Use libwine and libwine_unicode directly from their build directory
[wine/multimedia.git] / win32 / console.c
blobb862f2ad409218d2430bd9b73526b812d70e8f0d
1 /*
2 * Win32 kernel functions
4 * Copyright 1995 Martin von Loewis and Cameron Heide
5 * Copyright 1997 Karl Garrison
6 * Copyright 1998 John Richardson
7 * Copyright 1998 Marcus Meissner
8 */
10 /* FIXME:
11 * - Completely lacks SCREENBUFFER interface.
12 * - No abstraction for something other than xterm.
13 * - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
15 /* Reference applications:
16 * - IDA (interactive disassembler) full version 3.75. Works.
17 * - LYNX/W32. Works mostly, some keys crash it.
20 #include "config.h"
22 #include <stdlib.h>
23 #include <stdio.h>
24 #include <unistd.h>
25 #include <termios.h>
26 #include <string.h>
27 #include <sys/ioctl.h>
28 #include <sys/types.h>
29 #include <sys/time.h>
30 #include <fcntl.h>
31 #include <errno.h>
32 #ifdef HAVE_SYS_ERRNO_H
33 #include <sys/errno.h>
34 #endif
35 #include <signal.h>
36 #include <assert.h>
38 #include "windef.h"
39 #include "winbase.h"
40 #include "winnls.h"
41 #include "wingdi.h"
42 #include "wine/winuser16.h"
43 #include "wine/keyboard16.h"
44 #include "thread.h"
45 #include "file.h"
46 #include "process.h"
47 #include "winerror.h"
48 #include "wincon.h"
49 #include "heap.h"
50 #include "server.h"
51 #include "debugtools.h"
53 DEFAULT_DEBUG_CHANNEL(console);
55 /* Ascii -> VK, generated by calling VkKeyScanA(i) */
56 static int vkkeyscan_table[256] = {
57 0,0,0,0,0,0,0,0,8,9,0,0,0,13,0,0,0,0,0,19,145,556,0,0,0,0,0,27,0,0,0,
58 0,32,305,478,307,308,309,311,222,313,304,312,443,188,189,190,191,48,
59 49,50,51,52,53,54,55,56,57,442,186,444,187,446,447,306,321,322,323,
60 324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,339,340,
61 341,342,343,344,345,346,219,220,221,310,445,192,65,66,67,68,69,70,71,
62 72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,475,476,477,
63 448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
64 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
65 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
66 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,400,0,0,0,0,0,0
69 static int mapvkey_0[256]={
70 0,0,0,0,0,0,0,0,14,15,0,0,0,28,0,0,42,29,56,69,58,0,0,0,0,0,0,1,0,0,
71 0,0,57,73,81,79,71,75,72,77,80,0,0,0,55,82,83,0,11,2,3,4,5,6,7,8,9,
72 10,0,0,0,0,0,0,0,30,48,46,32,18,33,34,35,23,36,37,38,50,49,24,25,16,
73 19,31,20,22,47,17,45,21,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,55,78,0,74,
74 0,53,59,60,61,62,63,64,65,66,67,68,87,88,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
75 0,0,0,0,0,0,69,70,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
76 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,13,51,12,52,53,41,0,0,0,0,0,0,0,0,0,
77 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,43,27,40,76,96,0,0,0,0,0,0,0,0,
78 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
81 static int mapvkey_1[256]={
82 0,27,49,50,51,52,53,54,55,56,57,48,189,187,8,9,81,87,69,82,84,89,85,
83 73,79,80,219,221,13,17,65,83,68,70,71,72,74,75,76,186,222,192,16,220,
84 90,88,67,86,66,78,77,188,190,191,16,106,18,32,20,112,113,114,115,116,
85 117,118,119,120,121,144,145,36,38,33,109,37,223,39,107,35,40,34,45,
86 46,0,0,0,122,123,0,0,0,0,0,0,0,224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
87 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
88 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
89 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
90 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
91 0,0,0,0,0,0,0
94 /* FIXME: Should be in an internal header file. OK, so which one?
95 Used by CONSOLE_make_complex. */
96 extern int wine_openpty(int *master, int *slave, char *name,
97 struct termios *term, struct winsize *winsize);
99 /****************************************************************************
100 * CONSOLE_GetPid
102 static int CONSOLE_GetPid( HANDLE handle )
104 int ret = 0;
105 SERVER_START_REQ
107 struct get_console_info_request *req = server_alloc_req( sizeof(*req), 0 );
108 req->handle = handle;
109 if (!server_call( REQ_GET_CONSOLE_INFO )) ret = req->pid;
111 SERVER_END_REQ;
112 return ret;
115 /****************************************************************************
116 * XTERM_string_to_IR [internal]
118 * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
119 * queue. Does translation of vt100 style function keys and xterm-mouse clicks.
121 static void
122 CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
123 int j,k;
124 INPUT_RECORD ir;
125 DWORD junk;
127 for (j=0;j<len;j++) {
128 unsigned char inchar = buf[j];
130 if (inchar!=27) { /* no escape -> 'normal' keyboard event */
131 ir.EventType = 1; /* Key_event */
133 ir.Event.KeyEvent.bKeyDown = 1;
134 ir.Event.KeyEvent.wRepeatCount = 0;
136 ir.Event.KeyEvent.dwControlKeyState = 0;
137 if (inchar & 0x80) {
138 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
139 inchar &= ~0x80;
141 ir.Event.KeyEvent.wVirtualKeyCode = vkkeyscan_table[inchar];
142 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0100)
143 ir.Event.KeyEvent.dwControlKeyState|=SHIFT_PRESSED;
144 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0200)
145 ir.Event.KeyEvent.dwControlKeyState|=LEFT_CTRL_PRESSED;
146 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0400)
147 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
148 ir.Event.KeyEvent.wVirtualScanCode = mapvkey_0[
149 ir.Event.KeyEvent.wVirtualKeyCode & 0x00ff
150 ]; /* VirtualKeyCodes to ScanCode */
151 ir.Event.KeyEvent.uChar.AsciiChar = inchar;
153 if ((inchar==127)||(inchar=='\b')) { /* backspace */
154 ir.Event.KeyEvent.uChar.AsciiChar = '\b'; /* FIXME: hmm */
155 ir.Event.KeyEvent.wVirtualScanCode = 0x0e;
156 ir.Event.KeyEvent.wVirtualKeyCode = VK_BACK;
157 } else {
158 if ((inchar=='\n')||(inchar=='\r')) {
159 ir.Event.KeyEvent.uChar.AsciiChar = '\r';
160 ir.Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
161 ir.Event.KeyEvent.wVirtualScanCode = 0x1c;
162 ir.Event.KeyEvent.dwControlKeyState = 0;
