2 * Copyright 2000 Marcus Meissner
3 * Copyright 2000 Peter Hunnisett
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
31 #define NONAMELESSUNION
32 #define NONAMELESSSTRUCT
40 #include "ddraw_private.h"
41 #include "d3d_private.h"
42 #include "mesa_private.h"
45 #include "wine/debug.h"
47 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
50 GL_IDirect3DImpl_1_EnumDevices(LPDIRECT3D iface
,
51 LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback
,
54 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D
, iface
);
55 TRACE("(%p/%p)->(%p,%p)\n", This
, iface
, lpEnumDevicesCallback
, lpUserArg
);
57 /* Call functions defined in d3ddevices.c */
58 if (d3ddevice_enumerate(lpEnumDevicesCallback
, lpUserArg
, 1) != D3DENUMRET_OK
)
65 GL_IDirect3DImpl_3_2T_EnumDevices(LPDIRECT3D3 iface
,
66 LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback
,
69 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D3
, iface
);
70 TRACE("(%p/%p)->(%p,%p)\n", This
, iface
, lpEnumDevicesCallback
, lpUserArg
);
72 /* Call functions defined in d3ddevices.c */
73 if (d3ddevice_enumerate(lpEnumDevicesCallback
, lpUserArg
, 3) != D3DENUMRET_OK
)
80 GL_IDirect3DImpl_3_2T_1T_CreateLight(LPDIRECT3D3 iface
,
81 LPDIRECT3DLIGHT
* lplpDirect3DLight
,
84 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D3
, iface
);
85 IDirect3DGLImpl
*glThis
= (IDirect3DGLImpl
*) This
;
87 IDirect3DLightImpl
*d3dlimpl
;
90 TRACE("(%p/%p)->(%p,%p)\n", This
, iface
, lplpDirect3DLight
, pUnkOuter
);
91 for (fl
= 0; fl
< MAX_LIGHTS
; fl
++) {
92 if ((glThis
->free_lights
& (0x01 << fl
)) != 0) {
93 glThis
->free_lights
&= ~(0x01 << fl
);
97 if (fl
== MAX_LIGHTS
) {
98 return DDERR_INVALIDPARAMS
; /* No way to say 'max lights reached' ... */
100 ret_value
= d3dlight_create(&d3dlimpl
, This
, GL_LIGHT0
+ fl
);
101 *lplpDirect3DLight
= ICOM_INTERFACE(d3dlimpl
, IDirect3DLight
);
107 GL_IDirect3DImpl_3_2T_1T_CreateMaterial(LPDIRECT3D3 iface
,
108 LPDIRECT3DMATERIAL3
* lplpDirect3DMaterial3
,
111 IDirect3DMaterialImpl
*D3Dmat_impl
;
113 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D3
, iface
);
115 TRACE("(%p/%p)->(%p,%p)\n", This
, iface
, lplpDirect3DMaterial3
, pUnkOuter
);
116 ret_value
= d3dmaterial_create(&D3Dmat_impl
, This
);
118 *lplpDirect3DMaterial3
= ICOM_INTERFACE(D3Dmat_impl
, IDirect3DMaterial3
);
124 GL_IDirect3DImpl_3_2T_1T_CreateViewport(LPDIRECT3D3 iface
,
125 LPDIRECT3DVIEWPORT3
* lplpD3DViewport3
,
128 IDirect3DViewportImpl
*D3Dvp_impl
;
130 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D3
, iface
);
132 TRACE("(%p/%p)->(%p,%p)\n", This
, iface
, lplpD3DViewport3
, pUnkOuter
);
133 ret_value
= d3dviewport_create(&D3Dvp_impl
, This
);
135 *lplpD3DViewport3
= ICOM_INTERFACE(D3Dvp_impl
, IDirect3DViewport3
);
141 create_device_helper(IDirectDrawImpl
*This
,
143 IDirectDrawSurfaceImpl
*lpDDS
,
146 IDirect3DDeviceImpl
*lpd3ddev
;
149 ret_value
= d3ddevice_create(&lpd3ddev
, This
, lpDDS
);
150 if (FAILED(ret_value
)) return ret_value
;
153 (IsEqualGUID(&IID_D3DDEVICE_OpenGL
, iid
)) ||
154 (IsEqualGUID(&IID_IDirect3DHALDevice
, iid
)) ||
155 (IsEqualGUID(&IID_IDirect3DTnLHalDevice
, iid
)) ||
156 (IsEqualGUID(&IID_IDirect3DRefDevice
, iid
))) {
159 *obj
