2 * Direct3D 9 private include file
4 * Copyright 2002-2003 Jason Edmeades
5 * Copyright 2002-2003 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #ifndef __WINE_D3D9_PRIVATE_H
24 #define __WINE_D3D9_PRIVATE_H
28 #define NONAMELESSUNION
29 #define NONAMELESSSTRUCT
35 #include "wine/debug.h"
36 #include "wine/unicode.h"
39 #include "wine/wined3d.h"
41 /* ===========================================================================
43 =========================================================================== */
44 extern HRESULT
vdecl_convert_fvf(DWORD FVF
, D3DVERTEXELEMENT9
**ppVertexElements
) DECLSPEC_HIDDEN
;
45 D3DFORMAT
d3dformat_from_wined3dformat(enum wined3d_format_id format
) DECLSPEC_HIDDEN
;
46 enum wined3d_format_id
wined3dformat_from_d3dformat(D3DFORMAT format
) DECLSPEC_HIDDEN
;
48 /* ===========================================================================
50 =========================================================================== */
51 /* Not nice, but it lets wined3d support different versions of directx */
52 #define WINECAPSTOD3D9CAPS(_pD3D9Caps, _pWineCaps) \
53 _pD3D9Caps->DeviceType = (D3DDEVTYPE) _pWineCaps->DeviceType; \
54 _pD3D9Caps->AdapterOrdinal = _pWineCaps->AdapterOrdinal; \
55 _pD3D9Caps->Caps = _pWineCaps->Caps; \
56 _pD3D9Caps->Caps2 = _pWineCaps->Caps2; \
57 _pD3D9Caps->Caps3 = _pWineCaps->Caps3; \
58 _pD3D9Caps->PresentationIntervals = _pWineCaps->PresentationIntervals; \
59 _pD3D9Caps->CursorCaps = _pWineCaps->CursorCaps; \
60 _pD3D9Caps->DevCaps = _pWineCaps->DevCaps; \
61 _pD3D9Caps->PrimitiveMiscCaps = _pWineCaps->PrimitiveMiscCaps; \
62 _pD3D9Caps->RasterCaps = _pWineCaps->RasterCaps; \
63 _pD3D9Caps->ZCmpCaps = _pWineCaps->ZCmpCaps; \
64 _pD3D9Caps->SrcBlendCaps = _pWineCaps->SrcBlendCaps; \
65 _pD3D9Caps->DestBlendCaps = _pWineCaps->DestBlendCaps; \
66 _pD3D9Caps->AlphaCmpCaps = _pWineCaps->AlphaCmpCaps; \
67 _pD3D9Caps->ShadeCaps = _pWineCaps->ShadeCaps; \
68 _pD3D9Caps->TextureCaps = _pWineCaps->TextureCaps; \
69 _pD3D9Caps->TextureFilterCaps = _pWineCaps->TextureFilterCaps; \
70 _pD3D9Caps->CubeTextureFilterCaps = _pWineCaps->CubeTextureFilterCaps; \
71 _pD3D9Caps->VolumeTextureFilterCaps = _pWineCaps->VolumeTextureFilterCaps; \
72 _pD3D9Caps->TextureAddressCaps = _pWineCaps->TextureAddressCaps; \
73 _pD3D9Caps->VolumeTextureAddressCaps = _pWineCaps->VolumeTextureAddressCaps; \
74 _pD3D9Caps->LineCaps = _pWineCaps->LineCaps; \
75 _pD3D9Caps->MaxTextureWidth = _pWineCaps->MaxTextureWidth; \
76 _pD3D9Caps->MaxTextureHeight = _pWineCaps->MaxTextureHeight; \
77 _pD3D9Caps->MaxVolumeExtent = _pWineCaps->MaxVolumeExtent; \
78 _pD3D9Caps->MaxTextureRepeat = _pWineCaps->MaxTextureRepeat; \
79 _pD3D9Caps->MaxTextureAspectRatio = _pWineCaps->MaxTextureAspectRatio; \
80 _pD3D9Caps->MaxAnisotropy = _pWineCaps->MaxAnisotropy; \
81 _pD3D9Caps->MaxVertexW = _pWineCaps->MaxVertexW; \
82 _pD3D9Caps->GuardBandLeft = _pWineCaps->GuardBandLeft; \