163 } else {
164 if (inchar<' ') {
165 /* FIXME: find good values for ^X */
166 ir.Event.KeyEvent.wVirtualKeyCode = 0xdead;
167 ir.Event.KeyEvent.wVirtualScanCode = 0xbeef;
172 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
173 ir.Event.KeyEvent.bKeyDown = 0;
174 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
175 continue;
177 /* inchar is ESC */
178 if ((j==len-1) || (buf[j+1]!='[')) {/* add ESCape on its own */
179 ir.EventType = 1; /* Key_event */
180 ir.Event.KeyEvent.bKeyDown = 1;
181 ir.Event.KeyEvent.wRepeatCount = 0;
183 ir.Event.KeyEvent.wVirtualKeyCode = VK_ESCAPE;
184 ir.Event.KeyEvent.wVirtualScanCode = mapvkey_0[
185 ir.Event.KeyEvent.wVirtualKeyCode
187 ir.Event.KeyEvent.dwControlKeyState = 0;
188 ir.Event.KeyEvent.uChar.AsciiChar = 27;
189 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
190 ir.Event.KeyEvent.bKeyDown = 0;
191 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
192 continue;
194 for (k=j;k<len;k++) {
195 if (((buf[k]>='A') && (buf[k]<='Z')) ||
196 ((buf[k]>='a') && (buf[k]<='z')) ||
197 (buf[k]=='~')
199 break;
201 if (k<len) {
202 int subid,scancode=0;
204 ir.EventType = 1; /* Key_event */
205 ir.Event.KeyEvent.bKeyDown = 1;
206 ir.Event.KeyEvent.wRepeatCount = 0;
207 ir.Event.KeyEvent.dwControlKeyState = 0;
209 ir.Event.KeyEvent.wVirtualKeyCode = 0xad; /* FIXME */
210 ir.Event.KeyEvent.wVirtualScanCode = 0xad; /* FIXME */
211 ir.Event.KeyEvent.uChar.AsciiChar = 0;
213 switch (buf[k]) {
214 case '~':
215 sscanf(&buf[j+2],"%d",&subid);
216 switch (subid) {
217 case 2:/*INS */scancode = 0xe052;break;
218 case 3:/*DEL */scancode = 0xe053;break;
219 case 6:/*PGDW*/scancode = 0xe051;break;
220 case 5:/*PGUP*/scancode = 0xe049;break;
221 case 11:/*F1 */scancode = 0x003b;break;
222 case 12:/*F2 */scancode = 0x003c;break;
223 case 13:/*F3 */scancode = 0x003d;break;
224 case 14:/*F4 */scancode = 0x003e;break;
225 case 15:/*F5 */scancode = 0x003f;break;
226 case 17:/*F6 */scancode = 0x0040;break;
227 case 18:/*F7 */scancode = 0x0041;break;
228 case 19:/*F8 */scancode = 0x0042;break;
229 case 20:/*F9 */scancode = 0x0043;break;
230 case 21:/*F10 */scancode = 0x0044;break;
231 case 23:/*F11 */scancode = 0x00d9;break;
232 case 24:/*F12 */scancode = 0x00da;break;
233 /* FIXME: Shift-Fx */
234 default:
235 FIXME("parse ESC[%d~\n",subid);
236 break;
238 break;
239 case 'A': /* Cursor Up */scancode = 0xe048;break;
240 case 'B': /* Cursor Down */scancode = 0xe050;break;
241 case 'D': /* Cursor Left */scancode = 0xe04b;break;
242 case 'C': /* Cursor Right */scancode = 0xe04d;break;
243 case 'F': /* End */scancode = 0xe04f;break;
244 case 'H': /* Home */scancode = 0xe047;break;
245 case 'M':
246 /* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
247 * Release (ESCM#<x+'!'><y+'!'>
249 if (k<len-3) {
250 ir.EventType = MOUSE_EVENT;
251 ir.Event.MouseEvent.dwMousePosition.X = buf[k+2]-'!';
252 ir.Event.MouseEvent.dwMousePosition.Y = buf[k+3]-'!';
253 if (buf[k+1]=='#')
254 ir.Event.MouseEvent.dwButtonState = 0;
255 else
256 ir.Event.MouseEvent.dwButtonState = 1<<(buf[k+1]-' ');
257 ir.Event.MouseEvent.dwEventFlags = 0; /* FIXME */
258 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk));
259 j=k+3;
261 break;
262 case 'c':
263 j=k;
264 break;
266 if (scancode) {
267 ir.Event.KeyEvent.wVirtualScanCode = scancode;
268 ir.Event.KeyEvent.wVirtualKeyCode = mapvkey_1[scancode];
269 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
270 ir.Event.KeyEvent.bKeyDown = 0;
271 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
272 j=k;
273 continue;
279 /****************************************************************************
280 * CONSOLE_get_input (internal)
282 * Reads (nonblocking) as much input events as possible and stores them
283 * in an internal queue.
285 static void
286 CONSOLE_get_input( HANDLE handle, BOOL blockwait )
288 char *buf = HeapAlloc(GetProcessHeap(),0,1);
289 int len = 0, escape_seen = 0;
291 while (1)
293 DWORD res;
294 char inchar;
296 /* If we have at one time seen escape in this loop, we are
297 * within an Escape sequence, so wait for a bit more input for the
298 * rest of the loop.
300 if (WaitForSingleObject( handle, escape_seen*10 )) break;
301 if (!ReadFile( handle, &inchar, 1, &res, NULL )) break;
302 if (!res) /* res 0 but readable means EOF? Hmm. */
303 break;
304 buf = HeapReAlloc(GetProcessHeap(),0,buf,len+1);
305 buf[len++]=inchar;
306 if (inchar == 27) {
307 if (len>1) {
308 /* If we spot an ESC, we flush all up to it
309 * since we can be sure that we have a complete
310 * sequence.
312 CONSOLE_string_to_IR(handle,buf,len-1);
313 buf = HeapReAlloc(GetProcessHeap(),0,buf,1);
314 buf[0] = 27;
315 len = 1;
317 escape_seen = 1;
320 CONSOLE_string_to_IR(handle,buf,len);
321 HeapFree(GetProcessHeap(),0,buf);
325 /******************************************************************************
326 * read_console_input
328 * Helper function for ReadConsole, ReadConsoleInput and PeekConsoleInput
330 static BOOL read_console_input( HANDLE handle, LPINPUT_RECORD buffer, DWORD count,
331 LPDWORD read, BOOL flush )
333 BOOL ret;
335 count = min( count, REQUEST_MAX_VAR_SIZE/sizeof(INPUT_RECORD) );
337 SERVER_START_REQ
339 struct read_console_input_request *req = server_alloc_req( sizeof(*req),
340 count*sizeof(INPUT_RECORD) );
341 req->handle = handle;
342 req->flush = flush;
343 if ((ret = !server_call( REQ_READ_CONSOLE_INPUT )))
345 if (count) memcpy( buffer, server_data_ptr(req), server_data_size(req) );
346 if (read) *read = req->read;
349 SERVER_END_REQ;
350 return ret;
354 /******************************************************************************
355 * SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list
357 * PARAMS
358 * func [I] Address of handler function
359 * add [I] Handler to add or remove
361 * RETURNS
362 * Success: TRUE
363 * Failure: FALSE
365 * CHANGED
366 * James Sutherland (JamesSutherland@gmx.de)
367 * Added global variables console_ignore_ctrl_c and handlers[]
368 * Does not yet do any error checking, or set LastError if failed.
