Small patch.
[wine/multimedia.git] / graphics / path.c
blob8e588a6f5cab3ed21c2f6f7237fd8841330b56c1
1 /*
2 * Graphics paths (BeginPath, EndPath etc.)
4 * Copyright 1997, 1998 Martin Boehme
5 */
7 #include <assert.h>
8 #include <malloc.h>
9 #include <math.h>
11 #include "windows.h"
12 #include "winerror.h"
14 #include "dc.h"
15 #include "debug.h"
16 #include "path.h"
18 /* Notes on the implementation
20 * The implementation is based on dynamically resizable arrays of points and
21 * flags. I dithered for a bit before deciding on this implementation, and
22 * I had even done a bit of work on a linked list version before switching
23 * to arrays. It's a bit of a tradeoff. When you use linked lists, the
24 * implementation of FlattenPath is easier, because you can rip the
25 * PT_BEZIERTO entries out of the middle of the list and link the
26 * corresponding PT_LINETO entries in. However, when you use arrays,
27 * PathToRegion becomes easier, since you can essentially just pass your array
28 * of points to CreatePolyPolygonRgn. Also, if I'd used linked lists, I would
29 * have had the extra effort of creating a chunk-based allocation scheme
30 * in order to use memory effectively. That's why I finally decided to use
31 * arrays. Note by the way that the array based implementation has the same
32 * linear time complexity that linked lists would have since the arrays grow
33 * exponentially.
35 * The points are stored in the path in device coordinates. This is
36 * consistent with the way Windows does things (for instance, see the Win32
37 * SDK documentation for GetPath).
39 * The word "stroke" appears in several places (e.g. in the flag
40 * GdiPath.newStroke). A stroke consists of a PT_MOVETO followed by one or
41 * more PT_LINETOs or PT_BEZIERTOs, up to, but not including, the next
42 * PT_MOVETO. Note that this is not the same as the definition of a figure;
43 * a figure can contain several strokes.
45 * I modified the drawing functions (MoveTo, LineTo etc.) to test whether
46 * the path is open and to call the corresponding function in path.c if this
47 * is the case. A more elegant approach would be to modify the function
48 * pointers in the DC_FUNCTIONS structure; however, this would be a lot more
49 * complex. Also, the performance degradation caused by my approach in the
50 * case where no path is open is so small that it cannot be measured.
52 * Martin Boehme
55 /* FIXME: A lot of stuff isn't implemented yet. There is much more to come. */
57 #define NUM_ENTRIES_INITIAL 16 /* Initial size of points / flags arrays */
58 #define GROW_FACTOR_NUMER 2 /* Numerator of grow factor for the array */
59 #define GROW_FACTOR_DENOM 1 /* Denominator of grow factor */
62 static BOOL32 PATH_PathToRegion(const GdiPath *pPath, INT32 nPolyFillMode,
63 HRGN32 *pHrgn);
64 static void PATH_EmptyPath(GdiPath *pPath);
65 static BOOL32 PATH_AddEntry(GdiPath *pPath, const POINT32 *pPoint,
66 BYTE flags);
67 static BOOL32 PATH_ReserveEntries(GdiPath *pPath, INT32 numEntries);
68 static BOOL32 PATH_GetPathFromHDC(HDC32 hdc, GdiPath **ppPath);
69 static BOOL32 PATH_DoArcPart(GdiPath *pPath, FLOAT_POINT corners[],
70 double angleStart, double angleEnd, BOOL32 addMoveTo);
71 static void PATH_ScaleNormalizedPoint(FLOAT_POINT corners[], double x,
72 double y, POINT32 *pPoint);
73 static void PATH_NormalizePoint(FLOAT_POINT corners[], const FLOAT_POINT
74 *pPoint, double *pX, double *pY);
77 /***********************************************************************
78 * BeginPath16 (GDI.512)
80 BOOL16 WINAPI BeginPath16(HDC16 hdc)
82 return (BOOL16)BeginPath32((HDC32)hdc);
86 /***********************************************************************
87 * BeginPath32 (GDI32.9)
89 BOOL32 WINAPI BeginPath32(HDC32 hdc)
91 GdiPath *pPath;
93 /* Get pointer to path */
94 if(!PATH_GetPathFromHDC(hdc, &pPath))
96 SetLastError(ERROR_INVALID_HANDLE);
97 return FALSE;
100 /* If path is already open, do nothing */
101 if(pPath->state==PATH_Open)
102 return TRUE;
104 /* Make sure that path is empty */
105 PATH_EmptyPath(pPath);
107 /* Initialize variables for new path */
108 pPath->newStroke=TRUE;