83 _pD3D9Caps->GuardBandTop = _pWineCaps->GuardBandTop; \
84 _pD3D9Caps->GuardBandRight = _pWineCaps->GuardBandRight; \
85 _pD3D9Caps->GuardBandBottom = _pWineCaps->GuardBandBottom; \
86 _pD3D9Caps->ExtentsAdjust = _pWineCaps->ExtentsAdjust; \
87 _pD3D9Caps->StencilCaps = _pWineCaps->StencilCaps; \
88 _pD3D9Caps->FVFCaps = _pWineCaps->FVFCaps; \
89 _pD3D9Caps->TextureOpCaps = _pWineCaps->TextureOpCaps; \
90 _pD3D9Caps->MaxTextureBlendStages = _pWineCaps->MaxTextureBlendStages; \
91 _pD3D9Caps->MaxSimultaneousTextures = _pWineCaps->MaxSimultaneousTextures; \
92 _pD3D9Caps->VertexProcessingCaps = _pWineCaps->VertexProcessingCaps; \
93 _pD3D9Caps->MaxActiveLights = _pWineCaps->MaxActiveLights; \
94 _pD3D9Caps->MaxUserClipPlanes = _pWineCaps->MaxUserClipPlanes; \
95 _pD3D9Caps->MaxVertexBlendMatrices = _pWineCaps->MaxVertexBlendMatrices; \
96 _pD3D9Caps->MaxVertexBlendMatrixIndex = _pWineCaps->MaxVertexBlendMatrixIndex; \
97 _pD3D9Caps->MaxPointSize = _pWineCaps->MaxPointSize; \
98 _pD3D9Caps->MaxPrimitiveCount = _pWineCaps->MaxPrimitiveCount; \
99 _pD3D9Caps->MaxVertexIndex = _pWineCaps->MaxVertexIndex; \
100 _pD3D9Caps->MaxStreams = _pWineCaps->MaxStreams; \
101 _pD3D9Caps->MaxStreamStride = _pWineCaps->MaxStreamStride; \
102 _pD3D9Caps->VertexShaderVersion = _pWineCaps->VertexShaderVersion; \
103 _pD3D9Caps->MaxVertexShaderConst = _pWineCaps->MaxVertexShaderConst; \
104 _pD3D9Caps->PixelShaderVersion = _pWineCaps->PixelShaderVersion; \
105 _pD3D9Caps->PixelShader1xMaxValue = _pWineCaps->PixelShader1xMaxValue; \
106 _pD3D9Caps->DevCaps2 = _pWineCaps->DevCaps2; \
107 _pD3D9Caps->MaxNpatchTessellationLevel = _pWineCaps->MaxNpatchTessellationLevel; \
108 _pD3D9Caps->MasterAdapterOrdinal = _pWineCaps->MasterAdapterOrdinal; \
109 _pD3D9Caps->AdapterOrdinalInGroup = _pWineCaps->AdapterOrdinalInGroup; \
110 _pD3D9Caps->NumberOfAdaptersInGroup = _pWineCaps->NumberOfAdaptersInGroup; \
111 _pD3D9Caps->DeclTypes = _pWineCaps->DeclTypes; \
112 _pD3D9Caps->NumSimultaneousRTs = _pWineCaps->NumSimultaneousRTs; \
113 _pD3D9Caps->StretchRectFilterCaps = _pWineCaps->StretchRectFilterCaps; \
114 _pD3D9Caps->VS20Caps.Caps = _pWineCaps->VS20Caps.caps; \
115 _pD3D9Caps->VS20Caps.DynamicFlowControlDepth = _pWineCaps->VS20Caps.dynamic_flow_control_depth; \
116 _pD3D9Caps->VS20Caps.NumTemps = _pWineCaps->VS20Caps.temp_count; \
117 _pD3D9Caps->VS20Caps.StaticFlowControlDepth = _pWineCaps->VS20Caps.static_flow_control_depth; \
118 _pD3D9Caps->PS20Caps.Caps = _pWineCaps->PS20Caps.caps; \
119 _pD3D9Caps->PS20Caps.DynamicFlowControlDepth = _pWineCaps->PS20Caps.dynamic_flow_control_depth; \
120 _pD3D9Caps->PS20Caps.NumTemps = _pWineCaps->PS20Caps.temp_count; \
121 _pD3D9Caps->PS20Caps.StaticFlowControlDepth = _pWineCaps->PS20Caps.static_flow_control_depth; \
122 _pD3D9Caps->PS20Caps.NumInstructionSlots = _pWineCaps->PS20Caps.instruction_slot_count; \
123 _pD3D9Caps->VertexTextureFilterCaps = _pWineCaps->VertexTextureFilterCaps; \
