2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
6 * Copyright 2008 Denver Gingerich
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/port.h"
26 #include "ddraw_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
30 static struct wined3d_display_mode original_mode
;
31 static const struct ddraw
*exclusive_ddraw
;
32 static BOOL restore_mode
;
34 /* Device identifier. Don't relay it to WineD3D */
35 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
39 { { 0x00010001, 0x00010001 } },
41 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
42 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
46 static struct enum_device_entry
48 char interface_name
[100];
49 char device_name
[100];
50 const GUID
*device_guid
;
55 "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D",
57 &IID_IDirect3DTnLHalDevice
,
62 "WINE Direct3D7 Hardware acceleration using WineD3D",
64 &IID_IDirect3DHALDevice
,
69 "WINE Direct3D7 RGB Software Emulation using WineD3D",
71 &IID_IDirect3DRGBDevice
,
75 static void STDMETHODCALLTYPE
ddraw_null_wined3d_object_destroyed(void *parent
) {}
77 const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops
=
79 ddraw_null_wined3d_object_destroyed
,
82 static inline struct ddraw
*impl_from_IDirectDraw(IDirectDraw
*iface
)
84 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw_iface
);
87 static inline struct ddraw
*impl_from_IDirectDraw2(IDirectDraw2
*iface
)
89 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw2_iface
);
92 static inline struct ddraw
*impl_from_IDirectDraw4(IDirectDraw4
*iface
)
94 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw4_iface
);
97 static inline struct ddraw
*impl_from_IDirectDraw7(IDirectDraw7
*iface
)
99 return CONTAINING_RECORD(iface
, struct ddraw
, IDirectDraw7_iface
);
102 static inline struct ddraw
*impl_from_IDirect3D(IDirect3D
*iface
)
104 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D_iface
);
107 static inline struct ddraw
*impl_from_IDirect3D2(IDirect3D2
*iface
)
109 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D2_iface
);
112 static inline struct ddraw
*impl_from_IDirect3D3(IDirect3D3
*iface
)
114 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D3_iface
);
117 static inline struct ddraw
*impl_from_IDirect3D7(IDirect3D7
*iface
)
119 return CONTAINING_RECORD(iface
, struct ddraw
, IDirect3D7_iface
);
122 static HRESULT WINAPI
ddraw7_QueryInterface(IDirectDraw7
*iface
, REFIID riid
, void **out
)
124 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
126 TRACE("iface %p, riid %s, out %p.\n", iface
, debugstr_guid(riid
), out
);
131 return DDERR_INVALIDPARAMS
;
134 /* The refcount unit test revealed that an IDirect3D7 interface can only
135 * be queried from a DirectDraw object that was created as an IDirectDraw7
136 * interface. The older interfaces can query any IDirect3D version except
137 * 7, because they are all initially created as IDirectDraw. This isn't
138 * really crucial behavior, and messy to implement with the common
139 * creation function, so it has been left out here. */
140 if (IsEqualGUID(&IID_IDirectDraw7
, riid
)
141 || IsEqualGUID(&IID_IUnknown
, riid
))
143 *out
= &ddraw
->IDirectDraw7_iface
;
144 TRACE("Returning IDirectDraw7 interface %p.\n", *out
);
146 else if (IsEqualGUID(&IID_IDirectDraw4
, riid
))
148 *out
= &ddraw
->IDirectDraw4_iface
;
149 TRACE("Returning IDirectDraw4 interface %p.\n", *out
);
151 else if (IsEqualGUID(&IID_IDirectDraw2
, riid
))
153 *out
= &ddraw
->IDirectDraw2_iface
;
154 TRACE("Returning IDirectDraw2 interface %p.\n", *out
);
156 else if (IsEqualGUID(&IID_IDirectDraw
, riid
))
158 *out
= &ddraw
->IDirectDraw_iface
;
159 TRACE("Returning IDirectDraw interface %p.\n", *out
);
161 else if (IsEqualGUID(&IID_IDirect3D7
, riid
))
163 ddraw
->d3dversion
= 7;
164 *out
= &ddraw
->IDirect3D7_iface
;
165 TRACE("Returning Direct3D7 interface %p.\n", *out
);
167 else if (IsEqualGUID(&IID_IDirect3D3
, riid
))
169 ddraw
->d3dversion
= 3;
170 *out
= &ddraw
->IDirect3D3_iface
;
171 TRACE("Returning Direct3D3 interface %p.\n", *out
);
173 else if (IsEqualGUID(&IID_IDirect3D2
, riid
))
175 ddraw
->d3dversion
= 2;
176 *out
= &ddraw
->IDirect3D2_iface
;
177 TRACE("Returning Direct3D2 interface %p.\n", *out
);
179 else if (IsEqualGUID(&IID_IDirect3D
, riid
))
181 ddraw
->d3dversion
= 1;
182 *out
= &ddraw
->IDirect3D_iface
;
183 TRACE("Returning Direct3D interface %p.\n", *out
);
185 /* Unknown interface */
188 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
190 return E_NOINTERFACE
;
193 IUnknown_AddRef((IUnknown
*)*out
);
197 static HRESULT WINAPI
ddraw4_QueryInterface(IDirectDraw4
*iface
, REFIID riid
, void **object
)
199 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
201 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
203 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
206 static HRESULT WINAPI
ddraw2_QueryInterface(IDirectDraw2
*iface
, REFIID riid
, void **object
)
208 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
210 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
212 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
215 static HRESULT WINAPI
ddraw1_QueryInterface(IDirectDraw
*iface
, REFIID riid
, void **object
)
217 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
219 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
221 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
224 static HRESULT WINAPI
d3d7_QueryInterface(IDirect3D7
*iface
, REFIID riid
, void **object
)
226 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
228 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
230 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
233 static HRESULT WINAPI
d3d3_QueryInterface(IDirect3D3
*iface
, REFIID riid
, void **object
)
235 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
237 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
239 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
242 static HRESULT WINAPI
d3d2_QueryInterface(IDirect3D2
*iface
, REFIID riid
, void **object
)
244 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
246 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
248 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
251 static HRESULT WINAPI
d3d1_QueryInterface(IDirect3D
*iface
, REFIID riid
, void **object
)
253 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
255 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
257 return ddraw7_QueryInterface(&ddraw
->IDirectDraw7_iface
, riid
, object
);
260 /*****************************************************************************
261 * IDirectDraw7::AddRef
263 * Increases the interfaces refcount, basically
265 * DDraw refcounting is a bit tricky. The different DirectDraw interface
266 * versions have individual refcounts, but the IDirect3D interfaces do not.
267 * All interfaces are from one object, that means calling QueryInterface on an
268 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
271 * That means all AddRef and Release implementations of IDirectDrawX work
272 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
273 * except of IDirect3D7 which thunks to IDirectDraw7
275 * Returns: The new refcount
277 *****************************************************************************/
278 static ULONG WINAPI
ddraw7_AddRef(IDirectDraw7
*iface
)
280 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
281 ULONG ref
= InterlockedIncrement(&This
->ref7
);
283 TRACE("%p increasing refcount to %u.\n", This
, ref
);
285 if(ref
== 1) InterlockedIncrement(&This
->numIfaces
);
290 static ULONG WINAPI
ddraw4_AddRef(IDirectDraw4
*iface
)
292 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
293 ULONG ref
= InterlockedIncrement(&This
->ref4
);
295 TRACE("%p increasing refcount to %u.\n", This
, ref
);
297 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
302 static ULONG WINAPI
ddraw2_AddRef(IDirectDraw2
*iface
)
304 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
305 ULONG ref
= InterlockedIncrement(&This
->ref2
);
307 TRACE("%p increasing refcount to %u.\n", This
, ref
);
309 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
314 static ULONG WINAPI
ddraw1_AddRef(IDirectDraw
*iface
)
316 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
317 ULONG ref
= InterlockedIncrement(&This
->ref1
);
319 TRACE("%p increasing refcount to %u.\n", This
, ref
);
321 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
326 static ULONG WINAPI
d3d7_AddRef(IDirect3D7
*iface
)
328 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
330 TRACE("iface %p.\n", iface
);
332 return ddraw7_AddRef(&This
->IDirectDraw7_iface
);
335 static ULONG WINAPI
d3d3_AddRef(IDirect3D3
*iface
)
337 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
339 TRACE("iface %p.\n", iface
);
341 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
344 static ULONG WINAPI
d3d2_AddRef(IDirect3D2
*iface
)
346 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
348 TRACE("iface %p.\n", iface
);
350 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
353 static ULONG WINAPI
d3d1_AddRef(IDirect3D
*iface
)
355 struct ddraw
*This
= impl_from_IDirect3D(iface
);
357 TRACE("iface %p.\n", iface
);
359 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
362 void ddraw_destroy_swapchain(struct ddraw
*ddraw
)
364 TRACE("Destroying the swapchain.\n");
366 wined3d_swapchain_decref(ddraw
->wined3d_swapchain
);
367 ddraw
->wined3d_swapchain
= NULL
;
369 if (!(ddraw
->flags
& DDRAW_NO3D
))
373 for (i
= 0; i
< ddraw
->numConvertedDecls
; ++i
)
375 wined3d_vertex_declaration_decref(ddraw
->decls
[i
].decl
);
377 HeapFree(GetProcessHeap(), 0, ddraw
->decls
);
378 ddraw
->numConvertedDecls
= 0;
380 if (FAILED(wined3d_device_uninit_3d(ddraw
->wined3d_device
)))
382 ERR("Failed to uninit 3D.\n");
386 /* Free the d3d window if one was created. */
387 if (ddraw
->d3d_window
&& ddraw
->d3d_window
!= ddraw
->dest_window
)
389 TRACE("Destroying the hidden render window %p.\n", ddraw
->d3d_window
);
390 DestroyWindow(ddraw
->d3d_window
);
391 ddraw
->d3d_window
= 0;
395 ddraw
->flags
&= ~DDRAW_D3D_INITIALIZED
;
399 wined3d_device_uninit_gdi(ddraw
->wined3d_device
);
402 ddraw_set_swapchain_window(ddraw
, NULL
);
404 TRACE("Swapchain destroyed.\n");
407 /*****************************************************************************
410 * Destroys a ddraw object if all refcounts are 0. This is to share code
411 * between the IDirectDrawX::Release functions
414 * This: DirectDraw object to destroy
416 *****************************************************************************/
417 static void ddraw_destroy(struct ddraw
*This
)
419 IDirectDraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, NULL
, DDSCL_NORMAL
);
420 IDirectDraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
422 /* Destroy the device window if we created one */
423 if(This
->devicewindow
!= 0)
425 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
426 DestroyWindow(This
->devicewindow
);
427 This
->devicewindow
= 0;
430 wined3d_mutex_lock();
431 list_remove(&This
->ddraw_list_entry
);
432 wined3d_mutex_unlock();
434 if (This
->wined3d_swapchain
)
435 ddraw_destroy_swapchain(This
);
436 wined3d_device_decref(This
->wined3d_device
);
437 wined3d_decref(This
->wined3d
);
439 /* Now free the object */
440 HeapFree(GetProcessHeap(), 0, This
);
443 /*****************************************************************************
444 * IDirectDraw7::Release
446 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
448 * Returns: The new refcount
449 *****************************************************************************/
450 static ULONG WINAPI
ddraw7_Release(IDirectDraw7
*iface
)
452 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
453 ULONG ref
= InterlockedDecrement(&This
->ref7
);
455 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
457 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
463 static ULONG WINAPI
ddraw4_Release(IDirectDraw4
*iface
)
465 struct ddraw
*This
= impl_from_IDirectDraw4(iface
);
466 ULONG ref
= InterlockedDecrement(&This
->ref4
);
468 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
470 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
476 static ULONG WINAPI
ddraw2_Release(IDirectDraw2
*iface
)
478 struct ddraw
*This
= impl_from_IDirectDraw2(iface
);
479 ULONG ref
= InterlockedDecrement(&This
->ref2
);
481 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
483 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
489 static ULONG WINAPI
ddraw1_Release(IDirectDraw
*iface
)
491 struct ddraw
*This
= impl_from_IDirectDraw(iface
);
492 ULONG ref
= InterlockedDecrement(&This
->ref1
);
494 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
496 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
502 static ULONG WINAPI
d3d7_Release(IDirect3D7
*iface
)
504 struct ddraw
*This
= impl_from_IDirect3D7(iface
);
506 TRACE("iface %p.\n", iface
);
508 return ddraw7_Release(&This
->IDirectDraw7_iface
);
511 static ULONG WINAPI
d3d3_Release(IDirect3D3
*iface
)
513 struct ddraw
*This
= impl_from_IDirect3D3(iface
);
515 TRACE("iface %p.\n", iface
);
517 return ddraw1_Release(&This
->IDirectDraw_iface
);
520 static ULONG WINAPI
d3d2_Release(IDirect3D2
*iface
)
522 struct ddraw
*This
= impl_from_IDirect3D2(iface
);
524 TRACE("iface %p.\n", iface
);
526 return ddraw1_Release(&This
->IDirectDraw_iface
);
529 static ULONG WINAPI
d3d1_Release(IDirect3D
*iface
)
531 struct ddraw
*This
= impl_from_IDirect3D(iface
);
533 TRACE("iface %p.\n", iface
);
535 return ddraw1_Release(&This
->IDirectDraw_iface
);
538 /*****************************************************************************
539 * IDirectDraw methods
540 *****************************************************************************/
542 static HRESULT
ddraw_set_focus_window(struct ddraw
*ddraw
, HWND window
)
544 /* FIXME: This looks wrong, exclusive mode should imply a destination
546 if ((ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) && ddraw
->dest_window
)
548 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET.\n");
549 return DDERR_HWNDALREADYSET
;
552 ddraw
->focuswindow
= window
;
557 static HRESULT
ddraw_attach_d3d_device(struct ddraw
*ddraw
,
558 struct wined3d_swapchain_desc
*swapchain_desc
)
560 HWND window
= swapchain_desc
->device_window
;
563 TRACE("ddraw %p.\n", ddraw
);
565 if (!window
|| window
== GetDesktopWindow())
567 window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "Hidden D3D Window",
568 WS_DISABLED
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
569 NULL
, NULL
, NULL
, NULL
);
572 ERR("Failed to create window, last error %#x.\n", GetLastError());
576 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
577 WARN("No window for the Direct3DDevice, created hidden window %p.\n", window
);
579 swapchain_desc
->device_window
= window
;
583 TRACE("Using existing window %p for Direct3D rendering.\n", window
);
585 ddraw
->d3d_window
= window
;
587 /* Set this NOW, otherwise creating the depth stencil surface will cause a
588 * recursive loop until ram or emulated video memory is full. */
589 ddraw
->flags
|= DDRAW_D3D_INITIALIZED
;
590 hr
= wined3d_device_init_3d(ddraw
->wined3d_device
, swapchain_desc
);
593 ddraw
->flags
&= ~DDRAW_D3D_INITIALIZED
;
597 ddraw
->declArraySize
= 2;
598 ddraw
->decls
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ddraw
->decls
) * ddraw
->declArraySize
);
601 ERR("Error allocating an array for the converted vertex decls.\n");
602 ddraw
->declArraySize
= 0;
603 hr
= wined3d_device_uninit_3d(ddraw
->wined3d_device
);
604 return E_OUTOFMEMORY
;
607 TRACE("Successfully initialized 3D.\n");
612 static HRESULT
ddraw_create_swapchain(struct ddraw
*ddraw
, HWND window
, BOOL windowed
)
614 struct wined3d_swapchain_desc swapchain_desc
;
615 struct wined3d_display_mode mode
;
616 HRESULT hr
= WINED3D_OK
;
618 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
620 ERR("Failed to get display mode.\n");
624 memset(&swapchain_desc
, 0, sizeof(swapchain_desc
));
625 swapchain_desc
.backbuffer_width
= mode
.width
;
626 swapchain_desc
.backbuffer_height
= mode
.height
;
627 swapchain_desc
.backbuffer_format
= mode
.format_id
;
628 swapchain_desc
.swap_effect
= WINED3D_SWAP_EFFECT_COPY
;
629 swapchain_desc
.device_window
= window
;
630 swapchain_desc
.windowed
= windowed
;
632 if (!(ddraw
->flags
& DDRAW_NO3D
))
633 hr
= ddraw_attach_d3d_device(ddraw
, &swapchain_desc
);
635 hr
= wined3d_device_init_gdi(ddraw
->wined3d_device
, &swapchain_desc
);
639 ERR("Failed to create swapchain, hr %#x.\n", hr
);
643 if (!(ddraw
->wined3d_swapchain
= wined3d_device_get_swapchain(ddraw
->wined3d_device
, 0)))
645 ERR("Failed to get swapchain.\n");
646 return DDERR_INVALIDPARAMS
;
649 wined3d_swapchain_incref(ddraw
->wined3d_swapchain
);
650 ddraw_set_swapchain_window(ddraw
, window
);
655 /*****************************************************************************
656 * IDirectDraw7::SetCooperativeLevel
658 * Sets the cooperative level for the DirectDraw object, and the window
659 * assigned to it. The cooperative level determines the general behavior
660 * of the DirectDraw application
662 * Warning: This is quite tricky, as it's not really documented which
663 * cooperative levels can be combined with each other. If a game fails
664 * after this function, try to check the cooperative levels passed on
665 * Windows, and if it returns something different.
667 * If you think that this function caused the failure because it writes a
668 * fixme, be sure to run again with a +ddraw trace.
