Fixed header dependencies to be fully compatible with the Windows
[wine/multimedia.git] / dlls / ddraw / ddraw_private.h
blob0b6f081b16d979d9a07a4de32eec9601a50a2212
1 /*
2 * Copyright 2000-2001 TransGaming Technologies Inc.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
22 /* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */
24 #include <stdarg.h>
25 #include <stdio.h>
27 #include "windef.h"
28 #include "winbase.h"
29 #include "wtypes.h"
30 #include "wingdi.h"
31 #include "winuser.h"
32 #include "ddraw.h"
33 #include "d3d.h"
34 #include "ddcomimpl.h"
35 #include "ddrawi.h"
37 /* XXX Put this somewhere proper. */
38 #define DD_STRUCT_INIT(x) \
39 do { \
40 memset((x), 0, sizeof(*(x))); \
41 (x)->dwSize = sizeof(*x); \
42 } while (0)
44 #define DD_STRUCT_COPY_BYSIZE(to,from) \
45 do { \
46 DWORD __size = (to)->dwSize; \
47 DWORD __copysize = __size; \
48 memset(to,0,__size); \
49 if ((from)->dwSize < __size) \
50 __copysize = (from)->dwSize; \
51 memcpy(to,from,__copysize); \
52 (to)->dwSize = __size;/*restore size*/ \
53 } while (0)
55 /*****************************************************************************
56 * IDirectDraw implementation structure
59 typedef struct IDirectDrawImpl IDirectDrawImpl;
60 typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl;
61 typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl;
62 typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl;
63 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl;
65 typedef void (*pixel_convert_func)(void *src, void *dst, DWORD width,
66 DWORD height, LONG pitch,
67 IDirectDrawPaletteImpl *palette);
69 typedef void (*palette_convert_func)(LPPALETTEENTRY palent,
70 void *screen_palette, DWORD start,
71 DWORD count);
73 struct IDirectDrawImpl
75 ICOM_VFIELD_MULTI(IDirectDraw7);
76 ICOM_VFIELD_MULTI(IDirectDraw4);
77 ICOM_VFIELD_MULTI(IDirectDraw2);
78 ICOM_VFIELD_MULTI(IDirectDraw);
79 ICOM_VFIELD_MULTI(IDirect3D7);
80 ICOM_VFIELD_MULTI(IDirect3D3);
81 ICOM_VFIELD_MULTI(IDirect3D2);
82 ICOM_VFIELD_MULTI(IDirect3D);
84 DWORD ref;
86 /* TRUE if created via DirectDrawCreateEx or CoCreateInstance,
87 * FALSE if created via DirectDrawCreate. */
88 BOOL ex;
90 /* Linked list of surfaces, joined by next_ddraw in IDirectSurfaceImpl. */
91 IDirectDrawSurfaceImpl* surfaces;
92 /* Linked list of palettes, joined by next_ddraw. */
93 IDirectDrawPaletteImpl* palettes;
94 /* Linked list of clippers, joined by next_ddraw. */
95 IDirectDrawClipperImpl* clippers;
97 IDirectDrawSurfaceImpl* primary_surface;
99 DDRAWI_DIRECTDRAW_LCL local;
100 DDCAPS caps;
102 HWND window;
103 DWORD cooperative_level;
104 WNDPROC original_wndproc;
106 DWORD width, height;
107 LONG pitch;
108 DDPIXELFORMAT pixelformat;
110 /* Should each of these go into some structure? */
111 DWORD orig_width, orig_height;
112 LONG orig_pitch;
113 DDPIXELFORMAT orig_pixelformat;
115 /* Called when the refcount goes to 0. */
116 void (*final_release)(IDirectDrawImpl *This);
118 HRESULT (*set_exclusive_mode)(IDirectDrawImpl *This, DWORD dwExcl);
120 HRESULT (*create_palette)(IDirectDrawImpl* This, DWORD dwFlags,
121 LPDIRECTDRAWPALETTE* ppPalette,
122 LPUNKNOWN pUnkOuter);
124 /* Surface creation functions. For all of these, pOuter == NULL. */
126 /* Do not create any backbuffers or the flipping chain. */
127 HRESULT (*create_primary)(IDirectDrawImpl* This,
128 const DDSURFACEDESC2* pDDSD,
129 LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter);
131 /* Primary may be NULL if we are creating an unattached backbuffer. */
