Removed some direct accesses to the DC structure.
[wine/multimedia.git] / include / gdi.h
blob76b4cd8200986a42d08ec00ec0d44ea7ac3ff988
1 /*
2 * GDI definitions
4 * Copyright 1993 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #ifndef __WINE_GDI_H
22 #define __WINE_GDI_H
24 #include "windef.h"
25 #include "wingdi.h"
26 #include "wine/wingdi16.h"
27 #include "path.h"
28 #include <math.h>
30 /* GDI objects magic numbers */
31 #define FIRST_MAGIC 0x4f47
32 #define PEN_MAGIC 0x4f47
33 #define BRUSH_MAGIC 0x4f48
34 #define FONT_MAGIC 0x4f49
35 #define PALETTE_MAGIC 0x4f4a
36 #define BITMAP_MAGIC 0x4f4b
37 #define REGION_MAGIC 0x4f4c
38 #define DC_MAGIC 0x4f4d
39 #define DISABLED_DC_MAGIC 0x4f4e
40 #define META_DC_MAGIC 0x4f4f
41 #define METAFILE_MAGIC 0x4f50
42 #define METAFILE_DC_MAGIC 0x4f51
43 #define ENHMETAFILE_MAGIC 0x4f52
44 #define ENHMETAFILE_DC_MAGIC 0x4f53
45 #define LAST_MAGIC 0x4f53
47 #define MAGIC_DONTCARE 0xffff
49 /* GDI constants for making objects private/system (naming undoc. !) */
50 #define OBJECT_PRIVATE 0x2000
51 #define OBJECT_NOSYSTEM 0x8000
53 #define GDIMAGIC(magic) ((magic) & ~(OBJECT_PRIVATE|OBJECT_NOSYSTEM))
55 typedef struct tagGDIOBJHDR
57 HANDLE16 hNext;
58 WORD wMagic;
59 DWORD dwCount;
60 } GDIOBJHDR;
63 typedef struct tagGdiFont *GdiFont;
65 typedef struct { int opaque; } *PHYSDEV; /* PHYSDEV is an opaque pointer */
67 typedef struct tagDC
69 GDIOBJHDR header;
70 HDC hSelf; /* Handle to this DC */
71 const struct tagDC_FUNCS *funcs; /* DC function table */
72 PHYSDEV physDev; /* Physical device (driver-specific) */
73 INT saveLevel;
74 DWORD dwHookData;
75 FARPROC16 hookProc; /* the original SEGPTR ... */
76 DCHOOKPROC hookThunk; /* ... and the thunk to call it */
78 INT wndOrgX; /* Window origin */
79 INT wndOrgY;
80 INT wndExtX; /* Window extent */
81 INT wndExtY;
82 INT vportOrgX; /* Viewport origin */
83 INT vportOrgY;
84 INT vportExtX; /* Viewport extent */
85 INT vportExtY;
87 int flags;
88 HRGN16 hClipRgn; /* Clip region (may be 0) */
89 HRGN16 hVisRgn; /* Visible region (must never be 0) */
90 HRGN16 hGCClipRgn; /* GC clip region (ClipRgn AND VisRgn) */
91 HPEN16 hPen;
92 HBRUSH16 hBrush;
93 HFONT16 hFont;
94 HBITMAP16 hBitmap;
95 HANDLE16 hDevice;
96 HPALETTE16 hPalette;
98 GdiFont gdiFont;
99 GdiPath path;
101 WORD ROPmode;
102 WORD polyFillMode;
103 WORD stretchBltMode;
104 WORD relAbsMode;
105 WORD backgroundMode;
106 COLORREF backgroundColor;
107 COLORREF textColor;
108 short brushOrgX;
109 short brushOrgY;