670 * What is known about cooperative levels (See the ddraw modes test):
671 * DDSCL_EXCLUSIVE and DDSCL_FULLSCREEN must be used with each other
672 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE or DDSCL_FULLSCREEN
673 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
674 * DDSCL_FULLSCREEN can be activated
675 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES
677 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
678 * DDSCL_SETFOCUSWINDOW (partially),
679 * DDSCL_MULTITHREADED (work in progress)
681 * Unhandled flags, which should be implemented
682 * DDSCL_SETDEVICEWINDOW: Sets a window specially used for rendering (I don't
683 * expect any difference to a normal window for wine)
684 * DDSCL_CREATEDEVICEWINDOW: Tells ddraw to create its own window for
685 * rendering (Possible test case: Half-Life)
687 * Unsure about these: DDSCL_FPUSETUP DDSCL_FPURESERVE
689 * These don't seem very important for wine:
690 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX
693 * DD_OK if the cooperative level was set successfully
694 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
695 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
696 * (Probably others too, have to investigate)
698 *****************************************************************************/
699 static HRESULT WINAPI
ddraw7_SetCooperativeLevel(IDirectDraw7
*iface
, HWND window
, DWORD cooplevel
)
701 struct ddraw
*This
= impl_from_IDirectDraw7(iface
);
702 struct wined3d_surface
*rt
= NULL
, *ds
= NULL
;
703 struct wined3d_stateblock
*stateblock
;
704 BOOL restore_state
= FALSE
;
707 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, cooplevel
);
708 DDRAW_dump_cooperativelevel(cooplevel
);
710 wined3d_mutex_lock();
712 /* Tests suggest that we need one of them: */
713 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
717 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
718 wined3d_mutex_unlock();
719 return DDERR_INVALIDPARAMS
;
722 if ((cooplevel
& DDSCL_CREATEDEVICEWINDOW
) && !(cooplevel
& DDSCL_EXCLUSIVE
))
724 WARN("DDSCL_CREATEDEVICEWINDOW requires DDSCL_EXCLUSIVE.\n");
725 wined3d_mutex_unlock();
726 return DDERR_INVALIDPARAMS
;
729 /* Handle those levels first which set various hwnds */
730 if ((cooplevel
& DDSCL_SETFOCUSWINDOW
) && !(cooplevel
& DDSCL_CREATEDEVICEWINDOW
))
732 /* This isn't compatible with a lot of flags */
733 if (cooplevel
& (DDSCL_MULTITHREADED
738 | DDSCL_SETDEVICEWINDOW
743 WARN("Called with incompatible flags, returning DDERR_INVALIDPARAMS.\n");
744 wined3d_mutex_unlock();
745 return DDERR_INVALIDPARAMS
;
748 hr
= ddraw_set_focus_window(This
, window
);
749 wined3d_mutex_unlock();
753 if (cooplevel
& DDSCL_EXCLUSIVE
)
755 if (!(cooplevel
& DDSCL_FULLSCREEN
) || !(window
|| (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)))
757 WARN("DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN and a window.\n");
758 wined3d_mutex_unlock();
759 return DDERR_INVALIDPARAMS
;
762 if (cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
766 if (!This
->focuswindow
&& !(cooplevel
& DDSCL_SETFOCUSWINDOW
))
768 WARN("No focus window set.\n");
769 wined3d_mutex_unlock();
770 return DDERR_NOFOCUSWINDOW
;
773 device_window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "DirectDrawDeviceWnd",
774 WS_POPUP
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
775 NULL
, NULL
, NULL
, NULL
);
778 ERR("Failed to create window, last error %#x.\n", GetLastError());
779 wined3d_mutex_unlock();
783 ShowWindow(device_window
, SW_SHOW
);
784 TRACE("Created a device window %p.\n", device_window
);
786 /* Native apparently leaks the created device window if setting the
787 * focus window below fails. */
788 This
->cooperative_level
|= DDSCL_CREATEDEVICEWINDOW
;
789 This
->devicewindow
= device_window
;
791 if (cooplevel
& DDSCL_SETFOCUSWINDOW
)
795 wined3d_mutex_unlock();
799 if (FAILED(hr
= ddraw_set_focus_window(This
, window
)))
801 wined3d_mutex_unlock();
806 window
= device_window
;
811 if (This
->cooperative_level
& DDSCL_CREATEDEVICEWINDOW
)
812 DestroyWindow(This
->devicewindow
);
813 This
->devicewindow
= NULL
;
814 This
->focuswindow
= NULL
;
817 if ((This
->cooperative_level
& DDSCL_EXCLUSIVE
)
818 && (window
!= This
->dest_window
|| !(cooplevel
& DDSCL_EXCLUSIVE
)))
819 wined3d_device_release_focus_window(This
->wined3d_device
);
821 if ((cooplevel
& DDSCL_FULLSCREEN
) != (This
->cooperative_level
& DDSCL_FULLSCREEN
) || window
!= This
->dest_window
)
823 if (This
->cooperative_level
& DDSCL_FULLSCREEN
)
824 wined3d_device_restore_fullscreen_window(This
->wined3d_device
, This
->dest_window
);
826 if (cooplevel
& DDSCL_FULLSCREEN
)
828 struct wined3d_display_mode display_mode
;
830 wined3d_get_adapter_display_mode(This
->wined3d
, WINED3DADAPTER_DEFAULT
, &display_mode
, NULL
);
831 wined3d_device_setup_fullscreen_window(This
->wined3d_device
, window
,
832 display_mode
.width
, display_mode
.height
);
836 if ((cooplevel
& DDSCL_EXCLUSIVE
)
837 && (window
!= This
->dest_window
|| !(This
->cooperative_level
& DDSCL_EXCLUSIVE
)))
839 hr
= wined3d_device_acquire_focus_window(This
->wined3d_device
, window
);
842 ERR("Failed to acquire focus window, hr %#x.\n", hr
);
843 wined3d_mutex_unlock();
848 if (cooplevel
& DDSCL_MULTITHREADED
&& !(This
->cooperative_level
& DDSCL_MULTITHREADED
))
849 wined3d_device_set_multithreaded(This
->wined3d_device
);
851 if (This
->wined3d_swapchain
)
853 if (!(This
->flags
& DDRAW_NO3D
))
855 restore_state
= TRUE
;
857 if (FAILED(hr
= wined3d_stateblock_create(This
->wined3d_device
, WINED3D_SBT_ALL
, &stateblock
)))
859 ERR("Failed to create stateblock, hr %#x.\n", hr
);
860 wined3d_mutex_unlock();
864 wined3d_stateblock_capture(stateblock
);
865 rt
= wined3d_device_get_render_target(This
->wined3d_device
, 0);
866 if (rt
== This
->wined3d_frontbuffer
)
869 wined3d_surface_incref(rt
);
871 if ((ds
= wined3d_device_get_depth_stencil(This
->wined3d_device
)))
872 wined3d_surface_incref(ds
);
875 ddraw_destroy_swapchain(This
);
878 if (FAILED(hr
= ddraw_create_swapchain(This
, window
, !(cooplevel
& DDSCL_FULLSCREEN
))))
879 ERR("Failed to create swapchain, hr %#x.\n", hr
);
885 wined3d_device_set_depth_stencil(This
->wined3d_device
, ds
);
886 wined3d_surface_decref(ds
);
891 wined3d_device_set_render_target(This
->wined3d_device
, 0, rt
, FALSE
);
892 wined3d_surface_decref(rt
);
895 wined3d_stateblock_apply(stateblock
);
896 wined3d_stateblock_decref(stateblock
);
899 /* Unhandled flags */
900 if(cooplevel
& DDSCL_ALLOWREBOOT
)
901 WARN("(%p) Unhandled flag DDSCL_ALLOWREBOOT, harmless\n", This
);
902 if(cooplevel
& DDSCL_ALLOWMODEX
)
903 WARN("(%p) Unhandled flag DDSCL_ALLOWMODEX, harmless\n", This
);
904 if(cooplevel
& DDSCL_FPUSETUP
)
905 WARN("(%p) Unhandled flag DDSCL_FPUSETUP, harmless\n", This
);
907 if (cooplevel
& DDSCL_EXCLUSIVE
)
908 exclusive_ddraw
= This
;
909 else if (exclusive_ddraw
== This
)
910 exclusive_ddraw
= NULL
;
912 /* Store the cooperative_level */
913 This
->cooperative_level
= cooplevel
;
914 This
->dest_window
= window
;
915 TRACE("SetCooperativeLevel retuning DD_OK\n");
916 wined3d_mutex_unlock();
921 static HRESULT WINAPI
ddraw4_SetCooperativeLevel(IDirectDraw4
*iface
, HWND window
, DWORD flags
)
923 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
925 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
927 return ddraw7_SetCooperativeLevel(&ddraw
->IDirectDraw7_iface
, window
, flags
);
930 static HRESULT WINAPI
ddraw2_SetCooperativeLevel(IDirectDraw2
*iface
, HWND window
, DWORD flags
)
932 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
934 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
936 return ddraw7_SetCooperativeLevel(&ddraw
->IDirectDraw7_iface
, window
, flags
);
939 static HRESULT WINAPI
ddraw1_SetCooperativeLevel(IDirectDraw
*iface
, HWND window
, DWORD flags
)
941 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
943 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
945 return ddraw7_SetCooperativeLevel(&ddraw
->IDirectDraw7_iface
, window
, flags
);
948 /*****************************************************************************
949 * IDirectDraw7::SetDisplayMode
951 * Sets the display screen resolution, color depth and refresh frequency
952 * when in fullscreen mode (in theory).
953 * Possible return values listed in the SDK suggest that this method fails
954 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
955 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
956 * It seems to be valid to pass 0 for With and Height, this has to be tested
957 * It could mean that the current video mode should be left as-is. (But why
961 * Height, Width: Screen dimension
962 * BPP: Color depth in Bits per pixel
963 * Refreshrate: Screen refresh rate
969 *****************************************************************************/
970 static HRESULT WINAPI
ddraw7_SetDisplayMode(IDirectDraw7
*iface
, DWORD width
, DWORD height
,
971 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
973 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
974 struct wined3d_display_mode mode
;
975 enum wined3d_format_id format
;
978 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
979 iface
, width
, height
, bpp
, refresh_rate
, flags
);
981 if (force_refresh_rate
!= 0)
983 TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
984 refresh_rate
, force_refresh_rate
);
985 refresh_rate
= force_refresh_rate
;
988 wined3d_mutex_lock();
990 if (exclusive_ddraw
&& exclusive_ddraw
!= ddraw
)
992 wined3d_mutex_unlock();
993 return DDERR_NOEXCLUSIVEMODE
;
996 if (!width
|| !height
)
998 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here. */
999 wined3d_mutex_unlock();
1003 if (!restore_mode
&& FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
,
1004 WINED3DADAPTER_DEFAULT
, &original_mode
, NULL
)))
1005 ERR("Failed to get current display mode, hr %#x.\n", hr
);
1009 case 8: format
= WINED3DFMT_P8_UINT
; break;
1010 case 15: format
= WINED3DFMT_B5G5R5X1_UNORM
; break;
1011 case 16: format
= WINED3DFMT_B5G6R5_UNORM
; break;
1012 case 24: format
= WINED3DFMT_B8G8R8_UNORM
; break;
1013 case 32: format
= WINED3DFMT_B8G8R8X8_UNORM
; break;
1014 default: format
= WINED3DFMT_UNKNOWN
; break;
1018 mode
.height
= height
;
1019 mode
.refresh_rate
= refresh_rate
;
1020 mode
.format_id
= format
;
1021 mode
.scanline_ordering
= WINED3D_SCANLINE_ORDERING_UNKNOWN
;
1023 /* TODO: The possible return values from msdn suggest that the screen mode
1024 * can't be changed if a surface is locked or some drawing is in progress. */
1025 /* TODO: Lose the primary surface. */
1026 if (SUCCEEDED(hr
= wined3d_set_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
)))
1028 ddraw
->flags
|= DDRAW_RESTORE_MODE
;
1029 restore_mode
= TRUE
;
1032 wined3d_mutex_unlock();
1036 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
1041 static HRESULT WINAPI
ddraw4_SetDisplayMode(IDirectDraw4
*iface
, DWORD width
, DWORD height
,
1042 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1044 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1046 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1047 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1049 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1052 static HRESULT WINAPI
ddraw2_SetDisplayMode(IDirectDraw2
*iface
,
1053 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1055 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1057 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1058 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1060 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1063 static HRESULT WINAPI
ddraw1_SetDisplayMode(IDirectDraw
*iface
, DWORD width
, DWORD height
, DWORD bpp
)
1065 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1067 TRACE("iface %p, width %u, height %u, bpp %u.\n", iface
, width
, height
, bpp
);
1069 return ddraw7_SetDisplayMode(&ddraw
->IDirectDraw7_iface
, width
, height
, bpp
, 0, 0);
1072 /*****************************************************************************
1073 * IDirectDraw7::RestoreDisplayMode
1075 * Restores the display mode to what it was at creation time. Basically.
1079 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
1081 *****************************************************************************/
1082 static HRESULT WINAPI
ddraw7_RestoreDisplayMode(IDirectDraw7
*iface
)
1084 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1087 TRACE("iface %p.\n", iface
);
1089 wined3d_mutex_lock();
1091 if (!(ddraw
->flags
& DDRAW_RESTORE_MODE
))
1093 wined3d_mutex_unlock();
1097 if (exclusive_ddraw
&& exclusive_ddraw
!= ddraw
)
1099 wined3d_mutex_unlock();
1100 return DDERR_NOEXCLUSIVEMODE
;
1103 if (SUCCEEDED(hr
= wined3d_set_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &original_mode
)))
1105 ddraw
->flags
&= ~DDRAW_RESTORE_MODE
;
1106 restore_mode
= FALSE
;
1109 wined3d_mutex_unlock();
1114 static HRESULT WINAPI
ddraw4_RestoreDisplayMode(IDirectDraw4
*iface
)
1116 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1118 TRACE("iface %p.\n", iface
);
1120 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
1123 static HRESULT WINAPI
ddraw2_RestoreDisplayMode(IDirectDraw2
*iface
)
1125 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1127 TRACE("iface %p.\n", iface
);
1129 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
1132 static HRESULT WINAPI
ddraw1_RestoreDisplayMode(IDirectDraw
*iface
)
1134 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1136 TRACE("iface %p.\n", iface
);
1138 return ddraw7_RestoreDisplayMode(&ddraw
->IDirectDraw7_iface
);
1141 /*****************************************************************************
1142 * IDirectDraw7::GetCaps
1144 * Returns the drives capabilities
1146 * Used for version 1, 2, 4 and 7
1149 * DriverCaps: Structure to write the Hardware accelerated caps to
1150 * HelCaps: Structure to write the emulation caps to
1153 * This implementation returns DD_OK only
1155 *****************************************************************************/
1156 static HRESULT WINAPI
ddraw7_GetCaps(IDirectDraw7
*iface
, DDCAPS
*DriverCaps
, DDCAPS
*HELCaps
)
1158 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1160 WINED3DCAPS winecaps
;
1162 DDSCAPS2 ddscaps
= {0, 0, 0, 0};
1164 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, DriverCaps
, HELCaps
);
1166 /* One structure must be != NULL */
1167 if (!DriverCaps
&& !HELCaps
)
1169 WARN("Invalid parameters.\n");
1170 return DDERR_INVALIDPARAMS
;
1173 memset(&caps
, 0, sizeof(caps
));
1174 memset(&winecaps
, 0, sizeof(winecaps
));
1175 caps
.dwSize
= sizeof(caps
);
1177 wined3d_mutex_lock();
1178 hr
= wined3d_device_get_device_caps(ddraw
->wined3d_device
, &winecaps
);
1181 WARN("IWineD3DDevice::GetDeviceCaps failed\n");
1182 wined3d_mutex_unlock();
1186 hr
= IDirectDraw7_GetAvailableVidMem(iface
, &ddscaps
, &caps
.dwVidMemTotal
, &caps
.dwVidMemFree
);
1187 wined3d_mutex_unlock();
1189 WARN("IDirectDraw7::GetAvailableVidMem failed\n");
1193 caps
.dwCaps
= winecaps
.ddraw_caps
.caps
;
1194 caps
.dwCaps2
= winecaps
.ddraw_caps
.caps2
;
1195 caps
.dwCKeyCaps
= winecaps
.ddraw_caps
.color_key_caps
;
1196 caps
.dwFXCaps
= winecaps
.ddraw_caps
.fx_caps
;
1197 caps
.dwPalCaps
= winecaps
.ddraw_caps
.pal_caps
;
1198 caps
.ddsCaps
.dwCaps
= winecaps
.ddraw_caps
.dds_caps
;
1199 caps
.dwSVBCaps
= winecaps
.ddraw_caps
.svb_caps
;
1200 caps
.dwSVBCKeyCaps
= winecaps
.ddraw_caps
.svb_color_key_caps
;
1201 caps
.dwSVBFXCaps
= winecaps
.ddraw_caps
.svb_fx_caps
;
1202 caps
.dwVSBCaps
= winecaps
.ddraw_caps
.vsb_caps
;
1203 caps
.dwVSBCKeyCaps
= winecaps
.ddraw_caps
.vsb_color_key_caps
;
1204 caps
.dwVSBFXCaps
= winecaps
.ddraw_caps
.vsb_fx_caps
;
1205 caps
.dwSSBCaps
= winecaps
.ddraw_caps
.ssb_caps
;
1206 caps
.dwSSBCKeyCaps
= winecaps
.ddraw_caps
.ssb_color_key_caps
;
1207 caps
.dwSSBFXCaps
= winecaps
.ddraw_caps
.ssb_fx_caps
;
1209 if (winecaps
.ddraw_caps
.stride_align
)
1211 caps
.dwCaps
|= DDCAPS_ALIGNSTRIDE
;
1212 caps
.dwAlignStrideAlign
= winecaps
.ddraw_caps
.stride_align
;
1217 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &caps
);
1218 if (TRACE_ON(ddraw
))
1220 TRACE("Driver Caps :\n");
1221 DDRAW_dump_DDCAPS(DriverCaps
);
1227 DD_STRUCT_COPY_BYSIZE(HELCaps
, &caps
);
1228 if (TRACE_ON(ddraw
))
1230 TRACE("HEL Caps :\n");
1231 DDRAW_dump_DDCAPS(HELCaps
);
1238 static HRESULT WINAPI
ddraw4_GetCaps(IDirectDraw4
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1240 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1242 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1244 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1247 static HRESULT WINAPI
ddraw2_GetCaps(IDirectDraw2
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1249 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1251 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1253 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1256 static HRESULT WINAPI
ddraw1_GetCaps(IDirectDraw
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1258 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1260 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1262 return ddraw7_GetCaps(&ddraw
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1265 /*****************************************************************************
1266 * IDirectDraw7::Compact
1268 * No idea what it does, MSDN says it's not implemented.
1271 * DD_OK, but this is unchecked
1273 *****************************************************************************/
1274 static HRESULT WINAPI
ddraw7_Compact(IDirectDraw7
*iface
)
1276 TRACE("iface %p.\n", iface
);
1281 static HRESULT WINAPI
ddraw4_Compact(IDirectDraw4
*iface
)
1283 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1285 TRACE("iface %p.\n", iface
);
1287 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1290 static HRESULT WINAPI
ddraw2_Compact(IDirectDraw2
*iface
)
1292 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1294 TRACE("iface %p.\n", iface
);
1296 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1299 static HRESULT WINAPI
ddraw1_Compact(IDirectDraw
*iface
)
1301 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1303 TRACE("iface %p.\n", iface
);
1305 return ddraw7_Compact(&ddraw
->IDirectDraw7_iface
);
1308 /*****************************************************************************
1309 * IDirectDraw7::GetDisplayMode
1311 * Returns information about the current display mode
1313 * Exists in Version 1, 2, 4 and 7
1316 * DDSD: Address of a surface description structure to write the info to
1321 *****************************************************************************/
1322 static HRESULT WINAPI
ddraw7_GetDisplayMode(IDirectDraw7
*iface
, DDSURFACEDESC2
*DDSD
)
1324 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1325 struct wined3d_display_mode mode
;
1329 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1331 wined3d_mutex_lock();
1332 /* This seems sane */
1335 wined3d_mutex_unlock();
1336 return DDERR_INVALIDPARAMS
;
1339 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
1341 ERR("Failed to get display mode, hr %#x.\n", hr
);
1342 wined3d_mutex_unlock();
1346 Size
= DDSD
->dwSize
;
1347 memset(DDSD
, 0, Size
);
1349 DDSD
->dwSize
= Size
;
1350 DDSD
->dwFlags
|= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
1351 DDSD
->dwWidth
= mode
.width
;
1352 DDSD
->dwHeight
= mode
.height
;
1353 DDSD
->u2
.dwRefreshRate
= 60;
1354 DDSD
->ddsCaps
.dwCaps
= 0;
1355 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
1356 PixelFormat_WineD3DtoDD(&DDSD
->u4
.ddpfPixelFormat
, mode
.format_id
);
1357 DDSD
->u1
.lPitch
= mode
.width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
1361 TRACE("Returning surface desc :\n");
1362 DDRAW_dump_surface_desc(DDSD
);
1365 wined3d_mutex_unlock();
1370 static HRESULT WINAPI
ddraw4_GetDisplayMode(IDirectDraw4
*iface
, DDSURFACEDESC2
*surface_desc
)
1372 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1374 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1376 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, surface_desc
);
1379 static HRESULT WINAPI
ddraw2_GetDisplayMode(IDirectDraw2
*iface
, DDSURFACEDESC
*surface_desc
)
1381 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1383 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1385 /* FIXME: Test sizes, properly convert surface_desc */
1386 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1389 static HRESULT WINAPI
ddraw1_GetDisplayMode(IDirectDraw
*iface
, DDSURFACEDESC
*surface_desc
)
1391 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1393 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1395 /* FIXME: Test sizes, properly convert surface_desc */
1396 return ddraw7_GetDisplayMode(&ddraw
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1399 /*****************************************************************************
1400 * IDirectDraw7::GetFourCCCodes
1402 * Returns an array of supported FourCC codes.
