2 * Win32 kernel functions
4 * Copyright 1995 Martin von Loewis and Cameron Heide
5 * Copyright 1997 Karl Garrison
6 * Copyright 1998 John Richardson
7 * Copyright 1998 Marcus Meissner
11 * - Completely lacks SCREENBUFFER interface.
12 * - No abstraction for something other than xterm.
13 * - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
15 /* Reference applications:
16 * - IDA (interactive disassembler) full version 3.75. Works.
17 * - LYNX/W32. Works mostly, some keys crash it.
27 #include <sys/ioctl.h>
28 #include <sys/types.h>
32 #ifdef HAVE_SYS_ERRNO_H
33 #include <sys/errno.h>
42 #include "wine/winuser16.h"
43 #include "wine/keyboard16.h"
51 #include "debugtools.h"
53 DEFAULT_DEBUG_CHANNEL(console
);
55 /* Ascii -> VK, generated by calling VkKeyScanA(i) */
56 static int vkkeyscan_table
[256] = {
57 0,0,0,0,0,0,0,0,8,9,0,0,0,13,0,0,0,0,0,19,145,556,0,0,0,0,0,27,0,0,0,
58 0,32,305,478,307,308,309,311,222,313,304,312,443,188,189,190,191,48,
59 49,50,51,52,53,54,55,56,57,442,186,444,187,446,447,306,321,322,323,
60 324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,339,340,
61 341,342,343,344,345,346,219,220,221,310,445,192,65,66,67,68,69,70,71,
62 72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,475,476,477,
63 448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
64 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
65 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
66 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,400,0,0,0,0,0,0
69 static int mapvkey_0
[256]={
70 0,0,0,0,0,0,0,0,14,15,0,0,0,28,0,0,42,29,56,69,58,0,0,0,0,0,0,1,0,0,
71 0,0,57,73,81,79,71,75,72,77,80,0,0,0,55,82,83,0,11,2,3,4,5,6,7,8,9,
72 10,0,0,0,0,0,0,0,30,48,46,32,18,33,34,35,23,36,37,38,50,49,24,25,16,
73 19,31,20,22,47,17,45,21,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,55,78,0,74,
74 0,53,59,60,61,62,63,64,65,66,67,68,87,88,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
75 0,0,0,0,0,0,69,70,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
76 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,13,51,12,52,53,41,0,0,0,0,0,0,0,0,0,
77 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,43,27,40,76,96,0,0,0,0,0,0,0,0,
78 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
81 static int mapvkey_1
[256]={
82 0,27,49,50,51,52,53,54,55,56,57,48,189,187,8,9,81,87,69,82,84,89,85,
83 73,79,80,219,221,13,17,65,83,68,70,71,72,74,75,76,186,222,192,16,220,
84 90,88,67,86,66,78,77,188,190,191,16,106,18,32,20,112,113,114,115,116,
85 117,118,119,120,121,144,145,36,38,33,109,37,223,39,107,35,40,34,45,
86 46,0,0,0,122,123,0,0,0,0,0,0,0,224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
87 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
88 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
89 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
90 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
94 /* FIXME: Should be in an internal header file. OK, so which one?
95 Used by CONSOLE_make_complex. */
96 extern int wine_openpty(int *master
, int *slave
, char *name
,
97 struct termios
*term
, struct winsize
*winsize
);
99 /****************************************************************************
102 static int CONSOLE_GetPid( HANDLE handle
)
107 struct get_console_info_request
*req
= server_alloc_req( sizeof(*req
), 0 );
108 req
->handle
= handle
;
109 if (!server_call( REQ_GET_CONSOLE_INFO
)) ret
= req
->pid
;
115 /****************************************************************************
116 * XTERM_string_to_IR [internal]
118 * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
119 * queue. Does translation of vt100 style function keys and xterm-mouse clicks.
122 CONSOLE_string_to_IR( HANDLE hConsoleInput
,unsigned char *buf
,int len
) {
127 for (j
=0;j
<len
;j
++) {
128 unsigned char inchar
= buf
[j
];
130 if (inchar
!=27) { /* no escape -> 'normal' keyboard event */
131 ir
.EventType
= 1; /* Key_event */
133 ir
.Event
.KeyEvent
.bKeyDown
= 1;
134 ir
.Event
.KeyEvent
.wRepeatCount
= 0;
136 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
138 ir
.Event
.KeyEvent
.dwControlKeyState
|=LEFT_ALT_PRESSED
;
141 ir
.Event
.KeyEvent
.wVirtualKeyCode
= vkkeyscan_table
[inchar
];
142 if (ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x0100)
143 ir
.Event
.KeyEvent
.dwControlKeyState
|=SHIFT_PRESSED
;
144 if (ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x0200)
145 ir
.Event
.KeyEvent
.dwControlKeyState
|=LEFT_CTRL_PRESSED
;
146 if (ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x0400)
147 ir
.Event
.KeyEvent
.dwControlKeyState
|=LEFT_ALT_PRESSED
;
148 ir
.Event
.KeyEvent
.wVirtualScanCode
= mapvkey_0
[
149 ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x00ff
150 ]; /* VirtualKeyCodes to ScanCode */
151 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= inchar
;
153 if ((inchar
==127)||(inchar
=='\b')) { /* backspace */
154 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= '\b'; /* FIXME: hmm */
155 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0x0e;
156 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VK_BACK
;
158 if ((inchar
=='\n')||(inchar
=='\r')) {
159 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= '\r';
160 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VK_RETURN
;
161 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0x1c;
162 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
165 /* FIXME: find good values for ^X */
166 ir
.Event
.KeyEvent
.wVirtualKeyCode
= 0xdead;
167 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0xbeef;
172 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
173 ir
.Event
.KeyEvent
.bKeyDown
= 0;
174 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
178 if ((j
==len
-1) || (buf
[j
+1]!='[')) {/* add ESCape on its own */
179 ir
.EventType
= 1; /* Key_event */
180 ir
.Event
.KeyEvent
.bKeyDown
= 1;
181 ir
.Event
.KeyEvent
.wRepeatCount
= 0;
183 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VK_ESCAPE