132 HRESULT (*create_backbuffer)(IDirectDrawImpl* This,
133 const DDSURFACEDESC2* pDDSD,
134 LPDIRECTDRAWSURFACE7* ppSurf,
135 LPUNKNOWN pOuter,
136 IDirectDrawSurfaceImpl* primary);
138 /* shiny happy offscreenplain surfaces */
139 HRESULT (*create_offscreen)(IDirectDrawImpl* This,
140 const DDSURFACEDESC2* pDDSD,
141 LPDIRECTDRAWSURFACE7* ppSurf,
142 LPUNKNOWN pOuter);
144 /* dwMipMapLevel is specified as per OpenGL. (i.e. 0 is base) */
145 HRESULT (*create_texture)(IDirectDrawImpl* This,
146 const DDSURFACEDESC2* pDDSD,
147 LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter,
148 DWORD dwMipMapLevel);
150 HRESULT (*create_zbuffer)(IDirectDrawImpl* This,
151 const DDSURFACEDESC2* pDDSD,
152 LPDIRECTDRAWSURFACE7* ppSurf, LPUNKNOWN pOuter);
154 LPVOID private;
156 /* Everything below here is still questionable. */
158 DDPIXELFORMAT screen_pixelformat;
160 int pixmap_depth;
161 pixel_convert_func pixel_convert;
162 palette_convert_func palette_convert;
164 /* Use to fool some too strict games */
165 INT32 (*allocate_memory)(IDirectDrawImpl *This, DWORD mem);
166 void (*free_memory)(IDirectDrawImpl *This, DWORD mem);
167 DWORD total_vidmem, available_vidmem;
169 /* IDirect3D fields */
170 LPVOID d3d_private;
172 /* Used as a callback function to create a texture */
173 HRESULT (*d3d_create_texture)(IDirectDrawImpl *d3d, IDirectDrawSurfaceImpl *tex, BOOLEAN at_creation, IDirectDrawSurfaceImpl *main);
175 /* Used as a callback for Devices to tell to the D3D object it's been created */
176 HRESULT (*d3d_added_device)(IDirectDrawImpl *d3d, IDirect3DDeviceImpl *device);
177 HRESULT (*d3d_removed_device)(IDirectDrawImpl *d3d, IDirect3DDeviceImpl *device);
179 /* This is needed for delayed texture creation and Z buffer blits */
180 IDirect3DDeviceImpl *current_device;
182 /* This is for the fake mainWindow */
183 ATOM winclass;
184 PAINTSTRUCT ps;
185 BOOL paintable;
188 /*****************************************************************************
189 * IDirectDrawPalette implementation structure
191 struct IDirectDrawPaletteImpl
193 /* IUnknown fields */
194 ICOM_VFIELD_MULTI(IDirectDrawPalette);
195 DWORD ref;
197 DDRAWI_DDRAWPALETTE_LCL local;
198 DDRAWI_DDRAWPALETTE_GBL global;
200 /* IDirectDrawPalette fields */
201 HPALETTE hpal;
202 WORD palVersion, palNumEntries; /* LOGPALETTE */
203 PALETTEENTRY palents[256];
204 /* This is to store the palette in 'screen format' */
205 int screen_palents[256];
207 VOID (*final_release)(IDirectDrawPaletteImpl* This);
209 IDirectDrawImpl* ddraw_owner;
210 IDirectDrawPaletteImpl* prev_ddraw;
211 IDirectDrawPaletteImpl* next_ddraw;
213 LPVOID private;
216 /*****************************************************************************
217 * IDirectDrawClipper implementation structure
219 struct IDirectDrawClipperImpl
221 /* IUnknown fields */
222 ICOM_VFIELD_MULTI(IDirectDrawClipper);
223 DWORD ref;
225 /* IDirectDrawClipper fields */
226 HWND hWnd;
228 IDirectDrawImpl* ddraw_owner;
229 IDirectDrawClipperImpl* prev_ddraw;
230 IDirectDrawClipperImpl* next_ddraw;
233 /*****************************************************************************
234 * IDirectDrawSurface implementation structure
237 struct IDirectDrawSurfaceImpl
239 /* IUnknown fields */
240 ICOM_VFIELD_MULTI(IDirectDrawSurface7);
241 ICOM_VFIELD_MULTI(IDirectDrawSurface3);
242 ICOM_VFIELD_MULTI(IDirectDrawGammaControl);
243 ICOM_VFIELD_MULTI(IDirect3DTexture2);
244 ICOM_VFIELD_MULTI(IDirect3DTexture);
245 DWORD ref;
247 struct IDirectDrawSurfaceImpl* attached; /* attached surfaces */