1404 * Exists in Version 1, 2, 4 and 7
1407 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
1408 * of enumerated codes
1409 * Codes: Pointer to an array of DWORDs where the supported codes are written
1413 * Always returns DD_OK, as it's a stub for now
1415 *****************************************************************************/
1416 static HRESULT WINAPI
ddraw7_GetFourCCCodes(IDirectDraw7
*iface
, DWORD
*NumCodes
, DWORD
*Codes
)
1418 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1419 static const enum wined3d_format_id formats
[] =
1421 WINED3DFMT_YUY2
, WINED3DFMT_UYVY
, WINED3DFMT_YV12
,
1422 WINED3DFMT_DXT1
, WINED3DFMT_DXT2
, WINED3DFMT_DXT3
, WINED3DFMT_DXT4
, WINED3DFMT_DXT5
,
1423 WINED3DFMT_ATI2N
, WINED3DFMT_NVHU
, WINED3DFMT_NVHS
1425 struct wined3d_display_mode mode
;
1426 DWORD count
= 0, i
, outsize
;
1429 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, NumCodes
, Codes
);
1431 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
1433 ERR("Failed to get display mode, hr %#x.\n", hr
);
1437 outsize
= NumCodes
&& Codes
? *NumCodes
: 0;
1439 for (i
= 0; i
< (sizeof(formats
) / sizeof(formats
[0])); ++i
)
1441 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, WINED3D_DEVICE_TYPE_HAL
,
1442 mode
.format_id
, 0, WINED3D_RTYPE_SURFACE
, formats
[i
])))
1444 if (count
< outsize
)
1445 Codes
[count
] = formats
[i
];
1450 TRACE("Returning %u FourCC codes\n", count
);
1457 static HRESULT WINAPI
ddraw4_GetFourCCCodes(IDirectDraw4
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1459 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1461 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1463 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1466 static HRESULT WINAPI
ddraw2_GetFourCCCodes(IDirectDraw2
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1468 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1470 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1472 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1475 static HRESULT WINAPI
ddraw1_GetFourCCCodes(IDirectDraw
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1477 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1479 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1481 return ddraw7_GetFourCCCodes(&ddraw
->IDirectDraw7_iface
, codes_count
, codes
);
1484 static HRESULT WINAPI
ddraw7_GetMonitorFrequency(IDirectDraw7
*iface
, DWORD
*frequency
)
1486 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1487 struct wined3d_display_mode mode
;
1490 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1492 wined3d_mutex_lock();
1493 hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
);
1494 wined3d_mutex_unlock();
1497 WARN("Failed to get display mode, hr %#x.\n", hr
);
1501 *frequency
= mode
.refresh_rate
;
1506 static HRESULT WINAPI
ddraw4_GetMonitorFrequency(IDirectDraw4
*iface
, DWORD
*frequency
)
1508 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1510 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1512 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1515 static HRESULT WINAPI
ddraw2_GetMonitorFrequency(IDirectDraw2
*iface
, DWORD
*frequency
)
1517 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1519 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1521 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1524 static HRESULT WINAPI
ddraw1_GetMonitorFrequency(IDirectDraw
*iface
, DWORD
*frequency
)
1526 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1528 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1530 return ddraw7_GetMonitorFrequency(&ddraw
->IDirectDraw7_iface
, frequency
);
1533 static HRESULT WINAPI
ddraw7_GetVerticalBlankStatus(IDirectDraw7
*iface
, BOOL
*status
)
1535 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1536 struct wined3d_raster_status raster_status
;
1539 TRACE("iface %p, status %p.\n", iface
, status
);
1542 return DDERR_INVALIDPARAMS
;
1544 wined3d_mutex_lock();
1545 hr
= wined3d_get_adapter_raster_status(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &raster_status
);
1546 wined3d_mutex_unlock();
1549 WARN("Failed to get raster status, hr %#x.\n", hr
);
1553 *status
= raster_status
.in_vblank
;
1558 static HRESULT WINAPI
ddraw4_GetVerticalBlankStatus(IDirectDraw4
*iface
, BOOL
*status
)
1560 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1562 TRACE("iface %p, status %p.\n", iface
, status
);
1564 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1567 static HRESULT WINAPI
ddraw2_GetVerticalBlankStatus(IDirectDraw2
*iface
, BOOL
*status
)
1569 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1571 TRACE("iface %p, status %p.\n", iface
, status
);
1573 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1576 static HRESULT WINAPI
ddraw1_GetVerticalBlankStatus(IDirectDraw
*iface
, BOOL
*status
)
1578 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1580 TRACE("iface %p, status %p.\n", iface
, status
);
1582 return ddraw7_GetVerticalBlankStatus(&ddraw
->IDirectDraw7_iface
, status
);
1585 /*****************************************************************************
1586 * IDirectDraw7::GetAvailableVidMem
1588 * Returns the total and free video memory
1591 * Caps: Specifies the memory type asked for
1592 * total: Pointer to a DWORD to be filled with the total memory
1593 * free: Pointer to a DWORD to be filled with the free memory
1597 * DDERR_INVALIDPARAMS of free and total are NULL
1599 *****************************************************************************/
1600 static HRESULT WINAPI
ddraw7_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*Caps
, DWORD
*total
,
1603 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1606 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, Caps
, total
, free
);
1608 if (TRACE_ON(ddraw
))
1610 TRACE("Asked for memory with description: ");
1611 DDRAW_dump_DDSCAPS2(Caps
);
1613 wined3d_mutex_lock();
1615 /* Todo: System memory vs local video memory vs non-local video memory
1616 * The MSDN also mentions differences between texture memory and other
1617 * resources, but that's not important
1620 if( (!total
) && (!free
) )
1622 wined3d_mutex_unlock();
1623 return DDERR_INVALIDPARAMS
;
1627 *free
= wined3d_device_get_available_texture_mem(ddraw
->wined3d_device
);
1630 struct wined3d_adapter_identifier desc
= {0};
1632 hr
= wined3d_get_adapter_identifier(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, 0, &desc
);
1633 *total
= desc
.video_memory
;
1636 wined3d_mutex_unlock();
1641 static HRESULT WINAPI
ddraw4_GetAvailableVidMem(IDirectDraw4
*iface
,
1642 DDSCAPS2
*caps
, DWORD
*total
, DWORD
*free
)
1644 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1646 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1648 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, caps
, total
, free
);
1651 static HRESULT WINAPI
ddraw2_GetAvailableVidMem(IDirectDraw2
*iface
,
1652 DDSCAPS
*caps
, DWORD
*total
, DWORD
*free
)
1654 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1657 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1659 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1660 return ddraw7_GetAvailableVidMem(&ddraw
->IDirectDraw7_iface
, &caps2
, total
, free
);
1663 /*****************************************************************************
1664 * IDirectDraw7::Initialize
1666 * Initializes a DirectDraw interface.
1669 * GUID: Interface identifier. Well, don't know what this is really good
1673 * Returns DD_OK on the first call,
1674 * DDERR_ALREADYINITIALIZED on repeated calls
1676 *****************************************************************************/
1677 static HRESULT WINAPI
ddraw7_Initialize(IDirectDraw7
*iface
, GUID
*guid
)
1679 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1681 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1683 if (ddraw
->flags
& DDRAW_INITIALIZED
)
1684 return DDERR_ALREADYINITIALIZED
;
1686 /* FIXME: To properly take the GUID into account we should call
1687 * ddraw_init() here instead of in DDRAW_Create(). */
1689 FIXME("Ignoring guid %s.\n", debugstr_guid(guid
));
1691 ddraw
->flags
|= DDRAW_INITIALIZED
;
1695 static HRESULT WINAPI
ddraw4_Initialize(IDirectDraw4
*iface
, GUID
*guid
)
1697 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1699 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1701 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
1704 static HRESULT WINAPI
ddraw2_Initialize(IDirectDraw2
*iface
, GUID
*guid
)
1706 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1708 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1710 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
1713 static HRESULT WINAPI
ddraw1_Initialize(IDirectDraw
*iface
, GUID
*guid
)
1715 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1717 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1719 return ddraw7_Initialize(&ddraw
->IDirectDraw7_iface
, guid
);
1722 static HRESULT WINAPI
d3d1_Initialize(IDirect3D
*iface
, REFIID riid
)
1724 TRACE("iface %p, riid %s.\n", iface
, debugstr_guid(riid
));
1726 return DDERR_ALREADYINITIALIZED
;
1729 /*****************************************************************************
1730 * IDirectDraw7::FlipToGDISurface
1732 * "Makes the surface that the GDI writes to the primary surface"
1733 * Looks like some windows specific thing we don't have to care about.
1734 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
1735 * show error boxes ;)
1736 * Well, just return DD_OK.
1739 * Always returns DD_OK
1741 *****************************************************************************/
1742 static HRESULT WINAPI
ddraw7_FlipToGDISurface(IDirectDraw7
*iface
)
1744 FIXME("iface %p stub!\n", iface
);
1749 static HRESULT WINAPI
ddraw4_FlipToGDISurface(IDirectDraw4
*iface
)
1751 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1753 TRACE("iface %p.\n", iface
);
1755 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
1758 static HRESULT WINAPI
ddraw2_FlipToGDISurface(IDirectDraw2
*iface
)
1760 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1762 TRACE("iface %p.\n", iface
);
1764 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
1767 static HRESULT WINAPI
ddraw1_FlipToGDISurface(IDirectDraw
*iface
)
1769 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1771 TRACE("iface %p.\n", iface
);
1773 return ddraw7_FlipToGDISurface(&ddraw
->IDirectDraw7_iface
);
1776 /*****************************************************************************
1777 * IDirectDraw7::WaitForVerticalBlank
1779 * This method allows applications to get in sync with the vertical blank
1781 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
1782 * redraw the screen, most likely because of this stub
1785 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
1786 * or DDWAITVB_BLOCKEND
1787 * h: Not used, according to MSDN
1790 * Always returns DD_OK
1792 *****************************************************************************/
1793 static HRESULT WINAPI
ddraw7_WaitForVerticalBlank(IDirectDraw7
*iface
, DWORD Flags
, HANDLE event
)
1797 TRACE("iface %p, flags %#x, event %p.\n", iface
, Flags
, event
);
1799 /* This function is called often, so print the fixme only once */
1802 FIXME("iface %p, flags %#x, event %p stub!\n", iface
, Flags
, event
);
1806 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
1807 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
1808 return DDERR_UNSUPPORTED
; /* unchecked */
1813 static HRESULT WINAPI
ddraw4_WaitForVerticalBlank(IDirectDraw4
*iface
, DWORD flags
, HANDLE event
)
1815 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1817 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1819 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
1822 static HRESULT WINAPI
ddraw2_WaitForVerticalBlank(IDirectDraw2
*iface
, DWORD flags
, HANDLE event
)
1824 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1826 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1828 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
1831 static HRESULT WINAPI
ddraw1_WaitForVerticalBlank(IDirectDraw
*iface
, DWORD flags
, HANDLE event
)
1833 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1835 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1837 return ddraw7_WaitForVerticalBlank(&ddraw
->IDirectDraw7_iface
, flags
, event
);
1840 static HRESULT WINAPI
ddraw7_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
1842 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1843 struct wined3d_raster_status raster_status
;
1846 TRACE("iface %p, line %p.\n", iface
, Scanline
);
1848 wined3d_mutex_lock();
1849 hr
= wined3d_get_adapter_raster_status(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &raster_status
);
1850 wined3d_mutex_unlock();
1853 WARN("Failed to get raster status, hr %#x.\n", hr
);
1857 *Scanline
= raster_status
.scan_line
;
1859 if (raster_status
.in_vblank
)
1860 return DDERR_VERTICALBLANKINPROGRESS
;
1865 static HRESULT WINAPI
ddraw4_GetScanLine(IDirectDraw4
*iface
, DWORD
*line
)
1867 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1869 TRACE("iface %p, line %p.\n", iface
, line
);
1871 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
1874 static HRESULT WINAPI
ddraw2_GetScanLine(IDirectDraw2
*iface
, DWORD
*line
)
1876 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1878 TRACE("iface %p, line %p.\n", iface
, line
);
1880 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
1883 static HRESULT WINAPI
ddraw1_GetScanLine(IDirectDraw
*iface
, DWORD
*line
)
1885 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
1887 TRACE("iface %p, line %p.\n", iface
, line
);
1889 return ddraw7_GetScanLine(&ddraw
->IDirectDraw7_iface
, line
);
1892 /*****************************************************************************
1893 * IDirectDraw7::TestCooperativeLevel
1895 * Informs the application about the state of the video adapter, depending
1896 * on the cooperative level
1899 * DD_OK if the device is in a sane state
1900 * DDERR_NOEXCLUSIVEMODE or DDERR_EXCLUSIVEMODEALREADYSET
1901 * if the state is not correct(See below)
1903 *****************************************************************************/
1904 static HRESULT WINAPI
ddraw7_TestCooperativeLevel(IDirectDraw7
*iface
)
1906 TRACE("iface %p.\n", iface
);
1911 static HRESULT WINAPI
ddraw4_TestCooperativeLevel(IDirectDraw4
*iface
)
1913 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1915 TRACE("iface %p.\n", iface
);
1917 return ddraw7_TestCooperativeLevel(&ddraw
->IDirectDraw7_iface
);
1920 /*****************************************************************************
1921 * IDirectDraw7::GetGDISurface
1923 * Returns the surface that GDI is treating as the primary surface.
1924 * For Wine this is the front buffer
1927 * GDISurface: Address to write the surface pointer to
1930 * DD_OK if the surface was found
1931 * DDERR_NOTFOUND if the GDI surface wasn't found
1933 *****************************************************************************/
1934 static HRESULT WINAPI
ddraw7_GetGDISurface(IDirectDraw7
*iface
, IDirectDrawSurface7
**GDISurface
)
1936 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
1938 TRACE("iface %p, surface %p.\n", iface
, GDISurface
);
1940 wined3d_mutex_lock();
1942 if (!(*GDISurface
= &ddraw
->primary
->IDirectDrawSurface7_iface
))
1944 WARN("Primary not created yet.\n");
1945 wined3d_mutex_unlock();
1946 return DDERR_NOTFOUND
;
1948 IDirectDrawSurface7_AddRef(*GDISurface
);
1950 wined3d_mutex_unlock();
1955 static HRESULT WINAPI
ddraw4_GetGDISurface(IDirectDraw4
*iface
, IDirectDrawSurface4
**surface
)
1957 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
1958 struct ddraw_surface
*surface_impl
;
1959 IDirectDrawSurface7
*surface7
;
1962 TRACE("iface %p, surface %p.\n", iface
, surface
);
1964 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
1970 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
1971 *surface
= &surface_impl
->IDirectDrawSurface4_iface
;
1972 IDirectDrawSurface4_AddRef(*surface
);
1973 IDirectDrawSurface7_Release(surface7
);
1978 static HRESULT WINAPI
ddraw2_GetGDISurface(IDirectDraw2
*iface
, IDirectDrawSurface
**surface
)
1980 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
1981 struct ddraw_surface
*surface_impl
;
1982 IDirectDrawSurface7
*surface7
;
1985 TRACE("iface %p, surface %p.\n", iface
, surface
);
1987 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
1993 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
1994 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
1995 IDirectDrawSurface_AddRef(*surface
);
1996 IDirectDrawSurface7_Release(surface7
);
2001 static HRESULT WINAPI
ddraw1_GetGDISurface(IDirectDraw
*iface
, IDirectDrawSurface
**surface
)
2003 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2004 struct ddraw_surface
*surface_impl
;
2005 IDirectDrawSurface7
*surface7
;
2008 TRACE("iface %p, surface %p.\n", iface
, surface
);
2010 hr
= ddraw7_GetGDISurface(&ddraw
->IDirectDraw7_iface
, &surface7
);
2016 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2017 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2018 IDirectDrawSurface_AddRef(*surface
);
2019 IDirectDrawSurface7_Release(surface7
);
2024 struct displaymodescallback_context
2026 LPDDENUMMODESCALLBACK func
;
2030 static HRESULT CALLBACK
EnumDisplayModesCallbackThunk(DDSURFACEDESC2
*surface_desc
, void *context
)
2032 struct displaymodescallback_context
*cbcontext
= context
;
2035 DDSD2_to_DDSD(surface_desc
, &desc
);
2036 return cbcontext
->func(&desc
, cbcontext
->context
);
2039 /*****************************************************************************
2040 * IDirectDraw7::EnumDisplayModes
2042 * Enumerates the supported Display modes. The modes can be filtered with
2043 * the DDSD parameter.
2046 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES. For old ddraw
2047 * versions (3 and older?) this is reserved and must be 0.
2048 * DDSD: Surface description to filter the modes
2049 * Context: Pointer passed back to the callback function
2050 * cb: Application-provided callback function
2054 * DDERR_INVALIDPARAMS if the callback wasn't set
2056 *****************************************************************************/
2057 static HRESULT WINAPI
ddraw7_EnumDisplayModes(IDirectDraw7
*iface
, DWORD Flags
,
2058 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMMODESCALLBACK2 cb
)
2060 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2061 struct wined3d_display_mode
*enum_modes
= NULL
;
2062 struct wined3d_display_mode mode
;
2063 unsigned int modenum
, fmt
;
2064 DDSURFACEDESC2 callback_sd
;
2065 unsigned enum_mode_count
= 0, enum_mode_array_size
= 16;
2066 DDPIXELFORMAT pixelformat
;
2068 static const enum wined3d_format_id checkFormatList
[] =
2070 WINED3DFMT_B8G8R8X8_UNORM
,
2071 WINED3DFMT_B5G6R5_UNORM
,
2075 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2076 iface
, Flags
, DDSD
, Context
, cb
);
2079 return DDERR_INVALIDPARAMS
;
2081 enum_modes
= HeapAlloc(GetProcessHeap(), 0, sizeof(*enum_modes
) * enum_mode_array_size
);
2082 if (!enum_modes
) return DDERR_OUTOFMEMORY
;
2084 wined3d_mutex_lock();
2086 pixelformat
.dwSize
= sizeof(pixelformat
);
2087 for(fmt
= 0; fmt
< (sizeof(checkFormatList
) / sizeof(checkFormatList
[0])); fmt
++)
2090 while (wined3d_enum_adapter_modes(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, checkFormatList
[fmt
],
2091 WINED3D_SCANLINE_ORDERING_UNKNOWN
, modenum
++, &mode
) == WINED3D_OK
)
2096 PixelFormat_WineD3DtoDD(&pixelformat
, mode
.format_id
);
2099 if (DDSD
->dwFlags
& DDSD_WIDTH
&& mode
.width
!= DDSD
->dwWidth
)
2101 if (DDSD
->dwFlags
& DDSD_HEIGHT
&& mode
.height
!= DDSD
->dwHeight
)
2103 if (DDSD
->dwFlags
& DDSD_REFRESHRATE
&& mode
.refresh_rate
!= DDSD
->u2
.dwRefreshRate
)
2105 if (DDSD
->dwFlags
& DDSD_PIXELFORMAT
2106 && pixelformat
.u1
.dwRGBBitCount
!= DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
)
2110 /* DX docs state EnumDisplayMode should return only unique modes */
2111 for (i
= 0; i
< enum_mode_count
; i
++)
2113 if (enum_modes
[i
].width
== mode
.width
&& enum_modes
[i
].height
== mode
.height
2114 && enum_modes
[i
].format_id
== mode
.format_id
2115 && (enum_modes
[i
].refresh_rate
== mode
.refresh_rate
|| !(Flags
& DDEDM_REFRESHRATES
)))
2123 memset(&callback_sd
, 0, sizeof(callback_sd
));
2124 callback_sd
.dwSize
= sizeof(callback_sd
);
2125 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2127 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
|DDSD_REFRESHRATE
;
2128 if (Flags
& DDEDM_REFRESHRATES
)
2129 callback_sd
.u2
.dwRefreshRate
= mode
.refresh_rate
;
2131 callback_sd
.dwWidth
= mode
.width
;
2132 callback_sd
.dwHeight
= mode
.height
;
2134 callback_sd
.u4
.ddpfPixelFormat
=pixelformat
;
2136 /* Calc pitch and DWORD align like MSDN says */
2137 callback_sd
.u1
.lPitch
= (callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8) * mode
.width
;
2138 callback_sd
.u1
.lPitch
= (callback_sd
.u1
.lPitch
+ 3) & ~3;
2140 TRACE("Enumerating %dx%dx%d @%d\n", callback_sd
.dwWidth
, callback_sd
.dwHeight
, callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
,
2141 callback_sd
.u2
.dwRefreshRate
);
2143 if(cb(&callback_sd
, Context
) == DDENUMRET_CANCEL
)
2145 TRACE("Application asked to terminate the enumeration\n");
2146 HeapFree(GetProcessHeap(), 0, enum_modes
);
2147 wined3d_mutex_unlock();
2151 if (enum_mode_count
== enum_mode_array_size
)
2153 struct wined3d_display_mode
*new_enum_modes
;
2155 enum_mode_array_size
*= 2;
2156 new_enum_modes
= HeapReAlloc(GetProcessHeap(), 0, enum_modes
,
2157 sizeof(*new_enum_modes
) * enum_mode_array_size
);
2158 if (!new_enum_modes
)
2160 HeapFree(GetProcessHeap(), 0, enum_modes
);
2161 wined3d_mutex_unlock();
2162 return DDERR_OUTOFMEMORY
;
2165 enum_modes
= new_enum_modes
;
2167 enum_modes
[enum_mode_count
++] = mode
;
2171 TRACE("End of enumeration\n");
2172 HeapFree(GetProcessHeap(), 0, enum_modes
);
2173 wined3d_mutex_unlock();
2178 static HRESULT WINAPI
ddraw4_EnumDisplayModes(IDirectDraw4
*iface
, DWORD flags
,
2179 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK2 callback
)
2181 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2183 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2184 iface
, flags
, surface_desc
, context
, callback
);
2186 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
, context
, callback
);
2189 static HRESULT WINAPI
ddraw2_EnumDisplayModes(IDirectDraw2
*iface
, DWORD flags
,
2190 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2192 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2193 struct displaymodescallback_context cbcontext
;
2194 DDSURFACEDESC2 surface_desc2
;
2196 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2197 iface
, flags
, surface_desc
, context
, callback
);
2199 cbcontext
.func
= callback
;
2200 cbcontext
.context
= context
;
2202 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2203 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2204 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2207 static HRESULT WINAPI
ddraw1_EnumDisplayModes(IDirectDraw
*iface
, DWORD flags
,
2208 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2210 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
2211 struct displaymodescallback_context cbcontext
;
2212 DDSURFACEDESC2 surface_desc2
;
2214 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2215 iface
, flags
, surface_desc
, context
, callback
);
2217 cbcontext
.func
= callback
;
2218 cbcontext
.context
= context
;
2220 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2221 return ddraw7_EnumDisplayModes(&ddraw
->IDirectDraw7_iface
, flags
,
2222 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2225 /*****************************************************************************
2226 * IDirectDraw7::EvaluateMode
2228 * Used with IDirectDraw7::StartModeTest to test video modes.
