ddraw/tests: Add a helper function to set the viewport background material.
[wine/multimedia.git] / dlls / ddraw / tests / ddraw2.c
blob45a5cfd4b96886ca277caf5b8465e168a2ae95ba
1 /*
2 * Copyright 2011-2012 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 #define COBJMACROS
20 #include "wine/test.h"
21 #include "d3d.h"
23 struct create_window_thread_param
25 HWND window;
26 HANDLE window_created;
27 HANDLE destroy_window;
28 HANDLE thread;
31 static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
33 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
34 c1 >>= 8; c2 >>= 8;
35 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
36 c1 >>= 8; c2 >>= 8;
37 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
38 c1 >>= 8; c2 >>= 8;
39 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
40 return TRUE;
43 static DWORD WINAPI create_window_thread_proc(void *param)
45 struct create_window_thread_param *p = param;
46 DWORD res;
47 BOOL ret;
49 p->window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
50 0, 0, 640, 480, 0, 0, 0, 0);
51 ret = SetEvent(p->window_created);
52 ok(ret, "SetEvent failed, last error %#x.\n", GetLastError());
54 for (;;)
56 MSG msg;
58 while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
59 DispatchMessage(&msg);
60 res = WaitForSingleObject(p->destroy_window, 100);
61 if (res == WAIT_OBJECT_0)
62 break;
63 if (res != WAIT_TIMEOUT)
65 ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
66 break;
70 DestroyWindow(p->window);
72 return 0;
75 static void create_window_thread(struct create_window_thread_param *p)
77 DWORD res, tid;
79 p->window_created = CreateEvent(NULL, FALSE, FALSE, NULL);
80 ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError());
81 p->destroy_window = CreateEvent(NULL, FALSE, FALSE, NULL);
82 ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError());
83 p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid);
84 ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError());
85 res = WaitForSingleObject(p->window_created, INFINITE);
86 ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
89 static void destroy_window_thread(struct create_window_thread_param *p)
91 SetEvent(p->destroy_window);
92 WaitForSingleObject(p->thread, INFINITE);
93 CloseHandle(p->destroy_window);
94 CloseHandle(p->window_created);
95 CloseHandle(p->thread);
98 static IDirectDrawSurface *get_depth_stencil(IDirect3DDevice2 *device)
100 IDirectDrawSurface *rt, *ret;
101 DDSCAPS caps = {DDSCAPS_ZBUFFER};
102 HRESULT hr;
104 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
105 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
106 hr = IDirectDrawSurface_GetAttachedSurface(rt, &caps, &ret);
107 ok(SUCCEEDED(hr) || hr == DDERR_NOTFOUND, "Failed to get the z buffer, hr %#x.\n", hr);
108 IDirectDrawSurface_Release(rt);
109 return ret;
112 static D3DCOLOR get_surface_color(IDirectDrawSurface *surface, UINT x, UINT y)
114 RECT rect = {x, y, x + 1, y + 1};
115 DDSURFACEDESC surface_desc;
116 D3DCOLOR color;
117 HRESULT hr;
119 memset(&surface_desc, 0, sizeof(surface_desc));
120 surface_desc.dwSize = sizeof(surface_desc);
122 hr = IDirectDrawSurface_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
123 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
124 if (FAILED(hr))
125 return 0xdeadbeef;
127 color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff;
129 hr = IDirectDrawSurface_Unlock(surface, NULL);
130 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
132 return color;
135 static HRESULT CALLBACK enum_z_fmt(GUID *guid, char *description, char *name,
136 D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx)
138 DWORD *z_depth = ctx;
140 if (!IsEqualGUID(&IID_IDirect3DHALDevice, guid))
141 return D3DENUMRET_OK;
143 if (hal_desc->dwDeviceZBufferBitDepth & DDBD_32)
144 *z_depth = 32;
145 else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_24)
146 *z_depth = 24;
147 else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_16)
148 *z_depth = 16;
150 return DDENUMRET_OK;
153 static IDirectDraw2 *create_ddraw(void)
155 IDirectDraw2 *ddraw2;
156 IDirectDraw *ddraw1;
157 HRESULT hr;
159 if (FAILED(DirectDrawCreate(NULL, &ddraw1, NULL)))
160 return NULL;
162 hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirectDraw2, (void **)&ddraw2);
163 IDirectDraw_Release(ddraw1);
164 if (FAILED(hr))
165 return NULL;
167 return ddraw2;
170 static IDirect3DDevice2 *create_device(IDirectDraw2 *ddraw, HWND window, DWORD coop_level)
172 IDirectDrawSurface *surface, *ds;
173 IDirect3DDevice2 *device = NULL;
174 DDSURFACEDESC surface_desc;
175 DWORD z_depth = 0;
176 IDirect3D2 *d3d;
177 HRESULT hr;
179 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, coop_level);
180 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
182 memset(&surface_desc, 0, sizeof(surface_desc));
183 surface_desc.dwSize = sizeof(surface_desc);
184 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
185 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
186 surface_desc.dwWidth = 640;
187 surface_desc.dwHeight = 480;
189 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
190 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
192 if (coop_level & DDSCL_NORMAL)
194 IDirectDrawClipper *clipper;
196 hr = IDirectDraw2_CreateClipper(ddraw, 0, &clipper, NULL);
197 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
198 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
199 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
200 hr = IDirectDrawSurface_SetClipper(surface, clipper);
201 ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr);
202 IDirectDrawClipper_Release(clipper);
205 hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d);
206 if (FAILED(hr))
208 IDirectDrawSurface_Release(surface);
209 return NULL;
212 hr = IDirect3D2_EnumDevices(d3d, enum_z_fmt, &z_depth);
213 ok(SUCCEEDED(hr), "Failed to enumerate z-formats, hr %#x.\n", hr);
214 if (FAILED(hr) || !z_depth)
216 IDirect3D2_Release(d3d);
217 IDirectDrawSurface_Release(surface);
218 return NULL;
221 memset(&surface_desc, 0, sizeof(surface_desc));
222 surface_desc.dwSize = sizeof(surface_desc);
223 surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
224 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
225 U2(surface_desc).dwZBufferBitDepth = z_depth;
226 surface_desc.dwWidth = 640;
227 surface_desc.dwHeight = 480;
228 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &ds, NULL);
229 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
230 if (FAILED(hr))
232 IDirect3D2_Release(d3d);
233 IDirectDrawSurface_Release(surface);
234 return NULL;
237 hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
238 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
239 IDirectDrawSurface_Release(ds);
240 if (FAILED(hr))
242 IDirect3D2_Release(d3d);
243 IDirectDrawSurface_Release(surface);
244 return NULL;
247 hr = IDirect3D2_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device);
248 IDirect3D2_Release(d3d);
249 IDirectDrawSurface_Release(surface);
250 if (FAILED(hr))
251 return NULL;
253 return device;
256 static IDirect3DViewport2 *create_viewport(IDirect3DDevice2 *device, UINT x, UINT y, UINT w, UINT h)
258 IDirect3DViewport2 *viewport;
259 D3DVIEWPORT2 vp;
260 IDirect3D2 *d3d;
261 HRESULT hr;
263 hr = IDirect3DDevice2_GetDirect3D(device, &d3d);
264 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
265 hr = IDirect3D2_CreateViewport(d3d, &viewport, NULL);
266 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
267 hr = IDirect3DDevice2_AddViewport(device, viewport);
268 ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
269 memset(&vp, 0, sizeof(vp));
270 vp.dwSize = sizeof(vp);
271 vp.dwX = x;
272 vp.dwY = y;
273 vp.dwWidth = w;
274 vp.dwHeight = h;
275 vp.dvClipX = -1.0f;
276 vp.dvClipY = 1.0f;
277 vp.dvClipWidth = 2.0f;
278 vp.dvClipHeight = 2.0f;
279 vp.dvMinZ = 0.0f;
280 vp.dvMaxZ = 1.0f;
281 hr = IDirect3DViewport2_SetViewport2(viewport, &vp);
282 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
283 IDirect3D2_Release(d3d);
285 return viewport;
288 static void viewport_set_background(IDirect3DDevice2 *device, IDirect3DViewport2 *viewport,
289 IDirect3DMaterial2 *material)
291 D3DMATERIALHANDLE material_handle;
292 HRESULT hr;
294 hr = IDirect3DMaterial2_GetHandle(material, device, &material_handle);
295 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
296 hr = IDirect3DViewport2_SetBackground(viewport, material_handle);
297 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
300 static void destroy_viewport(IDirect3DDevice2 *device, IDirect3DViewport2 *viewport)
302 HRESULT hr;
304 hr = IDirect3DDevice2_DeleteViewport(device, viewport);
305 ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
306 IDirect3DViewport2_Release(viewport);
309 static IDirect3DMaterial2 *create_diffuse_material(IDirect3DDevice2 *device, float r, float g, float b, float a)
311 IDirect3DMaterial2 *material;
312 D3DMATERIAL mat;
313 IDirect3D2 *d3d;
314 HRESULT hr;
