wined3d: Internal reference counting.
[wine/multimedia.git] / server / debugger.c
blobe3265168d7f44728924055772efe8601d86b6719
1 /*
2 * Server-side debugger functions
4 * Copyright (C) 1999 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <signal.h>
26 #include <string.h>
27 #include <stdarg.h>
28 #include <stdio.h>
30 #include "ntstatus.h"
31 #define WIN32_NO_STATUS
32 #include "windef.h"
33 #include "winternl.h"
35 #include "handle.h"
36 #include "process.h"
37 #include "thread.h"
38 #include "request.h"
39 #include "console.h"
41 enum debug_event_state { EVENT_QUEUED, EVENT_SENT, EVENT_CONTINUED };
43 /* debug event */
44 struct debug_event
46 struct object obj; /* object header */
47 struct list entry; /* entry in event queue */
48 struct thread *sender; /* thread which sent this event */
49 struct thread *debugger; /* debugger thread receiving the event */
50 enum debug_event_state state; /* event state */
51 int status; /* continuation status */
52 debug_event_t data; /* event data */
53 CONTEXT context; /* register context */
56 /* debug context */
57 struct debug_ctx
59 struct object obj; /* object header */
60 struct list event_queue; /* pending events queue */
61 int kill_on_exit;/* kill debuggees on debugger exit ? */
65 static void debug_event_dump( struct object *obj, int verbose );
66 static int debug_event_signaled( struct object *obj, struct thread *thread );
67 static void debug_event_destroy( struct object *obj );
69 static const struct object_ops debug_event_ops =
71 sizeof(struct debug_event), /* size */
72 debug_event_dump, /* dump */
73 add_queue, /* add_queue */
74 remove_queue, /* remove_queue */
75 debug_event_signaled, /* signaled */
76 no_satisfied, /* satisfied */
77 no_signal, /* signal */
78 no_get_fd, /* get_fd */
79 no_map_access, /* map_access */
80 no_lookup_name, /* lookup_name */
81 no_close_handle, /* close_handle */
82 debug_event_destroy /* destroy */
85 static void debug_ctx_dump( struct object *obj, int verbose );
86 static int debug_ctx_signaled( struct object *obj, struct thread *thread );
87 static void debug_ctx_destroy( struct object *obj );
89 static const struct object_ops debug_ctx_ops =
91 sizeof(struct debug_ctx), /* size */
92 debug_ctx_dump, /* dump */
93 add_queue, /* add_queue */
94 remove_queue, /* remove_queue */
95 debug_ctx_signaled, /* signaled */
96 no_satisfied, /* satisfied */
97 no_signal, /* signal */
98 no_get_fd, /* get_fd */
99 no_map_access, /* map_access */
100 no_lookup_name, /* lookup_name */
101 no_close_handle, /* close_handle */
102 debug_ctx_destroy /* destroy */
106 /* routines to build an event according to its type */
108 static int fill_exception_event( struct debug_event *event, void *arg )
110 memcpy( &event->data.info.exception, arg, sizeof(event->data.info.exception) );
111 return 1;
114 static int fill_create_thread_event( struct debug_event *event, void *arg )
116 struct process *debugger = event->debugger->process;
117 struct thread *thread = event->sender;
118 obj_handle_t handle;
120 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
121 if (!(handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, 0 ))) return 0;
122 event->data.info.create_thread.handle = handle;
123 event->data.info.create_thread.teb = thread->teb;
124 event->data.info.create_thread.start = arg;
125 return 1;
128 static int fill_create_process_event( struct debug_event *event, void *arg )
130 struct process *debugger = event->debugger->process;
131 struct thread *thread = event->sender;
132 struct process *process = thread->process;
133 obj_handle_t handle;
135 /* documented: PROCESS_VM_READ | PROCESS_VM_WRITE */
136 if (!(handle = alloc_handle( debugger, process, PROCESS_ALL_ACCESS, 0 ))) return 0;
137 event->data.info.create_process.process = handle;
139 /* documented: THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME */
140 if (!(handle = alloc_handle( debugger, thread, THREAD_ALL_ACCESS, 0 )))
142 close_handle( debugger, event->data.info.create_process.process, NULL );
143 return 0;
145 event->data.info.create_process.thread = handle;
147 handle = 0;
148 if (process->exe.file &&
149 /* the doc says write access too, but this doesn't seem a good idea */
150 !(handle = alloc_handle( debugger, process->exe.file, GENERIC_READ, 0 )))
152 close_handle( debugger, event->data.info.create_process.process, NULL );