369 * This doesn't yet matter, since these handlers are not yet called...!
371 static unsigned int console_ignore_ctrl_c = 0;
372 static HANDLER_ROUTINE *handlers[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
373 BOOL WINAPI SetConsoleCtrlHandler( HANDLER_ROUTINE *func, BOOL add )
375 unsigned int alloc_loop = sizeof(handlers)/sizeof(HANDLER_ROUTINE *);
376 unsigned int done = 0;
377 FIXME("(%p,%i) - no error checking or testing yet\n", func, add);
378 if (!func)
380 console_ignore_ctrl_c = add;
381 return TRUE;
383 if (add)
385 for (;alloc_loop--;)
386 if (!handlers[alloc_loop] && !done)
388 handlers[alloc_loop] = func;
389 done++;
391 if (!done)
392 FIXME("Out of space on CtrlHandler table\n");
393 return(done);
395 else
397 for (;alloc_loop--;)
398 if (handlers[alloc_loop] == func && !done)
400 handlers[alloc_loop] = 0;
401 done++;
403 if (!done)
404 WARN("Attempt to remove non-installed CtrlHandler %p\n",
405 func);
406 return (done);
408 return (done);
412 /******************************************************************************
413 * GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK
415 * PARAMS
416 * dwCtrlEvent [I] Type of event
417 * dwProcessGroupID [I] Process group ID to send event to
419 * NOTES
420 * Doesn't yet work...!
422 * RETURNS
423 * Success: True
424 * Failure: False (and *should* [but doesn't] set LastError)
426 BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent,
427 DWORD dwProcessGroupID )
429 if (dwCtrlEvent != CTRL_C_EVENT && dwCtrlEvent != CTRL_BREAK_EVENT)
431 ERR("invalid event %d for PGID %ld\n",
432 (unsigned short)dwCtrlEvent, dwProcessGroupID );
433 return FALSE;
435 if (dwProcessGroupID == GetCurrentProcessId() )
437 FIXME("Attempt to send event %d to self - stub\n",
438 (unsigned short)dwCtrlEvent );
439 return FALSE;
441 FIXME("event %d to external PGID %ld - not implemented yet\n",
442 (unsigned short)dwCtrlEvent, dwProcessGroupID );
443 return FALSE;
447 /******************************************************************************
448 * CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer
450 * PARAMS
451 * dwDesiredAccess [I] Access flag
452 * dwShareMode [I] Buffer share mode
453 * sa [I] Security attributes
454 * dwFlags [I] Type of buffer to create
455 * lpScreenBufferData [I] Reserved
457 * NOTES
458 * Should call SetLastError
460 * RETURNS
461 * Success: Handle to new console screen buffer
462 * Failure: INVALID_HANDLE_VALUE
464 HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess,
465 DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa,
466 DWORD dwFlags, LPVOID lpScreenBufferData )
468 FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess,
469 dwShareMode, sa, dwFlags, lpScreenBufferData);
470 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
471 return INVALID_HANDLE_VALUE;
475 /***********************************************************************
476 * GetConsoleScreenBufferInfo (KERNEL32.190)
478 BOOL WINAPI GetConsoleScreenBufferInfo( HANDLE hConsoleOutput,
479 LPCONSOLE_SCREEN_BUFFER_INFO csbi )
481 csbi->dwSize.X = 80;
482 csbi->dwSize.Y = 24;
483 csbi->dwCursorPosition.X = 0;
484 csbi->dwCursorPosition.Y = 0;
485 csbi->wAttributes = 0;
486 csbi->srWindow.Left = 0;
487 csbi->srWindow.Right = 79;
488 csbi->srWindow.Top = 0;
489 csbi->srWindow.Bottom = 23;
490 csbi->dwMaximumWindowSize.X = 80;
491 csbi->dwMaximumWindowSize.Y = 24;
492 return TRUE;
496 /******************************************************************************
497 * SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console
499 * RETURNS
500 * Success: TRUE
501 * Failure: FALSE
503 BOOL WINAPI SetConsoleActiveScreenBuffer(
504 HANDLE hConsoleOutput) /* [in] Handle to console screen buffer */
506 FIXME("(%x): stub\n", hConsoleOutput);
507 return FALSE;
511 /***********************************************************************
512 * GetLargestConsoleWindowSize (KERNEL32.226)
514 * NOTE
515 * This should return a COORD, but calling convention for returning
516 * structures is different between Windows and gcc on i386.
518 * VERSION: [i386]
520 #ifdef __i386__
521 #undef GetLargestConsoleWindowSize
522 DWORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
524 COORD c;
525 c.X = 80;
526 c.Y = 24;
527 return *(DWORD *)&c;
529 #endif /* defined(__i386__) */
532 /***********************************************************************
533 * GetLargestConsoleWindowSize (KERNEL32.226)
535 * NOTE
536 * This should return a COORD, but calling convention for returning
537 * structures is different between Windows and gcc on i386.
539 * VERSION: [!i386]
541 #ifndef __i386__
542 COORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
544 COORD c;
545 c.X = 80;
546 c.Y = 24;
547 return c;
549 #endif /* defined(__i386__) */
552 /***********************************************************************
553 * FreeConsole (KERNEL32.267)
555 BOOL WINAPI FreeConsole(VOID)
557 BOOL ret;
558 SERVER_START_REQ
560 struct free_console_request *req = server_alloc_req( sizeof(*req), 0 );
561 ret = !server_call( REQ_FREE_CONSOLE );
563 SERVER_END_REQ;
564 return ret;
568 /*************************************************************************
569 * CONSOLE_make_complex [internal]
571 * Turns a CONSOLE kernel object into a complex one.
572 * (switches from output/input using the terminal where WINE was started to
573 * its own xterm).
575 * This makes simple commandline tools pipeable, while complex commandline
576 * tools work without getting messed up by debugoutput.
578 * All other functions should work independent from this call.
580 * To test for complex console: pid == 0 -> simple, otherwise complex.
582 static BOOL CONSOLE_make_complex(HANDLE handle)
584 struct termios term;
585 char buf[256];
586 char c = '\0';
587 int i,xpid,master,slave,pty_handle;
589 if (CONSOLE_GetPid( handle )) return TRUE; /* already complex */
591 MESSAGE("Console: Making console complex (creating an xterm)...\n");
593 if (tcgetattr(0, &term) < 0) {
594 /* ignore failure, or we can't run from a script */
596 term.c_lflag = ~(ECHO|ICANON);
598 if (wine_openpty(&master, &slave, NULL, &term, NULL) < 0)
599 return FALSE;
601 if ((xpid=fork()) == 0) {
602 tcsetattr(slave, TCSADRAIN, &term);
603 close( slave );
604 sprintf(buf, "-Sxx%d", master);
605 /* "-fn vga" for VGA font. Harmless if vga is not present:
606 * xterm: unable to open font "vga", trying "fixed"....
