2 * IDirect3DDevice9 implementation
4 * Copyright 2002-2005 Jason Edmeades
5 * Copyright 2002-2005 Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
28 D3DFORMAT
d3dformat_from_wined3dformat(WINED3DFORMAT format
)
30 BYTE
*c
= (BYTE
*)&format
;
32 /* Don't translate FOURCC formats */
33 if (isprint(c
[0]) && isprint(c
[1]) && isprint(c
[2]) && isprint(c
[3])) return format
;
37 case WINED3DFMT_UNKNOWN
: return D3DFMT_UNKNOWN
;
38 case WINED3DFMT_R8G8B8
: return D3DFMT_R8G8B8
;
39 case WINED3DFMT_A8R8G8B8
: return D3DFMT_A8R8G8B8
;
40 case WINED3DFMT_X8R8G8B8
: return D3DFMT_X8R8G8B8
;
41 case WINED3DFMT_R5G6B5
: return D3DFMT_R5G6B5
;
42 case WINED3DFMT_X1R5G5B5
: return D3DFMT_X1R5G5B5
;
43 case WINED3DFMT_A1R5G5B5
: return D3DFMT_A1R5G5B5
;
44 case WINED3DFMT_A4R4G4B4
: return D3DFMT_A4R4G4B4
;
45 case WINED3DFMT_R3G3B2
: return D3DFMT_R3G3B2
;
46 case WINED3DFMT_A8_UNORM
: return D3DFMT_A8
;
47 case WINED3DFMT_A8R3G3B2
: return D3DFMT_A8R3G3B2
;
48 case WINED3DFMT_X4R4G4B4
: return D3DFMT_X4R4G4B4
;
49 case WINED3DFMT_R10G10B10A2_UNORM
: return D3DFMT_A2B10G10R10
;
50 case WINED3DFMT_R8G8B8A8_UNORM
: return D3DFMT_A8B8G8R8
;
51 case WINED3DFMT_X8B8G8R8
: return D3DFMT_X8B8G8R8
;
52 case WINED3DFMT_R16G16_UNORM
: return D3DFMT_G16R16
;
53 case WINED3DFMT_A2R10G10B10
: return D3DFMT_A2R10G10B10
;
54 case WINED3DFMT_R16G16B16A16_UNORM
: return D3DFMT_A16B16G16R16
;
55 case WINED3DFMT_A8P8
: return D3DFMT_A8P8
;
56 case WINED3DFMT_P8
: return D3DFMT_P8
;
57 case WINED3DFMT_L8
: return D3DFMT_L8
;
58 case WINED3DFMT_A8L8
: return D3DFMT_A8L8
;
59 case WINED3DFMT_A4L4
: return D3DFMT_A4L4
;
60 case WINED3DFMT_R8G8_SNORM
: return D3DFMT_V8U8
;
61 case WINED3DFMT_L6V5U5
: return D3DFMT_L6V5U5
;
62 case WINED3DFMT_X8L8V8U8
: return D3DFMT_X8L8V8U8
;
63 case WINED3DFMT_R8G8B8A8_SNORM
: return D3DFMT_Q8W8V8U8
;
64 case WINED3DFMT_R16G16_SNORM
: return D3DFMT_V16U16
;
65 case WINED3DFMT_A2W10V10U10
: return D3DFMT_A2W10V10U10
;
66 case WINED3DFMT_D16_LOCKABLE
: return D3DFMT_D16_LOCKABLE
;
67 case WINED3DFMT_D32
: return D3DFMT_D32
;
68 case WINED3DFMT_D15S1
: return D3DFMT_D15S1
;
69 case WINED3DFMT_D24S8
: return D3DFMT_D24S8
;
70 case WINED3DFMT_D24X8
: return D3DFMT_D24X8
;
71 case WINED3DFMT_D24X4S4
: return D3DFMT_D24X4S4
;
72 case WINED3DFMT_D16_UNORM
: return D3DFMT_D16
;
73 case WINED3DFMT_L16
: return D3DFMT_L16
;
74 case WINED3DFMT_D32F_LOCKABLE
: return D3DFMT_D32F_LOCKABLE
;
75 case WINED3DFMT_D24FS8
: return D3DFMT_D24FS8
;
76 case WINED3DFMT_VERTEXDATA
: return D3DFMT_VERTEXDATA
;
77 case WINED3DFMT_R16_UINT
: return D3DFMT_INDEX16
;
78 case WINED3DFMT_R32_UINT
: return D3DFMT_INDEX32
;
79 case WINED3DFMT_R16G16B16A16_SNORM
: return D3DFMT_Q16W16V16U16
;
80 case WINED3DFMT_R16_FLOAT
: return D3DFMT_R16F
;
81 case WINED3DFMT_R16G16_FLOAT
: return D3DFMT_G16R16F
;
82 case WINED3DFMT_R16G16B16A16_FLOAT
: return D3DFMT_A16B16G16R16F
;
83 case WINED3DFMT_R32_FLOAT
: return D3DFMT_R32F
;
84 case WINED3DFMT_R32G32_FLOAT
: return D3DFMT_G32R32F
;
85 case WINED3DFMT_R32G32B32A32_FLOAT
: return D3DFMT_A32B32G32R32F
;
86 case WINED3DFMT_CxV8U8
: return D3DFMT_CxV8U8
;
88 FIXME("Unhandled WINED3DFORMAT %#x\n", format
);
89 return D3DFMT_UNKNOWN
;
93 WINED3DFORMAT
wined3dformat_from_d3dformat(D3DFORMAT format
)
95 BYTE
*c
= (BYTE
*)&format
;
97 /* Don't translate FOURCC formats */
98 if (isprint(c
[0]) && isprint(c
[1]) && isprint(c
[2]) && isprint(c
[3])) return format
;
102 case D3DFMT_UNKNOWN
: return WINED3DFMT_UNKNOWN
;
103 case D3DFMT_R8G8B8
: return WINED3DFMT_R8G8B8
;
104 case D3DFMT_A8R8G8B8
: return WINED3DFMT_A8R8G8B8
;
105 case D3DFMT_X8R8G8B8
: return WINED3DFMT_X8R8G8B8
;
106 case D3DFMT_R5G6B5
: return WINED3DFMT_R5G6B5
;
107 case D3DFMT_X1R5G5B5
: return WINED3DFMT_X1R5G5B5
;
108 case D3DFMT_A1R5G5B5
: return WINED3DFMT_A1R5G5B5
;
109 case D3DFMT_A4R4G4B4
: return WINED3DFMT_A4R4G4B4
;
110 case D3DFMT_R3G3B2
: return WINED3DFMT_R3G3B2
;
111 case D3DFMT_A8
: return WINED3DFMT_A8_UNORM
;
112 case D3DFMT_A8R3G3B2
: return WINED3DFMT_A8R3G3B2
;
113 case D3DFMT_X4R4G4B4
: return WINED3DFMT_X4R4G4B4
;
114 case D3DFMT_A2B10G10R10
: return WINED3DFMT_R10G10B10A2_UNORM
;
115 case D3DFMT_A8B8G8R8
: return WINED3DFMT_R8G8B8A8_UNORM
;
116 case D3DFMT_X8B8G8R8
: return WINED3DFMT_X8B8G8R8
;
117 case D3DFMT_G16R16
: return WINED3DFMT_R16G16_UNORM
;
118 case D3DFMT_A2R10G10B10
: return WINED3DFMT_A2R10G10B10
;
119 case D3DFMT_A16B16G16R16
: return WINED3DFMT_R16G16B16A16_UNORM
;
120 case D3DFMT_A8P8
: return WINED3DFMT_A8P8
;
121 case D3DFMT_P8
: return WINED3DFMT_P8
;
122 case D3DFMT_L8
: return WINED3DFMT_L8
;
123 case D3DFMT_A8L8
: return WINED3DFMT_A8L8
;
124 case D3DFMT_A4L4
: return WINED3DFMT_A4L4
;
125 case D3DFMT_V8U8
: return WINED3DFMT_R8G8_SNORM
;
126 case D3DFMT_L6V5U5
: return WINED3DFMT_L6V5U5
;
127 case D3DFMT_X8L8V8U8
: return WINED3DFMT_X8L8V8U8
;
128 case D3DFMT_Q8W8V8U8
: return WINED3DFMT_R8G8B8A8_SNORM
;
129 case D3DFMT_V16U16
: return WINED3DFMT_R16G16_SNORM
;
130 case D3DFMT_A2W10V10U10
: return WINED3DFMT_A2W10V10U10
;
131 case D3DFMT_D16_LOCKABLE
: return WINED3DFMT_D16_LOCKABLE
;
132 case D3DFMT_D32
: return WINED3DFMT_D32
;
133 case D3DFMT_D15S1
: return WINED3DFMT_D15S1
;
134 case D3DFMT_D24S8
: return WINED3DFMT_D24S8
;
135 case D3DFMT_D24X8
: return WINED3DFMT_D24X8
;
136 case D3DFMT_D24X4S4
: return WINED3DFMT_D24X4S4
;
137 case D3DFMT_D16
: return WINED3DFMT_D16_UNORM
;
138 case D3DFMT_L16
: return WINED3DFMT_L16
;
139 case D3DFMT_D32F_LOCKABLE
: return WINED3DFMT_D32F_LOCKABLE
;
140 case D3DFMT_D24FS8
: return WINED3DFMT_D24FS8
;
141 case D3DFMT_VERTEXDATA
: return WINED3DFMT_VERTEXDATA
;
142 case D3DFMT_INDEX16
: return WINED3DFMT_R16_UINT
;
143 case D3DFMT_INDEX32
: return WINED3DFMT_R32_UINT
;
144 case D3DFMT_Q16W16V16U16
: return WINED3DFMT_R16G16B16A16_SNORM
;
145 case D3DFMT_R16F
: return WINED3DFMT_R16_FLOAT
;
146 case D3DFMT_G16R16F
: return WINED3DFMT_R16G16_FLOAT
;
147 case D3DFMT_A16B16G16R16F
: return WINED3DFMT_R16G16B16A16_FLOAT
;
148 case D3DFMT_R32F
: return WINED3DFMT_R32_FLOAT
;
149 case D3DFMT_G32R32F
: return WINED3DFMT_R32G32_FLOAT
;
150 case D3DFMT_A32B32G32R32F
: return WINED3DFMT_R32G32B32A32_FLOAT
;
151 case D3DFMT_CxV8U8
: return WINED3DFMT_CxV8U8
;
153 FIXME("Unhandled D3DFORMAT %#x\n", format
);
154 return WINED3DFMT_UNKNOWN
;
158 static UINT
vertex_count_from_primitive_count(D3DPRIMITIVETYPE primitive_type
, UINT primitive_count
)
160 switch(primitive_type
)
162 case D3DPT_POINTLIST
:
163 return primitive_count
;
166 return primitive_count
* 2;
168 case D3DPT_LINESTRIP
:
169 return primitive_count
+ 1;
171 case D3DPT_TRIANGLELIST
:
172 return primitive_count
* 3;
174 case D3DPT_TRIANGLESTRIP
:
175 case D3DPT_TRIANGLEFAN
:
176 return primitive_count
+ 2;
179 FIXME("Unhandled primitive type %#x\n", primitive_type
);
184 /* IDirect3D IUnknown parts follow: */
185 static HRESULT WINAPI
IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9EX iface
, REFIID riid
, LPVOID
* ppobj
) {
186 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
188 IDirect3D9Impl
*d3dimpl
;
190 if (IsEqualGUID(riid
, &IID_IUnknown
)
191 || IsEqualGUID(riid
, &IID_IDirect3DDevice9
)) {
192 IDirect3DDevice9Ex_AddRef(iface
);
194 TRACE("Returning IDirect3DDevice9 interface at %p\n", *ppobj
);
196 } else if(IsEqualGUID(riid
, &IID_IDirect3DDevice9Ex
)) {
197 /* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
198 * It doesn't matter with which function the device was created.