111 WORD textAlign; /* Text alignment from SetTextAlign() */
112 short charExtra; /* Spacing from SetTextCharacterExtra() */
113 short breakTotalExtra; /* Total extra space for justification */
114 short breakCount; /* Break char. count */
115 short breakExtra; /* breakTotalExtra / breakCount */
116 short breakRem; /* breakTotalExtra % breakCount */
118 RECT totalExtent;
119 BYTE bitsPerPixel;
121 INT MapMode;
122 INT GraphicsMode; /* Graphics mode */
123 INT DCOrgX; /* DC origin */
124 INT DCOrgY;
125 ABORTPROC pAbortProc; /* AbortProc for Printing */
126 ABORTPROC16 pAbortProc16;
127 INT CursPosX; /* Current position */
128 INT CursPosY;
129 INT ArcDirection;
130 XFORM xformWorld2Wnd; /* World-to-window transformation */
131 XFORM xformWorld2Vport; /* World-to-viewport transformation */
132 XFORM xformVport2World; /* Inverse of the above transformation */
133 BOOL vport2WorldValid; /* Is xformVport2World valid? */
134 } DC;
136 /* Device functions for the Wine driver interface */
138 typedef INT (*DEVICEFONTENUMPROC)(LPENUMLOGFONTEXW,LPNEWTEXTMETRICEXW,DWORD,
139 LPARAM);
141 typedef struct tagDC_FUNCS
143 INT (*pAbortDoc)(PHYSDEV);
144 BOOL (*pAbortPath)(PHYSDEV);
145 BOOL (*pAngleArc)(PHYSDEV,INT,INT,DWORD,FLOAT,FLOAT);
146 BOOL (*pArc)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
147 BOOL (*pArcTo)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
148 BOOL (*pBeginPath)(PHYSDEV);
149 BOOL (*pBitBlt)(PHYSDEV,INT,INT,INT,INT,PHYSDEV,INT,INT,DWORD);
150 LONG (*pBitmapBits)(HBITMAP,void*,LONG,WORD);
151 INT (*pChoosePixelFormat)(PHYSDEV,const PIXELFORMATDESCRIPTOR *);
152 BOOL (*pChord)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
153 BOOL (*pCloseFigure)(PHYSDEV);
154 BOOL (*pCreateBitmap)(HBITMAP);
155 BOOL (*pCreateDC)(DC *,LPCSTR,LPCSTR,LPCSTR,const DEVMODEA*);
156 HBITMAP (*pCreateDIBSection)(PHYSDEV,BITMAPINFO *,UINT,LPVOID *,HANDLE,DWORD,DWORD);
157 BOOL (*pDeleteDC)(PHYSDEV);
158 BOOL (*pDeleteObject)(HGDIOBJ);
159 INT (*pDescribePixelFormat)(PHYSDEV,INT,UINT,PIXELFORMATDESCRIPTOR *);
160 DWORD (*pDeviceCapabilities)(LPSTR,LPCSTR,LPCSTR,WORD,LPSTR,LPDEVMODEA);
161 BOOL (*pEllipse)(PHYSDEV,INT,INT,INT,INT);
162 INT (*pEndDoc)(PHYSDEV);
163 INT (*pEndPage)(PHYSDEV);
164 BOOL (*pEndPath)(PHYSDEV);
165 BOOL (*pEnumDeviceFonts)(PHYSDEV,LPLOGFONTW,DEVICEFONTENUMPROC,LPARAM);
166 INT (*pExcludeClipRect)(PHYSDEV,INT,INT,INT,INT);
167 INT (*pExtDeviceMode)(LPSTR,HWND,LPDEVMODEA,LPSTR,LPSTR,LPDEVMODEA,LPSTR,DWORD);
