comctl32/syslink: Fix painting of background color for transparent controls.
[wine/multimedia.git] / include / d3drmdef.h
blobe83869f8b2f0e400a58615b2999c1770d53dfa8a
1 /*
2 * Copyright 2007,2010 Vijay Kiran Kamuju
3 * Copyright 2007 David ADAM
4 * Copyright 2010 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __D3DRMDEFS_H__
22 #define __D3DRMDEFS_H__
24 #include <stddef.h>
25 #include <d3dtypes.h>
27 #if defined(__cplusplus)
28 extern "C" {
29 #endif
31 typedef struct _D3DRMVECTOR4D
33 D3DVALUE x;
34 D3DVALUE y;
35 D3DVALUE z;
36 D3DVALUE w;
37 } D3DRMVECTOR4D, *LPD3DRMVECTOR4D;
39 typedef D3DVALUE D3DRMMATRIX4D[4][4];
41 typedef struct _D3DRMQUATERNION {
42 D3DVALUE s;
43 D3DVECTOR v;
44 } D3DRMQUATERNION, *LPD3DRMQUATERNION;
46 typedef struct _D3DRMRAY {
47 D3DVECTOR dvDir;
48 D3DVECTOR dvPos;
49 } D3DRMRAY, *LPD3DRMRAY;
51 typedef struct _D3DRMBOX {
52 D3DVECTOR min;
53 D3DVECTOR max;
54 } D3DRMBOX, *LPD3DRMBOX;
56 typedef void (*D3DRMWRAPCALLBACK)
57 (LPD3DVECTOR, int* u, int* v, LPD3DVECTOR a, LPD3DVECTOR b, LPVOID);
59 typedef enum _D3DRMLIGHTTYPE {
60 D3DRMLIGHT_AMBIENT,
61 D3DRMLIGHT_POINT,
62 D3DRMLIGHT_SPOT,
63 D3DRMLIGHT_DIRECTIONAL,
64 D3DRMLIGHT_PARALLELPOINT
65 } D3DRMLIGHTTYPE, *LPD3DRMLIGHTTYPE;
67 typedef enum _D3DRMSHADEMODE {
68 D3DRMSHADE_FLAT = 0,
69 D3DRMSHADE_GOURAUD = 1,
70 D3DRMSHADE_PHONG = 2,
71 D3DRMSHADE_MASK = 7,
72 D3DRMSHADE_MAX = 8
73 } D3DRMSHADEMODE, *LPD3DRMSHADEMODE;
75 typedef enum _D3DRMLIGHTMODE {
76 D3DRMLIGHT_OFF = 0 * D3DRMSHADE_MAX,
77 D3DRMLIGHT_ON = 1 * D3DRMSHADE_MAX,
78 D3DRMLIGHT_MASK = 7 * D3DRMSHADE_MAX,
79 D3DRMLIGHT_MAX = 8 * D3DRMSHADE_MAX
80 } D3DRMLIGHTMODE, *LPD3DRMLIGHTMODE;
82 typedef enum _D3DRMFILLMODE {
83 D3DRMFILL_POINTS = 0 * D3DRMLIGHT_MAX,
84 D3DRMFILL_WIREFRAME = 1 * D3DRMLIGHT_MAX,
85 D3DRMFILL_SOLID = 2 * D3DRMLIGHT_MAX,
86 D3DRMFILL_MASK = 7 * D3DRMLIGHT_MAX,
87 D3DRMFILL_MAX = 8 * D3DRMLIGHT_MAX
88 } D3DRMFILLMODE, *LPD3DRMFILLMODE;
90 typedef DWORD D3DRMRENDERQUALITY, *LPD3DRMRENDERQUALITY;
92 #define D3DRMRENDER_WIREFRAME (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_WIREFRAME)
93 #define D3DRMRENDER_UNLITFLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_SOLID)
94 #define D3DRMRENDER_FLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
95 #define D3DRMRENDER_GOURAUD (D3DRMSHADE_GOURAUD+D3DRMLIGHT_ON+D3DRMFILL_SOLID)
96 #define D3DRMRENDER_PHONG (D3DRMSHADE_PHONG+D3DRMLIGHT_ON+D3DRMFILL_SOLID