124 _pD3D9Caps->MaxVShaderInstructionsExecuted = _pWineCaps->MaxVShaderInstructionsExecuted; \
125 _pD3D9Caps->MaxPShaderInstructionsExecuted = _pWineCaps->MaxPShaderInstructionsExecuted; \
126 _pD3D9Caps->MaxVertexShader30InstructionSlots = _pWineCaps->MaxVertexShader30InstructionSlots; \
127 _pD3D9Caps->MaxPixelShader30InstructionSlots = _pWineCaps->MaxPixelShader30InstructionSlots;
129 /* ===========================================================================
131 =========================================================================== */
137 /*****************************************************************************
138 * Predeclare the interface implementation structures
140 extern const IDirect3D9ExVtbl Direct3D9_Vtbl DECLSPEC_HIDDEN
;
142 /*****************************************************************************
143 * IDirect3D implementation structure
145 typedef struct IDirect3D9Impl
147 /* IUnknown fields */
148 IDirect3D9Ex IDirect3D9Ex_iface
;
151 struct wined3d
*WineD3D
;
153 /* Created via Direct3DCreate9Ex? Can QI extended interfaces */
157 void filter_caps(D3DCAPS9
* pCaps
) DECLSPEC_HIDDEN
;
159 /*****************************************************************************
160 * IDirect3DDevice9 implementation structure
162 typedef struct IDirect3DDevice9Impl
164 IDirect3DDevice9Ex IDirect3DDevice9Ex_iface
;
165 struct wined3d_device_parent device_parent
;
167 struct wined3d_device
*wined3d_device
;
168 IDirect3D9Ex
*d3d_parent
;
169 /* Avoids recursion with nested ReleaseRef to 0 */
172 IDirect3DVertexDeclaration9
**convertedDecls
;
173 unsigned int numConvertedDecls
, declArraySize
;
176 } IDirect3DDevice9Impl
;
178 HRESULT
device_init(IDirect3DDevice9Impl
*device
, IDirect3D9Impl
*parent
, struct wined3d
*wined3d
, UINT adapter
, D3DDEVTYPE device_type
,
179 HWND focus_window
, DWORD flags
, D3DPRESENT_PARAMETERS
*parameters
, D3DDISPLAYMODEEX
*mode
) DECLSPEC_HIDDEN
;
181 /*****************************************************************************
182 * IDirect3DVolume9 implementation structure
184 typedef struct IDirect3DVolume9Impl
186 /* IUnknown fields */
187 IDirect3DVolume9 IDirect3DVolume9_iface
;
189 struct wined3d_volume
*wined3d_volume
;
191 IUnknown
*forwardReference
;
192 } IDirect3DVolume9Impl
;
194 HRESULT
volume_init(IDirect3DVolume9Impl
*volume
, IDirect3DDevice9Impl
*device
, UINT width
, UINT height
,
195 UINT depth
, DWORD usage
, enum wined3d_format_id format
, WINED3DPOOL pool
) DECLSPEC_HIDDEN
;
197 /* ------------------- */
198 /* IDirect3DSwapChain9 */
199 /* ------------------- */
201 /*****************************************************************************
202 * IDirect3DSwapChain9 implementation structure
204 typedef struct IDirect3DSwapChain9Impl
206 /* IUnknown fields */
207 const IDirect3DSwapChain9Vtbl
*lpVtbl
;
209 struct wined3d_swapchain
*wined3d_swapchain
;
210 IDirect3DDevice9Ex
*parentDevice
;
211 } IDirect3DSwapChain9Impl
;
