2 * Server-side socket management
4 * Copyright (C) 1999 Marcus Meissner, Ove Kåven
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
20 * FIXME: we use read|write access in all cases. Shouldn't we depend that
21 * on the access of the current handle?
32 #ifdef HAVE_SYS_ERRNO_H
33 # include <sys/errno.h>
36 #include <sys/types.h>
37 #ifdef HAVE_SYS_SOCKET_H
38 # include <sys/socket.h>
40 #include <sys/ioctl.h>
41 #ifdef HAVE_SYS_FILIO_H
42 # include <sys/filio.h>
56 /* To avoid conflicts with the Unix socket headers. Plus we only need a few
64 struct object obj
; /* object header */
65 unsigned int state
; /* status bits */
66 unsigned int mask
; /* event mask */
67 unsigned int hmask
; /* held (blocked) events */
68 unsigned int pmask
; /* pending events */
69 unsigned int flags
; /* socket flags */
70 unsigned short type
; /* socket type */
71 unsigned short family
; /* socket family */
72 struct event
*event
; /* event object */
73 user_handle_t window
; /* window to send the message to */
74 unsigned int message
; /* message to send */
75 obj_handle_t wparam
; /* message wparam (socket handle) */
76 int errors
[FD_MAX_EVENTS
]; /* event errors */
77 struct sock
* deferred
; /* socket that waits for a deferred accept */
78 struct async_queue read_q
; /* Queue for asynchronous reads */
79 struct async_queue write_q
; /* Queue for asynchronous writes */
82 static void sock_dump( struct object
*obj
, int verbose
);
83 static int sock_signaled( struct object
*obj
, struct thread
*thread
);
84 static int sock_get_poll_events( struct object
*obj
);
85 static void sock_poll_event( struct object
*obj
, int event
);
86 static int sock_get_fd( struct object
*obj
);
87 static int sock_get_info( struct object
*obj
, struct get_file_info_reply
*reply
, int *flags
);
88 static void sock_destroy( struct object
*obj
);
89 static int sock_get_error( int err
);
90 static void sock_set_error(void);
91 static void sock_queue_async(struct object
*obj
, void *ptr
, unsigned int status
, int type
, int count
);
93 static const struct object_ops sock_ops
=
95 sizeof(struct sock
), /* size */
97 add_queue
, /* add_queue */
98 remove_queue
, /* remove_queue */
99 sock_signaled
, /* signaled */
100 no_satisfied
, /* satisfied */
101 sock_get_poll_events
, /* get_poll_events */
102 sock_poll_event
, /* poll_event */
103 sock_get_fd
, /* get_fd */
104 no_flush
, /* flush */
105 sock_get_info
, /* get_file_info */
106 sock_queue_async
, /* queue_async */
107 sock_destroy
/* destroy */
111 /* Permutation of 0..FD_MAX_EVENTS - 1 representing the order in which
112 * we post messages if there are multiple events. Used to send
113 * messages. The problem is if there is both a FD_CONNECT event and,
114 * say, an FD_READ event available on the same socket, we want to
115 * notify the app of the connect event first. Otherwise it may
116 * discard the read event because it thinks it hasn't connected yet.