2229 * EvaluateMode is used to pass or fail a mode, and continue with the next
2233 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
2234 * Timeout: Returns the amount of seconds left before the mode would have
2235 * been failed automatically
2238 * This implementation always DD_OK, because it's a stub
2240 *****************************************************************************/
2241 static HRESULT WINAPI
ddraw7_EvaluateMode(IDirectDraw7
*iface
, DWORD Flags
, DWORD
*Timeout
)
2243 FIXME("iface %p, flags %#x, timeout %p stub!\n", iface
, Flags
, Timeout
);
2245 /* When implementing this, implement it in WineD3D */
2250 /*****************************************************************************
2251 * IDirectDraw7::GetDeviceIdentifier
2253 * Returns the device identifier, which gives information about the driver
2254 * Our device identifier is defined at the beginning of this file.
2257 * DDDI: Address for the returned structure
2258 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
2261 * On success it returns DD_OK
2262 * DDERR_INVALIDPARAMS if DDDI is NULL
2264 *****************************************************************************/
2265 static HRESULT WINAPI
ddraw7_GetDeviceIdentifier(IDirectDraw7
*iface
,
2266 DDDEVICEIDENTIFIER2
*DDDI
, DWORD Flags
)
2268 TRACE("iface %p, device_identifier %p, flags %#x.\n", iface
, DDDI
, Flags
);
2271 return DDERR_INVALIDPARAMS
;
2273 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
2274 * host adapter, if there's a secondary 3D adapter. This doesn't apply
2275 * to any modern hardware, nor is it interesting for Wine, so ignore it.
2276 * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
2277 * bytes too long. So only copy the relevant part of the structure
2280 memcpy(DDDI
, &deviceidentifier
, FIELD_OFFSET(DDDEVICEIDENTIFIER2
, dwWHQLLevel
) + sizeof(DWORD
));
2284 static HRESULT WINAPI
ddraw4_GetDeviceIdentifier(IDirectDraw4
*iface
,
2285 DDDEVICEIDENTIFIER
*identifier
, DWORD flags
)
2287 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2288 DDDEVICEIDENTIFIER2 identifier2
;
2291 TRACE("iface %p, identifier %p, flags %#x.\n", iface
, identifier
, flags
);
2293 hr
= ddraw7_GetDeviceIdentifier(&ddraw
->IDirectDraw7_iface
, &identifier2
, flags
);
2294 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2
, identifier
);
2299 /*****************************************************************************
2300 * IDirectDraw7::GetSurfaceFromDC
2302 * Returns the Surface for a GDI device context handle.
2303 * Is this related to IDirectDrawSurface::GetDC ???
2306 * hdc: hdc to return the surface for
2307 * Surface: Address to write the surface pointer to
2310 * Always returns DD_OK because it's a stub
2312 *****************************************************************************/
2313 static HRESULT WINAPI
ddraw7_GetSurfaceFromDC(IDirectDraw7
*iface
, HDC hdc
,
2314 IDirectDrawSurface7
**Surface
)
2316 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2317 struct wined3d_surface
*wined3d_surface
;
2318 struct ddraw_surface
*surface_impl
;
2320 TRACE("iface %p, dc %p, surface %p.\n", iface
, hdc
, Surface
);
2322 if (!Surface
) return E_INVALIDARG
;
2324 if (!(wined3d_surface
= wined3d_device_get_surface_from_dc(ddraw
->wined3d_device
, hdc
)))
2326 TRACE("No surface found for dc %p.\n", hdc
);
2328 return DDERR_NOTFOUND
;
2331 surface_impl
= wined3d_surface_get_parent(wined3d_surface
);
2332 *Surface
= &surface_impl
->IDirectDrawSurface7_iface
;
2333 IDirectDrawSurface7_AddRef(*Surface
);
2334 TRACE("Returning surface %p.\n", Surface
);
2338 static HRESULT WINAPI
ddraw4_GetSurfaceFromDC(IDirectDraw4
*iface
, HDC dc
,
2339 IDirectDrawSurface4
**surface
)
2341 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2342 struct ddraw_surface
*surface_impl
;
2343 IDirectDrawSurface7
*surface7
;
2346 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2348 if (!surface
) return E_INVALIDARG
;
2350 hr
= ddraw7_GetSurfaceFromDC(&ddraw
->IDirectDraw7_iface
, dc
, &surface7
);
2356 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2357 /* Tests say this is true */
2358 *surface
= (IDirectDrawSurface4
*)&surface_impl
->IDirectDrawSurface_iface
;
2359 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
2360 IDirectDrawSurface7_Release(surface7
);
2365 /*****************************************************************************
2366 * IDirectDraw7::RestoreAllSurfaces
2368 * Calls the restore method of all surfaces
2373 * Always returns DD_OK because it's a stub
2375 *****************************************************************************/
2376 static HRESULT WINAPI
ddraw7_RestoreAllSurfaces(IDirectDraw7
*iface
)
2378 FIXME("iface %p stub!\n", iface
);
2380 /* This isn't hard to implement: Enumerate all WineD3D surfaces,
2381 * get their parent and call their restore method. Do not implement
2382 * it in WineD3D, as restoring a surface means re-creating the
2388 static HRESULT WINAPI
ddraw4_RestoreAllSurfaces(IDirectDraw4
*iface
)
2390 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2392 TRACE("iface %p.\n", iface
);
2394 return ddraw7_RestoreAllSurfaces(&ddraw
->IDirectDraw7_iface
);
2397 /*****************************************************************************
2398 * IDirectDraw7::StartModeTest
2400 * Tests the specified video modes to update the system registry with
2401 * refresh rate information. StartModeTest starts the mode test,
2402 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
2403 * isn't called within 15 seconds, the mode is failed automatically
2405 * As refresh rates are handled by the X server, I don't think this
2406 * Method is important
2409 * Modes: An array of mode specifications
2410 * NumModes: The number of modes in Modes
2411 * Flags: Some flags...
2414 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
2415 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
2418 *****************************************************************************/
2419 static HRESULT WINAPI
ddraw7_StartModeTest(IDirectDraw7
*iface
, SIZE
*Modes
, DWORD NumModes
, DWORD Flags
)
2421 FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
2422 iface
, Modes
, NumModes
, Flags
);
2424 /* This looks sane */
2425 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
2427 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
2428 * As it is not, DDERR_TESTFINISHED is returned
2429 * (hopefully that's correct
2431 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
2432 * well, that value doesn't (yet) exist in the wine headers, so ignore it
2438 /*****************************************************************************
2439 * ddraw_create_surface
2441 * A helper function for IDirectDraw7::CreateSurface. It creates a new surface
2442 * with the passed parameters.
2445 * DDSD: Description of the surface to create
2446 * Surf: Address to store the interface pointer at
2451 *****************************************************************************/
2452 static HRESULT
ddraw_create_surface(struct ddraw
*ddraw
, DDSURFACEDESC2
*pDDSD
,
2453 struct ddraw_surface
**surface
, UINT version
)
2457 TRACE("ddraw %p, surface_desc %p, surface %p.\n", ddraw
, pDDSD
, surface
);
2459 if (TRACE_ON(ddraw
))
2461 TRACE("Requesting surface desc:\n");
2462 DDRAW_dump_surface_desc(pDDSD
);
2465 if ((pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
) && (ddraw
->flags
& DDRAW_NO3D
))
2467 WARN("The application requests a 3D capable surface, but the ddraw object was created without 3D support.\n");
2468 /* Do not fail surface creation, only fail 3D device creation. */
2471 /* Create the Surface object */
2472 *surface
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(**surface
));
2475 ERR("Failed to allocate surface memory.\n");
2476 return DDERR_OUTOFVIDEOMEMORY
;
2479 if (FAILED(hr
= ddraw_surface_init(*surface
, ddraw
, pDDSD
, version
)))
2481 WARN("Failed to initialize surface, hr %#x.\n", hr
);
2482 HeapFree(GetProcessHeap(), 0, *surface
);
2486 /* Increase the surface counter, and attach the surface */
2487 list_add_head(&ddraw
->surface_list
, &(*surface
)->surface_list_entry
);
2489 TRACE("Created surface %p.\n", *surface
);
2494 static HRESULT CDECL
ddraw_reset_enum_callback(struct wined3d_resource
*resource
)
2499 /*****************************************************************************
2500 * IDirectDraw7::CreateSurface
2502 * Creates a new IDirectDrawSurface object and returns its interface.
2504 * The surface connections with wined3d are a bit tricky. Basically it works
2507 * |------------------------| |-----------------|
2508 * | DDraw surface | | WineD3DSurface |
2510 * | WineD3DSurface |-------------->| |
2511 * | Child |<------------->| Parent |
2512 * |------------------------| |-----------------|
2514 * The DDraw surface is the parent of the wined3d surface, and it releases
2515 * the WineD3DSurface when the ddraw surface is destroyed.
2517 * However, for all surfaces which can be in a container in WineD3D,
2518 * we have to do this. These surfaces are usually complex surfaces,
2519 * so this concerns primary surfaces with a front and a back buffer,
2522 * |------------------------| |-----------------|
2523 * | DDraw surface | | Container |
2525 * | Child |<------------->| Parent |
2526 * | Texture |<------------->| |
2527 * | WineD3DSurface |<----| | Levels |<--|
2528 * | Complex connection | | | | |
2529 * |------------------------| | |-----------------| |
2533 * | |------------------| | |-----------------| |
2534 * | | IParent | |-------->| WineD3DSurface | |
2536 * | | Child |<------------->| Parent | |
2537 * | | | | Container |<--|
2538 * | |------------------| |-----------------| |
2540 * | |----------------------| |
2541 * | | DDraw surface 2 | |
2543 * |<->| Complex root Child | |
2545 * | | WineD3DSurface |<----| |
2546 * | |----------------------| | |
2548 * | |---------------------| | |-----------------| |
2549 * | | IParent | |----->| WineD3DSurface | |
2551 * | | Child |<---------->| Parent | |
2552 * | |---------------------| | Container |<--|
2553 * | |-----------------| |
2555 * | ---More surfaces can follow--- |
2557 * The reason is that the IWineD3DSwapchain(render target container)
2558 * and the IWineD3DTexure(Texture container) release the parents
2559 * of their surface's children, but by releasing the complex root
2560 * the surfaces which are complexly attached to it are destroyed
2561 * too. See IDirectDrawSurface::Release for a more detailed
2565 * DDSD: Description of the surface to create
2566 * Surf: Address to store the interface pointer at
2567 * UnkOuter: Basically for aggregation support, but ddraw doesn't support
2568 * aggregation, so it has to be NULL
2572 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
2573 * DDERR_* if an error occurs
2575 *****************************************************************************/
2576 static HRESULT
CreateSurface(struct ddraw
*ddraw
, DDSURFACEDESC2
*DDSD
,
2577 struct ddraw_surface
**surface
, IUnknown
*UnkOuter
, UINT version
)
2579 struct ddraw_surface
*object
= NULL
;
2580 struct wined3d_display_mode mode
;
2582 DDSURFACEDESC2 desc2
;
2583 const DWORD sysvidmem
= DDSCAPS_VIDEOMEMORY
| DDSCAPS_SYSTEMMEMORY
;
2585 TRACE("ddraw %p, surface_desc %p, surface %p, outer_unknown %p.\n", ddraw
, DDSD
, surface
, UnkOuter
);
2587 /* Some checks before we start */
2588 if (TRACE_ON(ddraw
))
2590 TRACE(" (%p) Requesting surface desc :\n", ddraw
);
2591 DDRAW_dump_surface_desc(DDSD
);
2594 if (UnkOuter
!= NULL
)
2596 FIXME("(%p) : outer != NULL?\n", ddraw
);
2597 return CLASS_E_NOAGGREGATION
; /* unchecked */
2602 FIXME("(%p) You want to get back a surface? Don't give NULL ptrs!\n", ddraw
);
2603 return E_POINTER
; /* unchecked */
2606 if (!(DDSD
->dwFlags
& DDSD_CAPS
))
2608 /* DVIDEO.DLL does forget the DDSD_CAPS flag ... *sigh* */
2609 DDSD
->dwFlags
|= DDSD_CAPS
;
2612 if (DDSD
->ddsCaps
.dwCaps
& DDSCAPS_ALLOCONLOAD
)
2614 /* If the surface is of the 'alloconload' type, ignore the LPSURFACE field */
2615 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2618 if ((DDSD
->dwFlags
& DDSD_LPSURFACE
) && (DDSD
->lpSurface
== NULL
))
2620 /* Frank Herbert's Dune specifies a null pointer for the surface, ignore the LPSURFACE field */
2621 WARN("(%p) Null surface pointer specified, ignore it!\n", ddraw
);
2622 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2625 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
) &&
2626 !(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
))
2628 TRACE("(%p): Attempt to create a flipable primary surface without DDSCL_EXCLUSIVE set\n",
2631 return DDERR_NOEXCLUSIVEMODE
;
2634 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
))
2636 WARN("Application wanted to create back buffer primary surface\n");
2637 return DDERR_INVALIDCAPS
;
2640 if((DDSD
->ddsCaps
.dwCaps
& sysvidmem
) == sysvidmem
)
2642 /* This is a special switch in ddrawex.dll, but not allowed in ddraw.dll */
2643 WARN("Application tries to put the surface in both system and video memory\n");
2645 return DDERR_INVALIDCAPS
;
2648 /* Check cube maps but only if the size includes them */
2649 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
2651 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
&&
2652 !(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
))
2654 WARN("Cube map faces requested without cube map flag\n");
2655 return DDERR_INVALIDCAPS
;
2657 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
2658 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) == 0)
2660 WARN("Cube map without faces requested\n");
2661 return DDERR_INVALIDPARAMS
;
2664 /* Quick tests confirm those can be created, but we don't do that yet */
2665 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
2666 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) != DDSCAPS2_CUBEMAP_ALLFACES
)
2668 FIXME("Partial cube maps not supported yet\n");
2672 /* According to the msdn this flag is ignored by CreateSurface */
2673 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
2674 DDSD
->ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
2676 /* Modify some flags */
2677 copy_to_surfacedesc2(&desc2
, DDSD
);
2678 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
); /* Just to be sure */
2680 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
2682 ERR("Failed to get display mode, hr %#x.\n", hr
);
2686 /* No pixelformat given? Use the current screen format */
2687 if(!(desc2
.dwFlags
& DDSD_PIXELFORMAT
))
2689 desc2
.dwFlags
|= DDSD_PIXELFORMAT
;
2690 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
);
2692 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, mode
.format_id
);
2695 /* No Width or no Height? Use the original screen size
2697 if(!(desc2
.dwFlags
& DDSD_WIDTH
) ||
2698 !(desc2
.dwFlags
& DDSD_HEIGHT
) )
2700 /* Invalid for non-render targets */
2701 if(!(desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
))
2703 WARN("Creating a non-Primary surface without Width or Height info, returning DDERR_INVALIDPARAMS\n");
2705 return DDERR_INVALIDPARAMS
;
2708 desc2
.dwFlags
|= DDSD_WIDTH
| DDSD_HEIGHT
;
2709 desc2
.dwWidth
= mode
.width
;
2710 desc2
.dwHeight
= mode
.height
;
2713 if (!desc2
.dwWidth
|| !desc2
.dwHeight
)
2714 return DDERR_INVALIDPARAMS
;
2716 /* Mipmap count fixes */
2717 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
2719 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_COMPLEX
)
2721 if(desc2
.dwFlags
& DDSD_MIPMAPCOUNT
)
2723 /* Mipmap count is given, should not be 0 */
2724 if( desc2
.u2
.dwMipMapCount
== 0 )
2725 return DDERR_INVALIDPARAMS
;
2729 /* Undocumented feature: Create sublevels until
2730 * either the width or the height is 1
2732 DWORD min
= desc2
.dwWidth
< desc2
.dwHeight
?