98 #define D3DRMRENDERMODE_BLENDEDTRANSPARENCY 1
99 #define D3DRMRENDERMODE_SORTEDTRANSPARENCY 2
100 #define D3DRMRENDERMODE_LIGHTINMODELSPACE 8
101 #define D3DRMRENDERMODE_VIEWDEPENDENTSPECULAR 16
102 #define D3DRMRENDERMODE_DISABLESORTEDALPHAZWRITE 32
104 typedef enum _D3DRMTEXTUREQUALITY {
105 D3DRMTEXTURE_NEAREST,
106 D3DRMTEXTURE_LINEAR,
107 D3DRMTEXTURE_MIPNEAREST,
108 D3DRMTEXTURE_MIPLINEAR,
109 D3DRMTEXTURE_LINEARMIPNEAREST,
110 D3DRMTEXTURE_LINEARMIPLINEAR
111 } D3DRMTEXTUREQUALITY, *LPD3DRMTEXTUREQUALITY;
113 #define D3DRMTEXTURE_FORCERESIDENT 0x00000001
114 #define D3DRMTEXTURE_STATIC 0x00000002
115 #define D3DRMTEXTURE_DOWNSAMPLEPOINT 0x00000004
116 #define D3DRMTEXTURE_DOWNSAMPLEBILINEAR 0x00000008
117 #define D3DRMTEXTURE_DOWNSAMPLEREDUCEDEPTH 0x00000010
118 #define D3DRMTEXTURE_DOWNSAMPLENONE 0x00000020
119 #define D3DRMTEXTURE_CHANGEDPIXELS 0x00000040
120 #define D3DRMTEXTURE_CHANGEDPALETTE 0x00000080
121 #define D3DRMTEXTURE_INVALIDATEONLY 0x00000100
123 #define D3DRMSHADOW_TRUEALPHA 0x00000001
125 typedef enum _D3DRMCOMBINETYPE {
126 D3DRMCOMBINE_REPLACE,
127 D3DRMCOMBINE_BEFORE,
128 D3DRMCOMBINE_AFTER
129 } D3DRMCOMBINETYPE, *LPD3DRMCOMBINETYPE;
131 typedef D3DCOLORMODEL D3DRMCOLORMODEL, *LPD3DRMCOLORMODEL;
133 typedef enum _D3DRMPALETTEFLAGS
135 D3DRMPALETTE_FREE,
136 D3DRMPALETTE_READONLY,
137 D3DRMPALETTE_RESERVED
138 } D3DRMPALETTEFLAGS, *LPD3DRMPALETTEFLAGS;
140 typedef struct _D3DRMPALETTEENTRY {
141 unsigned char red;
142 unsigned char green;
143 unsigned char blue;
144 unsigned char flags;
145 } D3DRMPALETTEENTRY, *LPD3DRMPALETTEENTRY;
147 typedef struct _D3DRMIMAGE {
148 int width;
149 int height;
150 int aspectx;
151 int aspecty;
152 int depth;
153 int rgb;
154 int bytes_per_line;
155 void* buffer1;
156 void* buffer2;
157 unsigned long red_mask;
158 unsigned long green_mask;
159 unsigned long blue_mask;
160 unsigned long alpha_mask;
161 int palette_size;
162 D3DRMPALETTEENTRY* palette;
163 } D3DRMIMAGE, *LPD3DRMIMAGE;
165 typedef enum _D3DRMWRAPTYPE {
166 D3DRMWRAP_FLAT,
167 D3DRMWRAP_CYLINDER,
168 D3DRMWRAP_SPHERE,
169 D3DRMWRAP_CHROME,
170 D3DRMWRAP_SHEET,
171 D3DRMWRAP_BOX
172 } D3DRMWRAPTYPE, *LPD3DRMWRAPTYPE;
174 #define D3DRMWIREFRAME_CULL 1
175 #define D3DRMWIREFRAME_HIDDENLINE 2
177 typedef enum _D3DRMPROJECTIONTYPE
179 D3DRMPROJECT_PERSPECTIVE,
180 D3DRMPROJECT_ORTHOGRAPHIC,
181 D3DRMPROJECT_RIGHTHANDPERSPECTIVE,
182 D3DRMPROJECT_RIGHTHANDORTHOGRAPHIC
