2 * IDirect3DIndexBuffer8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d8_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8
);
26 /* IDirect3DIndexBuffer8 IUnknown parts follow: */
27 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_QueryInterface(LPDIRECT3DINDEXBUFFER8 iface
, REFIID riid
, LPVOID
*ppobj
) {
28 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
30 if (IsEqualGUID(riid
, &IID_IUnknown
)
31 || IsEqualGUID(riid
, &IID_IDirect3DResource8
)
32 || IsEqualGUID(riid
, &IID_IDirect3DIndexBuffer8
)) {
33 IUnknown_AddRef(iface
);
38 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
43 static ULONG WINAPI
IDirect3DIndexBuffer8Impl_AddRef(LPDIRECT3DINDEXBUFFER8 iface
) {
44 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
45 ULONG ref
= InterlockedIncrement(&This
->ref
);
47 TRACE("(%p) : AddRef from %d\n", This
, ref
- 1);
52 static ULONG WINAPI
IDirect3DIndexBuffer8Impl_Release(LPDIRECT3DINDEXBUFFER8 iface
) {
53 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
54 ULONG ref
= InterlockedDecrement(&This
->ref
);
56 TRACE("(%p) : ReleaseRef to %d\n", This
, ref
);
60 IWineD3DBuffer_Release(This
->wineD3DIndexBuffer
);
61 wined3d_mutex_unlock();
63 IUnknown_Release(This
->parentDevice
);
64 HeapFree(GetProcessHeap(), 0, This
);
69 /* IDirect3DIndexBuffer8 IDirect3DResource8 Interface follow: */
70 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_GetDevice(LPDIRECT3DINDEXBUFFER8 iface
, IDirect3DDevice8
**ppDevice
) {
71 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
72 IWineD3DDevice
*wined3d_device
;
74 TRACE("(%p) Relay\n", This
);
77 hr
= IWineD3DBuffer_GetDevice(This
->wineD3DIndexBuffer
, &wined3d_device
);
80 IWineD3DDevice_GetParent(wined3d_device
, (IUnknown
**)ppDevice
);
81 IWineD3DDevice_Release(wined3d_device
);
83 wined3d_mutex_unlock();
88 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER8 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
) {
89 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
91 TRACE("(%p) Relay\n", This
);
94 hr
= IWineD3DBuffer_SetPrivateData(This
->wineD3DIndexBuffer
, refguid
, pData
, SizeOfData
, Flags
);
95 wined3d_mutex_unlock();
100 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER8 iface
, REFGUID refguid
, void *pData
, DWORD
*pSizeOfData
) {
101 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
103 TRACE("(%p) Relay\n", This
);
105 wined3d_mutex_lock();
106 hr
= IWineD3DBuffer_GetPrivateData(This
->wineD3DIndexBuffer
, refguid
, pData
, pSizeOfData
);
107 wined3d_mutex_unlock();
112 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER8 iface
, REFGUID refguid
) {
113 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
115 TRACE("(%p) Relay\n", This
);
117 wined3d_mutex_lock();
118 hr
= IWineD3DBuffer_FreePrivateData(This
->wineD3DIndexBuffer
, refguid
);
119 wined3d_mutex_unlock();
124 static DWORD WINAPI
IDirect3DIndexBuffer8Impl_SetPriority(LPDIRECT3DINDEXBUFFER8 iface
, DWORD PriorityNew
) {
125 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
127 TRACE("(%p) Relay\n", This