;
184 ir
.Event
.KeyEvent
.wVirtualScanCode
= mapvkey_0
[
185 ir
.Event
.KeyEvent
.wVirtualKeyCode
187 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
188 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= 27;
189 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
190 ir
.Event
.KeyEvent
.bKeyDown
= 0;
191 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
194 for (k
=j
;k
<len
;k
++) {
195 if (((buf
[k
]>='A') && (buf
[k
]<='Z')) ||
196 ((buf
[k
]>='a') && (buf
[k
]<='z')) ||
202 int subid
,scancode
=0;
204 ir
.EventType
= 1; /* Key_event */
205 ir
.Event
.KeyEvent
.bKeyDown
= 1;
206 ir
.Event
.KeyEvent
.wRepeatCount
= 0;
207 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
209 ir
.Event
.KeyEvent
.wVirtualKeyCode
= 0xad; /* FIXME */
210 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0xad; /* FIXME */
211 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= 0;
215 sscanf(&buf
[j
+2],"%d",&subid
);
217 case 2:/*INS */scancode
= 0xe052;break;
218 case 3:/*DEL */scancode
= 0xe053;break;
219 case 6:/*PGDW*/scancode
= 0xe051;break;
220 case 5:/*PGUP*/scancode
= 0xe049;break;
221 case 11:/*F1 */scancode
= 0x003b;break;
222 case 12:/*F2 */scancode
= 0x003c;break;
223 case 13:/*F3 */scancode
= 0x003d;break;
224 case 14:/*F4 */scancode
= 0x003e;break;
225 case 15:/*F5 */scancode
= 0x003f;break;
226 case 17:/*F6 */scancode
= 0x0040;break;
227 case 18:/*F7 */scancode
= 0x0041;break;
228 case 19:/*F8 */scancode
= 0x0042;break;
229 case 20:/*F9 */scancode
= 0x0043;break;
230 case 21:/*F10 */scancode
= 0x0044;break;
231 case 23:/*F11 */scancode
= 0x00d9;break;
232 case 24:/*F12 */scancode
= 0x00da;break;
233 /* FIXME: Shift-Fx */
235 FIXME("parse ESC[%d~\n",subid
);
239 case 'A': /* Cursor Up */scancode
= 0xe048;break;
240 case 'B': /* Cursor Down */scancode
= 0xe050;break;
241 case 'D': /* Cursor Left */scancode
= 0xe04b;break;
242 case 'C': /* Cursor Right */scancode
= 0xe04d;break;
243 case 'F': /* End */scancode
= 0xe04f;break;
244 case 'H': /* Home */scancode
= 0xe047;break;
246 /* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
247 * Release (ESCM#<x+'!'><y+'!'>
250 ir
.EventType
= MOUSE_EVENT
;
251 ir
.Event
.MouseEvent
.dwMousePosition
.X
= buf
[k
+2]-'!';
252 ir
.Event
.MouseEvent
.dwMousePosition
.Y
= buf
[k
+3]-'!';
254 ir
.Event
.MouseEvent
.dwButtonState
= 0;
256 ir
.Event
.MouseEvent
.dwButtonState
= 1<<(buf
[k
+1]-' ');
257 ir
.Event
.MouseEvent
.dwEventFlags
= 0; /* FIXME */
258 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
267 ir
.Event
.KeyEvent
.wVirtualScanCode
= scancode
;
268 ir
.Event
.KeyEvent
.wVirtualKeyCode
= mapvkey_1
[scancode
];
269 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
270 ir
.Event
.KeyEvent
.bKeyDown
= 0;
271 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
279 /****************************************************************************
280 * CONSOLE_get_input (internal)
282 * Reads (nonblocking) as much input events as possible and stores them
283 * in an internal queue.
286 CONSOLE_get_input( HANDLE handle
, BOOL blockwait
)
288 char *buf
= HeapAlloc(GetProcessHeap(),0,1);
289 int len
= 0, escape_seen
= 0;
296 /* If we have at one time seen escape in this loop, we are
297 * within an Escape sequence, so wait for a bit more input for the
300 if (WaitForSingleObject( handle
, escape_seen
*10 )) break;
301 if (!ReadFile( handle
, &inchar
, 1, &res
, NULL
)) break;
302 if (!res
) /* res 0 but readable means EOF? Hmm. */
304 buf
= HeapReAlloc(GetProcessHeap(),0,buf
,len
+1);
308 /* If we spot an ESC, we flush all up to it
309 * since we can be sure that we have a complete
312 CONSOLE_string_to_IR(handle
,buf
,len
-1);
313 buf
= HeapReAlloc(GetProcessHeap(),0,buf
,1);
320 CONSOLE_string_to_IR(handle
,buf
,len
);
321 HeapFree(GetProcessHeap(),0,buf
);
325 /******************************************************************************
328 * Helper function for ReadConsole, ReadConsoleInput and PeekConsoleInput
330 static BOOL
read_console_input( HANDLE handle
, LPINPUT_RECORD buffer
, DWORD count
,
331 LPDWORD read
, BOOL flush
)
335 count
= min( count
, REQUEST_MAX_VAR_SIZE
/sizeof(INPUT_RECORD
) );
339 struct read_console_input_request
*req
= server_alloc_req( sizeof(*req
),
340 count
*sizeof(INPUT_RECORD
) );
341 req
->handle
= handle
;
343 if ((ret
= !server_call( REQ_READ_CONSOLE_INPUT
)))
345 if (count
) memcpy( buffer
, server_data_ptr(req
), server_data_size(req
) );
346 if (read
) *read
= req
->read
;
354 /******************************************************************************
355 * SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list
358 * func [I] Address of handler function
359 * add [I] Handler to add or remove
366 * James Sutherland (JamesSutherland@gmx.de)
367 * Added global variables console_ignore_ctrl_c and handlers[]
368 * Does not yet do any error checking, or set LastError if failed.
369 * This doesn't yet matter, since these handlers are not yet called...!
371 static unsigned int console_ignore_ctrl_c
= 0;
372 static HANDLER_ROUTINE
*handlers
[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
373 BOOL WINAPI
SetConsoleCtrlHandler( HANDLER_ROUTINE
*func
, BOOL add
)
375 unsigned int alloc_loop
= sizeof(handlers
)/sizeof(HANDLER_ROUTINE
*);
376 unsigned int done
= 0;
377 FIXME("(%p,%i) - no error checking or testing yet\n", func
, add
);
380 console_ignore_ctrl_c
= add
;
386 if (!handlers
[alloc_loop
] && !done
)
388 handlers
[alloc_loop
] = func
;
392 FIXME("Out of space on CtrlHandler table\n");
398 if (handlers
[alloc_loop
] == func
&& !done
)
400 handlers
[alloc_loop
] = 0;
404 WARN("Attempt to remove non-installed CtrlHandler %p\n",
412 /******************************************************************************
413 * GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK
416 * dwCtrlEvent [I] Type of event
417 * dwProcessGroupID [I] Process group ID to send event to
420 * Doesn't yet work...!