153 close_handle( debugger, event->data.info.create_process.thread, NULL );
154 return 0;
156 event->data.info.create_process.file = handle;
157 event->data.info.create_process.teb = thread->teb;
158 event->data.info.create_process.base = process->exe.base;
159 event->data.info.create_process.start = arg;
160 event->data.info.create_process.dbg_offset = process->exe.dbg_offset;
161 event->data.info.create_process.dbg_size = process->exe.dbg_size;
162 event->data.info.create_process.name = process->exe.name;
163 event->data.info.create_process.unicode = 1;
164 return 1;
167 static int fill_exit_thread_event( struct debug_event *event, void *arg )
169 struct thread *thread = arg;
170 event->data.info.exit.exit_code = thread->exit_code;
171 return 1;
174 static int fill_exit_process_event( struct debug_event *event, void *arg )
176 struct process *process = arg;
177 event->data.info.exit.exit_code = process->exit_code;
178 return 1;
181 static int fill_load_dll_event( struct debug_event *event, void *arg )
183 struct process *debugger = event->debugger->process;
184 struct process_dll *dll = arg;
185 obj_handle_t handle = 0;
187 if (dll->file && !(handle = alloc_handle( debugger, dll->file, GENERIC_READ, 0 )))
188 return 0;
189 event->data.info.load_dll.handle = handle;
190 event->data.info.load_dll.base = dll->base;
191 event->data.info.load_dll.dbg_offset = dll->dbg_offset;
192 event->data.info.load_dll.dbg_size = dll->dbg_size;
193 event->data.info.load_dll.name = dll->name;
194 event->data.info.load_dll.unicode = 1;
195 return 1;
198 static int fill_unload_dll_event( struct debug_event *event, void *arg )
200 event->data.info.unload_dll.base = arg;
201 return 1;
204 static int fill_output_debug_string_event( struct debug_event *event, void *arg )
206 struct debug_event_output_string *data = arg;
207 event->data.info.output_string = *data;
208 return 1;
211 typedef int (*fill_event_func)( struct debug_event *event, void *arg );
213 #define NB_DEBUG_EVENTS OUTPUT_DEBUG_STRING_EVENT /* RIP_EVENT not supported */
215 static const fill_event_func fill_debug_event[NB_DEBUG_EVENTS] =
217 fill_exception_event, /* EXCEPTION_DEBUG_EVENT */
218 fill_create_thread_event, /* CREATE_THREAD_DEBUG_EVENT */
219 fill_create_process_event, /* CREATE_PROCESS_DEBUG_EVENT */
220 fill_exit_thread_event, /* EXIT_THREAD_DEBUG_EVENT */
221 fill_exit_process_event, /* EXIT_PROCESS_DEBUG_EVENT */
222 fill_load_dll_event, /* LOAD_DLL_DEBUG_EVENT */
223 fill_unload_dll_event, /* UNLOAD_DLL_DEBUG_EVENT */
224 fill_output_debug_string_event /* OUTPUT_DEBUG_STRING_EVENT */
228 /* unlink the first event from the queue */
229 static void unlink_event( struct debug_ctx *debug_ctx, struct debug_event *event )
231 list_remove( &event->entry );
232 if (event->sender->debug_event == event) event->sender->debug_event = NULL;
233 release_object( event );
236 /* link an event at the end of the queue */
237 static void link_event( struct debug_event *event )
239 struct debug_ctx *debug_ctx = event->debugger->debug_ctx;
241 assert( debug_ctx );
242 grab_object( event );
243 list_add_tail( &debug_ctx->event_queue, &event->entry );
244 if (!event->sender->debug_event) wake_up( &debug_ctx->obj, 0 );
247 /* find the next event that we can send to the debugger */
248 static struct debug_event *find_event_to_send( struct debug_ctx *debug_ctx )
250 struct debug_event *event;
252 LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry )
254 if (event->state == EVENT_SENT) continue; /* already sent */
255 if (event->sender->debug_event) continue; /* thread busy with another one */
256 return event;
258 return NULL;
261 static void debug_event_dump( struct object *obj, int verbose )
263 struct debug_event *debug_event = (struct debug_event *)obj;
264 assert( obj->ops == &debug_event_ops );
265 fprintf( stderr, "Debug event sender=%p code=%d state=%d\n",
266 debug_event->sender, debug_event->data.code, debug_event->state );
269 static int debug_event_signaled( struct object *obj, struct thread *thread )
271 struct debug_event *debug_event = (struct debug_event *)obj;
272 assert( obj->ops == &debug_event_ops );
273 return debug_event->state == EVENT_CONTINUED;
276 static void debug_event_destroy( struct object *obj )
278 struct debug_event *event = (struct debug_event *)obj;