213 HRESULT
swapchain_init(IDirect3DSwapChain9Impl
*swapchain
, IDirect3DDevice9Impl
*device
,
214 D3DPRESENT_PARAMETERS
*present_parameters
) DECLSPEC_HIDDEN
;
216 /* ----------------- */
217 /* IDirect3DSurface9 */
218 /* ----------------- */
220 /*****************************************************************************
221 * IDirect3DSurface9 implementation structure
223 typedef struct IDirect3DSurface9Impl
225 IDirect3DSurface9 IDirect3DSurface9_iface
;
227 struct wined3d_surface
*wined3d_surface
;
228 IDirect3DDevice9Ex
*parentDevice
;
230 /* The surface container */
233 /* If set forward refcounting to this object */
234 IUnknown
*forwardReference
;
236 BOOL getdc_supported
;
237 } IDirect3DSurface9Impl
;
239 HRESULT
surface_init(IDirect3DSurface9Impl
*surface
, IDirect3DDevice9Impl
*device
,
240 UINT width
, UINT height
, D3DFORMAT format
, BOOL lockable
, BOOL discard
, UINT level
,
241 DWORD usage
, D3DPOOL pool
, D3DMULTISAMPLE_TYPE multisample_type
, DWORD multisample_quality
) DECLSPEC_HIDDEN
;
242 IDirect3DSurface9Impl
*unsafe_impl_from_IDirect3DSurface9(IDirect3DSurface9
*iface
) DECLSPEC_HIDDEN
;
244 /* ---------------------- */
245 /* IDirect3DVertexBuffer9 */
246 /* ---------------------- */
248 /*****************************************************************************
249 * IDirect3DVertexBuffer9 implementation structure
251 typedef struct IDirect3DVertexBuffer9Impl
253 IDirect3DVertexBuffer9 IDirect3DVertexBuffer9_iface
;
255 struct wined3d_buffer
*wineD3DVertexBuffer
;
256 IDirect3DDevice9Ex
*parentDevice
;
258 } IDirect3DVertexBuffer9Impl
;
260 HRESULT
vertexbuffer_init(IDirect3DVertexBuffer9Impl
*buffer
, IDirect3DDevice9Impl
*device
,
261 UINT size
, UINT usage
, DWORD fvf
, D3DPOOL pool
) DECLSPEC_HIDDEN
;
262 IDirect3DVertexBuffer9Impl
*unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9
*iface
) DECLSPEC_HIDDEN
;
264 /* --------------------- */
265 /* IDirect3DIndexBuffer9 */
266 /* --------------------- */
268 /*****************************************************************************
269 * IDirect3DIndexBuffer9 implementation structure
271 typedef struct IDirect3DIndexBuffer9Impl
273 IDirect3DIndexBuffer9 IDirect3DIndexBuffer9_iface
;
275 struct wined3d_buffer
*wineD3DIndexBuffer
;
276 IDirect3DDevice9Ex
*parentDevice
;
277 enum wined3d_format_id format
;
278 } IDirect3DIndexBuffer9Impl
;
280 HRESULT
indexbuffer_init(IDirect3DIndexBuffer9Impl
*buffer
, IDirect3DDevice9Impl
*device
,
281 UINT size
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
) DECLSPEC_HIDDEN
;
282 IDirect3DIndexBuffer9Impl
*unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9
*iface
) DECLSPEC_HIDDEN
;
284 /* --------------------- */
285 /* IDirect3DBaseTexture9 */
286 /* --------------------- */
288 /*****************************************************************************
289 * IDirect3DBaseTexture9 implementation structure
291 typedef struct IDirect3DBaseTexture9Impl