168 INT (*pExtEscape)(PHYSDEV,INT,INT,LPCVOID,INT,LPVOID);
169 BOOL (*pExtFloodFill)(PHYSDEV,INT,INT,COLORREF,UINT);
170 BOOL (*pExtTextOut)(PHYSDEV,INT,INT,UINT,const RECT*,LPCWSTR,UINT,const INT*);
171 BOOL (*pFillPath)(PHYSDEV);
172 BOOL (*pFillRgn)(PHYSDEV,HRGN,HBRUSH);
173 BOOL (*pFlattenPath)(PHYSDEV);
174 BOOL (*pFrameRgn)(PHYSDEV,HRGN,HBRUSH,INT,INT);
175 BOOL (*pGetCharWidth)(PHYSDEV,UINT,UINT,LPINT);
176 BOOL (*pGetDCOrgEx)(PHYSDEV,LPPOINT);
177 UINT (*pGetDIBColorTable)(PHYSDEV,UINT,UINT,RGBQUAD*);
178 INT (*pGetDIBits)(PHYSDEV,HBITMAP,UINT,UINT,LPVOID,BITMAPINFO*,UINT);
179 INT (*pGetDeviceCaps)(PHYSDEV,INT);
180 BOOL (*pGetDeviceGammaRamp)(PHYSDEV,LPVOID);
181 COLORREF (*pGetPixel)(PHYSDEV,INT,INT);
182 INT (*pGetPixelFormat)(PHYSDEV);
183 BOOL (*pGetTextExtentPoint)(PHYSDEV,LPCWSTR,INT,LPSIZE);
184 BOOL (*pGetTextMetrics)(PHYSDEV,TEXTMETRICW*);
185 INT (*pIntersectClipRect)(PHYSDEV,INT,INT,INT,INT);
186 BOOL (*pInvertRgn)(PHYSDEV,HRGN);
187 BOOL (*pLineTo)(PHYSDEV,INT,INT);
188 BOOL (*pMoveTo)(PHYSDEV,INT,INT);
189 INT (*pOffsetClipRgn)(PHYSDEV,INT,INT);
190 BOOL (*pOffsetViewportOrg)(PHYSDEV,INT,INT);
191 BOOL (*pOffsetWindowOrg)(PHYSDEV,INT,INT);
192 BOOL (*pPaintRgn)(PHYSDEV,HRGN);
193 BOOL (*pPatBlt)(PHYSDEV,INT,INT,INT,INT,DWORD);
194 BOOL (*pPie)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT);
195 BOOL (*pPolyBezier)(PHYSDEV,const POINT*,DWORD);
196 BOOL (*pPolyBezierTo)(PHYSDEV,const POINT*,DWORD);
197 BOOL (*pPolyDraw)(PHYSDEV,const POINT*,const BYTE *,DWORD);
198 BOOL (*pPolyPolygon)(PHYSDEV,const POINT*,const INT*,UINT);
199 BOOL (*pPolyPolyline)(PHYSDEV,const POINT*,const DWORD*,DWORD);
200 BOOL (*pPolygon)(PHYSDEV,const POINT*,INT);
201 BOOL (*pPolyline)(PHYSDEV,const POINT*,INT);
202 BOOL (*pPolylineTo)(PHYSDEV,const POINT*,INT);
203 UINT (*pRealizePalette)(PHYSDEV);
204 BOOL (*pRectangle)(PHYSDEV,INT,INT,INT,INT);
205 HDC (*pResetDC)(PHYSDEV,const DEVMODEA*);
206 BOOL (*pRestoreDC)(PHYSDEV,INT);
207 BOOL (*pRoundRect)(PHYSDEV,INT,INT,INT,INT,INT,INT);
208 INT (*pSaveDC)(PHYSDEV);
209 BOOL (*pScaleViewportExt)(PHYSDEV,INT,INT,INT,INT);
210 BOOL (*pScaleWindowExt)(PHYSDEV,INT,INT,INT,INT);
211 HBITMAP (*pSelectBitmap)(PHYSDEV,HBITMAP);
212 HBRUSH (*pSelectBrush)(PHYSDEV,HBRUSH);
213 BOOL (*pSelectClipPath)(PHYSDEV,INT);
214 INT (*pSelectClipRgn)(PHYSDEV,HRGN);
215 HFONT (*pSelectFont)(PHYSDEV,HFONT);
216 HPALETTE (*pSelectPalette)(PHYSDEV,HPALETTE,BOOL);
217 HPEN (*pSelectPen)(PHYSDEV,HPEN);
218 COLORREF (*pSetBkColor)(PHYSDEV,COLORREF);
