wined3d: Fix the stretch_rect_fbo() declaration to match the implementation.
[wine/multimedia.git] / dlls / opengl32 / opengl32.spec
blob8b7b28a020c1c3b79638e56d2d6acbfa4d1c93bb
1 @ stdcall glAccum( long long ) wine_glAccum
2 @ stdcall glAlphaFunc( long long ) wine_glAlphaFunc
3 @ stdcall glAreTexturesResident( long ptr ptr ) wine_glAreTexturesResident
4 @ stdcall glArrayElement( long ) wine_glArrayElement
5 @ stdcall glBegin( long ) wine_glBegin
6 @ stdcall glBindTexture( long long ) wine_glBindTexture
7 @ stdcall glBitmap( long long long long long long ptr ) wine_glBitmap
8 @ stdcall glBlendColor( long long long long ) wine_glBlendColor
9 @ stdcall glBlendEquation( long ) wine_glBlendEquation
10 @ stdcall glBlendFunc( long long ) wine_glBlendFunc
11 @ stdcall glCallList( long ) wine_glCallList
12 @ stdcall glCallLists( long long ptr ) wine_glCallLists
13 @ stdcall glClear( long ) wine_glClear
14 @ stdcall glClearAccum( long long long long ) wine_glClearAccum
15 @ stdcall glClearColor( long long long long ) wine_glClearColor
16 @ stdcall glClearDepth( double ) wine_glClearDepth
17 @ stdcall glClearIndex( long ) wine_glClearIndex
18 @ stdcall glClearStencil( long ) wine_glClearStencil
19 @ stdcall glClipPlane( long ptr ) wine_glClipPlane
20 @ stdcall glColor3b( long long long ) wine_glColor3b
21 @ stdcall glColor3bv( ptr ) wine_glColor3bv
22 @ stdcall glColor3d( double double double ) wine_glColor3d
23 @ stdcall glColor3dv( ptr ) wine_glColor3dv
24 @ stdcall glColor3f( long long long ) wine_glColor3f
25 @ stdcall glColor3fv( ptr ) wine_glColor3fv
26 @ stdcall glColor3i( long long long ) wine_glColor3i
27 @ stdcall glColor3iv( ptr ) wine_glColor3iv
28 @ stdcall glColor3s( long long long ) wine_glColor3s
29 @ stdcall glColor3sv( ptr ) wine_glColor3sv
30 @ stdcall glColor3ub( long long long ) wine_glColor3ub
31 @ stdcall glColor3ubv( ptr ) wine_glColor3ubv
32 @ stdcall glColor3ui( long long long ) wine_glColor3ui
33 @ stdcall glColor3uiv( ptr ) wine_glColor3uiv
34 @ stdcall glColor3us( long long long ) wine_glColor3us
35 @ stdcall glColor3usv( ptr ) wine_glColor3usv
36 @ stdcall glColor4b( long long long long ) wine_glColor4b
37 @ stdcall glColor4bv( ptr ) wine_glColor4bv
38 @ stdcall glColor4d( double double double double ) wine_glColor4d
39 @ stdcall glColor4dv( ptr ) wine_glColor4dv
40 @ stdcall glColor4f( long long long long ) wine_glColor4f
41 @ stdcall glColor4fv( ptr ) wine_glColor4fv
42 @ stdcall glColor4i( long long long long ) wine_glColor4i
43 @ stdcall glColor4iv( ptr ) wine_glColor4iv
44 @ stdcall glColor4s( long long long long ) wine_glColor4s
45 @ stdcall glColor4sv( ptr ) wine_glColor4sv
46 @ stdcall glColor4ub( long long long long ) wine_glColor4ub
47 @ stdcall glColor4ubv( ptr ) wine_glColor4ubv
48 @ stdcall glColor4ui( long long long long ) wine_glColor4ui
49 @ stdcall glColor4uiv( ptr ) wine_glColor4uiv
50 @ stdcall glColor4us( long long long long ) wine_glColor4us
51 @ stdcall glColor4usv( ptr ) wine_glColor4usv
52 @ stdcall glColorMask( long long long long ) wine_glColorMask