118 static const int event_bitorder
[FD_MAX_EVENTS
] =
126 6, 7, 8, 9 /* leftovers */
129 /* Flags that make sense only for SOCK_STREAM sockets */
130 #define STREAM_FLAG_MASK ((unsigned int) (FD_CONNECT | FD_ACCEPT | FD_WINE_LISTENING | FD_WINE_CONNECTED))
133 SOCK_SHUTDOWN_ERROR
= -1,
134 SOCK_SHUTDOWN_EOF
= 0,
135 SOCK_SHUTDOWN_POLLHUP
= 1
138 static sock_shutdown_t sock_shutdown_type
= SOCK_SHUTDOWN_ERROR
;
140 static sock_shutdown_t
sock_check_pollhup (void)
142 sock_shutdown_t ret
= SOCK_SHUTDOWN_ERROR
;
147 if ( socketpair ( AF_UNIX
, SOCK_STREAM
, 0, fd
) ) goto out
;
148 if ( shutdown ( fd
[0], 1 ) ) goto out
;
154 n
= poll ( &pfd
, 1, 0 );
155 if ( n
!= 1 ) goto out
; /* error or timeout */
156 if ( pfd
.revents
& POLLHUP
)
157 ret
= SOCK_SHUTDOWN_POLLHUP
;
158 else if ( pfd
.revents
& POLLIN
&&
159 read ( fd
[1], &dummy
, 1 ) == 0 )
160 ret
= SOCK_SHUTDOWN_EOF
;
170 sock_shutdown_type
= sock_check_pollhup ();
172 switch ( sock_shutdown_type
)
174 case SOCK_SHUTDOWN_EOF
:
175 if (debug_level
) fprintf ( stderr
, "sock_init: shutdown() causes EOF\n" );
177 case SOCK_SHUTDOWN_POLLHUP
:
178 if (debug_level
) fprintf ( stderr
, "sock_init: shutdown() causes POLLHUP\n" );
181 fprintf ( stderr
, "sock_init: ERROR in sock_check_pollhup()\n" );
182 sock_shutdown_type
= SOCK_SHUTDOWN_EOF
;
186 static int sock_reselect( struct sock
*sock
)
188 int ev
= sock_get_poll_events( &sock
->obj
);
191 fprintf(stderr
,"sock_reselect(%d): new mask %x\n", sock
->obj
.fd
, ev
);
193 if (sock
->obj
.select
== -1) {
194 /* previously unconnected socket, is this reselect supposed to connect it? */
195 if (!(sock
->state
& ~FD_WINE_NONBLOCKING
)) return 0;
196 /* ok, it is, attach it to the wineserver's main poll loop */
197 add_select_user( &sock
->obj
);
199 /* update condition mask */
200 set_select_events( &sock
->obj
, ev
);
204 /* After POLLHUP is received, the socket will no longer be in the main select loop.
205 This function is used to signal pending events nevertheless */
206 static void sock_try_event ( struct sock
*sock
, int event
)
210 pfd
.fd
= sock
->obj
.fd
;
217 if ( debug_level
) fprintf ( stderr
, "sock_try_event: %x\n", pfd
.revents
);
218 sock_poll_event ( &sock
->obj
, pfd
.revents
);
222 /* wake anybody waiting on the socket event or send the associated message */
223 static void sock_wake_up( struct sock
*sock
, int pollev
)
225 unsigned int events
= sock
->pmask
& sock
->mask
;
227 int async_active
= 0;
229 if ( sock
->flags
& FD_FLAG_OVERLAPPED
)
231 if( pollev
& (POLLIN
|POLLPRI
) && IS_READY( sock
->read_q
) )
233 if (debug_level
) fprintf ( stderr
, "activating read queue for socket %p\n", sock
);
234 async_notify( sock
->read_q
.head
, STATUS_ALERTED
);
237 if( pollev
& POLLOUT
&& IS_READY( sock
->write_q
) )
239 if (debug_level
) fprintf ( stderr
, "activating write queue for socket %p\n", sock
);
240 async_notify( sock
->write_q
.head
, STATUS_ALERTED
);
245 /* Do not signal events if there are still pending asynchronous IO requests */
246 /* We need this to delay FD_CLOSE events until all pending overlapped requests are processed */
247 if ( !events
|| async_active
) return;
251 if (debug_level
) fprintf(stderr
, "signalling events %x ptr %p\n", events
, sock
->event
);
252 set_event( sock
->event
);
256 if (debug_level
) fprintf(stderr
