Made server launching somewhat cleaner and faster.
[wine/multimedia.git] / server / request.c
blobdcb754359c10be871416f8d7ca62c31763a72693
1 /*
2 * Server-side request handling
4 * Copyright (C) 1998 Alexandre Julliard
5 */
7 #include "config.h"
9 #include <assert.h>
10 #include <errno.h>
11 #include <fcntl.h>
12 #include <pwd.h>
13 #include <signal.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16 #include <stdarg.h>
17 #include <string.h>
18 #include <sys/stat.h>
19 #include <sys/time.h>
20 #include <sys/types.h>
21 #ifdef HAVE_SYS_SOCKET_H
22 # include <sys/socket.h>
23 #endif
24 #include <sys/uio.h>
25 #include <sys/un.h>
26 #include <unistd.h>
28 #include "winnt.h"
29 #include "winbase.h"
30 #include "wincon.h"
31 #include "thread.h"
32 #include "process.h"
33 #include "server.h"
34 #define WANT_REQUEST_HANDLERS
35 #include "request.h"
37 /* Some versions of glibc don't define this */
38 #ifndef SCM_RIGHTS
39 #define SCM_RIGHTS 1
40 #endif
42 /* path names for server master Unix socket */
43 #define CONFDIR "/.wine" /* directory for Wine config relative to $HOME */
44 #define SERVERDIR "/wineserver-" /* server socket directory (hostname appended) */
45 #define SOCKETNAME "socket" /* name of the socket file */
47 struct master_socket
49 struct object obj; /* object header */
52 static void master_socket_dump( struct object *obj, int verbose );
53 static void master_socket_poll_event( struct object *obj, int event );
54 static void master_socket_destroy( struct object *obj );
56 static const struct object_ops master_socket_ops =
58 sizeof(struct master_socket), /* size */
59 master_socket_dump, /* dump */
60 no_add_queue, /* add_queue */
61 NULL, /* remove_queue */
62 NULL, /* signaled */
63 NULL, /* satisfied */
64 NULL, /* get_poll_events */
65 master_socket_poll_event, /* poll_event */
66 no_read_fd, /* get_read_fd */
67 no_write_fd, /* get_write_fd */
68 no_flush, /* flush */
69 no_get_file_info, /* get_file_info */
70 master_socket_destroy /* destroy */
74 struct thread *current = NULL; /* thread handling the current request */
76 static struct master_socket *master_socket; /* the master socket object */
78 /* socket communication static structures */
79 static struct iovec myiovec;
80 static struct msghdr msghdr = { NULL, 0, &myiovec, 1, };
81 #ifndef HAVE_MSGHDR_ACCRIGHTS
82 struct cmsg_fd
84 int len; /* sizeof structure */
85 int level; /* SOL_SOCKET */
86 int type; /* SCM_RIGHTS */
87 int fd; /* fd to pass */
89 static struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS, -1 };
90 #endif /* HAVE_MSGHDR_ACCRIGHTS */
92 /* complain about a protocol error and terminate the client connection */
93 void fatal_protocol_error( struct thread *thread, const char *err, ... )
95 va_list args;
97 va_start( args, err );
98 fprintf( stderr, "Protocol error:%p: ", thread );
99 vfprintf( stderr, err, args );
100 va_end( args );
101 thread->exit_code = 1;
102 kill_thread( thread, 1 );
105 /* die on a fatal error */
106 static void fatal_error( const char *err, ... ) WINE_NORETURN;
107 static void fatal_error( const char *err, ... )
109 va_list args;
111 va_start( args, err );
112 fprintf( stderr, "wineserver: " );
113 vfprintf( stderr, err, args );
114 va_end( args );
115 exit(1);
118 /* die on a fatal error */
119 static void fatal_perror( const char *err, ... ) WINE_NORETURN;
120 static void fatal_perror( const char *err, ... )
122 va_list args;
124 va_start( args, err );
125 fprintf( stderr, "wineserver: " );
126 vfprintf( stderr, err, args );
127 perror( " " );
128 va_end( args );
129 exit(1);
132 /* call a request handler */
133 static inline void call_req_handler( struct thread *thread, enum request req )
135 current = thread;
136 clear_error();
138 if (debug_level) trace_request( req );
