Added TEB in init_thread request.
[wine/multimedia.git] / server / thread.c
blobeff2b08cae1f4c36318abe30a6ec98aa1c6a52ca
1 /*
2 * Server-side thread management
4 * Copyright (C) 1998 Alexandre Julliard
5 */
7 #include <assert.h>
8 #include <fcntl.h>
9 #include <signal.h>
10 #include <stdio.h>
11 #include <stdlib.h>
12 #include <string.h>
13 #include <sys/types.h>
14 #include <sys/uio.h>
15 #include <unistd.h>
16 #include <stdarg.h>
19 #include "winbase.h"
20 #include "winerror.h"
22 #include "handle.h"
23 #include "server.h"
24 #include "process.h"
25 #include "thread.h"
28 /* thread queues */
30 struct wait_queue_entry
32 struct wait_queue_entry *next;
33 struct wait_queue_entry *prev;
34 struct object *obj;
35 struct thread *thread;
38 struct thread_wait
40 int count; /* count of objects */
41 int flags;
42 struct timeval timeout;
43 struct wait_queue_entry queues[1];
46 /* asynchronous procedure calls */
48 struct thread_apc
50 void *func; /* function to call in client */
51 void *param; /* function param */
53 #define MAX_THREAD_APC 16 /* Max outstanding APCs for a thread */
56 /* thread operations */
58 static void dump_thread( struct object *obj, int verbose );
59 static int thread_signaled( struct object *obj, struct thread *thread );
60 static void destroy_thread( struct object *obj );
62 static const struct object_ops thread_ops =
64 dump_thread,
65 add_queue,
66 remove_queue,
67 thread_signaled,
68 no_satisfied,
69 no_read_fd,
70 no_write_fd,
71 no_flush,
72 no_get_file_info,
73 destroy_thread
76 static struct thread initial_thread;
77 static struct thread *first_thread = &initial_thread;
79 /* initialization of a thread structure */
80 static void init_thread( struct thread *thread, int fd )
82 init_object( &thread->obj, &thread_ops, NULL );
83 thread->client_fd = fd;
84 thread->unix_pid = 0; /* not known yet */
85 thread->mutex = NULL;
86 thread->debugger = NULL;
87 thread->wait = NULL;
88 thread->apc = NULL;
89 thread->apc_count = 0;
90 thread->error = 0;
91 thread->state = STARTING;
92 thread->exit_code = 0x103; /* STILL_ACTIVE */
93 thread->next = NULL;
94 thread->prev = NULL;
95 thread->priority = THREAD_PRIORITY_NORMAL;
96 thread->affinity = 1;
97 thread->suspend = 0;
100 /* create the initial thread and start the main server loop */
101 void create_initial_thread( int fd )
103 current = &initial_thread;
104 init_thread( &initial_thread, fd );
105 initial_thread.process = create_initial_process();
106 add_process_thread( initial_thread.process, &initial_thread );
107 add_client( fd, &initial_thread );
108 grab_object( &initial_thread ); /* so that we never free it */
109 select_loop();
112 /* create a new thread */
113 static struct thread *create_thread( int fd, void *pid, int suspend, int inherit, int *handle )
115 struct thread *thread;
116 struct process *process;
118 if (!(thread = mem_alloc( sizeof(*thread) ))) return NULL;
120 if (!(process = get_process_from_id( pid )))
122 free( thread );
123 return NULL;
125 init_thread( thread, fd );
126 thread->process = process;
128 if (suspend) thread->suspend++;
130 thread->next = first_thread;
131 first_thread->prev = thread;
132 first_thread = thread;
133 add_process_thread( process, thread );
135 if ((*handle = alloc_handle( current->process, thread,
136 THREAD_ALL_ACCESS, inherit )) == -1) goto error;
137 if (add_client( fd, thread ) == -1)
139 SET_ERROR( ERROR_TOO_MANY_OPEN_FILES );
140 goto error;
142 return thread;
144 error:
145 if (current) close_handle( current->process, *handle );
146 remove_process_thread( process, thread );
147 release_object( thread );
148 return NULL;
151 /* destroy a thread when its refcount is 0 */
152 static void destroy_thread( struct object *obj )
154 struct thread *thread = (struct thread *)obj;
155 assert( obj->ops == &thread_ops );
157 release_object( thread->process );
158 if (thread->next) thread->next->prev = thread->prev;
159 if (thread->prev) thread->prev->next = thread->next;
160 else first_thread = thread->next;
161 if (thread->apc) free( thread->apc );
162 if (debug_level) memset( thread, 0xaa, sizeof(thread) ); /* catch errors */
163 free( thread );
166 /* dump a thread on stdout for debugging purposes */