219 INT (*pSetBkMode)(PHYSDEV,INT);
220 UINT (*pSetDIBColorTable)(PHYSDEV,UINT,UINT,const RGBQUAD*);
221 INT (*pSetDIBits)(PHYSDEV,HBITMAP,UINT,UINT,LPCVOID,const BITMAPINFO*,UINT);
222 INT (*pSetDIBitsToDevice)(PHYSDEV,INT,INT,DWORD,DWORD,INT,INT,UINT,UINT,LPCVOID,
223 const BITMAPINFO*,UINT);
224 VOID (*pSetDeviceClipping)(PHYSDEV,HRGN);
225 BOOL (*pSetDeviceGammaRamp)(PHYSDEV,LPVOID);
226 INT (*pSetMapMode)(PHYSDEV,INT);
227 DWORD (*pSetMapperFlags)(PHYSDEV,DWORD);
228 COLORREF (*pSetPixel)(PHYSDEV,INT,INT,COLORREF);
229 BOOL (*pSetPixelFormat)(PHYSDEV,INT,const PIXELFORMATDESCRIPTOR *);
230 INT (*pSetPolyFillMode)(PHYSDEV,INT);
231 INT (*pSetROP2)(PHYSDEV,INT);
232 INT (*pSetRelAbs)(PHYSDEV,INT);
233 INT (*pSetStretchBltMode)(PHYSDEV,INT);
234 UINT (*pSetTextAlign)(PHYSDEV,UINT);
235 INT (*pSetTextCharacterExtra)(PHYSDEV,INT);
236 DWORD (*pSetTextColor)(PHYSDEV,DWORD);
237 INT (*pSetTextJustification)(PHYSDEV,INT,INT);
238 BOOL (*pSetViewportExt)(PHYSDEV,INT,INT);
239 BOOL (*pSetViewportOrg)(PHYSDEV,INT,INT);
240 BOOL (*pSetWindowExt)(PHYSDEV,INT,INT);
241 BOOL (*pSetWindowOrg)(PHYSDEV,INT,INT);
242 INT (*pStartDoc)(PHYSDEV,const DOCINFOA*);
243 INT (*pStartPage)(PHYSDEV);
244 BOOL (*pStretchBlt)(PHYSDEV,INT,INT,INT,INT,PHYSDEV,INT,INT,INT,INT,DWORD);
245 INT (*pStretchDIBits)(PHYSDEV,INT,INT,INT,INT,INT,INT,INT,INT,const void *,
246 const BITMAPINFO*,UINT,DWORD);
247 BOOL (*pStrokeAndFillPath)(PHYSDEV);
248 BOOL (*pStrokePath)(PHYSDEV);
249 BOOL (*pSwapBuffers)(PHYSDEV);
250 BOOL (*pWidenPath)(PHYSDEV);
251 } DC_FUNCTIONS;
253 /* DC hook codes */
254 #define DCHC_INVALIDVISRGN 0x0001
255 #define DCHC_DELETEDC 0x0002
257 #define DCHF_INVALIDATEVISRGN 0x0001
258 #define DCHF_VALIDATEVISRGN 0x0002
260 /* DC flags */
261 #define DC_MEMORY 0x0001 /* It is a memory DC */
262 #define DC_SAVED 0x0002 /* It is a saved DC */
263 #define DC_DIRTY 0x0004 /* hVisRgn has to be updated */
264 #define DC_THUNKHOOK 0x0008 /* DC hook is in the 16-bit code */
266 #define GDI_HEAP_SIZE 0xffe0
268 /* extra stock object: default 1x1 bitmap for memory DCs */
269 #define DEFAULT_BITMAP (STOCK_LAST+1)
271 /* Device <-> logical coords conversion */
273 /* A floating point version of the POINT structure */
274 typedef struct tagFLOAT_POINT
276 FLOAT x, y;
277 } FLOAT_POINT;
279 /* Rounds a floating point number to integer. The world-to-viewport
280 * transformation process is done in floating point internally. This function
281 * is then used to round these coordinates to integer values.