279 assert( obj->ops == &debug_event_ops );
281 /* If the event has been sent already, the handles are now under the */
282 /* responsibility of the debugger process, so we don't touch them */
283 if (event->state == EVENT_QUEUED)
285 struct process *debugger = event->debugger->process;
286 switch(event->data.code)
288 case CREATE_THREAD_DEBUG_EVENT:
289 close_handle( debugger, event->data.info.create_thread.handle, NULL );
290 break;
291 case CREATE_PROCESS_DEBUG_EVENT:
292 if (event->data.info.create_process.file)
293 close_handle( debugger, event->data.info.create_process.file, NULL );
294 close_handle( debugger, event->data.info.create_process.thread, NULL );
295 close_handle( debugger, event->data.info.create_process.process, NULL );
296 break;
297 case LOAD_DLL_DEBUG_EVENT:
298 if (event->data.info.load_dll.handle)
299 close_handle( debugger, event->data.info.load_dll.handle, NULL );
300 break;
303 if (event->sender->context == &event->context) event->sender->context = NULL;
304 release_object( event->sender );
305 release_object( event->debugger );
308 static void debug_ctx_dump( struct object *obj, int verbose )
310 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
311 assert( obj->ops == &debug_ctx_ops );
312 fprintf( stderr, "Debug context head=%p tail=%p\n",
313 debug_ctx->event_queue.next, debug_ctx->event_queue.prev );
316 static int debug_ctx_signaled( struct object *obj, struct thread *thread )
318 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
319 assert( obj->ops == &debug_ctx_ops );
320 return find_event_to_send( debug_ctx ) != NULL;
323 static void debug_ctx_destroy( struct object *obj )
325 struct list *ptr;
326 struct debug_ctx *debug_ctx = (struct debug_ctx *)obj;
327 assert( obj->ops == &debug_ctx_ops );
329 /* free all pending events */
330 while ((ptr = list_head( &debug_ctx->event_queue )))
331 unlink_event( debug_ctx, LIST_ENTRY( ptr, struct debug_event, entry ));
334 /* continue a debug event */
335 static int continue_debug_event( struct process *process, struct thread *thread, int status )
337 struct debug_ctx *debug_ctx = current->debug_ctx;
339 if (debug_ctx && process->debugger == current && thread->process == process)
341 struct debug_event *event;
343 /* find the event in the queue */
344 LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry )
346 if (event->state != EVENT_SENT) continue;
347 if (event->sender == thread)
349 assert( event->sender->debug_event == event );
351 event->status = status;
352 event->state = EVENT_CONTINUED;
353 wake_up( &event->obj, 0 );
354 unlink_event( debug_ctx, event );
355 resume_process( process );
356 return 1;
360 /* not debugging this process, or no such event */
361 set_error( STATUS_ACCESS_DENIED ); /* FIXME */
362 return 0;
365 /* alloc a debug event for a debugger */
366 static struct debug_event *alloc_debug_event( struct thread *thread, int code,
367 void *arg, const CONTEXT *context )
369 struct thread *debugger = thread->process->debugger;
370 struct debug_event *event;
372 assert( code > 0 && code <= NB_DEBUG_EVENTS );
373 /* cannot queue a debug event for myself */
374 assert( debugger->process != thread->process );
376 /* build the event */
377 if (!(event = alloc_object( &debug_event_ops ))) return NULL;
378 event->state = EVENT_QUEUED;
379 event->sender = (struct thread *)grab_object( thread );
380 event->debugger = (struct thread *)grab_object( debugger );
381 event->data.code = code;
383 if (!fill_debug_event[code-1]( event, arg ))
385 event->data.code = -1; /* make sure we don't attempt to close handles */
386 release_object( event );
387 return NULL;
389 if (context)
391 memcpy( &event->context, context, sizeof(event->context) );
392 thread->context = &event->context;
394 return event;
397 /* generate a debug event from inside the server and queue it */
398 void generate_debug_event( struct thread *thread, int code, void *arg )
400 if (thread->process->debugger)
402 struct debug_event *event = alloc_debug_event( thread, code, arg, NULL );
403 if (event)
405 link_event( event );
406 suspend_process( thread->process );
407 release_object( event );
412 /* attach a process to a debugger thread and suspend it */
413 static int debugger_attach( struct process *process, struct thread *debugger )
415 struct thread *thread;
417 if (process->debugger) goto error; /* already being debugged */
