2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
34 #ifdef DDRAW_INIT_GUID
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN
;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN
;
43 /* Typdef the interfaces */
44 typedef struct IDirectDrawImpl IDirectDrawImpl
;
45 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl
;
46 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl
;
47 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl
;
48 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl
;
49 typedef struct IDirect3DLightImpl IDirect3DLightImpl
;
50 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl
;
51 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl
;
52 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl
;
53 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl
;
55 /* Global critical section */
56 extern CRITICAL_SECTION ddraw_cs DECLSPEC_HIDDEN
;
58 extern DWORD force_refresh_rate DECLSPEC_HIDDEN
;
60 /*****************************************************************************
61 * IDirectDraw implementation structure
62 *****************************************************************************/
66 struct wined3d_vertex_declaration
*decl
;
69 struct IDirectDrawImpl
72 IDirectDraw7 IDirectDraw7_iface
;
73 IDirectDraw4 IDirectDraw4_iface
;
74 IDirectDraw3 IDirectDraw3_iface
;
75 IDirectDraw2 IDirectDraw2_iface
;
76 IDirectDraw IDirectDraw_iface
;
77 IDirect3D7 IDirect3D7_iface
;
78 IDirect3D3 IDirect3D3_iface
;
79 IDirect3D2 IDirect3D2_iface
;
80 IDirect3D IDirect3D_iface
;
81 struct wined3d_device_parent device_parent
;
83 /* See comment in IDirectDraw::AddRef */
84 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
87 struct wined3d
*wineD3D
;
88 struct wined3d_device
*wined3d_device
;
91 /* Misc ddraw fields */
97 /* DirectDraw things, which are not handled by WineD3D */
98 DWORD cooperative_level
;
100 DWORD orig_width
, orig_height
;
104 IDirectDrawSurfaceImpl
*d3d_target
;
106 IDirect3DDeviceImpl
*d3ddevice
;
114 /* The surface type to request */
115 WINED3DSURFTYPE ImplType
;
117 /* Helpers for surface creation */
118 IDirectDrawSurfaceImpl
*tex_root
;
121 /* For the dll unload cleanup code */
122 struct list ddraw_list_entry
;
123 /* The surface list - can't relay this to WineD3D
126 struct list surface_list
;
130 struct FvfToDecl
*decls
;
131 UINT numConvertedDecls
, declArraySize
;
134 #define DDRAW_WINDOW_CLASS_NAME "ddraw_wc"
136 HRESULT
ddraw_init(IDirectDrawImpl
*ddraw
, WINED3DDEVTYPE device_type
) DECLSPEC_HIDDEN
;
138 /* Utility functions */
139 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
*pIn
, DDSCAPS2
*pOut
) DECLSPEC_HIDDEN
;
140 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
*pIn
, DDDEVICEIDENTIFIER
*pOut
) DECLSPEC_HIDDEN
;
141 HRESULT WINAPI
ddraw_recreate_surfaces_cb(IDirectDrawSurface7
*surf
,
142 DDSURFACEDESC2
*desc
, void *Context
) DECLSPEC_HIDDEN
;
143 struct wined3d_vertex_declaration
*ddraw_find_decl(IDirectDrawImpl
*This
, DWORD fvf
) DECLSPEC_HIDDEN
;
145 /* The default surface type */
146 extern WINED3DSURFTYPE DefaultSurfaceType DECLSPEC_HIDDEN
;
148 /*****************************************************************************
149 * IDirectDrawSurface implementation structure
150 *****************************************************************************/
152 struct IDirectDrawSurfaceImpl
154 /* IUnknown fields */
155 IDirectDrawSurface7 IDirectDrawSurface7_iface
;
156 IDirectDrawSurface4 IDirectDrawSurface4_iface
;
157 IDirectDrawSurface3 IDirectDrawSurface3_iface
;
158 IDirectDrawSurface2 IDirectDrawSurface2_iface
;
159 IDirectDrawSurface IDirectDrawSurface_iface
;
160 IDirectDrawGammaControl IDirectDrawGammaControl_iface
;
161 const IDirect3DTexture2Vtbl
*IDirect3DTexture2_vtbl
;
162 const IDirect3DTextureVtbl
*IDirect3DTexture_vtbl
;
164 LONG ref7
, ref4
, ref3
, ref2
, ref1
, iface_count
, gamma_count
;
165 IUnknown
*ifaceToRelease
;
169 /* Connections to other Objects */
170 IDirectDrawImpl
*ddraw
;
171 struct wined3d_surface
*wined3d_surface
;
172 struct wined3d_texture
*wined3d_texture
;
173 struct wined3d_swapchain
*wined3d_swapchain
;
175 /* This implementation handles attaching surfaces to other surfaces */
176 IDirectDrawSurfaceImpl
*next_attached
;
177 IDirectDrawSurfaceImpl
*first_attached
;
179 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
180 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
181 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
182 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
184 #define MAX_COMPLEX_ATTACHED 6
185 IDirectDrawSurfaceImpl
*complex_array
[MAX_COMPLEX_ATTACHED
];
186 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
187 * but no pointer to prevent temptations to traverse it in the wrong direction.