293 const IDirect3DBaseTexture9Vtbl
*lpVtbl
;
295 struct wined3d_texture
*wined3d_texture
;
296 } IDirect3DBaseTexture9Impl
;
298 /* --------------------- */
299 /* IDirect3DCubeTexture9 */
300 /* --------------------- */
302 /*****************************************************************************
303 * IDirect3DCubeTexture9 implementation structure
305 typedef struct IDirect3DCubeTexture9Impl
307 IDirect3DCubeTexture9 IDirect3DCubeTexture9_iface
;
309 struct wined3d_texture
*wined3d_texture
;
310 IDirect3DDevice9Ex
*parentDevice
;
311 } IDirect3DCubeTexture9Impl
;
313 HRESULT
cubetexture_init(IDirect3DCubeTexture9Impl
*texture
, IDirect3DDevice9Impl
*device
,
314 UINT edge_length
, UINT levels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
) DECLSPEC_HIDDEN
;
316 /* ----------------- */
317 /* IDirect3DTexture9 */
318 /* ----------------- */
320 /*****************************************************************************
321 * IDirect3DTexture9 implementation structure
323 typedef struct IDirect3DTexture9Impl
325 IDirect3DTexture9 IDirect3DTexture9_iface
;
327 struct wined3d_texture
*wined3d_texture
;
328 IDirect3DDevice9Ex
*parentDevice
;
329 } IDirect3DTexture9Impl
;
331 HRESULT
texture_init(IDirect3DTexture9Impl
*texture
, IDirect3DDevice9Impl
*device
,
332 UINT width
, UINT height
, UINT levels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
) DECLSPEC_HIDDEN
;
334 /* ----------------------- */
335 /* IDirect3DVolumeTexture9 */
336 /* ----------------------- */
338 /*****************************************************************************
339 * IDirect3DVolumeTexture9 implementation structure
341 typedef struct IDirect3DVolumeTexture9Impl
343 IDirect3DVolumeTexture9 IDirect3DVolumeTexture9_iface
;
345 struct wined3d_texture
*wined3d_texture
;
346 IDirect3DDevice9Ex
*parentDevice
;
347 } IDirect3DVolumeTexture9Impl
;
349 HRESULT
volumetexture_init(IDirect3DVolumeTexture9Impl
*texture
, IDirect3DDevice9Impl
*device
,
350 UINT width
, UINT height
, UINT depth
, UINT levels
, DWORD usage
, D3DFORMAT format
, D3DPOOL pool
) DECLSPEC_HIDDEN
;
352 /* ----------------------- */
353 /* IDirect3DStateBlock9 */
354 /* ----------------------- */
356 /*****************************************************************************
357 * IDirect3DStateBlock9 implementation structure
359 typedef struct IDirect3DStateBlock9Impl
{
360 IDirect3DStateBlock9 IDirect3DStateBlock9_iface
;
363 /* IDirect3DStateBlock9 fields */
364 struct wined3d_stateblock
*wined3d_stateblock
;
366 /* Parent reference */
367 IDirect3DDevice9Ex
*parentDevice
;
368 } IDirect3DStateBlock9Impl
;
370 HRESULT
stateblock_init(IDirect3DStateBlock9Impl
*stateblock
, IDirect3DDevice9Impl
*device
,
371 D3DSTATEBLOCKTYPE type
, struct wined3d_stateblock
*wined3d_stateblock
) DECLSPEC_HIDDEN
;
373 /* --------------------------- */
374 /* IDirect3DVertexDeclaration9 */
375 /* --------------------------- */