608 execlp("xterm", "xterm", buf, "-fn","vga",NULL);
609 ERR("error creating AllocConsole xterm\n");
610 exit(1);
612 pty_handle = FILE_DupUnixHandle( slave, GENERIC_READ | GENERIC_WRITE );
613 close( master );
614 close( slave );
615 if (pty_handle == -1) return FALSE;
617 /* most xterms like to print their window ID when used with -S;
618 * read it and continue before the user has a chance...
620 for (i = 0; i < 10000; i++)
622 BOOL ok = ReadFile( pty_handle, &c, 1, NULL, NULL );
623 if (!ok && !c) usleep(100); /* wait for xterm to be created */
624 else if (c == '\n') break;
626 if (i == 10000)
628 ERR("can't read xterm WID\n");
629 CloseHandle( pty_handle );
630 return FALSE;
632 SERVER_START_REQ
634 struct set_console_fd_request *req = server_alloc_req( sizeof(*req), 0 );
635 req->handle = handle;
636 req->file_handle = pty_handle;
637 req->pid = xpid;
638 server_call( REQ_SET_CONSOLE_FD );
640 SERVER_END_REQ;
641 CloseHandle( pty_handle );
643 /* enable mouseclicks */
644 strcpy( buf, "\033[?1002h" );
645 WriteFile(handle,buf,strlen(buf),NULL,NULL);
647 strcpy( buf, "\033]2;" );
648 if (GetConsoleTitleA( buf + 4, sizeof(buf) - 5 ))
650 strcat( buf, "\a" );
651 WriteFile(handle,buf,strlen(buf),NULL,NULL);
653 return TRUE;
658 /***********************************************************************
659 * AllocConsole (KERNEL32.103)
661 * creates an xterm with a pty to our program
663 BOOL WINAPI AllocConsole(VOID)
665 BOOL ret;
666 HANDLE hStderr;
667 int handle_in, handle_out;
669 TRACE("()\n");
671 SERVER_START_REQ
673 struct alloc_console_request *req = server_alloc_req( sizeof(*req), 0 );
675 req->access = GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE;
676 req->inherit = FALSE;
677 ret = !server_call( REQ_ALLOC_CONSOLE );
678 handle_in = req->handle_in;
679 handle_out = req->handle_out;
681 SERVER_END_REQ;
682 if (!ret) return FALSE;
684 if (!DuplicateHandle( GetCurrentProcess(), handle_out, GetCurrentProcess(), &hStderr,
685 0, TRUE, DUPLICATE_SAME_ACCESS ))
687 CloseHandle( handle_in );
688 CloseHandle( handle_out );
689 FreeConsole();
690 return FALSE;
693 /* NT resets the STD_*_HANDLEs on console alloc */
694 SetStdHandle( STD_INPUT_HANDLE, handle_in );
695 SetStdHandle( STD_OUTPUT_HANDLE, handle_out );
696 SetStdHandle( STD_ERROR_HANDLE, hStderr );
698 SetLastError(ERROR_SUCCESS);
699 SetConsoleTitleA("Wine Console");
700 return TRUE;
704 /******************************************************************************
705 * GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console
707 * RETURNS
708 * Code page code
710 UINT WINAPI GetConsoleCP(VOID)
712 return GetACP();
716 /***********************************************************************
717 * GetConsoleOutputCP (KERNEL32.189)
719 UINT WINAPI GetConsoleOutputCP(VOID)
721 return GetConsoleCP();
724 /***********************************************************************
725 * GetConsoleMode (KERNEL32.188)
727 BOOL WINAPI GetConsoleMode(HANDLE hcon,LPDWORD mode)
729 BOOL ret;
730 SERVER_START_REQ
732 struct get_console_mode_request *req = server_alloc_req( sizeof(*req), 0 );
733 req->handle = hcon;
734 ret = !server_call( REQ_GET_CONSOLE_MODE );
735 if (ret && mode) *mode = req->mode;
737 SERVER_END_REQ;
738 return ret;
742 /******************************************************************************
743 * SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer
745 * PARAMS
746 * hcon [I] Handle to console input or screen buffer
747 * mode [I] Input or output mode to set
749 * RETURNS
750 * Success: TRUE
751 * Failure: FALSE
753 BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode )
755 BOOL ret;
756 SERVER_START_REQ
758 struct set_console_mode_request *req = server_alloc_req( sizeof(*req), 0 );
759 req->handle = hcon;
760 req->mode = mode;
761 ret = !server_call( REQ_SET_CONSOLE_MODE );
763 SERVER_END_REQ;
764 return ret;
768 /******************************************************************************
769 * SetConsoleOutputCP [KERNEL32.629] Set the output codepage used by the console
771 * PARAMS
772 * cp [I] code page to set
774 * RETURNS
775 * Success: TRUE
776 * Failure: FALSE
778 BOOL WINAPI SetConsoleOutputCP( UINT cp )
780 FIXME("stub\n");
781 return TRUE;
785 /***********************************************************************
786 * GetConsoleTitleA (KERNEL32.191)
788 DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size)
790 DWORD ret = 0;
791 HANDLE hcon;
793 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ, 0, NULL,
794 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
795 return 0;
796 SERVER_START_REQ
798 struct get_console_info_request *req = server_alloc_req( sizeof(*req),
799 REQUEST_MAX_VAR_SIZE );
800 req->handle = hcon;
801 if (!server_call( REQ_GET_CONSOLE_INFO ))
803 ret = server_data_size(req);
804 size = min( size-1, ret );
805 memcpy( title, server_data_ptr(req), size );
806 title[size] = 0;
809 SERVER_END_REQ;
810 CloseHandle( hcon );
811 return ret;
815 /******************************************************************************
816 * GetConsoleTitleW [KERNEL32.192] Retrieves title string for console
818 * PARAMS
819 * title [O] Address of buffer for title
820 * size [I] Size of buffer
822 * RETURNS
823 * Success: Length of string copied
824 * Failure: 0
826 DWORD WINAPI GetConsoleTitleW( LPWSTR title, DWORD size )
828 char *tmp;
829 DWORD ret;
831 if (!(tmp = HeapAlloc( GetProcessHeap(), 0, size*sizeof(WCHAR) ))) return 0;
832 GetConsoleTitleA( tmp, size*sizeof(WCHAR) );
833 ret = MultiByteToWideChar( CP_ACP, 0, tmp, -1, title, size );
834 HeapFree( GetProcessHeap(), 0, tmp );
835 return ret;
839 /***********************************************************************