2733 desc2
.dwWidth
: desc2
.dwHeight
;
2734 desc2
.u2
.dwMipMapCount
= 0;
2737 desc2
.u2
.dwMipMapCount
+= 1;
2744 /* Not-complex mipmap -> Mipmapcount = 1 */
2745 desc2
.u2
.dwMipMapCount
= 1;
2748 /* There's a mipmap count in the created surface in any case */
2749 desc2
.dwFlags
|= DDSD_MIPMAPCOUNT
;
2751 /* If no mipmap is given, the texture has only one level */
2753 /* The first surface is a front buffer, the back buffer is created afterwards */
2754 if( (desc2
.dwFlags
& DDSD_CAPS
) && (desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) )
2756 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_FRONTBUFFER
;
2759 /* The root surface in a cube map is positive x */
2760 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
2762 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
2763 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
2766 if ((desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) && (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
))
2768 struct wined3d_swapchain_desc swapchain_desc
;
2770 wined3d_swapchain_get_desc(ddraw
->wined3d_swapchain
, &swapchain_desc
);
2771 swapchain_desc
.backbuffer_width
= mode
.width
;
2772 swapchain_desc
.backbuffer_height
= mode
.height
;
2773 swapchain_desc
.backbuffer_format
= mode
.format_id
;
2775 hr
= wined3d_device_reset(ddraw
->wined3d_device
,
2776 &swapchain_desc
, NULL
, ddraw_reset_enum_callback
, TRUE
);
2779 ERR("Failed to reset device.\n");
2784 /* Create the first surface */
2785 if (FAILED(hr
= ddraw_create_surface(ddraw
, &desc2
, &object
, version
)))
2787 WARN("ddraw_create_surface failed, hr %#x.\n", hr
);
2790 object
->is_complex_root
= TRUE
;
2794 /* Create Additional surfaces if necessary
2795 * This applies to Primary surfaces which have a back buffer count
2796 * set, but not to mipmap textures. In case of Mipmap textures,
2797 * wineD3D takes care of the creation of additional surfaces
2799 if(DDSD
->dwFlags
& DDSD_BACKBUFFERCOUNT
)
2801 struct ddraw_surface
*last
= object
;
2804 desc2
.ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
; /* It's not a front buffer */
2805 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_BACKBUFFER
;
2806 desc2
.dwBackBufferCount
= 0;
2808 for (i
= 0; i
< DDSD
->dwBackBufferCount
; ++i
)
2810 struct ddraw_surface
*object2
= NULL
;
2812 if (FAILED(hr
= ddraw_create_surface(ddraw
, &desc2
, &object2
, version
)))
2815 IDirectDrawSurface7_Release(&object
->IDirectDrawSurface7_iface
);
2816 else if (version
== 4)
2817 IDirectDrawSurface4_Release(&object
->IDirectDrawSurface4_iface
);
2819 IDirectDrawSurface_Release(&object
->IDirectDrawSurface_iface
);
2824 /* Add the new surface to the complex attachment array. */
2825 last
->complex_array
[0] = object2
;
2828 /* Remove the (possible) back buffer cap from the new surface
2829 * description, because only one surface in the flipping chain is a
2830 * back buffer, one is a front buffer, the others are just primary
2832 desc2
.ddsCaps
.dwCaps
&= ~DDSCAPS_BACKBUFFER
;
2836 if (desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
2837 ddraw
->primary
= object
;
2839 /* Create a WineD3DTexture if a texture was requested */
2840 if (desc2
.ddsCaps
.dwCaps
& DDSCAPS_TEXTURE
)
2841 ddraw_surface_create_texture(object
);
2846 static HRESULT WINAPI
ddraw7_CreateSurface(IDirectDraw7
*iface
, DDSURFACEDESC2
*surface_desc
,
2847 IDirectDrawSurface7
**surface
, IUnknown
*outer_unknown
)
2849 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
2850 struct ddraw_surface
*impl
;
2853 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2854 iface
, surface_desc
, surface
, outer_unknown
);
2856 wined3d_mutex_lock();
2858 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2860 WARN("Cooperative level not set.\n");
2861 wined3d_mutex_unlock();
2862 return DDERR_NOCOOPERATIVELEVELSET
;
2865 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
2867 WARN("Application supplied invalid surface descriptor\n");
2868 wined3d_mutex_unlock();
2869 return DDERR_INVALIDPARAMS
;
2872 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2874 if (TRACE_ON(ddraw
))
2876 TRACE(" (%p) Requesting surface desc :\n", iface
);
2877 DDRAW_dump_surface_desc(surface_desc
);
2880 WARN("Application tried to create an explicit front or back buffer\n");
2881 wined3d_mutex_unlock();
2882 return DDERR_INVALIDCAPS
;
2885 hr
= CreateSurface(ddraw
, surface_desc
, &impl
, outer_unknown
, 7);
2886 wined3d_mutex_unlock();
2893 *surface
= &impl
->IDirectDrawSurface7_iface
;
2894 IDirectDraw7_AddRef(iface
);
2895 impl
->ifaceToRelease
= (IUnknown
*)iface
;
2900 static HRESULT WINAPI
ddraw4_CreateSurface(IDirectDraw4
*iface
,
2901 DDSURFACEDESC2
*surface_desc
, IDirectDrawSurface4
**surface
, IUnknown
*outer_unknown
)
2903 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
2904 struct ddraw_surface
*impl
;
2907 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2908 iface
, surface_desc
, surface
, outer_unknown
);
2910 wined3d_mutex_lock();
2912 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2914 WARN("Cooperative level not set.\n");
2915 wined3d_mutex_unlock();
2916 return DDERR_NOCOOPERATIVELEVELSET
;
2919 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
2921 WARN("Application supplied invalid surface descriptor\n");
2922 wined3d_mutex_unlock();
2923 return DDERR_INVALIDPARAMS
;
2926 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2928 if (TRACE_ON(ddraw
))
2930 TRACE(" (%p) Requesting surface desc :\n", iface
);
2931 DDRAW_dump_surface_desc(surface_desc
);
2934 WARN("Application tried to create an explicit front or back buffer\n");
2935 wined3d_mutex_unlock();
2936 return DDERR_INVALIDCAPS
;
2939 hr
= CreateSurface(ddraw
, surface_desc
, &impl
, outer_unknown
, 4);
2940 wined3d_mutex_unlock();
2947 *surface
= &impl
->IDirectDrawSurface4_iface
;
2948 IDirectDraw4_AddRef(iface
);
2949 impl
->ifaceToRelease
= (IUnknown
*)iface
;
2954 static HRESULT WINAPI
ddraw2_CreateSurface(IDirectDraw2
*iface
,
2955 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
2957 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
2958 struct ddraw_surface
*impl
;
2960 DDSURFACEDESC2 surface_desc2
;
2962 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
2963 iface
, surface_desc
, surface
, outer_unknown
);
2965 wined3d_mutex_lock();
2967 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
2969 WARN("Cooperative level not set.\n");
2970 wined3d_mutex_unlock();
2971 return DDERR_NOCOOPERATIVELEVELSET
;
2974 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
2976 WARN("Application supplied invalid surface descriptor\n");
2977 wined3d_mutex_unlock();
2978 return DDERR_INVALIDPARAMS
;
2981 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2982 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
2984 if (TRACE_ON(ddraw
))
2986 TRACE(" (%p) Requesting surface desc :\n", iface
);
2987 DDRAW_dump_surface_desc((DDSURFACEDESC2
*)surface_desc
);
2990 WARN("Application tried to create an explicit front or back buffer\n");
2991 wined3d_mutex_unlock();
2992 return DDERR_INVALIDCAPS
;
2995 hr
= CreateSurface(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 2);
2996 wined3d_mutex_unlock();
3003 *surface
= &impl
->IDirectDrawSurface_iface
;
3004 impl
->ifaceToRelease
= NULL
;
3009 static HRESULT WINAPI
ddraw1_CreateSurface(IDirectDraw
*iface
,
3010 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3012 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3013 struct ddraw_surface
*impl
;
3015 DDSURFACEDESC2 surface_desc2
;
3017 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3018 iface
, surface_desc
, surface
, outer_unknown
);
3020 wined3d_mutex_lock();
3022 if (!(ddraw
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
3024 WARN("Cooperative level not set.\n");
3025 wined3d_mutex_unlock();
3026 return DDERR_NOCOOPERATIVELEVELSET
;
3029 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3031 WARN("Application supplied invalid surface descriptor\n");
3032 wined3d_mutex_unlock();
3033 return DDERR_INVALIDPARAMS
;
3036 /* Remove front buffer flag, this causes failure in v7, and its added to normal
3037 * primaries anyway. */
3038 surface_desc
->ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
;
3039 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3040 hr
= CreateSurface(ddraw
, &surface_desc2
, &impl
, outer_unknown
, 1);
3041 wined3d_mutex_unlock();
3048 *surface
= &impl
->IDirectDrawSurface_iface
;
3049 impl
->ifaceToRelease
= NULL
;
3054 #define DDENUMSURFACES_SEARCHTYPE (DDENUMSURFACES_CANBECREATED|DDENUMSURFACES_DOESEXIST)
3055 #define DDENUMSURFACES_MATCHTYPE (DDENUMSURFACES_ALL|DDENUMSURFACES_MATCH|DDENUMSURFACES_NOMATCH)
3058 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
3059 const DDPIXELFORMAT
*provided
)
3061 /* Some flags must be present in both or neither for a match. */
3062 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
3063 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
3064 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
3066 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3069 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
3072 if (requested
->dwFlags
& DDPF_FOURCC
)
3073 if (requested
->dwFourCC
!= provided
->dwFourCC
)
3076 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
3077 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3078 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
3081 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3082 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3083 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
3086 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
3087 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
3090 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
3091 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3093 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
3096 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
3097 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
3103 static BOOL
ddraw_match_surface_desc(const DDSURFACEDESC2
*requested
, const DDSURFACEDESC2
*provided
)
3112 #define CMP(FLAG, FIELD) \
3113 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
3114 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
3116 static const struct compare_info compare
[] =
3118 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
3119 CMP(BACKBUFFERCOUNT
, dwBackBufferCount
),
3121 CMP(CKDESTBLT
, ddckCKDestBlt
),
3122 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
3123 CMP(CKSRCBLT
, ddckCKSrcBlt
),
3124 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
3125 CMP(HEIGHT
, dwHeight
),
3126 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
3127 CMP(LPSURFACE
, lpSurface
),
3128 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
3129 CMP(PITCH
, u1
/* lPitch */),
3130 /* PIXELFORMAT: manual */
3131 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
3132 CMP(TEXTURESTAGE
, dwTextureStage
),
3133 CMP(WIDTH
, dwWidth
),
3134 /* ZBUFFERBITDEPTH: "obsolete" */
3141 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3144 for (i
=0; i
< sizeof(compare
)/sizeof(compare
[0]); i
++)
3146 if (requested
->dwFlags
& compare
[i
].flag
3147 && memcmp((const char *)provided
+ compare
[i
].offset
,
3148 (const char *)requested
+ compare
[i
].offset
,
3149 compare
[i
].size
) != 0)
3153 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
3155 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
3156 &provided
->u4
.ddpfPixelFormat
))
3163 #undef DDENUMSURFACES_SEARCHTYPE
3164 #undef DDENUMSURFACES_MATCHTYPE
3166 struct surfacescallback2_context
3168 LPDDENUMSURFACESCALLBACK2 func
;
3172 struct surfacescallback_context
3174 LPDDENUMSURFACESCALLBACK func
;
3178 static HRESULT CALLBACK
EnumSurfacesCallback2Thunk(IDirectDrawSurface7
*surface
,
3179 DDSURFACEDESC2
*surface_desc
, void *context
)
3181 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3182 struct surfacescallback2_context
*cbcontext
= context
;
3184 IDirectDrawSurface4_AddRef(&surface_impl
->IDirectDrawSurface4_iface
);
3185 IDirectDrawSurface7_Release(surface
);
3187 return cbcontext
->func(&surface_impl
->IDirectDrawSurface4_iface
,
3188 surface_desc
, cbcontext
->context
);
3191 static HRESULT CALLBACK
EnumSurfacesCallbackThunk(IDirectDrawSurface7
*surface
,
3192 DDSURFACEDESC2
*surface_desc
, void *context
)
3194 struct ddraw_surface
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3195 struct surfacescallback_context
*cbcontext
= context
;
3197 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
3198 IDirectDrawSurface7_Release(surface
);
3200 return cbcontext
->func(&surface_impl
->IDirectDrawSurface_iface
,
3201 (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3204 /*****************************************************************************
3205 * IDirectDraw7::EnumSurfaces
3207 * Loops through all surfaces attached to this device and calls the
3208 * application callback. This can't be relayed to WineD3DDevice,
3209 * because some WineD3DSurfaces' parents are IParent objects
3212 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
3213 * DDSD: Description to filter for
3214 * Context: Application-provided pointer, it's passed unmodified to the
3216 * Callback: Address to call for each surface
3219 * DDERR_INVALIDPARAMS if the callback is NULL
3222 *****************************************************************************/
3223 static HRESULT WINAPI
ddraw7_EnumSurfaces(IDirectDraw7
*iface
, DWORD Flags
,
3224 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMSURFACESCALLBACK7 Callback
)
3226 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3227 struct ddraw_surface
*surf
;
3229 DDSURFACEDESC2 desc
;
3230 struct list
*entry
, *entry2
;
3232 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3233 iface
, Flags
, DDSD
, Context
, Callback
);
3235 all
= Flags
& DDENUMSURFACES_ALL
;
3236 nomatch
= Flags
& DDENUMSURFACES_NOMATCH
;
3239 return DDERR_INVALIDPARAMS
;
3241 wined3d_mutex_lock();
3243 /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */
3244 LIST_FOR_EACH_SAFE(entry
, entry2
, &ddraw
->surface_list
)
3246 surf
= LIST_ENTRY(entry
, struct ddraw_surface
, surface_list_entry
);
3248 if (!surf
->iface_count
)
3250 WARN("Not enumerating surface %p because it doesn't have any references.\n", surf
);
3254 if (all
|| (nomatch
!= ddraw_match_surface_desc(DDSD
, &surf
->surface_desc
)))
3256 TRACE("Enumerating surface %p.\n", surf
);
3257 desc
= surf
->surface_desc
;
3258 IDirectDrawSurface7_AddRef(&surf
->IDirectDrawSurface7_iface
);
3259 if (Callback(&surf
->IDirectDrawSurface7_iface
, &desc
, Context
) != DDENUMRET_OK
)
3261 wined3d_mutex_unlock();
3267 wined3d_mutex_unlock();
3272 static HRESULT WINAPI
ddraw4_EnumSurfaces(IDirectDraw4
*iface
, DWORD flags
,
3273 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK2 callback
)
3275 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3276 struct surfacescallback2_context cbcontext
;
3278 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3279 iface
, flags
, surface_desc
, context
, callback
);
3281 cbcontext
.func
= callback
;
3282 cbcontext
.context
= context
;
3284 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
, surface_desc
,
3285 &cbcontext
, EnumSurfacesCallback2Thunk
);
3288 static HRESULT WINAPI
ddraw2_EnumSurfaces(IDirectDraw2
*iface
, DWORD flags
,
3289 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3291 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3292 struct surfacescallback_context cbcontext
;
3293 DDSURFACEDESC2 surface_desc2
;
3295 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3296 iface
, flags
, surface_desc
, context
, callback
);
3298 cbcontext
.func
= callback
;
3299 cbcontext
.context
= context
;
3301 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3302 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3303 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3306 static HRESULT WINAPI
ddraw1_EnumSurfaces(IDirectDraw
*iface
, DWORD flags
,
3307 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3309 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3310 struct surfacescallback_context cbcontext
;
3311 DDSURFACEDESC2 surface_desc2
;
3313 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3314 iface
, flags
, surface_desc
, context
, callback
);
3316 cbcontext
.func
= callback
;
3317 cbcontext
.context
= context
;
3319 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3320 return ddraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, flags
,
3321 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3324 /*****************************************************************************
3325 * DirectDrawCreateClipper (DDRAW.@)
3327 * Creates a new IDirectDrawClipper object.
3330 * Clipper: Address to write the interface pointer to
3331 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3335 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3336 * E_OUTOFMEMORY if allocating the object failed
3338 *****************************************************************************/
3339 HRESULT WINAPI
DirectDrawCreateClipper(DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3341 struct ddraw_clipper
*object
;
3344 TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
3345 flags
, clipper
, outer_unknown
);
3348 return CLASS_E_NOAGGREGATION
;
3350 wined3d_mutex_lock();
3352 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
3355 wined3d_mutex_unlock();
3356 return E_OUTOFMEMORY
;
3359 hr
= ddraw_clipper_init(object
);
3362 WARN("Failed to initialize clipper, hr %#x.\n", hr
);
3363 HeapFree(GetProcessHeap(), 0, object
);
3364 wined3d_mutex_unlock();
3368 TRACE("Created clipper %p.\n", object
);
3369 *clipper
= &object
->IDirectDrawClipper_iface
;
3370 wined3d_mutex_unlock();
3375 /*****************************************************************************
3376 * IDirectDraw7::CreateClipper
3378 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
3380 *****************************************************************************/
3381 static HRESULT WINAPI
ddraw7_CreateClipper(IDirectDraw7
*iface
, DWORD Flags
,
3382 IDirectDrawClipper
**Clipper
, IUnknown
*UnkOuter
)
3384 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3385 iface
, Flags
, Clipper
, UnkOuter
);
3387 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
3390 static HRESULT WINAPI
ddraw4_CreateClipper(IDirectDraw4
*iface
, DWORD flags
,
3391 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3393 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3395 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3396 iface
, flags
, clipper
, outer_unknown
);
3398 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3401 static HRESULT WINAPI
ddraw2_CreateClipper(IDirectDraw2
*iface
,
3402 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3404 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3406 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3407 iface
, flags
, clipper
, outer_unknown
);
3409 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3412 static HRESULT WINAPI
ddraw1_CreateClipper(IDirectDraw
*iface
,
3413 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3415 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3417 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3418 iface
, flags
, clipper
, outer_unknown
);
3420 return ddraw7_CreateClipper(&ddraw
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3423 /*****************************************************************************
3424 * IDirectDraw7::CreatePalette
3426 * Creates a new IDirectDrawPalette object
3429 * Flags: The flags for the new clipper
3430 * ColorTable: Color table to assign to the new clipper
3431 * Palette: Address to write the interface pointer to
3432 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3436 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3437 * E_OUTOFMEMORY if allocating the object failed
3439 *****************************************************************************/
3440 static HRESULT WINAPI
ddraw7_CreatePalette(IDirectDraw7
*iface
, DWORD Flags
,
3441 PALETTEENTRY
*ColorTable
, IDirectDrawPalette
**Palette
, IUnknown
*pUnkOuter
)
3443 struct ddraw
*ddraw
= impl_from_IDirectDraw7(iface
);
3444 struct ddraw_palette
*object
;
3447 TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
3448 iface
, Flags
, ColorTable
, Palette
, pUnkOuter
);
3451 return CLASS_E_NOAGGREGATION
;
3453 wined3d_mutex_lock();
3455 /* The refcount test shows that a cooplevel is required for this */
3456 if (!ddraw
->cooperative_level
)
3458 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
3459 wined3d_mutex_unlock();
3460 return DDERR_NOCOOPERATIVELEVELSET
;
3463 object
= HeapAlloc(GetProcessHeap(), 0, sizeof(*object
));
3466 ERR("Out of memory when allocating memory for a palette implementation\n");
3467 wined3d_mutex_unlock();
3468 return E_OUTOFMEMORY
;
3471 hr
= ddraw_palette_init(object
, ddraw
, Flags
, ColorTable
);
3474 WARN("Failed to initialize palette, hr %#x.\n", hr
);
3475 HeapFree(GetProcessHeap(), 0, object
);
3476 wined3d_mutex_unlock();
3480 TRACE("Created palette %p.\n", object
);
3481 *Palette
= &object
->IDirectDrawPalette_iface
;
3482 wined3d_mutex_unlock();
3487 static HRESULT WINAPI
ddraw4_CreatePalette(IDirectDraw4
*iface
, DWORD flags
, PALETTEENTRY
*entries
,
3488 IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3490 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3493 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3494 iface
, flags
, entries
, palette
, outer_unknown
);
3496 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3497 if (SUCCEEDED(hr
) && *palette
)
3499 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3500 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3501 IDirectDraw4_AddRef(iface
);
3502 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3507 static HRESULT WINAPI
ddraw2_CreatePalette(IDirectDraw2
*iface
, DWORD flags
,
3508 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3510 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3513 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3514 iface
, flags
, entries
, palette
, outer_unknown
);
3516 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3517 if (SUCCEEDED(hr
) && *palette
)
3519 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3520 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3521 impl
->ifaceToRelease
= NULL
;
3527 static HRESULT WINAPI
ddraw1_CreatePalette(IDirectDraw
*iface
, DWORD flags
,
3528 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3530 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3533 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3534 iface
, flags
, entries
, palette
, outer_unknown
);
3536 hr
= ddraw7_CreatePalette(&ddraw
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3537 if (SUCCEEDED(hr
) && *palette
)
3539 struct ddraw_palette
*impl
= impl_from_IDirectDrawPalette(*palette
);
3540 IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
);
3541 impl
->ifaceToRelease
= NULL
;
3547 /*****************************************************************************
3548 * IDirectDraw7::DuplicateSurface
3550 * Duplicates a surface. The surface memory points to the same memory as
3551 * the original surface, and it's released when the last surface referencing
3552 * it is released. I guess that's beyond Wine's surface management right now
3553 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
3554 * test application to implement this)
3557 * Src: Address of the source surface
3558 * Dest: Address to write the new surface pointer to
3561 * See IDirectDraw7::CreateSurface
3563 *****************************************************************************/
3564 static HRESULT WINAPI
ddraw7_DuplicateSurface(IDirectDraw7
*iface
,
3565 IDirectDrawSurface7
*Src
, IDirectDrawSurface7
**Dest
)
3567 struct ddraw_surface
*src_surface
= unsafe_impl_from_IDirectDrawSurface7(Src
);
3569 FIXME("iface %p, src %p, dst %p partial stub!\n", iface
, Src
, Dest
);
3571 /* For now, simply create a new, independent surface */
3572 return IDirectDraw7_CreateSurface(iface
, &src_surface
->surface_desc
, Dest
, NULL
);
3575 static HRESULT WINAPI
ddraw4_DuplicateSurface(IDirectDraw4
*iface
, IDirectDrawSurface4
*src
,
3576 IDirectDrawSurface4
**dst
)
3578 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface4(src
);
3579 struct ddraw
*ddraw
= impl_from_IDirectDraw4(iface
);
3580 struct ddraw_surface
*dst_impl
;
3581 IDirectDrawSurface7
*dst7
;
3584 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3586 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3587 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3593 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3594 *dst
= &dst_impl
->IDirectDrawSurface4_iface
;
3595 IDirectDrawSurface4_AddRef(*dst
);
3596 IDirectDrawSurface7_Release(dst7
);
3601 static HRESULT WINAPI
ddraw2_DuplicateSurface(IDirectDraw2
*iface
,
3602 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
3604 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3605 struct ddraw
*ddraw
= impl_from_IDirectDraw2(iface
);
3606 struct ddraw_surface
*dst_impl
;
3607 IDirectDrawSurface7
*dst7
;
3610 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3612 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3613 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3616 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3617 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3618 IDirectDrawSurface_AddRef(*dst
);
3619 IDirectDrawSurface7_Release(dst7
);
3624 static HRESULT WINAPI
ddraw1_DuplicateSurface(IDirectDraw
*iface
, IDirectDrawSurface
*src
,
3625 IDirectDrawSurface
**dst
)
3627 struct ddraw_surface
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3628 struct ddraw
*ddraw
= impl_from_IDirectDraw(iface
);
3629 struct ddraw_surface
*dst_impl
;
3630 IDirectDrawSurface7
*dst7
;
3633 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3635 hr
= ddraw7_DuplicateSurface(&ddraw
->IDirectDraw7_iface
,
3636 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3639 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3640 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3641 IDirectDrawSurface_AddRef(*dst
);
3642 IDirectDrawSurface7_Release(dst7
);
3647 /*****************************************************************************
3648 * IDirect3D7::EnumDevices
3650 * The EnumDevices method for IDirect3D7. It enumerates all supported
3651 * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
3654 * callback: Function to call for each enumerated device
3655 * context: Pointer to pass back to the app
3658 * D3D_OK, or the return value of the GetCaps call
3660 *****************************************************************************/
3661 static HRESULT WINAPI
d3d7_EnumDevices(IDirect3D7
*iface
, LPD3DENUMDEVICESCALLBACK7 callback
, void *context
)
3663 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
3664 D3DDEVICEDESC7 device_desc7
;
3665 D3DDEVICEDESC device_desc1
;
3669 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3672 return DDERR_INVALIDPARAMS
;
3674 wined3d_mutex_lock();
3676 hr
= IDirect3DImpl_GetCaps(ddraw
->wined3d
, &device_desc1
, &device_desc7
);
3679 wined3d_mutex_unlock();
3683 for (i
= 0; i
< sizeof(device_list7
)/sizeof(device_list7
[0]); i
++)
3687 device_desc7
.deviceGUID
= *device_list7
[i
].device_guid
;
3688 ret
= callback(device_list7
[i
].interface_name
, device_list7
[i
].device_name
, &device_desc7
, context
);
3689 if (ret
!= DDENUMRET_OK
)
3691 TRACE("Application cancelled the enumeration.\n");
3692 wined3d_mutex_unlock();
3697 TRACE("End of enumeration.\n");
3699 wined3d_mutex_unlock();
3704 /*****************************************************************************
3705 * IDirect3D3::EnumDevices
3707 * Enumerates all supported Direct3DDevice interfaces. This is the
3708 * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
3710 * Version 1, 2 and 3
3713 * callback: Application-provided routine to call for each enumerated device
3714 * Context: Pointer to pass to the callback
3717 * D3D_OK on success,
3718 * The result of IDirect3DImpl_GetCaps if it failed
3720 *****************************************************************************/
3721 static HRESULT WINAPI
d3d3_EnumDevices(IDirect3D3
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3723 static CHAR wined3d_description
[] = "Wine D3DDevice using WineD3D and OpenGL";
3725 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3726 D3DDEVICEDESC device_desc1
, hal_desc
, hel_desc
;
3727 D3DDEVICEDESC7 device_desc7
;
3730 /* Some games (Motoracer 2 demo) have the bad idea to modify the device
3731 * name string. Let's put the string in a sufficiently sized array in
3732 * writable memory. */
3733 char device_name
[50];
3734 strcpy(device_name
,"Direct3D HEL");
3736 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3739 return DDERR_INVALIDPARAMS
;
3741 wined3d_mutex_lock();
3743 hr
= IDirect3DImpl_GetCaps(ddraw
->wined3d
, &device_desc1
, &device_desc7
);
3746 wined3d_mutex_unlock();
3750 /* Do I have to enumerate the reference id? Note from old d3d7:
3751 * "It seems that enumerating the reference IID on Direct3D 1 games
3752 * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
3754 * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
3755 * EnumReference which enables / disables enumerating the reference
3756 * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
3757 * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
3758 * demo directory suggest this.