109 pPath->state=PATH_Open;
111 return TRUE;
115 /***********************************************************************
116 * EndPath16 (GDI.514)
118 BOOL16 WINAPI EndPath16(HDC16 hdc)
120 return (BOOL16)EndPath32((HDC32)hdc);
124 /***********************************************************************
125 * EndPath32 (GDI32.78)
127 BOOL32 WINAPI EndPath32(HDC32 hdc)
129 GdiPath *pPath;
131 /* Get pointer to path */
132 if(!PATH_GetPathFromHDC(hdc, &pPath))
134 SetLastError(ERROR_INVALID_HANDLE);
135 return FALSE;
138 /* Check that path is currently being constructed */
139 if(pPath->state!=PATH_Open)
141 SetLastError(ERROR_CAN_NOT_COMPLETE);
142 return FALSE;
145 /* Set flag to indicate that path is finished */
146 pPath->state=PATH_Closed;
148 return TRUE;
152 /***********************************************************************
153 * AbortPath16 (GDI.511)
155 BOOL16 WINAPI AbortPath16(HDC16 hdc)
157 return (BOOL16)AbortPath32((HDC32)hdc);
161 /******************************************************************************
162 * AbortPath32 [GDI32.1]
163 * Closes and discards paths from device context
165 * NOTES
166 * Check that SetLastError is being called correctly
168 * PARAMS
169 * hdc [I] Handle to device context
171 * RETURNS STD
173 BOOL32 WINAPI AbortPath32( HDC32 hdc )
175 GdiPath *pPath;
177 /* Get pointer to path */
178 if(!PATH_GetPathFromHDC(hdc, &pPath))
180 SetLastError(ERROR_INVALID_PARAMETER);
181 return FALSE;
184 /* Remove all entries from the path */
185 PATH_EmptyPath(pPath);
187 return TRUE;
191 /***********************************************************************
192 * CloseFigure16 (GDI.513)
194 BOOL16 WINAPI CloseFigure16(HDC16 hdc)
196 return (BOOL16)CloseFigure32((HDC32)hdc);
200 /***********************************************************************
201 * CloseFigure32 (GDI32.16)
203 * FIXME: Check that SetLastError is being called correctly
205 BOOL32 WINAPI CloseFigure32(HDC32 hdc)
207 GdiPath *pPath;
209 /* Get pointer to path */
210 if(!PATH_GetPathFromHDC(hdc, &pPath))
212 SetLastError(ERROR_INVALID_PARAMETER);
213 return FALSE;
216 /* Check that path is open */
217 if(pPath->state!=PATH_Open)
219 SetLastError(ERROR_CAN_NOT_COMPLETE);
220 return FALSE;
223 /* FIXME: Shouldn't we draw a line to the beginning of the figure? */
225 /* Set PT_CLOSEFIGURE on the last entry and start a new stroke */
226 if(pPath->numEntriesUsed)
228 pPath->pFlags[pPath->numEntriesUsed-1]|=PT_CLOSEFIGURE;
229 pPath->newStroke=TRUE;
232 return TRUE;
236 /***********************************************************************
237 * GetPath16 (GDI.517)
239 INT16 WINAPI GetPath16(HDC16 hdc, LPPOINT16 pPoints, LPBYTE pTypes,
240 INT16 nSize)
242 FIXME(gdi, "(%d,%p,%p): stub\n",hdc,pPoints,pTypes);
244 return 0;
248 /***********************************************************************
249 * GetPath32 (GDI32.210)
251 INT32 WINAPI GetPath32(HDC32 hdc, LPPOINT32 pPoints, LPBYTE pTypes,
252 INT32 nSize)
254 GdiPath *pPath;
256 /* Get pointer to path */
257 if(!PATH_GetPathFromHDC(hdc, &pPath))
259 SetLastError(ERROR_INVALID_PARAMETER);
260 return -1;
263 /* Check that path is closed */
264 if(pPath->state!=PATH_Closed)
266 SetLastError(ERROR_CAN_NOT_COMPLETE);
267 return -1;
270 if(nSize==0)
271 return pPath->numEntriesUsed;
272 else if(nSize<pPath->numEntriesUsed)
274 SetLastError(ERROR_INVALID_PARAMETER);
275 return -1;
277 else
279 memcpy(pPoints, pPath->pPoints, sizeof(POINT32)*pPath->numEntriesUsed);
280 memcpy(pTypes, pPath->pFlags, sizeof(BYTE)*pPath->numEntriesUsed);
282 /* Convert the points to logical coordinates */
283 if(!DPtoLP32(hdc, pPoints, pPath->numEntriesUsed))
285 /* FIXME: Is this the correct value? */
286 SetLastError(ERROR_CAN_NOT_COMPLETE);
287 return -1;
290 return pPath->numEntriesUsed;
295 /***********************************************************************
296 * PathToRegion32 (GDI32.261)
298 * FIXME
299 * Check that SetLastError is being called correctly
301 * The documentation does not state this explicitly, but a test under Windows
302 * shows that the region which is returned should be in device coordinates.