424 * Failure: False (and *should* [but doesn't] set LastError)
426 BOOL WINAPI
GenerateConsoleCtrlEvent( DWORD dwCtrlEvent
,
427 DWORD dwProcessGroupID
)
429 if (dwCtrlEvent
!= CTRL_C_EVENT
&& dwCtrlEvent
!= CTRL_BREAK_EVENT
)
431 ERR("invalid event %d for PGID %ld\n",
432 (unsigned short)dwCtrlEvent
, dwProcessGroupID
);
435 if (dwProcessGroupID
== GetCurrentProcessId() )
437 FIXME("Attempt to send event %d to self - stub\n",
438 (unsigned short)dwCtrlEvent
);
441 FIXME("event %d to external PGID %ld - not implemented yet\n",
442 (unsigned short)dwCtrlEvent
, dwProcessGroupID
);
447 /******************************************************************************
448 * CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer
451 * dwDesiredAccess [I] Access flag
452 * dwShareMode [I] Buffer share mode
453 * sa [I] Security attributes
454 * dwFlags [I] Type of buffer to create
455 * lpScreenBufferData [I] Reserved
458 * Should call SetLastError
461 * Success: Handle to new console screen buffer
462 * Failure: INVALID_HANDLE_VALUE
464 HANDLE WINAPI
CreateConsoleScreenBuffer( DWORD dwDesiredAccess
,
465 DWORD dwShareMode
, LPSECURITY_ATTRIBUTES sa
,
466 DWORD dwFlags
, LPVOID lpScreenBufferData
)
468 FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess
,
469 dwShareMode
, sa
, dwFlags
, lpScreenBufferData
);
470 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
471 return INVALID_HANDLE_VALUE
;
475 /***********************************************************************
476 * GetConsoleScreenBufferInfo (KERNEL32.190)
478 BOOL WINAPI
GetConsoleScreenBufferInfo( HANDLE hConsoleOutput
,
479 LPCONSOLE_SCREEN_BUFFER_INFO csbi
)
483 csbi
->dwCursorPosition
.X
= 0;
484 csbi
->dwCursorPosition
.Y
= 0;
485 csbi
->wAttributes
= 0;
486 csbi
->srWindow
.Left
= 0;
487 csbi
->srWindow
.Right
= 79;
488 csbi
->srWindow
.Top
= 0;
489 csbi
->srWindow
.Bottom
= 23;
490 csbi
->dwMaximumWindowSize
.X
= 80;
491 csbi
->dwMaximumWindowSize
.Y
= 24;
496 /******************************************************************************
497 * SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console
503 BOOL WINAPI
SetConsoleActiveScreenBuffer(
504 HANDLE hConsoleOutput
) /* [in] Handle to console screen buffer */
506 FIXME("(%x): stub\n", hConsoleOutput
);
511 /***********************************************************************
512 * GetLargestConsoleWindowSize (KERNEL32.226)
515 * This should return a COORD, but calling convention for returning
516 * structures is different between Windows and gcc on i386.
521 #undef GetLargestConsoleWindowSize
522 DWORD WINAPI
GetLargestConsoleWindowSize( HANDLE hConsoleOutput
)
529 #endif /* defined(__i386__) */
532 /***********************************************************************
533 * GetLargestConsoleWindowSize (KERNEL32.226)
536 * This should return a COORD, but calling convention for returning
537 * structures is different between Windows and gcc on i386.
542 COORD WINAPI
GetLargestConsoleWindowSize( HANDLE hConsoleOutput
)
549 #endif /* defined(__i386__) */
552 /***********************************************************************
553 * FreeConsole (KERNEL32.267)
555 BOOL WINAPI
FreeConsole(VOID
)
560 struct free_console_request
*req
= server_alloc_req( sizeof(*req
), 0 );
561 ret
= !server_call( REQ_FREE_CONSOLE
);
568 /*************************************************************************
569 * CONSOLE_make_complex [internal]
571 * Turns a CONSOLE kernel object into a complex one.
572 * (switches from output/input using the terminal where WINE was started to
575 * This makes simple commandline tools pipeable, while complex commandline
576 * tools work without getting messed up by debugoutput.
578 * All other functions should work independent from this call.
580 * To test for complex console: pid == 0 -> simple, otherwise complex.
582 static BOOL
CONSOLE_make_complex(HANDLE handle
)
587 int i
,xpid
,master
,slave
,pty_handle
;
589 if (CONSOLE_GetPid( handle
)) return TRUE
; /* already complex */
591 MESSAGE("Console: Making console complex (creating an xterm)...\n");
593 if (tcgetattr(0, &term
) < 0) {
594 /* ignore failure, or we can't run from a script */
596 term
.c_lflag
= ~(ECHO
|ICANON
);
598 if (wine_openpty(&master
, &slave
, NULL
, &term
, NULL
) < 0)
601 if ((xpid
=fork()) == 0) {
602 tcsetattr(slave
, TCSADRAIN
, &term
);
604 sprintf(buf
, "-Sxx%d", master
);
605 /* "-fn vga" for VGA font. Harmless if vga is not present:
606 * xterm: unable to open font "vga", trying "fixed"....
608 execlp("xterm", "xterm", buf
, "-fn","vga",NULL
);
609 ERR("error creating AllocConsole xterm\n");
612 pty_handle
= FILE_DupUnixHandle( slave
, GENERIC_READ
| GENERIC_WRITE
);
615 if (pty_handle
== -1) return FALSE
;
617 /* most xterms like to print their window ID when used with -S;
618 * read it and continue before the user has a chance...