316 hr = IDirect3DDevice2_GetDirect3D(device, &d3d);
317 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
318 hr = IDirect3D2_CreateMaterial(d3d, &material, NULL);
319 ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
320 memset(&mat, 0, sizeof(mat));
321 mat.dwSize = sizeof(mat);
322 U1(U(mat).diffuse).r = r;
323 U2(U(mat).diffuse).g = g;
324 U3(U(mat).diffuse).b = b;
325 U4(U(mat).diffuse).a = a;
326 hr = IDirect3DMaterial2_SetMaterial(material, &mat);
327 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
328 IDirect3D2_Release(d3d);
330 return material;
333 static void destroy_material(IDirect3DMaterial2 *material)
335 IDirect3DMaterial2_Release(material);
338 static HRESULT CALLBACK restore_callback(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context)
340 HRESULT hr = IDirectDrawSurface_Restore(surface);
341 ok(SUCCEEDED(hr), "Failed to restore surface, hr %#x.\n", hr);
342 IDirectDrawSurface_Release(surface);
344 return DDENUMRET_OK;
347 static HRESULT restore_surfaces(IDirectDraw2 *ddraw)
349 return IDirectDraw2_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
350 NULL, NULL, restore_callback);
353 static void test_coop_level_create_device_window(void)
355 HWND focus_window, device_window;
356 IDirectDraw2 *ddraw;
357 HRESULT hr;
359 focus_window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
360 0, 0, 640, 480, 0, 0, 0, 0);
361 if (!(ddraw = create_ddraw()))
363 skip("Failed to create a ddraw object, skipping test.\n");
364 DestroyWindow(focus_window);
365 return;
368 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
369 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
370 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
371 ok(!device_window, "Unexpected device window found.\n");
372 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW);
373 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
374 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
375 ok(!device_window, "Unexpected device window found.\n");
376 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL);
377 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
378 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
379 ok(!device_window, "Unexpected device window found.\n");
380 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN);
381 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
382 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
383 ok(!device_window, "Unexpected device window found.\n");
384 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
385 ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr);
386 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
387 ok(!device_window, "Unexpected device window found.\n");
389 /* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */
390 if (broken(hr == DDERR_INVALIDPARAMS))
392 win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n");
393 IDirectDraw2_Release(ddraw);
394 DestroyWindow(focus_window);
395 return;
398 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
399 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
400 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
401 ok(!device_window, "Unexpected device window found.\n");
402 hr = IDirectDraw2_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
403 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
404 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
405 ok(!device_window, "Unexpected device window found.\n");
407 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
408 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
409 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
410 ok(!device_window, "Unexpected device window found.\n");
411 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW
412 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
413 ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr);
414 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
415 ok(!!device_window, "Device window not found.\n");
417 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
418 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
419 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
420 ok(!device_window, "Unexpected device window found.\n");
421 hr = IDirectDraw2_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW
422 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
423 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
424 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
425 ok(!!device_window, "Device window not found.\n");
427 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
428 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
429 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
430 ok(!device_window, "Unexpected device window found.\n");
431 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
432 ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr);
433 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
434 ok(!device_window, "Unexpected device window found.\n");
435 hr = IDirectDraw2_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW);
436 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
437 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
438 ok(!device_window, "Unexpected device window found.\n");
439 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
440 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
441 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
442 ok(!!device_window, "Device window not found.\n");
444 IDirectDraw2_Release(ddraw);
445 DestroyWindow(focus_window);
448 static void test_clipper_blt(void)
450 IDirectDrawSurface *src_surface, *dst_surface;
451 RECT client_rect, src_rect, *rect;
452 IDirectDrawClipper *clipper;
453 DDSURFACEDESC surface_desc;
454 unsigned int i, j, x, y;
455 IDirectDraw2 *ddraw;
456 RGNDATA *rgn_data;
457 D3DCOLOR color;
458 HRGN r1, r2;
459 HWND window;
460 DDBLTFX fx;
461 HRESULT hr;
462 DWORD *ptr;
463 DWORD ret;
465 static const DWORD src_data[] =
467 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
468 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
469 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
471 static const D3DCOLOR expected1[] =
473 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
474 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
475 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
476 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
478 static const D3DCOLOR expected2[] =
480 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
481 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
482 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
483 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
486 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
487 10, 10, 640, 480, 0, 0, 0, 0);
488 ShowWindow(window, SW_SHOW);
489 if (!(ddraw = create_ddraw()))
491 skip("Failed to create a ddraw object, skipping test.\n");
492 DestroyWindow(window);
493 return;
496 ret = GetClientRect(window, &client_rect);
497 ok(ret, "Failed to get client rect.\n");
498 ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2);
499 ok(ret, "Failed to map client rect.\n");
501 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
502 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
504 hr = IDirectDraw2_CreateClipper(ddraw, 0, &clipper, NULL);
505 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
506 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
507 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
508 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
509 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
510 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
511 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
512 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
513 hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret);
514 ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr);
515 ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize);
516 ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType);
517 ok(rgn_data->rdh.nCount == 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount);
518 ok(rgn_data->rdh.nRgnSize == 16 || broken(rgn_data->rdh.nRgnSize == 168 /* NT4 */),
519 "Got unexpected region size %u.\n", rgn_data->rdh.nRgnSize);
520 ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect),
521 "Got unexpected bounding rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
522 rgn_data->rdh.rcBound.left, rgn_data->rdh.rcBound.top,
523 rgn_data->rdh.rcBound.right, rgn_data->rdh.rcBound.bottom,
524 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
525 rect = (RECT *)&rgn_data->Buffer[0];
526 ok(EqualRect(rect, &client_rect),
527 "Got unexpected clip rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
528 rect->left, rect->top, rect->right, rect->bottom,
529 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
530 HeapFree(GetProcessHeap(), 0, rgn_data);
532 r1 = CreateRectRgn(0, 0, 320, 240);
