Do builtin modules fixups in library/loader.c before calling the
[wine/multimedia.git] / library / loader.c
blob4d202ac72184bf60a89b496a92c8e50ab2846990
1 /*
2 * Win32 builtin dlls support
4 * Copyright 2000 Alexandre Julliard
5 */
7 #include "config.h"
9 #include <assert.h>
10 #include <ctype.h>
11 #include <stdlib.h>
12 #include <string.h>
13 #include <sys/types.h>
14 #include <unistd.h>
15 #ifdef HAVE_SYS_MMAN_H
16 #include <sys/mman.h>
17 #endif
18 #ifdef HAVE_DL_API
19 #include <dlfcn.h>
20 #endif
22 #include "winnt.h"
23 #include "wine/library.h"
24 #include "wine/port.h"
26 #define MAX_DLLS 100
28 static struct
30 const IMAGE_NT_HEADERS *nt; /* NT header */
31 const char *filename; /* DLL file name */
32 } builtin_dlls[MAX_DLLS];
34 static int nb_dlls;
36 static const IMAGE_NT_HEADERS *main_exe;
38 static load_dll_callback_t load_dll_callback;
40 static char **dll_paths;
41 static int nb_dll_paths;
42 static int dll_path_maxlen;
43 static int init_done;
46 /* build the dll load path from the WINEDLLPATH variable */
47 static void build_dll_path(void)
49 int count = 0;
50 char *p, *path = getenv( "WINEDLLPATH" );
52 init_done = 1;
53 if (!path) return;
54 path = strdup(path);
55 p = path;
56 while (*p)
58 while (*p == ':') p++;
59 if (!*p) break;
60 count++;
61 while (*p && *p != ':') p++;
64 dll_paths = malloc( count * sizeof(*dll_paths) );
65 p = path;
66 nb_dll_paths = 0;
67 while (*p)
69 while (*p == ':') *p++ = 0;
70 if (!*p) break;
71 dll_paths[nb_dll_paths] = p;
72 while (*p && *p != ':') p++;
73 if (p - dll_paths[nb_dll_paths] > dll_path_maxlen)
74 dll_path_maxlen = p - dll_paths[nb_dll_paths];
75 nb_dll_paths++;
80 /* open a library for a given dll, searching in the dll path
81 * 'name' must be the Windows dll name (e.g. "kernel32.dll") */
82 static void *dlopen_dll( const char *name )
84 #ifdef HAVE_DL_API
85 int i, namelen = strlen(name);
86 char *buffer, *p;
87 void *ret = NULL;
89 if (!init_done) build_dll_path();
91 /* check for .dll or .exe extension to remove */
92 if ((p = strrchr( name, '.' )))
94 if (!strcasecmp( p, ".dll" ) || !strcasecmp( p, ".exe" )) namelen -= 4;
97 buffer = malloc( dll_path_maxlen + namelen + 8 );
99 /* store the name at the end of the buffer, prefixed by /lib and followed by .so */
100 p = buffer + dll_path_maxlen;
101 memcpy( p, "/lib", 4 );
102 for (i = 0, p += 4; i < namelen; i++, p++) *p = tolower(name[i]);
103 memcpy( p, ".so", 4 );
105 for (i = 0; i < nb_dll_paths; i++)
107 int len = strlen(dll_paths[i]);
108 char *p = buffer + dll_path_maxlen - len;
109 memcpy( p, dll_paths[i], len );
110 if ((ret = dlopen( p, RTLD_NOW ))) break;
113 /* now try the default dlopen search path */
114 if (!ret) ret = dlopen( buffer + dll_path_maxlen + 1, RTLD_NOW );
115 free( buffer );
116 return ret;
117 #else
118 return NULL;
119 #endif
123 /* adjust an array of pointers to make them into RVAs */
124 static inline void fixup_rva_ptrs( void *array, void *base, int count )
126 void **ptr = (void **)array;
127 while (count--)
129 if (*ptr) *ptr = (void *)((char *)*ptr - (char *)base);
130 ptr++;
135 /* fixup RVAs in the resource directory */