200 IDirect3DDevice9_GetDirect3D(iface
, &d3d
);
201 d3dimpl
= (IDirect3D9Impl
*) d3d
;
203 if(d3dimpl
->extended
) {
205 IDirect3DDevice9Ex_AddRef((IDirect3DDevice9Ex
*) *ppobj
);
206 IDirect3D9_Release(d3d
);
207 TRACE("Returning IDirect3DDevice9Ex interface at %p\n", *ppobj
);
210 WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE\n");
211 IDirect3D9_Release(d3d
);
213 return E_NOINTERFACE
;
217 if (IsEqualGUID(riid
, &IID_IWineD3DDeviceParent
))
219 IUnknown_AddRef((IUnknown
*)&This
->device_parent_vtbl
);
220 *ppobj
= &This
->device_parent_vtbl
;
224 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
226 return E_NOINTERFACE
;
229 static ULONG WINAPI
IDirect3DDevice9Impl_AddRef(LPDIRECT3DDEVICE9EX iface
) {
230 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
231 ULONG ref
= InterlockedIncrement(&This
->ref
);
233 TRACE("(%p) : AddRef from %d\n", This
, ref
- 1);
238 static ULONG WINAPI
IDirect3DDevice9Impl_Release(LPDIRECT3DDEVICE9EX iface
) {
239 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
242 if (This
->inDestruction
) return 0;
243 ref
= InterlockedDecrement(&This
->ref
);
245 TRACE("(%p) : ReleaseRef to %d\n", This
, ref
);
249 This
->inDestruction
= TRUE
;
251 EnterCriticalSection(&d3d9_cs
);
252 for(i
= 0; i
< This
->numConvertedDecls
; i
++) {
253 /* Unless Wine is buggy or the app has a bug the refcount will be 0, because decls hold a reference to the
256 IDirect3DVertexDeclaration9Impl_Destroy(This
->convertedDecls
[i
]);
258 HeapFree(GetProcessHeap(), 0, This
->convertedDecls
);
260 IWineD3DDevice_Uninit3D(This
->WineD3DDevice
, D3D9CB_DestroyDepthStencilSurface
, D3D9CB_DestroySwapChain
);
261 IWineD3DDevice_Release(This
->WineD3DDevice
);
262 LeaveCriticalSection(&d3d9_cs
);
263 HeapFree(GetProcessHeap(), 0, This
);
268 /* IDirect3DDevice Interface follow: */
269 static HRESULT WINAPI
IDirect3DDevice9Impl_TestCooperativeLevel(LPDIRECT3DDEVICE9EX iface
) {
270 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
272 TRACE("(%p)\n", This
);
274 EnterCriticalSection(&d3d9_cs
);
275 hr
= IWineD3DDevice_TestCooperativeLevel(This
->WineD3DDevice
);
276 LeaveCriticalSection(&d3d9_cs
);
277 if(hr
== WINED3D_OK
&& This
->notreset
) {
278 TRACE("D3D9 Device is marked not reset\n");
279 hr
= D3DERR_DEVICENOTRESET
;
285 static UINT WINAPI
IDirect3DDevice9Impl_GetAvailableTextureMem(LPDIRECT3DDEVICE9EX iface
) {
286 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
288 TRACE("(%p) Relay\n", This
);
290 EnterCriticalSection(&d3d9_cs
);
291 hr
= IWineD3DDevice_GetAvailableTextureMem(This
->WineD3DDevice
);
292 LeaveCriticalSection(&d3d9_cs
);
296 static HRESULT WINAPI
IDirect3DDevice9Impl_EvictManagedResources(LPDIRECT3DDEVICE9EX iface
) {
297 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
299 TRACE("(%p) : Relay\n", This
);
301 EnterCriticalSection(&d3d9_cs
);
302 hr
= IWineD3DDevice_EvictManagedResources(This
->WineD3DDevice
);
303 LeaveCriticalSection(&d3d9_cs
);
307 static HRESULT WINAPI
IDirect3DDevice9Impl_GetDirect3D(LPDIRECT3DDEVICE9EX iface
, IDirect3D9
** ppD3D9
) {
308 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
312 TRACE("(%p) Relay\n", This
);
314 if (NULL
== ppD3D9
) {
315 return D3DERR_INVALIDCALL
;
318 EnterCriticalSection(&d3d9_cs
);
319 hr
= IWineD3DDevice_GetDirect3D(This
->WineD3DDevice
, &pWineD3D
);
320 if (hr
== D3D_OK
&& pWineD3D
!= NULL
)
322 IWineD3D_GetParent(pWineD3D
,(IUnknown
**)ppD3D9
);
323 IWineD3D_Release(pWineD3D
);
325 FIXME("Call to IWineD3DDevice_GetDirect3D failed\n");
328 TRACE("(%p) returning %p\n", This
, *ppD3D9
);
329 LeaveCriticalSection(&d3d9_cs
);
333 static HRESULT WINAPI
IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVICE9EX iface
, D3DCAPS9
* pCaps
) {
334 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
335 HRESULT hrc
= D3D_OK
;
336 WINED3DCAPS
*pWineCaps
;
338 TRACE("(%p) : Relay pCaps %p\n", This
, pCaps
);
340 return D3DERR_INVALIDCALL
;
342 pWineCaps
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(WINED3DCAPS
));
343 if(pWineCaps
== NULL
){
344 return D3DERR_INVALIDCALL
; /* well this is what MSDN says to return */
347 memset(pCaps
, 0, sizeof(*pCaps
));
348 EnterCriticalSection(&d3d9_cs
);
349 hrc
= IWineD3DDevice_GetDeviceCaps(This
->WineD3DDevice
, pWineCaps
);
350 LeaveCriticalSection(&d3d9_cs
);
351 WINECAPSTOD3D9CAPS(pCaps
, pWineCaps
)
352 HeapFree(GetProcessHeap(), 0, pWineCaps
);
354 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
355 pCaps
->DevCaps2
|= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
;
359 TRACE("Returning %p %p\n", This
, pCaps
);
363 static HRESULT WINAPI
IDirect3DDevice9Impl_GetDisplayMode(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, D3DDISPLAYMODE
* pMode
) {
364 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
366 TRACE("(%p) Relay\n", This
);
368 EnterCriticalSection(&d3d9_cs
);
369 hr
= IWineD3DDevice_GetDisplayMode(This
->WineD3DDevice
, iSwapChain
, (WINED3DDISPLAYMODE
*) pMode
);
370 LeaveCriticalSection(&d3d9_cs
);
372 if (SUCCEEDED(hr
)) pMode
->Format
= d3dformat_from_wined3dformat(pMode
->Format
);
377 static HRESULT WINAPI
IDirect3DDevice9Impl_GetCreationParameters(LPDIRECT3DDEVICE9EX iface
, D3DDEVICE_CREATION_PARAMETERS
*pParameters
) {
378 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
380 TRACE("(%p) Relay\n", This
);
382 EnterCriticalSection(&d3d9_cs
);
383 hr
= IWineD3DDevice_GetCreationParameters(This
->WineD3DDevice
, (WINED3DDEVICE_CREATION_PARAMETERS
*) pParameters
);
384 LeaveCriticalSection(&d3d9_cs
);
388 static HRESULT WINAPI
IDirect3DDevice9Impl_SetCursorProperties(LPDIRECT3DDEVICE9EX iface
, UINT XHotSpot
, UINT YHotSpot
, IDirect3DSurface9
* pCursorBitmap
) {
389 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
390 IDirect3DSurface9Impl
*pSurface
= (IDirect3DSurface9Impl
*)pCursorBitmap
;
393 TRACE("(%p) Relay\n", This
);
395 WARN("No cursor bitmap, returning WINED3DERR_INVALIDCALL\n");
396 return WINED3DERR_INVALIDCALL
;
399 EnterCriticalSection(&d3d9_cs
);
400 hr
= IWineD3DDevice_SetCursorProperties(This
->WineD3DDevice
, XHotSpot
, YHotSpot
, pSurface
->wineD3DSurface
);
401 LeaveCriticalSection(&d3d9_cs
);
405 static void WINAPI
IDirect3DDevice9Impl_SetCursorPosition(LPDIRECT3DDEVICE9EX iface
, int XScreenSpace
, int YScreenSpace
, DWORD Flags
) {
406 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
407 TRACE("(%p) Relay\n", This
);
409 EnterCriticalSection(&d3d9_cs
);
410 IWineD3DDevice_SetCursorPosition(This
->WineD3DDevice
, XScreenSpace
, YScreenSpace
, Flags
);
411 LeaveCriticalSection(&d3d9_cs
);
414 static BOOL WINAPI
IDirect3DDevice9Impl_ShowCursor(LPDIRECT3DDEVICE9EX iface
, BOOL bShow
) {
415 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
417 TRACE("(%p) Relay\n", This
);
419 EnterCriticalSection(&d3d9_cs
);
420 ret
= IWineD3DDevice_ShowCursor(This
->WineD3DDevice
, bShow
);
421 LeaveCriticalSection(&d3d9_cs
);
425 static HRESULT WINAPI
reset_enum_callback(IWineD3DResource
*resource
, void *data
) {
426 BOOL
*resources_ok
= data
;
427 WINED3DRESOURCETYPE type
;
429 WINED3DSURFACE_DESC surface_desc
;
430 WINED3DVOLUME_DESC volume_desc
;
431 WINED3DINDEXBUFFER_DESC index_desc
;
432 WINED3DVERTEXBUFFER_DESC vertex_desc
;
433 WINED3DFORMAT dummy_format
;
434 WINED3DMULTISAMPLE_TYPE dummy_multisampletype
;
436 WINED3DPOOL pool
= WINED3DPOOL_SCRATCH
; /* a harmless pool */
439 type
= IWineD3DResource_GetType(resource
);
441 case WINED3DRTYPE_SURFACE
:
442 surface_desc
.Format
= &dummy_format
;
443 surface_desc
.Type
= &type
;
444 surface_desc
.Usage
= &dummy_dword
;
445 surface_desc
.Pool
= &pool
;
446 surface_desc
.Size
= &dummy_dword
;
447 surface_desc
.MultiSampleType
= &dummy_multisampletype
;
448 surface_desc
.MultiSampleQuality
= &dummy_dword
;
449 surface_desc
.Width
= &dummy_dword
;
450 surface_desc
.Height
= &dummy_dword
;
452 IWineD3DSurface_GetDesc((IWineD3DSurface
*) resource
, &surface_desc
);
455 case WINED3DRTYPE_VOLUME
:
456 volume_desc
.Format
= &dummy_format
;
457 volume_desc
.Type
= &type
;
458 volume_desc
.Usage
= &dummy_dword
;
459 volume_desc
.Pool
= &pool
;
460 volume_desc
.Size
= &dummy_dword
;
461 volume_desc
.Width
= &dummy_dword
;
462 volume_desc
.Height
= &dummy_dword
;
463 volume_desc
.Depth
= &dummy_dword
;
464 IWineD3DVolume_GetDesc((IWineD3DVolume
*) resource
, &volume_desc
);
467 case WINED3DRTYPE_INDEXBUFFER
:
468 IWineD3DIndexBuffer_GetDesc((IWineD3DIndexBuffer
*) resource
, &index_desc
);
469 pool
= index_desc
.Pool
;
472 case WINED3DRTYPE_VERTEXBUFFER
:
473 IWineD3DBuffer_GetDesc((IWineD3DBuffer
*)resource
, &vertex_desc
);
474 pool
= vertex_desc
.Pool
;
477 /* No need to check for textures. If there is a D3DPOOL_DEFAULT texture, there
478 * is a D3DPOOL_DEFAULT surface or volume as well
484 if(pool
== WINED3DPOOL_DEFAULT
) {
485 IWineD3DResource_GetParent(resource
, &parent
);
486 if(IUnknown_Release(parent
) == 0) {
487 TRACE("Parent %p is an implicit resource with ref 0\n", parent
);
489 WARN("Resource %p(wineD3D %p) with pool D3DPOOL_DEFAULT blocks the Reset call\n", parent
, resource
);
491 *resources_ok
= FALSE
;
494 IWineD3DResource_Release(resource
);
499 static HRESULT WINAPI
IDirect3DDevice9Impl_Reset(LPDIRECT3DDEVICE9EX iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
) {
500 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
501 WINED3DPRESENT_PARAMETERS localParameters
;
503 BOOL resources_ok
= TRUE
;
506 TRACE("(%p) Relay pPresentationParameters(%p)\n", This
, pPresentationParameters
);
508 /* Reset states that hold a COM object. WineD3D holds an internal reference to set objects, because
509 * such objects can still be used for rendering after their external d3d9 object has been destroyed.
510 * These objects must not be enumerated. Unsetting them tells WineD3D that the application will not
511 * make use of the hidden reference and destroys the objects.