304 HRGN32 WINAPI PathToRegion32(HDC32 hdc)
306 GdiPath *pPath;
307 HRGN32 hrgnRval;
309 /* Get pointer to path */
310 if(!PATH_GetPathFromHDC(hdc, &pPath))
312 SetLastError(ERROR_INVALID_PARAMETER);
313 return 0;
316 /* Check that path is closed */
317 if(pPath->state!=PATH_Closed)
319 SetLastError(ERROR_CAN_NOT_COMPLETE);
320 return 0;
323 /* FIXME: Should we empty the path even if conversion failed? */
324 if(PATH_PathToRegion(pPath, GetPolyFillMode32(hdc), &hrgnRval))
325 PATH_EmptyPath(pPath);
326 else
327 hrgnRval=0;
329 return hrgnRval;
333 /***********************************************************************
334 * FillPath32 (GDI32.100)
336 * FIXME
337 * Check that SetLastError is being called correctly
339 BOOL32 WINAPI FillPath32(HDC32 hdc)
341 GdiPath *pPath;
342 INT32 mapMode, graphicsMode;
343 SIZE32 ptViewportExt, ptWindowExt;
344 POINT32 ptViewportOrg, ptWindowOrg;
345 XFORM xform;
346 HRGN32 hrgn;
348 /* Get pointer to path */
349 if(!PATH_GetPathFromHDC(hdc, &pPath))
351 SetLastError(ERROR_INVALID_PARAMETER);
352 return FALSE;
355 /* Check that path is closed */
356 if(pPath->state!=PATH_Closed)
358 SetLastError(ERROR_CAN_NOT_COMPLETE);
359 return FALSE;
362 /* Construct a region from the path and fill it */
363 if(PATH_PathToRegion(pPath, GetPolyFillMode32(hdc), &hrgn))
365 /* Since PaintRgn interprets the region as being in logical coordinates
366 * but the points we store for the path are already in device
367 * coordinates, we have to set the mapping mode to MM_TEXT temporarily.
368 * Using SaveDC to save information about the mapping mode / world
369 * transform would be easier but would require more overhead, especially
370 * now that SaveDC saves the current path.
373 /* Save the information about the old mapping mode */
374 mapMode=GetMapMode32(hdc);
375 GetViewportExtEx32(hdc, &ptViewportExt);
376 GetViewportOrgEx32(hdc, &ptViewportOrg);
377 GetWindowExtEx32(hdc, &ptWindowExt);
378 GetWindowOrgEx32(hdc, &ptWindowOrg);
380 /* Save world transform
381 * NB: The Windows documentation on world transforms would lead one to
382 * believe that this has to be done only in GM_ADVANCED; however, my
383 * tests show that resetting the graphics mode to GM_COMPATIBLE does
384 * not reset the world transform.
386 GetWorldTransform(hdc, &xform);
388 /* Set MM_TEXT */
389 SetMapMode32(hdc, MM_TEXT);
391 /* Paint the region */
392 PaintRgn32(hdc, hrgn);
394 /* Restore the old mapping mode */
395 SetMapMode32(hdc, mapMode);
396 SetViewportExtEx32(hdc, ptViewportExt.cx, ptViewportExt.cy, NULL);
397 SetViewportOrgEx32(hdc, ptViewportOrg.x, ptViewportOrg.y, NULL);
398 SetWindowExtEx32(hdc, ptWindowExt.cx, ptWindowExt.cy, NULL);
399 SetWindowOrgEx32(hdc, ptWindowOrg.x, ptWindowOrg.y, NULL);
401 /* Go to GM_ADVANCED temporarily to restore the world transform */
402 graphicsMode=GetGraphicsMode(hdc);
403 SetGraphicsMode(hdc, GM_ADVANCED);
404 SetWorldTransform(hdc, &xform);
405 SetGraphicsMode(hdc, graphicsMode);
407 /* Empty the path */
408 PATH_EmptyPath(pPath);
409 return TRUE;
411 else
413 /* FIXME: Should the path be emptied even if conversion failed? */
414 /* PATH_EmptyPath(pPath); */
415 return FALSE;
420 /***********************************************************************
421 * SelectClipPath32 (GDI32.296)
422 * FIXME
423 * Check that SetLastError is being called correctly
425 BOOL32 WINAPI SelectClipPath32(HDC32 hdc, INT32 iMode)
427 GdiPath *pPath;
428 HRGN32 hrgnPath;
429 BOOL32 success;
431 /* Get pointer to path */
432 if(!PATH_GetPathFromHDC(hdc, &pPath))
434 SetLastError(ERROR_INVALID_PARAMETER);
435 return FALSE;
438 /* Check that path is closed */
439 if(pPath->state!=PATH_Closed)
441 SetLastError(ERROR_CAN_NOT_COMPLETE);
442 return FALSE;
445 /* Construct a region from the path */
446 if(PATH_PathToRegion(pPath, GetPolyFillMode32(hdc), &hrgnPath))
448 success = ExtSelectClipRgn( hdc, hrgnPath, iMode ) != ERROR;
449 DeleteObject32(hrgnPath);
451 /* Empty the path */
452 if(success)
453 PATH_EmptyPath(pPath);
454 /* FIXME: Should this function delete the path even if it failed? */
456 return success;
458 else
459 return FALSE;
463 /***********************************************************************
464 * Exported functions
467 /* PATH_InitGdiPath
469 * Initializes the GdiPath structure.