249 struct IDirectDrawSurfaceImpl* next_ddraw; /* ddraw surface chain */
250 struct IDirectDrawSurfaceImpl* prev_ddraw;
251 struct IDirectDrawSurfaceImpl* next_attached; /* attached surface chain */
252 struct IDirectDrawSurfaceImpl* prev_attached;
254 IDirectDrawImpl* ddraw_owner;
255 IDirectDrawSurfaceImpl* surface_owner;
257 IDirectDrawPaletteImpl* palette; /* strong ref */
258 IDirectDrawClipperImpl* clipper; /* strong ref */
260 DDRAWI_DDRAWSURFACE_LCL local;
261 DDRAWI_DDRAWSURFACE_MORE more;
262 /* FIXME: since Flip should swap the GBL structures, they should
263 * probably not be embedded into the IDirectDrawSurfaceImpl structure... */
264 LPDDRAWI_DDRAWSURFACE_GBL_MORE gmore;
265 DDRAWI_DDRAWSURFACE_GBL global;
266 DDRAWI_DDRAWSURFACE_GBL_MORE global_more;
268 DDSURFACEDESC2 surface_desc;
270 HDC hDC;
271 RECT lastlockrect;
272 DWORD lastlocktype;
273 BOOL dc_in_use;
275 HRESULT (*duplicate_surface)(IDirectDrawSurfaceImpl* src,
276 LPDIRECTDRAWSURFACE7* dst);
277 void (*final_release)(IDirectDrawSurfaceImpl *This);
278 HRESULT (*late_allocate)(IDirectDrawSurfaceImpl *This);
279 BOOL (*attach)(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *to);
280 BOOL (*detach)(IDirectDrawSurfaceImpl *This);
281 void (*lock_update)(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags);
282 void (*unlock_update)(IDirectDrawSurfaceImpl* This, LPCRECT pRect);
283 void (*lose_surface)(IDirectDrawSurfaceImpl* This);
284 BOOL (*flip_data)(IDirectDrawSurfaceImpl* front,
285 IDirectDrawSurfaceImpl* back,
286 DWORD dwFlags);
287 void (*flip_update)(IDirectDrawSurfaceImpl* front, DWORD dwFlags);
288 HRESULT (*get_dc)(IDirectDrawSurfaceImpl* This, HDC* phDC);
289 HRESULT (*release_dc)(IDirectDrawSurfaceImpl* This, HDC hDC);
290 void (*set_palette)(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* pal);
291 void (*update_palette)(IDirectDrawSurfaceImpl* This, IDirectDrawPaletteImpl* pal,
292 DWORD dwStart, DWORD dwCount, LPPALETTEENTRY palent);
293 HWND (*get_display_window)(IDirectDrawSurfaceImpl *This);
294 HRESULT (*get_gamma_ramp)(IDirectDrawSurfaceImpl *This, DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp);
295 HRESULT (*set_gamma_ramp)(IDirectDrawSurfaceImpl *This, DWORD dwFlags, LPDDGAMMARAMP lpGammaRamp);
297 struct PrivateData* private_data;
299 DWORD max_lod;
300 DWORD priority;
302 BOOL lost;
304 DWORD uniqueness_value;
306 LPVOID private;
308 /* Everything below here is dodgy. */
309 /* For Direct3D use */
310 LPVOID aux_ctx, aux_data;
311 void (*aux_release)(LPVOID ctx, LPVOID data);
312 BOOL (*aux_flip)(LPVOID ctx, LPVOID data);
313 void (*aux_unlock)(LPVOID ctx, LPVOID data, LPRECT lpRect);
314 HRESULT (*aux_blt)(struct IDirectDrawSurfaceImpl *This, LPRECT rdst, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD dwFlags, LPDDBLTFX lpbltfx);
315 HRESULT (*aux_bltfast)(struct IDirectDrawSurfaceImpl *This, DWORD dstx, DWORD dsty, LPDIRECTDRAWSURFACE7 src, LPRECT rsrc, DWORD trans);
316 HRESULT (*aux_setcolorkey_cb)(struct IDirectDrawSurfaceImpl *texture, DWORD dwFlags, LPDDCOLORKEY ckey );
317 /* This is to get the D3DDevice object associated to this surface */
318 struct IDirect3DDeviceImpl *d3ddevice;
319 /* This is for texture */
320 IDirectDrawSurfaceImpl *mip_main;
321 int mipmap_level;
322 LPVOID tex_private;
323 void (*lock_update_prev)(IDirectDrawSurfaceImpl* This, LPCRECT pRect, DWORD dwFlags);
324 void (*unlock_update_prev)(IDirectDrawSurfaceImpl* This, LPCRECT pRect);
327 /*****************************************************************************
328 * Driver initialisation functions.