513 * Unsetting them is no problem, because the states are supposed to be reset anyway. If the validation
514 * below fails, the device is considered "lost", and _Reset and _Release are the only allowed calls
516 EnterCriticalSection(&d3d9_cs
);
518 IWineD3DDevice_SetIndices(This
->WineD3DDevice
, NULL
);
519 for(i
= 0; i
< 16; i
++) {
520 IWineD3DDevice_SetStreamSource(This
->WineD3DDevice
, i
, NULL
, 0, 0);
522 for(i
= 0; i
< 16; i
++) {
523 IWineD3DDevice_SetTexture(This
->WineD3DDevice
, i
, NULL
);
526 IWineD3DDevice_EnumResources(This
->WineD3DDevice
, reset_enum_callback
, &resources_ok
);
528 WARN("The application is holding D3DPOOL_DEFAULT resources, rejecting reset\n");
529 This
->notreset
= TRUE
;
530 LeaveCriticalSection(&d3d9_cs
);
531 return WINED3DERR_INVALIDCALL
;
534 localParameters
.BackBufferWidth
= pPresentationParameters
->BackBufferWidth
;
535 localParameters
.BackBufferHeight
= pPresentationParameters
->BackBufferHeight
;
536 localParameters
.BackBufferFormat
= wined3dformat_from_d3dformat(pPresentationParameters
->BackBufferFormat
);
537 localParameters
.BackBufferCount
= pPresentationParameters
->BackBufferCount
;
538 localParameters
.MultiSampleType
= pPresentationParameters
->MultiSampleType
;
539 localParameters
.MultiSampleQuality
= pPresentationParameters
->MultiSampleQuality
;
540 localParameters
.SwapEffect
= pPresentationParameters
->SwapEffect
;
541 localParameters
.hDeviceWindow
= pPresentationParameters
->hDeviceWindow
;
542 localParameters
.Windowed
= pPresentationParameters
->Windowed
;
543 localParameters
.EnableAutoDepthStencil
= pPresentationParameters
->EnableAutoDepthStencil
;
544 localParameters
.AutoDepthStencilFormat
= wined3dformat_from_d3dformat(pPresentationParameters
->AutoDepthStencilFormat
);
545 localParameters
.Flags
= pPresentationParameters
->Flags
;
546 localParameters
.FullScreen_RefreshRateInHz
= pPresentationParameters
->FullScreen_RefreshRateInHz
;
547 localParameters
.PresentationInterval
= pPresentationParameters
->PresentationInterval
;
548 localParameters
.AutoRestoreDisplayMode
= TRUE
;
550 hr
= IWineD3DDevice_Reset(This
->WineD3DDevice
, &localParameters
);
552 This
->notreset
= TRUE
;
554 pPresentationParameters
->BackBufferWidth
= localParameters
.BackBufferWidth
;
555 pPresentationParameters
->BackBufferHeight
= localParameters
.BackBufferHeight
;
556 pPresentationParameters
->BackBufferFormat
= d3dformat_from_wined3dformat(localParameters
.BackBufferFormat
);
557 pPresentationParameters
->BackBufferCount
= localParameters
.BackBufferCount
;
558 pPresentationParameters
->MultiSampleType
= localParameters
.MultiSampleType
;
559 pPresentationParameters
->MultiSampleQuality
= localParameters
.MultiSampleQuality
;
560 pPresentationParameters
->SwapEffect
= localParameters
.SwapEffect
;
561 pPresentationParameters
->hDeviceWindow
= localParameters
.hDeviceWindow
;
562 pPresentationParameters
->Windowed
= localParameters
.Windowed
;
563 pPresentationParameters
->EnableAutoDepthStencil
= localParameters
.EnableAutoDepthStencil
;
564 pPresentationParameters
->AutoDepthStencilFormat
= d3dformat_from_wined3dformat(localParameters
.AutoDepthStencilFormat
);
565 pPresentationParameters
->Flags
= localParameters
.Flags
;
566 pPresentationParameters
->FullScreen_RefreshRateInHz
= localParameters
.FullScreen_RefreshRateInHz
;
567 pPresentationParameters
->PresentationInterval
= localParameters
.PresentationInterval
;
569 This
->notreset
= FALSE
;
572 LeaveCriticalSection(&d3d9_cs
);
577 static HRESULT WINAPI
IDirect3DDevice9Impl_Present(LPDIRECT3DDEVICE9EX iface
, CONST RECT
* pSourceRect
,CONST RECT
* pDestRect
,HWND hDestWindowOverride
,CONST RGNDATA
*
579 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
581 TRACE("(%p) Relay\n", This
);
583 EnterCriticalSection(&d3d9_cs
);
584 hr
= IWineD3DDevice_Present(This
->WineD3DDevice
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
);
585 LeaveCriticalSection(&d3d9_cs
);
589 static HRESULT WINAPI
IDirect3DDevice9Impl_GetBackBuffer(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, UINT BackBuffer
, D3DBACKBUFFER_TYPE Type
, IDirect3DSurface9
** ppBackBuffer
) {
590 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
591 IWineD3DSurface
*retSurface
= NULL
;
594 TRACE("(%p) Relay\n", This
);
596 EnterCriticalSection(&d3d9_cs
);
597 rc
= IWineD3DDevice_GetBackBuffer(This
->WineD3DDevice
, iSwapChain
, BackBuffer
, (WINED3DBACKBUFFER_TYPE
) Type
, &retSurface
);
598 if (rc
== D3D_OK
&& NULL
!= retSurface
&& NULL
!= ppBackBuffer
) {
599 IWineD3DSurface_GetParent(retSurface
, (IUnknown
**)ppBackBuffer
);
600 IWineD3DSurface_Release(retSurface
);
602 LeaveCriticalSection(&d3d9_cs
);
605 static HRESULT WINAPI
IDirect3DDevice9Impl_GetRasterStatus(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, D3DRASTER_STATUS
* pRasterStatus
) {
606 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
608 TRACE("(%p) Relay\n", This
);
610 EnterCriticalSection(&d3d9_cs
);
611 hr
= IWineD3DDevice_GetRasterStatus(This
->WineD3DDevice
, iSwapChain
, (WINED3DRASTER_STATUS
*) pRasterStatus
);
612 LeaveCriticalSection(&d3d9_cs
);
616 static HRESULT WINAPI
IDirect3DDevice9Impl_SetDialogBoxMode(LPDIRECT3DDEVICE9EX iface
, BOOL bEnableDialogs
) {
617 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
619 TRACE("(%p) Relay\n", This
);
621 EnterCriticalSection(&d3d9_cs
);
622 hr
= IWineD3DDevice_SetDialogBoxMode(This
->WineD3DDevice
, bEnableDialogs
);
623 LeaveCriticalSection(&d3d9_cs
);
627 static void WINAPI
IDirect3DDevice9Impl_SetGammaRamp(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, DWORD Flags
, CONST D3DGAMMARAMP
* pRamp
) {
629 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
630 TRACE("(%p) Relay\n", This
);
632 EnterCriticalSection(&d3d9_cs
);
633 /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
634 IWineD3DDevice_SetGammaRamp(This
->WineD3DDevice
, iSwapChain
, Flags
, (CONST WINED3DGAMMARAMP
*)pRamp
);
635 LeaveCriticalSection(&d3d9_cs
);
638 static void WINAPI
IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, D3DGAMMARAMP
* pRamp
) {
639 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
640 TRACE("(%p) Relay\n", This
);
642 EnterCriticalSection(&d3d9_cs
);
643 /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
644 IWineD3DDevice_GetGammaRamp(This
->WineD3DDevice
, iSwapChain
, (WINED3DGAMMARAMP
*) pRamp
);
645 LeaveCriticalSection(&d3d9_cs
);
649 static HRESULT
IDirect3DDevice9Impl_CreateSurface(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, BOOL Lockable
, BOOL Discard
, UINT Level
, IDirect3DSurface9
**ppSurface
,D3DRESOURCETYPE Type
, UINT Usage
, D3DPOOL Pool
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultisampleQuality
,HANDLE
* pSharedHandle
) {
651 IDirect3DSurface9Impl
*object
;
652 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
653 TRACE("(%p) Relay\n", This
);
655 if(MultisampleQuality
> 0){
656 FIXME("MultisampleQuality set to %d, bstituting 0\n", MultisampleQuality
);
659 [in] Quality level. The valid range is between zero and one less than the level returned by pQualityLevels used by IDirect3D9::CheckDeviceMultiSampleType. Passing a larger value returns the error D3DERR_INVALIDCALL. The MultisampleQuality values of paired render targets, depth stencil surfaces, and the MultiSample type must all match.
662 MultisampleQuality
=0;
664 /*FIXME: Check MAX bounds of MultisampleQuality*/
666 /* Allocate the storage for the device */
667 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DSurface9Impl
));
668 if (NULL
== object
) {
669 FIXME("Allocation of memory failed\n");
670 return D3DERR_OUTOFVIDEOMEMORY
;
673 object
->lpVtbl
= &Direct3DSurface9_Vtbl
;
676 TRACE("(%p) : w(%d) h(%d) fmt(%d) surf@%p\n", This
, Width
, Height
, Format
, *ppSurface
);
678 EnterCriticalSection(&d3d9_cs
);
679 hrc
= IWineD3DDevice_CreateSurface(This
->WineD3DDevice
, Width
, Height
, wined3dformat_from_d3dformat(Format
),
680 Lockable
, Discard
, Level
, &object
->wineD3DSurface
, Type
, Usage
& WINED3DUSAGE_MASK
, (WINED3DPOOL
)Pool
,
681 MultiSample
, MultisampleQuality
, pSharedHandle
, SURFACE_OPENGL
, (IUnknown
*)object
);
682 LeaveCriticalSection(&d3d9_cs
);
684 if (hrc
!= D3D_OK
|| NULL
== object
->wineD3DSurface
) {
687 FIXME("(%p) call to IWineD3DDevice_CreateSurface failed\n", This
);
688 HeapFree(GetProcessHeap(), 0, object
);
690 IDirect3DDevice9Ex_AddRef(iface
);
691 object
->parentDevice
= iface
;
692 TRACE("(%p) : Created surface %p\n", This
, object
);
693 *ppSurface
= (LPDIRECT3DSURFACE9
) object
;
700 static HRESULT WINAPI
IDirect3DDevice9Impl_CreateRenderTarget(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
,
701 D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
,
702 DWORD MultisampleQuality
, BOOL Lockable
,
703 IDirect3DSurface9
**ppSurface
, HANDLE
* pSharedHandle
) {
707 hr
= IDirect3DDevice9Impl_CreateSurface(iface
,Width
,Height
,Format
,Lockable
,FALSE
/*Discard*/, 0/*Level*/, ppSurface
,D3DRTYPE_SURFACE
,D3DUSAGE_RENDERTARGET
,D3DPOOL_DEFAULT
,MultiSample
,MultisampleQuality
,pSharedHandle
);
711 static HRESULT WINAPI
IDirect3DDevice9Impl_CreateDepthStencilSurface(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
,
712 D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
,
713 DWORD MultisampleQuality
, BOOL Discard
,
714 IDirect3DSurface9
**ppSurface
, HANDLE
* pSharedHandle
) {
718 hr
= IDirect3DDevice9Impl_CreateSurface(iface
,Width
,Height
,Format
,TRUE
/* Lockable */,Discard
, 0/* Level */
719 ,ppSurface
,D3DRTYPE_SURFACE
,D3DUSAGE_DEPTHSTENCIL
,
720 D3DPOOL_DEFAULT