471 void PATH_InitGdiPath(GdiPath *pPath)
473 assert(pPath!=NULL);
475 pPath->state=PATH_Null;
476 pPath->pPoints=NULL;
477 pPath->pFlags=NULL;
478 pPath->numEntriesUsed=0;
479 pPath->numEntriesAllocated=0;
482 /* PATH_DestroyGdiPath
484 * Destroys a GdiPath structure (frees the memory in the arrays).
486 void PATH_DestroyGdiPath(GdiPath *pPath)
488 assert(pPath!=NULL);
490 free(pPath->pPoints);
491 free(pPath->pFlags);
494 /* PATH_AssignGdiPath
496 * Copies the GdiPath structure "pPathSrc" to "pPathDest". A deep copy is
497 * performed, i.e. the contents of the pPoints and pFlags arrays are copied,
498 * not just the pointers. Since this means that the arrays in pPathDest may
499 * need to be resized, pPathDest should have been initialized using
500 * PATH_InitGdiPath (in C++, this function would be an assignment operator,
501 * not a copy constructor).
502 * Returns TRUE if successful, else FALSE.
504 BOOL32 PATH_AssignGdiPath(GdiPath *pPathDest, const GdiPath *pPathSrc)
506 assert(pPathDest!=NULL && pPathSrc!=NULL);
508 /* Make sure destination arrays are big enough */
509 if(!PATH_ReserveEntries(pPathDest, pPathSrc->numEntriesUsed))
510 return FALSE;
512 /* Perform the copy operation */
513 memcpy(pPathDest->pPoints, pPathSrc->pPoints,
514 sizeof(POINT32)*pPathSrc->numEntriesUsed);
515 memcpy(pPathDest->pFlags, pPathSrc->pFlags,
516 sizeof(INT32)*pPathSrc->numEntriesUsed);
517 pPathDest->state=pPathSrc->state;
518 pPathDest->numEntriesUsed=pPathSrc->numEntriesUsed;
519 pPathDest->newStroke=pPathSrc->newStroke;
521 return TRUE;
524 /* PATH_MoveTo
526 * Should be called when a MoveTo is performed on a DC that has an
527 * open path. This starts a new stroke. Returns TRUE if successful, else
528 * FALSE.
530 BOOL32 PATH_MoveTo(HDC32 hdc)
532 GdiPath *pPath;
534 /* Get pointer to path */
535 if(!PATH_GetPathFromHDC(hdc, &pPath))
536 return FALSE;
538 /* Check that path is open */
539 if(pPath->state!=PATH_Open)
540 /* FIXME: Do we have to call SetLastError? */
541 return FALSE;
543 /* Start a new stroke */
544 pPath->newStroke=TRUE;
546 return TRUE;
549 /* PATH_LineTo
551 * Should be called when a LineTo is performed on a DC that has an
552 * open path. This adds a PT_LINETO entry to the path (and possibly
553 * a PT_MOVETO entry, if this is the first LineTo in a stroke).
554 * Returns TRUE if successful, else FALSE.
556 BOOL32 PATH_LineTo(HDC32 hdc, INT32 x, INT32 y)
558 GdiPath *pPath;
559 POINT32 point, pointCurPos;
561 /* Get pointer to path */
562 if(!PATH_GetPathFromHDC(hdc, &pPath))
563 return FALSE;
565 /* Check that path is open */
566 if(pPath->state!=PATH_Open)
567 return FALSE;
569 /* Convert point to device coordinates */
570 point.x=x;
571 point.y=y;
572 if(!LPtoDP32(hdc, &point, 1))
573 return FALSE;
575 /* Add a PT_MOVETO if necessary */
576 if(pPath->newStroke)
578 pPath->newStroke=FALSE;
579 if(!GetCurrentPositionEx32(hdc, &pointCurPos) ||
580 !LPtoDP32(hdc, &pointCurPos, 1))
581 return FALSE;
582 if(!PATH_AddEntry(pPath, &pointCurPos, PT_MOVETO))
583 return FALSE;
586 /* Add a PT_LINETO entry */
587 return PATH_AddEntry(pPath, &point, PT_LINETO);
590 /* PATH_Rectangle
592 * Should be called when a call to Rectangle is performed on a DC that has
593 * an open path. Returns TRUE if successful, else FALSE.