, "signalling events %x win %x\n", events
, sock
->window
);
257 for (i
= 0; i
< FD_MAX_EVENTS
; i
++)
259 int event
= event_bitorder
[i
];
260 if (sock
->pmask
& (1 << event
))
262 unsigned int lparam
= (1 << event
) | (sock
->errors
[event
] << 16);
263 post_message( sock
->window
, sock
->message
, (unsigned int)sock
->wparam
, lparam
);
267 sock_reselect( sock
);
271 inline static int sock_error(int s
)
273 unsigned int optval
= 0, optlen
;
275 optlen
= sizeof(optval
);
276 getsockopt(s
, SOL_SOCKET
, SO_ERROR
, (void *) &optval
, &optlen
);
277 return optval
? sock_get_error(optval
) : 0;
280 static void sock_poll_event( struct object
*obj
, int event
)
282 struct sock
*sock
= (struct sock
*)obj
;
285 assert( sock
->obj
.ops
== &sock_ops
);
287 fprintf(stderr
, "socket %d select event: %x\n", sock
->obj
.fd
, event
);
288 if (sock
->state
& FD_CONNECT
)
293 /* we got connected */
294 sock
->state
|= FD_WINE_CONNECTED
|FD_READ
|FD_WRITE
;
295 sock
->state
&= ~FD_CONNECT
;
296 sock
->pmask
|= FD_CONNECT
;
297 sock
->errors
[FD_CONNECT_BIT
] = 0;
299 fprintf(stderr
, "socket %d connection success\n", sock
->obj
.fd
);
301 else if (event
& (POLLERR
|POLLHUP
))
303 /* we didn't get connected? */
304 sock
->state
&= ~FD_CONNECT
;
305 sock
->pmask
|= FD_CONNECT
;
306 sock
->errors
[FD_CONNECT_BIT
] = sock_error( sock
->obj
.fd
);
308 fprintf(stderr
, "socket %d connection failure\n", sock
->obj
.fd
);
311 if (sock
->state
& FD_WINE_LISTENING
)
316 /* incoming connection */
317 sock
->pmask
|= FD_ACCEPT
;
318 sock
->errors
[FD_ACCEPT_BIT
] = 0;
319 sock
->hmask
|= FD_ACCEPT
;
321 else if (event
& (POLLERR
|POLLHUP
))
323 /* failed incoming connection? */
324 sock
->pmask
|= FD_ACCEPT
;
325 sock
->errors
[FD_ACCEPT_BIT
] = sock_error( sock
->obj
.fd
);
326 sock
->hmask
|= FD_ACCEPT
;
330 /* normal data flow */
331 if ( sock
->type
== SOCK_STREAM
&& ( event
& POLLIN
) )
336 /* Linux 2.4 doesn't report POLLHUP if only one side of the socket
337 * has been closed, so we need to check for it explicitly here */
338 nr
= recv( sock
->obj
.fd
, &dummy
, 1, MSG_PEEK
);
342 sock
->pmask
|= FD_READ
;
343 sock
->hmask
|= (FD_READ
|FD_CLOSE
);
344 sock
->errors
[FD_READ_BIT
] = 0;
346 fprintf(stderr
, "socket %d is readable\n", sock
->obj
.fd
);
352 /* EAGAIN can happen if an async recv() falls between the server's poll()
353 call and the invocation of this routine */
354 if ( errno
== EAGAIN
)
359 fprintf ( stderr
, "recv error on socket %d: %d\n", sock
->obj
.fd
, errno
);
365 else if ( sock_shutdown_type
== SOCK_SHUTDOWN_POLLHUP
&& (event
& POLLHUP
) )
369 else if ( event
& POLLIN
) /* POLLIN for non-stream socket */
371 sock
->pmask
|= FD_READ
;
372 sock
->hmask
|= (FD_READ
|FD_CLOSE
);
373 sock
->errors
[FD_READ_BIT
] = 0;
375 fprintf(stderr
, "socket %d is readable\n", sock
->obj
.fd
);
381 sock
->pmask
|= FD_WRITE
;
382 sock
->hmask
|= FD_WRITE
;
383 sock
->errors
[FD_WRITE_BIT
] = 0;
385 fprintf(stderr
, "socket %d is writable\n", sock
->obj
.fd
);
389 sock
->pmask
|= FD_OOB
;
390 sock
->hmask
|= FD_OOB
;
391 sock
->errors
[FD_OOB_BIT
] = 0;
393 fprintf(stderr
, "socket %d got OOB data\n", sock
->obj
.fd
);
395 /* According to WS2 specs, FD_CLOSE is only delivered when there is
396 no more data to be read (i.e. hangup_seen = 1) */
397 else if ( hangup_seen
&& (sock