,MultiSample
,MultisampleQuality
,pSharedHandle
);
725 static HRESULT WINAPI
IDirect3DDevice9Impl_UpdateSurface(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
* pSourceSurface
, CONST RECT
* pSourceRect
, IDirect3DSurface9
* pDestinationSurface
, CONST POINT
* pDestPoint
) {
726 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
728 TRACE("(%p) Relay\n" , This
);
730 EnterCriticalSection(&d3d9_cs
);
731 hr
= IWineD3DDevice_UpdateSurface(This
->WineD3DDevice
, ((IDirect3DSurface9Impl
*)pSourceSurface
)->wineD3DSurface
, pSourceRect
, ((IDirect3DSurface9Impl
*)pDestinationSurface
)->wineD3DSurface
, pDestPoint
);
732 LeaveCriticalSection(&d3d9_cs
);
736 static HRESULT WINAPI
IDirect3DDevice9Impl_UpdateTexture(LPDIRECT3DDEVICE9EX iface
, IDirect3DBaseTexture9
* pSourceTexture
, IDirect3DBaseTexture9
* pDestinationTexture
) {
737 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
739 TRACE("(%p) Relay\n" , This
);
741 EnterCriticalSection(&d3d9_cs
);
742 hr
= IWineD3DDevice_UpdateTexture(This
->WineD3DDevice
, ((IDirect3DBaseTexture9Impl
*)pSourceTexture
)->wineD3DBaseTexture
, ((IDirect3DBaseTexture9Impl
*)pDestinationTexture
)->wineD3DBaseTexture
);
743 LeaveCriticalSection(&d3d9_cs
);
747 static HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderTargetData(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
* pRenderTarget
, IDirect3DSurface9
* pDestSurface
) {
748 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
749 IDirect3DSurface9Impl
*renderTarget
= (IDirect3DSurface9Impl
*)pRenderTarget
;
750 IDirect3DSurface9Impl
*destSurface
= (IDirect3DSurface9Impl
*)pDestSurface
;
752 TRACE("(%p)->(%p,%p)\n" , This
, renderTarget
, destSurface
);
754 EnterCriticalSection(&d3d9_cs
);
755 hr
= IWineD3DSurface_BltFast(destSurface
->wineD3DSurface
, 0, 0, renderTarget
->wineD3DSurface
, NULL
, WINEDDBLTFAST_NOCOLORKEY
);
756 LeaveCriticalSection(&d3d9_cs
);
760 static HRESULT WINAPI
IDirect3DDevice9Impl_GetFrontBufferData(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, IDirect3DSurface9
* pDestSurface
) {
761 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
762 IDirect3DSurface9Impl
*destSurface
= (IDirect3DSurface9Impl
*)pDestSurface
;
764 TRACE("(%p) Relay\n" , This
);
766 EnterCriticalSection(&d3d9_cs
);
767 hr
= IWineD3DDevice_GetFrontBufferData(This
->WineD3DDevice
, iSwapChain
, destSurface
->wineD3DSurface
);
768 LeaveCriticalSection(&d3d9_cs
);
772 static HRESULT WINAPI
IDirect3DDevice9Impl_StretchRect(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
* pSourceSurface
, CONST RECT
* pSourceRect
, IDirect3DSurface9
* pDestSurface
, CONST RECT
* pDestRect
, D3DTEXTUREFILTERTYPE Filter
) {
773 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
774 IDirect3DSurface9Impl
*src
= (IDirect3DSurface9Impl
*) pSourceSurface
;
775 IDirect3DSurface9Impl
*dst
= (IDirect3DSurface9Impl
*) pDestSurface
;
778 TRACE("(%p)->(%p,%p,%p,%p,%d)\n" , This
, src
, pSourceRect
, dst
, pDestRect
, Filter
);
779 EnterCriticalSection(&d3d9_cs
);
780 hr
= IWineD3DSurface_Blt(dst
->wineD3DSurface
, pDestRect
, src
->wineD3DSurface
, pSourceRect
, 0, NULL
, Filter
);
781 LeaveCriticalSection(&d3d9_cs
);
785 static HRESULT WINAPI
IDirect3DDevice9Impl_ColorFill(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
* pSurface
, CONST RECT
* pRect
, D3DCOLOR color
) {
786 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
787 IDirect3DSurface9Impl
*surface
= (IDirect3DSurface9Impl
*)pSurface
;
789 WINED3DRESOURCETYPE restype
;
791 WINED3DSURFACE_DESC desc
;
793 TRACE("(%p) Relay\n" , This
);
795 memset(&desc
, 0, sizeof(desc
));
798 desc
.Type
= &restype
;
800 EnterCriticalSection(&d3d9_cs
);
801 IWineD3DSurface_GetDesc(surface
->wineD3DSurface
, &desc
);
803 /* This method is only allowed with surfaces that are render targets, or offscreen plain surfaces
806 if(!(usage
& WINED3DUSAGE_RENDERTARGET
) && (pool
!= D3DPOOL_DEFAULT
|| restype
!= D3DRTYPE_SURFACE
)) {
807 LeaveCriticalSection(&d3d9_cs
);
808 WARN("Surface is not a render target, or not a stand-alone D3DPOOL_DEFAULT surface\n");
809 return D3DERR_INVALIDCALL
;
812 /* Colorfill can only be used on rendertarget surfaces, or offscreen plain surfaces in D3DPOOL_DEFAULT */
813 /* Note: D3DRECT is compatible with WINED3DRECT */
814 hr
= IWineD3DDevice_ColorFill(This
->WineD3DDevice
, surface
->wineD3DSurface
, (CONST WINED3DRECT
*)pRect
, color
);
815 LeaveCriticalSection(&d3d9_cs
);
819 static HRESULT WINAPI
IDirect3DDevice9Impl_CreateOffscreenPlainSurface(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DSurface9
**ppSurface
, HANDLE
* pSharedHandle
) {
822 if(Pool
== D3DPOOL_MANAGED
){
823 FIXME("Attempting to create a managed offscreen plain surface\n");
824 return D3DERR_INVALIDCALL
;
827 'Off-screen plain surfaces are always lockable, regardless of their pool types.'
829 D3DPOOL_DEFAULT is the appropriate pool for use with the IDirect3DDevice9::StretchRect and IDirect3DDevice9::ColorFill.
830 Why, their always lockable?
831 should I change the usage to dynamic?
833 hr
= IDirect3DDevice9Impl_CreateSurface(iface
,Width
,Height
,Format
,TRUE
/*Loackable*/,FALSE
/*Discard*/,0/*Level*/ , ppSurface
,D3DRTYPE_SURFACE
, 0/*Usage (undefined/none)*/,(WINED3DPOOL
) Pool
,D3DMULTISAMPLE_NONE
,0/*MultisampleQuality*/,pSharedHandle
);
838 /* TODO: move to wineD3D */
839 static HRESULT WINAPI
IDirect3DDevice9Impl_SetRenderTarget(LPDIRECT3DDEVICE9EX iface
, DWORD RenderTargetIndex
, IDirect3DSurface9
* pRenderTarget
) {
840 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
841 IDirect3DSurface9Impl
*pSurface
= (IDirect3DSurface9Impl
*)pRenderTarget
;
843 TRACE("(%p) Relay\n" , This
);
845 EnterCriticalSection(&d3d9_cs
);
846 hr
= IWineD3DDevice_SetRenderTarget(This
->WineD3DDevice
, RenderTargetIndex
, pSurface
? pSurface
->wineD3DSurface
: NULL
);
847 LeaveCriticalSection(&d3d9_cs
);
851 static HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderTarget(LPDIRECT3DDEVICE9EX iface
, DWORD RenderTargetIndex
, IDirect3DSurface9
**ppRenderTarget
) {
852 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
854 IWineD3DSurface
*pRenderTarget
;
856 TRACE("(%p) Relay\n" , This
);
858 if (ppRenderTarget
== NULL
) {
859 return D3DERR_INVALIDCALL
;
862 EnterCriticalSection(&d3d9_cs
);
863 hr
=IWineD3DDevice_GetRenderTarget(This
->WineD3DDevice
,RenderTargetIndex
,&pRenderTarget
);
865 if (hr
== D3D_OK
&& pRenderTarget
!= NULL
) {
866 IWineD3DSurface_GetParent(pRenderTarget
,(IUnknown
**)ppRenderTarget
);
867 IWineD3DSurface_Release(pRenderTarget
);
869 FIXME("Call to IWineD3DDevice_GetRenderTarget failed\n");
870 *ppRenderTarget
= NULL
;
872 LeaveCriticalSection(&d3d9_cs
);
877 static HRESULT WINAPI
IDirect3DDevice9Impl_SetDepthStencilSurface(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
* pZStencilSurface
) {
878 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
879 IDirect3DSurface9Impl
*pSurface
;
881 TRACE("(%p) Relay\n" , This
);
883 pSurface
= (IDirect3DSurface9Impl
*)pZStencilSurface
;
884 EnterCriticalSection(&d3d9_cs
);
885 hr
= IWineD3DDevice_SetDepthStencilSurface(This
->WineD3DDevice
, NULL
==pSurface
? NULL
: pSurface
->wineD3DSurface
);
886 LeaveCriticalSection(&d3d9_cs
);
890 static HRESULT WINAPI
IDirect3DDevice9Impl_GetDepthStencilSurface(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
**ppZStencilSurface
) {
891 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
893 IWineD3DSurface
*pZStencilSurface
;
895 TRACE("(%p) Relay\n" , This
);
896 if(ppZStencilSurface
== NULL
){
897 return D3DERR_INVALIDCALL
;
900 EnterCriticalSection(&d3d9_cs
);
901 hr
= IWineD3DDevice_GetDepthStencilSurface(This
->WineD3DDevice
,&pZStencilSurface
);
902 if (hr
== WINED3D_OK
) {
903 IWineD3DSurface_GetParent(pZStencilSurface
,(IUnknown
**)ppZStencilSurface
);
904 IWineD3DSurface_Release(pZStencilSurface
);
906 if (hr
!= WINED3DERR_NOTFOUND
)
907 WARN("Call to IWineD3DDevice_GetDepthStencilSurface failed with 0x%08x\n", hr
);
908 *ppZStencilSurface
= NULL
;
910 LeaveCriticalSection(&d3d9_cs
);
914 static HRESULT WINAPI
IDirect3DDevice9Impl_BeginScene(LPDIRECT3DDEVICE9EX iface
) {
915 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
917 TRACE("(%p) Relay\n" , This
);
919 EnterCriticalSection(&d3d9_cs
);
920 hr
= IWineD3DDevice_BeginScene(This
->WineD3DDevice
);
921 LeaveCriticalSection(&d3d9_cs
);
925 static HRESULT WINAPI
IDirect3DDevice9Impl_EndScene(LPDIRECT3DDEVICE9EX iface
) {
926 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
928 TRACE("(%p) Relay\n" , This
);
930 EnterCriticalSection(&d3d9_cs
);
931 hr
= IWineD3DDevice_EndScene(This
->WineD3DDevice
);
932 LeaveCriticalSection(&d3d9_cs
);
936 static HRESULT WINAPI
IDirect3DDevice9Impl_Clear(LPDIRECT3DDEVICE9EX iface
, DWORD Count
, CONST D3DRECT
* pRects
, DWORD Flags
, D3DCOLOR Color
, float Z
, DWORD Stencil
) {
937 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
939 TRACE("(%p) Relay\n" , This
);
941 /* Note: D3DRECT is compatible with WINED3DRECT */
942 EnterCriticalSection(&d3d9_cs
);
943 hr
= IWineD3DDevice_Clear(This
->WineD3DDevice
, Count
, (CONST WINED3DRECT
*) pRects
, Flags
, Color
, Z
, Stencil
);
944 LeaveCriticalSection(&d3d9_cs
);
948 static HRESULT WINAPI
IDirect3DDevice9Impl_SetTransform(LPDIRECT3DDEVICE9EX iface
, D3DTRANSFORMSTATETYPE State
, CONST D3DMATRIX
* lpMatrix
) {
949 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
951 TRACE("(%p) Relay\n" , This
);
953 /* Note: D3DMATRIX is compatible with WINED3DMATRIX */
954 EnterCriticalSection(&d3d9_cs
);
955 hr
= IWineD3DDevice_SetTransform(This