595 BOOL32 PATH_Rectangle(HDC32 hdc, INT32 x1, INT32 y1, INT32 x2, INT32 y2)
597 GdiPath *pPath;
598 POINT32 corners[2], pointTemp;
599 INT32 temp;
601 /* Get pointer to path */
602 if(!PATH_GetPathFromHDC(hdc, &pPath))
603 return FALSE;
605 /* Check that path is open */
606 if(pPath->state!=PATH_Open)
607 return FALSE;
609 /* Convert points to device coordinates */
610 corners[0].x=x1;
611 corners[0].y=y1;
612 corners[1].x=x2;
613 corners[1].y=y2;
614 if(!LPtoDP32(hdc, corners, 2))
615 return FALSE;
617 /* Make sure first corner is top left and second corner is bottom right */
618 if(corners[0].x>corners[1].x)
620 temp=corners[0].x;
621 corners[0].x=corners[1].x;
622 corners[1].x=temp;
624 if(corners[0].y>corners[1].y)
626 temp=corners[0].y;
627 corners[0].y=corners[1].y;
628 corners[1].y=temp;
631 /* In GM_COMPATIBLE, don't include bottom and right edges */
632 if(GetGraphicsMode(hdc)==GM_COMPATIBLE)
634 corners[1].x--;
635 corners[1].y--;
638 /* Close any previous figure */
639 if(!CloseFigure32(hdc))
641 /* The CloseFigure call shouldn't have failed */
642 assert(FALSE);
643 return FALSE;
646 /* Add four points to the path */
647 pointTemp.x=corners[1].x;
648 pointTemp.y=corners[0].y;
649 if(!PATH_AddEntry(pPath, &pointTemp, PT_MOVETO))
650 return FALSE;
651 if(!PATH_AddEntry(pPath, corners, PT_LINETO))
652 return FALSE;
653 pointTemp.x=corners[0].x;
654 pointTemp.y=corners[1].y;
655 if(!PATH_AddEntry(pPath, &pointTemp, PT_LINETO))
656 return FALSE;
657 if(!PATH_AddEntry(pPath, corners+1, PT_LINETO))
658 return FALSE;
660 /* Close the rectangle figure */
661 if(!CloseFigure32(hdc))
663 /* The CloseFigure call shouldn't have failed */
664 assert(FALSE);
665 return FALSE;
668 return TRUE;
671 /* PATH_Ellipse
673 * Should be called when a call to Ellipse is performed on a DC that has
674 * an open path. This adds four Bezier splines representing the ellipse
675 * to the path. Returns TRUE if successful, else FALSE.
677 BOOL32 PATH_Ellipse(HDC32 hdc, INT32 x1, INT32 y1, INT32 x2, INT32 y2)
679 /* TODO: This should probably be revised to call PATH_AngleArc */
680 /* (once it exists) */
681 return PATH_Arc(hdc, x1, y1, x2, y2, x1, (y1+y2)/2, x1, (y1+y2)/2);
684 /* PATH_Arc
686 * Should be called when a call to Arc is performed on a DC that has
687 * an open path. This adds up to five Bezier splines representing the arc
688 * to the path. Returns TRUE if successful, else FALSE.
690 BOOL32 PATH_Arc(HDC32 hdc, INT32 x1, INT32 y1, INT32 x2, INT32 y2,
691 INT32 xStart, INT32 yStart, INT32 xEnd, INT32 yEnd)
693 GdiPath *pPath;
694 DC *pDC;
695 double angleStart, angleEnd, angleStartQuadrant, angleEndQuadrant=0.0;
696 /* Initialize angleEndQuadrant to silence gcc's warning */
697 double x, y;
698 FLOAT_POINT corners[2], pointStart, pointEnd;
699 BOOL32 start, end;
700 INT32 temp;
702 /* FIXME: This function should check for all possible error returns */
703 /* FIXME: Do we have to respect newStroke? */
705 /* Get pointer to DC */
706 pDC=DC_GetDCPtr(hdc);
707 if(pDC==NULL)
708 return FALSE;
710 /* Get pointer to path */
711 if(!PATH_GetPathFromHDC(hdc, &pPath))
712 return FALSE;
714 /* Check that path is open */
715 if(pPath->state!=PATH_Open)
716 return FALSE;
718 /* FIXME: Do we have to close the current figure? */
720 /* Check for zero height / width */
721 /* FIXME: Only in GM_COMPATIBLE? */
722 if(x1==x2 || y1==y2)
723 return TRUE;
725 /* Convert points to device coordinates */
726 corners[0].x=(FLOAT)x1;
727 corners[0].y=(FLOAT)y1;
728 corners[1].x=(FLOAT)x2;
729 corners[1].y=(FLOAT)y2;
730 pointStart.x=(FLOAT)xStart;
731 pointStart.y=(FLOAT)yStart;
732 pointEnd.x=(FLOAT)xEnd;
733 pointEnd.y=(FLOAT)yEnd;
734 INTERNAL_LPTODP_FLOAT(pDC, corners);
735 INTERNAL_LPTODP_FLOAT(pDC, corners+1);
736 INTERNAL_LPTODP_FLOAT(pDC, &pointStart);
737 INTERNAL_LPTODP_FLOAT(pDC, &pointEnd);
739 /* Make sure first corner is top left and second corner is bottom right */
740 if(corners[0].x>corners[1].x)
742 temp=corners[0].x;
