2 * IDirect3DVolume8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d8_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8
);
26 static inline struct d3d8_volume
*impl_from_IDirect3DVolume8(IDirect3DVolume8
*iface
)
28 return CONTAINING_RECORD(iface
, struct d3d8_volume
, IDirect3DVolume8_iface
);
31 static HRESULT WINAPI
d3d8_volume_QueryInterface(IDirect3DVolume8
*iface
, REFIID riid
, void **out
)
33 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), out
);
35 if (IsEqualGUID(riid
, &IID_IDirect3DVolume8
)
36 || IsEqualGUID(riid
, &IID_IUnknown
))
38 IDirect3DVolume8_AddRef(iface
);
43 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
49 static ULONG WINAPI
d3d8_volume_AddRef(IDirect3DVolume8
*iface
)
51 struct d3d8_volume
*volume
= impl_from_IDirect3DVolume8(iface
);
53 TRACE("iface %p.\n", iface
);
55 if (volume
->forwardReference
)
57 /* Forward to the containerParent */
58 TRACE("Forwarding to %p,\n", volume
->forwardReference
);
59 return IUnknown_AddRef(volume
->forwardReference
);
63 /* No container, handle our own refcounting */
64 ULONG ref
= InterlockedIncrement(&volume
->resource
.refcount
);
66 TRACE("%p increasing refcount to %u.\n", iface
, ref
);
71 wined3d_volume_incref(volume
->wined3d_volume
);
72 wined3d_mutex_unlock();
79 static ULONG WINAPI
d3d8_volume_Release(IDirect3DVolume8
*iface
)
81 struct d3d8_volume
*volume
= impl_from_IDirect3DVolume8(iface
);
83 TRACE("iface %p.\n", iface
);
85 if (volume
->forwardReference
)
87 /* Forward to the containerParent */
88 TRACE("Forwarding to %p.\n", volume
->forwardReference
);
89 return IUnknown_Release(volume
->forwardReference
);
93 /* No container, handle our own refcounting */
94 ULONG ref
= InterlockedDecrement(&volume
->resource
.refcount
);
96 TRACE("%p decreasing refcount to %u.\n", iface
, ref
);
100 wined3d_mutex_lock();
101 wined3d_volume_decref(volume
->wined3d_volume
);
102 wined3d_mutex_unlock();
109 static HRESULT WINAPI
d3d8_volume_GetDevice(IDirect3DVolume8
*iface
, IDirect3DDevice8
**device
)
111 struct d3d8_volume
*volume
= impl_from_IDirect3DVolume8(iface
);
112 IDirect3DResource8
*resource
;
115 TRACE("iface %p, device %p.\n", iface
, device
);
117 hr
= IUnknown_QueryInterface(volume
->forwardReference
, &IID_IDirect3DResource8
, (void **)&resource
);
120 hr
= IDirect3DResource8_GetDevice(resource
, device
);
121 IDirect3DResource8_Release(resource
);
123 TRACE("Returning device %p.\n", *device
);
129 static HRESULT WINAPI
d3d8_volume_SetPrivateData(IDirect3DVolume8
*iface
, REFGUID guid
,
130 const void *data
, DWORD data_size
, DWORD flags
)
132 struct d3d8_volume
*volume
= impl_from_IDirect3DVolume8(iface
);
133 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
134 iface
, debugstr_guid(guid
), data
, data_size
, flags
);
136 return d3d8_resource_set_private_data(&volume
->resource
, guid
, data
, data_size
, flags
);
139 static HRESULT WINAPI
d3d8_volume_GetPrivateData(IDirect3DVolume8
*iface
, REFGUID guid
,
140 void *data
, DWORD
*data_size
)
142 struct d3d8_volume
*volume
= impl_from_IDirect3DVolume8(iface
);
143 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
144 iface
, debugstr_guid(guid
), data
, data_size
);
146 return d3d8_resource_get_private_data(&volume
->resource
, guid
, data
, data_size
);
149 static HRESULT WINAPI
d3d8_volume_FreePrivateData(IDirect3DVolume8
*iface
, REFGUID guid
)
151 struct d3d8_volume
*volume
= impl_from_IDirect3DVolume8(iface