533 ok(!!r1, "Failed to create region.\n");
534 r2 = CreateRectRgn(320, 240, 640, 480);
535 ok(!!r2, "Failed to create region.\n");
536 CombineRgn(r1, r1, r2, RGN_OR);
537 ret = GetRegionData(r1, 0, NULL);
538 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
539 ret = GetRegionData(r1, ret, rgn_data);
540 ok(!!ret, "Failed to get region data.\n");
542 DeleteObject(r2);
543 DeleteObject(r1);
545 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
546 ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr);
547 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
548 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
549 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
550 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
552 HeapFree(GetProcessHeap(), 0, rgn_data);
554 memset(&surface_desc, 0, sizeof(surface_desc));
555 surface_desc.dwSize = sizeof(surface_desc);
556 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
557 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
558 surface_desc.dwWidth = 640;
559 surface_desc.dwHeight = 480;
560 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
561 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
562 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
563 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
564 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
565 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
567 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &src_surface, NULL);
568 ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr);
569 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL);
570 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
572 memset(&fx, 0, sizeof(fx));
573 fx.dwSize = sizeof(fx);
574 hr = IDirectDrawSurface_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
575 ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr);
576 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
577 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
579 hr = IDirectDrawSurface_Lock(src_surface, NULL, &surface_desc, DDLOCK_WAIT, NULL);
580 ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr);
581 ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch);
582 ptr = surface_desc.lpSurface;
583 memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD));
584 memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD));
585 memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD));
586 hr = IDirectDrawSurface_Unlock(src_surface, NULL);
587 ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr);
589 hr = IDirectDrawSurface_SetClipper(dst_surface, clipper);
590 ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr);
592 SetRect(&src_rect, 1, 1, 5, 2);
593 hr = IDirectDrawSurface_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL);
594 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
595 for (i = 0; i < 4; ++i)
597 for (j = 0; j < 4; ++j)
599 x = 80 * ((2 * j) + 1);
600 y = 60 * ((2 * i) + 1);
601 color = get_surface_color(dst_surface, x, y);
602 ok(compare_color(color, expected1[i * 4 + j], 1),
603 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color);
607 U5(fx).dwFillColor = 0xff0000ff;
608 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
609 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
610 for (i = 0; i < 4; ++i)
612 for (j = 0; j < 4; ++j)
614 x = 80 * ((2 * j) + 1);
615 y = 60 * ((2 * i) + 1);
616 color = get_surface_color(dst_surface, x, y);
617 ok(compare_color(color, expected2[i * 4 + j], 1),
618 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color);
622 hr = IDirectDrawSurface_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT);
623 ok(hr == DDERR_BLTFASTCANTCLIP || broken(hr == E_NOTIMPL /* NT4 */), "Got unexpected hr %#x.\n", hr);
625 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
626 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
627 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
628 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
629 DestroyWindow(window);
630 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
631 ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
632 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
633 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
634 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
635 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
636 hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0);
637 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
638 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
639 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
640 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
641 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
643 IDirectDrawSurface_Release(dst_surface);
644 IDirectDrawSurface_Release(src_surface);
645 IDirectDrawClipper_Release(clipper);
646 IDirectDraw2_Release(ddraw);
649 static void test_coop_level_d3d_state(void)
651 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
652 IDirectDrawSurface *rt, *surface;
653 IDirect3DMaterial2 *background;
654 IDirect3DViewport2 *viewport;
655 IDirect3DDevice2 *device;
656 D3DMATERIAL material;
657 IDirectDraw2 *ddraw;
658 D3DCOLOR color;
659 DWORD value;
660 HWND window;
661 HRESULT hr;
663 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
664 0, 0, 640, 480, 0, 0, 0, 0);
665 if (!(ddraw = create_ddraw()))
667 skip("Failed to create ddraw object, skipping test.\n");
668 DestroyWindow(window);
669 return;
671 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
673 skip("Failed to create D3D device, skipping test.\n");
674 IDirectDraw2_Release(ddraw);
675 DestroyWindow(window);
676 return;
679 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
680 viewport = create_viewport(device, 0, 0, 640, 480);
681 viewport_set_background(device, viewport, background);
683 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
684 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
685 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
686 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
687 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
688 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
689 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
690 ok(!value, "Got unexpected alpha blend enable state %#x.\n", value);
691 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE);
692 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
693 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
694 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
695 color = get_surface_color(rt, 320, 240);
696 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
698 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
699 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
700 hr = IDirectDrawSurface_IsLost(rt);
701 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
702 hr = restore_surfaces(ddraw);
703 ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
705 memset(&material, 0, sizeof(material));
706 material.dwSize = sizeof(material);
707 U1(U(material).diffuse).r = 0.0f;
708 U2(U(material).diffuse).g = 1.0f;
709 U3(U(material).diffuse).b = 0.0f;
710 U4(U(material).diffuse).a = 1.0f;
711 hr = IDirect3DMaterial2_SetMaterial(background, &material);
712 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
714 hr = IDirect3DDevice2_GetRenderTarget(device, &surface);
715 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
716 ok(surface == rt, "Got unexpected surface %p.\n", surface);
717 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
718 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
719 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
720 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
721 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
722 ok(!!value, "Got unexpected alpha blend enable state %#x.\n", value);
723 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
724 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
725 color = get_surface_color(rt, 320, 240);
726 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
728 destroy_viewport(device, viewport);
729 destroy_material(background);
730 IDirectDrawSurface_Release(surface);
731 IDirectDrawSurface_Release(rt);
732 IDirect3DDevice2_Release(device);
733 IDirectDraw2_Release(ddraw);
734 DestroyWindow(window);
737 static void test_surface_interface_mismatch(void)
739 IDirectDraw2 *ddraw = NULL;
740 IDirect3D2 *d3d = NULL;
741 IDirectDrawSurface *surface = NULL, *ds;
742 IDirectDrawSurface3 *surface3 = NULL;
743 IDirect3DDevice2 *device = NULL;
744 IDirect3DViewport2 *viewport = NULL;
745 IDirect3DMaterial2 *background = NULL;
746 DDSURFACEDESC surface_desc;
747 DWORD z_depth = 0;
748 ULONG refcount;
749 HRESULT hr;
750 D3DCOLOR color;
751 HWND window;
752 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
754 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
755 0, 0, 640, 480, 0, 0, 0, 0);