620 for (i
= 0; i
< 10000; i
++)
622 BOOL ok
= ReadFile( pty_handle
, &c
, 1, NULL
, NULL
);
623 if (!ok
&& !c
) usleep(100); /* wait for xterm to be created */
624 else if (c
== '\n') break;
628 ERR("can't read xterm WID\n");
629 CloseHandle( pty_handle
);
634 struct set_console_fd_request
*req
= server_alloc_req( sizeof(*req
), 0 );
635 req
->handle
= handle
;
636 req
->file_handle
= pty_handle
;
638 server_call( REQ_SET_CONSOLE_FD
);
641 CloseHandle( pty_handle
);
643 /* enable mouseclicks */
644 strcpy( buf
, "\033[?1002h" );
645 WriteFile(handle
,buf
,strlen(buf
),NULL
,NULL
);
647 strcpy( buf
, "\033]2;" );
648 if (GetConsoleTitleA( buf
+ 4, sizeof(buf
) - 5 ))
651 WriteFile(handle
,buf
,strlen(buf
),NULL
,NULL
);
658 /***********************************************************************
659 * AllocConsole (KERNEL32.103)
661 * creates an xterm with a pty to our program
663 BOOL WINAPI
AllocConsole(VOID
)
667 int handle_in
, handle_out
;
673 struct alloc_console_request
*req
= server_alloc_req( sizeof(*req
), 0 );
675 req
->access
= GENERIC_READ
| GENERIC_WRITE
| SYNCHRONIZE
;
676 req
->inherit
= FALSE
;
677 ret
= !server_call( REQ_ALLOC_CONSOLE
);
678 handle_in
= req
->handle_in
;
679 handle_out
= req
->handle_out
;
682 if (!ret
) return FALSE
;
684 if (!DuplicateHandle( GetCurrentProcess(), handle_out
, GetCurrentProcess(), &hStderr
,
685 0, TRUE
, DUPLICATE_SAME_ACCESS
))
687 CloseHandle( handle_in
);
688 CloseHandle( handle_out
);
693 /* NT resets the STD_*_HANDLEs on console alloc */
694 SetStdHandle( STD_INPUT_HANDLE
, handle_in
);
695 SetStdHandle( STD_OUTPUT_HANDLE
, handle_out
);
696 SetStdHandle( STD_ERROR_HANDLE
, hStderr
);
698 SetLastError(ERROR_SUCCESS
);
699 SetConsoleTitleA("Wine Console");
704 /******************************************************************************
705 * GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console
710 UINT WINAPI
GetConsoleCP(VOID
)
716 /***********************************************************************
717 * GetConsoleOutputCP (KERNEL32.189)
719 UINT WINAPI
GetConsoleOutputCP(VOID
)
721 return GetConsoleCP();
724 /***********************************************************************
725 * GetConsoleMode (KERNEL32.188)
727 BOOL WINAPI
GetConsoleMode(HANDLE hcon
,LPDWORD mode
)
732 struct get_console_mode_request
*req
= server_alloc_req( sizeof(*req
), 0 );
734 ret
= !server_call( REQ_GET_CONSOLE_MODE
);
735 if (ret
&& mode
) *mode
= req
->mode
;
742 /******************************************************************************
743 * SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer
746 * hcon [I] Handle to console input or screen buffer
747 * mode [I] Input or output mode to set
753 BOOL WINAPI
SetConsoleMode( HANDLE hcon
, DWORD mode
)
758 struct set_console_mode_request
*req
= server_alloc_req( sizeof(*req
), 0 );
761 ret
= !server_call( REQ_SET_CONSOLE_MODE
);
768 /******************************************************************************
769 * SetConsoleOutputCP [KERNEL32.629] Set the output codepage used by the console
772 * cp [I] code page to set
778 BOOL WINAPI
SetConsoleOutputCP( UINT cp
)
785 /***********************************************************************
786 * GetConsoleTitleA (KERNEL32.191)
788 DWORD WINAPI
GetConsoleTitleA(LPSTR title
,DWORD size
)
793 if ((hcon
= CreateFileA( "CONOUT$", GENERIC_READ
, 0, NULL
,
794 OPEN_EXISTING
, 0, 0 )) == INVALID_HANDLE_VALUE
)
798 struct get_console_info_request
*req
= server_alloc_req( sizeof(*req
),
799 REQUEST_MAX_VAR_SIZE
);
801 if (!server_call( REQ_GET_CONSOLE_INFO
))
803 ret
= server_data_size(req
);
804 size
= min( size
-1, ret
);
805 memcpy( title
, server_data_ptr(req
), size
);
815 /******************************************************************************
816 * GetConsoleTitleW [KERNEL32.192] Retrieves title string for console
819 * title [O] Address of buffer for title
820 * size [I] Size of buffer
823 * Success: Length of string copied
826 DWORD WINAPI
GetConsoleTitleW( LPWSTR title
, DWORD size
)
831 if (!(tmp
= HeapAlloc( GetProcessHeap(), 0, size
*sizeof(WCHAR
) ))) return 0;
832 GetConsoleTitleA( tmp
, size
*sizeof(WCHAR
) );
833 ret
= MultiByteToWideChar( CP_ACP
, 0, tmp
, -1, title
, size
);
834 HeapFree( GetProcessHeap(), 0, tmp
);
839 /***********************************************************************
840 * WriteConsoleA (KERNEL32.729)
842 BOOL WINAPI
WriteConsoleA( HANDLE hConsoleOutput
,
844 DWORD nNumberOfCharsToWrite
,
845 LPDWORD lpNumberOfCharsWritten
,
848 /* FIXME: should I check if this is a console handle? */
849 return WriteFile(hConsoleOutput
, lpBuffer
, nNumberOfCharsToWrite
,
850 lpNumberOfCharsWritten
, NULL
);
855 if (bufused==curbufsize-1) \
856 buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
858 #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