);
152 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
154 return d3d8_resource_free_private_data(&volume
->resource
, guid
);
157 static HRESULT WINAPI
d3d8_volume_GetContainer(IDirect3DVolume8
*iface
, REFIID riid
, void **container
)
159 struct d3d8_volume
*volume
= impl_from_IDirect3DVolume8(iface
);
162 TRACE("iface %p, riid %s, container %p.\n",
163 iface
, debugstr_guid(riid
), container
);
165 if (!volume
->container
)
166 return E_NOINTERFACE
;
168 res
= IUnknown_QueryInterface(volume
->container
, riid
, container
);
170 TRACE("Returning %p.\n", *container
);
175 static HRESULT WINAPI
d3d8_volume_GetDesc(IDirect3DVolume8
*iface
, D3DVOLUME_DESC
*desc
)
177 struct d3d8_volume
*volume
= impl_from_IDirect3DVolume8(iface
);
178 struct wined3d_resource_desc wined3d_desc
;
179 struct wined3d_resource
*wined3d_resource
;
181 TRACE("iface %p, desc %p.\n", iface
, desc
);
183 wined3d_mutex_lock();
184 wined3d_resource
= wined3d_volume_get_resource(volume
->wined3d_volume
);
185 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
186 wined3d_mutex_unlock();
188 desc
->Format
= d3dformat_from_wined3dformat(wined3d_desc
.format
);
189 desc
->Type
= wined3d_desc
.resource_type
;
190 desc
->Usage
= wined3d_desc
.usage
& WINED3DUSAGE_MASK
;
191 desc
->Pool
= wined3d_desc
.pool
;
192 desc
->Size
= wined3d_desc
.size
;
193 desc
->Width
= wined3d_desc
.width
;
194 desc
->Height
= wined3d_desc
.height
;
195 desc
->Depth
= wined3d_desc
.depth
;
200 static HRESULT WINAPI
d3d8_volume_LockBox(IDirect3DVolume8
*iface
,
201 D3DLOCKED_BOX
*locked_box
, const D3DBOX
*box
, DWORD flags
)
203 struct d3d8_volume
*volume
= impl_from_IDirect3DVolume8(iface
);
204 struct wined3d_map_desc map_desc
;
207 TRACE("iface %p, locked_box %p, box %p, flags %#x.\n",
208 iface
, locked_box
, box
, flags
);
210 wined3d_mutex_lock();
211 hr
= wined3d_volume_map(volume
->wined3d_volume
, &map_desc
, (const struct wined3d_box
*)box
, flags
);
212 wined3d_mutex_unlock();
214 locked_box
->RowPitch
= map_desc
.row_pitch
;
215 locked_box
->SlicePitch
= map_desc
.slice_pitch
;
216 locked_box
->pBits
= map_desc
.data
;
221 static HRESULT WINAPI
d3d8_volume_UnlockBox(IDirect3DVolume8
*iface
)
223 struct d3d8_volume
*volume
= impl_from_IDirect3DVolume8(iface
);
226 TRACE("iface %p.\n", iface
);
228 wined3d_mutex_lock();
229 hr
= wined3d_volume_unmap(volume
->wined3d_volume
);
230 wined3d_mutex_unlock();
235 static const IDirect3DVolume8Vtbl d3d8_volume_vtbl
=
238 d3d8_volume_QueryInterface
,
241 /* IDirect3DVolume8 */
242 d3d8_volume_GetDevice
,
243 d3d8_volume_SetPrivateData
,
244 d3d8_volume_GetPrivateData
,
245 d3d8_volume_FreePrivateData
,
246 d3d8_volume_GetContainer
,
249 d3d8_volume_UnlockBox
,
252 static void STDMETHODCALLTYPE
volume_wined3d_object_destroyed(void *parent
)
254 struct d3d8_volume
*volume
= parent
;
255 d3d8_resource_cleanup(&volume
->resource
);
256 HeapFree(GetProcessHeap(), 0, volume
);
259 static const struct wined3d_parent_ops d3d8_volume_wined3d_parent_ops
=
261 volume_wined3d_object_destroyed
,
264 void volume_init(struct d3d8_volume
*volume
, struct wined3d_volume
*wined3d_volume
,
265 const struct wined3d_parent_ops
**parent_ops
)
267 volume
->IDirect3DVolume8_iface
.lpVtbl
= &d3d8_volume_vtbl
;
268 d3d8_resource_init(&volume
->resource
);
269 wined3d_volume_incref(wined3d_volume
);
270 volume
->wined3d_volume
= wined3d_volume
;
272 *parent_ops
= &d3d8_volume_wined3d_parent_ops
;