840 * WriteConsoleA (KERNEL32.729)
842 BOOL WINAPI WriteConsoleA( HANDLE hConsoleOutput,
843 LPCVOID lpBuffer,
844 DWORD nNumberOfCharsToWrite,
845 LPDWORD lpNumberOfCharsWritten,
846 LPVOID lpReserved )
848 /* FIXME: should I check if this is a console handle? */
849 return WriteFile(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
850 lpNumberOfCharsWritten, NULL);
854 #define CADD(c) \
855 if (bufused==curbufsize-1) \
856 buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
857 buffer[bufused++]=c;
858 #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
860 /***********************************************************************
861 * WriteConsoleOutputA (KERNEL32.732)
863 BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput,
864 LPCHAR_INFO lpBuffer,
865 COORD dwBufferSize,
866 COORD dwBufferCoord,
867 LPSMALL_RECT lpWriteRegion)
869 int i,j,off=0,lastattr=-1;
870 int offbase;
871 char sbuf[20],*buffer=NULL;
872 int bufused=0,curbufsize = 100;
873 DWORD res;
874 CONSOLE_SCREEN_BUFFER_INFO csbi;
875 const int colormap[8] = {
876 0,4,2,6,
877 1,5,3,7,
879 CONSOLE_make_complex(hConsoleOutput);
880 buffer = HeapAlloc(GetProcessHeap(),0,curbufsize);
881 offbase = (dwBufferCoord.Y - 1) * dwBufferSize.X +
882 (dwBufferCoord.X - lpWriteRegion->Left);
884 TRACE("orig rect top = %d, bottom=%d, left=%d, right=%d\n",
885 lpWriteRegion->Top,
886 lpWriteRegion->Bottom,
887 lpWriteRegion->Left,
888 lpWriteRegion->Right
891 GetConsoleScreenBufferInfo(hConsoleOutput, &csbi);
892 sprintf(sbuf,"%c7",27);SADD(sbuf);
894 /* Step 1. Make (Bottom,Right) offset of intersection with
895 Screen Buffer */
896 lpWriteRegion->Bottom = min(lpWriteRegion->Bottom, csbi.dwSize.Y-1) -
897 lpWriteRegion->Top;
898 lpWriteRegion->Right = min(lpWriteRegion->Right, csbi.dwSize.X-1) -
899 lpWriteRegion->Left;
901 /* Step 2. If either offset is negative, then no action
902 should be performed. (Implies that requested rectangle is
903 outside the current screen buffer rectangle.) */
904 if ((lpWriteRegion->Bottom < 0) ||
905 (lpWriteRegion->Right < 0)) {
906 /* readjust (Bottom Right) for rectangle */
907 lpWriteRegion->Bottom += lpWriteRegion->Top;
908 lpWriteRegion->Right += lpWriteRegion->Left;
910 TRACE("invisible rect top = %d, bottom=%d, left=%d, right=%d\n",
911 lpWriteRegion->Top,
912 lpWriteRegion->Bottom,
913 lpWriteRegion->Left,
914 lpWriteRegion->Right
917 HeapFree(GetProcessHeap(),0,buffer);
918 return TRUE;
921 /* Step 3. Intersect with source rectangle */
922 lpWriteRegion->Bottom = lpWriteRegion->Top - dwBufferCoord.Y +
923 min(lpWriteRegion->Bottom + dwBufferCoord.Y, dwBufferSize.Y-1);
924 lpWriteRegion->Right = lpWriteRegion->Left - dwBufferCoord.X +
925 min(lpWriteRegion->Right + dwBufferCoord.X, dwBufferSize.X-1);
927 TRACE("clipped rect top = %d, bottom=%d, left=%d,right=%d\n",
928 lpWriteRegion->Top,
929 lpWriteRegion->Bottom,
930 lpWriteRegion->Left,
931 lpWriteRegion->Right
934 /* Validate above computations made sense, if not then issue
935 error and fudge to single character rectangle */
936 if ((lpWriteRegion->Bottom < lpWriteRegion->Top) ||
937 (lpWriteRegion->Right < lpWriteRegion->Left)) {
938 ERR("Invalid clipped rectangle top = %d, bottom=%d, left=%d,right=%d\n",
939 lpWriteRegion->Top,
940 lpWriteRegion->Bottom,
941 lpWriteRegion->Left,
942 lpWriteRegion->Right
944 lpWriteRegion->Bottom = lpWriteRegion->Top;
945 lpWriteRegion->Right = lpWriteRegion->Left;
948 /* Now do the real processing and move the characters */
949 for (i=lpWriteRegion->Top;i<=lpWriteRegion->Bottom;i++) {
950 offbase += dwBufferSize.X;
951 sprintf(sbuf,"%c[%d;%dH",27,i+1,lpWriteRegion->Left+1);
952 SADD(sbuf);
953 for (j=lpWriteRegion->Left;j<=lpWriteRegion->Right;j++) {
954 off = j + offbase;
955 if (lastattr!=lpBuffer[off].Attributes) {
956 lastattr = lpBuffer[off].Attributes;
957 sprintf(sbuf,"%c[0;%s3%d;4%dm",
959 (lastattr & FOREGROUND_INTENSITY)?"1;":"",
960 colormap[lastattr&7],
961 colormap[(lastattr&0x70)>>4]
963 /* FIXME: BACKGROUND_INTENSITY */
964 SADD(sbuf);
966 CADD(lpBuffer[off].Char.AsciiChar);
969 sprintf(sbuf,"%c[0m%c8",27,27);SADD(sbuf);
970 WriteFile(hConsoleOutput,buffer,bufused,&res,NULL);
971 HeapFree(GetProcessHeap(),0,buffer);
972 return TRUE;
975 /***********************************************************************
976 * WriteConsoleOutputW (KERNEL32.734)
978 BOOL WINAPI WriteConsoleOutputW( HANDLE hConsoleOutput,
979 LPCHAR_INFO lpBuffer,
980 COORD dwBufferSize,
981 COORD dwBufferCoord,
982 LPSMALL_RECT lpWriteRegion)
984 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
985 dwBufferSize.X,dwBufferSize.Y,dwBufferCoord.X,dwBufferCoord.Y,lpWriteRegion);
987 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
988 return FALSE;
991 /***********************************************************************
992 * WriteConsoleW (KERNEL32.577)
994 BOOL WINAPI WriteConsoleW( HANDLE hConsoleOutput,
995 LPCVOID lpBuffer,
996 DWORD nNumberOfCharsToWrite,
997 LPDWORD lpNumberOfCharsWritten,
998 LPVOID lpReserved )
1000 BOOL ret;
1001 LPSTR xstring;
1002 DWORD n;
1004 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,NULL,0,NULL,NULL);
1005 xstring=HeapAlloc( GetProcessHeap(), 0, n );
1007 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,xstring,n,NULL,NULL);
1009 /* FIXME: should I check if this is a console handle? */
1010 ret= WriteFile(hConsoleOutput, xstring, n,
1011 lpNumberOfCharsWritten, NULL);
1012 /* FIXME: lpNumberOfCharsWritten should be converted to numofchars in UNICODE */
1013 HeapFree( GetProcessHeap(), 0, xstring );
1014 return ret;
1018 /***********************************************************************
1019 * ReadConsoleA (KERNEL32.419)