418 if (!is_process_init_done( process )) goto error; /* still starting up */
419 if (list_empty( &process->thread_list )) goto error; /* no thread running in the process */
421 /* make sure we don't create a debugging loop */
422 for (thread = debugger; thread; thread = thread->process->debugger)
423 if (thread->process == process) goto error;
425 /* don't let a debugger debug its console... won't work */
426 if (debugger->process->console && debugger->process->console->renderer->process == process)
427 goto error;
429 suspend_process( process );
430 if (!attach_process( process ) || !set_process_debugger( process, debugger ))
432 resume_process( process );
433 return 0;
435 if (!set_process_debug_flag( process, 1 ))
437 process->debugger = NULL;
438 resume_process( process );
439 return 0;
441 return 1;
443 error:
444 set_error( STATUS_ACCESS_DENIED );
445 return 0;
449 /* detach a process from a debugger thread (and resume it ?) */
450 int debugger_detach( struct process *process, struct thread *debugger )
452 struct debug_event *event;
453 struct debug_ctx *debug_ctx;
455 if (!process->debugger || process->debugger != debugger)
456 goto error; /* not currently debugged, or debugged by another debugger */
457 if (!debugger->debug_ctx ) goto error; /* should be a debugger */
458 /* init should be done, otherwise wouldn't be attached */
459 assert(is_process_init_done(process));
461 suspend_process( process );
462 /* send continue indication for all events */
463 debug_ctx = debugger->debug_ctx;
465 /* find the event in the queue
466 * FIXME: could loop on process' threads and look the debug_event field */
467 LIST_FOR_EACH_ENTRY( event, &debug_ctx->event_queue, struct debug_event, entry )
469 if (event->state != EVENT_QUEUED) continue;
471 if (event->sender->process == process)
473 assert( event->sender->debug_event == event );
474 event->status = DBG_CONTINUE;
475 event->state = EVENT_CONTINUED;
476 wake_up( &event->obj, 0 );
477 unlink_event( debug_ctx, event );
478 /* from queued debug event */
479 resume_process( process );
480 break;
484 /* remove relationships between process and its debugger */
485 process->debugger = NULL;
486 if (!set_process_debug_flag( process, 0 )) clear_error(); /* ignore error */
487 detach_process( process );
489 /* from this function */
490 resume_process( process );
491 return 0;
493 error:
494 set_error( STATUS_ACCESS_DENIED );
495 return 0;
498 /* generate all startup events of a given process */
499 void generate_startup_debug_events( struct process *process, void *entry )
501 struct list *ptr;
502 struct thread *thread, *first_thread = get_process_first_thread( process );
504 /* generate creation events */
505 LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
507 if (thread == first_thread)
508 generate_debug_event( thread, CREATE_PROCESS_DEBUG_EVENT, entry );
509 else
510 generate_debug_event( thread, CREATE_THREAD_DEBUG_EVENT, NULL );
513 /* generate dll events (in loading order, i.e. reverse list order) */
514 ptr = list_tail( &process->dlls );
515 while (ptr)
517 struct process_dll *dll = LIST_ENTRY( ptr, struct process_dll, entry );
518 generate_debug_event( first_thread, LOAD_DLL_DEBUG_EVENT, dll );
519 ptr = list_prev( &process->dlls, ptr );
523 /* set the debugger of a given process */
524 int set_process_debugger( struct process *process, struct thread *debugger )
526 struct debug_ctx *debug_ctx;
528 assert( !process->debugger );
530 if (!debugger->debug_ctx) /* need to allocate a context */
532 if (!(debug_ctx = alloc_object( &debug_ctx_ops ))) return 0;
533 debug_ctx->kill_on_exit = 1;
534 list_init( &debug_ctx->event_queue );
535 debugger->debug_ctx = debug_ctx;
537 process->debugger = debugger;
538 return 1;
541 /* a thread is exiting */
542 void debug_exit_thread( struct thread *thread )
544 if (thread->debug_ctx) /* this thread is a debugger */
546 if (thread->debug_ctx->kill_on_exit)
548 /* kill all debugged processes */
549 kill_debugged_processes( thread, thread->exit_code );
551 else
553 detach_debugged_processes( thread );
555 release_object( thread->debug_ctx );
556 thread->debug_ctx = NULL;
560 /* Wait for a debug event */
561 DECL_HANDLER(wait_debug_event)
563 struct debug_ctx *debug_ctx = current->debug_ctx;
564 struct debug_event *event;