3760 * Some games(GTA 2) seem to use the second enumerated device, so I have
3761 * to enumerate at least 2 devices. So enumerate the reference device to
3764 * Other games (Rollcage) tell emulation and hal device apart by certain
3765 * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
3766 * limitation flag), and it refuses all devices that have the perspective
3767 * flag set. This way it refuses the emulation device, and HAL devices
3768 * never have POW2 unset in d3d7 on windows. */
3769 if (ddraw
->d3dversion
!= 1)
3771 static CHAR reference_description
[] = "RGB Direct3D emulation";
3773 TRACE("Enumerating WineD3D D3DDevice interface.\n");
3774 hal_desc
= device_desc1
;
3775 hel_desc
= device_desc1
;
3776 /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
3777 hal_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3778 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3779 hal_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3780 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3781 /* RGB, RAMP and MMX devices have a HAL dcmColorModel of 0 */
3782 hal_desc
.dcmColorModel
= 0;
3784 hr
= callback((GUID
*)&IID_IDirect3DRGBDevice
, reference_description
,
3785 device_name
, &hal_desc
, &hel_desc
, context
);
3786 if (hr
!= D3DENUMRET_OK
)
3788 TRACE("Application cancelled the enumeration.\n");
3789 wined3d_mutex_unlock();
3794 strcpy(device_name
,"Direct3D HAL");
3796 TRACE("Enumerating HAL Direct3D device.\n");
3797 hal_desc
= device_desc1
;
3798 hel_desc
= device_desc1
;
3800 /* The hal device does not have the pow2 flag set in hel, but in hal. */
3801 hel_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3802 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3803 hel_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3804 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3805 /* HAL devices have a HEL dcmColorModel of 0 */
3806 hel_desc
.dcmColorModel
= 0;
3808 hr
= callback((GUID
*)&IID_IDirect3DHALDevice
, wined3d_description
,
3809 device_name
, &hal_desc
, &hel_desc
, context
);
3810 if (hr
!= D3DENUMRET_OK
)
3812 TRACE("Application cancelled the enumeration.\n");
3813 wined3d_mutex_unlock();
3817 TRACE("End of enumeration.\n");
3819 wined3d_mutex_unlock();
3824 static HRESULT WINAPI
d3d2_EnumDevices(IDirect3D2
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3826 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3828 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3830 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
3833 static HRESULT WINAPI
d3d1_EnumDevices(IDirect3D
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3835 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3837 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3839 return d3d3_EnumDevices(&ddraw
->IDirect3D3_iface
, callback
, context
);
3842 /*****************************************************************************
3843 * IDirect3D3::CreateLight
3845 * Creates an IDirect3DLight interface. This interface is used in
3846 * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
3847 * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
3848 * uses the IDirect3DDevice7 interface with D3D7 lights.
3850 * Version 1, 2 and 3
3853 * light: Address to store the new interface pointer
3854 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
3859 * DDERR_OUTOFMEMORY if memory allocation failed
3860 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
3862 *****************************************************************************/
3863 static HRESULT WINAPI
d3d3_CreateLight(IDirect3D3
*iface
, IDirect3DLight
**light
,
3864 IUnknown
*outer_unknown
)
3866 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3867 struct d3d_light
*object
;
3869 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3871 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
3873 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
3876 ERR("Failed to allocate light memory.\n");
3877 return DDERR_OUTOFMEMORY
;
3880 d3d_light_init(object
, ddraw
);
3882 TRACE("Created light %p.\n", object
);
3883 *light
= &object
->IDirect3DLight_iface
;
3888 static HRESULT WINAPI
d3d2_CreateLight(IDirect3D2
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
3890 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3892 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3894 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
3897 static HRESULT WINAPI
d3d1_CreateLight(IDirect3D
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
3899 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3901 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
3903 return d3d3_CreateLight(&ddraw
->IDirect3D3_iface
, light
, outer_unknown
);
3906 /*****************************************************************************
3907 * IDirect3D3::CreateMaterial
3909 * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
3910 * and older versions. The IDirect3DMaterial implementation wraps its
3911 * functionality to IDirect3DDevice7::SetMaterial and friends.
3913 * Version 1, 2 and 3
3916 * material: Address to store the new interface's pointer to
3917 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
3922 * DDERR_OUTOFMEMORY if memory allocation failed
3923 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
3925 *****************************************************************************/
3926 static HRESULT WINAPI
d3d3_CreateMaterial(IDirect3D3
*iface
, IDirect3DMaterial3
**material
,
3927 IUnknown
*outer_unknown
)
3929 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
3930 struct d3d_material
*object
;
3932 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
3934 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
3936 object
= d3d_material_create(ddraw
);
3939 ERR("Failed to allocate material memory.\n");
3940 return DDERR_OUTOFMEMORY
;
3943 TRACE("Created material %p.\n", object
);
3944 *material
= &object
->IDirect3DMaterial3_iface
;
3949 static HRESULT WINAPI
d3d2_CreateMaterial(IDirect3D2
*iface
, IDirect3DMaterial2
**material
,
3950 IUnknown
*outer_unknown
)
3952 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
3953 struct d3d_material
*object
;
3955 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
3957 object
= d3d_material_create(ddraw
);
3960 ERR("Failed to allocate material memory.\n");
3961 return DDERR_OUTOFMEMORY
;
3964 TRACE("Created material %p.\n", object
);
3965 *material
= &object
->IDirect3DMaterial2_iface
;
3970 static HRESULT WINAPI
d3d1_CreateMaterial(IDirect3D
*iface
, IDirect3DMaterial
**material
,
3971 IUnknown
*outer_unknown
)
3973 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
3974 struct d3d_material
*object
;
3976 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
3978 object
= d3d_material_create(ddraw
);
3981 ERR("Failed to allocate material memory.\n");
3982 return DDERR_OUTOFMEMORY
;
3985 TRACE("Created material %p.\n", object
);
3986 *material
= &object
->IDirect3DMaterial_iface
;
3991 /*****************************************************************************
3992 * IDirect3D3::CreateViewport
3994 * Creates an IDirect3DViewport interface. This interface is used
3995 * by Direct3D and earlier versions for Viewport management. In Direct3D7
3996 * it has been replaced by a viewport structure and
3997 * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
3998 * uses the IDirect3DDevice7 methods for its functionality
4001 * Viewport: Address to store the new interface pointer
4002 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4007 * DDERR_OUTOFMEMORY if memory allocation failed
4008 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4010 *****************************************************************************/
4011 static HRESULT WINAPI
d3d3_CreateViewport(IDirect3D3
*iface
, IDirect3DViewport3
**viewport
,
4012 IUnknown
*outer_unknown
)
4014 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4015 struct d3d_viewport
*object
;
4017 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4019 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4021 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4024 ERR("Failed to allocate viewport memory.\n");
4025 return DDERR_OUTOFMEMORY
;
4028 d3d_viewport_init(object
, ddraw
);
4030 TRACE("Created viewport %p.\n", object
);
4031 *viewport
= &object
->IDirect3DViewport3_iface
;
4036 static HRESULT WINAPI
d3d2_CreateViewport(IDirect3D2
*iface
, IDirect3DViewport2
**viewport
, IUnknown
*outer_unknown
)
4038 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4040 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4042 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4046 static HRESULT WINAPI
d3d1_CreateViewport(IDirect3D
*iface
, IDirect3DViewport
**viewport
, IUnknown
*outer_unknown
)
4048 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4050 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4052 return d3d3_CreateViewport(&ddraw
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4056 /*****************************************************************************
4057 * IDirect3D3::FindDevice
4059 * This method finds a device with the requested properties and returns a
4060 * device description
4064 * fds: Describes the requested device characteristics
4065 * fdr: Returns the device description
4069 * DDERR_INVALIDPARAMS if no device was found
4071 *****************************************************************************/
4072 static HRESULT WINAPI
d3d3_FindDevice(IDirect3D3
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4074 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4075 D3DDEVICEDESC7 desc7
;
4076 D3DDEVICEDESC desc1
;
4079 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4081 if (!fds
|| !fdr
) return DDERR_INVALIDPARAMS
;
4083 if (fds
->dwSize
!= sizeof(D3DFINDDEVICESEARCH
)
4084 || fdr
->dwSize
!= sizeof(D3DFINDDEVICERESULT
))
4085 return DDERR_INVALIDPARAMS
;
4087 if ((fds
->dwFlags
& D3DFDS_COLORMODEL
)
4088 && fds
->dcmColorModel
!= D3DCOLOR_RGB
)
4090 WARN("Trying to request a non-RGB D3D color model. Not supported.\n");
4091 return DDERR_INVALIDPARAMS
; /* No real idea what to return here :-) */
4094 if (fds
->dwFlags
& D3DFDS_GUID
)
4096 TRACE("Trying to match guid %s.\n", debugstr_guid(&(fds
->guid
)));
4097 if (!IsEqualGUID(&IID_D3DDEVICE_WineD3D
, &fds
->guid
)
4098 && !IsEqualGUID(&IID_IDirect3DHALDevice
, &fds
->guid
)
4099 && !IsEqualGUID(&IID_IDirect3DRGBDevice
, &fds
->guid
))
4101 WARN("No match for this GUID.\n");
4102 return DDERR_NOTFOUND
;
4107 hr
= IDirect3DImpl_GetCaps(ddraw
->wined3d
, &desc1
, &desc7
);
4108 if (hr
!= D3D_OK
) return hr
;
4110 /* Now return our own GUID */
4111 fdr
->guid
= IID_D3DDEVICE_WineD3D
;
4112 fdr
->ddHwDesc
= desc1
;
4113 fdr
->ddSwDesc
= desc1
;
4115 TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
4120 static HRESULT WINAPI
d3d2_FindDevice(IDirect3D2
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4122 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4124 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4126 return d3d3_FindDevice(&ddraw
->IDirect3D3_iface
, fds
, fdr
);
4129 static HRESULT WINAPI
d3d1_FindDevice(IDirect3D
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4131 struct ddraw
*ddraw
= impl_from_IDirect3D(iface
);
4133 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4135 return d3d3_FindDevice(&ddraw
->IDirect3D3_iface
, fds
, fdr
);
4138 /*****************************************************************************
4139 * IDirect3D7::CreateDevice
4141 * Creates an IDirect3DDevice7 interface.
4143 * Version 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
4144 * DirectDraw surfaces and are created with
4145 * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
4146 * create the device object and QueryInterfaces for IDirect3DDevice
4149 * refiid: IID of the device to create
4150 * Surface: Initial rendertarget
4151 * Device: Address to return the interface pointer
4155 * DDERR_OUTOFMEMORY if memory allocation failed
4156 * DDERR_INVALIDPARAMS if a device exists already
4158 *****************************************************************************/
4159 static HRESULT WINAPI
d3d7_CreateDevice(IDirect3D7
*iface
, REFCLSID riid
,
4160 IDirectDrawSurface7
*surface
, IDirect3DDevice7
**device
)
4162 struct ddraw_surface
*target
= unsafe_impl_from_IDirectDrawSurface7(surface
);
4163 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4164 struct d3d_device
*object
;
4167 TRACE("iface %p, riid %s, surface %p, device %p.\n", iface
, debugstr_guid(riid
), surface
, device
);
4169 wined3d_mutex_lock();
4170 hr
= d3d_device_create(ddraw
, target
, 7, &object
, NULL
);
4172 *device
= &object
->IDirect3DDevice7_iface
;
4175 WARN("Failed to create device, hr %#x.\n", hr
);
4178 wined3d_mutex_unlock();
4183 static HRESULT WINAPI
d3d3_CreateDevice(IDirect3D3
*iface
, REFCLSID riid
,
4184 IDirectDrawSurface4
*surface
, IDirect3DDevice3
**device
, IUnknown
*outer_unknown
)
4186 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface4(surface
);
4187 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4188 struct d3d_device
*device_impl
;
4191 TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
4192 iface
, debugstr_guid(riid
), surface
, device
, outer_unknown
);
4195 return CLASS_E_NOAGGREGATION
;
4197 wined3d_mutex_lock();
4198 hr
= d3d_device_create(ddraw
, surface_impl
, 3, &device_impl
, NULL
);
4200 *device
= &device_impl
->IDirect3DDevice3_iface
;
4203 WARN("Failed to create device, hr %#x.\n", hr
);
4206 wined3d_mutex_unlock();
4211 static HRESULT WINAPI
d3d2_CreateDevice(IDirect3D2
*iface
, REFCLSID riid
,
4212 IDirectDrawSurface
*surface
, IDirect3DDevice2
**device
)
4214 struct ddraw_surface
*surface_impl
= unsafe_impl_from_IDirectDrawSurface(surface
);
4215 struct ddraw
*ddraw
= impl_from_IDirect3D2(iface
);
4216 struct d3d_device
*device_impl
;
4219 TRACE("iface %p, riid %s, surface %p, device %p.\n",
4220 iface
, debugstr_guid(riid
), surface
, device
);
4222 wined3d_mutex_lock();
4223 hr
= d3d_device_create(ddraw
, surface_impl
, 2, &device_impl
, NULL
);
4225 *device
= &device_impl
->IDirect3DDevice2_iface
;
4228 WARN("Failed to create device, hr %#x.\n", hr
);
4231 wined3d_mutex_unlock();
4236 /*****************************************************************************
4237 * IDirect3D7::CreateVertexBuffer
4239 * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
4245 * desc: Requested Vertex buffer properties
4246 * vertex_buffer: Address to return the interface pointer at
4247 * flags: Some flags, should be 0
4251 * DDERR_OUTOFMEMORY if memory allocation failed
4252 * The return value of IWineD3DDevice::CreateVertexBuffer if this call fails
4253 * DDERR_INVALIDPARAMS if desc or vertex_buffer are NULL
4255 *****************************************************************************/
4256 static HRESULT WINAPI
d3d7_CreateVertexBuffer(IDirect3D7
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4257 IDirect3DVertexBuffer7
**vertex_buffer
, DWORD flags
)
4259 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4260 struct d3d_vertex_buffer
*object
;
4263 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
4264 iface
, desc
, vertex_buffer
, flags
);
4266 if (!vertex_buffer
|| !desc
) return DDERR_INVALIDPARAMS
;
4268 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4271 TRACE("Created vertex buffer %p.\n", object
);
4272 *vertex_buffer
= &object
->IDirect3DVertexBuffer7_iface
;
4275 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4280 static HRESULT WINAPI
d3d3_CreateVertexBuffer(IDirect3D3
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4281 IDirect3DVertexBuffer
**vertex_buffer
, DWORD flags
, IUnknown
*outer_unknown
)
4283 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4284 struct d3d_vertex_buffer
*object
;
4287 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
4288 iface
, desc
, vertex_buffer
, flags
, outer_unknown
);
4291 return CLASS_E_NOAGGREGATION
;
4292 if (!vertex_buffer
|| !desc
)
4293 return DDERR_INVALIDPARAMS
;
4295 hr
= d3d_vertex_buffer_create(&object
, ddraw
, desc
);
4298 TRACE("Created vertex buffer %p.\n", object
);
4299 *vertex_buffer
= &object
->IDirect3DVertexBuffer_iface
;
4302 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4307 /*****************************************************************************
4308 * IDirect3D7::EnumZBufferFormats
4310 * Enumerates all supported Z buffer pixel formats
4316 * callback: callback to call for each pixel format
4317 * context: Pointer to pass back to the callback
4321 * DDERR_INVALIDPARAMS if callback is NULL
4322 * For details, see IWineD3DDevice::EnumZBufferFormats
4324 *****************************************************************************/
4325 static HRESULT WINAPI
d3d7_EnumZBufferFormats(IDirect3D7
*iface
, REFCLSID device_iid
,
4326 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4328 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4329 struct wined3d_display_mode mode
;
4330 enum wined3d_device_type type
;
4334 /* Order matters. Specifically, BattleZone II (full version) expects the
4335 * 16-bit depth formats to be listed before the 24 and 32 ones. */
4336 static const enum wined3d_format_id formats
[] =
4338 WINED3DFMT_S1_UINT_D15_UNORM
,
4339 WINED3DFMT_D16_UNORM
,
4340 WINED3DFMT_X8D24_UNORM
,
4341 WINED3DFMT_S4X4_UINT_D24_UNORM
,
4342 WINED3DFMT_D24_UNORM_S8_UINT
,
4343 WINED3DFMT_D32_UNORM
,
4346 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4347 iface
, debugstr_guid(device_iid
), callback
, context
);
4349 if (!callback
) return DDERR_INVALIDPARAMS
;
4351 if (IsEqualGUID(device_iid
, &IID_IDirect3DHALDevice
)
4352 || IsEqualGUID(device_iid
, &IID_IDirect3DTnLHalDevice
)
4353 || IsEqualGUID(device_iid
, &IID_D3DDEVICE_WineD3D
))
4355 TRACE("Asked for HAL device.\n");
4356 type
= WINED3D_DEVICE_TYPE_HAL
;
4358 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRGBDevice
)
4359 || IsEqualGUID(device_iid
, &IID_IDirect3DMMXDevice
))
4361 TRACE("Asked for SW device.\n");
4362 type
= WINED3D_DEVICE_TYPE_SW
;
4364 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRefDevice
))
4366 TRACE("Asked for REF device.\n");
4367 type
= WINED3D_DEVICE_TYPE_REF
;
4369 else if (IsEqualGUID(device_iid
, &IID_IDirect3DNullDevice
))
4371 TRACE("Asked for NULLREF device.\n");
4372 type
= WINED3D_DEVICE_TYPE_NULLREF
;
4376 FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid
));
4377 type
= WINED3D_DEVICE_TYPE_HAL
;
4380 wined3d_mutex_lock();
4381 /* We need an adapter format from somewhere to please wined3d and WGL.