1021 BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput,
1022 LPVOID lpBuffer,
1023 DWORD nNumberOfCharsToRead,
1024 LPDWORD lpNumberOfCharsRead,
1025 LPVOID lpReserved )
1027 DWORD charsread = 0;
1028 LPSTR xbuf = (LPSTR)lpBuffer;
1030 TRACE("(%d,%p,%ld,%p,%p)\n",
1031 hConsoleInput,lpBuffer,nNumberOfCharsToRead,
1032 lpNumberOfCharsRead,lpReserved
1035 CONSOLE_get_input(hConsoleInput,FALSE);
1037 /* FIXME: should we read at least 1 char? The SDK does not say */
1038 while (charsread<nNumberOfCharsToRead)
1040 INPUT_RECORD ir;
1041 DWORD count;
1042 if (!read_console_input( hConsoleInput, &ir, 1, &count, TRUE )) return FALSE;
1043 if (!count) break;
1044 if (ir.EventType != KEY_EVENT) continue;
1045 if (!ir.Event.KeyEvent.bKeyDown) continue;
1046 *xbuf++ = ir.Event.KeyEvent.uChar.AsciiChar;
1047 charsread++;
1049 if (lpNumberOfCharsRead)
1050 *lpNumberOfCharsRead = charsread;
1051 return TRUE;
1054 /***********************************************************************
1055 * ReadConsoleW (KERNEL32.427)
1057 BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput,
1058 LPVOID lpBuffer,
1059 DWORD nNumberOfCharsToRead,
1060 LPDWORD lpNumberOfCharsRead,
1061 LPVOID lpReserved )
1063 BOOL ret;
1064 LPSTR buf = (LPSTR)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead);
1066 ret = ReadConsoleA(
1067 hConsoleInput,
1068 buf,
1069 nNumberOfCharsToRead,
1070 lpNumberOfCharsRead,
1071 lpReserved
1073 if (ret)
1074 MultiByteToWideChar( CP_ACP, 0, buf, -1, lpBuffer, nNumberOfCharsToRead );
1076 HeapFree( GetProcessHeap(), 0, buf );
1077 return ret;
1081 /******************************************************************************
1082 * ReadConsoleInputA [KERNEL32.569] Reads data from a console
1084 * PARAMS
1085 * hConsoleInput [I] Handle to console input buffer
1086 * lpBuffer [O] Address of buffer for read data
1087 * nLength [I] Number of records to read
1088 * lpNumberOfEventsRead [O] Address of number of records read
1090 * RETURNS
1091 * Success: TRUE
1092 * Failure: FALSE
1094 BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer,
1095 DWORD nLength, LPDWORD lpNumberOfEventsRead)
1097 if (!nLength)
1099 if (lpNumberOfEventsRead) *lpNumberOfEventsRead = 0;
1100 return TRUE;
1103 /* loop until we get at least one event */
1104 for (;;)
1106 DWORD count;
1107 BOOL ret = read_console_input( hConsoleInput, lpBuffer, nLength, &count, TRUE );
1109 if (!ret) return FALSE;
1110 if (count)
1112 if (lpNumberOfEventsRead) *lpNumberOfEventsRead = count;
1113 return TRUE;
1115 CONSOLE_get_input(hConsoleInput,TRUE);
1116 /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
1121 /***********************************************************************
1122 * ReadConsoleInputW (KERNEL32.570)
1124 BOOL WINAPI ReadConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer,
1125 DWORD count, LPDWORD read )
1127 /* FIXME: Fix this if we get UNICODE input. */
1128 return ReadConsoleInputA( handle, buffer, count, read );
1132 /***********************************************************************
1133 * FlushConsoleInputBuffer (KERNEL32.132)
1135 BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle )
1137 return read_console_input( handle, NULL, 0, NULL, TRUE );
1141 /***********************************************************************
1142 * PeekConsoleInputA (KERNEL32.550)
1144 * Gets 'count' first events (or less) from input queue.
1146 * Does not need a complex console.
1148 BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer, DWORD count, LPDWORD read )
1150 CONSOLE_get_input(handle,FALSE);
1151 if (!count)
1153 if (read) *read = 0;
1154 return TRUE;
1156 return read_console_input( handle, buffer, count, read, FALSE );
1160 /***********************************************************************
1161 * PeekConsoleInputW (KERNEL32.551)
1163 BOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput,
1164 LPINPUT_RECORD pirBuffer,
1165 DWORD cInRecords,
1166 LPDWORD lpcRead)
1168 /* FIXME: Hmm. Fix this if we get UNICODE input. */
1169 return PeekConsoleInputA(hConsoleInput,pirBuffer,cInRecords,lpcRead);
1173 /******************************************************************************
1174 * WriteConsoleInputA [KERNEL32.730] Write data to a console input buffer
1177 BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer,
1178 DWORD count, LPDWORD written )
1180 BOOL ret = TRUE;
1182 if (written) *written = 0;
1183 while (count && ret)
1185 DWORD len = min( count, REQUEST_MAX_VAR_SIZE/sizeof(INPUT_RECORD) );
1186 SERVER_START_REQ
1188 struct write_console_input_request *req = server_alloc_req( sizeof(*req),
1189 len*sizeof(INPUT_RECORD) );
1190 req->handle = handle;
1191 memcpy( server_data_ptr(req), buffer, len * sizeof(INPUT_RECORD) );
1192 if ((ret = !server_call( REQ_WRITE_CONSOLE_INPUT )))
1194 if (written) *written += req->written;
1195 count -= len;
1196 buffer += len;
1199 SERVER_END_REQ;
1201 return ret;
1204 /******************************************************************************
1205 * WriteConsoleInputW [KERNEL32.731] Write data to a console input buffer
1208 BOOL WINAPI WriteConsoleInputW( HANDLE handle, INPUT_RECORD *buffer,
1209 DWORD count, LPDWORD written )
1211 FIXME("(%d,%p,%ld,%p): stub!\n", handle, buffer, count, written);
1213 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1214 return FALSE;
1218 /***********************************************************************
1219 * SetConsoleTitleA (KERNEL32.476)
1221 * Sets the console title.
1223 * We do not necessarily need to create a complex console for that,
1224 * but should remember the title and set it on creation of the latter.
1225 * (not fixed at this time).