53 @ stdcall glColorMaterial( long long ) wine_glColorMaterial
54 @ stdcall glColorPointer( long long long ptr ) wine_glColorPointer
55 @ stdcall glColorSubTable( long long long long long ptr ) wine_glColorSubTable
56 @ stdcall glColorTable( long long long long long ptr ) wine_glColorTable
57 @ stdcall glColorTableParameterfv( long long ptr ) wine_glColorTableParameterfv
58 @ stdcall glColorTableParameteriv( long long ptr ) wine_glColorTableParameteriv
59 @ stdcall glConvolutionFilter1D( long long long long long ptr ) wine_glConvolutionFilter1D
60 @ stdcall glConvolutionFilter2D( long long long long long long ptr ) wine_glConvolutionFilter2D
61 @ stdcall glConvolutionParameterf( long long long ) wine_glConvolutionParameterf
62 @ stdcall glConvolutionParameterfv( long long ptr ) wine_glConvolutionParameterfv
63 @ stdcall glConvolutionParameteri( long long long ) wine_glConvolutionParameteri
64 @ stdcall glConvolutionParameteriv( long long ptr ) wine_glConvolutionParameteriv
65 @ stdcall glCopyColorSubTable( long long long long long ) wine_glCopyColorSubTable
66 @ stdcall glCopyColorTable( long long long long long ) wine_glCopyColorTable
67 @ stdcall glCopyConvolutionFilter1D( long long long long long ) wine_glCopyConvolutionFilter1D
68 @ stdcall glCopyConvolutionFilter2D( long long long long long long ) wine_glCopyConvolutionFilter2D
69 @ stdcall glCopyPixels( long long long long long ) wine_glCopyPixels
70 @ stdcall glCopyTexImage1D( long long long long long long long ) wine_glCopyTexImage1D
71 @ stdcall glCopyTexImage2D( long long long long long long long long ) wine_glCopyTexImage2D
72 @ stdcall glCopyTexSubImage1D( long long long long long long ) wine_glCopyTexSubImage1D
73 @ stdcall glCopyTexSubImage2D( long long long long long long long long ) wine_glCopyTexSubImage2D
74 @ stdcall glCopyTexSubImage3D( long long long long long long long long long ) wine_glCopyTexSubImage3D
75 @ stdcall glCullFace( long ) wine_glCullFace
76 @ stdcall glDeleteLists( long long ) wine_glDeleteLists
77 @ stdcall glDeleteTextures( long ptr ) wine_glDeleteTextures
78 @ stdcall glDepthFunc( long ) wine_glDepthFunc
79 @ stdcall glDepthMask( long ) wine_glDepthMask
80 @ stdcall glDepthRange( double double ) wine_glDepthRange
81 @ stdcall glDisable( long ) wine_glDisable
82 @ stdcall glDisableClientState( long ) wine_glDisableClientState
83 @ stdcall glDrawArrays( long long long ) wine_glDrawArrays
84 @ stdcall glDrawBuffer( long ) wine_glDrawBuffer
85 @ stdcall glDrawElements( long long long ptr ) wine_glDrawElements
86 @ stdcall glDrawPixels( long long long long ptr ) wine_glDrawPixels
87 @ stdcall glDrawRangeElements( long long long long long ptr ) wine_glDrawRangeElements
88 @ stdcall glEdgeFlag( long ) wine_glEdgeFlag
89 @ stdcall glEdgeFlagPointer( long ptr ) wine_glEdgeFlagPointer
90 @ stdcall glEdgeFlagv( ptr ) wine_glEdgeFlagv
91 @ stdcall glEnable( long ) wine_glEnable
92 @ stdcall glEnableClientState( long ) wine_glEnableClientState
93 @ stdcall glEnd( ) wine_glEnd
94 @ stdcall glEndList( ) wine_glEndList
95 @ stdcall glEvalCoord1d( double ) wine_glEvalCoord1d