167 static void dump_thread( struct object *obj, int verbose )
169 struct thread *thread = (struct thread *)obj;
170 assert( obj->ops == &thread_ops );
172 fprintf( stderr, "Thread pid=%d fd=%d\n",
173 thread->unix_pid, thread->client_fd );
176 static int thread_signaled( struct object *obj, struct thread *thread )
178 struct thread *mythread = (struct thread *)obj;
179 return (mythread->state == TERMINATED);
182 /* get a thread pointer from a thread id (and increment the refcount) */
183 struct thread *get_thread_from_id( void *id )
185 struct thread *t = first_thread;
186 while (t && (t != id)) t = t->next;
187 if (t) grab_object( t );
188 return t;
191 /* get a thread from a handle (and increment the refcount) */
192 struct thread *get_thread_from_handle( int handle, unsigned int access )
194 return (struct thread *)get_handle_obj( current->process, handle,
195 access, &thread_ops );
198 /* set all information about a thread */
199 static void set_thread_info( struct thread *thread,
200 struct set_thread_info_request *req )
202 if (req->mask & SET_THREAD_INFO_PRIORITY)
203 thread->priority = req->priority;
204 if (req->mask & SET_THREAD_INFO_AFFINITY)
206 if (req->affinity != 1) SET_ERROR( ERROR_INVALID_PARAMETER );
207 else thread->affinity = req->affinity;
211 /* suspend a thread */
212 static int suspend_thread( struct thread *thread )
214 int old_count = thread->suspend;
215 if (thread->suspend < MAXIMUM_SUSPEND_COUNT)
217 if (!thread->suspend++)
219 if (thread->unix_pid) kill( thread->unix_pid, SIGSTOP );
222 return old_count;
225 /* resume a thread */
226 static int resume_thread( struct thread *thread )
228 int old_count = thread->suspend;
229 if (thread->suspend > 0)
231 if (!--thread->suspend)
233 if (thread->unix_pid) kill( thread->unix_pid, SIGCONT );
236 return old_count;
239 /* suspend all threads but the current */
240 void suspend_all_threads( void )
242 struct thread *thread;
243 for ( thread = first_thread; thread; thread = thread->next )
244 if ( thread != current )
245 suspend_thread( thread );
248 /* resume all threads but the current */
249 void resume_all_threads( void )
251 struct thread *thread;
252 for ( thread = first_thread; thread; thread = thread->next )
253 if ( thread != current )
254 resume_thread( thread );
257 /* send a reply to a thread */
258 int send_reply( struct thread *thread, int pass_fd, int n,
259 ... /* arg_1, len_1, ..., arg_n, len_n */ )
261 struct iovec vec[16];
262 va_list args;
263 int i;
265 assert( n < 16 );
266 va_start( args, n );
267 for (i = 0; i < n; i++)
269 vec[i].iov_base = va_arg( args, void * );
270 vec[i].iov_len = va_arg( args, int );
272 va_end( args );
273 return send_reply_v( thread->client_fd, thread->error, pass_fd, vec, n );
276 /* add a thread to an object wait queue; return 1 if OK, 0 on error */
277 int add_queue( struct object *obj, struct wait_queue_entry *entry )
279 grab_object( obj );
280 entry->obj = obj;
281 entry->prev = obj->tail;
282 entry->next = NULL;
283 if (obj->tail) obj->tail->next = entry;
284 else obj->head = entry;
285 obj->tail = entry;
286 return 1;
289 /* remove a thread from an object wait queue */
290 void remove_queue( struct object *obj, struct wait_queue_entry *entry )
292 if (entry->next) entry->next->prev = entry->prev;
293 else obj->tail = entry->prev;
294 if (entry->prev) entry->prev->next = entry->next;
295 else obj->head = entry->next;
296 release_object( obj );
299 /* finish waiting */
300 static void end_wait( struct thread *thread )
302 struct thread_wait *wait = thread->wait;
303 struct wait_queue_entry *entry;
304 int i;
306 assert( wait );
307 for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
308 entry->obj->ops->remove_queue( entry->obj, entry );
309 if (wait->flags & SELECT_TIMEOUT) set_select_timeout( thread->client_fd, NULL );
310 free( wait );
311 thread->wait = NULL;
314 /* build the thread wait structure */
315 static int wait_on( struct thread *thread, int count,
316 int *handles, int flags, int timeout )
318 struct thread_wait *wait;
319 struct wait_queue_entry *entry;
320 struct object *obj;
321 int i;
323 if ((count < 0) || (count > MAXIMUM_WAIT_OBJECTS))