136 static void fixup_resources( IMAGE_RESOURCE_DIRECTORY *dir, char *root, void *base )
138 IMAGE_RESOURCE_DIRECTORY_ENTRY *entry;
139 int i;
141 entry = (IMAGE_RESOURCE_DIRECTORY_ENTRY *)(dir + 1);
142 for (i = 0; i < dir->NumberOfNamedEntries + dir->NumberOfIdEntries; i++, entry++)
144 void *ptr = root + entry->u2.s.OffsetToDirectory;
145 if (entry->u2.s.DataIsDirectory) fixup_resources( ptr, root, base );
146 else
148 IMAGE_RESOURCE_DATA_ENTRY *data = ptr;
149 fixup_rva_ptrs( &data->OffsetToData, base, 1 );
155 /* map a builtin dll in memory and fixup RVAs */
156 static void *map_dll( const IMAGE_NT_HEADERS *nt_descr )
158 IMAGE_DATA_DIRECTORY *dir;
159 IMAGE_DOS_HEADER *dos;
160 IMAGE_NT_HEADERS *nt;
161 IMAGE_SECTION_HEADER *sec;
162 BYTE *addr, *code_start, *data_start;
163 size_t page_size = getpagesize();
164 int nb_sections = 2; /* code + data */
166 size_t size = (sizeof(IMAGE_DOS_HEADER)
167 + sizeof(IMAGE_NT_HEADERS)
168 + nb_sections * sizeof(IMAGE_SECTION_HEADER));
170 assert( size <= page_size );
172 if (nt_descr->OptionalHeader.ImageBase)
174 addr = wine_anon_mmap( (void *)nt_descr->OptionalHeader.ImageBase,
175 page_size, PROT_READ|PROT_WRITE, MAP_FIXED );
176 if (addr != (BYTE *)nt_descr->OptionalHeader.ImageBase) return NULL;
178 else
180 /* this will leak memory; but it should never happen */
181 addr = wine_anon_mmap( NULL, page_size, PROT_READ|PROT_WRITE, 0 );
182 if (addr == (BYTE *)-1) return NULL;
185 dos = (IMAGE_DOS_HEADER *)addr;
186 nt = (IMAGE_NT_HEADERS *)(dos + 1);
187 sec = (IMAGE_SECTION_HEADER *)(nt + 1);
188 code_start = addr + page_size;
190 /* HACK! */
191 data_start = code_start + page_size;
193 /* Build the DOS and NT headers */
195 dos->e_magic = IMAGE_DOS_SIGNATURE;
196 dos->e_lfanew = sizeof(*dos);
198 *nt = *nt_descr;
200 nt->FileHeader.NumberOfSections = nb_sections;
201 nt->OptionalHeader.SizeOfCode = data_start - code_start;
202 nt->OptionalHeader.SizeOfInitializedData = 0;
203 nt->OptionalHeader.SizeOfUninitializedData = 0;
204 nt->OptionalHeader.ImageBase = (DWORD)addr;
206 fixup_rva_ptrs( &nt->OptionalHeader.AddressOfEntryPoint, addr, 1 );
208 /* Build the code section */
210 strcpy( sec->Name, ".text" );
211 sec->SizeOfRawData = data_start - code_start;
212 sec->Misc.VirtualSize = sec->SizeOfRawData;
213 sec->VirtualAddress = code_start - addr;
214 sec->PointerToRawData = code_start - addr;
215 sec->Characteristics = (IMAGE_SCN_CNT_CODE | IMAGE_SCN_MEM_EXECUTE | IMAGE_SCN_MEM_READ);
216 sec++;
218 /* Build the data section */
220 strcpy( sec->Name, ".data" );
221 sec->SizeOfRawData = 0;
222 sec->Misc.VirtualSize = sec->SizeOfRawData;
223 sec->VirtualAddress = data_start - addr;
224 sec->PointerToRawData = data_start - addr;
225 sec->Characteristics = (IMAGE_SCN_CNT_INITIALIZED_DATA |
226 IMAGE_SCN_MEM_WRITE | IMAGE_SCN_MEM_READ);
227 sec++;
229 /* Build the import directory */
231 dir = &nt->OptionalHeader.DataDirectory[IMAGE_FILE_IMPORT_DIRECTORY];
232 if (dir->Size)
234 IMAGE_IMPORT_DESCRIPTOR *imports = (void *)dir->VirtualAddress;
235 fixup_rva_ptrs( &dir->VirtualAddress, addr, 1 );
236 /* we can fixup everything at once since we only have pointers and 0 values */