757 if (!(ddraw = create_ddraw()))
759 skip("Failed to create a ddraw object, skipping test.\n");
760 goto cleanup;
763 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
764 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
766 memset(&surface_desc, 0, sizeof(surface_desc));
767 surface_desc.dwSize = sizeof(surface_desc);
768 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
769 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
770 surface_desc.dwWidth = 640;
771 surface_desc.dwHeight = 480;
773 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
774 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
776 hr = IDirectDrawSurface2_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3);
777 if (FAILED(hr))
779 skip("Failed to get the IDirectDrawSurface3 interface, skipping test.\n");
780 goto cleanup;
783 hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d);
784 if (FAILED(hr))
786 skip("Failed to get the IDirect3D2 interface, skipping test.\n");
787 goto cleanup;
790 hr = IDirect3D2_EnumDevices(d3d, enum_z_fmt, &z_depth);
791 if (FAILED(hr) || !z_depth)
793 skip("No depth buffer formats available, skipping test.\n");
794 goto cleanup;
797 memset(&surface_desc, 0, sizeof(surface_desc));
798 surface_desc.dwSize = sizeof(surface_desc);
799 surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
800 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
801 U2(surface_desc).dwZBufferBitDepth = z_depth;
802 surface_desc.dwWidth = 640;
803 surface_desc.dwHeight = 480;
804 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &ds, NULL);
805 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
806 if (FAILED(hr))
807 goto cleanup;
809 /* Using a different surface interface version still works */
810 hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
811 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
812 refcount = IDirectDrawSurface_Release(ds);
813 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
814 if (FAILED(hr))
815 goto cleanup;
817 /* Here too */
818 hr = IDirect3D2_CreateDevice(d3d, &IID_IDirect3DHALDevice, (IDirectDrawSurface *)surface3, &device);
819 ok(SUCCEEDED(hr), "Failed to create d3d device.\n");
820 if (FAILED(hr))
821 goto cleanup;
823 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
824 viewport = create_viewport(device, 0, 0, 640, 480);
825 viewport_set_background(device, viewport, background);
827 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
828 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
829 color = get_surface_color(surface, 320, 240);
830 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
832 cleanup:
833 if (viewport)
834 destroy_viewport(device, viewport);
835 if (background)
836 destroy_material(background);
837 if (surface3) IDirectDrawSurface3_Release(surface3);
838 if (surface) IDirectDrawSurface_Release(surface);
839 if (device) IDirect3DDevice2_Release(device);
840 if (d3d) IDirect3D2_Release(d3d);
841 if (ddraw) IDirectDraw2_Release(ddraw);
842 DestroyWindow(window);
845 static void test_coop_level_threaded(void)
847 struct create_window_thread_param p;
848 IDirectDraw2 *ddraw;
849 HRESULT hr;
851 if (!(ddraw = create_ddraw()))
853 skip("Failed to create a ddraw object, skipping test.\n");
854 return;
856 create_window_thread(&p);
858 hr = IDirectDraw2_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
859 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
861 IDirectDraw2_Release(ddraw);
862 destroy_window_thread(&p);
865 static void test_depth_blit(void)
867 static D3DLVERTEX quad1[] =
869 {{-1.0}, { 1.0}, {0.50f}, 0, {0xff00ff00}},
870 {{ 1.0}, { 1.0}, {0.50f}, 0, {0xff00ff00}},
871 {{-1.0}, {-1.0}, {0.50f}, 0, {0xff00ff00}},
872 {{ 1.0}, {-1.0}, {0.50f}, 0, {0xff00ff00}},
874 static const D3DCOLOR expected_colors[4][4] =
876 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
877 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
878 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
879 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
881 static const BOOL todo[4][4] =
883 {FALSE, FALSE, TRUE, TRUE},
884 {FALSE, FALSE, TRUE, TRUE},
885 {TRUE, TRUE, TRUE, TRUE},
886 {TRUE, TRUE, TRUE, TRUE},
888 DDSURFACEDESC ddsd_new, ddsd_existing;
890 IDirect3DDevice2 *device;
891 IDirectDrawSurface *ds1, *ds2, *ds3, *rt;
892 IDirect3DViewport2 *viewport;
893 RECT src_rect, dst_rect;
894 unsigned int i, j;
895 D3DCOLOR color;
896 HRESULT hr;
897 IDirectDraw2 *ddraw;
898 DDBLTFX fx;
899 HWND window;
900 D3DRECT d3drect;
901 IDirect3DMaterial2 *background;
903 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
904 0, 0, 640, 480, 0, 0, 0, 0);
905 if (!(ddraw = create_ddraw()))
907 skip("Failed to create ddraw object, skipping test.\n");
908 DestroyWindow(window);
909 return;
911 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
913 skip("Failed to create D3D device, skipping test.\n");
914 IDirectDraw2_Release(ddraw);
915 DestroyWindow(window);
916 return;
919 ds1 = get_depth_stencil(device);
921 memset(&ddsd_new, 0, sizeof(ddsd_new));
922 ddsd_new.dwSize = sizeof(ddsd_new);
923 memset(&ddsd_existing, 0, sizeof(ddsd_existing));
924 ddsd_existing.dwSize = sizeof(ddsd_existing);
925 hr = IDirectDrawSurface_GetSurfaceDesc(ds1, &ddsd_existing);
926 ddsd_new.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
927 ddsd_new.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
928 ddsd_new.dwWidth = ddsd_existing.dwWidth;
929 ddsd_new.dwHeight = ddsd_existing.dwHeight;
930 ddsd_new.ddpfPixelFormat = ddsd_existing.ddpfPixelFormat;
931 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd_new, &ds2, NULL);
932 ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr);
933 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd_new, &ds3, NULL);
934 ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr);
936 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
937 viewport = create_viewport(device, 0, 0, ddsd_existing.dwWidth, ddsd_existing.dwHeight);
938 viewport_set_background(device, viewport, background);
939 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
940 ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr);
942 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_TRUE);
943 ok(SUCCEEDED(hr), "Failed to enable z testing, hr %#x.\n", hr);
944 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZFUNC, D3DCMP_LESSEQUAL);
945 ok(SUCCEEDED(hr), "Failed to set the z function, hr %#x.\n", hr);
947 U1(d3drect).x1 = U2(d3drect).y1 = 0;
948 U3(d3drect).x2 = ddsd_existing.dwWidth; U4(d3drect).y2 = ddsd_existing.dwHeight;
949 hr = IDirect3DViewport2_Clear(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER);
950 ok(SUCCEEDED(hr), "Failed to clear the z buffer, hr %#x.\n", hr);
952 /* Partial blit. */
953 SetRect(&src_rect, 0, 0, 320, 240);
954 SetRect(&dst_rect, 0, 0, 320, 240);
955 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
956 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
957 /* Different locations. */
958 SetRect(&src_rect, 0, 0, 320, 240);
959 SetRect(&dst_rect, 320, 240, 640, 480);
960 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
961 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
962 /* Streched. */
963 SetRect(&src_rect, 0, 0, 320, 240);
964 SetRect(&dst_rect, 0, 0, 640, 480);
965 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
966 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
967 /* Flipped. */
968 SetRect(&src_rect, 0, 480, 640, 0);
969 SetRect(&dst_rect, 0, 0, 640, 480);
970 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
971 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
972 SetRect(&src_rect, 0, 0, 640, 480);
973 SetRect(&dst_rect, 0, 480, 640, 0);
974 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
975 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
976 /* Full, explicit. */
977 SetRect(&src_rect, 0, 0, 640, 480);
978 SetRect(&dst_rect, 0, 0, 640, 480);
979 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
980 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
981 /* Depth -> color blit: Succeeds on Win7 + Radeon HD 5700, fails on WinXP + Radeon X1600 */
983 /* Depth blit inside a BeginScene / EndScene pair */
984 hr = IDirect3DDevice2_BeginScene(device);
985 ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr);
986 /* From the current depth stencil */
987 hr = IDirectDrawSurface_Blt(ds2, NULL, ds1, NULL, DDBLT_WAIT, NULL);
988 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
989 /* To the current depth stencil */
990 hr = IDirectDrawSurface_Blt(ds1, NULL, ds2, NULL, DDBLT_WAIT, NULL);
991 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
992 /* Between unbound surfaces */
993 hr = IDirectDrawSurface_Blt(ds3, NULL, ds2, NULL, DDBLT_WAIT, NULL);
994 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
995 hr = IDirect3DDevice2_EndScene(device);
996 ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr);
998 /* Avoid changing the depth stencil, it doesn't work properly on Windows.