860 /***********************************************************************
861 * WriteConsoleOutputA (KERNEL32.732)
863 BOOL WINAPI
WriteConsoleOutputA( HANDLE hConsoleOutput
,
864 LPCHAR_INFO lpBuffer
,
867 LPSMALL_RECT lpWriteRegion
)
869 int i
,j
,off
=0,lastattr
=-1;
871 char sbuf
[20],*buffer
=NULL
;
872 int bufused
=0,curbufsize
= 100;
874 CONSOLE_SCREEN_BUFFER_INFO csbi
;
875 const int colormap
[8] = {
879 CONSOLE_make_complex(hConsoleOutput
);
880 buffer
= HeapAlloc(GetProcessHeap(),0,curbufsize
);
881 offbase
= (dwBufferCoord
.Y
- 1) * dwBufferSize
.X
+
882 (dwBufferCoord
.X
- lpWriteRegion
->Left
);
884 TRACE("orig rect top = %d, bottom=%d, left=%d, right=%d\n",
886 lpWriteRegion
->Bottom
,
891 GetConsoleScreenBufferInfo(hConsoleOutput
, &csbi
);
892 sprintf(sbuf
,"%c7",27);SADD(sbuf
);
894 /* Step 1. Make (Bottom,Right) offset of intersection with
896 lpWriteRegion
->Bottom
= min(lpWriteRegion
->Bottom
, csbi
.dwSize
.Y
-1) -
898 lpWriteRegion
->Right
= min(lpWriteRegion
->Right
, csbi
.dwSize
.X
-1) -
901 /* Step 2. If either offset is negative, then no action
902 should be performed. (Implies that requested rectangle is
903 outside the current screen buffer rectangle.) */
904 if ((lpWriteRegion
->Bottom
< 0) ||
905 (lpWriteRegion
->Right
< 0)) {
906 /* readjust (Bottom Right) for rectangle */
907 lpWriteRegion
->Bottom
+= lpWriteRegion
->Top
;
908 lpWriteRegion
->Right
+= lpWriteRegion
->Left
;
910 TRACE("invisible rect top = %d, bottom=%d, left=%d, right=%d\n",
912 lpWriteRegion
->Bottom
,
917 HeapFree(GetProcessHeap(),0,buffer
);
921 /* Step 3. Intersect with source rectangle */
922 lpWriteRegion
->Bottom
= lpWriteRegion
->Top
- dwBufferCoord
.Y
+
923 min(lpWriteRegion
->Bottom
+ dwBufferCoord
.Y
, dwBufferSize
.Y
-1);
924 lpWriteRegion
->Right
= lpWriteRegion
->Left
- dwBufferCoord
.X
+
925 min(lpWriteRegion
->Right
+ dwBufferCoord
.X
, dwBufferSize
.X
-1);
927 TRACE("clipped rect top = %d, bottom=%d, left=%d,right=%d\n",
929 lpWriteRegion
->Bottom
,
934 /* Validate above computations made sense, if not then issue
935 error and fudge to single character rectangle */
936 if ((lpWriteRegion
->Bottom
< lpWriteRegion
->Top
) ||
937 (lpWriteRegion
->Right
< lpWriteRegion
->Left
)) {
938 ERR("Invalid clipped rectangle top = %d, bottom=%d, left=%d,right=%d\n",
940 lpWriteRegion
->Bottom
,
944 lpWriteRegion
->Bottom
= lpWriteRegion
->Top
;
945 lpWriteRegion
->Right
= lpWriteRegion
->Left
;
948 /* Now do the real processing and move the characters */
949 for (i
=lpWriteRegion
->Top
;i
<=lpWriteRegion
->Bottom
;i
++) {
950 offbase
+= dwBufferSize
.X
;
951 sprintf(sbuf
,"%c[%d;%dH",27,i
+1,lpWriteRegion
->Left
+1);
953 for (j
=lpWriteRegion
->Left
;j
<=lpWriteRegion
->Right
;j
++) {
955 if (lastattr
!=lpBuffer
[off
].Attributes
) {
956 lastattr
= lpBuffer
[off
].Attributes
;
957 sprintf(sbuf
,"%c[0;%s3%d;4%dm",
959 (lastattr
& FOREGROUND_INTENSITY
)?"1;":"",
960 colormap
[lastattr
&7],
961 colormap
[(lastattr
&0x70)>>4]
963 /* FIXME: BACKGROUND_INTENSITY */
966 CADD(lpBuffer
[off
].Char
.AsciiChar
);
969 sprintf(sbuf
,"%c[0m%c8",27,27);SADD(sbuf
);
970 WriteFile(hConsoleOutput
,buffer
,bufused
,&res
,NULL
);
971 HeapFree(GetProcessHeap(),0,buffer
);
975 /***********************************************************************
976 * WriteConsoleOutputW (KERNEL32.734)
978 BOOL WINAPI
WriteConsoleOutputW( HANDLE hConsoleOutput
,
979 LPCHAR_INFO lpBuffer
,
982 LPSMALL_RECT lpWriteRegion
)
984 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput
, lpBuffer
,
985 dwBufferSize
.X
,dwBufferSize
.Y
,dwBufferCoord
.X
,dwBufferCoord
.Y
,lpWriteRegion
);
987 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
991 /***********************************************************************
992 * WriteConsoleW (KERNEL32.577)
994 BOOL WINAPI
WriteConsoleW( HANDLE hConsoleOutput
,
996 DWORD nNumberOfCharsToWrite
,
997 LPDWORD lpNumberOfCharsWritten
,
1004 n
= WideCharToMultiByte(CP_ACP
,0,lpBuffer
,nNumberOfCharsToWrite
,NULL
,0,NULL
,NULL
);
1005 xstring
=HeapAlloc( GetProcessHeap(), 0, n
);
1007 n
= WideCharToMultiByte(CP_ACP
,0,lpBuffer
,nNumberOfCharsToWrite
,xstring
,n
,NULL
,NULL
);
1009 /* FIXME: should I check if this is a console handle? */
1010 ret
= WriteFile(hConsoleOutput
, xstring
, n
,
1011 lpNumberOfCharsWritten
, NULL
);
1012 /* FIXME: lpNumberOfCharsWritten should be converted to numofchars in UNICODE */
1013 HeapFree( GetProcessHeap(), 0, xstring
);
1018 /***********************************************************************
1019 * ReadConsoleA (KERNEL32.419)
1021 BOOL WINAPI
ReadConsoleA( HANDLE hConsoleInput
,
1023 DWORD nNumberOfCharsToRead
,
1024 LPDWORD lpNumberOfCharsRead
,
1027 DWORD charsread
= 0;
1028 LPSTR xbuf
= (LPSTR
)lpBuffer
;
1030 TRACE("(%d,%p,%ld,%p,%p)\n",
1031 hConsoleInput
,lpBuffer