743 corners[0].x=corners[1].x;
744 corners[1].x=temp;
746 if(corners[0].y>corners[1].y)
748 temp=corners[0].y;
749 corners[0].y=corners[1].y;
750 corners[1].y=temp;
753 /* Compute start and end angle */
754 PATH_NormalizePoint(corners, &pointStart, &x, &y);
755 angleStart=atan2(y, x);
756 PATH_NormalizePoint(corners, &pointEnd, &x, &y);
757 angleEnd=atan2(y, x);
759 /* Make sure the end angle is "on the right side" of the start angle */
760 if(GetArcDirection32(hdc)==AD_CLOCKWISE)
762 if(angleEnd<=angleStart)
764 angleEnd+=2*M_PI;
765 assert(angleEnd>=angleStart);
768 else
770 if(angleEnd>=angleStart)
772 angleEnd-=2*M_PI;
773 assert(angleEnd<=angleStart);
777 /* In GM_COMPATIBLE, don't include bottom and right edges */
778 if(GetGraphicsMode(hdc)==GM_COMPATIBLE)
780 corners[1].x--;
781 corners[1].y--;
784 /* Add the arc to the path with one Bezier spline per quadrant that the
785 * arc spans */
786 start=TRUE;
787 end=FALSE;
790 /* Determine the start and end angles for this quadrant */
791 if(start)
793 angleStartQuadrant=angleStart;
794 if(GetArcDirection32(hdc)==AD_CLOCKWISE)
795 angleEndQuadrant=(floor(angleStart/M_PI_2)+1.0)*M_PI_2;
796 else
797 angleEndQuadrant=(ceil(angleStart/M_PI_2)-1.0)*M_PI_2;
799 else
801 angleStartQuadrant=angleEndQuadrant;
802 if(GetArcDirection32(hdc)==AD_CLOCKWISE)
803 angleEndQuadrant+=M_PI_2;
804 else
805 angleEndQuadrant-=M_PI_2;
808 /* Have we reached the last part of the arc? */
809 if((GetArcDirection32(hdc)==AD_CLOCKWISE &&
810 angleEnd<angleEndQuadrant) ||
811 (GetArcDirection32(hdc)==AD_COUNTERCLOCKWISE &&
812 angleEnd>angleEndQuadrant))
814 /* Adjust the end angle for this quadrant */
815 angleEndQuadrant=angleEnd;
816 end=TRUE;
819 /* Add the Bezier spline to the path */
820 PATH_DoArcPart(pPath, corners, angleStartQuadrant, angleEndQuadrant,
821 start);
822 start=FALSE;
823 } while(!end);
825 return TRUE;
828 /***********************************************************************
829 * Internal functions
832 /* PATH_PathToRegion
834 * Creates a region from the specified path using the specified polygon
835 * filling mode. The path is left unchanged. A handle to the region that
836 * was created is stored in *pHrgn. If successful, TRUE is returned; if an
837 * error occurs, SetLastError is called with the appropriate value and
838 * FALSE is returned.
840 static BOOL32 PATH_PathToRegion(const GdiPath *pPath, INT32 nPolyFillMode,
841 HRGN32 *pHrgn)
843 int numStrokes, iStroke, i;
844 INT32 *pNumPointsInStroke;
845 HRGN32 hrgn;
847 assert(pPath!=NULL);
848 assert(pHrgn!=NULL);
850 /* FIXME: What happens when number of points is zero? */
852 /* First pass: Find out how many strokes there are in the path */
853 /* FIXME: We could eliminate this with some bookkeeping in GdiPath */
854 numStrokes=0;
855 for(i=0; i<pPath->numEntriesUsed; i++)
856 if((pPath->pFlags[i] & ~PT_CLOSEFIGURE) == PT_MOVETO)
857 numStrokes++;
859 /* Allocate memory for number-of-points-in-stroke array */
860 pNumPointsInStroke=(int *)malloc(sizeof(int)*numStrokes);
861 if(!pNumPointsInStroke)
863 SetLastError(ERROR_NOT_ENOUGH_MEMORY);
864 return FALSE;
867 /* Second pass: remember number of points in each polygon */
868 iStroke=-1; /* Will get incremented to 0 at beginning of first stroke */
869 for(i=0; i<pPath->numEntriesUsed; i++)
871 /* Is this the beginning of a new stroke? */
872 if((pPath->pFlags[i] & ~PT_CLOSEFIGURE) == PT_MOVETO)
874 iStroke++;
875 pNumPointsInStroke[iStroke]=0;
878 pNumPointsInStroke[iStroke]++;
881 /* Create a region from the strokes */
882 hrgn=CreatePolyPolygonRgn32(pPath->pPoints, pNumPointsInStroke,
883 numStrokes, nPolyFillMode);
884 if(hrgn==(HRGN32)0)
886 SetLastError(ERROR_NOT_ENOUGH_MEMORY);
887 return FALSE;
890 /* Free memory for number-of-points-in-stroke array */
891 free(pNumPointsInStroke);
893 /* Success! */
894 *pHrgn=hrgn;
895 return TRUE;
898 /* PATH_EmptyPath
900 * Removes all entries from the path and sets the path state to PATH_Null.