= ICOM_INTERFACE(lpd3ddev
, IDirect3DDevice
);
160 TRACE(" returning OpenGL D3DDevice %p.\n", *obj
);
164 *obj
= ICOM_INTERFACE(lpd3ddev
, IDirect3DDevice2
);
165 TRACE(" returning OpenGL D3DDevice2 %p.\n", *obj
);
169 *obj
= ICOM_INTERFACE(lpd3ddev
, IDirect3DDevice3
);
170 TRACE(" returning OpenGL D3DDevice3 %p.\n", *obj
);
174 *obj
= ICOM_INTERFACE(lpd3ddev
, IDirect3DDevice7
);
175 TRACE(" returning OpenGL D3DDevice7 %p.\n", *obj
);
181 ERR(" Interface unknown when creating D3DDevice (%s)\n", debugstr_guid(iid
));
182 IDirect3DDevice7_Release(ICOM_INTERFACE(lpd3ddev
, IDirect3DDevice7
));
183 return DDERR_INVALIDPARAMS
;
188 GL_IDirect3DImpl_2_CreateDevice(LPDIRECT3D2 iface
,
190 LPDIRECTDRAWSURFACE lpDDS
,
191 LPDIRECT3DDEVICE2
* lplpD3DDevice2
)
193 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D2
, iface
);
194 IDirectDrawSurfaceImpl
*ddsurfaceimpl
= ICOM_OBJECT(IDirectDrawSurfaceImpl
, IDirectDrawSurface3
, lpDDS
);
195 TRACE("(%p/%p)->(%s,%p,%p)\n", This
, iface
, debugstr_guid(rclsid
), lpDDS
, lplpD3DDevice2
);
196 return create_device_helper(This
, rclsid
, ddsurfaceimpl
, (void **) lplpD3DDevice2
, 2);
200 GL_IDirect3DImpl_3_CreateDevice(LPDIRECT3D3 iface
,
202 LPDIRECTDRAWSURFACE4 lpDDS
,
203 LPDIRECT3DDEVICE3
* lplpD3DDevice3
,
206 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D3
, iface
);
207 IDirectDrawSurfaceImpl
*ddsurfaceimpl
= ICOM_OBJECT(IDirectDrawSurfaceImpl
, IDirectDrawSurface7
, lpDDS
);
208 TRACE("(%p/%p)->(%s,%p,%p)\n", This
, iface
, debugstr_guid(rclsid
), lpDDS
, lplpD3DDevice3
);
209 return create_device_helper(This
, rclsid
, ddsurfaceimpl
, (void **) lplpD3DDevice3
, 3);
213 GL_IDirect3DImpl_3_2T_1T_FindDevice(LPDIRECT3D3 iface
,
214 LPD3DFINDDEVICESEARCH lpD3DDFS
,
215 LPD3DFINDDEVICERESULT lpD3DFDR
)
217 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D3
, iface
);
218 TRACE("(%p/%p)->(%p,%p)\n", This
, iface
, lpD3DDFS
, lpD3DFDR
);
219 return d3ddevice_find(This
, lpD3DDFS
, lpD3DFDR
);
223 GL_IDirect3DImpl_7_3T_EnumZBufferFormats(LPDIRECT3D7 iface
,
225 LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback
,
228 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D7
, iface
);
229 DDPIXELFORMAT pformat
;
231 TRACE("(%p/%p)->(%s,%p,%p)\n", This
, iface
, debugstr_guid(riidDevice
), lpEnumCallback
, lpContext
);
233 memset(&pformat
, 0, sizeof(pformat
));
234 pformat
.dwSize
= sizeof(DDPIXELFORMAT
);
235 pformat
.dwFourCC
= 0;
236 TRACE("Enumerating dummy ZBuffer format (16 bits)\n");
237 pformat
.dwFlags
= DDPF_ZBUFFER
;
238 pformat
.u1
.dwZBufferBitDepth
= 16;
239 pformat
.u3
.dwZBitMask
= 0x0000FFFF;
240 pformat
.u5
.dwRGBZBitMask
= 0x0000FFFF;
242 /* Whatever the return value, stop here.. */
243 lpEnumCallback(&pformat
, lpContext
);
249 GL_IDirect3DImpl_7_EnumDevices(LPDIRECT3D7 iface
,
250 LPD3DENUMDEVICESCALLBACK7 lpEnumDevicesCallback
,
253 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D7
, iface
);
254 TRACE("(%p/%p)->(%p,%p)\n", This
, iface
, lpEnumDevicesCallback
, lpUserArg
);
256 if (d3ddevice_enumerate7(lpEnumDevicesCallback
, lpUserArg
) != D3DENUMRET_OK
)
263 GL_IDirect3DImpl_7_CreateDevice(LPDIRECT3D7 iface
,
265 LPDIRECTDRAWSURFACE7 lpDDS
,
266 LPDIRECT3DDEVICE7