283 static inline INT WINE_UNUSED GDI_ROUND(FLOAT val)
285 return (int)floor(val + 0.5);
288 /* Performs a viewport-to-world transformation on the specified point (which
289 * is in floating point format). Returns TRUE if successful, else FALSE.
291 static inline BOOL WINE_UNUSED INTERNAL_DPTOLP_FLOAT(DC *dc, FLOAT_POINT *point)
293 FLOAT x, y;
295 /* Check that the viewport-to-world transformation is valid */
296 if (!dc->vport2WorldValid)
297 return FALSE;
299 /* Perform the transformation */
300 x = point->x;
301 y = point->y;
302 point->x = x * dc->xformVport2World.eM11 +
303 y * dc->xformVport2World.eM21 +
304 dc->xformVport2World.eDx;
305 point->y = x * dc->xformVport2World.eM12 +
306 y * dc->xformVport2World.eM22 +
307 dc->xformVport2World.eDy;
309 return TRUE;
312 /* Performs a viewport-to-world transformation on the specified point (which
313 * is in integer format). Returns TRUE if successful, else FALSE.
315 static inline BOOL WINE_UNUSED INTERNAL_DPTOLP(DC *dc, LPPOINT point)
317 FLOAT_POINT floatPoint;
319 /* Perform operation with floating point */
320 floatPoint.x=(FLOAT)point->x;
321 floatPoint.y=(FLOAT)point->y;
322 if (!INTERNAL_DPTOLP_FLOAT(dc, &floatPoint))
323 return FALSE;
325 /* Round to integers */
326 point->x = GDI_ROUND(floatPoint.x);
327 point->y = GDI_ROUND(floatPoint.y);
329 return TRUE;
332 /* Performs a world-to-viewport transformation on the specified point (which
333 * is in floating point format).
335 static inline void WINE_UNUSED INTERNAL_LPTODP_FLOAT(DC *dc, FLOAT_POINT *point)
337 FLOAT x, y;
339 /* Perform the transformation */
340 x = point->x;
341 y = point->y;
342 point->x = x * dc->xformWorld2Vport.eM11 +
343 y * dc->xformWorld2Vport.eM21 +
344 dc->xformWorld2Vport.eDx;
345 point->y = x * dc->xformWorld2Vport.eM12 +
346 y * dc->xformWorld2Vport.eM22 +
347 dc->xformWorld2Vport.eDy;
350 /* Performs a world-to-viewport transformation on the specified point (which
351 * is in integer format).
353 static inline void WINE_UNUSED INTERNAL_LPTODP(DC *dc, LPPOINT point)
355 FLOAT_POINT floatPoint;
357 /* Perform operation with floating point */
358 floatPoint.x=(FLOAT)point->x;
359 floatPoint.y=(FLOAT)point->y;
360 INTERNAL_LPTODP_FLOAT(dc, &floatPoint);
362 /* Round to integers */
363 point->x = GDI_ROUND(floatPoint.x);
364 point->y = GDI_ROUND(floatPoint.y);
368 /* Performs a world-to-viewport transformation on the specified point (which
369 * is in integer format).
371 static inline INT WINE_UNUSED INTERNAL_XWPTODP(DC *dc, INT x, INT y)
373 FLOAT_POINT floatPoint;
375 /* Perform operation with floating point */
376 floatPoint.x=(FLOAT)x;
377 floatPoint.y=(FLOAT)y;
378 INTERNAL_LPTODP_FLOAT(dc, &floatPoint);
380 /* Round to integers */
381 return GDI_ROUND(floatPoint.x);
384 /* Performs a world-to-viewport transformation on the specified point (which
385 * is in integer format).