96 @ stdcall glEvalCoord1dv( ptr ) wine_glEvalCoord1dv
97 @ stdcall glEvalCoord1f( long ) wine_glEvalCoord1f
98 @ stdcall glEvalCoord1fv( ptr ) wine_glEvalCoord1fv
99 @ stdcall glEvalCoord2d( double double ) wine_glEvalCoord2d
100 @ stdcall glEvalCoord2dv( ptr ) wine_glEvalCoord2dv
101 @ stdcall glEvalCoord2f( long long ) wine_glEvalCoord2f
102 @ stdcall glEvalCoord2fv( ptr ) wine_glEvalCoord2fv
103 @ stdcall glEvalMesh1( long long long ) wine_glEvalMesh1
104 @ stdcall glEvalMesh2( long long long long long ) wine_glEvalMesh2
105 @ stdcall glEvalPoint1( long ) wine_glEvalPoint1
106 @ stdcall glEvalPoint2( long long ) wine_glEvalPoint2
107 @ stdcall glFeedbackBuffer( long long ptr ) wine_glFeedbackBuffer
108 @ stdcall glFinish( ) wine_glFinish
109 @ stdcall glFlush( ) wine_glFlush
110 @ stdcall glFogf( long long ) wine_glFogf
111 @ stdcall glFogfv( long ptr ) wine_glFogfv
112 @ stdcall glFogi( long long ) wine_glFogi
113 @ stdcall glFogiv( long ptr ) wine_glFogiv
114 @ stdcall glFrontFace( long ) wine_glFrontFace
115 @ stdcall glFrustum( double double double double double double ) wine_glFrustum
116 @ stdcall glGenLists( long ) wine_glGenLists
117 @ stdcall glGenTextures( long ptr ) wine_glGenTextures
118 @ stdcall glGetBooleanv( long ptr ) wine_glGetBooleanv
119 @ stdcall glGetClipPlane( long ptr ) wine_glGetClipPlane
120 @ stdcall glGetColorTable( long long long ptr ) wine_glGetColorTable
121 @ stdcall glGetColorTableParameterfv( long long ptr ) wine_glGetColorTableParameterfv
122 @ stdcall glGetColorTableParameteriv( long long ptr ) wine_glGetColorTableParameteriv
123 @ stdcall glGetConvolutionFilter( long long long ptr ) wine_glGetConvolutionFilter
124 @ stdcall glGetConvolutionParameterfv( long long ptr ) wine_glGetConvolutionParameterfv
125 @ stdcall glGetConvolutionParameteriv( long long ptr ) wine_glGetConvolutionParameteriv
126 @ stdcall glGetDoublev( long ptr ) wine_glGetDoublev
127 @ stdcall glGetError( ) wine_glGetError
128 @ stdcall glGetFloatv( long ptr ) wine_glGetFloatv
129 @ stdcall glGetHistogram( long long long long ptr ) wine_glGetHistogram
130 @ stdcall glGetHistogramParameterfv( long long ptr ) wine_glGetHistogramParameterfv
131 @ stdcall glGetHistogramParameteriv( long long ptr ) wine_glGetHistogramParameteriv
132 @ stdcall glGetIntegerv( long ptr ) wine_glGetIntegerv
133 @ stub glGetLevelParameterfv
134 @ stub glGetLevelParameteriv
135 @ stdcall glGetLightfv( long long ptr ) wine_glGetLightfv
136 @ stdcall glGetLightiv( long long ptr ) wine_glGetLightiv
137 @ stdcall glGetMapdv( long long ptr ) wine_glGetMapdv
138 @ stdcall glGetMapfv( long long ptr ) wine_glGetMapfv
139 @ stdcall glGetMapiv( long long ptr ) wine_glGetMapiv
140 @ stdcall glGetMaterialfv( long long ptr ) wine_glGetMaterialfv
141 @ stdcall glGetMaterialiv( long long ptr ) wine_glGetMaterialiv
142 @ stdcall glGetMinmax( long long long long ptr ) wine_glGetMinmax
143 @ stdcall glGetMinmaxParameterfv( long long ptr ) wine_glGetMinmaxParameterfv
144 @ stdcall glGetMinmaxParameteriv( long long ptr ) wine_glGetMinmaxParameteriv