183 } D3DRMPROJECTIONTYPE, *LPD3DRMPROJECTIONTYPE;
185 #define D3DRMOPTIONS_LEFTHANDED 0x00000001
186 #define D3DRMOPTIONS_RIGHTHANDED 0x00000002
188 typedef enum _D3DRMXOFFORMAT {
189 D3DRMXOF_BINARY,
190 D3DRMXOF_COMPRESSED,
191 D3DRMXOF_TEXT
192 } D3DRMXOFFORMAT, *LPD3DRMXOFFORMAT;
194 typedef DWORD D3DRMSAVEOPTIONS;
195 #define D3DRMXOFSAVE_NORMALS 1
196 #define D3DRMXOFSAVE_TEXTURECOORDINATES 2
197 #define D3DRMXOFSAVE_MATERIALS 4
198 #define D3DRMXOFSAVE_TEXTURENAMES 8
199 #define D3DRMXOFSAVE_ALL 15
200 #define D3DRMXOFSAVE_TEMPLATES 16
201 #define D3DRMXOFSAVE_TEXTURETOPOLOGY 32
203 typedef enum _D3DRMCOLORSOURCE {
204 D3DRMCOLOR_FROMFACE,
205 D3DRMCOLOR_FROMVERTEX
206 } D3DRMCOLORSOURCE, *LPD3DRMCOLORSOURCE;
208 typedef enum _D3DRMFRAMECONSTRAINT {
209 D3DRMCONSTRAIN_Z,
210 D3DRMCONSTRAIN_Y,
211 D3DRMCONSTRAIN_X
212 } D3DRMFRAMECONSTRAINT, *LPD3DRMFRAMECONSTRAINT;
214 typedef enum _D3DRMMATERIALMODE {
215 D3DRMMATERIAL_FROMMESH,
216 D3DRMMATERIAL_FROMPARENT,
217 D3DRMMATERIAL_FROMFRAME
218 } D3DRMMATERIALMODE, *LPD3DRMMATERIALMODE;
220 typedef enum _D3DRMFOGMODE {
221 D3DRMFOG_LINEAR,
222 D3DRMFOG_EXPONENTIAL,
223 D3DRMFOG_EXPONENTIALSQUARED
224 } D3DRMFOGMODE, *LPD3DRMFOGMODE;
226 typedef enum _D3DRMZBUFFERMODE {
227 D3DRMZBUFFER_FROMPARENT,
228 D3DRMZBUFFER_ENABLE,
229 D3DRMZBUFFER_DISABLE
230 } D3DRMZBUFFERMODE, *LPD3DRMZBUFFERMODE;
232 typedef enum _D3DRMSORTMODE {
233 D3DRMSORT_FROMPARENT,
234 D3DRMSORT_NONE,
235 D3DRMSORT_FRONTTOBACK,
236 D3DRMSORT_BACKTOFRONT
237 } D3DRMSORTMODE, *LPD3DRMSORTMODE;
239 typedef struct _D3DRMMATERIALOVERRIDE {
240 DWORD dwSize;
241 DWORD dwFlags;
242 D3DCOLORVALUE dcDiffuse;
243 D3DCOLORVALUE dcAmbient;
244 D3DCOLORVALUE dcEmissive;
245 D3DCOLORVALUE dcSpecular;
246 D3DVALUE dvPower;
247 LPUNKNOWN lpD3DRMTex;
248 } D3DRMMATERIALOVERRIDE, *LPD3DRMMATERIALOVERRIDE;
250 #define D3DRMMATERIALOVERRIDE_DIFFUSE_ALPHAONLY 0x00000001
251 #define D3DRMMATERIALOVERRIDE_DIFFUSE_RGBONLY 0x00000002
252 #define D3DRMMATERIALOVERRIDE_DIFFUSE 0x00000003
253 #define D3DRMMATERIALOVERRIDE_AMBIENT 0x00000004
254 #define D3DRMMATERIALOVERRIDE_EMISSIVE 0x00000008
255 #define D3DRMMATERIALOVERRIDE_SPECULAR 0x00000010
256 #define D3DRMMATERIALOVERRIDE_POWER 0x00000020
257 #define D3DRMMATERIALOVERRIDE_TEXTURE 0x00000040
258 #define D3DRMMATERIALOVERRIDE_DIFFUSE_ALPHAMULTIPLY 0x00000080
259 #define D3DRMMATERIALOVERRIDE_ALL 0x000000FF
261 #define D3DRMFPTF_ALPHA 0x00000001