237 fixup_rva_ptrs( imports, addr, dir->Size / sizeof(void*) );
240 /* Build the resource directory */
242 dir = &nt->OptionalHeader.DataDirectory[IMAGE_FILE_RESOURCE_DIRECTORY];
243 if (dir->Size)
245 void *ptr = (void *)dir->VirtualAddress;
246 fixup_rva_ptrs( &dir->VirtualAddress, addr, 1 );
247 fixup_resources( ptr, ptr, addr );
250 /* Build the export directory */
252 dir = &nt->OptionalHeader.DataDirectory[IMAGE_FILE_EXPORT_DIRECTORY];
253 if (dir->Size)
255 IMAGE_EXPORT_DIRECTORY *exports = (void *)dir->VirtualAddress;
256 fixup_rva_ptrs( &dir->VirtualAddress, addr, 1 );
257 fixup_rva_ptrs( (void *)exports->AddressOfFunctions, addr, exports->NumberOfFunctions );
258 fixup_rva_ptrs( (void *)exports->AddressOfNames, addr, exports->NumberOfNames );
259 fixup_rva_ptrs( &exports->Name, addr, 1 );
260 fixup_rva_ptrs( &exports->AddressOfFunctions, addr, 1 );
261 fixup_rva_ptrs( &exports->AddressOfNames, addr, 1 );
262 fixup_rva_ptrs( &exports->AddressOfNameOrdinals, addr, 1 );
264 return addr;
268 /***********************************************************************
269 * __wine_dll_register
271 * Register a built-in DLL descriptor.
273 void __wine_dll_register( const IMAGE_NT_HEADERS *header, const char *filename )
275 if (load_dll_callback) load_dll_callback( map_dll(header), filename );
276 else
278 if (!(header->FileHeader.Characteristics & IMAGE_FILE_DLL))
279 main_exe = header;
280 else
282 assert( nb_dlls < MAX_DLLS );
283 builtin_dlls[nb_dlls].nt = header;
284 builtin_dlls[nb_dlls].filename = filename;
285 nb_dlls++;
291 /***********************************************************************
292 * wine_dll_set_callback
294 * Set the callback function for dll loading, and call it
295 * for all dlls that were implicitly loaded already.
297 void wine_dll_set_callback( load_dll_callback_t load )
299 int i;
300 load_dll_callback = load;
301 for (i = 0; i < nb_dlls; i++)
303 const IMAGE_NT_HEADERS *nt = builtin_dlls[i].nt;
304 if (!nt) continue;
305 builtin_dlls[i].nt = NULL;
306 load_dll_callback( map_dll(nt), builtin_dlls[i].filename );
308 nb_dlls = 0;
309 if (main_exe) load_dll_callback( map_dll(main_exe), "" );
313 /***********************************************************************
314 * wine_dll_load
316 * Load a builtin dll.
318 void *wine_dll_load( const char *filename )
320 int i;
322 /* callback must have been set already */
323 assert( load_dll_callback );
325 /* check if we have it in the list */
326 /* this can happen when initializing pre-loaded dlls in wine_dll_set_callback */
327 for (i = 0; i < nb_dlls; i++)
329 if (!builtin_dlls[i].nt) continue;
330 if (!strcasecmp( builtin_dlls[i].filename, filename ))
332 const IMAGE_NT_HEADERS *nt = builtin_dlls[i].nt;
333 builtin_dlls[i].nt = NULL;
334 load_dll_callback( map_dll(nt), builtin_dlls[i].filename );
335 return (void *)1;
338 return dlopen_dll( filename );
342 /***********************************************************************
343 * wine_dll_unload
345 * Unload a builtin dll.
347 void wine_dll_unload( void *handle )
349 #ifdef HAVE_DL_API
350 if (handle != (void *)1) dlclose( handle );
351 #endif