145 @ stdcall glGetPixelMapfv( long ptr ) wine_glGetPixelMapfv
146 @ stdcall glGetPixelMapuiv( long ptr ) wine_glGetPixelMapuiv
147 @ stdcall glGetPixelMapusv( long ptr ) wine_glGetPixelMapusv
148 @ stdcall glGetPointerv( long ptr ) wine_glGetPointerv
149 @ stdcall glGetPolygonStipple( ptr ) wine_glGetPolygonStipple
150 @ stdcall glGetSeparableFilter( long long long ptr ptr ptr ) wine_glGetSeparableFilter
151 @ stdcall glGetString( long ) wine_glGetString
152 @ stdcall glGetTexEnvfv( long long ptr ) wine_glGetTexEnvfv
153 @ stdcall glGetTexEnviv( long long ptr ) wine_glGetTexEnviv
154 @ stdcall glGetTexGendv( long long ptr ) wine_glGetTexGendv
155 @ stdcall glGetTexGenfv( long long ptr ) wine_glGetTexGenfv
156 @ stdcall glGetTexGeniv( long long ptr ) wine_glGetTexGeniv
157 @ stdcall glGetTexImage( long long long long ptr ) wine_glGetTexImage
158 @ stdcall glGetTexLevelParameterfv( long long long ptr ) wine_glGetTexLevelParameterfv
159 @ stdcall glGetTexLevelParameteriv( long long long ptr ) wine_glGetTexLevelParameteriv
160 @ stdcall glGetTexParameterfv( long long ptr ) wine_glGetTexParameterfv
161 @ stdcall glGetTexParameteriv( long long ptr ) wine_glGetTexParameteriv
162 @ stdcall glHint( long long ) wine_glHint
163 @ stdcall glHistogram( long long long long ) wine_glHistogram
164 @ stdcall glIndexMask( long ) wine_glIndexMask
165 @ stdcall glIndexPointer( long long ptr ) wine_glIndexPointer
166 @ stdcall glIndexd( double ) wine_glIndexd
167 @ stdcall glIndexdv( ptr ) wine_glIndexdv
168 @ stdcall glIndexf( long ) wine_glIndexf
169 @ stdcall glIndexfv( ptr ) wine_glIndexfv
170 @ stdcall glIndexi( long ) wine_glIndexi
171 @ stdcall glIndexiv( ptr ) wine_glIndexiv
172 @ stdcall glIndexs( long ) wine_glIndexs
173 @ stdcall glIndexsv( ptr ) wine_glIndexsv
174 @ stdcall glIndexub( long ) wine_glIndexub
175 @ stdcall glIndexubv( ptr ) wine_glIndexubv
176 @ stdcall glInitNames( ) wine_glInitNames
177 @ stdcall glInterleavedArrays( long long ptr ) wine_glInterleavedArrays
178 @ stdcall glIsEnabled( long ) wine_glIsEnabled
179 @ stdcall glIsList( long ) wine_glIsList
180 @ stdcall glIsTexture( long ) wine_glIsTexture
181 @ stdcall glLightModelf( long long ) wine_glLightModelf
182 @ stdcall glLightModelfv( long ptr ) wine_glLightModelfv
183 @ stdcall glLightModeli( long long ) wine_glLightModeli
184 @ stdcall glLightModeliv( long ptr ) wine_glLightModeliv
185 @ stdcall glLightf( long long long ) wine_glLightf
186 @ stdcall glLightfv( long long ptr ) wine_glLightfv
187 @ stdcall glLighti( long long long ) wine_glLighti
188 @ stdcall glLightiv( long long ptr ) wine_glLightiv
189 @ stdcall glLineStipple( long long ) wine_glLineStipple
190 @ stdcall glLineWidth( long ) wine_glLineWidth
191 @ stdcall glListBase( long ) wine_glListBase
192 @ stdcall glLoadIdentity( ) wine_glLoadIdentity
193 @ stdcall glLoadMatrixd( ptr ) wine_glLoadMatrixd
194 @ stdcall glLoadMatrixf( ptr ) wine_glLoadMatrixf
195 @ stdcall glLoadName( long ) wine_glLoadName
196 @ stdcall glLogicOp( long ) wine_glLogicOp
197 @ stdcall glMap1d( long double double long long ptr ) wine_glMap1d