->WineD3DDevice
, State
, (CONST WINED3DMATRIX
*) lpMatrix
);
956 LeaveCriticalSection(&d3d9_cs
);
960 static HRESULT WINAPI
IDirect3DDevice9Impl_GetTransform(LPDIRECT3DDEVICE9EX iface
, D3DTRANSFORMSTATETYPE State
, D3DMATRIX
* pMatrix
) {
961 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
964 TRACE("(%p) Relay\n" , This
);
966 EnterCriticalSection(&d3d9_cs
);
967 /* Note: D3DMATRIX is compatible with WINED3DMATRIX */
968 hr
= IWineD3DDevice_GetTransform(This
->WineD3DDevice
, State
, (WINED3DMATRIX
*) pMatrix
);
969 LeaveCriticalSection(&d3d9_cs
);
974 static HRESULT WINAPI
IDirect3DDevice9Impl_MultiplyTransform(LPDIRECT3DDEVICE9EX iface
, D3DTRANSFORMSTATETYPE State
, CONST D3DMATRIX
* pMatrix
) {
975 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
977 TRACE("(%p) Relay\n" , This
);
979 /* Note: D3DMATRIX is compatible with WINED3DMATRIX */
980 EnterCriticalSection(&d3d9_cs
);
981 hr
= IWineD3DDevice_MultiplyTransform(This
->WineD3DDevice
, State
, (CONST WINED3DMATRIX
*) pMatrix
);
982 LeaveCriticalSection(&d3d9_cs
);
986 static HRESULT WINAPI
IDirect3DDevice9Impl_SetViewport(LPDIRECT3DDEVICE9EX iface
, CONST D3DVIEWPORT9
* pViewport
) {
987 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
989 TRACE("(%p) Relay\n" , This
);
991 /* Note: D3DVIEWPORT9 is compatible with WINED3DVIEWPORT */
992 EnterCriticalSection(&d3d9_cs
);
993 hr
= IWineD3DDevice_SetViewport(This
->WineD3DDevice
, (const WINED3DVIEWPORT
*)pViewport
);
994 LeaveCriticalSection(&d3d9_cs
);
998 static HRESULT WINAPI
IDirect3DDevice9Impl_GetViewport(LPDIRECT3DDEVICE9EX iface
, D3DVIEWPORT9
* pViewport
) {
999 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1001 TRACE("(%p) Relay\n" , This
);
1003 /* Note: D3DVIEWPORT9 is compatible with WINED3DVIEWPORT */
1004 EnterCriticalSection(&d3d9_cs
);
1005 hr
= IWineD3DDevice_GetViewport(This
->WineD3DDevice
, (WINED3DVIEWPORT
*)pViewport
);
1006 LeaveCriticalSection(&d3d9_cs
);
1010 static HRESULT WINAPI
IDirect3DDevice9Impl_SetMaterial(LPDIRECT3DDEVICE9EX iface
, CONST D3DMATERIAL9
* pMaterial
) {
1011 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1013 TRACE("(%p) Relay\n" , This
);
1015 /* Note: D3DMATERIAL9 is compatible with WINED3DMATERIAL */
1016 EnterCriticalSection(&d3d9_cs
);
1017 hr
= IWineD3DDevice_SetMaterial(This
->WineD3DDevice
, (const WINED3DMATERIAL
*)pMaterial
);
1018 LeaveCriticalSection(&d3d9_cs
);
1022 static HRESULT WINAPI
IDirect3DDevice9Impl_GetMaterial(LPDIRECT3DDEVICE9EX iface
, D3DMATERIAL9
* pMaterial
) {
1023 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1025 TRACE("(%p) Relay\n" , This
);
1027 /* Note: D3DMATERIAL9 is compatible with WINED3DMATERIAL */
1028 EnterCriticalSection(&d3d9_cs
);
1029 hr
= IWineD3DDevice_GetMaterial(This
->WineD3DDevice
, (WINED3DMATERIAL
*)pMaterial
);
1030 LeaveCriticalSection(&d3d9_cs
);
1034 static HRESULT WINAPI
IDirect3DDevice9Impl_SetLight(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, CONST D3DLIGHT9
* pLight
) {
1035 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1037 TRACE("(%p) Relay\n" , This
);
1039 /* Note: D3DLIGHT9 is compatible with WINED3DLIGHT */
1040 EnterCriticalSection(&d3d9_cs
);
1041 hr
= IWineD3DDevice_SetLight(This
->WineD3DDevice
, Index
, (const WINED3DLIGHT
*)pLight
);
1042 LeaveCriticalSection(&d3d9_cs
);
1046 static HRESULT WINAPI
IDirect3DDevice9Impl_GetLight(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, D3DLIGHT9
* pLight
) {
1047 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1049 TRACE("(%p) Relay\n" , This
);
1051 /* Note: D3DLIGHT9 is compatible with WINED3DLIGHT */
1052 EnterCriticalSection(&d3d9_cs
);
1053 hr
= IWineD3DDevice_GetLight(This
->WineD3DDevice
, Index
, (WINED3DLIGHT
*)pLight
);
1054 LeaveCriticalSection(&d3d9_cs
);
1058 static HRESULT WINAPI
IDirect3DDevice9Impl_LightEnable(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, BOOL Enable
) {
1059 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1061 TRACE("(%p) Relay\n" , This
);
1063 EnterCriticalSection(&d3d9_cs
);
1064 hr
= IWineD3DDevice_SetLightEnable(This
->WineD3DDevice
, Index
, Enable
);
1065 LeaveCriticalSection(&d3d9_cs
);
1069 static HRESULT WINAPI
IDirect3DDevice9Impl_GetLightEnable(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, BOOL
* pEnable
) {
1070 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1072 TRACE("(%p) Relay\n" , This
);
1074 EnterCriticalSection(&d3d9_cs
);
1075 hr
= IWineD3DDevice_GetLightEnable(This
->WineD3DDevice
, Index
, pEnable
);
1076 LeaveCriticalSection(&d3d9_cs
);
1080 static HRESULT WINAPI
IDirect3DDevice9Impl_SetClipPlane(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, CONST
float* pPlane
) {
1081 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1083 TRACE("(%p) Relay\n" , This
);
1085 EnterCriticalSection(&d3d9_cs
);
1086 hr
= IWineD3DDevice_SetClipPlane(This
->WineD3DDevice
, Index
, pPlane
);
1087 LeaveCriticalSection(&d3d9_cs
);
1091 static HRESULT WINAPI
IDirect3DDevice9Impl_GetClipPlane(LPDIRECT3DDEVICE9EX iface
, DWORD Index
, float* pPlane
) {
1092 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1094 TRACE("(%p) Relay\n" , This
);
1096 EnterCriticalSection(&d3d9_cs
);
1097 hr
= IWineD3DDevice_GetClipPlane(This
->WineD3DDevice
, Index
, pPlane
);
1098 LeaveCriticalSection(&d3d9_cs
);
1102 static HRESULT WINAPI
IDirect3DDevice9Impl_SetRenderState(LPDIRECT3DDEVICE9EX iface
, D3DRENDERSTATETYPE State
, DWORD Value
) {
1103 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1105 TRACE("(%p) Relay\n" , This
);
1107 EnterCriticalSection(&d3d9_cs
);
1108 hr
= IWineD3DDevice_SetRenderState(This
->WineD3DDevice
, State
, Value
);
1109 LeaveCriticalSection(&d3d9_cs
);
1113 static HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderState(LPDIRECT3DDEVICE9EX iface
, D3DRENDERSTATETYPE State
, DWORD
* pValue
) {
1114 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1116 TRACE("(%p) Relay\n" , This
);
1118 EnterCriticalSection(&d3d9_cs
);
1119 hr
= IWineD3DDevice_GetRenderState(This
->WineD3DDevice
, State
, pValue
);
1120 LeaveCriticalSection(&d3d9_cs
);
1124 static HRESULT WINAPI
IDirect3DDevice9Impl_SetClipStatus(LPDIRECT3DDEVICE9EX iface
, CONST D3DCLIPSTATUS9
* pClipStatus
) {
1125 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1127 TRACE("(%p) Relay\n" , This
);
1129 EnterCriticalSection(&d3d9_cs
);
1130 hr
= IWineD3DDevice_SetClipStatus(This
->WineD3DDevice
, (const WINED3DCLIPSTATUS
*)pClipStatus
);
1131 LeaveCriticalSection(&d3d9_cs
);
1135 static HRESULT WINAPI
IDirect3DDevice9Impl_GetClipStatus(LPDIRECT3DDEVICE9EX iface
, D3DCLIPSTATUS9
* pClipStatus
) {
1136 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1138 TRACE("(%p) Relay\n" , This
);
1140 EnterCriticalSection(&d3d9_cs
);
1141 hr
= IWineD3DDevice_GetClipStatus(This
->WineD3DDevice
, (WINED3DCLIPSTATUS
*)pClipStatus
);
1142 LeaveCriticalSection(&d3d9_cs
);
1146 static HRESULT WINAPI
IDirect3DDevice9Impl_GetTexture(LPDIRECT3DDEVICE9EX iface
, DWORD Stage
, IDirect3DBaseTexture9
**ppTexture
) {
1147 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1148 IWineD3DBaseTexture
*retTexture
= NULL
;
1149 HRESULT rc
= D3D_OK
;
1151 TRACE("(%p) Relay\n" , This
);
1153 if(ppTexture
== NULL
){
1154 return D3DERR_INVALIDCALL
;
1157 EnterCriticalSection(&d3d9_cs
);
1158 rc
= IWineD3DDevice_GetTexture(This
->WineD3DDevice
, Stage
, &retTexture
);
1159 if (SUCCEEDED(rc
) && NULL
!= retTexture
) {
1160 IWineD3DBaseTexture_GetParent(retTexture
, (IUnknown
**)ppTexture
);
1161 IWineD3DBaseTexture_Release(retTexture
);
1164 WARN("Call to get texture (%d) failed (%p)\n", Stage
, retTexture
);
1168 LeaveCriticalSection(&d3d9_cs
);
1173 static HRESULT WINAPI
IDirect3DDevice9Impl_SetTexture(LPDIRECT3DDEVICE9EX iface
, DWORD Stage
, IDirect3DBaseTexture9
* pTexture
) {
1174 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1176 TRACE("(%p) Relay %d %p\n" , This
, Stage
, pTexture
);
1178 EnterCriticalSection(&d3d9_cs
);
1179 hr
= IWineD3DDevice_SetTexture(This
->WineD3DDevice
, Stage
,
1180 pTexture
==NULL
? NULL
:((IDirect3DBaseTexture9Impl
*)pTexture
)->wineD3DBaseTexture
);
1181 LeaveCriticalSection(&d3d9_cs
);
1185 static const WINED3DTEXTURESTAGESTATETYPE tss_lookup
[] =
1187 WINED3DTSS_FORCE_DWORD
, /* 0, unused */
1188 WINED3DTSS_COLOROP
, /* 1, D3DTSS_COLOROP */
1189 WINED3DTSS_COLORARG1
, /* 2, D3DTSS_COLORARG1 */
1190 WINED3DTSS_COLORARG2
, /* 3, D3DTSS_COLORARG2 */
1191 WINED3DTSS_ALPHAOP
, /* 4, D3DTSS_ALPHAOP */
1192 WINED3DTSS_ALPHAARG1
, /* 5, D3DTSS_ALPHAARG1 */
1193 WINED3DTSS_ALPHAARG2
, /* 6, D3DTSS_ALPHAARG2 */
1194 WINED3DTSS_BUMPENVMAT00
, /* 7, D3DTSS_BUMPENVMAT00 */
1195 WINED3DTSS_BUMPENVMAT01
, /* 8, D3DTSS_BUMPENVMAT01 */
1196 WINED3DTSS_BUMPENVMAT10
, /* 9, D3DTSS_BUMPENVMAT10 */
1197 WINED3DTSS_BUMPENVMAT11
, /* 10, D3DTSS_BUMPENVMAT11 */
1198 WINED3DTSS_TEXCOORDINDEX
, /* 11, D3DTSS_TEXCOORDINDEX */
1199 WINED3DTSS_FORCE_DWORD
, /* 12, unused */
1200 WINED3DTSS_FORCE_DWORD
, /* 13, unused */
1201 WINED3DTSS_FORCE_DWORD
, /* 14, unused */
1202 WINED3DTSS_FORCE_DWORD
, /* 15, unused */
1203 WINED3DTSS_FORCE_DWORD
, /* 16, unused */
1204 WINED3DTSS_FORCE_DWORD
, /* 17, unused */
1205 WINED3DTSS_FORCE_DWORD
, /* 18, unused */
1206 WINED3DTSS_FORCE_DWORD
, /* 19, unused */
1207 WINED3DTSS_FORCE_DWORD
, /* 20, unused */
1208 WINED3DTSS_FORCE_DWORD
, /* 21, unused */
1209 WINED3DTSS_BUMPENVLSCALE
, /* 22, D3DTSS_BUMPENVLSCALE */
1210 WINED3DTSS_BUMPENVLOFFSET
, /* 23, D3DTSS_BUMPENVLOFFSET */
1211 WINED3DTSS_TEXTURETRANSFORMFLAGS
, /* 24, D3DTSS_TEXTURETRANSFORMFLAGS */