1227 BOOL WINAPI SetConsoleTitleA(LPCSTR title)
1229 size_t len = strlen(title);
1230 HANDLE hcon;
1231 DWORD written;
1232 BOOL ret;
1234 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL,
1235 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
1236 return FALSE;
1238 len = min( len, REQUEST_MAX_VAR_SIZE );
1239 SERVER_START_REQ
1241 struct set_console_info_request *req = server_alloc_req( sizeof(*req), len );
1242 req->handle = hcon;
1243 req->mask = SET_CONSOLE_INFO_TITLE;
1244 memcpy( server_data_ptr(req), title, len );
1245 ret = !server_call( REQ_SET_CONSOLE_INFO );
1247 SERVER_END_REQ;
1249 if (ret && CONSOLE_GetPid( hcon ))
1251 /* only set title for complex console (own xterm) */
1252 WriteFile( hcon, "\033]2;", 4, &written, NULL );
1253 WriteFile( hcon, title, strlen(title), &written, NULL );
1254 WriteFile( hcon, "\a", 1, &written, NULL );
1256 CloseHandle( hcon );
1257 return ret;
1261 /******************************************************************************
1262 * SetConsoleTitleW [KERNEL32.477] Sets title bar string for console
1264 * PARAMS
1265 * title [I] Address of new title
1267 * NOTES
1268 * This should not be calling the A version
1270 * RETURNS
1271 * Success: TRUE
1272 * Failure: FALSE
1274 BOOL WINAPI SetConsoleTitleW( LPCWSTR title )
1276 BOOL ret;
1278 LPSTR titleA = HEAP_strdupWtoA( GetProcessHeap(), 0, title );
1279 ret = SetConsoleTitleA(titleA);
1280 HeapFree( GetProcessHeap(), 0, titleA );
1281 return ret;
1284 /******************************************************************************
1285 * SetConsoleCursorPosition [KERNEL32.627]
1286 * Sets the cursor position in console
1288 * PARAMS
1289 * hConsoleOutput [I] Handle of console screen buffer
1290 * dwCursorPosition [I] New cursor position coordinates
1292 * RETURNS STD
1294 BOOL WINAPI SetConsoleCursorPosition( HANDLE hcon, COORD pos )
1296 char xbuf[20];
1297 DWORD xlen;
1299 /* make console complex only if we change lines, not just in the line */
1300 if (pos.Y)
1301 CONSOLE_make_complex(hcon);
1303 TRACE("%d (%dx%d)\n", hcon, pos.X , pos.Y );
1304 /* x are columns, y rows */
1305 if (pos.Y)
1306 /* full screen cursor absolute positioning */
1307 sprintf(xbuf,"%c[%d;%dH", 0x1B, pos.Y+1, pos.X+1);
1308 else
1309 /* relative cursor positioning in line (\r to go to 0) */
1310 sprintf(xbuf,"\r%c[%dC", 0x1B, pos.X);
1311 /* FIXME: store internal if we start using own console buffers */
1312 WriteFile(hcon,xbuf,strlen(xbuf),&xlen,NULL);
1313 return TRUE;
1316 /***********************************************************************
1317 * GetNumberOfConsoleInputEvents (KERNEL32.246)
1319 BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hcon,LPDWORD nrofevents)
1321 CONSOLE_get_input (hcon, FALSE);
1323 return read_console_input( hcon, NULL, 0, nrofevents, FALSE );
1326 /***********************************************************************
1327 * GetNumberOfConsoleMouseButtons (KERNEL32.358)
1329 BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons)
1331 FIXME("(%p): stub\n", nrofbuttons);
1332 *nrofbuttons = 2;
1333 return TRUE;
1336 /******************************************************************************
1337 * GetConsoleCursorInfo [KERNEL32.296] Gets size and visibility of console
1339 * PARAMS
1340 * hcon [I] Handle to console screen buffer
1341 * cinfo [O] Address of cursor information
1343 * RETURNS
1344 * Success: TRUE
1345 * Failure: FALSE
1347 BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo )
1349 BOOL ret;
1351 SERVER_START_REQ
1353 struct get_console_info_request *req = server_alloc_req( sizeof(*req), 0 );
1354 req->handle = hcon;
1355 ret = !server_call( REQ_GET_CONSOLE_INFO );
1356 if (ret && cinfo)
1358 cinfo->dwSize = req->cursor_size;
1359 cinfo->bVisible = req->cursor_visible;
1362 SERVER_END_REQ;
1363 return ret;
1367 /******************************************************************************
1368 * SetConsoleCursorInfo [KERNEL32.626] Sets size and visibility of cursor
1370 * RETURNS
1371 * Success: TRUE
1372 * Failure: FALSE
1374 BOOL WINAPI SetConsoleCursorInfo(
1375 HANDLE hcon, /* [in] Handle to console screen buffer */
1376 LPCONSOLE_CURSOR_INFO cinfo) /* [in] Address of cursor information */
1378 char buf[8];
1379 DWORD xlen;
1380 BOOL ret;
1382 CONSOLE_make_complex(hcon);
1383 sprintf(buf,"\033[?25%c",cinfo->bVisible?'h':'l');
1384 WriteFile(hcon,buf,strlen(buf),&xlen,NULL);
1386 SERVER_START_REQ
1388 struct set_console_info_request *req = server_alloc_req( sizeof(*req), 0 );
1389 req->handle = hcon;
1390 req->cursor_size = cinfo->dwSize;
1391 req->cursor_visible = cinfo->bVisible;
1392 req->mask = SET_CONSOLE_INFO_CURSOR;
1393 ret = !server_call( REQ_SET_CONSOLE_INFO );
1395 SERVER_END_REQ;
1396 return ret;
1400 /******************************************************************************
1401 * SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console
1403 * RETURNS
1404 * Success: TRUE
1405 * Failure: FALSE
1407 BOOL WINAPI SetConsoleWindowInfo(
1408 HANDLE hcon, /* [in] Handle to console screen buffer */
1409 BOOL bAbsolute, /* [in] Coordinate type flag */
1410 LPSMALL_RECT window) /* [in] Address of new window rectangle */
1412 FIXME("(%x,%d,%p): stub\n", hcon, bAbsolute, window);
1413 return TRUE;
1417 /******************************************************************************
1418 * SetConsoleTextAttribute [KERNEL32.631] Sets colors for text
1420 * Sets the foreground and background color attributes of characters
1421 * written to the screen buffer.