387 static inline INT WINE_UNUSED INTERNAL_YWPTODP(DC *dc, INT x, INT y)
389 FLOAT_POINT floatPoint;
391 /* Perform operation with floating point */
392 floatPoint.x=(FLOAT)x;
393 floatPoint.y=(FLOAT)y;
394 INTERNAL_LPTODP_FLOAT(dc, &floatPoint);
396 /* Round to integers */
397 return GDI_ROUND(floatPoint.y);
401 /* Performs a viewport-to-world transformation on the specified point (which
402 * is in integer format).
404 static inline INT WINE_UNUSED INTERNAL_XDPTOWP(DC *dc, INT x, INT y)
406 FLOAT_POINT floatPoint;
408 /* Perform operation with floating point */
409 floatPoint.x=(FLOAT)x;
410 floatPoint.y=(FLOAT)y;
411 INTERNAL_DPTOLP_FLOAT(dc, &floatPoint);
413 /* Round to integers */
414 return GDI_ROUND(floatPoint.x);
417 /* Performs a viewport-to-world transformation on the specified point (which
418 * is in integer format).
420 static inline INT WINE_UNUSED INTERNAL_YDPTOWP(DC *dc, INT x, INT y)
422 FLOAT_POINT floatPoint;
424 /* Perform operation with floating point */
425 floatPoint.x=(FLOAT)x;
426 floatPoint.y=(FLOAT)y;
427 INTERNAL_DPTOLP_FLOAT(dc, &floatPoint);
429 /* Round to integers */
430 return GDI_ROUND(floatPoint.y);
434 #define XDPTOLP(dc,x) \
435 (MulDiv(((x)-(dc)->vportOrgX), (dc)->wndExtX, (dc)->vportExtX) + (dc)->wndOrgX)
436 #define YDPTOLP(dc,y) \
437 (MulDiv(((y)-(dc)->vportOrgY), (dc)->wndExtY, (dc)->vportExtY) + (dc)->wndOrgY)
438 #define XLPTODP(dc,x) \
439 (MulDiv(((x)-(dc)->wndOrgX), (dc)->vportExtX, (dc)->wndExtX) + (dc)->vportOrgX)
440 #define YLPTODP(dc,y) \
441 (MulDiv(((y)-(dc)->wndOrgY), (dc)->vportExtY, (dc)->wndExtY) + (dc)->vportOrgY)
445 /* World -> Device size conversion */
447 /* Performs a world-to-viewport transformation on the specified width (which
448 * is in floating point format).
450 static inline void WINE_UNUSED INTERNAL_XWSTODS_FLOAT(DC *dc, FLOAT *width)
452 /* Perform the transformation */
453 *width = *width * dc->xformWorld2Vport.eM11;
456 /* Performs a world-to-viewport transformation on the specified width (which
457 * is in integer format).
459 static inline INT WINE_UNUSED INTERNAL_XWSTODS(DC *dc, INT width)
461 FLOAT floatWidth;
463 /* Perform operation with floating point */
464 floatWidth = (FLOAT)width;
465 INTERNAL_XWSTODS_FLOAT(dc, &floatWidth);
467 /* Round to integers */
468 return GDI_ROUND(floatWidth);
472 /* Performs a world-to-viewport transformation on the specified size (which
473 * is in floating point format).
475 static inline void WINE_UNUSED INTERNAL_YWSTODS_FLOAT(DC *dc, FLOAT *height)
477 /* Perform the transformation */
478 *height = *height * dc->xformWorld2Vport.eM22;
481 /* Performs a world-to-viewport transformation on the specified size (which
482 * is in integer format).
484 static inline INT WINE_UNUSED INTERNAL_YWSTODS(DC *dc, INT height)
486 FLOAT floatHeight;
488 /* Perform operation with floating point */
489 floatHeight = (FLOAT)height;
490 INTERNAL_YWSTODS_FLOAT(dc, &floatHeight);
492 /* Round to integers */
493 return GDI_ROUND(floatHeight);
497 /* Device -> World size conversion */
499 /* Performs a device to world transformation on the specified width (which
500 * is in floating point format).
502 static inline void INTERNAL_XDSTOWS_FLOAT(DC *dc, FLOAT *width)
504 /* Perform the transformation */
505 *width = *width * dc->xformVport2World.eM11;
508 /* Performs a device to world transformation on the specified width (which
509 * is in integer format).