4382 * Use the current display mode. So far all cards offer the same depth
4383 * stencil format for all modes, but if some do not and applications do
4384 * not like that we'll have to find some workaround, like iterating over
4385 * all imaginable formats and collecting all the depth stencil formats we
4387 if (FAILED(hr
= wined3d_get_adapter_display_mode(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, &mode
, NULL
)))
4389 ERR("Failed to get display mode, hr %#x.\n", hr
);
4390 wined3d_mutex_unlock();
4394 for (i
= 0; i
< (sizeof(formats
) / sizeof(*formats
)); ++i
)
4396 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, type
, mode
.format_id
,
4397 WINED3DUSAGE_DEPTHSTENCIL
, WINED3D_RTYPE_SURFACE
, formats
[i
])))
4399 DDPIXELFORMAT pformat
;
4401 memset(&pformat
, 0, sizeof(pformat
));
4402 pformat
.dwSize
= sizeof(pformat
);
4403 PixelFormat_WineD3DtoDD(&pformat
, formats
[i
]);
4405 TRACE("Enumerating wined3d format %#x.\n", formats
[i
]);
4406 hr
= callback(&pformat
, context
);
4407 if (hr
!= DDENUMRET_OK
)
4409 TRACE("Format enumeration cancelled by application.\n");
4410 wined3d_mutex_unlock();
4416 /* Historically some windows drivers used dwZBufferBitDepth=24 for WINED3DFMT_X8D24_UNORM,
4417 * while others used dwZBufferBitDepth=32. In either case the pitch matches a 32 bits per
4418 * pixel format, so we use dwZBufferBitDepth=32. Some games expect 24. Windows Vista and
4419 * newer enumerate both versions, so we do the same(bug 22434) */
4420 if (SUCCEEDED(wined3d_check_device_format(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, type
, mode
.format_id
,
4421 WINED3DUSAGE_DEPTHSTENCIL
, WINED3D_RTYPE_SURFACE
, WINED3DFMT_X8D24_UNORM
)))
4423 DDPIXELFORMAT x8d24
=
4425 sizeof(x8d24
), DDPF_ZBUFFER
, 0,
4426 {24}, {0x00000000}, {0x00ffffff}, {0x00000000}
4428 TRACE("Enumerating WINED3DFMT_X8D24_UNORM, dwZBufferBitDepth=24 version\n");
4429 callback(&x8d24
, context
);
4432 TRACE("End of enumeration.\n");
4434 wined3d_mutex_unlock();
4439 static HRESULT WINAPI
d3d3_EnumZBufferFormats(IDirect3D3
*iface
, REFCLSID device_iid
,
4440 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4442 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4444 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4445 iface
, debugstr_guid(device_iid
), callback
, context
);
4447 return d3d7_EnumZBufferFormats(&ddraw
->IDirect3D7_iface
, device_iid
, callback
, context
);
4450 /*****************************************************************************
4451 * IDirect3D7::EvictManagedTextures
4453 * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
4454 * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
4459 * D3D_OK, because it's a stub
4461 *****************************************************************************/
4462 static HRESULT WINAPI
d3d7_EvictManagedTextures(IDirect3D7
*iface
)
4464 struct ddraw
*ddraw
= impl_from_IDirect3D7(iface
);
4466 TRACE("iface %p!\n", iface
);
4468 wined3d_mutex_lock();
4469 if (ddraw
->flags
& DDRAW_D3D_INITIALIZED
)
4470 wined3d_device_evict_managed_resources(ddraw
->wined3d_device
);
4471 wined3d_mutex_unlock();
4476 static HRESULT WINAPI
d3d3_EvictManagedTextures(IDirect3D3
*iface
)
4478 struct ddraw
*ddraw
= impl_from_IDirect3D3(iface
);
4480 TRACE("iface %p.\n", iface
);
4482 return d3d7_EvictManagedTextures(&ddraw
->IDirect3D7_iface
);
4485 /*****************************************************************************
4486 * IDirect3DImpl_GetCaps
4488 * This function retrieves the device caps from wined3d
4489 * and converts it into a D3D7 and D3D - D3D3 structure
4490 * This is a helper function called from various places in ddraw
4493 * wined3d: The interface to get the caps from
4494 * desc1: Old D3D <3 structure to fill (needed)
4495 * desc7: D3D7 device desc structure to fill (needed)
4498 * D3D_OK on success, or the return value of IWineD3D::GetCaps
4500 *****************************************************************************/
4501 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
, D3DDEVICEDESC
*desc1
, D3DDEVICEDESC7
*desc7
)
4503 WINED3DCAPS wined3d_caps
;
4506 TRACE("wined3d %p, desc1 %p, desc7 %p.\n", wined3d
, desc1
, desc7
);
4508 memset(&wined3d_caps
, 0, sizeof(wined3d_caps
));
4510 wined3d_mutex_lock();
4511 hr
= wined3d_get_device_caps(wined3d
, 0, WINED3D_DEVICE_TYPE_HAL
, &wined3d_caps
);
4512 wined3d_mutex_unlock();
4515 WARN("Failed to get device caps, hr %#x.\n", hr
);
4519 /* Copy the results into the d3d7 and d3d3 structures */
4520 desc7
->dwDevCaps
= wined3d_caps
.DevCaps
;
4521 desc7
->dpcLineCaps
.dwMiscCaps
= wined3d_caps
.PrimitiveMiscCaps
;
4522 desc7
->dpcLineCaps
.dwRasterCaps
= wined3d_caps
.RasterCaps
;
4523 desc7
->dpcLineCaps
.dwZCmpCaps
= wined3d_caps
.ZCmpCaps
;
4524 desc7
->dpcLineCaps
.dwSrcBlendCaps
= wined3d_caps
.SrcBlendCaps
;
4525 desc7
->dpcLineCaps
.dwDestBlendCaps
= wined3d_caps
.DestBlendCaps
;
4526 desc7
->dpcLineCaps
.dwAlphaCmpCaps
= wined3d_caps
.AlphaCmpCaps
;
4527 desc7
->dpcLineCaps
.dwShadeCaps
= wined3d_caps
.ShadeCaps
;
4528 desc7
->dpcLineCaps
.dwTextureCaps
= wined3d_caps
.TextureCaps
;
4529 desc7
->dpcLineCaps
.dwTextureFilterCaps
= wined3d_caps
.TextureFilterCaps
;
4530 desc7
->dpcLineCaps
.dwTextureAddressCaps
= wined3d_caps
.TextureAddressCaps
;
4532 desc7
->dwMaxTextureWidth
= wined3d_caps
.MaxTextureWidth
;
4533 desc7
->dwMaxTextureHeight
= wined3d_caps
.MaxTextureHeight
;
4535 desc7
->dwMaxTextureRepeat
= wined3d_caps
.MaxTextureRepeat
;
4536 desc7
->dwMaxTextureAspectRatio
= wined3d_caps
.MaxTextureAspectRatio
;
4537 desc7
->dwMaxAnisotropy
= wined3d_caps
.MaxAnisotropy
;
4538 desc7
->dvMaxVertexW
= wined3d_caps
.MaxVertexW
;
4540 desc7
->dvGuardBandLeft
= wined3d_caps
.GuardBandLeft
;
4541 desc7
->dvGuardBandTop
= wined3d_caps
.GuardBandTop
;
4542 desc7
->dvGuardBandRight
= wined3d_caps
.GuardBandRight
;
4543 desc7
->dvGuardBandBottom
= wined3d_caps
.GuardBandBottom
;
4545 desc7
->dvExtentsAdjust
= wined3d_caps
.ExtentsAdjust
;
4546 desc7
->dwStencilCaps
= wined3d_caps
.StencilCaps
;
4548 desc7
->dwFVFCaps
= wined3d_caps
.FVFCaps
;
4549 desc7
->dwTextureOpCaps
= wined3d_caps
.TextureOpCaps
;
4551 desc7
->dwVertexProcessingCaps
= wined3d_caps
.VertexProcessingCaps
;
4552 desc7
->dwMaxActiveLights
= wined3d_caps
.MaxActiveLights
;
4554 /* Remove all non-d3d7 caps */
4555 desc7
->dwDevCaps
&= (
4556 D3DDEVCAPS_FLOATTLVERTEX
| D3DDEVCAPS_SORTINCREASINGZ
| D3DDEVCAPS_SORTDECREASINGZ
|
4557 D3DDEVCAPS_SORTEXACT
| D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
|
4558 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
| D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
|
4559 D3DDEVCAPS_TEXTUREVIDEOMEMORY
| D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
|
4560 D3DDEVCAPS_TEXTURENONLOCALVIDMEM
| D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
4561 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
4562 D3DDEVCAPS_HWRASTERIZATION
);
4564 desc7
->dwStencilCaps
&= (
4565 D3DSTENCILCAPS_KEEP
| D3DSTENCILCAPS_ZERO
| D3DSTENCILCAPS_REPLACE
|
4566 D3DSTENCILCAPS_INCRSAT
| D3DSTENCILCAPS_DECRSAT
| D3DSTENCILCAPS_INVERT
|
4567 D3DSTENCILCAPS_INCR
| D3DSTENCILCAPS_DECR
);
4571 desc7
->dwTextureOpCaps
&= (
4572 D3DTEXOPCAPS_DISABLE
| D3DTEXOPCAPS_SELECTARG1
| D3DTEXOPCAPS_SELECTARG2
|
4573 D3DTEXOPCAPS_MODULATE
| D3DTEXOPCAPS_MODULATE2X
| D3DTEXOPCAPS_MODULATE4X
|
4574 D3DTEXOPCAPS_ADD
| D3DTEXOPCAPS_ADDSIGNED
| D3DTEXOPCAPS_ADDSIGNED2X
|
4575 D3DTEXOPCAPS_SUBTRACT
| D3DTEXOPCAPS_ADDSMOOTH
| D3DTEXOPCAPS_BLENDTEXTUREALPHA
|
4576 D3DTEXOPCAPS_BLENDFACTORALPHA
| D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
| D3DTEXOPCAPS_BLENDCURRENTALPHA
|
4577 D3DTEXOPCAPS_PREMODULATE
| D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
|
4578 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
| D3DTEXOPCAPS_BUMPENVMAP
|
4579 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
| D3DTEXOPCAPS_DOTPRODUCT3
);
4581 desc7
->dwVertexProcessingCaps
&= (
4582 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_VERTEXFOG
|
4583 D3DVTXPCAPS_DIRECTIONALLIGHTS
| D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
);
4585 desc7
->dpcLineCaps
.dwMiscCaps
&= (
4586 D3DPMISCCAPS_MASKPLANES
| D3DPMISCCAPS_MASKZ
| D3DPMISCCAPS_LINEPATTERNREP
|
4587 D3DPMISCCAPS_CONFORMANT
| D3DPMISCCAPS_CULLNONE
| D3DPMISCCAPS_CULLCW
|
4588 D3DPMISCCAPS_CULLCCW
);
4590 desc7
->dpcLineCaps
.dwRasterCaps
&= (
4591 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ROP2
| D3DPRASTERCAPS_XOR
|
4592 D3DPRASTERCAPS_PAT
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_SUBPIXEL
|
4593 D3DPRASTERCAPS_SUBPIXELX
| D3DPRASTERCAPS_FOGVERTEX
| D3DPRASTERCAPS_FOGTABLE
|
4594 D3DPRASTERCAPS_STIPPLE
| D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
| D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
|
4595 D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBIAS
|
4596 D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
|
4597 D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
| D3DPRASTERCAPS_WFOG
|
4598 D3DPRASTERCAPS_ZFOG
);
4600 desc7
->dpcLineCaps
.dwZCmpCaps
&= (
4601 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
4602 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
4603 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
4605 desc7
->dpcLineCaps
.dwSrcBlendCaps
&= (
4606 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
4607 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
4608 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
4609 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
4610 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
4612 desc7
->dpcLineCaps
.dwDestBlendCaps
&= (
4613 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
4614 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
4615 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
4616 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
4617 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
4619 desc7
->dpcLineCaps
.dwAlphaCmpCaps
&= (
4620 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
4621 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
4622 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
4624 desc7
->dpcLineCaps
.dwShadeCaps
&= (
4625 D3DPSHADECAPS_COLORFLATMONO
| D3DPSHADECAPS_COLORFLATRGB
| D3DPSHADECAPS_COLORGOURAUDMONO
|
4626 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_COLORPHONGMONO
| D3DPSHADECAPS_COLORPHONGRGB
|
4627 D3DPSHADECAPS_SPECULARFLATMONO
| D3DPSHADECAPS_SPECULARFLATRGB
| D3DPSHADECAPS_SPECULARGOURAUDMONO
|
4628 D3DPSHADECAPS_SPECULARGOURAUDRGB
| D3DPSHADECAPS_SPECULARPHONGMONO
| D3DPSHADECAPS_SPECULARPHONGRGB
|
4629 D3DPSHADECAPS_ALPHAFLATBLEND
| D3DPSHADECAPS_ALPHAFLATSTIPPLED
| D3DPSHADECAPS_ALPHAGOURAUDBLEND
|
4630 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
| D3DPSHADECAPS_ALPHAPHONGBLEND
| D3DPSHADECAPS_ALPHAPHONGSTIPPLED
|
4631 D3DPSHADECAPS_FOGFLAT
| D3DPSHADECAPS_FOGGOURAUD
| D3DPSHADECAPS_FOGPHONG
);
4633 desc7
->dpcLineCaps
.dwTextureCaps
&= (
4634 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
4635 D3DPTEXTURECAPS_TRANSPARENCY
| D3DPTEXTURECAPS_BORDER
| D3DPTEXTURECAPS_SQUAREONLY
|
4636 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
| D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
4637 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_COLORKEYBLEND
);
4639 desc7
->dpcLineCaps
.dwTextureFilterCaps
&= (
4640 D3DPTFILTERCAPS_NEAREST
| D3DPTFILTERCAPS_LINEAR
| D3DPTFILTERCAPS_MIPNEAREST
|
4641 D3DPTFILTERCAPS_MIPLINEAR
| D3DPTFILTERCAPS_LINEARMIPNEAREST
| D3DPTFILTERCAPS_LINEARMIPLINEAR
|
4642 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
4643 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
4644 D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC
| D3DPTFILTERCAPS_MAGFAFLATCUBIC
|
4645 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
);
4647 desc7
->dpcLineCaps
.dwTextureAddressCaps
&= (
4648 D3DPTADDRESSCAPS_WRAP
| D3DPTADDRESSCAPS_MIRROR
| D3DPTADDRESSCAPS_CLAMP
|
4649 D3DPTADDRESSCAPS_BORDER
| D3DPTADDRESSCAPS_INDEPENDENTUV
);
4651 if (!(desc7
->dpcLineCaps
.dwTextureCaps
& D3DPTEXTURECAPS_POW2
))
4653 /* DirectX7 always has the np2 flag set, no matter what the card
4654 * supports. Some old games (Rollcage) check the caps incorrectly.