999 * Instead use DDBLT_DEPTHFILL to clear the depth stencil. Unfortunately
1000 * drivers disagree on the meaning of dwFillDepth. Only 0 seems to produce
1001 * a reliable result(z = 0.0) */
1002 memset(&fx, 0, sizeof(fx));
1003 fx.dwSize = sizeof(fx);
1004 U5(fx).dwFillDepth = 0;
1005 hr = IDirectDrawSurface_Blt(ds2, NULL, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
1006 ok(SUCCEEDED(hr), "Failed to clear the source z buffer, hr %#x.\n", hr);
1008 /* This clears the Z buffer with 1.0 */
1009 hr = IDirect3DViewport2_Clear(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET);
1010 ok(SUCCEEDED(hr), "Failed to clear the color and z buffers, hr %#x.\n", hr);
1012 SetRect(&dst_rect, 0, 0, 320, 240);
1013 hr = IDirectDrawSurface_Blt(ds1, &dst_rect, ds2, NULL, DDBLT_WAIT, NULL);
1014 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1015 IDirectDrawSurface_Release(ds3);
1016 IDirectDrawSurface_Release(ds2);
1017 IDirectDrawSurface_Release(ds1);
1019 hr = IDirect3DDevice2_BeginScene(device);
1020 ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr);
1021 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, quad1, 4, 0);
1022 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1023 hr = IDirect3DDevice2_EndScene(device);
1024 ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr);
1026 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
1027 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1028 for (i = 0; i < 4; ++i)
1030 for (j = 0; j < 4; ++j)
1032 unsigned int x = 80 * ((2 * j) + 1);
1033 unsigned int y = 60 * ((2 * i) + 1);
1034 color = get_surface_color(rt, x, y);
1035 if (todo[i][j])
1036 todo_wine ok(compare_color(color, expected_colors[i][j], 1),
1037 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color);
1038 else
1039 ok(compare_color(color, expected_colors[i][j], 1),
1040 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color);
1043 IDirectDrawSurface_Release(rt);
1045 destroy_viewport(device, viewport);
1046 destroy_material(background);
1047 IDirect3DDevice2_Release(device);
1048 IDirectDraw2_Release(ddraw);
1049 DestroyWindow(window);
1052 static void test_texture_load_ckey(void)
1054 IDirectDraw2 *ddraw = NULL;
1055 IDirectDrawSurface *src = NULL;
1056 IDirectDrawSurface *dst = NULL;
1057 IDirect3DTexture *src_tex = NULL;
1058 IDirect3DTexture *dst_tex = NULL;
1059 DDSURFACEDESC ddsd;
1060 HRESULT hr;
1061 DDCOLORKEY ckey;
1063 if (!(ddraw = create_ddraw()))
1065 skip("Failed to create ddraw object, skipping test.\n");
1066 return;
1068 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
1069 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
1071 memset(&ddsd, 0, sizeof(ddsd));
1072 ddsd.dwSize = sizeof(ddsd);
1073 ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
1074 ddsd.dwHeight = 128;
1075 ddsd.dwWidth = 128;
1076 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY;
1077 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &src, NULL);
1078 ok(SUCCEEDED(hr), "Failed to create source texture, hr %#x.\n", hr);
1079 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1080 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &dst, NULL);
1081 ok(SUCCEEDED(hr), "Failed to create destination texture, hr %#x.\n", hr);
1083 hr = IDirectDrawSurface_QueryInterface(src, &IID_IDirect3DTexture, (void **)&src_tex);
1084 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get Direct3DTexture interface, hr %#x.\n", hr);
1085 if (FAILED(hr))
1087 /* 64 bit ddraw does not support d3d */
1088 skip("Could not get Direct3DTexture interface, skipping texture::Load color keying tests.\n");
1089 goto done;
1091 hr = IDirectDrawSurface_QueryInterface(dst, &IID_IDirect3DTexture, (void **)&dst_tex);
1092 ok(SUCCEEDED(hr), "Failed to get Direct3DTexture interface, hr %#x.\n", hr);
1094 /* No surface has a color key */
1095 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1096 ok(SUCCEEDED(hr) || broken(hr == DDERR_INVALIDCAPS), "Got unexpected hr %#x.\n", hr);
1097 if (FAILED(hr))
1099 /* Testbot Windows NT VMs */
1100 skip("IDirect3DTexture::Load does not work, skipping color keying tests.\n");
1101 goto done;
1104 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0xdeadbeef;
1105 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1106 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1107 ok(ckey.dwColorSpaceLowValue == 0xdeadbeef, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1108 ok(ckey.dwColorSpaceHighValue == 0xdeadbeef, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1110 /* Source surface has a color key */
1111 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x0000ff00;
1112 hr = IDirectDrawSurface_SetColorKey(src, DDCKEY_SRCBLT, &ckey);
1113 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1114 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1115 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1116 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1117 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1118 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1119 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1121 /* Both surfaces have a color key: Dest ckey is overwritten */
1122 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x000000ff;
1123 hr = IDirectDrawSurface_SetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1124 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1125 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1126 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1127 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1128 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1129 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1130 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1132 /* Only the destination has a color key: It is not deleted */
1133 hr = IDirectDrawSurface_SetColorKey(src, DDCKEY_SRCBLT, NULL);
1134 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1135 hr = IDirectDrawSurface_GetColorKey(src, DDCKEY_SRCBLT, &ckey);
1136 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1137 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1138 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1139 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1140 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1141 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1142 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1144 done:
1145 if (dst_tex) IDirect3DTexture_Release(dst_tex);
1146 if (src_tex) IDirect3DTexture_Release(src_tex);
1147 if (dst) IDirectDrawSurface_Release(dst);
1148 if (src) IDirectDrawSurface_Release(src);
1149 if (ddraw) IDirectDraw2_Release(ddraw);
1152 static ULONG get_refcount(IUnknown *test_iface)
1154 IUnknown_AddRef(test_iface);
1155 return IUnknown_Release(test_iface);
1158 static void test_viewport_interfaces(void)