262 #define D3DRMFPTF_NOALPHA 0x00000002
263 #define D3DRMFPTF_PALETTIZED 0x00000004
264 #define D3DRMFPTF_NOTPALETTIZED 0x00000008
266 #define D3DRMSTATECHANGE_UPDATEONLY 0x000000001
267 #define D3DRMSTATECHANGE_VOLATILE 0x000000002
268 #define D3DRMSTATECHANGE_NONVOLATILE 0x000000004
269 #define D3DRMSTATECHANGE_RENDER 0x000000020
270 #define D3DRMSTATECHANGE_LIGHT 0x000000040
272 #define D3DRMDEVICE_NOZBUFFER 0x00000001
274 #define D3DRMCALLBACK_PREORDER 0
275 #define D3DRMCALLBACK_POSTORDER 1
277 #define D3DRMRAYPICK_ONLYBOUNDINGBOXES 0x01
278 #define D3DRMRAYPICK_IGNOREFURTHERPRIMITIVES 0x02
279 #define D3DRMRAYPICK_INTERPOLATEUV 0x04
280 #define D3DRMRAYPICK_INTERPOLATECOLOR 0x08
281 #define D3DRMRAYPICK_INTERPOLATENORMAL 0x10
283 #define D3DRMADDFACES_VERTICESONLY 1
285 #define D3DRMGENERATENORMALS_PRECOMPACT 1
286 #define D3DRMGENERATENORMALS_USECREASEANGLE 2
288 #define D3DRMMESHBUILDER_DIRECTPARENT 1
289 #define D3DRMMESHBUILDER_ROOTMESH 2
291 #define D3DRMMESHBUILDER_RENDERENABLE 0x00000001
292 #define D3DRMMESHBUILDER_PICKENABLE 0x00000002
294 #define D3DRMADDMESHBUILDER_DONTCOPYAPPDATA 1
295 #define D3DRMADDMESHBUILDER_FLATTENSUBMESHES 2
296 #define D3DRMADDMESHBUILDER_NOSUBMESHES 4
298 #define D3DRMMESHBUILDERAGE_GEOMETRY 0x00000001
299 #define D3DRMMESHBUILDERAGE_MATERIALS 0x00000002
300 #define D3DRMMESHBUILDERAGE_TEXTURES 0x00000004
302 #define D3DRMFVF_TYPE 0x00000001
303 #define D3DRMFVF_NORMAL 0x00000002
304 #define D3DRMFVF_COLOR 0x00000004
305 #define D3DRMFVF_TEXTURECOORDS 0x00000008
307 #define D3DRMVERTEX_STRIP 0x00000001
308 #define D3DRMVERTEX_FAN 0x00000002
309 #define D3DRMVERTEX_LIST 0x00000004
311 #define D3DRMCLEAR_TARGET 0x00000001
312 #define D3DRMCLEAR_ZBUFFER 0x00000002
313 #define D3DRMCLEAR_DIRTYRECTS 0x00000004
314 #define D3DRMCLEAR_ALL (D3DRMCLEAR_TARGET | D3DRMCLEAR_ZBUFFER | D3DRMCLEAR_DIRTYRECTS)
316 #define D3DRMFOGMETHOD_VERTEX 0x00000001
317 #define D3DRMFOGMETHOD_TABLE 0x00000002
318 #define D3DRMFOGMETHOD_ANY 0x00000004
320 #define D3DRMFRAME_RENDERENABLE 0x00000001
321 #define D3DRMFRAME_PICKENABLE 0x00000002
323 typedef DWORD D3DRMANIMATIONOPTIONS;
324 #define D3DRMANIMATION_OPEN 0x00000001
325 #define D3DRMANIMATION_CLOSED 0x00000002
326 #define D3DRMANIMATION_LINEARPOSITION 0x00000004
327 #define D3DRMANIMATION_SPLINEPOSITION 0x00000008
328 #define D3DRMANIMATION_SCALEANDROTATION 0x00000010
329 #define D3DRMANIMATION_POSITION 0x00000020