->state
& (FD_READ
|FD_WRITE
) ))
399 sock
->errors
[FD_CLOSE_BIT
] = sock_error( sock
->obj
.fd
);
400 if ( (event
& POLLERR
) || ( sock_shutdown_type
== SOCK_SHUTDOWN_EOF
&& (event
& POLLHUP
) ))
401 sock
->state
&= ~(FD_WINE_CONNECTED
|FD_WRITE
);
402 sock
->pmask
|= FD_CLOSE
;
403 sock
->hmask
|= FD_CLOSE
;
405 fprintf(stderr
, "socket %d aborted by error %d, event: %x - removing from select loop\n",
406 sock
->obj
.fd
, sock
->errors
[FD_CLOSE_BIT
], event
);
410 if ( sock
->pmask
& FD_CLOSE
|| event
& (POLLERR
|POLLHUP
) )
413 fprintf ( stderr
, "removing socket %d from select loop\n", sock
->obj
.fd
);
414 set_select_events( &sock
->obj
, -1 );
417 sock_reselect( sock
);
419 /* wake up anyone waiting for whatever just happened */
420 if ( sock
->pmask
& sock
->mask
|| sock
->flags
& FD_FLAG_OVERLAPPED
) sock_wake_up( sock
, event
);
422 /* if anyone is stupid enough to wait on the socket object itself,
423 * maybe we should wake them up too, just in case? */
424 wake_up( &sock
->obj
, 0 );
427 static void sock_dump( struct object
*obj
, int verbose
)
429 struct sock
*sock
= (struct sock
*)obj
;
430 assert( obj
->ops
== &sock_ops
);
431 printf( "Socket fd=%d, state=%x, mask=%x, pending=%x, held=%x\n",
432 sock
->obj
.fd
, sock
->state
,
433 sock
->mask
, sock
->pmask
, sock
->hmask
);
436 static int sock_signaled( struct object
*obj
, struct thread
*thread
)
438 struct sock
*sock
= (struct sock
*)obj
;
439 assert( obj
->ops
== &sock_ops
);
441 return check_select_events( sock
->obj
.fd
, sock_get_poll_events( &sock
->obj
) );
444 static int sock_get_poll_events( struct object
*obj
)
446 struct sock
*sock
= (struct sock
*)obj
;
447 unsigned int mask
= sock
->mask
& sock
->state
& ~sock
->hmask
;
450 assert( obj
->ops
== &sock_ops
);
452 if (sock
->state
& FD_CONNECT
)
453 /* connecting, wait for writable */
455 if (sock
->state
& FD_WINE_LISTENING
)
456 /* listening, wait for readable */
457 return (sock
->hmask
& FD_ACCEPT
) ? 0 : POLLIN
;
459 if (mask
& (FD_READ
) || (sock
->flags
& WSA_FLAG_OVERLAPPED
&& IS_READY (sock
->read_q
)))
460 ev
|= POLLIN
| POLLPRI
;
461 if (mask
& FD_WRITE
|| (sock
->flags
& WSA_FLAG_OVERLAPPED
&& IS_READY (sock
->write_q
)))
463 /* We use POLLIN with 0 bytes recv() as FD_CLOSE indication for stream sockets. */
464 if ( sock
->type
== SOCK_STREAM
&& ( sock
->mask
& ~sock
->hmask
& FD_CLOSE
) )
470 static int sock_get_fd( struct object
*obj
)
472 struct sock
*sock
= (struct sock
*)obj
;
473 assert( obj
->ops
== &sock_ops
);
477 static int sock_get_info( struct object
*obj
, struct get_file_info_reply
*reply
, int *flags
)
479 struct sock
*sock
= (struct sock
*) obj
;
480 assert ( obj
->ops
== &sock_ops
);
484 reply
->type
= FILE_TYPE_PIPE
;
486 reply
->access_time
= 0;
487 reply
->write_time
= 0;
488 reply
->size_high
= 0;
491 reply
->index_high
= 0;
492 reply
->index_low
= 0;
496 if (sock
->flags
& WSA_FLAG_OVERLAPPED
) *flags
|= FD_FLAG_OVERLAPPED
;
497 if ( !(sock
->state
& FD_READ
) ) *flags
|= FD_FLAG_RECV_SHUTDOWN
;
498 if ( !(sock
->state
& FD_WRITE
) ) *flags
|= FD_FLAG_SEND_SHUTDOWN
;
499 return FD_TYPE_SOCKET
;
502 static void sock_queue_async(struct object
*obj
, void *ptr
, unsigned int status
, int type
, int count
)
504 struct sock
*sock
= (struct sock
*)obj
;
505 struct async_queue
*q
;
509 assert( obj