4655 * If wined3d supports nonpow2 textures it also has np2 conditional
4657 desc7
->dpcLineCaps
.dwTextureCaps
|= D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
;
4660 /* Fill the missing members, and do some fixup */
4661 desc7
->dpcLineCaps
.dwSize
= sizeof(desc7
->dpcLineCaps
);
4662 desc7
->dpcLineCaps
.dwTextureBlendCaps
= D3DPTBLENDCAPS_ADD
| D3DPTBLENDCAPS_MODULATEMASK
|
4663 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_DECAL
|
4664 D3DPTBLENDCAPS_DECALALPHA
| D3DPTBLENDCAPS_DECALMASK
|
4665 D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_MODULATEALPHA
;
4666 desc7
->dpcLineCaps
.dwStippleWidth
= 32;
4667 desc7
->dpcLineCaps
.dwStippleHeight
= 32;
4668 /* Use the same for the TriCaps */
4669 desc7
->dpcTriCaps
= desc7
->dpcLineCaps
;
4671 desc7
->dwDeviceRenderBitDepth
= DDBD_16
| DDBD_24
| DDBD_32
;
4672 desc7
->dwDeviceZBufferBitDepth
= DDBD_16
| DDBD_24
;
4673 desc7
->dwMinTextureWidth
= 1;
4674 desc7
->dwMinTextureHeight
= 1;
4676 /* Convert DWORDs safely to WORDs */
4677 if (wined3d_caps
.MaxTextureBlendStages
> 0xffff) desc7
->wMaxTextureBlendStages
= 0xffff;
4678 else desc7
->wMaxTextureBlendStages
= (WORD
)wined3d_caps
.MaxTextureBlendStages
;
4679 if (wined3d_caps
.MaxSimultaneousTextures
> 0xffff) desc7
->wMaxSimultaneousTextures
= 0xffff;
4680 else desc7
->wMaxSimultaneousTextures
= (WORD
)wined3d_caps
.MaxSimultaneousTextures
;
4682 if (wined3d_caps
.MaxUserClipPlanes
> 0xffff) desc7
->wMaxUserClipPlanes
= 0xffff;
4683 else desc7
->wMaxUserClipPlanes
= (WORD
)wined3d_caps
.MaxUserClipPlanes
;
4684 if (wined3d_caps
.MaxVertexBlendMatrices
> 0xffff) desc7
->wMaxVertexBlendMatrices
= 0xffff;
4685 else desc7
->wMaxVertexBlendMatrices
= (WORD
)wined3d_caps
.MaxVertexBlendMatrices
;
4687 desc7
->deviceGUID
= IID_IDirect3DTnLHalDevice
;
4689 desc7
->dwReserved1
= 0;
4690 desc7
->dwReserved2
= 0;
4691 desc7
->dwReserved3
= 0;
4692 desc7
->dwReserved4
= 0;
4694 /* Fill the old structure */
4695 memset(desc1
, 0, sizeof(*desc1
));
4696 desc1
->dwSize
= sizeof(D3DDEVICEDESC
);
4697 desc1
->dwFlags
= D3DDD_COLORMODEL
4699 | D3DDD_TRANSFORMCAPS
4701 | D3DDD_LIGHTINGCAPS
4704 | D3DDD_DEVICERENDERBITDEPTH
4705 | D3DDD_DEVICEZBUFFERBITDEPTH
4706 | D3DDD_MAXBUFFERSIZE
4707 | D3DDD_MAXVERTEXCOUNT
;
4709 desc1
->dcmColorModel
= D3DCOLOR_RGB
;
4710 desc1
->dwDevCaps
= desc7
->dwDevCaps
;
4711 desc1
->dtcTransformCaps
.dwSize
= sizeof(D3DTRANSFORMCAPS
);
4712 desc1
->dtcTransformCaps
.dwCaps
= D3DTRANSFORMCAPS_CLIP
;
4713 desc1
->bClipping
= TRUE
;
4714 desc1
->dlcLightingCaps
.dwSize
= sizeof(D3DLIGHTINGCAPS
);
4715 desc1
->dlcLightingCaps
.dwCaps
= D3DLIGHTCAPS_DIRECTIONAL
4716 | D3DLIGHTCAPS_PARALLELPOINT
4717 | D3DLIGHTCAPS_POINT
4718 | D3DLIGHTCAPS_SPOT
;
4720 desc1
->dlcLightingCaps
.dwLightingModel
= D3DLIGHTINGMODEL_RGB
;
4721 desc1
->dlcLightingCaps
.dwNumLights
= desc7
->dwMaxActiveLights
;
4723 desc1
->dpcLineCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
4724 desc1
->dpcLineCaps
.dwMiscCaps
= desc7
->dpcLineCaps
.dwMiscCaps
;
4725 desc1
->dpcLineCaps
.dwRasterCaps
= desc7
->dpcLineCaps
.dwRasterCaps
;
4726 desc1
->dpcLineCaps
.dwZCmpCaps
= desc7
->dpcLineCaps
.dwZCmpCaps
;
4727 desc1
->dpcLineCaps
.dwSrcBlendCaps
= desc7
->dpcLineCaps
.dwSrcBlendCaps
;
4728 desc1
->dpcLineCaps
.dwDestBlendCaps
= desc7
->dpcLineCaps
.dwDestBlendCaps
;
4729 desc1
->dpcLineCaps
.dwShadeCaps
= desc7
->dpcLineCaps
.dwShadeCaps
;
4730 desc1
->dpcLineCaps
.dwTextureCaps
= desc7
->dpcLineCaps
.dwTextureCaps
;
4731 desc1
->dpcLineCaps
.dwTextureFilterCaps
= desc7
->dpcLineCaps
.dwTextureFilterCaps
;
4732 desc1
->dpcLineCaps
.dwTextureBlendCaps
= desc7
->dpcLineCaps
.dwTextureBlendCaps
;
4733 desc1
->dpcLineCaps
.dwTextureAddressCaps
= desc7
->dpcLineCaps
.dwTextureAddressCaps
;
4734 desc1
->dpcLineCaps
.dwStippleWidth
= desc7
->dpcLineCaps
.dwStippleWidth
;
4735 desc1
->dpcLineCaps
.dwAlphaCmpCaps
= desc7
->dpcLineCaps
.dwAlphaCmpCaps
;
4737 desc1
->dpcTriCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
4738 desc1
->dpcTriCaps
.dwMiscCaps
= desc7
->dpcTriCaps
.dwMiscCaps
;
4739 desc1
->dpcTriCaps
.dwRasterCaps
= desc7
->dpcTriCaps
.dwRasterCaps
;
4740 desc1
->dpcTriCaps
.dwZCmpCaps
= desc7
->dpcTriCaps
.dwZCmpCaps
;
4741 desc1
->dpcTriCaps
.dwSrcBlendCaps
= desc7
->dpcTriCaps
.dwSrcBlendCaps
;
4742 desc1
->dpcTriCaps
.dwDestBlendCaps
= desc7
->dpcTriCaps
.dwDestBlendCaps
;
4743 desc1
->dpcTriCaps
.dwShadeCaps
= desc7
->dpcTriCaps
.dwShadeCaps
;
4744 desc1
->dpcTriCaps
.dwTextureCaps
= desc7
->dpcTriCaps
.dwTextureCaps
;
4745 desc1
->dpcTriCaps
.dwTextureFilterCaps
= desc7
->dpcTriCaps
.dwTextureFilterCaps
;
4746 desc1
->dpcTriCaps
.dwTextureBlendCaps
= desc7
->dpcTriCaps
.dwTextureBlendCaps
;
4747 desc1
->dpcTriCaps
.dwTextureAddressCaps
= desc7
->dpcTriCaps
.dwTextureAddressCaps
;
4748 desc1
->dpcTriCaps
.dwStippleWidth
= desc7
->dpcTriCaps
.dwStippleWidth
;
4749 desc1
->dpcTriCaps
.dwAlphaCmpCaps
= desc7
->dpcTriCaps
.dwAlphaCmpCaps
;
4751 desc1
->dwDeviceRenderBitDepth
= desc7
->dwDeviceRenderBitDepth
;
4752 desc1
->dwDeviceZBufferBitDepth
= desc7
->dwDeviceZBufferBitDepth
;
4753 desc1
->dwMaxBufferSize
= 0;
4754 desc1
->dwMaxVertexCount
= 65536;
4755 desc1
->dwMinTextureWidth
= desc7
->dwMinTextureWidth
;
4756 desc1
->dwMinTextureHeight
= desc7
->dwMinTextureHeight
;
4757 desc1
->dwMaxTextureWidth
= desc7
->dwMaxTextureWidth
;
4758 desc1
->dwMaxTextureHeight
= desc7
->dwMaxTextureHeight
;
4759 desc1
->dwMinStippleWidth
= 1;
4760 desc1
->dwMinStippleHeight
= 1;
4761 desc1
->dwMaxStippleWidth
= 32;
4762 desc1
->dwMaxStippleHeight
= 32;
4763 desc1
->dwMaxTextureRepeat
= desc7
->dwMaxTextureRepeat
;
4764 desc1
->dwMaxTextureAspectRatio
= desc7
->dwMaxTextureAspectRatio
;
4765 desc1
->dwMaxAnisotropy
= desc7
->dwMaxAnisotropy
;
4766 desc1
->dvGuardBandLeft
= desc7
->dvGuardBandLeft
;
4767 desc1
->dvGuardBandRight
= desc7
->dvGuardBandRight
;
4768 desc1
->dvGuardBandTop
= desc7
->dvGuardBandTop
;
4769 desc1
->dvGuardBandBottom
= desc7
->dvGuardBandBottom
;
4770 desc1
->dvExtentsAdjust
= desc7
->dvExtentsAdjust
;
4771 desc1
->dwStencilCaps
= desc7
->dwStencilCaps
;
4772 desc1
->dwFVFCaps
= desc7
->dwFVFCaps
;
4773 desc1
->dwTextureOpCaps
= desc7
->dwTextureOpCaps
;
4774 desc1
->wMaxTextureBlendStages
= desc7
->wMaxTextureBlendStages
;
4775 desc1
->wMaxSimultaneousTextures
= desc7
->wMaxSimultaneousTextures
;
4780 /*****************************************************************************
4781 * IDirectDraw7 VTable
4782 *****************************************************************************/
4783 static const struct IDirectDraw7Vtbl ddraw7_vtbl
=
4786 ddraw7_QueryInterface
,
4791 ddraw7_CreateClipper
,
4792 ddraw7_CreatePalette
,
4793 ddraw7_CreateSurface
,
4794 ddraw7_DuplicateSurface
,
4795 ddraw7_EnumDisplayModes
,
4796 ddraw7_EnumSurfaces
,
4797 ddraw7_FlipToGDISurface
,
4799 ddraw7_GetDisplayMode
,
4800 ddraw7_GetFourCCCodes
,
4801 ddraw7_GetGDISurface
,
4802 ddraw7_GetMonitorFrequency
,
4804 ddraw7_GetVerticalBlankStatus
,
4806 ddraw7_RestoreDisplayMode
,
4807 ddraw7_SetCooperativeLevel
,
4808 ddraw7_SetDisplayMode
,
4809 ddraw7_WaitForVerticalBlank
,
4811 ddraw7_GetAvailableVidMem
,
4813 ddraw7_GetSurfaceFromDC
,
4815 ddraw7_RestoreAllSurfaces
,
4816 ddraw7_TestCooperativeLevel
,
4817 ddraw7_GetDeviceIdentifier
,
4819 ddraw7_StartModeTest
,
4823 static const struct IDirectDraw4Vtbl ddraw4_vtbl
=
4826 ddraw4_QueryInterface
,
4831 ddraw4_CreateClipper
,
4832 ddraw4_CreatePalette
,
4833 ddraw4_CreateSurface
,
4834 ddraw4_DuplicateSurface
,
4835 ddraw4_EnumDisplayModes
,
4836 ddraw4_EnumSurfaces
,
4837 ddraw4_FlipToGDISurface
,
4839 ddraw4_GetDisplayMode
,
4840 ddraw4_GetFourCCCodes
,
4841 ddraw4_GetGDISurface
,
4842 ddraw4_GetMonitorFrequency
,
4844 ddraw4_GetVerticalBlankStatus
,
4846 ddraw4_RestoreDisplayMode
,
4847 ddraw4_SetCooperativeLevel
,
4848 ddraw4_SetDisplayMode
,
4849 ddraw4_WaitForVerticalBlank
,
4851 ddraw4_GetAvailableVidMem
,
4853 ddraw4_GetSurfaceFromDC
,
4855 ddraw4_RestoreAllSurfaces
,
4856 ddraw4_TestCooperativeLevel
,
4857 ddraw4_GetDeviceIdentifier
,
4860 static const struct IDirectDraw2Vtbl ddraw2_vtbl
=
4863 ddraw2_QueryInterface
,
4868 ddraw2_CreateClipper
,
4869 ddraw2_CreatePalette
,
4870 ddraw2_CreateSurface
,
4871 ddraw2_DuplicateSurface
,
4872 ddraw2_EnumDisplayModes
,
4873 ddraw2_EnumSurfaces
,
4874 ddraw2_FlipToGDISurface
,
4876 ddraw2_GetDisplayMode
,
4877 ddraw2_GetFourCCCodes
,
4878 ddraw2_GetGDISurface
,
4879 ddraw2_GetMonitorFrequency
,
4881 ddraw2_GetVerticalBlankStatus
,
4883 ddraw2_RestoreDisplayMode
,
4884 ddraw2_SetCooperativeLevel
,
4885 ddraw2_SetDisplayMode
,
4886 ddraw2_WaitForVerticalBlank
,
4888 ddraw2_GetAvailableVidMem
,
4891 static const struct IDirectDrawVtbl ddraw1_vtbl
=
4894 ddraw1_QueryInterface
,
4899 ddraw1_CreateClipper
,
4900 ddraw1_CreatePalette
,
4901 ddraw1_CreateSurface
,
4902 ddraw1_DuplicateSurface
,
4903 ddraw1_EnumDisplayModes
,
4904 ddraw1_EnumSurfaces
,
4905 ddraw1_FlipToGDISurface
,
4907 ddraw1_GetDisplayMode
,
4908 ddraw1_GetFourCCCodes
,
4909 ddraw1_GetGDISurface
,
4910 ddraw1_GetMonitorFrequency
,
4912 ddraw1_GetVerticalBlankStatus
,
4914 ddraw1_RestoreDisplayMode
,
4915 ddraw1_SetCooperativeLevel
,
4916 ddraw1_SetDisplayMode
,
4917 ddraw1_WaitForVerticalBlank
,
4920 static const struct IDirect3D7Vtbl d3d7_vtbl
=
4922 /* IUnknown methods */
4923 d3d7_QueryInterface
,
4926 /* IDirect3D7 methods */
4929 d3d7_CreateVertexBuffer
,
4930 d3d7_EnumZBufferFormats
,
4931 d3d7_EvictManagedTextures
4934 static const struct IDirect3D3Vtbl d3d3_vtbl
=
4936 /* IUnknown methods */
4937 d3d3_QueryInterface
,
4940 /* IDirect3D3 methods */
4943 d3d3_CreateMaterial
,
4944 d3d3_CreateViewport
,
4947 d3d3_CreateVertexBuffer
,
4948 d3d3_EnumZBufferFormats
,
4949 d3d3_EvictManagedTextures
4952 static const struct IDirect3D2Vtbl d3d2_vtbl
=
4954 /* IUnknown methods */
4955 d3d2_QueryInterface
,
4958 /* IDirect3D2 methods */
4961 d3d2_CreateMaterial
,
4962 d3d2_CreateViewport
,
4967 static const struct IDirect3DVtbl d3d1_vtbl
=
4969 /* IUnknown methods */
4970 d3d1_QueryInterface
,
4973 /* IDirect3D methods */
4977 d3d1_CreateMaterial
,
4978 d3d1_CreateViewport
,
4982 /*****************************************************************************
4985 * Finds the WineD3D vertex declaration for a specific fvf, and creates one
4986 * if none was found.
4988 * This function is in ddraw.c and the DDraw object space because D3D7
4989 * vertex buffers are created using the IDirect3D interface to the ddraw
4990 * object, so they can be valid across D3D devices(theoretically. The ddraw
4991 * object also owns the wined3d device
4995 * fvf: Fvf to find the decl for
4998 * NULL in case of an error, the vertex declaration for the FVF otherwise.
5000 *****************************************************************************/
5001 struct wined3d_vertex_declaration
*ddraw_find_decl(struct ddraw
*This
, DWORD fvf
)
5003 struct wined3d_vertex_declaration
*pDecl
= NULL
;
5005 int p
, low
, high
; /* deliberately signed */
5006 struct FvfToDecl
*convertedDecls
= This
->decls
;
5008 TRACE("Searching for declaration for fvf %08x... ", fvf
);
5011 high
= This
->numConvertedDecls
- 1;
5012 while(low
<= high
) {
5013 p
= (low
+ high
) >> 1;
5015 if(convertedDecls
[p
].fvf
== fvf
) {
5016 TRACE("found %p\n", convertedDecls
[p
].decl
);
5017 return convertedDecls
[p
].decl
;
5018 } else if(convertedDecls
[p
].fvf
< fvf
) {
5024 TRACE("not found. Creating and inserting at position %d.\n", low
);
5026 hr
= wined3d_vertex_declaration_create_from_fvf(This
->wined3d_device
,
5027 fvf
, This
, &ddraw_null_wined3d_parent_ops
, &pDecl
);
5028 if (hr
!= S_OK
) return NULL
;
5030 if(This
->declArraySize
== This
->numConvertedDecls
) {
5031 int grow
= max(This
->declArraySize
/ 2, 8);
5032 convertedDecls
= HeapReAlloc(GetProcessHeap(), 0, convertedDecls
,
5033 sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
+ grow
));
5034 if (!convertedDecls
)
5036 wined3d_vertex_declaration_decref(pDecl
);
5039 This
->decls
= convertedDecls
;
5040 This
->declArraySize
+= grow
;
5043 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
- low
));
5044 convertedDecls
[low
].decl
= pDecl
;
5045 convertedDecls
[low
].fvf
= fvf
;
5046 This
->numConvertedDecls
++;
5048 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
5052 static inline struct ddraw
*ddraw_from_device_parent(struct wined3d_device_parent
*device_parent
)
5054 return CONTAINING_RECORD(device_parent
, struct ddraw
, device_parent
);
5057 static void CDECL
device_parent_wined3d_device_created(struct wined3d_device_parent
*device_parent
,
5058 struct wined3d_device
*device
)
5060 TRACE("device_parent %p, device %p.\n", device_parent
, device
);
5063 /* This is run from device_process_message() in wined3d, we can't take the
5065 static void CDECL
device_parent_mode_changed(struct wined3d_device_parent
*device_parent
)
5067 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5068 MONITORINFO monitor_info
;
5072 TRACE("device_parent %p.\n", device_parent
);
5074 if (!(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) || !ddraw
->swapchain_window
)
5076 TRACE("Nothing to resize.\n");
5080 monitor
= MonitorFromWindow(ddraw
->swapchain_window
, MONITOR_DEFAULTTOPRIMARY
);
5081 monitor_info
.cbSize
= sizeof(monitor_info
);
5082 if (!GetMonitorInfoW(monitor
, &monitor_info
))
5084 ERR("Failed to get monitor info.\n");
5088 r
= &monitor_info
.rcMonitor
;
5089 TRACE("Resizing window %p to %s.\n", ddraw
->swapchain_window
, wine_dbgstr_rect(r
));
5091 if (!SetWindowPos(ddraw
->swapchain_window
, HWND_TOP
, r
->left
, r
->top
,
5092 r
->right
- r
->left
, r
->bottom
- r
->top
, SWP_SHOWWINDOW
| SWP_NOACTIVATE
))
5093 ERR("Failed to resize window.\n");
5096 static HRESULT CDECL
device_parent_create_texture_surface(struct wined3d_device_parent
*device_parent
,
5097 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format
, DWORD usage
,
5098 enum wined3d_pool pool
, UINT sub_resource_idx
, struct wined3d_surface
**surface
)
5100 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5101 struct ddraw_surface
*tex_root
= container_parent
;
5102 DDSURFACEDESC2 desc
= tex_root
->surface_desc
;
5103 struct ddraw_surface
*ddraw_surface
;
5106 TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,\n"
5107 "\tpool %#x, sub_resource_idx %u, surface %p.\n",
5108 device_parent
, container_parent
, width
, height
, format
, usage
, pool
, sub_resource_idx
, surface
);
5110 /* The ddraw root surface is created before the wined3d texture. */
5111 if (!sub_resource_idx
)
5113 ddraw_surface
= tex_root
;
5117 desc
.dwWidth
= width
;
5118 desc
.dwHeight
= height
;
5120 /* FIXME: Validate that format, usage, pool, etc. really make sense. */
5121 if (FAILED(hr
= ddraw_create_surface(ddraw
, &desc
, &ddraw_surface
, tex_root
->version
)))
5125 *surface
= ddraw_surface
->wined3d_surface
;
5126 wined3d_surface_incref(*surface
);
5131 static void STDMETHODCALLTYPE
ddraw_frontbuffer_destroyed(void *parent
)
5133 struct ddraw
*ddraw
= parent
;
5134 ddraw
->wined3d_frontbuffer
= NULL
;
5137 static const struct wined3d_parent_ops ddraw_frontbuffer_parent_ops
=
5139 ddraw_frontbuffer_destroyed
,
5142 static HRESULT CDECL
device_parent_create_swapchain_surface(struct wined3d_device_parent
*device_parent
,
5143 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format_id
, DWORD usage
,
5144 enum wined3d_multisample_type multisample_type
, DWORD multisample_quality
, struct wined3d_surface
**surface
)
5146 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5149 TRACE("device_parent %p, container_parent %p, width %u, height %u, format_id %#x, usage %#x,\n"
5150 "\tmultisample_type %#x, multisample_quality %u, surface %p.\n",
5151 device_parent
, container_parent
, width
, height
, format_id
, usage
,
5152 multisample_type
, multisample_quality
, surface
);
5154 if (ddraw
->wined3d_frontbuffer
)
5156 ERR("Frontbuffer already created.\n");
5160 if (SUCCEEDED(hr
= wined3d_surface_create(ddraw
->wined3d_device
, width
, height
, format_id
, usage
,
5161 WINED3D_POOL_DEFAULT
, multisample_type
, multisample_quality
, WINED3D_SURFACE_MAPPABLE
,
5162 ddraw
, &ddraw_frontbuffer_parent_ops
, surface
)))
5163 ddraw
->wined3d_frontbuffer
= *surface
;
5168 static HRESULT CDECL
device_parent_create_volume(struct wined3d_device_parent
*device_parent
,
5169 void *container_parent
, UINT width
, UINT height
, UINT depth
, enum wined3d_format_id format
,
5170 enum wined3d_pool pool
, DWORD usage
, struct wined3d_volume
**volume
)
5172 TRACE("device_parent %p, container_parent %p, width %u, height %u, depth %u, "
5173 "format %#x, pool %#x, usage %#x, volume %p.\n",
5174 device_parent
, container_parent
, width
, height
, depth
,
5175 format
, pool
, usage
, volume
);
5177 ERR("Not implemented!\n");
5182 static HRESULT CDECL
device_parent_create_swapchain(struct wined3d_device_parent
*device_parent
,
5183 struct wined3d_swapchain_desc
*desc
, struct wined3d_swapchain
**swapchain
)
5185 struct ddraw
*ddraw
= ddraw_from_device_parent(device_parent
);
5188 TRACE("device_parent %p, desc %p, swapchain %p.\n", device_parent
, desc
, swapchain
);
5190 if (ddraw
->wined3d_swapchain
)
5192 ERR("Swapchain already created.\n");
5196 if (FAILED(hr
= wined3d_swapchain_create(ddraw
->wined3d_device
, desc
, NULL
,
5197 &ddraw_null_wined3d_parent_ops
, swapchain
)))
5198 WARN("Failed to create swapchain, hr %#x.\n", hr
);
5203 static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops
=
5205 device_parent_wined3d_device_created
,
5206 device_parent_mode_changed
,
5207 device_parent_create_swapchain_surface
,
5208 device_parent_create_texture_surface
,
5209 device_parent_create_volume
,
5210 device_parent_create_swapchain
,
5213 HRESULT
ddraw_init(struct ddraw
*ddraw
, enum wined3d_device_type device_type
)
5219 ddraw
->IDirectDraw7_iface
.lpVtbl
= &ddraw7_vtbl
;
5220 ddraw
->IDirectDraw_iface
.lpVtbl
= &ddraw1_vtbl
;
5221 ddraw
->IDirectDraw2_iface
.lpVtbl
= &ddraw2_vtbl
;
5222 ddraw
->IDirectDraw4_iface
.lpVtbl
= &ddraw4_vtbl
;
5223 ddraw
->IDirect3D_iface
.lpVtbl
= &d3d1_vtbl
;
5224 ddraw
->IDirect3D2_iface
.lpVtbl
= &d3d2_vtbl
;
5225 ddraw
->IDirect3D3_iface
.lpVtbl
= &d3d3_vtbl
;
5226 ddraw
->IDirect3D7_iface
.lpVtbl
= &d3d7_vtbl
;
5227 ddraw
->device_parent
.ops
= &ddraw_wined3d_device_parent_ops
;
5228 ddraw
->numIfaces
= 1;
5231 flags
= WINED3D_LEGACY_DEPTH_BIAS
| WINED3D_VIDMEM_ACCOUNTING
;
5232 if (!(ddraw
->wined3d
= wined3d_create(7, flags
)))
5234 if (!(ddraw
->wined3d
= wined3d_create(7, flags
| WINED3D_NO3D
)))
5236 WARN("Failed to create a wined3d object.\n");
5241 if (FAILED(hr
= wined3d_get_device_caps(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, device_type
, &caps
)))
5243 ERR("Failed to get device caps, hr %#x.\n", hr
);
5244 wined3d_decref(ddraw
->wined3d
);
5248 if (!(caps
.ddraw_caps
.caps
& WINEDDCAPS_3D
))
5250 WARN("Created a wined3d object without 3D support.\n");
5251 ddraw
->flags
|= DDRAW_NO3D
;
5254 hr
= wined3d_device_create(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, device_type
,
5255 NULL
, 0, 8, &ddraw
->device_parent
, &ddraw
->wined3d_device
);
5258 WARN("Failed to create a wined3d device, hr %#x.\n", hr
);
5259 wined3d_decref(ddraw
->wined3d
);
5263 list_init(&ddraw
->surface_list
);