377 /*****************************************************************************
378 * IDirect3DVertexDeclaration implementation structure
380 typedef struct IDirect3DVertexDeclaration9Impl
{
381 /* IUnknown fields */
382 const IDirect3DVertexDeclaration9Vtbl
*lpVtbl
;
385 D3DVERTEXELEMENT9
*elements
;
388 /* IDirect3DVertexDeclaration9 fields */
389 struct wined3d_vertex_declaration
*wineD3DVertexDeclaration
;
392 /* Parent reference */
393 LPDIRECT3DDEVICE9EX parentDevice
;
394 } IDirect3DVertexDeclaration9Impl
;
396 void IDirect3DVertexDeclaration9Impl_Destroy(LPDIRECT3DVERTEXDECLARATION9 iface
) DECLSPEC_HIDDEN
;
397 HRESULT
vertexdeclaration_init(IDirect3DVertexDeclaration9Impl
*declaration
,
398 IDirect3DDevice9Impl
*device
, const D3DVERTEXELEMENT9
*elements
) DECLSPEC_HIDDEN
;
400 /* ---------------------- */
401 /* IDirect3DVertexShader9 */
402 /* ---------------------- */
404 /*****************************************************************************
405 * IDirect3DVertexShader implementation structure
407 typedef struct IDirect3DVertexShader9Impl
{
408 IDirect3DVertexShader9 IDirect3DVertexShader9_iface
;
410 struct wined3d_shader
*wined3d_shader
;
411 IDirect3DDevice9Ex
*parentDevice
;
412 } IDirect3DVertexShader9Impl
;
414 HRESULT
vertexshader_init(IDirect3DVertexShader9Impl
*shader
,
415 IDirect3DDevice9Impl
*device
, const DWORD
*byte_code
) DECLSPEC_HIDDEN
;
416 IDirect3DVertexShader9Impl
*unsafe_impl_from_IDirect3DVertexShader9(IDirect3DVertexShader9
*iface
) DECLSPEC_HIDDEN
;
418 #define D3D9_MAX_VERTEX_SHADER_CONSTANTF 256
419 #define D3D9_MAX_SIMULTANEOUS_RENDERTARGETS 4
421 /* --------------------- */
422 /* IDirect3DPixelShader9 */
423 /* --------------------- */
425 /*****************************************************************************
426 * IDirect3DPixelShader implementation structure
428 typedef struct IDirect3DPixelShader9Impl
{
429 IDirect3DPixelShader9 IDirect3DPixelShader9_iface
;
431 struct wined3d_shader
*wined3d_shader
;
432 IDirect3DDevice9Ex
*parentDevice
;
433 } IDirect3DPixelShader9Impl
;
435 HRESULT
pixelshader_init(IDirect3DPixelShader9Impl
*shader
,
436 IDirect3DDevice9Impl
*device
, const DWORD
*byte_code
) DECLSPEC_HIDDEN
;
437 IDirect3DPixelShader9Impl
*unsafe_impl_from_IDirect3DPixelShader9(IDirect3DPixelShader9
*iface
) DECLSPEC_HIDDEN
;
439 /* --------------- */
440 /* IDirect3DQuery9 */
441 /* --------------- */
443 /*****************************************************************************
444 * IDirect3DPixelShader implementation structure
446 typedef struct IDirect3DQuery9Impl
{
447 IDirect3DQuery9 IDirect3DQuery9_iface
;
450 /* IDirect3DQuery9 fields */
451 struct wined3d_query
*wineD3DQuery
;
453 /* Parent reference */
454 IDirect3DDevice9Ex
*parentDevice
;
455 } IDirect3DQuery9Impl
;
457 HRESULT
query_init(IDirect3DQuery9Impl
*query
, IDirect3DDevice9Impl
*device
,
458 D3DQUERYTYPE type
) DECLSPEC_HIDDEN
;
460 #endif /* __WINE_D3D9_PRIVATE_H */