,nNumberOfCharsToRead
,
1032 lpNumberOfCharsRead
,lpReserved
1035 CONSOLE_get_input(hConsoleInput
,FALSE
);
1037 /* FIXME: should we read at least 1 char? The SDK does not say */
1038 while (charsread
<nNumberOfCharsToRead
)
1042 if (!read_console_input( hConsoleInput
, &ir
, 1, &count
, TRUE
)) return FALSE
;
1044 if (ir
.EventType
!= KEY_EVENT
) continue;
1045 if (!ir
.Event
.KeyEvent
.bKeyDown
) continue;
1046 *xbuf
++ = ir
.Event
.KeyEvent
.uChar
.AsciiChar
;
1049 if (lpNumberOfCharsRead
)
1050 *lpNumberOfCharsRead
= charsread
;
1054 /***********************************************************************
1055 * ReadConsoleW (KERNEL32.427)
1057 BOOL WINAPI
ReadConsoleW( HANDLE hConsoleInput
,
1059 DWORD nNumberOfCharsToRead
,
1060 LPDWORD lpNumberOfCharsRead
,
1064 LPSTR buf
= (LPSTR
)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead
);
1069 nNumberOfCharsToRead
,
1070 lpNumberOfCharsRead
,
1074 MultiByteToWideChar( CP_ACP
, 0, buf
, -1, lpBuffer
, nNumberOfCharsToRead
);
1076 HeapFree( GetProcessHeap(), 0, buf
);
1081 /******************************************************************************
1082 * ReadConsoleInputA [KERNEL32.569] Reads data from a console
1085 * hConsoleInput [I] Handle to console input buffer
1086 * lpBuffer [O] Address of buffer for read data
1087 * nLength [I] Number of records to read
1088 * lpNumberOfEventsRead [O] Address of number of records read
1094 BOOL WINAPI
ReadConsoleInputA(HANDLE hConsoleInput
, LPINPUT_RECORD lpBuffer
,
1095 DWORD nLength
, LPDWORD lpNumberOfEventsRead
)
1099 if (lpNumberOfEventsRead
) *lpNumberOfEventsRead
= 0;
1103 /* loop until we get at least one event */
1107 BOOL ret
= read_console_input( hConsoleInput
, lpBuffer
, nLength
, &count
, TRUE
);
1109 if (!ret
) return FALSE
;
1112 if (lpNumberOfEventsRead
) *lpNumberOfEventsRead
= count
;
1115 CONSOLE_get_input(hConsoleInput
,TRUE
);
1116 /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
1121 /***********************************************************************
1122 * ReadConsoleInputW (KERNEL32.570)
1124 BOOL WINAPI
ReadConsoleInputW( HANDLE handle
, LPINPUT_RECORD buffer
,
1125 DWORD count
, LPDWORD read
)
1127 /* FIXME: Fix this if we get UNICODE input. */
1128 return ReadConsoleInputA( handle
, buffer
, count
, read
);
1132 /***********************************************************************
1133 * FlushConsoleInputBuffer (KERNEL32.132)
1135 BOOL WINAPI
FlushConsoleInputBuffer( HANDLE handle
)
1137 return read_console_input( handle
, NULL
, 0, NULL
, TRUE
);
1141 /***********************************************************************
1142 * PeekConsoleInputA (KERNEL32.550)
1144 * Gets 'count' first events (or less) from input queue.
1146 * Does not need a complex console.
1148 BOOL WINAPI
PeekConsoleInputA( HANDLE handle
, LPINPUT_RECORD buffer
, DWORD count
, LPDWORD read
)
1150 CONSOLE_get_input(handle
,FALSE
);
1153 if (read
) *read
= 0;
1156 return read_console_input( handle
, buffer
, count
, read
, FALSE
);
1160 /***********************************************************************
1161 * PeekConsoleInputW (KERNEL32.551)
1163 BOOL WINAPI
PeekConsoleInputW(HANDLE hConsoleInput
,
1164 LPINPUT_RECORD pirBuffer
,
1168 /* FIXME: Hmm. Fix this if we get UNICODE input. */
1169 return PeekConsoleInputA(hConsoleInput
,pirBuffer
,cInRecords
,lpcRead
);
1173 /******************************************************************************
1174 * WriteConsoleInputA [KERNEL32.730] Write data to a console input buffer
1177 BOOL WINAPI
WriteConsoleInputA( HANDLE handle
, INPUT_RECORD
*buffer
,
1178 DWORD count
, LPDWORD written
)
1182 if (written
) *written
= 0;
1183 while (count
&& ret
)
1185 DWORD len
= min( count
, REQUEST_MAX_VAR_SIZE
/sizeof(INPUT_RECORD
) );
1188 struct write_console_input_request
*req
= server_alloc_req( sizeof(*req
),
1189 len
*sizeof(INPUT_RECORD
) );
1190 req
->handle
= handle
;
1191 memcpy( server_data_ptr(req
), buffer
, len
* sizeof(INPUT_RECORD
) );
1192 if ((ret
= !server_call( REQ_WRITE_CONSOLE_INPUT
)))
1194 if (written
) *written
+= req
->written
;
1204 /******************************************************************************
1205 * WriteConsoleInputW [KERNEL32.731] Write data to a console input buffer
1208 BOOL WINAPI
WriteConsoleInputW( HANDLE handle
, INPUT_RECORD
*buffer
,
1209 DWORD count
, LPDWORD written
)
1211 FIXME("(%d,%p,%ld,%p): stub!\n", handle
, buffer
, count
, written
);
1213 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1218 /***********************************************************************
1219 * SetConsoleTitleA (KERNEL32.476)
1221 * Sets the console title.
1223 * We do not necessarily need to create a complex console for that,
1224 * but should remember the title and set it on creation of the latter.
1225 * (not fixed at this time).