189 BOOL is_complex_root
;
191 /* Surface description, for GetAttachedSurface */
192 DDSURFACEDESC2 surface_desc
;
195 DWORD uniqueness_value
;
197 WINED3DSURFTYPE ImplType
;
199 /* For D3DDevice creation */
202 /* Clipper objects */
203 IDirectDrawClipperImpl
*clipper
;
205 /* For the ddraw surface list */
206 struct list surface_list_entry
;
211 HRESULT
ddraw_surface_create_texture(IDirectDrawSurfaceImpl
*surface
) DECLSPEC_HIDDEN
;
212 void ddraw_surface_destroy(IDirectDrawSurfaceImpl
*surface
) DECLSPEC_HIDDEN
;
213 HRESULT
ddraw_surface_init(IDirectDrawSurfaceImpl
*surface
, IDirectDrawImpl
*ddraw
,
214 DDSURFACEDESC2
*desc
, UINT mip_level
, WINED3DSURFTYPE surface_type
, UINT version
) DECLSPEC_HIDDEN
;
215 ULONG
ddraw_surface_release_iface(IDirectDrawSurfaceImpl
*This
) DECLSPEC_HIDDEN
;
217 static inline IDirectDrawSurfaceImpl
*surface_from_texture1(IDirect3DTexture
*iface
)
219 return (IDirectDrawSurfaceImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawSurfaceImpl
, IDirect3DTexture_vtbl
));
222 static inline IDirectDrawSurfaceImpl
*surface_from_texture2(IDirect3DTexture2
*iface
)
224 return (IDirectDrawSurfaceImpl
*)((char*)iface
- FIELD_OFFSET(IDirectDrawSurfaceImpl
, IDirect3DTexture2_vtbl
));
227 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
)
229 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface_iface
);
232 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface2(IDirectDrawSurface2
*iface
)
234 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface2_iface
);
237 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface3(IDirectDrawSurface3
*iface
)
239 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface3_iface
);
242 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
)
244 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface4_iface
);
247 static inline IDirectDrawSurfaceImpl
*impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
)
249 return CONTAINING_RECORD(iface
, IDirectDrawSurfaceImpl
, IDirectDrawSurface7_iface
);
252 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
) DECLSPEC_HIDDEN
;
253 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
) DECLSPEC_HIDDEN
;
254 IDirectDrawSurfaceImpl
*unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
) DECLSPEC_HIDDEN
;
256 /* Get the number of bytes per pixel for a given surface */
257 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8))
258 #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat)
260 #define DDRAW_INVALID_HANDLE ~0U
262 enum ddraw_handle_type
265 DDRAW_HANDLE_MATERIAL
,
267 DDRAW_HANDLE_STATEBLOCK
,
268 DDRAW_HANDLE_SURFACE
,
271 struct ddraw_handle_entry
274 enum ddraw_handle_type type
;
277 struct ddraw_handle_table
279 struct ddraw_handle_entry
*entries
;
280 struct ddraw_handle_entry
*free_entries
;
285 BOOL
ddraw_handle_table_init(struct ddraw_handle_table
*t
, UINT initial_size
) DECLSPEC_HIDDEN
;
286 void ddraw_handle_table_destroy(struct ddraw_handle_table
*t
) DECLSPEC_HIDDEN
;
287 DWORD
ddraw_allocate_handle(struct ddraw_handle_table
*t
, void *object
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
288 void *ddraw_free_handle(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
289 void *ddraw_get_object(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
291 struct IDirect3DDeviceImpl
294 const IDirect3DDevice7Vtbl
*lpVtbl
;
295 const IDirect3DDevice3Vtbl
*IDirect3DDevice3_vtbl
;
296 const IDirect3DDevice2Vtbl
*IDirect3DDevice2_vtbl
;
297 const IDirect3DDeviceVtbl
*IDirect3DDevice_vtbl
;
300 /* Other object connections */
301 struct wined3d_device
*wined3d_device
;
302 IDirectDrawImpl
*ddraw
;
303 struct wined3d_buffer
*indexbuffer
;
304 IDirectDrawSurfaceImpl
*target
;
306 /* Viewport management */
307 struct list viewport_list
;
308 IDirect3DViewportImpl
*current_viewport
;
309 D3DVIEWPORT7 active_viewport
;
311 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
312 BOOL legacyTextureBlending
;
317 /* Rendering functions to wrap D3D(1-3) to D3D7 */
318 D3DPRIMITIVETYPE primitive_type
;
322 LPBYTE vertex_buffer
;
326 /* Handle management */
327 struct ddraw_handle_table handle_table
;
328 D3DMATRIXHANDLE world
, proj
, view
;
331 HRESULT
d3d_device_init(IDirect3DDeviceImpl
*device
, IDirectDrawImpl
*ddraw
,
332 IDirectDrawSurfaceImpl
*target
) DECLSPEC_HIDDEN
;
335 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN
;
337 /* Helper functions */
338 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
,
339 D3DDEVICEDESC
*Desc123
, D3DDEVICEDESC7
*Desc7
) DECLSPEC_HIDDEN
;
340 WINED3DZBUFFERTYPE
IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl
*This
) DECLSPEC_HIDDEN
;
342 static inline IDirect3DDeviceImpl
*device_from_device1(IDirect3DDevice
*iface
)
344 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice_vtbl
));
347 static inline IDirect3DDeviceImpl
*device_from_device2(IDirect3DDevice2
*iface
)
349 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice2_vtbl
));
352 static inline IDirect3DDeviceImpl
*device_from_device3(IDirect3DDevice3
*iface
)
354 return (IDirect3DDeviceImpl
*)((char*)iface
- FIELD_OFFSET(IDirect3DDeviceImpl
, IDirect3DDevice3_vtbl
));
357 /*****************************************************************************
358 * IDirectDrawClipper implementation structure
359 *****************************************************************************/
360 struct IDirectDrawClipperImpl
362 IDirectDrawClipper IDirectDrawClipper_iface
;
365 struct wined3d_clipper
*wineD3DClipper
;
369 HRESULT
ddraw_clipper_init(IDirectDrawClipperImpl
*clipper
) DECLSPEC_HIDDEN
;
370 IDirectDrawClipperImpl
*unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper
*iface
) DECLSPEC_HIDDEN
;
372 /*****************************************************************************
373 * IDirectDrawPalette implementation structure
374 *****************************************************************************/
375 struct IDirectDrawPaletteImpl
377 /* IUnknown fields */
378 const IDirectDrawPaletteVtbl
*lpVtbl
;
381 struct wined3d_palette
*wineD3DPalette
;
383 /* IDirectDrawPalette fields */
384 IUnknown
*ifaceToRelease
;
387 HRESULT
ddraw_palette_init(IDirectDrawPaletteImpl
*palette
,
388 IDirectDrawImpl
*ddraw
, DWORD flags
, PALETTEENTRY
*entries
) DECLSPEC_HIDDEN
;
390 /* Helper structures */
391 struct object_creation_info
394 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
398 /******************************************************************************
399 * IDirect3DLight implementation structure - Wraps to D3D7
400 ******************************************************************************/
401 struct IDirect3DLightImpl
403 IDirect3DLight IDirect3DLight_iface
;
406 /* IDirect3DLight fields */
407 IDirectDrawImpl
*ddraw
;
409 /* If this light is active for one viewport, put the viewport here */
410 IDirect3DViewportImpl
*active_viewport
;
420 /* Helper functions */
421 void light_activate(IDirect3DLightImpl
*light
) DECLSPEC_HIDDEN
;
422 void light_deactivate(IDirect3DLightImpl
*light
) DECLSPEC_HIDDEN
;
423 void d3d_light_init(IDirect3DLightImpl
*light
, IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
424 IDirect3DLightImpl
*unsafe_impl_from_IDirect3DLight(IDirect3DLight
*iface
) DECLSPEC_HIDDEN
;
426 /******************************************************************************
427 * IDirect3DMaterial implementation structure - Wraps to D3D7
428 ******************************************************************************/
429 struct IDirect3DMaterialImpl
431 IDirect3DMaterial3 IDirect3DMaterial3_iface
;
432 IDirect3DMaterial2 IDirect3DMaterial2_iface
;
433 IDirect3DMaterial IDirect3DMaterial_iface
;
436 /* IDirect3DMaterial2 fields */
437 IDirectDrawImpl
*ddraw
;
438 IDirect3DDeviceImpl
*active_device
;
444 /* Helper functions */
445 void material_activate(IDirect3DMaterialImpl
* This
) DECLSPEC_HIDDEN
;
446 IDirect3DMaterialImpl
*d3d_material_create(IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
448 /*****************************************************************************
449 * IDirect3DViewport - Wraps to D3D7
450 *****************************************************************************/
451 struct IDirect3DViewportImpl
453 const IDirect3DViewport3Vtbl
*lpVtbl
;
456 /* IDirect3DViewport fields */
457 IDirectDrawImpl
*ddraw
;
459 /* If this viewport is active for one device, put the device here */
460 IDirect3DDeviceImpl
*active_device
;
474 struct list light_list
;
476 /* Background material */
477 IDirect3DMaterialImpl
*background
;
480 /* Helper functions */
481 void viewport_activate(IDirect3DViewportImpl
* This
, BOOL ignore_lights
) DECLSPEC_HIDDEN
;
482 void d3d_viewport_init(IDirect3DViewportImpl