330 BOOL DDRAW_HAL_Init(HINSTANCE, DWORD, LPVOID);
331 BOOL DDRAW_User_Init(HINSTANCE, DWORD, LPVOID);
333 typedef struct {
334 const DDDEVICEIDENTIFIER2* info;
335 int preference; /* how good we are. dga might get 100, xlib 50*/
336 HRESULT (*create)(const GUID*, LPDIRECTDRAW7*, LPUNKNOWN, BOOL ex);
338 /* For IDirectDraw7::Initialize. */
339 HRESULT (*init)(IDirectDrawImpl *, const GUID*);
340 } ddraw_driver;
342 void DDRAW_register_driver(const ddraw_driver*);
344 const ddraw_driver* DDRAW_FindDriver(const GUID* guid);
346 /******************************************************************************
347 * Random utilities
350 /* Get DDSCAPS of surface (shortcutmacro) */
351 #define SDDSCAPS(iface) ((iface)->s.surface_desc.ddsCaps.dwCaps)
352 /* Get the number of bytes per pixel for a given surface */
353 #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.u1.dwRGBBitCount+7)/8))
354 #define GET_BPP(desc) PFGET_BPP(desc.u4.ddpfPixelFormat)
356 LONG DDRAW_width_bpp_to_pitch(DWORD width, DWORD bpp);
358 typedef struct {
359 unsigned short bpp,depth;
360 unsigned int rmask,gmask,bmask;
361 } ConvertMode;
363 typedef struct {
364 void (*pixel_convert)(void *src, void *dst, DWORD width, DWORD height, LONG pitch, IDirectDrawPaletteImpl* palette);
365 void (*palette_convert)(LPPALETTEENTRY palent, void *screen_palette, DWORD start, DWORD count);
366 } ConvertFuncs;
368 typedef struct {
369 ConvertMode screen, dest;
370 ConvertFuncs funcs;
371 } Convert;
373 extern Convert ModeEmulations[8];
374 extern int _common_depth_to_pixelformat(DWORD depth,LPDIRECTDRAW ddraw);
375 extern BOOL opengl_initialized;
377 /******************************************************************************
378 * Structure conversion (for thunks)
380 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut);
381 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn,
382 DDDEVICEIDENTIFIER* pOut);
384 /******************************************************************************
385 * Debugging / Flags output functions
387 extern void DDRAW_dump_DDBLTFX(DWORD flagmask);
388 extern void DDRAW_dump_DDBLTFAST(DWORD flagmask);
389 extern void DDRAW_dump_DDBLT(DWORD flagmask);
390 extern void DDRAW_dump_DDSCAPS(const DDSCAPS *in);
391 extern void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in);
392 extern void DDRAW_dump_pixelformat_flag(DWORD flagmask);
393 extern void DDRAW_dump_paletteformat(DWORD dwFlags);
394 extern void DDRAW_dump_pixelformat(const DDPIXELFORMAT *in);
395 extern void DDRAW_dump_colorkeyflag(DWORD ck);
396 extern void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd);
397 extern void DDRAW_dump_cooperativelevel(DWORD cooplevel);
398 extern void DDRAW_dump_lockflag(DWORD lockflag);
399 extern void DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *in);
400 extern void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps);
401 extern void DDRAW_dump_surface_to_disk(IDirectDrawSurfaceImpl *surface, FILE *f) ;
403 /* Used for generic dumping */
404 typedef struct
406 DWORD val;
407 const char* name;
408 } flag_info;
410 #define FE(x) { x, #x }
412 typedef struct
414 DWORD val;
415 const char* name;
416 void (*func)(const void *);
417 ptrdiff_t offset;
418 } member_info;
420 #define DDRAW_dump_flags(flags,names,num_names) DDRAW_dump_flags_(flags, names, num_names, 1)
421 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
423 extern void DDRAW_dump_flags_(DWORD flags, const flag_info* names, size_t num_names, int newline);
424 extern void DDRAW_dump_members(DWORD flags, const void* data, const member_info* mems, size_t num_mems);
426 #endif /* __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H */