198 @ stdcall glMap1f( long long long long long ptr ) wine_glMap1f
199 @ stdcall glMap2d( long double double long long double double long long ptr ) wine_glMap2d
200 @ stdcall glMap2f( long long long long long long long long long ptr ) wine_glMap2f
201 @ stdcall glMapGrid1d( long double double ) wine_glMapGrid1d
202 @ stdcall glMapGrid1f( long long long ) wine_glMapGrid1f
203 @ stdcall glMapGrid2d( long double double long double double ) wine_glMapGrid2d
204 @ stdcall glMapGrid2f( long long long long long long ) wine_glMapGrid2f
205 @ stdcall glMaterialf( long long long ) wine_glMaterialf
206 @ stdcall glMaterialfv( long long ptr ) wine_glMaterialfv
207 @ stdcall glMateriali( long long long ) wine_glMateriali
208 @ stdcall glMaterialiv( long long ptr ) wine_glMaterialiv
209 @ stdcall glMatrixMode( long ) wine_glMatrixMode
210 @ stdcall glMinmax( long long long ) wine_glMinmax
211 @ stdcall glMultMatrixd( ptr ) wine_glMultMatrixd
212 @ stdcall glMultMatrixf( ptr ) wine_glMultMatrixf
213 @ stdcall glNewList( long long ) wine_glNewList
214 @ stdcall glNormal3b( long long long ) wine_glNormal3b
215 @ stdcall glNormal3bv( ptr ) wine_glNormal3bv
216 @ stdcall glNormal3d( double double double ) wine_glNormal3d
217 @ stdcall glNormal3dv( ptr ) wine_glNormal3dv
218 @ stdcall glNormal3f( long long long ) wine_glNormal3f
219 @ stdcall glNormal3fv( ptr ) wine_glNormal3fv
220 @ stdcall glNormal3i( long long long ) wine_glNormal3i
221 @ stdcall glNormal3iv( ptr ) wine_glNormal3iv
222 @ stdcall glNormal3s( long long long ) wine_glNormal3s
223 @ stdcall glNormal3sv( ptr ) wine_glNormal3sv
224 @ stdcall glNormalPointer( long long ptr ) wine_glNormalPointer
225 @ stdcall glOrtho( double double double double double double ) wine_glOrtho
226 @ stdcall glPassThrough( long ) wine_glPassThrough
227 @ stdcall glPixelMapfv( long long ptr ) wine_glPixelMapfv
228 @ stdcall glPixelMapuiv( long long ptr ) wine_glPixelMapuiv
229 @ stdcall glPixelMapusv( long long ptr ) wine_glPixelMapusv
230 @ stdcall glPixelStoref( long long ) wine_glPixelStoref
231 @ stdcall glPixelStorei( long long ) wine_glPixelStorei
232 @ stdcall glPixelTransferf( long long ) wine_glPixelTransferf
233 @ stdcall glPixelTransferi( long long ) wine_glPixelTransferi
234 @ stdcall glPixelZoom( long long ) wine_glPixelZoom
235 @ stdcall glPointSize( long ) wine_glPointSize
236 @ stdcall glPolygonMode( long long ) wine_glPolygonMode
237 @ stdcall glPolygonOffset( long long ) wine_glPolygonOffset
238 @ stdcall glPolygonStipple( ptr ) wine_glPolygonStipple
239 @ stdcall glPopAttrib( ) wine_glPopAttrib
240 @ stdcall glPopClientAttrib( ) wine_glPopClientAttrib
241 @ stdcall glPopMatrix( ) wine_glPopMatrix
242 @ stdcall glPopName( ) wine_glPopName
243 @ stdcall glPrioritizeTextures( long ptr ptr ) wine_glPrioritizeTextures
244 @ stdcall glPushAttrib( long ) wine_glPushAttrib
245 @ stdcall glPushClientAttrib( long ) wine_glPushClientAttrib
246 @ stdcall glPushMatrix( ) wine_glPushMatrix
247 @ stdcall glPushName( long ) wine_glPushName
248 @ stdcall glRasterPos2d( double double ) wine_glRasterPos2d