*viewport
, IDirectDrawImpl
*ddraw
) DECLSPEC_HIDDEN
;
484 /*****************************************************************************
485 * IDirect3DExecuteBuffer - Wraps to D3D7
486 *****************************************************************************/
487 struct IDirect3DExecuteBufferImpl
490 const IDirect3DExecuteBufferVtbl
*lpVtbl
;
493 /* IDirect3DExecuteBuffer fields */
494 IDirectDrawImpl
*ddraw
;
495 IDirect3DDeviceImpl
*d3ddev
;
497 D3DEXECUTEBUFFERDESC desc
;
500 /* This buffer will store the transformed vertices */
505 /* This flags is set to TRUE if we allocated ourselves the
511 HRESULT
d3d_execute_buffer_init(IDirect3DExecuteBufferImpl
*execute_buffer
,
512 IDirect3DDeviceImpl
*device
, D3DEXECUTEBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
514 /* The execute function */
515 HRESULT
d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl
*execute_buffer
,
516 IDirect3DDeviceImpl
*device
, IDirect3DViewportImpl
*viewport
) DECLSPEC_HIDDEN
;
518 /*****************************************************************************
519 * IDirect3DVertexBuffer
520 *****************************************************************************/
521 struct IDirect3DVertexBufferImpl
523 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface
;
524 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface
;
527 /*** WineD3D and ddraw links ***/
528 struct wined3d_buffer
*wineD3DVertexBuffer
;
529 struct wined3d_vertex_declaration
*wineD3DVertexDeclaration
;
530 IDirectDrawImpl
*ddraw
;
532 /*** Storage for D3D7 specific things ***/
537 HRESULT
d3d_vertex_buffer_create(IDirect3DVertexBufferImpl
**vertex_buf
, IDirectDrawImpl
*ddraw
,
538 D3DVERTEXBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
539 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer
*iface
) DECLSPEC_HIDDEN
;
540 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7
*iface
) DECLSPEC_HIDDEN
;
542 /*****************************************************************************
543 * Helper functions from utils.c
544 *****************************************************************************/
546 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
547 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
549 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
550 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
552 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT
*DDPixelFormat
, enum wined3d_format_id WineD3DFormat
) DECLSPEC_HIDDEN
;
553 enum wined3d_format_id
PixelFormat_DD2WineD3D(const DDPIXELFORMAT
*DDPixelFormat
) DECLSPEC_HIDDEN
;
554 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
) DECLSPEC_HIDDEN
;
555 void dump_D3DMATRIX(const D3DMATRIX
*mat
) DECLSPEC_HIDDEN
;
556 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
) DECLSPEC_HIDDEN
;
557 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
) DECLSPEC_HIDDEN
;
558 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
) DECLSPEC_HIDDEN
;
559 void DDRAW_dump_cooperativelevel(DWORD cooplevel
) DECLSPEC_HIDDEN
;
561 /* This only needs to be here as long the processvertices functionality of
562 * IDirect3DExecuteBuffer isn't in WineD3D */
563 void multiply_matrix(LPD3DMATRIX dest
, const D3DMATRIX
*src1
, const D3DMATRIX
*src2
) DECLSPEC_HIDDEN
;
565 /* Used for generic dumping */
572 #define FE(x) { x, #x }
578 void (*func
)(const void *);
583 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
585 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
587 DWORD __size = (to)->dwSize; \
588 DWORD __copysize = min(__size, from_size); \
589 assert(to != from); \
590 memcpy(to, from, __copysize); \
591 memset((char*)(to) + __copysize, 0, __size - __copysize); \
592 (to)->dwSize = __size; /* restore size */ \
595 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
597 #define SIZEOF_END_PADDING(type, last_field) \
598 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
600 static inline void copy_to_surfacedesc2(DDSURFACEDESC2
*to
, DDSURFACEDESC2
*from
)
602 DWORD from_size
= from
->dwSize
;
603 if (from_size
== sizeof(DDSURFACEDESC
))
604 from_size
-= SIZEOF_END_PADDING(DDSURFACEDESC
, ddsCaps
);
605 to
->dwSize
= sizeof(DDSURFACEDESC2
); /* for struct copy */
606 DD_STRUCT_COPY_BYSIZE_(to
, from
, from_size
);
609 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
) DECLSPEC_HIDDEN
;