1212 WINED3DTSS_FORCE_DWORD
, /* 25, unused */
1213 WINED3DTSS_COLORARG0
, /* 26, D3DTSS_COLORARG0 */
1214 WINED3DTSS_ALPHAARG0
, /* 27, D3DTSS_ALPHAARG0 */
1215 WINED3DTSS_RESULTARG
, /* 28, D3DTSS_RESULTARG */
1216 WINED3DTSS_FORCE_DWORD
, /* 29, unused */
1217 WINED3DTSS_FORCE_DWORD
, /* 30, unused */
1218 WINED3DTSS_FORCE_DWORD
, /* 31, unused */
1219 WINED3DTSS_CONSTANT
, /* 32, D3DTSS_CONSTANT */
1222 static HRESULT WINAPI
IDirect3DDevice9Impl_GetTextureStageState(LPDIRECT3DDEVICE9EX iface
, DWORD Stage
, D3DTEXTURESTAGESTATETYPE Type
, DWORD
* pValue
) {
1223 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1225 TRACE("(%p) Relay\n" , This
);
1227 EnterCriticalSection(&d3d9_cs
);
1228 hr
= IWineD3DDevice_GetTextureStageState(This
->WineD3DDevice
, Stage
, tss_lookup
[Type
], pValue
);
1229 LeaveCriticalSection(&d3d9_cs
);
1233 static HRESULT WINAPI
IDirect3DDevice9Impl_SetTextureStageState(LPDIRECT3DDEVICE9EX iface
, DWORD Stage
, D3DTEXTURESTAGESTATETYPE Type
, DWORD Value
) {
1234 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1236 TRACE("(%p) Relay\n" , This
);
1238 EnterCriticalSection(&d3d9_cs
);
1239 hr
= IWineD3DDevice_SetTextureStageState(This
->WineD3DDevice
, Stage
, tss_lookup
[Type
], Value
);
1240 LeaveCriticalSection(&d3d9_cs
);
1244 static HRESULT WINAPI
IDirect3DDevice9Impl_GetSamplerState(LPDIRECT3DDEVICE9EX iface
, DWORD Sampler
, D3DSAMPLERSTATETYPE Type
, DWORD
* pValue
) {
1245 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1247 TRACE("(%p) Relay\n" , This
);
1249 EnterCriticalSection(&d3d9_cs
);
1250 hr
= IWineD3DDevice_GetSamplerState(This
->WineD3DDevice
, Sampler
, Type
, pValue
);
1251 LeaveCriticalSection(&d3d9_cs
);
1255 static HRESULT WINAPI
IDirect3DDevice9Impl_SetSamplerState(LPDIRECT3DDEVICE9EX iface
, DWORD Sampler
, D3DSAMPLERSTATETYPE Type
, DWORD Value
) {
1256 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1258 TRACE("(%p) Relay\n" , This
);
1260 EnterCriticalSection(&d3d9_cs
);
1261 hr
= IWineD3DDevice_SetSamplerState(This
->WineD3DDevice
, Sampler
, Type
, Value
);
1262 LeaveCriticalSection(&d3d9_cs
);
1266 static HRESULT WINAPI
IDirect3DDevice9Impl_ValidateDevice(LPDIRECT3DDEVICE9EX iface
, DWORD
* pNumPasses
) {
1267 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1269 TRACE("(%p) Relay\n" , This
);
1271 EnterCriticalSection(&d3d9_cs
);
1272 hr
= IWineD3DDevice_ValidateDevice(This
->WineD3DDevice
, pNumPasses
);
1273 LeaveCriticalSection(&d3d9_cs
);
1277 static HRESULT WINAPI
IDirect3DDevice9Impl_SetPaletteEntries(LPDIRECT3DDEVICE9EX iface
, UINT PaletteNumber
, CONST PALETTEENTRY
* pEntries
) {
1278 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1280 TRACE("(%p) Relay\n" , This
);
1282 EnterCriticalSection(&d3d9_cs
);
1283 hr
= IWineD3DDevice_SetPaletteEntries(This
->WineD3DDevice
, PaletteNumber
, pEntries
);
1284 LeaveCriticalSection(&d3d9_cs
);
1288 static HRESULT WINAPI
IDirect3DDevice9Impl_GetPaletteEntries(LPDIRECT3DDEVICE9EX iface
, UINT PaletteNumber
, PALETTEENTRY
* pEntries
) {
1289 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1291 TRACE("(%p) Relay\n" , This
);
1293 EnterCriticalSection(&d3d9_cs
);
1294 hr
= IWineD3DDevice_GetPaletteEntries(This
->WineD3DDevice
, PaletteNumber
, pEntries
);
1295 LeaveCriticalSection(&d3d9_cs
);
1299 static HRESULT WINAPI
IDirect3DDevice9Impl_SetCurrentTexturePalette(LPDIRECT3DDEVICE9EX iface
, UINT PaletteNumber
) {
1300 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1302 TRACE("(%p) Relay\n" , This
);
1304 EnterCriticalSection(&d3d9_cs
);
1305 hr
= IWineD3DDevice_SetCurrentTexturePalette(This
->WineD3DDevice
, PaletteNumber
);
1306 LeaveCriticalSection(&d3d9_cs
);
1310 static HRESULT WINAPI
IDirect3DDevice9Impl_GetCurrentTexturePalette(LPDIRECT3DDEVICE9EX iface
, UINT
* PaletteNumber
) {
1311 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1313 TRACE("(%p) Relay\n" , This
);
1315 EnterCriticalSection(&d3d9_cs
);
1316 hr
= IWineD3DDevice_GetCurrentTexturePalette(This
->WineD3DDevice
, PaletteNumber
);
1317 LeaveCriticalSection(&d3d9_cs
);
1321 static HRESULT WINAPI
IDirect3DDevice9Impl_SetScissorRect(LPDIRECT3DDEVICE9EX iface
, CONST RECT
* pRect
) {
1322 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1324 TRACE("(%p) Relay\n" , This
);
1326 EnterCriticalSection(&d3d9_cs
);
1327 hr
= IWineD3DDevice_SetScissorRect(This
->WineD3DDevice
, pRect
);
1328 LeaveCriticalSection(&d3d9_cs
);
1332 static HRESULT WINAPI
IDirect3DDevice9Impl_GetScissorRect(LPDIRECT3DDEVICE9EX iface
, RECT
* pRect
) {
1333 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1335 TRACE("(%p) Relay\n" , This
);
1337 EnterCriticalSection(&d3d9_cs
);
1338 hr
= IWineD3DDevice_GetScissorRect(This
->WineD3DDevice
, pRect
);
1339 LeaveCriticalSection(&d3d9_cs
);
1343 static HRESULT WINAPI
IDirect3DDevice9Impl_SetSoftwareVertexProcessing(LPDIRECT3DDEVICE9EX iface
, BOOL bSoftware
) {
1344 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1346 TRACE("(%p) Relay\n" , This
);
1348 EnterCriticalSection(&d3d9_cs
);
1349 hr
= IWineD3DDevice_SetSoftwareVertexProcessing(This
->WineD3DDevice
, bSoftware
);
1350 LeaveCriticalSection(&d3d9_cs
);
1354 static BOOL WINAPI
IDirect3DDevice9Impl_GetSoftwareVertexProcessing(LPDIRECT3DDEVICE9EX iface
) {
1355 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1357 TRACE("(%p) Relay\n" , This
);
1359 EnterCriticalSection(&d3d9_cs
);
1360 ret
= IWineD3DDevice_GetSoftwareVertexProcessing(This
->WineD3DDevice
);
1361 LeaveCriticalSection(&d3d9_cs
);
1365 static HRESULT WINAPI
IDirect3DDevice9Impl_SetNPatchMode(LPDIRECT3DDEVICE9EX iface
, float nSegments
) {
1366 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1368 TRACE("(%p) Relay\n" , This
);
1370 EnterCriticalSection(&d3d9_cs
);
1371 hr
= IWineD3DDevice_SetNPatchMode(This
->WineD3DDevice
, nSegments
);
1372 LeaveCriticalSection(&d3d9_cs
);
1376 static float WINAPI
IDirect3DDevice9Impl_GetNPatchMode(LPDIRECT3DDEVICE9EX iface
) {
1377 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1379 TRACE("(%p) Relay\n" , This
);
1381 EnterCriticalSection(&d3d9_cs
);
1382 ret
= IWineD3DDevice_GetNPatchMode(This
->WineD3DDevice
);
1383 LeaveCriticalSection(&d3d9_cs
);
1387 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawPrimitive(LPDIRECT3DDEVICE9EX iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT StartVertex
, UINT PrimitiveCount
) {
1388 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1390 TRACE("(%p) Relay\n" , This
);
1392 EnterCriticalSection(&d3d9_cs
);
1393 IWineD3DDevice_SetPrimitiveType(This
->WineD3DDevice
, PrimitiveType
);
1394 hr
= IWineD3DDevice_DrawPrimitive(This
->WineD3DDevice
, StartVertex
,
1395 vertex_count_from_primitive_count(PrimitiveType
, PrimitiveCount
));
1396 LeaveCriticalSection(&d3d9_cs
);
1400 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitive(LPDIRECT3DDEVICE9EX iface
, D3DPRIMITIVETYPE PrimitiveType
,
1401 INT BaseVertexIndex
, UINT MinVertexIndex
, UINT NumVertices
, UINT startIndex
, UINT primCount
) {
1402 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1404 TRACE("(%p) Relay\n" , This
);
1406 /* D3D8 passes the baseVertexIndex in SetIndices, and due to the stateblock functions wined3d has to work that way */
1407 EnterCriticalSection(&d3d9_cs
);
1408 IWineD3DDevice_SetBaseVertexIndex(This
->WineD3DDevice
, BaseVertexIndex
);
1409 IWineD3DDevice_SetPrimitiveType(This
->WineD3DDevice
, PrimitiveType
);
1410 hr
= IWineD3DDevice_DrawIndexedPrimitive(This
->WineD3DDevice
, MinVertexIndex
, NumVertices
,
1411 startIndex
, vertex_count_from_primitive_count(PrimitiveType
, primCount
));
1412 LeaveCriticalSection(&d3d9_cs
);
1416 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawPrimitiveUP(LPDIRECT3DDEVICE9EX iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT PrimitiveCount
, CONST
void* pVertexStreamZeroData
, UINT VertexStreamZeroStride
) {
1417 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1419 TRACE("(%p) Relay\n" , This
);
1421 EnterCriticalSection(&d3d9_cs
);
1422 IWineD3DDevice_SetPrimitiveType(This
->WineD3DDevice
, PrimitiveType
);
1423 hr
= IWineD3DDevice_DrawPrimitiveUP(This
->WineD3DDevice
,
1424 vertex_count_from_primitive_count(PrimitiveType
, PrimitiveCount
),
1425 pVertexStreamZeroData
, VertexStreamZeroStride
);
1426 LeaveCriticalSection(&d3d9_cs
);
1430 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitiveUP(LPDIRECT3DDEVICE9EX iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT MinVertexIndex
,
1431 UINT NumVertexIndices
, UINT PrimitiveCount
, CONST
void* pIndexData
,
1432 D3DFORMAT IndexDataFormat
, CONST
void* pVertexStreamZeroData
, UINT VertexStreamZeroStride
) {
1433 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1435 TRACE("(%p) Relay\n" , This
);
1437 EnterCriticalSection(&d3d9_cs
);
1438 IWineD3DDevice_SetPrimitiveType(This
->WineD3DDevice
, PrimitiveType
);
1439 hr
= IWineD3DDevice_DrawIndexedPrimitiveUP(This
->WineD3DDevice
, MinVertexIndex
, NumVertexIndices
,
1440 vertex_count_from_primitive_count(PrimitiveType
, PrimitiveCount
), pIndexData
,
1441 wined3dformat_from_d3dformat(IndexDataFormat
), pVertexStreamZeroData
, VertexStreamZeroStride
);
1442 LeaveCriticalSection(&d3d9_cs
);
1446 static HRESULT WINAPI
IDirect3DDevice9Impl_ProcessVertices(LPDIRECT3DDEVICE9EX iface
, UINT SrcStartIndex
, UINT DestIndex
, UINT VertexCount
, IDirect3DVertexBuffer9
* pDestBuffer
, IDirect3DVertexDeclaration9
* pVertexDecl
, DWORD Flags
) {
1447 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1448 IDirect3DVertexDeclaration9Impl
*Decl
= (IDirect3DVertexDeclaration9Impl