566 if (!debug_ctx) /* current thread is not a debugger */
568 set_error( STATUS_INVALID_HANDLE );
569 return;
571 reply->wait = 0;
572 if ((event = find_event_to_send( debug_ctx )))
574 size_t size = get_reply_max_size();
575 event->state = EVENT_SENT;
576 event->sender->debug_event = event;
577 reply->pid = get_process_id( event->sender->process );
578 reply->tid = get_thread_id( event->sender );
579 if (size > sizeof(debug_event_t)) size = sizeof(debug_event_t);
580 set_reply_data( &event->data, size );
582 else /* no event ready */
584 reply->pid = 0;
585 reply->tid = 0;
586 if (req->get_handle)
587 reply->wait = alloc_handle( current->process, debug_ctx, SYNCHRONIZE, 0 );
591 /* Continue a debug event */
592 DECL_HANDLER(continue_debug_event)
594 struct process *process = get_process_from_id( req->pid );
595 if (process)
597 struct thread *thread = get_thread_from_id( req->tid );
598 if (thread)
600 continue_debug_event( process, thread, req->status );
601 release_object( thread );
603 release_object( process );
607 /* Start debugging an existing process */
608 DECL_HANDLER(debug_process)
610 struct process *process = get_process_from_id( req->pid );
611 if (!process) return;
613 if (!req->attach)
615 debugger_detach( process, current );
617 else if (debugger_attach( process, current ))
619 struct debug_event_exception data;
620 struct thread *thread = get_process_first_thread( process );
622 generate_startup_debug_events( process, NULL );
623 resume_process( process );
625 data.record.ExceptionCode = EXCEPTION_BREAKPOINT;
626 data.record.ExceptionFlags = EXCEPTION_CONTINUABLE;
627 data.record.ExceptionRecord = NULL;
628 data.record.ExceptionAddress = get_thread_ip( thread );
629 data.record.NumberParameters = 0;
630 data.first = 1;
631 generate_debug_event( thread, EXCEPTION_DEBUG_EVENT, &data );
633 release_object( process );
636 /* queue an exception event */
637 DECL_HANDLER(queue_exception_event)
639 reply->handle = 0;
640 if (current->process->debugger)
642 struct debug_event_exception data;
643 struct debug_event *event;
644 const CONTEXT *context = get_req_data();
645 const EXCEPTION_RECORD *rec = (const EXCEPTION_RECORD *)(context + 1);
647 if (get_req_data_size() < sizeof(*rec) + sizeof(*context))
649 set_error( STATUS_INVALID_PARAMETER );
650 return;
652 data.record = *rec;
653 data.first = req->first;
654 if ((event = alloc_debug_event( current, EXCEPTION_DEBUG_EVENT, &data, context )))
656 if ((reply->handle = alloc_handle( current->process, event, SYNCHRONIZE, 0 )))
658 link_event( event );
659 suspend_process( current->process );
661 release_object( event );
666 /* retrieve the status of an exception event */
667 DECL_HANDLER(get_exception_status)
669 struct debug_event *event;
671 if ((event = (struct debug_event *)get_handle_obj( current->process, req->handle,
672 0, &debug_event_ops )))
674 close_handle( current->process, req->handle, NULL );
675 if (event->state == EVENT_CONTINUED)
677 if (current->context == &event->context)
679 size_t size = min( sizeof(CONTEXT), get_reply_max_size() );
680 set_reply_data( &event->context, size );
681 current->context = NULL;
683 set_error( event->status );
685 else set_error( STATUS_PENDING );
686 release_object( event );
690 /* send an output string to the debugger */
691 DECL_HANDLER(output_debug_string)
693 struct debug_event_output_string data;
695 data.string = req->string;
696 data.unicode = req->unicode;
697 data.length = req->length;
698 generate_debug_event( current, OUTPUT_DEBUG_STRING_EVENT, &data );
701 /* simulate a breakpoint in a process */
702 DECL_HANDLER(debug_break)
704 struct process *process;
706 reply->self = 0;
707 if (!(process = get_process_from_handle( req->handle, PROCESS_SET_INFORMATION /*FIXME*/ )))
708 return;
709 if (process != current->process)
711 /* find a suitable thread to signal */
712 struct thread *thread;
713 LIST_FOR_EACH_ENTRY( thread, &process->thread_list, struct thread, proc_entry )
715 if (send_thread_signal( thread, SIGTRAP )) goto done;
717 set_error( STATUS_ACCESS_DENIED );
719 else reply->self = 1;
721 done:
722 release_object( process );
725 /* set debugger kill on exit flag */
726 DECL_HANDLER(set_debugger_kill_on_exit)
728 if (!current->debug_ctx)
730 set_error( STATUS_ACCESS_DENIED );
731 return;
733 current->debug_ctx->kill_on_exit = req->kill_on_exit;