1227 BOOL WINAPI
SetConsoleTitleA(LPCSTR title
)
1229 size_t len
= strlen(title
);
1234 if ((hcon
= CreateFileA( "CONOUT$", GENERIC_READ
|GENERIC_WRITE
, 0, NULL
,
1235 OPEN_EXISTING
, 0, 0 )) == INVALID_HANDLE_VALUE
)
1238 len
= min( len
, REQUEST_MAX_VAR_SIZE
);
1241 struct set_console_info_request
*req
= server_alloc_req( sizeof(*req
), len
);
1243 req
->mask
= SET_CONSOLE_INFO_TITLE
;
1244 memcpy( server_data_ptr(req
), title
, len
);
1245 ret
= !server_call( REQ_SET_CONSOLE_INFO
);
1249 if (ret
&& CONSOLE_GetPid( hcon
))
1251 /* only set title for complex console (own xterm) */
1252 WriteFile( hcon
, "\033]2;", 4, &written
, NULL
);
1253 WriteFile( hcon
, title
, strlen(title
), &written
, NULL
);
1254 WriteFile( hcon
, "\a", 1, &written
, NULL
);
1256 CloseHandle( hcon
);
1261 /******************************************************************************
1262 * SetConsoleTitleW [KERNEL32.477] Sets title bar string for console
1265 * title [I] Address of new title
1268 * This should not be calling the A version
1274 BOOL WINAPI
SetConsoleTitleW( LPCWSTR title
)
1278 LPSTR titleA
= HEAP_strdupWtoA( GetProcessHeap(), 0, title
);
1279 ret
= SetConsoleTitleA(titleA
);
1280 HeapFree( GetProcessHeap(), 0, titleA
);
1284 /******************************************************************************
1285 * SetConsoleCursorPosition [KERNEL32.627]
1286 * Sets the cursor position in console
1289 * hConsoleOutput [I] Handle of console screen buffer
1290 * dwCursorPosition [I] New cursor position coordinates
1294 BOOL WINAPI
SetConsoleCursorPosition( HANDLE hcon
, COORD pos
)
1299 /* make console complex only if we change lines, not just in the line */
1301 CONSOLE_make_complex(hcon
);
1303 TRACE("%d (%dx%d)\n", hcon
, pos
.X
, pos
.Y
);
1304 /* x are columns, y rows */
1306 /* full screen cursor absolute positioning */
1307 sprintf(xbuf
,"%c[%d;%dH", 0x1B, pos
.Y
+1, pos
.X
+1);
1309 /* relative cursor positioning in line (\r to go to 0) */
1310 sprintf(xbuf
,"\r%c[%dC", 0x1B, pos
.X
);
1311 /* FIXME: store internal if we start using own console buffers */
1312 WriteFile(hcon
,xbuf
,strlen(xbuf
),&xlen
,NULL
);
1316 /***********************************************************************
1317 * GetNumberOfConsoleInputEvents (KERNEL32.246)
1319 BOOL WINAPI
GetNumberOfConsoleInputEvents(HANDLE hcon
,LPDWORD nrofevents
)
1321 CONSOLE_get_input (hcon
, FALSE
);
1323 return read_console_input( hcon
, NULL
, 0, nrofevents
, FALSE
);
1326 /***********************************************************************
1327 * GetNumberOfConsoleMouseButtons (KERNEL32.358)
1329 BOOL WINAPI
GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons
)
1331 FIXME("(%p): stub\n", nrofbuttons
);
1336 /******************************************************************************
1337 * GetConsoleCursorInfo [KERNEL32.296] Gets size and visibility of console
1340 * hcon [I] Handle to console screen buffer
1341 * cinfo [O] Address of cursor information
1347 BOOL WINAPI
GetConsoleCursorInfo( HANDLE hcon
, LPCONSOLE_CURSOR_INFO cinfo
)
1353 struct get_console_info_request
*req
= server_alloc_req( sizeof(*req
), 0 );
1355 ret
= !server_call( REQ_GET_CONSOLE_INFO
);
1358 cinfo
->dwSize
= req
->cursor_size
;
1359 cinfo
->bVisible
= req
->cursor_visible
;
1367 /******************************************************************************
1368 * SetConsoleCursorInfo [KERNEL32.626] Sets size and visibility of cursor
1374 BOOL WINAPI
SetConsoleCursorInfo(
1375 HANDLE hcon
, /* [in] Handle to console screen buffer */
1376 LPCONSOLE_CURSOR_INFO cinfo
) /* [in] Address of cursor information */
1382 CONSOLE_make_complex(hcon
);
1383 sprintf(buf
,"\033[?25%c",cinfo
->bVisible
?'h':'l');
1384 WriteFile(hcon
,buf
,strlen(buf
),&xlen
,NULL
);
1388 struct set_console_info_request
*req
= server_alloc_req( sizeof(*req
), 0 );
1390 req
->cursor_size
= cinfo
->dwSize
;
1391 req
->cursor_visible
= cinfo
->bVisible
;
1392 req
->mask
= SET_CONSOLE_INFO_CURSOR
;
1393 ret
= !server_call( REQ_SET_CONSOLE_INFO
);
1400 /******************************************************************************
1401 * SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console
1407 BOOL WINAPI
SetConsoleWindowInfo(
1408 HANDLE hcon
, /* [in] Handle to console screen buffer */
1409 BOOL bAbsolute
, /* [in] Coordinate type flag */
1410 LPSMALL_RECT window
) /* [in] Address of new window rectangle */
1412 FIXME("(%x,%d,%p): stub\n", hcon
, bAbsolute
, window
);
1417 /******************************************************************************
1418 * SetConsoleTextAttribute [KERNEL32.631] Sets colors for text
1420 * Sets the foreground and background color attributes of characters
1421 * written to the screen buffer.