331 typedef DWORD D3DRMINTERPOLATIONOPTIONS;
332 #define D3DRMINTERPOLATION_OPEN 0x0001
333 #define D3DRMINTERPOLATION_CLOSED 0x0002
334 #define D3DRMINTERPOLATION_NEAREST 0x0100
335 #define D3DRMINTERPOLATION_LINEAR 0x0004
336 #define D3DRMINTERPOLATION_SPLINE 0x0008
337 #define D3DRMINTERPOLATION_VERTEXCOLOR 0x0040
338 #define D3DRMINTERPOLATION_SLERPNORMALS 0x0080
340 typedef DWORD D3DRMLOADOPTIONS;
342 #define D3DRMLOAD_FROMFILE __MSABI_LONG(0x000)
343 #define D3DRMLOAD_FROMRESOURCE __MSABI_LONG(0x001)
344 #define D3DRMLOAD_FROMMEMORY __MSABI_LONG(0x002)
345 #define D3DRMLOAD_FROMSTREAM __MSABI_LONG(0x004)
346 #define D3DRMLOAD_FROMURL __MSABI_LONG(0x008)
348 #define D3DRMLOAD_BYNAME __MSABI_LONG(0x010)
349 #define D3DRMLOAD_BYPOSITION __MSABI_LONG(0x020)
350 #define D3DRMLOAD_BYGUID __MSABI_LONG(0x040)
351 #define D3DRMLOAD_FIRST __MSABI_LONG(0x080)
353 #define D3DRMLOAD_INSTANCEBYREFERENCE __MSABI_LONG(0x100)
354 #define D3DRMLOAD_INSTANCEBYCOPYING __MSABI_LONG(0x200)
356 #define D3DRMLOAD_ASYNCHRONOUS __MSABI_LONG(0x400)
358 typedef struct _D3DRMLOADRESOURCE {
359 HMODULE hModule;
360 LPCSTR /*LPCTSTR*/ lpName;
361 LPCSTR /*LPCTSTR*/ lpType;
362 } D3DRMLOADRESOURCE, *LPD3DRMLOADRESOURCE;
364 typedef struct _D3DRMLOADMEMORY {
365 LPVOID lpMemory;
366 DWORD dSize;
367 } D3DRMLOADMEMORY, *LPD3DRMLOADMEMORY;
369 #define D3DRMPMESHSTATUS_VALID 0x01
370 #define D3DRMPMESHSTATUS_INTERRUPTED 0x02
371 #define D3DRMPMESHSTATUS_BASEMESHCOMPLETE 0x04
372 #define D3DRMPMESHSTATUS_COMPLETE 0x08
373 #define D3DRMPMESHSTATUS_RENDERABLE 0x10
375 #define D3DRMPMESHEVENT_BASEMESH 0x01
376 #define D3DRMPMESHEVENT_COMPLETE 0x02
378 typedef struct _D3DRMPMESHLOADSTATUS {
379 DWORD dwSize;
380 DWORD dwPMeshSize;
381 DWORD dwBaseMeshSize;
382 DWORD dwBytesLoaded;
383 DWORD dwVerticesLoaded;
384 DWORD dwFacesLoaded;
385 HRESULT dwLoadResult;
386 DWORD dwFlags;
387 } D3DRMPMESHLOADSTATUS, *LPD3DRMPMESHLOADSTATUS;
389 typedef enum _D3DRMUSERVISUALREASON {
390 D3DRMUSERVISUAL_CANSEE,
391 D3DRMUSERVISUAL_RENDER
392 } D3DRMUSERVISUALREASON, *LPD3DRMUSERVISUALREASON;
394 typedef struct _D3DRMANIMATIONKEY
396 DWORD dwSize;
397 DWORD dwKeyType;
398 D3DVALUE dvTime;
399 DWORD dwID;
400 #if !defined(__cplusplus) || !defined(D3D_OVERLOADS)
401 union
403 D3DRMQUATERNION dqRotateKey;
404 D3DVECTOR dvScaleKey;
405 D3DVECTOR dvPositionKey;
406 } DUMMYUNIONNAME;
407 #else
408 D3DVALUE dvK[4];
409 #endif