249 @ stdcall glRasterPos2dv( ptr ) wine_glRasterPos2dv
250 @ stdcall glRasterPos2f( long long ) wine_glRasterPos2f
251 @ stdcall glRasterPos2fv( ptr ) wine_glRasterPos2fv
252 @ stdcall glRasterPos2i( long long ) wine_glRasterPos2i
253 @ stdcall glRasterPos2iv( ptr ) wine_glRasterPos2iv
254 @ stdcall glRasterPos2s( long long ) wine_glRasterPos2s
255 @ stdcall glRasterPos2sv( ptr ) wine_glRasterPos2sv
256 @ stdcall glRasterPos3d( double double double ) wine_glRasterPos3d
257 @ stdcall glRasterPos3dv( ptr ) wine_glRasterPos3dv
258 @ stdcall glRasterPos3f( long long long ) wine_glRasterPos3f
259 @ stdcall glRasterPos3fv( ptr ) wine_glRasterPos3fv
260 @ stdcall glRasterPos3i( long long long ) wine_glRasterPos3i
261 @ stdcall glRasterPos3iv( ptr ) wine_glRasterPos3iv
262 @ stdcall glRasterPos3s( long long long ) wine_glRasterPos3s
263 @ stdcall glRasterPos3sv( ptr ) wine_glRasterPos3sv
264 @ stdcall glRasterPos4d( double double double double ) wine_glRasterPos4d
265 @ stdcall glRasterPos4dv( ptr ) wine_glRasterPos4dv
266 @ stdcall glRasterPos4f( long long long long ) wine_glRasterPos4f
267 @ stdcall glRasterPos4fv( ptr ) wine_glRasterPos4fv
268 @ stdcall glRasterPos4i( long long long long ) wine_glRasterPos4i
269 @ stdcall glRasterPos4iv( ptr ) wine_glRasterPos4iv
270 @ stdcall glRasterPos4s( long long long long ) wine_glRasterPos4s
271 @ stdcall glRasterPos4sv( ptr ) wine_glRasterPos4sv
272 @ stdcall glReadBuffer( long ) wine_glReadBuffer
273 @ stdcall glReadPixels( long long long long long long ptr ) wine_glReadPixels
274 @ stdcall glRectd( double double double double ) wine_glRectd
275 @ stdcall glRectdv( ptr ptr ) wine_glRectdv
276 @ stdcall glRectf( long long long long ) wine_glRectf
277 @ stdcall glRectfv( ptr ptr ) wine_glRectfv
278 @ stdcall glRecti( long long long long ) wine_glRecti
279 @ stdcall glRectiv( ptr ptr ) wine_glRectiv
280 @ stdcall glRects( long long long long ) wine_glRects
281 @ stdcall glRectsv( ptr ptr ) wine_glRectsv
282 @ stdcall glRenderMode( long ) wine_glRenderMode
283 @ stdcall glResetHistogram( long ) wine_glResetHistogram
284 @ stdcall glResetMinmax( long ) wine_glResetMinmax
285 @ stdcall glRotated( double double double double ) wine_glRotated
286 @ stdcall glRotatef( long long long long ) wine_glRotatef
287 @ stdcall glScaled( double double double ) wine_glScaled
288 @ stdcall glScalef( long long long ) wine_glScalef
289 @ stdcall glScissor( long long long long ) wine_glScissor
290 @ stdcall glSelectBuffer( long ptr ) wine_glSelectBuffer
291 @ stdcall glSeparableFilter2D( long long long long long long ptr ptr ) wine_glSeparableFilter2D
292 @ stdcall glShadeModel( long ) wine_glShadeModel
293 @ stdcall glStencilFunc( long long long ) wine_glStencilFunc
294 @ stdcall glStencilMask( long ) wine_glStencilMask
295 @ stdcall glStencilOp( long long long ) wine_glStencilOp
296 @ stdcall glTexCoord1d( double ) wine_glTexCoord1d
297 @ stdcall glTexCoord1dv( ptr ) wine_glTexCoord1dv
298 @ stdcall glTexCoord1f( long ) wine_glTexCoord1f
299 @ stdcall glTexCoord1fv( ptr ) wine_glTexCoord1fv