->ops
== &sock_ops
);
511 if ( !(sock
->flags
& WSA_FLAG_OVERLAPPED
) )
513 set_error ( STATUS_INVALID_HANDLE
);
519 case ASYNC_TYPE_READ
:
521 sock
->hmask
&= ~FD_CLOSE
;
523 case ASYNC_TYPE_WRITE
:
527 set_error( STATUS_INVALID_PARAMETER
);
531 async
= find_async ( q
, current
, ptr
);
533 if ( status
== STATUS_PENDING
)
535 if ( ( !( sock
->state
& FD_READ
) && type
== ASYNC_TYPE_READ
) ||
536 ( !( sock
->state
& FD_WRITE
) && type
== ASYNC_TYPE_WRITE
) )
538 set_error ( STATUS_PIPE_DISCONNECTED
);
539 if ( async
) destroy_async ( async
);
544 async
= create_async ( obj
, current
, ptr
);
548 async
->status
= STATUS_PENDING
;
550 async_insert ( q
, async
);
553 else if ( async
) destroy_async ( async
);
554 else set_error ( STATUS_INVALID_PARAMETER
);
556 pollev
= sock_reselect ( sock
);
557 if ( pollev
) sock_try_event ( sock
, pollev
);
560 static void sock_destroy( struct object
*obj
)
562 struct sock
*sock
= (struct sock
*)obj
;
563 assert( obj
->ops
== &sock_ops
);
565 /* FIXME: special socket shutdown stuff? */
567 if ( sock
->deferred
)
568 release_object ( sock
->deferred
);
570 if ( sock
->flags
& WSA_FLAG_OVERLAPPED
)
572 destroy_async_queue ( &sock
->read_q
);
573 destroy_async_queue ( &sock
->write_q
);
575 if (sock
->event
) release_object( sock
->event
);
578 /* create a new and unconnected socket */
579 static struct object
*create_socket( int family
, int type
, int protocol
, unsigned int flags
)
584 sockfd
= socket( family
, type
, protocol
);
586 fprintf(stderr
,"socket(%d,%d,%d)=%d\n",family
,type
,protocol
,sockfd
);
591 fcntl(sockfd
, F_SETFL
, O_NONBLOCK
); /* make socket nonblocking */
592 if (!(sock
= alloc_object( &sock_ops
, -1 ))) return NULL
;
593 sock
->obj
.fd
= sockfd
;
594 sock
->state
= (type
!= SOCK_STREAM
) ? (FD_READ
|FD_WRITE
) : 0;
600 sock
->family
= family
;
605 sock
->deferred
= NULL
;
606 if (sock
->flags
& WSA_FLAG_OVERLAPPED
)
608 init_async_queue (&sock
->read_q
);
609 init_async_queue (&sock
->write_q
);
611 sock_reselect( sock
);
616 /* accept a socket (creates a new fd) */
617 static struct sock
*accept_socket( obj_handle_t handle
)
619 struct sock
*acceptsock
;
622 struct sockaddr saddr
;
625 sock
=(struct sock
*)get_handle_obj(current
->process
,handle
,
626 GENERIC_READ
|GENERIC_WRITE
|SYNCHRONIZE
,&sock_ops
);
630 if ( sock
->deferred
) {
631 acceptsock
= sock
->deferred
;
632 sock
->deferred
= NULL
;
635 /* Try to accept(2). We can't be safe that this an already connected socket
636 * or that accept() is allowed on it. In those cases we will get -1/errno
639 slen
= sizeof(saddr
);
640 acceptfd
= accept(sock
->obj
.fd
,&saddr
,&slen
);
643 release_object( sock
);
646 if (!(acceptsock
= alloc_object( &sock_ops
, -1 )))
648 release_object( sock
);
652 /* newly created socket gets the same properties of the listening socket */
653 fcntl(acceptfd
, F_SETFL
, O_NONBLOCK
); /* make socket nonblocking */
654 acceptsock
->obj
.fd
= acceptfd
;
655 acceptsock
->state
= FD_WINE_CONNECTED
|FD_READ
|FD_WRITE
;
656 if (sock
->state
& FD_WINE_NONBLOCKING
)
657 acceptsock
->state
|= FD_WINE_NONBLOCKING
;
658 acceptsock
->mask
= sock
->mask
;
659 acceptsock
->hmask
= 0;
660 acceptsock
->pmask
= 0;
661 acceptsock
->type
= sock
->type
;
662 acceptsock
->family
= sock
->family
;
663 acceptsock
->event
= NULL
;