);
129 wined3d_mutex_lock();
130 ret
= IWineD3DBuffer_SetPriority(This
->wineD3DIndexBuffer
, PriorityNew
);
131 wined3d_mutex_unlock();
136 static DWORD WINAPI
IDirect3DIndexBuffer8Impl_GetPriority(LPDIRECT3DINDEXBUFFER8 iface
) {
137 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
139 TRACE("(%p) Relay\n", This
);
141 wined3d_mutex_lock();
142 ret
= IWineD3DBuffer_GetPriority(This
->wineD3DIndexBuffer
);
143 wined3d_mutex_unlock();
148 static void WINAPI
IDirect3DIndexBuffer8Impl_PreLoad(LPDIRECT3DINDEXBUFFER8 iface
) {
149 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
150 TRACE("(%p) Relay\n", This
);
152 wined3d_mutex_lock();
153 IWineD3DBuffer_PreLoad(This
->wineD3DIndexBuffer
);
154 wined3d_mutex_unlock();
157 static D3DRESOURCETYPE WINAPI
IDirect3DIndexBuffer8Impl_GetType(LPDIRECT3DINDEXBUFFER8 iface
) {
158 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
159 TRACE("(%p)\n", This
);
161 return D3DRTYPE_INDEXBUFFER
;
164 /* IDirect3DIndexBuffer8 Interface follow: */
165 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_Lock(LPDIRECT3DINDEXBUFFER8 iface
, UINT OffsetToLock
, UINT SizeToLock
, BYTE
**ppbData
, DWORD Flags
) {
166 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
168 TRACE("(%p) Relay\n", This
);
170 wined3d_mutex_lock();
171 hr
= IWineD3DBuffer_Map(This
->wineD3DIndexBuffer
, OffsetToLock
, SizeToLock
, ppbData
, Flags
);
172 wined3d_mutex_unlock();
177 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_Unlock(LPDIRECT3DINDEXBUFFER8 iface
) {
178 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
180 TRACE("(%p) Relay\n", This
);
182 wined3d_mutex_lock();
183 hr
= IWineD3DBuffer_Unmap(This
->wineD3DIndexBuffer
);
184 wined3d_mutex_unlock();
189 static HRESULT WINAPI
IDirect3DIndexBuffer8Impl_GetDesc(LPDIRECT3DINDEXBUFFER8 iface
, D3DINDEXBUFFER_DESC
*pDesc
) {
190 IDirect3DIndexBuffer8Impl
*This
= (IDirect3DIndexBuffer8Impl
*)iface
;
192 WINED3DBUFFER_DESC desc
;
193 TRACE("(%p) Relay\n", This
);
195 wined3d_mutex_lock();
196 hr
= IWineD3DBuffer_GetDesc(This
->wineD3DIndexBuffer
, &desc
);
197 wined3d_mutex_unlock();
200 pDesc
->Format
= d3dformat_from_wined3dformat(This
->format
);
201 pDesc
->Type
= D3DRTYPE_INDEXBUFFER
;
202 pDesc
->Usage
= desc
.Usage
;
203 pDesc
->Pool
= desc
.Pool
;
204 pDesc
->Size
= desc
.Size
;
211 const IDirect3DIndexBuffer8Vtbl Direct3DIndexBuffer8_Vtbl
=
214 IDirect3DIndexBuffer8Impl_QueryInterface
,
215 IDirect3DIndexBuffer8Impl_AddRef
,
216 IDirect3DIndexBuffer8Impl_Release
,
217 /* IDirect3DResource8 */
218 IDirect3DIndexBuffer8Impl_GetDevice
,
219 IDirect3DIndexBuffer8Impl_SetPrivateData
,
220 IDirect3DIndexBuffer8Impl_GetPrivateData
,
221 IDirect3DIndexBuffer8Impl_FreePrivateData
,
222 IDirect3DIndexBuffer8Impl_SetPriority
,
223 IDirect3DIndexBuffer8Impl_GetPriority
,
224 IDirect3DIndexBuffer8Impl_PreLoad
,
225 IDirect3DIndexBuffer8Impl_GetType
,
226 /* IDirect3DIndexBuffer8 */
227 IDirect3DIndexBuffer8Impl_Lock
,
228 IDirect3DIndexBuffer8Impl_Unlock
,
229 IDirect3DIndexBuffer8Impl_GetDesc