410 } D3DRMANIMATIONKEY;
411 typedef D3DRMANIMATIONKEY *LPD3DRMANIMATIONKEY;
413 #define D3DRMANIMATION_ROTATEKEY 0x01
414 #define D3DRMANIMATION_SCALEKEY 0x02
415 #define D3DRMANIMATION_POSITIONKEY 0x03
417 typedef DWORD D3DRMMAPPING, D3DRMMAPPINGFLAG, *LPD3DRMMAPPING;
418 static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPU = 1;
419 static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPV = 2;
420 static const D3DRMMAPPINGFLAG D3DRMMAP_PERSPCORRECT = 4;
422 typedef struct _D3DRMVERTEX {
423 D3DVECTOR position;
424 D3DVECTOR normal;
425 D3DVALUE tu;
426 D3DVALUE tv;
427 D3DCOLOR color;
428 } D3DRMVERTEX, *LPD3DRMVERTEX;
430 typedef LONG D3DRMGROUPINDEX;
431 static const D3DRMGROUPINDEX D3DRMGROUP_ALLGROUPS = -1;
433 void WINAPI D3DRMMatrixFromQuaternion(D3DRMMATRIX4D, LPD3DRMQUATERNION);
435 LPD3DRMQUATERNION WINAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION ,LPD3DVECTOR,D3DVALUE);
436 LPD3DRMQUATERNION WINAPI D3DRMQuaternionMultiply(LPD3DRMQUATERNION, LPD3DRMQUATERNION, LPD3DRMQUATERNION);
437 LPD3DRMQUATERNION WINAPI D3DRMQuaternionSlerp(LPD3DRMQUATERNION, LPD3DRMQUATERNION, LPD3DRMQUATERNION, D3DVALUE);
439 LPD3DVECTOR WINAPI D3DRMVectorAdd(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
440 LPD3DVECTOR WINAPI D3DRMVectorCrossProduct(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
441 D3DVALUE WINAPI D3DRMVectorDotProduct(LPD3DVECTOR, LPD3DVECTOR);
442 LPD3DVECTOR WINAPI D3DRMVectorNormalize(LPD3DVECTOR);
444 #define D3DRMVectorNormalise D3DRMVectorNormalize
446 D3DVALUE WINAPI D3DRMVectorModulus(LPD3DVECTOR);
447 LPD3DVECTOR WINAPI D3DRMVectorRandom(LPD3DVECTOR);
448 LPD3DVECTOR WINAPI D3DRMVectorRotate(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR, D3DVALUE);
449 LPD3DVECTOR WINAPI D3DRMVectorReflect(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
450 LPD3DVECTOR WINAPI D3DRMVectorScale(LPD3DVECTOR, LPD3DVECTOR, D3DVALUE);
451 LPD3DVECTOR WINAPI D3DRMVectorSubtract(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR);
453 D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE, D3DVALUE, D3DVALUE);
454 D3DCOLOR WINAPI D3DRMCreateColorRGBA(D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE);
455 D3DVALUE WINAPI D3DRMColorGetAlpha(D3DCOLOR);
456 D3DVALUE WINAPI D3DRMColorGetBlue(D3DCOLOR);
457 D3DVALUE WINAPI D3DRMColorGetGreen(D3DCOLOR);
458 D3DVALUE WINAPI D3DRMColorGetRed(D3DCOLOR);
460 #if defined(__cplusplus)
462 #endif
464 #endif