140 if (req < REQ_NB_REQUESTS)
142 req_handlers[req]( current->buffer );
143 if (current && !current->wait) send_reply( current );
144 current = NULL;
145 return;
147 fatal_protocol_error( current, "bad request %d\n", req );
150 /* set the fd to pass to the thread */
151 void set_reply_fd( struct thread *thread, int pass_fd )
153 assert( thread->pass_fd == -1 );
154 thread->pass_fd = pass_fd;
157 /* send a reply to a thread */
158 void send_reply( struct thread *thread )
160 assert( !thread->wait );
161 if (debug_level) trace_reply( thread );
162 if (!write_request( thread )) set_select_events( &thread->obj, POLLOUT );
165 /* read a message from a client that has something to say */
166 void read_request( struct thread *thread )
168 int ret;
169 enum request req;
171 #ifdef HAVE_MSGHDR_ACCRIGHTS
172 msghdr.msg_accrightslen = sizeof(int);
173 msghdr.msg_accrights = (void *)&thread->pass_fd;
174 #else /* HAVE_MSGHDR_ACCRIGHTS */
175 msghdr.msg_control = &cmsg;
176 msghdr.msg_controllen = sizeof(cmsg);
177 cmsg.fd = -1;
178 #endif /* HAVE_MSGHDR_ACCRIGHTS */
180 assert( thread->pass_fd == -1 );
182 myiovec.iov_base = (void *)&req;
183 myiovec.iov_len = sizeof(req);
185 ret = recvmsg( thread->obj.fd, &msghdr, 0 );
186 #ifndef HAVE_MSGHDR_ACCRIGHTS
187 thread->pass_fd = cmsg.fd;
188 #endif
190 if (ret == sizeof(req))
192 call_req_handler( thread, req );
193 thread->pass_fd = -1;
194 return;
196 if (ret == -1)
198 perror("recvmsg");
199 thread->exit_code = 1;
200 kill_thread( thread, 1 );
201 return;
203 if (!ret) /* closed pipe */
205 kill_thread( thread, 0 );
206 return;
208 fatal_protocol_error( thread, "partial message received %d/%d\n", ret, sizeof(req) );
211 /* send a message to a client that is ready to receive something */
212 int write_request( struct thread *thread )
214 int ret;
216 if (thread->pass_fd == -1)
218 ret = write( thread->obj.fd, &thread->error, sizeof(thread->error) );
220 else /* we have an fd to send */
222 #ifdef HAVE_MSGHDR_ACCRIGHTS
223 msghdr.msg_accrightslen = sizeof(int);
224 msghdr.msg_accrights = (void *)&thread->pass_fd;
225 #else /* HAVE_MSGHDR_ACCRIGHTS */
226 msghdr.msg_control = &cmsg;
227 msghdr.msg_controllen = sizeof(cmsg);
228 cmsg.fd = thread->pass_fd;
229 #endif /* HAVE_MSGHDR_ACCRIGHTS */
231 myiovec.iov_base = (void *)&thread->error;
232 myiovec.iov_len = sizeof(thread->error);
234 ret = sendmsg( thread->obj.fd, &msghdr, 0 );
235 close( thread->pass_fd );
236 thread->pass_fd = -1;
238 if (ret == sizeof(thread->error))
240 set_select_events( &thread->obj, POLLIN );
241 return 1;
243 if (ret == -1)
245 if (errno == EWOULDBLOCK) return 0; /* not a fatal error */
246 if (errno == EPIPE)
248 kill_thread( thread, 0 ); /* normal death */
250 else
252 perror("sendmsg");
253 thread->exit_code = 1;
254 kill_thread( thread, 1 );
257 else
259 thread->exit_code = 1;
260 kill_thread( thread, 1 );
261 fprintf( stderr, "Partial message sent %d/%d\n", ret, sizeof(thread->error) );
263 return -1;
266 static void master_socket_dump( struct object *obj, int verbose )
268 struct master_socket *sock = (struct master_socket *)obj;
269 assert( obj->ops == &master_socket_ops );
270 fprintf( stderr, "Master socket fd=%d\n", sock->obj.fd );
273 /* handle a socket event */
274 static void master_socket_poll_event( struct object *obj, int event )
276 struct master_socket *sock = (struct master_socket *)obj;
277 assert( obj->ops == &master_socket_ops );
279 assert( sock == master_socket ); /* there is only one master socket */
281 if (event & (POLLERR | POLLHUP))
283 /* this is not supposed to happen */
284 fprintf( stderr, "wineserver: Error on master socket\n" );
285 release_object( obj );
287 else if (event & POLLIN)
289 struct sockaddr_un dummy;
290 int len = sizeof(dummy);