*) pVertexDecl
;
1450 TRACE("(%p) Relay\n" , This
);
1452 EnterCriticalSection(&d3d9_cs
);
1453 hr
= IWineD3DDevice_ProcessVertices(This
->WineD3DDevice
,SrcStartIndex
, DestIndex
, VertexCount
, ((IDirect3DVertexBuffer9Impl
*)pDestBuffer
)->wineD3DVertexBuffer
, Decl
? Decl
->wineD3DVertexDeclaration
: NULL
, Flags
);
1454 LeaveCriticalSection(&d3d9_cs
);
1458 static IDirect3DVertexDeclaration9
*getConvertedDecl(IDirect3DDevice9Impl
*This
, DWORD fvf
) {
1460 D3DVERTEXELEMENT9
* elements
= NULL
;
1461 IDirect3DVertexDeclaration9
* pDecl
= NULL
;
1462 int p
, low
, high
; /* deliberately signed */
1463 IDirect3DVertexDeclaration9
**convertedDecls
= This
->convertedDecls
;
1465 TRACE("Searching for declaration for fvf %08x... ", fvf
);
1468 high
= This
->numConvertedDecls
- 1;
1469 while(low
<= high
) {
1470 p
= (low
+ high
) >> 1;
1472 if(((IDirect3DVertexDeclaration9Impl
*) convertedDecls
[p
])->convFVF
== fvf
) {
1473 TRACE("found %p\n", convertedDecls
[p
]);
1474 return convertedDecls
[p
];
1475 } else if(((IDirect3DVertexDeclaration9Impl
*) convertedDecls
[p
])->convFVF
< fvf
) {
1481 TRACE("not found. Creating and inserting at position %d.\n", low
);
1483 hr
= vdecl_convert_fvf(fvf
, &elements
);
1484 if (hr
!= S_OK
) return NULL
;
1486 hr
= IDirect3DDevice9Impl_CreateVertexDeclaration((IDirect3DDevice9Ex
*) This
, elements
, &pDecl
);
1487 HeapFree(GetProcessHeap(), 0, elements
); /* CreateVertexDeclaration makes a copy */
1488 if (hr
!= S_OK
) return NULL
;
1490 if(This
->declArraySize
== This
->numConvertedDecls
) {
1491 int grow
= max(This
->declArraySize
/ 2, 8);
1492 convertedDecls
= HeapReAlloc(GetProcessHeap(), 0, convertedDecls
,
1493 sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
+ grow
));
1494 if(!convertedDecls
) {
1495 /* This will destroy it */
1496 IDirect3DVertexDeclaration9_Release(pDecl
);
1499 This
->convertedDecls
= convertedDecls
;
1500 This
->declArraySize
+= grow
;
1503 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(IDirect3DVertexDeclaration9Impl
*) * (This
->numConvertedDecls
- low
));
1504 convertedDecls
[low
] = pDecl
;
1505 This
->numConvertedDecls
++;
1507 /* Will prevent the decl from being destroyed */
1508 ((IDirect3DVertexDeclaration9Impl
*) pDecl
)->convFVF
= fvf
;
1509 IDirect3DVertexDeclaration9_Release(pDecl
); /* Does not destroy now */
1511 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
1515 static HRESULT WINAPI
IDirect3DDevice9Impl_SetFVF(LPDIRECT3DDEVICE9EX iface
, DWORD FVF
) {
1516 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1517 IDirect3DVertexDeclaration9
*decl
;
1520 TRACE("(%p) Relay\n" , This
);
1524 WARN("%#x is not a valid FVF\n", FVF
);
1528 EnterCriticalSection(&d3d9_cs
);
1529 decl
= getConvertedDecl(This
, FVF
);
1530 LeaveCriticalSection(&d3d9_cs
);
1534 /* Any situation when this should happen, except out of memory? */
1535 ERR("Failed to create a converted vertex declaration\n");
1536 return D3DERR_DRIVERINTERNALERROR
;
1539 hr
= IDirect3DDevice9Impl_SetVertexDeclaration(iface
, decl
);
1540 if (FAILED(hr
)) ERR("Failed to set vertex declaration\n");
1545 static HRESULT WINAPI
IDirect3DDevice9Impl_GetFVF(LPDIRECT3DDEVICE9EX iface
, DWORD
* pFVF
) {
1546 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1547 IDirect3DVertexDeclaration9
*decl
;
1549 TRACE("(%p) Relay\n" , This
);
1551 hr
= IDirect3DDevice9_GetVertexDeclaration(iface
, &decl
);
1554 WARN("Failed to get vertex declaration, %#x\n", hr
);
1561 *pFVF
= ((IDirect3DVertexDeclaration9Impl
*)decl
)->convFVF
;
1562 IDirect3DVertexDeclaration9_Release(decl
);
1569 TRACE("Returning FVF %#x\n", *pFVF
);
1574 static HRESULT WINAPI
IDirect3DDevice9Impl_SetStreamSource(LPDIRECT3DDEVICE9EX iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
* pStreamData
, UINT OffsetInBytes
, UINT Stride
) {
1575 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1577 TRACE("(%p) Relay\n" , This
);
1579 EnterCriticalSection(&d3d9_cs
);
1580 hr
= IWineD3DDevice_SetStreamSource(This
->WineD3DDevice
, StreamNumber
,
1581 pStreamData
==NULL
? NULL
:((IDirect3DVertexBuffer9Impl
*)pStreamData
)->wineD3DVertexBuffer
,
1582 OffsetInBytes
, Stride
);
1583 LeaveCriticalSection(&d3d9_cs
);
1587 static HRESULT WINAPI
IDirect3DDevice9Impl_GetStreamSource(LPDIRECT3DDEVICE9EX iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
**pStream
, UINT
* OffsetInBytes
, UINT
* pStride
) {
1588 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1589 IWineD3DBuffer
*retStream
= NULL
;
1590 HRESULT rc
= D3D_OK
;
1592 TRACE("(%p) Relay\n" , This
);
1594 if(pStream
== NULL
){
1595 return D3DERR_INVALIDCALL
;
1598 EnterCriticalSection(&d3d9_cs
);
1599 rc
= IWineD3DDevice_GetStreamSource(This
->WineD3DDevice
, StreamNumber
, &retStream
, OffsetInBytes
, pStride
);
1600 if (rc
== D3D_OK
&& NULL
!= retStream
) {
1601 IWineD3DBuffer_GetParent(retStream
, (IUnknown
**)pStream
);
1602 IWineD3DBuffer_Release(retStream
);
1605 FIXME("Call to GetStreamSource failed %p %p\n", OffsetInBytes
, pStride
);
1609 LeaveCriticalSection(&d3d9_cs
);
1614 static HRESULT WINAPI
IDirect3DDevice9Impl_SetStreamSourceFreq(LPDIRECT3DDEVICE9EX iface
, UINT StreamNumber
, UINT Divider
) {
1615 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1617 TRACE("(%p) Relay\n" , This
);
1619 EnterCriticalSection(&d3d9_cs
);
1620 hr
= IWineD3DDevice_SetStreamSourceFreq(This
->WineD3DDevice
, StreamNumber
, Divider
);
1621 LeaveCriticalSection(&d3d9_cs
);
1625 static HRESULT WINAPI
IDirect3DDevice9Impl_GetStreamSourceFreq(LPDIRECT3DDEVICE9EX iface
, UINT StreamNumber
, UINT
* Divider
) {
1626 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1628 TRACE("(%p) Relay\n" , This
);
1630 EnterCriticalSection(&d3d9_cs
);
1631 hr
= IWineD3DDevice_GetStreamSourceFreq(This
->WineD3DDevice
, StreamNumber
, Divider
);
1632 LeaveCriticalSection(&d3d9_cs
);
1636 static HRESULT WINAPI
IDirect3DDevice9Impl_SetIndices(LPDIRECT3DDEVICE9EX iface
, IDirect3DIndexBuffer9
* pIndexData
) {
1637 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1639 TRACE("(%p) Relay\n", This
);
1641 EnterCriticalSection(&d3d9_cs
);
1642 hr
= IWineD3DDevice_SetIndices(This
->WineD3DDevice
,
1643 pIndexData
? ((IDirect3DIndexBuffer9Impl
*)pIndexData
)->wineD3DIndexBuffer
: NULL
);
1644 LeaveCriticalSection(&d3d9_cs
);
1648 static HRESULT WINAPI
IDirect3DDevice9Impl_GetIndices(LPDIRECT3DDEVICE9EX iface
, IDirect3DIndexBuffer9
**ppIndexData
) {
1649 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1650 IWineD3DIndexBuffer
*retIndexData
= NULL
;
1651 HRESULT rc
= D3D_OK
;
1653 TRACE("(%p) Relay\n", This
);
1655 if(ppIndexData
== NULL
){
1656 return D3DERR_INVALIDCALL
;
1659 EnterCriticalSection(&d3d9_cs
);
1660 rc
= IWineD3DDevice_GetIndices(This
->WineD3DDevice
, &retIndexData
);
1661 if (SUCCEEDED(rc
) && retIndexData
) {
1662 IWineD3DIndexBuffer_GetParent(retIndexData
, (IUnknown
**)ppIndexData
);
1663 IWineD3DIndexBuffer_Release(retIndexData
);
1665 if (FAILED(rc
)) FIXME("Call to GetIndices failed\n");
1666 *ppIndexData
= NULL
;
1668 LeaveCriticalSection(&d3d9_cs
);
1672 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawRectPatch(LPDIRECT3DDEVICE9EX iface
, UINT Handle
, CONST
float* pNumSegs
, CONST D3DRECTPATCH_INFO
* pRectPatchInfo
) {
1673 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1675 TRACE("(%p) Relay\n", This
);
1677 EnterCriticalSection(&d3d9_cs
);
1678 hr
= IWineD3DDevice_DrawRectPatch(This
->WineD3DDevice
, Handle
, pNumSegs
, (CONST WINED3DRECTPATCH_INFO
*)pRectPatchInfo
);
1679 LeaveCriticalSection(&d3d9_cs
);
1683 static HRESULT WINAPI
IDirect3DDevice9Impl_DrawTriPatch(LPDIRECT3DDEVICE9EX iface
, UINT Handle
, CONST
float* pNumSegs
, CONST D3DTRIPATCH_INFO
* pTriPatchInfo
) {
1684 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1686 TRACE("(%p) Relay\n", This
);
1688 EnterCriticalSection(&d3d9_cs
);
1689 hr
= IWineD3DDevice_DrawTriPatch(This
->WineD3DDevice
, Handle
, pNumSegs
, (CONST WINED3DTRIPATCH_INFO
*)pTriPatchInfo
);
1690 LeaveCriticalSection(&d3d9_cs
);
1694 static HRESULT WINAPI
IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9EX iface
, UINT Handle
) {
1695 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)iface
;
1697 TRACE("(%p) Relay\n", This
);
1699 EnterCriticalSection(&d3d9_cs
);
1700 hr
= IWineD3DDevice_DeletePatch(This
->WineD3DDevice
, Handle
);
1701 LeaveCriticalSection(&d3d9_cs
);
1705 static HRESULT WINAPI
IDirect3DDevice9ExImpl_SetConvolutionMonoKernel(LPDIRECT3DDEVICE9EX iface
, UINT width
, UINT height
, float *rows
, float *columns
) {
1706 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1707 FIXME("(%p)->(%d, %d, %p, %p) Stub!\n", This
, width
, height
, rows
, columns
);
1708 return WINED3DERR_INVALIDCALL
;
1711 static HRESULT WINAPI
IDirect3DDevice9ExImpl_ComposeRects(LPDIRECT3DDEVICE9EX iface
, IDirect3DSurface9
*pSrc
, IDirect3DDevice9
*pDst
, IDirect3DVertexBuffer9
*pSrcRectDescs
, UINT NumRects
, IDirect3DVertexBuffer9
*pDstRectDescs
, D3DCOMPOSERECTSOP Operation
, int Xoffset
, int Yoffset
) {
1712 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1713 FIXME("(%p)->(%p, %p, %p, %d, %p, %d, %d, %d) Stub!\n", This
, pSrc
, pDst
, pSrcRectDescs
, NumRects
, pDstRectDescs
, Operation
, Xoffset
, Yoffset
);
1714 return WINED3DERR_INVALIDCALL
;
1717 static HRESULT WINAPI
IDirect3DDevice9ExImpl_PresentEx(LPDIRECT3DDEVICE9EX iface
, CONST RECT
*pSourceRect
, CONST RECT
*pDestRect
, HWND hDestWindowOverride
, CONST RGNDATA
*pDirtyRegion
, DWORD dwFlags
) {
1718 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1719 FIXME("(%p= -> (%p), %p, %p, %p, 0x%08x) Stub!\n", This