* lplpD3DDevice
)
268 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D7
, iface
);
269 IDirectDrawSurfaceImpl
*ddsurfaceimpl
= ICOM_OBJECT(IDirectDrawSurfaceImpl
, IDirectDrawSurface7
, lpDDS
);
270 TRACE("(%p/%p)->(%s,%p,%p)\n", This
, iface
, debugstr_guid(rclsid
), lpDDS
, lplpD3DDevice
);
271 return create_device_helper(This
, rclsid
, ddsurfaceimpl
, (void **) lplpD3DDevice
, 7);
275 GL_IDirect3DImpl_7_3T_CreateVertexBuffer(LPDIRECT3D7 iface
,
276 LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc
,
277 LPDIRECT3DVERTEXBUFFER7
* lplpD3DVertBuf
,
280 ICOM_THIS_FROM(IDirectDrawImpl
, IDirect3D7
, iface
);
281 IDirect3DVertexBufferImpl
*vbimpl
;
284 TRACE("(%p/%p)->(%p,%p,%08lx)\n", This
, iface
, lpD3DVertBufDesc
, lplpD3DVertBuf
, dwFlags
);
286 res
= d3dvertexbuffer_create(&vbimpl
, This
, lpD3DVertBufDesc
, dwFlags
);
288 *lplpD3DVertBuf
= ICOM_INTERFACE(vbimpl
, IDirect3DVertexBuffer7
);
293 static void light_released(IDirectDrawImpl
*This
, GLenum light_num
)
295 IDirect3DGLImpl
*glThis
= (IDirect3DGLImpl
*) This
;
296 glThis
->free_lights
|= (light_num
- GL_LIGHT0
);
299 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
300 # define XCAST(fun) (typeof(VTABLE_IDirect3D7.fun))
302 # define XCAST(fun) (void*)
305 ICOM_VTABLE(IDirect3D7
) VTABLE_IDirect3D7
=
307 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
308 XCAST(QueryInterface
) Thunk_IDirect3DImpl_7_QueryInterface
,
309 XCAST(AddRef
) Thunk_IDirect3DImpl_7_AddRef
,
310 XCAST(Release
) Thunk_IDirect3DImpl_7_Release
,
311 XCAST(EnumDevices
) GL_IDirect3DImpl_7_EnumDevices
,
312 XCAST(CreateDevice
) GL_IDirect3DImpl_7_CreateDevice
,
313 XCAST(CreateVertexBuffer
) GL_IDirect3DImpl_7_3T_CreateVertexBuffer
,
314 XCAST(EnumZBufferFormats
) GL_IDirect3DImpl_7_3T_EnumZBufferFormats
,
315 XCAST(EvictManagedTextures
) Main_IDirect3DImpl_7_3T_EvictManagedTextures
,
318 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
323 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
324 # define XCAST(fun) (typeof(VTABLE_IDirect3D3.fun))
326 # define XCAST(fun) (void*)
329 ICOM_VTABLE(IDirect3D3
) VTABLE_IDirect3D3
=
331 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
332 XCAST(QueryInterface
) Thunk_IDirect3DImpl_3_QueryInterface
,
333 XCAST(AddRef
) Thunk_IDirect3DImpl_3_AddRef
,
334 XCAST(Release
) Thunk_IDirect3DImpl_3_Release
,
335 XCAST(EnumDevices
) GL_IDirect3DImpl_3_2T_EnumDevices
,
336 XCAST(CreateLight
) GL_IDirect3DImpl_3_2T_1T_CreateLight
,
337 XCAST(CreateMaterial
) GL_IDirect3DImpl_3_2T_1T_CreateMaterial
,
338 XCAST(CreateViewport
) GL_IDirect3DImpl_3_2T_1T_CreateViewport
,
339 XCAST(FindDevice
) GL_IDirect3DImpl_3_2T_1T_FindDevice
,
340 XCAST(CreateDevice
) GL_IDirect3DImpl_3_CreateDevice
,
341 XCAST(CreateVertexBuffer
) Thunk_IDirect3DImpl_3_CreateVertexBuffer
,
342 XCAST(EnumZBufferFormats
) Thunk_IDirect3DImpl_3_EnumZBufferFormats
,
343 XCAST(EvictManagedTextures
) Thunk_IDirect3DImpl_3_EvictManagedTextures
,
346 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
351 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
352 # define XCAST(fun) (typeof(VTABLE_IDirect3D2.fun))
354 # define XCAST(fun) (void*)
357 ICOM_VTABLE(IDirect3D2
) VTABLE_IDirect3D2
=