664 acceptsock
->window
= sock
->window
;
665 acceptsock
->message
= sock
->message
;
666 acceptsock
->wparam
= 0;
667 if (sock
->event
) acceptsock
->event
= (struct event
*)grab_object( sock
->event
);
668 acceptsock
->flags
= sock
->flags
;
669 acceptsock
->deferred
= 0;
670 if ( acceptsock
->flags
& WSA_FLAG_OVERLAPPED
)
672 init_async_queue ( &acceptsock
->read_q
);
673 init_async_queue ( &acceptsock
->write_q
);
677 sock
->pmask
&= ~FD_ACCEPT
;
678 sock
->hmask
&= ~FD_ACCEPT
;
679 sock_reselect( sock
);
680 release_object( sock
);
684 /* set the last error depending on errno */
685 static int sock_get_error( int err
)
689 case EINTR
: return WSAEINTR
; break;
690 case EBADF
: return WSAEBADF
; break;
692 case EACCES
: return WSAEACCES
; break;
693 case EFAULT
: return WSAEFAULT
; break;
694 case EINVAL
: return WSAEINVAL
; break;
695 case EMFILE
: return WSAEMFILE
; break;
696 case EWOULDBLOCK
: return WSAEWOULDBLOCK
; break;
697 case EINPROGRESS
: return WSAEINPROGRESS
; break;
698 case EALREADY
: return WSAEALREADY
; break;
699 case ENOTSOCK
: return WSAENOTSOCK
; break;
700 case EDESTADDRREQ
: return WSAEDESTADDRREQ
; break;
701 case EMSGSIZE
: return WSAEMSGSIZE
; break;
702 case EPROTOTYPE
: return WSAEPROTOTYPE
; break;
703 case ENOPROTOOPT
: return WSAENOPROTOOPT
; break;
704 case EPROTONOSUPPORT
: return WSAEPROTONOSUPPORT
; break;
705 case ESOCKTNOSUPPORT
: return WSAESOCKTNOSUPPORT
; break;
706 case EOPNOTSUPP
: return WSAEOPNOTSUPP
; break;
707 case EPFNOSUPPORT
: return WSAEPFNOSUPPORT
; break;
708 case EAFNOSUPPORT
: return WSAEAFNOSUPPORT
; break;
709 case EADDRINUSE
: return WSAEADDRINUSE
; break;
710 case EADDRNOTAVAIL
: return WSAEADDRNOTAVAIL
; break;
711 case ENETDOWN
: return WSAENETDOWN
; break;
712 case ENETUNREACH
: return WSAENETUNREACH
; break;
713 case ENETRESET
: return WSAENETRESET
; break;
714 case ECONNABORTED
: return WSAECONNABORTED
; break;
716 case ECONNRESET
: return WSAECONNRESET
; break;
717 case ENOBUFS
: return WSAENOBUFS
; break;
718 case EISCONN
: return WSAEISCONN
; break;
719 case ENOTCONN
: return WSAENOTCONN
; break;
720 case ESHUTDOWN
: return WSAESHUTDOWN
; break;
721 case ETOOMANYREFS
: return WSAETOOMANYREFS
; break;
722 case ETIMEDOUT
: return WSAETIMEDOUT
; break;
723 case ECONNREFUSED
: return WSAECONNREFUSED
; break;
724 case ELOOP
: return WSAELOOP
; break;
725 case ENAMETOOLONG
: return WSAENAMETOOLONG
; break;
726 case EHOSTDOWN
: return WSAEHOSTDOWN
; break;
727 case EHOSTUNREACH
: return WSAEHOSTUNREACH
; break;
728 case ENOTEMPTY
: return WSAENOTEMPTY
; break;
730 case EPROCLIM
: return WSAEPROCLIM
; break;
733 case EUSERS
: return WSAEUSERS
; break;
736 case EDQUOT
: return WSAEDQUOT
; break;
739 case ESTALE
: return WSAESTALE
; break;
742 case EREMOTE
: return WSAEREMOTE
; break;
744 default: errno
=err
; perror("sock_set_error"); return ERROR_UNKNOWN
; break;
748 /* set the last error depending on errno */
749 static void sock_set_error(void)
751 set_error( sock_get_error( errno
) );
754 /* create a socket */
755 DECL_HANDLER(create_socket
)
760 if ((obj
= create_socket( req
->family
, req
->type
, req
->protocol
, req
->flags
)) != NULL
)
762 reply
->handle
= alloc_handle( current
->process
, obj
, req
->access
, req
->inherit
);
763 release_object( obj
);
767 /* accept a socket */