1423 * RETURNS
1424 * Success: TRUE
1425 * Failure: FALSE
1427 BOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttr)
1429 const int colormap[8] = {
1430 0,4,2,6,
1431 1,5,3,7,
1433 DWORD xlen;
1434 char buffer[20];
1436 TRACE("(%d,%d)\n",hConsoleOutput,wAttr);
1437 sprintf(buffer,"%c[0;%s3%d;4%dm",
1439 (wAttr & FOREGROUND_INTENSITY)?"1;":"",
1440 colormap[wAttr&7],
1441 colormap[(wAttr&0x70)>>4]
1443 WriteFile(hConsoleOutput,buffer,strlen(buffer),&xlen,NULL);
1444 return TRUE;
1448 /******************************************************************************
1449 * SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console
1451 * PARAMS
1452 * hConsoleOutput [I] Handle to console screen buffer
1453 * dwSize [I] New size in character rows and cols
1455 * RETURNS
1456 * Success: TRUE
1457 * Failure: FALSE
1459 BOOL WINAPI SetConsoleScreenBufferSize( HANDLE hConsoleOutput,
1460 COORD dwSize )
1462 FIXME("(%d,%dx%d): stub\n",hConsoleOutput,dwSize.X,dwSize.Y);
1463 return TRUE;
1467 /******************************************************************************
1468 * FillConsoleOutputCharacterA [KERNEL32.242]
1470 * PARAMS
1471 * hConsoleOutput [I] Handle to screen buffer
1472 * cCharacter [I] Character to write
1473 * nLength [I] Number of cells to write to
1474 * dwCoord [I] Coords of first cell
1475 * lpNumCharsWritten [O] Pointer to number of cells written
1477 * RETURNS
1478 * Success: TRUE
1479 * Failure: FALSE
1481 BOOL WINAPI FillConsoleOutputCharacterA(
1482 HANDLE hConsoleOutput,
1483 BYTE cCharacter,
1484 DWORD nLength,
1485 COORD dwCoord,
1486 LPDWORD lpNumCharsWritten)
1488 DWORD count;
1489 DWORD xlen;
1491 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1492 for(count=0;count<nLength;count++)
1493 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1494 *lpNumCharsWritten = nLength;
1495 return TRUE;
1499 /******************************************************************************
1500 * FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console
1502 * PARAMS
1503 * hConsoleOutput [I] Handle to screen buffer
1504 * cCharacter [I] Character to write
1505 * nLength [I] Number of cells to write to
1506 * dwCoord [I] Coords of first cell
1507 * lpNumCharsWritten [O] Pointer to number of cells written
1509 * RETURNS
1510 * Success: TRUE
1511 * Failure: FALSE
1513 BOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput,
1514 WCHAR cCharacter,
1515 DWORD nLength,
1516 COORD dwCoord,
1517 LPDWORD lpNumCharsWritten)
1519 DWORD count;
1520 DWORD xlen;
1522 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1523 /* FIXME: not quite correct ... but the lower part of UNICODE char comes
1524 * first
1526 for(count=0;count<nLength;count++)
1527 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1528 *lpNumCharsWritten = nLength;
1529 return TRUE;
1533 /******************************************************************************
1534 * FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console
1536 * PARAMS
1537 * hConsoleOutput [I] Handle to screen buffer
1538 * wAttribute [I] Color attribute to write
1539 * nLength [I] Number of cells to write to
1540 * dwCoord [I] Coords of first cell
1541 * lpNumAttrsWritten [O] Pointer to number of cells written
1543 * RETURNS
1544 * Success: TRUE
1545 * Failure: FALSE
1547 BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput,
1548 WORD wAttribute, DWORD nLength, COORD dwCoord,
1549 LPDWORD lpNumAttrsWritten)
1551 FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput,
1552 wAttribute,nLength,dwCoord.X,dwCoord.Y,lpNumAttrsWritten);
1553 *lpNumAttrsWritten = nLength;
1554 return TRUE;
1557 /******************************************************************************
1558 * ReadConsoleOutputCharacterA [KERNEL32.573]
1560 * BUGS
1561 * Unimplemented
1563 BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput,
1564 LPSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1566 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1567 dword,coord.X,coord.Y,lpdword);
1568 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1569 return FALSE;
1572 /******************************************************************************
1573 * ReadConsoleOutputCharacterW [KERNEL32.574]
1575 * BUGS
1576 * Unimplemented
1578 BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE hConsoleOutput,
1579 LPWSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1581 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1582 dword,coord.X,coord.Y,lpdword);
1583 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1584 return FALSE;
1588 /******************************************************************************
1589 * ScrollConsoleScreenBufferA [KERNEL32.612]
1591 * BUGS
1592 * Unimplemented
1594 BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE hConsoleOutput,
1595 LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1596 COORD dwDestOrigin, LPCHAR_INFO lpFill)
1598 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1599 lpClipRect,dwDestOrigin.X,dwDestOrigin.Y,lpFill);
1600 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1601 return FALSE;
1604 /******************************************************************************
1605 * ScrollConsoleScreenBufferW [KERNEL32.613]
1607 * BUGS
1608 * Unimplemented
1610 BOOL WINAPI ScrollConsoleScreenBufferW( HANDLE hConsoleOutput,
1611 LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1612 COORD dwDestOrigin, LPCHAR_INFO lpFill)
1614 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1615 lpClipRect,dwDestOrigin.X,dwDestOrigin.Y,lpFill);
1616 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1617 return FALSE;
1620 /******************************************************************************
1621 * ReadConsoleOutputA [KERNEL32.571]
1623 * BUGS
1624 * Unimplemented
1626 BOOL WINAPI ReadConsoleOutputA( HANDLE hConsoleOutput,
1627 LPCHAR_INFO lpBuffer,
1628 COORD dwBufferSize,
1629 COORD dwBufferCoord,
1630 LPSMALL_RECT lpReadRegion )
1632 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
1633 dwBufferSize.X, dwBufferSize.Y, dwBufferSize.X, dwBufferSize.Y,
1634 lpReadRegion);
1636 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1637 return FALSE;
1640 /******************************************************************************
1641 * ReadConsoleOutputW [KERNEL32.575]
1643 * BUGS
1644 * Unimplemented
1646 BOOL WINAPI ReadConsoleOutputW( HANDLE hConsoleOutput,
1647 LPCHAR_INFO lpBuffer,
1648 COORD dwBufferSize,
1649 COORD dwBufferCoord,
1650 LPSMALL_RECT lpReadRegion )
1652 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput, lpBuffer,
1653 dwBufferSize.X, dwBufferSize.Y, dwBufferSize.X, dwBufferSize.Y,
1654 lpReadRegion);
1656 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1657 return FALSE;
1660 /******************************************************************************
1661 * ReadConsoleOutputAttribute [KERNEL32.572]
1663 * BUGS
1664 * Unimplemented
1666 BOOL WINAPI ReadConsoleOutputAttribute( HANDLE hConsoleOutput,
1667 LPWORD lpAttribute,
1668 DWORD nLength,
1669 COORD dwReadCoord,
1670 LPDWORD lpNumberOfAttrsRead)
1672 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput, lpAttribute,
1673 nLength, dwReadCoord.X, dwReadCoord.Y, lpNumberOfAttrsRead);
1675 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1676 return FALSE;
1679 /******************************************************************************
1680 * SetConsoleCP [KERNEL32.572]
1682 * BUGS
1683 * Unimplemented
1685 BOOL WINAPI SetConsoleCP( UINT cp )
1687 FIXME("(%d): stub\n", cp);
1689 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1690 return FALSE;
1693 /******************************************************************************
1694 * SetConsoleInputExeNameW [KERNEL32.889]
1696 * BUGS
1697 * Unimplemented
1699 BOOL WINAPI SetConsoleInputExeNameW( LPCWSTR name )
1701 FIXME("(%s): stub!\n", debugstr_w(name));
1703 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1704 return TRUE;
1707 /******************************************************************************
1708 * SetConsoleInputExeNameA [KERNEL32.888]
1710 * BUGS
1711 * Unimplemented
1713 BOOL WINAPI SetConsoleInputExeNameA( LPCSTR name )
1715 FIXME("(%s): stub!\n", name);
1717 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1718 return TRUE;