359 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
360 XCAST(QueryInterface
) Thunk_IDirect3DImpl_2_QueryInterface
,
361 XCAST(AddRef
) Thunk_IDirect3DImpl_2_AddRef
,
362 XCAST(Release
) Thunk_IDirect3DImpl_2_Release
,
363 XCAST(EnumDevices
) Thunk_IDirect3DImpl_2_EnumDevices
,
364 XCAST(CreateLight
) Thunk_IDirect3DImpl_2_CreateLight
,
365 XCAST(CreateMaterial
) Thunk_IDirect3DImpl_2_CreateMaterial
,
366 XCAST(CreateViewport
) Thunk_IDirect3DImpl_2_CreateViewport
,
367 XCAST(FindDevice
) Thunk_IDirect3DImpl_2_FindDevice
,
368 XCAST(CreateDevice
) GL_IDirect3DImpl_2_CreateDevice
,
371 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
376 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
377 # define XCAST(fun) (typeof(VTABLE_IDirect3D.fun))
379 # define XCAST(fun) (void*)
382 ICOM_VTABLE(IDirect3D
) VTABLE_IDirect3D
=
384 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
385 XCAST(QueryInterface
) Thunk_IDirect3DImpl_1_QueryInterface
,
386 XCAST(AddRef
) Thunk_IDirect3DImpl_1_AddRef
,
387 XCAST(Release
) Thunk_IDirect3DImpl_1_Release
,
388 XCAST(Initialize
) Main_IDirect3DImpl_1_Initialize
,
389 XCAST(EnumDevices
) GL_IDirect3DImpl_1_EnumDevices
,
390 XCAST(CreateLight
) Thunk_IDirect3DImpl_1_CreateLight
,
391 XCAST(CreateMaterial
) Thunk_IDirect3DImpl_1_CreateMaterial
,
392 XCAST(CreateViewport
) Thunk_IDirect3DImpl_1_CreateViewport
,
393 XCAST(FindDevice
) Thunk_IDirect3DImpl_1_FindDevice
,
396 #if !defined(__STRICT_ANSI__) && defined(__GNUC__)
400 static HRESULT
d3d_add_device(IDirectDrawImpl
*This
, IDirect3DDeviceImpl
*device
)
402 if (This
->current_device
== NULL
) {
403 /* Create delayed textures now that we have an OpenGL context...
404 For that, go through all surface attached to our DDraw object and create
405 OpenGL textures for all textures.. */
406 IDirectDrawSurfaceImpl
*surf
= This
->surfaces
;
408 while (surf
!= NULL
) {
409 if (surf
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_TEXTURE
) {
410 /* Found a texture.. Now create the OpenGL part */
411 d3dtexture_create(This
, surf
, FALSE
, surf
->mip_main
);
413 surf
= surf
->next_ddraw
;
416 /* For the moment, only one device 'supported'... */
417 This
->current_device
= device
;
422 static HRESULT
d3d_remove_device(IDirectDrawImpl
*This
, IDirect3DDeviceImpl
*device
)
424 This
->current_device
= NULL
;
428 HRESULT
direct3d_create(IDirectDrawImpl
*This
)
430 IDirect3DGLImpl
*globject
;
432 globject
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DGLImpl
));
433 if (globject
== NULL
) return DDERR_OUTOFMEMORY
;
435 This
->d3d_create_texture
= d3dtexture_create
;
436 This
->d3d_added_device
= d3d_add_device
;
437 This
->d3d_removed_device
= d3d_remove_device
;
439 ICOM_INIT_INTERFACE(This
, IDirect3D
, VTABLE_IDirect3D
);
440 ICOM_INIT_INTERFACE(This
, IDirect3D2
, VTABLE_IDirect3D2
);
441 ICOM_INIT_INTERFACE(This
, IDirect3D3
, VTABLE_IDirect3D3
);
442 ICOM_INIT_INTERFACE(This
, IDirect3D7
, VTABLE_IDirect3D7
);
444 globject
->free_lights
= (0x01 << MAX_LIGHTS
) - 1; /* There are, in total, 8 lights in OpenGL */
445 globject
->light_released
= light_released
;
447 This
->d3d_private
= globject
;
449 TRACE(" creating Mesa private storage at %p.\n", globject
);