1160 IDirectDraw2 *ddraw;
1161 IDirect3D2 *d3d;
1162 HRESULT hr;
1163 ULONG ref, old_d3d_ref;
1164 IDirect3DViewport *viewport;
1165 IDirect3DViewport2 *viewport2;
1166 IDirect3DViewport3 *viewport3;
1167 IDirectDrawGammaControl *gamma;
1168 IUnknown *unknown;
1170 if (!(ddraw = create_ddraw()))
1172 skip("Failed to create ddraw object, skipping test.\n");
1173 return;
1176 hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d);
1177 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get d3d interface, hr %#x.\n", hr);
1178 if (FAILED(hr))
1180 skip("Direct3D not available, skipping tests\n");
1181 IDirectDraw2_Release(ddraw);
1182 return;
1184 old_d3d_ref = get_refcount((IUnknown *)d3d);
1186 hr = IDirect3D2_CreateViewport(d3d, &viewport2, NULL);
1187 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
1188 ref = get_refcount((IUnknown *)viewport2);
1189 ok(ref == 1, "Initial IDirect3DViewport2 refcount is %u\n", ref);
1190 ref = get_refcount((IUnknown *)d3d);
1191 ok(ref == old_d3d_ref, "IDirect3D2 refcount is %u\n", ref);
1193 gamma = (IDirectDrawGammaControl *)0xdeadbeef;
1194 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IDirectDrawGammaControl, (void **)&gamma);
1195 ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr);
1196 ok(gamma == NULL, "Interface not set to NULL by failed QI call: %p\n", gamma);
1197 if (SUCCEEDED(hr)) IDirectDrawGammaControl_Release(gamma);
1198 /* NULL iid: Segfaults */
1200 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IDirect3DViewport, (void **)&viewport);
1201 ok(SUCCEEDED(hr), "Failed to QI IDirect3DViewport, hr %#x.\n", hr);
1202 if (viewport)
1204 ref = get_refcount((IUnknown *)viewport);
1205 ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
1206 ref = get_refcount((IUnknown *)viewport2);
1207 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
1208 IDirect3DViewport_Release(viewport);
1209 viewport = NULL;
1212 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IDirect3DViewport3, (void **)&viewport3);
1213 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to QI IDirect3DViewport3, hr %#x.\n", hr);
1214 if (viewport3)
1216 ref = get_refcount((IUnknown *)viewport2);
1217 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
1218 ref = get_refcount((IUnknown *)viewport3);
1219 ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
1220 IDirect3DViewport3_Release(viewport3);
1223 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IUnknown, (void **)&unknown);
1224 ok(SUCCEEDED(hr), "Failed to QI IUnknown, hr %#x.\n", hr);
1225 if (unknown)
1227 ref = get_refcount((IUnknown *)viewport2);
1228 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
1229 ref = get_refcount(unknown);
1230 ok(ref == 2, "IUnknown refcount is %u\n", ref);
1231 IUnknown_Release(unknown);
1234 IDirect3DViewport2_Release(viewport2);
1235 IDirect3D2_Release(d3d);
1236 IDirectDraw2_Release(ddraw);
1239 static void test_zenable(void)
1241 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1242 static D3DTLVERTEX tquad[] =
1244 {{ 0.0f}, {480.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1245 {{ 0.0f}, { 0.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1246 {{640.0f}, {480.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1247 {{640.0f}, { 0.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1249 IDirect3DMaterial2 *background;
1250 IDirect3DViewport2 *viewport;
1251 IDirect3DDevice2 *device;
1252 IDirectDrawSurface *rt;
1253 IDirectDraw2 *ddraw;
1254 D3DCOLOR color;
1255 HWND window;
1256 HRESULT hr;
1257 UINT x, y;
1258 UINT i, j;
1260 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1261 0, 0, 640, 480, 0, 0, 0, 0);
1262 if (!(ddraw = create_ddraw()))
1264 skip("Failed to create ddraw object, skipping test.\n");
1265 DestroyWindow(window);
1266 return;
1268 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1270 skip("Failed to create D3D device, skipping test.\n");
1271 IDirectDraw2_Release(ddraw);
1272 DestroyWindow(window);
1273 return;
1276 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
1277 viewport = create_viewport(device, 0, 0, 640, 480);
1278 viewport_set_background(device, viewport, background);
1279 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
1280 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1282 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
1283 ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr);
1285 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
1286 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1287 hr = IDirect3DDevice2_BeginScene(device);
1288 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1289 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, tquad, 4, 0);
1290 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1291 hr = IDirect3DDevice2_EndScene(device);
1292 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1294 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
1295 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1296 for (i = 0; i < 4; ++i)
1298 for (j = 0; j < 4; ++j)
1300 x = 80 * ((2 * j) + 1);
1301 y = 60 * ((2 * i) + 1);
1302 color = get_surface_color(rt, x, y);
1303 ok(compare_color(color, 0x0000ff00, 1),
1304 "Expected color 0x0000ff00 at %u, %u, got 0x%08x.\n", x, y, color);
1307 IDirectDrawSurface_Release(rt);
1309 destroy_viewport(device, viewport);
1310 destroy_material(background);
1311 IDirect3DDevice2_Release(device);
1312 IDirectDraw2_Release(ddraw);
1313 DestroyWindow(window);
1316 static void test_ck_rgba(void)
1318 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1319 static D3DTLVERTEX tquad[] =
1321 {{ 0.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
1322 {{ 0.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
1323 {{640.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
1324 {{640.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
1325 {{ 0.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
1326 {{ 0.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
1327 {{640.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
1328 {{640.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
1330 static const struct
1332 D3DCOLOR fill_color;
1333 BOOL color_key;
1334 BOOL blend;
1335 D3DCOLOR result1;
1336 D3DCOLOR result2;
1338 tests[] =
1340 {0xff00ff00, TRUE, TRUE, 0x00ff0000, 0x000000ff},
1341 {0xff00ff00, TRUE, FALSE, 0x00ff0000, 0x000000ff},
1342 {0xff00ff00, FALSE, TRUE, 0x0000ff00, 0x0000ff00},
1343 {0xff00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1344 {0x7f00ff00, TRUE, TRUE, 0x00807f00, 0x00807f00},
1345 {0x7f00ff00, TRUE, FALSE, 0x0000ff00, 0x0000ff00},
1346 {0x7f00ff00, FALSE, TRUE, 0x00807f00, 0x00807f00},
1347 {0x7f00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1350 D3DTEXTUREHANDLE texture_handle;
1351 IDirect3DMaterial2 *background;