902 static void PATH_EmptyPath(GdiPath *pPath)
904 assert(pPath!=NULL);
906 pPath->state=PATH_Null;
907 pPath->numEntriesUsed=0;
910 /* PATH_AddEntry
912 * Adds an entry to the path. For "flags", pass either PT_MOVETO, PT_LINETO
913 * or PT_BEZIERTO, optionally ORed with PT_CLOSEFIGURE. Returns TRUE if
914 * successful, FALSE otherwise (e.g. if not enough memory was available).
916 BOOL32 PATH_AddEntry(GdiPath *pPath, const POINT32 *pPoint, BYTE flags)
918 assert(pPath!=NULL);
920 /* FIXME: If newStroke is true, perhaps we want to check that we're
921 * getting a PT_MOVETO
924 /* Check that path is open */
925 if(pPath->state!=PATH_Open)
926 return FALSE;
928 /* Reserve enough memory for an extra path entry */
929 if(!PATH_ReserveEntries(pPath, pPath->numEntriesUsed+1))
930 return FALSE;
932 /* Store information in path entry */
933 pPath->pPoints[pPath->numEntriesUsed]=*pPoint;
934 pPath->pFlags[pPath->numEntriesUsed]=flags;
936 /* If this is PT_CLOSEFIGURE, we have to start a new stroke next time */
937 if((flags & PT_CLOSEFIGURE) == PT_CLOSEFIGURE)
938 pPath->newStroke=TRUE;
940 /* Increment entry count */
941 pPath->numEntriesUsed++;
943 return TRUE;
946 /* PATH_ReserveEntries
948 * Ensures that at least "numEntries" entries (for points and flags) have
949 * been allocated; allocates larger arrays and copies the existing entries
950 * to those arrays, if necessary. Returns TRUE if successful, else FALSE.
952 static BOOL32 PATH_ReserveEntries(GdiPath *pPath, INT32 numEntries)
954 INT32 numEntriesToAllocate;
955 POINT32 *pPointsNew;
956 BYTE *pFlagsNew;
958 assert(pPath!=NULL);
959 assert(numEntries>=0);
961 /* Do we have to allocate more memory? */
962 if(numEntries > pPath->numEntriesAllocated)
964 /* Find number of entries to allocate. We let the size of the array
965 * grow exponentially, since that will guarantee linear time
966 * complexity. */
967 if(pPath->numEntriesAllocated)
969 numEntriesToAllocate=pPath->numEntriesAllocated;
970 while(numEntriesToAllocate<numEntries)
971 numEntriesToAllocate=numEntriesToAllocate*GROW_FACTOR_NUMER/
972 GROW_FACTOR_DENOM;
974 else
975 numEntriesToAllocate=NUM_ENTRIES_INITIAL;
977 /* Allocate new arrays */
978 pPointsNew=(POINT32 *)malloc(numEntriesToAllocate * sizeof(POINT32));
979 if(!pPointsNew)
980 return FALSE;
981 pFlagsNew=(BYTE *)malloc(numEntriesToAllocate * sizeof(BYTE));
982 if(!pFlagsNew)
984 free(pPointsNew);
985 return FALSE;
988 /* Copy old arrays to new arrays and discard old arrays */
989 if(pPath->pPoints)
991 assert(pPath->pFlags);
993 memcpy(pPointsNew, pPath->pPoints,
994 sizeof(POINT32)*pPath->numEntriesUsed);
995 memcpy(pFlagsNew, pPath->pFlags,
996 sizeof(BYTE)*pPath->numEntriesUsed);
998 free(pPath->pPoints);
999 free(pPath->pFlags);
1001 pPath->pPoints=pPointsNew;
1002 pPath->pFlags=pFlagsNew;
1003 pPath->numEntriesAllocated=numEntriesToAllocate;
1006 return TRUE;
1009 /* PATH_GetPathFromHDC
1011 * Retrieves a pointer to the GdiPath structure contained in an HDC and
1012 * places it in *ppPath. TRUE is returned if successful, FALSE otherwise.