768 DECL_HANDLER(accept_socket
)
773 if ((sock
= accept_socket( req
->lhandle
)) != NULL
)
775 reply
->handle
= alloc_handle( current
->process
, &sock
->obj
, req
->access
, req
->inherit
);
776 sock
->wparam
= reply
->handle
; /* wparam for message is the socket handle */
777 sock_reselect( sock
);
778 release_object( &sock
->obj
);
782 /* set socket event parameters */
783 DECL_HANDLER(set_socket_event
)
786 struct event
*old_event
;
789 if (!(sock
= (struct sock
*)get_handle_obj( current
->process
, req
->handle
,
790 GENERIC_READ
|GENERIC_WRITE
|SYNCHRONIZE
, &sock_ops
)))
792 old_event
= sock
->event
;
793 sock
->mask
= req
->mask
;
795 sock
->window
= req
->window
;
796 sock
->message
= req
->msg
;
797 sock
->wparam
= req
->handle
; /* wparam is the socket handle */
798 if (req
->event
) sock
->event
= get_event_obj( current
->process
, req
->event
, EVENT_MODIFY_STATE
);
800 if (debug_level
&& sock
->event
) fprintf(stderr
, "event ptr: %p\n", sock
->event
);
802 pollev
= sock_reselect( sock
);
803 if ( pollev
) sock_try_event ( sock
, pollev
);
806 sock
->state
|= FD_WINE_NONBLOCKING
;
808 /* if a network event is pending, signal the event object
809 it is possible that FD_CONNECT or FD_ACCEPT network events has happened
810 before a WSAEventSelect() was done on it.
811 (when dealing with Asynchronous socket) */
812 if (sock
->pmask
& sock
->mask
) sock_wake_up( sock
, pollev
);
814 if (old_event
) release_object( old_event
); /* we're through with it */
815 release_object( &sock
->obj
);
818 /* get socket event parameters */
819 DECL_HANDLER(get_socket_event
)
823 sock
=(struct sock
*)get_handle_obj(current
->process
,req
->handle
,GENERIC_READ
|GENERIC_WRITE
|SYNCHRONIZE
,&sock_ops
);
829 set_error( WSAENOTSOCK
);
832 reply
->mask
= sock
->mask
;
833 reply
->pmask
= sock
->pmask
;
834 reply
->state
= sock
->state
;
835 set_reply_data( sock
->errors
, min( get_reply_max_size(), sizeof(sock
->errors
) ));
841 struct event
*cevent
= get_event_obj( current
->process
, req
->c_event
,
842 EVENT_MODIFY_STATE
);
845 reset_event( cevent
);
846 release_object( cevent
);
850 sock_reselect( sock
);
852 release_object( &sock
->obj
);
855 /* re-enable pending socket events */
856 DECL_HANDLER(enable_socket_event
)
861 if (!(sock
= (struct sock
*)get_handle_obj( current
->process
, req
->handle
,
862 GENERIC_READ
|GENERIC_WRITE
|SYNCHRONIZE
, &sock_ops
)))
865 sock
->pmask
&= ~req
->mask
; /* is this safe? */
866 sock
->hmask
&= ~req
->mask
;
867 if ( req
->mask
& FD_READ
)
868 sock
->hmask
&= ~FD_CLOSE
;
869 sock
->state
|= req
->sstate
;
870 sock
->state
&= ~req
->cstate
;
871 if ( sock
->type
!= SOCK_STREAM
) sock
->state
&= ~STREAM_FLAG_MASK
;
873 pollev
= sock_reselect( sock
);
874 if ( pollev
) sock_try_event ( sock
, pollev
);
876 release_object( &sock
->obj
);
879 DECL_HANDLER(set_socket_deferred
)
881 struct sock
*sock
, *acceptsock
;
883 sock
=(struct sock
*)get_handle_obj( current
->process
,req
->handle
,
884 GENERIC_READ
|GENERIC_WRITE
|SYNCHRONIZE
,&sock_ops
);
887 set_error ( WSAENOTSOCK
);
890 acceptsock
= (struct sock
*)get_handle_obj( current
->process
,req
->deferred
,
891 GENERIC_READ
|GENERIC_WRITE
|SYNCHRONIZE
,&sock_ops
);
894 release_object ( sock
);
895 set_error ( WSAENOTSOCK
);
898 sock
->deferred
= acceptsock
;
899 release_object ( sock
);