300 @ stdcall glTexCoord1i( long ) wine_glTexCoord1i
301 @ stdcall glTexCoord1iv( ptr ) wine_glTexCoord1iv
302 @ stdcall glTexCoord1s( long ) wine_glTexCoord1s
303 @ stdcall glTexCoord1sv( ptr ) wine_glTexCoord1sv
304 @ stdcall glTexCoord2d( double double ) wine_glTexCoord2d
305 @ stdcall glTexCoord2dv( ptr ) wine_glTexCoord2dv
306 @ stdcall glTexCoord2f( long long ) wine_glTexCoord2f
307 @ stdcall glTexCoord2fv( ptr ) wine_glTexCoord2fv
308 @ stdcall glTexCoord2i( long long ) wine_glTexCoord2i
309 @ stdcall glTexCoord2iv( ptr ) wine_glTexCoord2iv
310 @ stdcall glTexCoord2s( long long ) wine_glTexCoord2s
311 @ stdcall glTexCoord2sv( ptr ) wine_glTexCoord2sv
312 @ stdcall glTexCoord3d( double double double ) wine_glTexCoord3d
313 @ stdcall glTexCoord3dv( ptr ) wine_glTexCoord3dv
314 @ stdcall glTexCoord3f( long long long ) wine_glTexCoord3f
315 @ stdcall glTexCoord3fv( ptr ) wine_glTexCoord3fv
316 @ stdcall glTexCoord3i( long long long ) wine_glTexCoord3i
317 @ stdcall glTexCoord3iv( ptr ) wine_glTexCoord3iv
318 @ stdcall glTexCoord3s( long long long ) wine_glTexCoord3s
319 @ stdcall glTexCoord3sv( ptr ) wine_glTexCoord3sv
320 @ stdcall glTexCoord4d( double double double double ) wine_glTexCoord4d
321 @ stdcall glTexCoord4dv( ptr ) wine_glTexCoord4dv
322 @ stdcall glTexCoord4f( long long long long ) wine_glTexCoord4f
323 @ stdcall glTexCoord4fv( ptr ) wine_glTexCoord4fv
324 @ stdcall glTexCoord4i( long long long long ) wine_glTexCoord4i
325 @ stdcall glTexCoord4iv( ptr ) wine_glTexCoord4iv
326 @ stdcall glTexCoord4s( long long long long ) wine_glTexCoord4s
327 @ stdcall glTexCoord4sv( ptr ) wine_glTexCoord4sv
328 @ stdcall glTexCoordPointer( long long long ptr ) wine_glTexCoordPointer
329 @ stdcall glTexEnvf( long long long ) wine_glTexEnvf
330 @ stdcall glTexEnvfv( long long ptr ) wine_glTexEnvfv
331 @ stdcall glTexEnvi( long long long ) wine_glTexEnvi
332 @ stdcall glTexEnviv( long long ptr ) wine_glTexEnviv
333 @ stdcall glTexGend( long long double ) wine_glTexGend
334 @ stdcall glTexGendv( long long ptr ) wine_glTexGendv
335 @ stdcall glTexGenf( long long long ) wine_glTexGenf
336 @ stdcall glTexGenfv( long long ptr ) wine_glTexGenfv
337 @ stdcall glTexGeni( long long long ) wine_glTexGeni
338 @ stdcall glTexGeniv( long long ptr ) wine_glTexGeniv
339 @ stdcall glTexImage1D( long long long long long long long ptr ) wine_glTexImage1D
340 @ stdcall glTexImage2D( long long long long long long long long ptr ) wine_glTexImage2D
341 @ stdcall glTexImage3D( long long long long long long long long long ptr ) wine_glTexImage3D
342 @ stdcall glTexParameterf( long long long ) wine_glTexParameterf
343 @ stdcall glTexParameterfv( long long ptr ) wine_glTexParameterfv
344 @ stdcall glTexParameteri( long long long ) wine_glTexParameteri
345 @ stdcall glTexParameteriv( long long ptr ) wine_glTexParameteriv
346 @ stdcall glTexSubImage1D( long long long long long long ptr ) wine_glTexSubImage1D
347 @ stdcall glTexSubImage2D( long long long long long long long long ptr ) wine_glTexSubImage2D
348 @ stdcall glTexSubImage3D( long long long long long long long long long long ptr ) wine_glTexSubImage3D