291 int client = accept( master_socket->obj.fd, (struct sockaddr *) &dummy, &len );
292 if (client != -1) create_process( client, NULL, NULL, "", 1 );
296 /* remove the socket upon exit */
297 static void socket_cleanup(void)
299 unlink( SOCKETNAME );
302 static void master_socket_destroy( struct object *obj )
304 socket_cleanup();
307 /* return the configuration directory ($WINEPREFIX or $HOME/.wine) */
308 static const char *get_config_dir(void)
310 static char *confdir;
311 if (!confdir)
313 const char *prefix = getenv( "WINEPREFIX" );
314 if (prefix)
316 int len = strlen(prefix);
317 if (!(confdir = strdup( prefix ))) fatal_error( "out of memory\n" );
318 if (len > 1 && confdir[len-1] == '/') confdir[len-1] = 0;
320 else
322 const char *home = getenv( "HOME" );
323 if (!home)
325 struct passwd *pwd = getpwuid( getuid() );
326 if (!pwd) fatal_error( "could not find your home directory\n" );
327 home = pwd->pw_dir;
329 if (!(confdir = malloc( strlen(home) + strlen(CONFDIR) + 1 )))
330 fatal_error( "out of memory\n" );
331 strcpy( confdir, home );
332 strcat( confdir, CONFDIR );
334 mkdir( confdir, 0755 ); /* just in case */
336 return confdir;
339 /* create the server directory and chdir to it */
340 static void create_server_dir(void)
342 char hostname[64];
343 char *serverdir;
344 const char *confdir = get_config_dir();
345 struct stat st;
347 if (gethostname( hostname, sizeof(hostname) ) == -1) fatal_perror( "gethostname" );
349 if (!(serverdir = malloc( strlen(confdir) + strlen(SERVERDIR) + strlen(hostname) + 1 )))
350 fatal_error( "out of memory\n" );
352 strcpy( serverdir, confdir );
353 strcat( serverdir, SERVERDIR );
354 strcat( serverdir, hostname );
356 if (chdir( serverdir ) == -1)
358 if (errno != ENOENT) fatal_perror( "chdir %s", serverdir );
359 if (mkdir( serverdir, 0700 ) == -1) fatal_perror( "mkdir %s", serverdir );
360 if (chdir( serverdir ) == -1) fatal_perror( "chdir %s", serverdir );
362 if (stat( ".", &st ) == -1) fatal_perror( "stat %s", serverdir );
363 if (!S_ISDIR(st.st_mode)) fatal_error( "%s is not a directory\n", serverdir );
364 if (st.st_uid != getuid()) fatal_error( "%s is not owned by you\n", serverdir );
365 if (st.st_mode & 077) fatal_error( "%s must not be accessible by other users\n", serverdir );
368 /* open the master server socket and start waiting for new clients */
369 void open_master_socket(void)
371 struct sockaddr_un addr;
372 int fd, slen;
374 create_server_dir();
375 if ((fd = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" );
376 addr.sun_family = AF_UNIX;
377 strcpy( addr.sun_path, SOCKETNAME );
378 slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1;
379 #ifdef HAVE_SOCKADDR_SUN_LEN
380 addr.sun_len = slen;
381 #endif
382 if (bind( fd, (struct sockaddr *)&addr, slen ) == -1)
384 if ((errno == EEXIST) || (errno == EADDRINUSE))
385 fatal_error( "another server is already running\n" );
386 else
387 fatal_perror( "bind" );
389 atexit( socket_cleanup );
391 chmod( SOCKETNAME, 0600 ); /* make sure no other user can connect */
392 if (listen( fd, 5 ) == -1) fatal_perror( "listen" );
394 if (!(master_socket = alloc_object( &master_socket_ops, fd )))
395 fatal_error( "out of memory\n" );
396 set_select_events( &master_socket->obj, POLLIN );
398 /* go in the background */
399 switch(fork())
401 case -1:
402 fatal_perror( "fork" );
403 case 0:
404 setsid();
405 break;
406 default:
407 _exit(0); /* do not call atexit functions */
411 /* close the master socket and stop waiting for new clients */
412 void close_master_socket(void)
414 release_object( master_socket );
417 /* lock/unlock the master socket to stop accepting new clients */
418 void lock_master_socket( int locked )
420 set_select_events( &master_socket->obj, locked ? 0 : POLLIN );