511 static inline INT INTERNAL_XDSTOWS(DC *dc, INT width)
513 FLOAT floatWidth;
515 /* Perform operation with floating point */
516 floatWidth = (FLOAT)width;
517 INTERNAL_XDSTOWS_FLOAT(dc, &floatWidth);
519 /* Round to integers */
520 return GDI_ROUND(floatWidth);
524 /* Performs a device to world transformation on the specified size (which
525 * is in floating point format).
527 static inline void INTERNAL_YDSTOWS_FLOAT(DC *dc, FLOAT *height)
529 /* Perform the transformation */
530 *height = *height * dc->xformVport2World.eM22;
533 /* Performs a device to world transformation on the specified size (which
534 * is in integer format).
536 static inline INT INTERNAL_YDSTOWS(DC *dc, INT height)
538 FLOAT floatHeight;
540 /* Perform operation with floating point */
541 floatHeight = (FLOAT)height;
542 INTERNAL_YDSTOWS_FLOAT(dc, &floatHeight);
544 /* Round to integers */
545 return GDI_ROUND(floatHeight);
549 /* Device <-> logical size conversion */
551 #define XDSTOLS(dc,x) \
552 MulDiv((x), (dc)->wndExtX, (dc)->vportExtX)
553 #define YDSTOLS(dc,y) \
554 MulDiv((y), (dc)->wndExtY, (dc)->vportExtY)
555 #define XLSTODS(dc,x) \
556 MulDiv((x), (dc)->vportExtX, (dc)->wndExtX)
557 #define YLSTODS(dc,y) \
558 MulDiv((y), (dc)->vportExtY, (dc)->wndExtY)
560 /* GDI local heap */
562 extern BOOL GDI_Init(void);
563 extern void *GDI_AllocObject( WORD, WORD, HGDIOBJ * );
564 extern void *GDI_ReallocObject( WORD, HGDIOBJ, void *obj );
565 extern BOOL GDI_FreeObject( HGDIOBJ, void *obj );
566 extern void *GDI_GetObjPtr( HGDIOBJ, WORD );
567 extern void GDI_ReleaseObj( HGDIOBJ );
568 extern void GDI_CheckNotLock(void);
570 extern const DC_FUNCTIONS *DRIVER_load_driver( LPCSTR name );
571 extern const DC_FUNCTIONS *DRIVER_get_driver( const DC_FUNCTIONS *funcs );
572 extern void DRIVER_release_driver( const DC_FUNCTIONS *funcs );
573 extern BOOL DRIVER_GetDriverName( LPCSTR device, LPSTR driver, DWORD size );
575 extern POINT *GDI_Bezier( const POINT *Points, INT count, INT *nPtsOut );
577 extern DC * DC_AllocDC( const DC_FUNCTIONS *funcs );
578 extern DC * DC_GetDCPtr( HDC hdc );
579 extern DC * DC_GetDCUpdate( HDC hdc );
580 extern void DC_InitDC( DC * dc );
581 extern void DC_UpdateXforms( DC * dc );
584 #define CLIP_INTERSECT 0x0001
585 #define CLIP_EXCLUDE 0x0002
586 #define CLIP_KEEPRGN 0x0004
588 /* objects/clipping.c */
589 INT CLIPPING_IntersectClipRect( DC * dc, INT left, INT top,
590 INT right, INT bottom, UINT flags );
591 INT CLIPPING_IntersectVisRect( DC * dc, INT left, INT top,
592 INT right, INT bottom, BOOL exclude );
593 extern void CLIPPING_UpdateGCRegion( DC * dc );
595 /* objects/enhmetafile.c */
596 extern HENHMETAFILE EMF_Create_HENHMETAFILE(ENHMETAHEADER *emh, BOOL on_disk );
598 #define WINE_GGO_GRAY16_BITMAP 0x7f
600 #endif /* __WINE_GDI_H */