325 SET_ERROR( ERROR_INVALID_PARAMETER );
326 return 0;
328 if (!(wait = mem_alloc( sizeof(*wait) + (count-1) * sizeof(*entry) ))) return 0;
329 thread->wait = wait;
330 wait->count = count;
331 wait->flags = flags;
332 if (flags & SELECT_TIMEOUT)
334 gettimeofday( &wait->timeout, 0 );
335 if (timeout)
337 wait->timeout.tv_usec += (timeout % 1000) * 1000;
338 if (wait->timeout.tv_usec >= 1000000)
340 wait->timeout.tv_usec -= 1000000;
341 wait->timeout.tv_sec++;
343 wait->timeout.tv_sec += timeout / 1000;
347 for (i = 0, entry = wait->queues; i < count; i++, entry++)
349 if (!(obj = get_handle_obj( thread->process, handles[i],
350 SYNCHRONIZE, NULL )))
352 wait->count = i - 1;
353 end_wait( thread );
354 return 0;
356 entry->thread = thread;
357 if (!obj->ops->add_queue( obj, entry ))
359 wait->count = i - 1;
360 end_wait( thread );
361 return 0;
363 release_object( obj );
365 return 1;
368 /* check if the thread waiting condition is satisfied */
369 static int check_wait( struct thread *thread, int *signaled )
371 int i;
372 struct thread_wait *wait = thread->wait;
373 struct wait_queue_entry *entry = wait->queues;
375 assert( wait );
376 if (wait->flags & SELECT_ALL)
378 for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
379 if (!entry->obj->ops->signaled( entry->obj, thread )) goto other_checks;
380 /* Wait satisfied: tell it to all objects */
381 *signaled = 0;
382 for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
383 if (entry->obj->ops->satisfied( entry->obj, thread ))
384 *signaled = STATUS_ABANDONED_WAIT_0;
385 return 1;
387 else
389 for (i = 0, entry = wait->queues; i < wait->count; i++, entry++)
391 if (!entry->obj->ops->signaled( entry->obj, thread )) continue;
392 /* Wait satisfied: tell it to the object */
393 *signaled = i;
394 if (entry->obj->ops->satisfied( entry->obj, thread ))
395 *signaled += STATUS_ABANDONED_WAIT_0;
396 return 1;
400 other_checks:
401 if ((wait->flags & SELECT_ALERTABLE) && thread->apc)
403 *signaled = STATUS_USER_APC;
404 return 1;
406 if (wait->flags & SELECT_TIMEOUT)
408 struct timeval now;
409 gettimeofday( &now, NULL );
410 if ((now.tv_sec > wait->timeout.tv_sec) ||
411 ((now.tv_sec == wait->timeout.tv_sec) &&
412 (now.tv_usec >= wait->timeout.tv_usec)))
414 *signaled = STATUS_TIMEOUT;
415 return 1;
418 return 0;
421 /* send the select reply to wake up the client */
422 static void send_select_reply( struct thread *thread, int signaled )
424 struct select_reply reply;
425 reply.signaled = signaled;
426 if ((signaled == STATUS_USER_APC) && thread->apc)
428 struct thread_apc *apc = thread->apc;
429 int len = thread->apc_count * sizeof(*apc);
430 thread->apc = NULL;
431 thread->apc_count = 0;
432 send_reply( thread, -1, 2, &reply, sizeof(reply),
433 apc, len );
434 free( apc );
436 else send_reply( thread, -1, 1, &reply, sizeof(reply) );
439 /* attempt to wake up a thread */
440 /* return 1 if OK, 0 if the wait condition is still not satisfied */
441 static int wake_thread( struct thread *thread )
443 int signaled;
445 if (!check_wait( thread, &signaled )) return 0;
446 end_wait( thread );
447 send_select_reply( thread, signaled );
448 return 1;
451 /* sleep on a list of objects */
452 static void sleep_on( struct thread *thread, int count, int *handles, int flags, int timeout )
454 assert( !thread->wait );
455 if (!wait_on( thread, count, handles, flags, timeout ))
457 /* return an error */
458 send_select_reply( thread, -1 );
459 return;
461 if (!wake_thread( thread ))
463 /* we need to wait */
464 if (flags & SELECT_TIMEOUT)
465 set_select_timeout( thread->client_fd, &thread->wait->timeout );
469 /* timeout for the current thread */
470 void thread_timeout(void)
472 assert( current->wait );
473 end_wait( current );
474 send_select_reply( current, STATUS_TIMEOUT );
477 /* attempt to wake threads sleeping on the object wait queue */
478 void wake_up( struct object *obj, int max )
480 struct wait_queue_entry *entry = obj->head;
482 while (entry)
484 struct wait_queue_entry *next = entry->next;
485 if (wake_thread( entry->thread ))
487 if (max && !--max) break;
489 entry = next;
493 /* queue an async procedure call */
494 static int thread_queue_apc( struct thread *thread, void *func, void *param )