349 @ stdcall glTranslated( double double double ) wine_glTranslated
350 @ stdcall glTranslatef( long long long ) wine_glTranslatef
351 @ stdcall glVertex2d( double double ) wine_glVertex2d
352 @ stdcall glVertex2dv( ptr ) wine_glVertex2dv
353 @ stdcall glVertex2f( long long ) wine_glVertex2f
354 @ stdcall glVertex2fv( ptr ) wine_glVertex2fv
355 @ stdcall glVertex2i( long long ) wine_glVertex2i
356 @ stdcall glVertex2iv( ptr ) wine_glVertex2iv
357 @ stdcall glVertex2s( long long ) wine_glVertex2s
358 @ stdcall glVertex2sv( ptr ) wine_glVertex2sv
359 @ stdcall glVertex3d( double double double ) wine_glVertex3d
360 @ stdcall glVertex3dv( ptr ) wine_glVertex3dv
361 @ stdcall glVertex3f( long long long ) wine_glVertex3f
362 @ stdcall glVertex3fv( ptr ) wine_glVertex3fv
363 @ stdcall glVertex3i( long long long ) wine_glVertex3i
364 @ stdcall glVertex3iv( ptr ) wine_glVertex3iv
365 @ stdcall glVertex3s( long long long ) wine_glVertex3s
366 @ stdcall glVertex3sv( ptr ) wine_glVertex3sv
367 @ stdcall glVertex4d( double double double double ) wine_glVertex4d
368 @ stdcall glVertex4dv( ptr ) wine_glVertex4dv
369 @ stdcall glVertex4f( long long long long ) wine_glVertex4f
370 @ stdcall glVertex4fv( ptr ) wine_glVertex4fv
371 @ stdcall glVertex4i( long long long long ) wine_glVertex4i
372 @ stdcall glVertex4iv( ptr ) wine_glVertex4iv
373 @ stdcall glVertex4s( long long long long ) wine_glVertex4s
374 @ stdcall glVertex4sv( ptr ) wine_glVertex4sv
375 @ stdcall glVertexPointer( long long long ptr ) wine_glVertexPointer
376 @ stdcall glViewport( long long long long ) wine_glViewport
377 @ stdcall wglChoosePixelFormat(long ptr) gdi32.ChoosePixelFormat
378 @ stdcall wglCopyContext(long long long)
379 @ stdcall wglCreateContext(long) gdi32.wglCreateContext
380 @ stdcall wglCreateLayerContext(long long)
381 @ stdcall wglDeleteContext(long) gdi32.wglDeleteContext
382 @ stdcall wglDescribeLayerPlane(long long long long ptr)
383 @ stdcall wglDescribePixelFormat(long long long ptr) gdi32.DescribePixelFormat
384 @ stdcall wglGetCurrentContext() gdi32.wglGetCurrentContext
385 @ stdcall wglGetCurrentDC() gdi32.wglGetCurrentDC
386 @ stub wglGetDefaultProcAddress
387 @ stdcall wglGetLayerPaletteEntries(long long long long ptr)
388 @ stdcall wglGetPixelFormat(long) gdi32.GetPixelFormat
389 @ stdcall wglGetProcAddress(str)
390 @ stdcall wglMakeCurrent(long long) gdi32.wglMakeCurrent
391 @ stdcall wglRealizeLayerPalette(long long long)
392 @ stdcall wglSetLayerPaletteEntries(long long long long ptr)
393 @ stdcall wglSetPixelFormat(long long ptr) gdi32.SetPixelFormat
394 @ stdcall wglShareLists(long long) gdi32.wglShareLists
395 @ stdcall wglSwapBuffers(long) gdi32.SwapBuffers
396 @ stdcall wglSwapLayerBuffers(long long)
397 @ stdcall wglUseFontBitmapsA(long long long long) gdi32.wglUseFontBitmapsA
398 @ stdcall wglUseFontBitmapsW(long long long long) gdi32.wglUseFontBitmapsW
399 @ stdcall wglUseFontOutlinesA(long long long long long long long ptr)
400 @ stdcall wglUseFontOutlinesW(long long long long long long long ptr)