msvcp90: Added _Stofx implementation.
[wine/multimedia.git] / dlls / wined3d / palette.c
blob1e85be24236925b92a418bd6d229ee7eb15dcfbd
1 /* DirectDraw - IDirectPalette base interface
3 * Copyright 1997-2000 Marcus Meissner
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger for CodeWeavers
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include "wine/port.h"
23 #include "winerror.h"
24 #include "wine/debug.h"
26 #include <string.h>
28 #include "wined3d_private.h"
30 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
32 #define SIZE_BITS (WINEDDPCAPS_1BIT | WINEDDPCAPS_2BIT | WINEDDPCAPS_4BIT | WINEDDPCAPS_8BIT)
34 ULONG CDECL wined3d_palette_incref(struct wined3d_palette *palette)
36 ULONG refcount = InterlockedIncrement(&palette->ref);
38 TRACE("%p increasing refcount to %u.\n", palette, refcount);
40 return refcount;
43 ULONG CDECL wined3d_palette_decref(struct wined3d_palette *palette)
45 ULONG refcount = InterlockedDecrement(&palette->ref);
47 TRACE("%p decreasing refcount to %u.\n", palette, refcount);
49 if (!refcount)
51 DeleteObject(palette->hpal);
52 HeapFree(GetProcessHeap(), 0, palette);
55 return refcount;
58 static WORD wined3d_palette_size(DWORD flags)
60 switch (flags & SIZE_BITS)
62 case WINEDDPCAPS_1BIT: return 2;
63 case WINEDDPCAPS_2BIT: return 4;
64 case WINEDDPCAPS_4BIT: return 16;
65 case WINEDDPCAPS_8BIT: return 256;
66 default:
67 FIXME("Unhandled size bits %#x.\n", flags & SIZE_BITS);
68 return 256;
72 HRESULT CDECL wined3d_palette_get_entries(const struct wined3d_palette *palette,
73 DWORD flags, DWORD start, DWORD count, PALETTEENTRY *entries)
75 TRACE("palette %p, flags %#x, start %u, count %u, entries %p.\n",
76 palette, flags, start, count, entries);
78 if (flags) return WINED3DERR_INVALIDCALL; /* unchecked */
79 if (start + count > wined3d_palette_size(palette->flags))
80 return WINED3DERR_INVALIDCALL;
82 if (palette->flags & WINEDDPCAPS_8BITENTRIES)
84 BYTE *entry = (BYTE *)entries;
85 unsigned int i;
87 for (i = start; i < count + start; ++i)
88 *entry++ = palette->palents[i].peRed;
90 else
91 memcpy(entries, palette->palents + start, count * sizeof(*entries));
93 return WINED3D_OK;
96 HRESULT CDECL wined3d_palette_set_entries(struct wined3d_palette *palette,
97 DWORD flags, DWORD start, DWORD count, const PALETTEENTRY *entries)
99 struct wined3d_resource *resource;
101 TRACE("palette %p, flags %#x, start %u, count %u, entries %p.\n",
102 palette, flags, start, count, entries);
103 TRACE("Palette flags: %#x.\n", palette->flags);
105 if (palette->flags & WINEDDPCAPS_8BITENTRIES)
107 const BYTE *entry = (const BYTE *)entries;
108 unsigned int i;
110 for (i = start; i < count + start; ++i)
111 palette->palents[i].peRed = *entry++;
113 else
115 memcpy(palette->palents + start, entries, count * sizeof(*palette->palents));
117 /* When WINEDDCAPS_ALLOW256 isn't set we need to override entry 0 with black and 255 with white */
118 if (!(palette->flags & WINEDDPCAPS_ALLOW256))
120 TRACE("WINEDDPCAPS_ALLOW256 set, overriding palette entry 0 with black and 255 with white\n");
121 palette->palents[0].peRed = 0;
122 palette->palents[0].peGreen = 0;
123 palette->palents[0].peBlue = 0;
125 palette->palents[255].peRed = 255;
126 palette->palents[255].peGreen = 255;
127 palette->palents[255].peBlue = 255;
130 if (palette->hpal)
131 SetPaletteEntries(palette->hpal, start, count, palette->palents + start);
134 /* If the palette is attached to the render target, update all render targets */
135 LIST_FOR_EACH_ENTRY(resource, &palette->device->resources, struct wined3d_resource, resource_list_entry)
137 if (resource->type == WINED3D_RTYPE_SURFACE)
139 struct wined3d_surface *surface = surface_from_resource(resource);
140 if (surface->palette == palette)
141 surface->surface_ops->surface_realize_palette(surface);
145 return WINED3D_OK;
148 DWORD CDECL wined3d_palette_get_flags(const struct wined3d_palette *palette)
150 TRACE("palette %p.\n", palette);
152 return palette->flags;
155 void * CDECL wined3d_palette_get_parent(const struct wined3d_palette *palette)
157 TRACE("palette %p.\n", palette);
159 return palette->parent;
162 static HRESULT wined3d_palette_init(struct wined3d_palette *palette, struct wined3d_device *device,
163 DWORD flags, const PALETTEENTRY *entries, void *parent)
165 HRESULT hr;
167 palette->ref = 1;
168 palette->parent = parent;
169 palette->device = device;
170 palette->flags = flags;
172 palette->palNumEntries = wined3d_palette_size(flags);
173 palette->hpal = CreatePalette((const LOGPALETTE *)&palette->palVersion);
174 if (!palette->hpal)
176 WARN("Failed to create palette.\n");
177 return E_FAIL;
180 hr = wined3d_palette_set_entries(palette, 0, 0, wined3d_palette_size(flags), entries);
181 if (FAILED(hr))
183 WARN("Failed to set palette entries, hr %#x.\n", hr);
184 DeleteObject(palette->hpal);
185 return hr;
188 return WINED3D_OK;
191 HRESULT CDECL wined3d_palette_create(struct wined3d_device *device, DWORD flags,
192 const PALETTEENTRY *entries, void *parent, struct wined3d_palette **palette)
194 struct wined3d_palette *object;
195 HRESULT hr;
197 TRACE("device %p, flags %#x, entries %p, palette %p, parent %p.\n",
198 device, flags, entries, palette, parent);
200 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
201 if (!object)
203 ERR("Failed to allocate palette memory.\n");
204 return E_OUTOFMEMORY;
207 hr = wined3d_palette_init(object, device, flags, entries, parent);
208 if (FAILED(hr))
210 WARN("Failed to initialize palette, hr %#x.\n", hr);
211 HeapFree(GetProcessHeap(), 0, object);
212 return hr;
215 TRACE("Created palette %p.\n", object);
216 *palette = object;
218 return WINED3D_OK;