1427 BOOL WINAPI
SetConsoleTextAttribute(HANDLE hConsoleOutput
,WORD wAttr
)
1429 const int colormap
[8] = {
1436 TRACE("(%d,%d)\n",hConsoleOutput
,wAttr
);
1437 sprintf(buffer
,"%c[0;%s3%d;4%dm",
1439 (wAttr
& FOREGROUND_INTENSITY
)?"1;":"",
1441 colormap
[(wAttr
&0x70)>>4]
1443 WriteFile(hConsoleOutput
,buffer
,strlen(buffer
),&xlen
,NULL
);
1448 /******************************************************************************
1449 * SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console
1452 * hConsoleOutput [I] Handle to console screen buffer
1453 * dwSize [I] New size in character rows and cols
1459 BOOL WINAPI
SetConsoleScreenBufferSize( HANDLE hConsoleOutput
,
1462 FIXME("(%d,%dx%d): stub\n",hConsoleOutput
,dwSize
.X
,dwSize
.Y
);
1467 /******************************************************************************
1468 * FillConsoleOutputCharacterA [KERNEL32.242]
1471 * hConsoleOutput [I] Handle to screen buffer
1472 * cCharacter [I] Character to write
1473 * nLength [I] Number of cells to write to
1474 * dwCoord [I] Coords of first cell
1475 * lpNumCharsWritten [O] Pointer to number of cells written
1481 BOOL WINAPI
FillConsoleOutputCharacterA(
1482 HANDLE hConsoleOutput
,
1486 LPDWORD lpNumCharsWritten
)
1491 SetConsoleCursorPosition(hConsoleOutput
,dwCoord
);
1492 for(count
=0;count
<nLength
;count
++)
1493 WriteFile(hConsoleOutput
,&cCharacter
,1,&xlen
,NULL
);
1494 *lpNumCharsWritten
= nLength
;
1499 /******************************************************************************
1500 * FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console
1503 * hConsoleOutput [I] Handle to screen buffer
1504 * cCharacter [I] Character to write
1505 * nLength [I] Number of cells to write to
1506 * dwCoord [I] Coords of first cell
1507 * lpNumCharsWritten [O] Pointer to number of cells written
1513 BOOL WINAPI
FillConsoleOutputCharacterW(HANDLE hConsoleOutput
,
1517 LPDWORD lpNumCharsWritten
)
1522 SetConsoleCursorPosition(hConsoleOutput
,dwCoord
);
1523 /* FIXME: not quite correct ... but the lower part of UNICODE char comes
1526 for(count
=0;count
<nLength
;count
++)
1527 WriteFile(hConsoleOutput
,&cCharacter
,1,&xlen
,NULL
);
1528 *lpNumCharsWritten
= nLength
;
1533 /******************************************************************************
1534 * FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console
1537 * hConsoleOutput [I] Handle to screen buffer
1538 * wAttribute [I] Color attribute to write
1539 * nLength [I] Number of cells to write to
1540 * dwCoord [I] Coords of first cell
1541 * lpNumAttrsWritten [O] Pointer to number of cells written
1547 BOOL WINAPI
FillConsoleOutputAttribute( HANDLE hConsoleOutput
,
1548 WORD wAttribute
, DWORD nLength
, COORD dwCoord
,
1549 LPDWORD lpNumAttrsWritten
)
1551 FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput
,
1552 wAttribute
,nLength
,dwCoord
.X
,dwCoord
.Y
,lpNumAttrsWritten
);
1553 *lpNumAttrsWritten
= nLength
;
1557 /******************************************************************************
1558 * ReadConsoleOutputCharacterA [KERNEL32.573]
1563 BOOL WINAPI
ReadConsoleOutputCharacterA(HANDLE hConsoleOutput
,
1564 LPSTR lpstr
, DWORD dword
, COORD coord
, LPDWORD lpdword
)
1566 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput
,lpstr
,
1567 dword
,coord
.X
,coord
.Y
,lpdword
);
1568 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1572 /******************************************************************************
1573 * ReadConsoleOutputCharacterW [KERNEL32.574]
1578 BOOL WINAPI
ReadConsoleOutputCharacterW(HANDLE hConsoleOutput
,
1579 LPWSTR lpstr
, DWORD dword
, COORD coord
, LPDWORD lpdword
)
1581 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput
,lpstr
,
1582 dword
,coord
.X
,coord
.Y
,lpdword
);
1583 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1588 /******************************************************************************
1589 * ScrollConsoleScreenBufferA [KERNEL32.612]
1594 BOOL WINAPI
ScrollConsoleScreenBufferA( HANDLE hConsoleOutput
,
1595 LPSMALL_RECT lpScrollRect
, LPSMALL_RECT lpClipRect
,
1596 COORD dwDestOrigin
, LPCHAR_INFO lpFill
)
1598 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput
,lpScrollRect
,
1599 lpClipRect
,dwDestOrigin
.X
,dwDestOrigin
.Y
,lpFill
);
1600 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1604 /******************************************************************************
1605 * ScrollConsoleScreenBufferW [KERNEL32.613]
1610 BOOL WINAPI
ScrollConsoleScreenBufferW( HANDLE hConsoleOutput
,
1611 LPSMALL_RECT lpScrollRect
, LPSMALL_RECT lpClipRect
,
1612 COORD dwDestOrigin
, LPCHAR_INFO lpFill
)
1614 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput
,lpScrollRect
,
1615 lpClipRect
,dwDestOrigin
.X
,dwDestOrigin
.Y
,lpFill
);
1616 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1620 /******************************************************************************
1621 * ReadConsoleOutputA [KERNEL32.571]
1626 BOOL WINAPI
ReadConsoleOutputA( HANDLE hConsoleOutput
,
1627 LPCHAR_INFO lpBuffer
,
1629 COORD dwBufferCoord
,
1630 LPSMALL_RECT lpReadRegion
)
1632 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput
, lpBuffer
,
1633 dwBufferSize
.X
, dwBufferSize
.Y
, dwBufferSize
.X
, dwBufferSize
.Y
,
1636 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1640 /******************************************************************************
1641 * ReadConsoleOutputW [KERNEL32.575]
1646 BOOL WINAPI
ReadConsoleOutputW( HANDLE hConsoleOutput
,
1647 LPCHAR_INFO lpBuffer
,
1649 COORD dwBufferCoord
,
1650 LPSMALL_RECT lpReadRegion
)
1652 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput
, lpBuffer
,
1653 dwBufferSize
.X
, dwBufferSize
.Y
, dwBufferSize
.X
, dwBufferSize
.Y
,
1656 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1660 /******************************************************************************
1661 * ReadConsoleOutputAttribute [KERNEL32.572]
1666 BOOL WINAPI
ReadConsoleOutputAttribute( HANDLE hConsoleOutput
,
1670 LPDWORD lpNumberOfAttrsRead
)
1672 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput
, lpAttribute
,
1673 nLength
, dwReadCoord
.X
, dwReadCoord
.Y
, lpNumberOfAttrsRead
);
1675 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1679 /******************************************************************************
1680 * SetConsoleCP [KERNEL32.572]
1685 BOOL WINAPI
SetConsoleCP( UINT cp
)
1687 FIXME("(%d): stub\n", cp
);
1689 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1693 /******************************************************************************
1694 * SetConsoleInputExeNameW [KERNEL32.889]
1699 BOOL WINAPI
SetConsoleInputExeNameW( LPCWSTR name
)
1701 FIXME("(%s): stub!\n", debugstr_w(name
));
1703 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1707 /******************************************************************************
1708 * SetConsoleInputExeNameA [KERNEL32.888]
1713 BOOL WINAPI
SetConsoleInputExeNameA( LPCSTR name
)
1715 FIXME("(%s): stub!\n", name
);
1717 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);