1352 IDirectDrawSurface *surface;
1353 IDirect3DViewport2 *viewport;
1354 IDirect3DTexture2 *texture;
1355 DDSURFACEDESC surface_desc;
1356 IDirect3DDevice2 *device;
1357 IDirectDrawSurface *rt;
1358 IDirectDraw2 *ddraw;
1359 D3DCOLOR color;
1360 HWND window;
1361 DDBLTFX fx;
1362 HRESULT hr;
1363 UINT i;
1365 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1366 0, 0, 640, 480, 0, 0, 0, 0);
1367 if (!(ddraw = create_ddraw()))
1369 skip("Failed to create ddraw object, skipping test.\n");
1370 DestroyWindow(window);
1371 return;
1373 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1375 skip("Failed to create D3D device, skipping test.\n");
1376 DestroyWindow(window);
1377 return;
1380 background = create_diffuse_material(device, 1.0f, 0.0f, 0.0f, 1.0f);
1381 viewport = create_viewport(device, 0, 0, 640, 480);
1382 viewport_set_background(device, viewport, background);
1383 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
1384 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1386 memset(&surface_desc, 0, sizeof(surface_desc));
1387 surface_desc.dwSize = sizeof(surface_desc);
1388 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT;
1389 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1390 surface_desc.dwWidth = 256;
1391 surface_desc.dwHeight = 256;
1392 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
1393 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
1394 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
1395 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
1396 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
1397 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
1398 U5(surface_desc.ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
1399 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0xff00ff00;
1400 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0xff00ff00;
1401 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1402 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
1403 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
1404 ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
1405 hr = IDirect3DTexture2_GetHandle(texture, device, &texture_handle);
1406 ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr);
1407 IDirect3DTexture2_Release(texture);
1409 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle);
1410 ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr);
1411 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA);
1412 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1413 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA);
1414 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1416 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
1417 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1419 for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i)
1421 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, tests[i].color_key);
1422 ok(SUCCEEDED(hr), "Failed to enable color keying, hr %#x.\n", hr);
1423 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, tests[i].blend);
1424 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1426 memset(&fx, 0, sizeof(fx));
1427 fx.dwSize = sizeof(fx);
1428 U5(fx).dwFillColor = tests[i].fill_color;
1429 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1430 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1432 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER);
1433 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1434 hr = IDirect3DDevice2_BeginScene(device);
1435 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1436 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &tquad[0], 4, 0);
1437 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1438 hr = IDirect3DDevice2_EndScene(device);
1439 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1441 color = get_surface_color(rt, 320, 240);
1442 if (i == 2)
1443 todo_wine ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1444 tests[i].result1, i, color);
1445 else
1446 ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1447 tests[i].result1, i, color);
1449 U5(fx).dwFillColor = 0xff0000ff;
1450 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1451 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1453 hr = IDirect3DDevice2_BeginScene(device);
1454 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1455 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &tquad[4], 4, 0);
1456 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1457 hr = IDirect3DDevice2_EndScene(device);
1458 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1460 /* This tests that fragments that are masked out by the color key are
1461 * discarded, instead of just fully transparent. */
1462 color = get_surface_color(rt, 320, 240);
1463 if (i == 2)
1464 todo_wine ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1465 tests[i].result2, i, color);
1466 else
1467 ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1468 tests[i].result2, i, color);
1471 IDirectDrawSurface_Release(rt);
1472 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, 0);
1473 ok(SUCCEEDED(hr), "Failed to unset texture, hr %#x.\n", hr);
1474 IDirectDrawSurface_Release(surface);
1475 destroy_viewport(device, viewport);
1476 destroy_material(background);
1477 IDirect3DDevice2_Release(device);
1478 IDirectDraw2_Release(ddraw);
1479 DestroyWindow(window);
1482 struct qi_test
1484 REFIID iid;
1485 REFIID refcount_iid;
1486 HRESULT hr;
1489 static void test_qi(const char *test_name, IUnknown *base_iface,
1490 REFIID refcount_iid, const struct qi_test *tests, UINT entry_count)
1492 ULONG refcount, expected_refcount;
1493 IUnknown *iface1, *iface2;
1494 HRESULT hr;
1495 UINT i, j;
1497 for (i = 0; i < entry_count; ++i)
1499 hr = IUnknown_QueryInterface(base_iface, tests[i].iid, (void **)&iface1);
1500 ok(hr == tests[i].hr, "Got hr %#x for test \"%s\" %u.\n", hr, test_name, i);
1501 if (SUCCEEDED(hr))
1503 for (j = 0; j < entry_count; ++j)
1505 hr = IUnknown_QueryInterface(iface1, tests[j].iid, (void **)&iface2);
1506 ok(hr == tests[j].hr, "Got hr %#x for test \"%s\" %u, %u.\n", hr, test_name, i, j);
1507 if (SUCCEEDED(hr))
1509 expected_refcount = 0;
1510 if (IsEqualGUID(refcount_iid, tests[j].refcount_iid))
1511 ++expected_refcount;
1512 if (IsEqualGUID(tests[i].refcount_iid, tests[j].refcount_iid))
1513 ++expected_refcount;
1514 refcount = IUnknown_Release(iface2);
1515 ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, %u, expected %u.\n",
1516 refcount, test_name, i, j, expected_refcount);
1520 expected_refcount = 0;
1521 if (IsEqualGUID(refcount_iid, tests[i].refcount_iid))
1522 ++expected_refcount;
1523 refcount = IUnknown_Release(iface1);
1524 ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, expected %u.\n",
1525 refcount, test_name, i, expected_refcount);
1530 static void test_surface_qi(void)