1014 static BOOL32 PATH_GetPathFromHDC(HDC32 hdc, GdiPath **ppPath)
1016 DC *pDC;
1018 pDC=DC_GetDCPtr(hdc);
1019 if(pDC)
1021 *ppPath=&pDC->w.path;
1022 return TRUE;
1024 else
1025 return FALSE;
1028 /* PATH_DoArcPart
1030 * Creates a Bezier spline that corresponds to part of an arc and appends the
1031 * corresponding points to the path. The start and end angles are passed in
1032 * "angleStart" and "angleEnd"; these angles should span a quarter circle
1033 * at most. If "addMoveTo" is true, a PT_MOVETO entry for the first control
1034 * point is added to the path; otherwise, it is assumed that the current
1035 * position is equal to the first control point.
1037 static BOOL32 PATH_DoArcPart(GdiPath *pPath, FLOAT_POINT corners[],
1038 double angleStart, double angleEnd, BOOL32 addMoveTo)
1040 double halfAngle, a;
1041 double xNorm[4], yNorm[4];
1042 POINT32 point;
1043 int i;
1045 assert(fabs(angleEnd-angleStart)<=M_PI_2);
1047 /* FIXME: Is there an easier way of computing this? */
1049 /* Compute control points */
1050 halfAngle=(angleEnd-angleStart)/2.0;
1051 if(fabs(halfAngle)>1e-8)
1053 a=4.0/3.0*(1-cos(halfAngle))/sin(halfAngle);
1054 xNorm[0]=cos(angleStart);
1055 yNorm[0]=sin(angleStart);
1056 xNorm[1]=xNorm[0] - a*yNorm[0];
1057 yNorm[1]=yNorm[0] + a*xNorm[0];
1058 xNorm[3]=cos(angleEnd);
1059 yNorm[3]=sin(angleEnd);
1060 xNorm[2]=xNorm[3] + a*yNorm[3];
1061 yNorm[2]=yNorm[3] - a*xNorm[3];
1063 else
1064 for(i=0; i<4; i++)
1066 xNorm[i]=cos(angleStart);
1067 yNorm[i]=sin(angleStart);
1070 /* Add starting point to path if desired */
1071 if(addMoveTo)
1073 PATH_ScaleNormalizedPoint(corners, xNorm[0], yNorm[0], &point);
1074 if(!PATH_AddEntry(pPath, &point, PT_MOVETO))
1075 return FALSE;
1078 /* Add remaining control points */
1079 for(i=1; i<4; i++)
1081 PATH_ScaleNormalizedPoint(corners, xNorm[i], yNorm[i], &point);
1082 if(!PATH_AddEntry(pPath, &point, PT_BEZIERTO))
1083 return FALSE;
1086 return TRUE;
1089 /* PATH_ScaleNormalizedPoint
1091 * Scales a normalized point (x, y) with respect to the box whose corners are
1092 * passed in "corners". The point is stored in "*pPoint". The normalized
1093 * coordinates (-1.0, -1.0) correspond to corners[0], the coordinates
1094 * (1.0, 1.0) correspond to corners[1].
1096 static void PATH_ScaleNormalizedPoint(FLOAT_POINT corners[], double x,
1097 double y, POINT32 *pPoint)
1099 pPoint->x=GDI_ROUND( (double)corners[0].x +
1100 (double)(corners[1].x-corners[0].x)*0.5*(x+1.0) );
1101 pPoint->y=GDI_ROUND( (double)corners[0].y +
1102 (double)(corners[1].y-corners[0].y)*0.5*(y+1.0) );
1105 /* PATH_NormalizePoint
1107 * Normalizes a point with respect to the box whose corners are passed in
1108 * "corners". The normalized coordinates are stored in "*pX" and "*pY".
1110 static void PATH_NormalizePoint(FLOAT_POINT corners[],
1111 const FLOAT_POINT *pPoint,
1112 double *pX, double *pY)
1114 *pX=(double)(pPoint->x-corners[0].x)/(double)(corners[1].x-corners[0].x) *
1115 2.0 - 1.0;
1116 *pY=(double)(pPoint->y-corners[0].y)/(double)(corners[1].y-corners[0].y) *
1117 2.0 - 1.0;
1120 /*******************************************************************
1121 * FlattenPath32 [GDI32.103]
1125 BOOL32 WINAPI FlattenPath32(HDC32 hdc)
1127 FIXME(gdi, "FlattenPath, stub\n");
1128 return 0;
1131 /*******************************************************************
1132 * StrokeAndFillPath [GDI32.352]
1136 BOOL32 WINAPI StrokeAndFillPath32(HDC32 hdc)
1138 FIXME(gdi, "StrokeAndFillPath, stub\n");
1139 return 0;
1142 /*******************************************************************
1143 * StrokePath [GDI32.353]
1147 BOOL32 WINAPI StrokePath32(HDC32 hdc)
1149 FIXME(gdi, "StrokePath, stub\n");
1150 return 0;
1153 /*******************************************************************
1154 * WidenPath [GDI32.360]
1158 BOOL32 WINAPI WidenPath32(HDC32 hdc)
1160 FIXME(gdi, "WidenPath, stub\n");
1161 return 0;