496 struct thread_apc *apc;
497 if (!thread->apc)
499 if (!(thread->apc = mem_alloc( MAX_THREAD_APC * sizeof(*apc) )))
500 return 0;
501 thread->apc_count = 0;
503 else if (thread->apc_count >= MAX_THREAD_APC) return 0;
504 thread->apc[thread->apc_count].func = func;
505 thread->apc[thread->apc_count].param = param;
506 thread->apc_count++;
507 if (thread->wait) wake_thread( thread );
508 return 1;
511 /* kill a thread on the spot */
512 void kill_thread( struct thread *thread, int exit_code )
514 if (thread->state == TERMINATED) return; /* already killed */
515 if (thread->unix_pid) kill( thread->unix_pid, SIGTERM );
516 remove_client( thread->client_fd, exit_code ); /* this will call thread_killed */
519 /* a thread has been killed */
520 void thread_killed( struct thread *thread, int exit_code )
522 thread->state = TERMINATED;
523 thread->exit_code = exit_code;
524 if (thread->wait) end_wait( thread );
525 abandon_mutexes( thread );
526 remove_process_thread( thread->process, thread );
527 wake_up( &thread->obj, 0 );
528 release_object( thread );
531 /* create a new thread */
532 DECL_HANDLER(new_thread)
534 struct new_thread_reply reply;
535 int new_fd;
537 if ((new_fd = dup(fd)) != -1)
539 reply.tid = create_thread( new_fd, req->pid, req->suspend,
540 req->inherit, &reply.handle );
541 if (!reply.tid) close( new_fd );
543 else
544 SET_ERROR( ERROR_TOO_MANY_OPEN_FILES );
546 send_reply( current, -1, 1, &reply, sizeof(reply) );
549 /* initialize a new thread */
550 DECL_HANDLER(init_thread)
552 struct init_thread_reply reply;
554 if (current->state != STARTING)
556 fatal_protocol_error( "init_thread: already running\n" );
557 return;
559 current->state = RUNNING;
560 current->unix_pid = req->unix_pid;
561 if (current->suspend > 0) kill( current->unix_pid, SIGSTOP );
562 reply.pid = current->process;
563 reply.tid = current;
564 send_reply( current, -1, 1, &reply, sizeof(reply) );
567 /* terminate a thread */
568 DECL_HANDLER(terminate_thread)
570 struct thread *thread;
572 if ((thread = get_thread_from_handle( req->handle, THREAD_TERMINATE )))
574 kill_thread( thread, req->exit_code );
575 release_object( thread );
577 if (current) send_reply( current, -1, 0 );
580 /* fetch information about a thread */
581 DECL_HANDLER(get_thread_info)
583 struct thread *thread;
584 struct get_thread_info_reply reply = { 0, 0, 0 };
586 if ((thread = get_thread_from_handle( req->handle, THREAD_QUERY_INFORMATION )))
588 reply.tid = thread;
589 reply.exit_code = thread->exit_code;
590 reply.priority = thread->priority;
591 release_object( thread );
593 send_reply( current, -1, 1, &reply, sizeof(reply) );
596 /* set information about a thread */
597 DECL_HANDLER(set_thread_info)
599 struct thread *thread;
601 if ((thread = get_thread_from_handle( req->handle, THREAD_SET_INFORMATION )))
603 set_thread_info( thread, req );
604 release_object( thread );
606 send_reply( current, -1, 0 );
609 /* suspend a thread */
610 DECL_HANDLER(suspend_thread)
612 struct thread *thread;
613 struct suspend_thread_reply reply = { -1 };
614 if ((thread = get_thread_from_handle( req->handle, THREAD_SUSPEND_RESUME )))
616 reply.count = suspend_thread( thread );
617 release_object( thread );
619 send_reply( current, -1, 1, &reply, sizeof(reply) );
623 /* resume a thread */
624 DECL_HANDLER(resume_thread)
626 struct thread *thread;
627 struct resume_thread_reply reply = { -1 };
628 if ((thread = get_thread_from_handle( req->handle, THREAD_SUSPEND_RESUME )))
630 reply.count = resume_thread( thread );
631 release_object( thread );
633 send_reply( current, -1, 1, &reply, sizeof(reply) );
637 /* select on a handle list */
638 DECL_HANDLER(select)
640 if (len != req->count * sizeof(int))
641 fatal_protocol_error( "select: bad length %d for %d handles\n",
642 len, req->count );
643 sleep_on( current, req->count, (int *)data, req->flags, req->timeout );
646 /* queue an APC for a thread */
647 DECL_HANDLER(queue_apc)
649 struct thread *thread;
650 if ((thread = get_thread_from_handle( req->handle, THREAD_SET_CONTEXT )))
652 thread_queue_apc( thread, req->func, req->param );
653 release_object( thread );
655 send_reply( current, -1, 0 );