1532 static const struct qi_test tests[] =
1534 {&IID_IDirect3DTexture2, &IID_IDirectDrawSurface, S_OK },
1535 {&IID_IDirect3DTexture, &IID_IDirectDrawSurface, S_OK },
1536 {&IID_IDirectDrawGammaControl, &IID_IDirectDrawGammaControl, S_OK },
1537 {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE},
1538 {&IID_IDirectDrawSurface7, &IID_IDirectDrawSurface7, S_OK },
1539 {&IID_IDirectDrawSurface4, &IID_IDirectDrawSurface4, S_OK },
1540 {&IID_IDirectDrawSurface3, &IID_IDirectDrawSurface3, S_OK },
1541 {&IID_IDirectDrawSurface2, &IID_IDirectDrawSurface2, S_OK },
1542 {&IID_IDirectDrawSurface, &IID_IDirectDrawSurface, S_OK },
1543 {&IID_IDirect3DDevice7, NULL, E_INVALIDARG },
1544 {&IID_IDirect3DDevice3, NULL, E_INVALIDARG },
1545 {&IID_IDirect3DDevice2, NULL, E_INVALIDARG },
1546 {&IID_IDirect3DDevice, NULL, E_INVALIDARG },
1547 {&IID_IDirect3D7, NULL, E_INVALIDARG },
1548 {&IID_IDirect3D3, NULL, E_INVALIDARG },
1549 {&IID_IDirect3D2, NULL, E_INVALIDARG },
1550 {&IID_IDirect3D, NULL, E_INVALIDARG },
1551 {&IID_IDirectDraw7, NULL, E_INVALIDARG },
1552 {&IID_IDirectDraw4, NULL, E_INVALIDARG },
1553 {&IID_IDirectDraw3, NULL, E_INVALIDARG },
1554 {&IID_IDirectDraw2, NULL, E_INVALIDARG },
1555 {&IID_IDirectDraw, NULL, E_INVALIDARG },
1556 {&IID_IDirect3DLight, NULL, E_INVALIDARG },
1557 {&IID_IDirect3DMaterial, NULL, E_INVALIDARG },
1558 {&IID_IDirect3DMaterial2, NULL, E_INVALIDARG },
1559 {&IID_IDirect3DMaterial3, NULL, E_INVALIDARG },
1560 {&IID_IDirect3DExecuteBuffer, NULL, E_INVALIDARG },
1561 {&IID_IDirect3DViewport, NULL, E_INVALIDARG },
1562 {&IID_IDirect3DViewport2, NULL, E_INVALIDARG },
1563 {&IID_IDirect3DViewport3, NULL, E_INVALIDARG },
1564 {&IID_IDirect3DVertexBuffer, NULL, E_INVALIDARG },
1565 {&IID_IDirect3DVertexBuffer7, NULL, E_INVALIDARG },
1566 {&IID_IDirectDrawPalette, NULL, E_INVALIDARG },
1567 {&IID_IDirectDrawClipper, NULL, E_INVALIDARG },
1568 {&IID_IUnknown, &IID_IDirectDrawSurface, S_OK },
1571 IDirectDrawSurface *surface;
1572 DDSURFACEDESC surface_desc;
1573 IDirect3DDevice2 *device;
1574 IDirectDraw2 *ddraw;
1575 HWND window;
1576 HRESULT hr;
1578 if (!GetProcAddress(GetModuleHandleA("ddraw.dll"), "DirectDrawCreateEx"))
1580 win_skip("DirectDrawCreateEx not available, skipping test.\n");
1581 return;
1584 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1585 0, 0, 640, 480, 0, 0, 0, 0);
1586 if (!(ddraw = create_ddraw()))
1588 skip("Failed to create a ddraw object, skipping test.\n");
1589 return;
1591 /* Try to create a D3D device to see if the ddraw implementation supports
1592 * D3D. 64-bit ddraw in particular doesn't seem to support D3D, and
1593 * doesn't support e.g. the IDirect3DTexture interfaces. */
1594 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1596 skip("Failed to create D3D device, skipping test.\n");
1597 DestroyWindow(window);
1598 return;
1600 IDirect3DDevice_Release(device);
1602 memset(&surface_desc, 0, sizeof(surface_desc));
1603 surface_desc.dwSize = sizeof(surface_desc);
1604 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
1605 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1606 surface_desc.dwWidth = 512;
1607 surface_desc.dwHeight = 512;
1608 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1609 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
1611 test_qi("surface_qi", (IUnknown *)surface, &IID_IDirectDrawSurface, tests, sizeof(tests) / sizeof(*tests));
1613 IDirectDrawSurface_Release(surface);
1614 IDirectDraw2_Release(ddraw);
1615 DestroyWindow(window);
1618 static void test_device_qi(void)
1620 static const struct qi_test tests[] =
1622 {&IID_IDirect3DTexture2, NULL, E_NOINTERFACE},
1623 {&IID_IDirect3DTexture, NULL, E_NOINTERFACE},
1624 {&IID_IDirectDrawGammaControl, NULL, E_NOINTERFACE},
1625 {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE},
1626 {&IID_IDirectDrawSurface7, NULL, E_NOINTERFACE},
1627 {&IID_IDirectDrawSurface4, NULL, E_NOINTERFACE},
1628 {&IID_IDirectDrawSurface3, NULL, E_NOINTERFACE},
1629 {&IID_IDirectDrawSurface2, NULL, E_NOINTERFACE},
1630 {&IID_IDirectDrawSurface, NULL, E_NOINTERFACE},
1631 {&IID_IDirect3DDevice7, NULL, E_NOINTERFACE},
1632 {&IID_IDirect3DDevice3, NULL, E_NOINTERFACE},
1633 {&IID_IDirect3DDevice2, &IID_IDirect3DDevice2, S_OK },
1634 {&IID_IDirect3DDevice, &IID_IDirect3DDevice2, S_OK },
1635 {&IID_IDirect3DRampDevice, NULL, E_NOINTERFACE},
1636 {&IID_IDirect3DRGBDevice, NULL, E_NOINTERFACE},
1637 {&IID_IDirect3DHALDevice, NULL, E_NOINTERFACE},
1638 {&IID_IDirect3DMMXDevice, NULL, E_NOINTERFACE},
1639 {&IID_IDirect3DRefDevice, NULL, E_NOINTERFACE},
1640 {&IID_IDirect3DTnLHalDevice, NULL, E_NOINTERFACE},
1641 {&IID_IDirect3DNullDevice, NULL, E_NOINTERFACE},
1642 {&IID_IDirect3D7, NULL, E_NOINTERFACE},
1643 {&IID_IDirect3D3, NULL, E_NOINTERFACE},
1644 {&IID_IDirect3D2, NULL, E_NOINTERFACE},
1645 {&IID_IDirect3D, NULL, E_NOINTERFACE},
1646 {&IID_IDirectDraw7, NULL, E_NOINTERFACE},
1647 {&IID_IDirectDraw4, NULL, E_NOINTERFACE},
1648 {&IID_IDirectDraw3, NULL, E_NOINTERFACE},
1649 {&IID_IDirectDraw2, NULL, E_NOINTERFACE},
1650 {&IID_IDirectDraw, NULL, E_NOINTERFACE},
1651 {&IID_IDirect3DLight, NULL, E_NOINTERFACE},
1652 {&IID_IDirect3DMaterial, NULL, E_NOINTERFACE},
1653 {&IID_IDirect3DMaterial2, NULL, E_NOINTERFACE},
1654 {&IID_IDirect3DMaterial3, NULL, E_NOINTERFACE},
1655 {&IID_IDirect3DExecuteBuffer, NULL, E_NOINTERFACE},
1656 {&IID_IDirect3DViewport, NULL, E_NOINTERFACE},
1657 {&IID_IDirect3DViewport2, NULL, E_NOINTERFACE},
1658 {&IID_IDirect3DViewport3, NULL, E_NOINTERFACE},
1659 {&IID_IDirect3DVertexBuffer, NULL, E_NOINTERFACE},
1660 {&IID_IDirect3DVertexBuffer7, NULL, E_NOINTERFACE},
1661 {&IID_IDirectDrawPalette, NULL, E_NOINTERFACE},
1662 {&IID_IDirectDrawClipper, NULL, E_NOINTERFACE},
1663 {&IID_IUnknown, &IID_IDirect3DDevice2, S_OK },
1666 IDirect3DDevice2 *device;
1667 IDirectDraw2 *ddraw;
1668 HWND window;
1670 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1671 0, 0, 640, 480, 0, 0, 0, 0);
1672 if (!(ddraw = create_ddraw()))
1674 skip("Failed to create ddraw object, skipping test.\n");
1675 DestroyWindow(window);
1676 return;
1678 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1680 skip("Failed to create D3D device, skipping test.\n");
1681 DestroyWindow(window);
1682 return;
1685 test_qi("device_qi", (IUnknown *)device, &IID_IDirect3DDevice2, tests, sizeof(tests) / sizeof(*tests));
1687 IDirect3DDevice2_Release(device);
1688 IDirectDraw2_Release(ddraw);
1689 DestroyWindow(window);
1692 START_TEST(ddraw2)
1694 test_coop_level_create_device_window();
1695 test_clipper_blt();
1696 test_coop_level_d3d_state();
1697 test_surface_interface_mismatch();
1698 test_coop_level_threaded();
1699 test_depth_blit();
1700 test_texture_load_ckey();
1701 test_viewport_interfaces();
1702 test_zenable();
1703 test_ck_rgba();
1704 test_surface_qi();
1705 test_device_qi();