, pSourceRect
, pDestRect
, hDestWindowOverride
, pDirtyRegion
, dwFlags
);
1720 return WINED3DERR_INVALIDCALL
;
1723 static HRESULT WINAPI
IDirect3DDevice9ExImpl_GetGPUThreadPriority(LPDIRECT3DDEVICE9EX iface
, INT
*pPriority
) {
1724 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1725 FIXME("(%p)->(%p) Stub!\n", This
, pPriority
);
1726 return WINED3DERR_INVALIDCALL
;
1729 static HRESULT WINAPI
IDirect3DDevice9ExImpl_SetGPUThreadPriority(LPDIRECT3DDEVICE9EX iface
, INT Priority
) {
1730 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1731 FIXME("(%p)->(%d) Stub!\n", This
, Priority
);
1732 return WINED3DERR_INVALIDCALL
;
1735 static HRESULT WINAPI
IDirect3DDevice9ExImpl_WaitForVBlank(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
) {
1736 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1737 FIXME("(%p)->(%d) Stub!\n", This
, iSwapChain
);
1738 return WINED3DERR_INVALIDCALL
;
1741 static HRESULT WINAPI
IDirect3DDevice9ExImpl_CheckresourceResidency(LPDIRECT3DDEVICE9EX iface
, IDirect3DResource9
** pResourceArray
, UINT32 Numresources
) {
1742 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1743 FIXME("(%p)->(%p, %d) Stub!\n", This
, pResourceArray
, Numresources
);
1744 return WINED3DERR_INVALIDCALL
;
1747 static HRESULT WINAPI
IDirect3DDevice9ExImpl_SetMaximumFrameLatency(LPDIRECT3DDEVICE9EX iface
, UINT MaxLatency
) {
1748 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1749 FIXME("(%p)->(%d) Stub!\n", This
, MaxLatency
);
1750 return WINED3DERR_INVALIDCALL
;
1753 static HRESULT WINAPI
IDirect3DDevice9ExImpl_GetMaximumFrameLatency(LPDIRECT3DDEVICE9EX iface
, UINT
*pMaxLatency
) {
1754 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1755 FIXME("(%p)->(%p) Stub!\n", This
, pMaxLatency
);
1757 return WINED3DERR_INVALIDCALL
;
1760 static HRESULT WINAPI
IDirect3DDevice9ExImpl_CheckdeviceState(LPDIRECT3DDEVICE9EX iface
, HWND hDestinationWindow
) {
1761 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1762 FIXME("(%p)->(%p) Stub!\n", This
, hDestinationWindow
);
1763 return WINED3DERR_INVALIDCALL
;
1766 static HRESULT WINAPI
IDirect3DDevice9ExImpl_CreateRenderTargetEx(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultiSampleQuality
, BOOL Lockable
, IDirect3DSurface9
** ppSurface
, HANDLE
*pSharedHandle
, DWORD Usage
) {
1767 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1768 FIXME("(%p)->(%d, %d, %d, %d, %d, %s, %p, %p, 0x%08x) Stub!\n", This
, Width
, Height
, Format
, MultiSample
, MultiSampleQuality
, Lockable
? "true" : "false", ppSurface
, pSharedHandle
, Usage
);
1769 return WINED3DERR_INVALIDCALL
;
1772 static HRESULT WINAPI
IDirect3DDevice9ExImpl_CreateOffscreenPlainSurfaceEx(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DSurface9
**ppSurface
, HANDLE
*pSharedHandle
, DWORD Usage
) {
1773 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1774 FIXME("(%p)->(%d, %d, %d, %d, %p, %p, 0x%08x) Stub!\n", This
, Width
, Height
, Format
, Pool
, ppSurface
, pSharedHandle
, Usage
);
1775 return WINED3DERR_INVALIDCALL
;
1778 static HRESULT WINAPI
IDirect3DDevice9ExImpl_CreateDepthStencilSurfaceEx(LPDIRECT3DDEVICE9EX iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultiSampleQuality
, BOOL Discard
, IDirect3DSurface9
**ppSurface
, HANDLE
*pSharedHandle
, DWORD Usage
) {
1779 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1780 FIXME("(%p)->(%d, %d, %d, %d, %d, %s, %p, %p, 0x%08x) Stub!\n", This
, Width
, Height
, Format
, MultiSample
, MultiSampleQuality
, Discard
? "true" : "false", ppSurface
, pSharedHandle
, Usage
);
1781 return WINED3DERR_INVALIDCALL
;
1784 static HRESULT WINAPI
IDirect3DDevice9ExImpl_ResetEx(LPDIRECT3DDEVICE9EX iface
, D3DPRESENT_PARAMETERS
*pPresentationParameters
, D3DDISPLAYMODEEX
*pFullscreenDisplayMode
) {
1785 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1786 FIXME("(%p)->(%p) Stub!\n", This
, pPresentationParameters
);
1787 return WINED3DERR_INVALIDCALL
;
1790 static HRESULT WINAPI
IDirect3DDevice9ExImpl_GetDisplayModeEx(LPDIRECT3DDEVICE9EX iface
, UINT iSwapChain
, D3DDISPLAYMODEEX
*pMode
, D3DDISPLAYROTATION
*pRotation
) {
1791 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*) iface
;
1792 FIXME("(%p)->(%d, %p, %p) Stub!\n", This
, iSwapChain
, pMode
, pRotation
);
1793 return WINED3DERR_INVALIDCALL
;
1796 const IDirect3DDevice9ExVtbl Direct3DDevice9_Vtbl
=
1799 IDirect3DDevice9Impl_QueryInterface
,
1800 IDirect3DDevice9Impl_AddRef
,
1801 IDirect3DDevice9Impl_Release
,
1802 /* IDirect3DDevice9 */
1803 IDirect3DDevice9Impl_TestCooperativeLevel
,
1804 IDirect3DDevice9Impl_GetAvailableTextureMem
,
1805 IDirect3DDevice9Impl_EvictManagedResources
,
1806 IDirect3DDevice9Impl_GetDirect3D
,
1807 IDirect3DDevice9Impl_GetDeviceCaps
,
1808 IDirect3DDevice9Impl_GetDisplayMode
,
1809 IDirect3DDevice9Impl_GetCreationParameters
,
1810 IDirect3DDevice9Impl_SetCursorProperties
,
1811 IDirect3DDevice9Impl_SetCursorPosition
,
1812 IDirect3DDevice9Impl_ShowCursor
,
1813 IDirect3DDevice9Impl_CreateAdditionalSwapChain
,
1814 IDirect3DDevice9Impl_GetSwapChain
,
1815 IDirect3DDevice9Impl_GetNumberOfSwapChains
,
1816 IDirect3DDevice9Impl_Reset
,
1817 IDirect3DDevice9Impl_Present
,
1818 IDirect3DDevice9Impl_GetBackBuffer
,
1819 IDirect3DDevice9Impl_GetRasterStatus
,
1820 IDirect3DDevice9Impl_SetDialogBoxMode
,
1821 IDirect3DDevice9Impl_SetGammaRamp
,
1822 IDirect3DDevice9Impl_GetGammaRamp
,
1823 IDirect3DDevice9Impl_CreateTexture
,
1824 IDirect3DDevice9Impl_CreateVolumeTexture
,
1825 IDirect3DDevice9Impl_CreateCubeTexture
,
1826 IDirect3DDevice9Impl_CreateVertexBuffer
,
1827 IDirect3DDevice9Impl_CreateIndexBuffer
,
1828 IDirect3DDevice9Impl_CreateRenderTarget
,
1829 IDirect3DDevice9Impl_CreateDepthStencilSurface
,
1830 IDirect3DDevice9Impl_UpdateSurface
,
1831 IDirect3DDevice9Impl_UpdateTexture
,
1832 IDirect3DDevice9Impl_GetRenderTargetData
,
1833 IDirect3DDevice9Impl_GetFrontBufferData
,
1834 IDirect3DDevice9Impl_StretchRect
,
1835 IDirect3DDevice9Impl_ColorFill
,
1836 IDirect3DDevice9Impl_CreateOffscreenPlainSurface
,
1837 IDirect3DDevice9Impl_SetRenderTarget
,
1838 IDirect3DDevice9Impl_GetRenderTarget
,
1839 IDirect3DDevice9Impl_SetDepthStencilSurface
,
1840 IDirect3DDevice9Impl_GetDepthStencilSurface
,
1841 IDirect3DDevice9Impl_BeginScene
,
1842 IDirect3DDevice9Impl_EndScene
,
1843 IDirect3DDevice9Impl_Clear
,
1844 IDirect3DDevice9Impl_SetTransform
,
1845 IDirect3DDevice9Impl_GetTransform
,
1846 IDirect3DDevice9Impl_MultiplyTransform
,
1847 IDirect3DDevice9Impl_SetViewport
,
1848 IDirect3DDevice9Impl_GetViewport
,
1849 IDirect3DDevice9Impl_SetMaterial
,
1850 IDirect3DDevice9Impl_GetMaterial
,
1851 IDirect3DDevice9Impl_SetLight
,
1852 IDirect3DDevice9Impl_GetLight
,
1853 IDirect3DDevice9Impl_LightEnable
,
1854 IDirect3DDevice9Impl_GetLightEnable
,
1855 IDirect3DDevice9Impl_SetClipPlane
,
1856 IDirect3DDevice9Impl_GetClipPlane
,
1857 IDirect3DDevice9Impl_SetRenderState
,
1858 IDirect3DDevice9Impl_GetRenderState
,
1859 IDirect3DDevice9Impl_CreateStateBlock
,
1860 IDirect3DDevice9Impl_BeginStateBlock
,
1861 IDirect3DDevice9Impl_EndStateBlock
,
1862 IDirect3DDevice9Impl_SetClipStatus
,
1863 IDirect3DDevice9Impl_GetClipStatus
,
1864 IDirect3DDevice9Impl_GetTexture
,
1865 IDirect3DDevice9Impl_SetTexture
,
1866 IDirect3DDevice9Impl_GetTextureStageState
,
1867 IDirect3DDevice9Impl_SetTextureStageState
,
1868 IDirect3DDevice9Impl_GetSamplerState
,
1869 IDirect3DDevice9Impl_SetSamplerState
,
1870 IDirect3DDevice9Impl_ValidateDevice
,
1871 IDirect3DDevice9Impl_SetPaletteEntries
,
1872 IDirect3DDevice9Impl_GetPaletteEntries
,
1873 IDirect3DDevice9Impl_SetCurrentTexturePalette
,
1874 IDirect3DDevice9Impl_GetCurrentTexturePalette
,
1875 IDirect3DDevice9Impl_SetScissorRect
,
1876 IDirect3DDevice9Impl_GetScissorRect
,
1877 IDirect3DDevice9Impl_SetSoftwareVertexProcessing
,
1878 IDirect3DDevice9Impl_GetSoftwareVertexProcessing
,
1879 IDirect3DDevice9Impl_SetNPatchMode
,
1880 IDirect3DDevice9Impl_GetNPatchMode
,
1881 IDirect3DDevice9Impl_DrawPrimitive
,
1882 IDirect3DDevice9Impl_DrawIndexedPrimitive
,
1883 IDirect3DDevice9Impl_DrawPrimitiveUP
,
1884 IDirect3DDevice9Impl_DrawIndexedPrimitiveUP
,
1885 IDirect3DDevice9Impl_ProcessVertices
,
1886 IDirect3DDevice9Impl_CreateVertexDeclaration
,
1887 IDirect3DDevice9Impl_SetVertexDeclaration
,
1888 IDirect3DDevice9Impl_GetVertexDeclaration
,
1889 IDirect3DDevice9Impl_SetFVF
,
1890 IDirect3DDevice9Impl_GetFVF
,
1891 IDirect3DDevice9Impl_CreateVertexShader
,
1892 IDirect3DDevice9Impl_SetVertexShader
,
1893 IDirect3DDevice9Impl_GetVertexShader
,
1894 IDirect3DDevice9Impl_SetVertexShaderConstantF
,
1895 IDirect3DDevice9Impl_GetVertexShaderConstantF
,
1896 IDirect3DDevice9Impl_SetVertexShaderConstantI
,
1897 IDirect3DDevice9Impl_GetVertexShaderConstantI
,
1898 IDirect3DDevice9Impl_SetVertexShaderConstantB
,
1899 IDirect3DDevice9Impl_GetVertexShaderConstantB
,
1900 IDirect3DDevice9Impl_SetStreamSource
,
1901 IDirect3DDevice9Impl_GetStreamSource
,
1902 IDirect3DDevice9Impl_SetStreamSourceFreq
,
1903 IDirect3DDevice9Impl_GetStreamSourceFreq
,
1904 IDirect3DDevice9Impl_SetIndices
,
1905 IDirect3DDevice9Impl_GetIndices
,
1906 IDirect3DDevice9Impl_CreatePixelShader
,
1907 IDirect3DDevice9Impl_SetPixelShader
,
1908 IDirect3DDevice9Impl_GetPixelShader
,
1909 IDirect3DDevice9Impl_SetPixelShaderConstantF
,
1910 IDirect3DDevice9Impl_GetPixelShaderConstantF
,
1911 IDirect3DDevice9Impl_SetPixelShaderConstantI
,
1912 IDirect3DDevice9Impl_GetPixelShaderConstantI
,
1913 IDirect3DDevice9Impl_SetPixelShaderConstantB
,
1914 IDirect3DDevice9Impl_GetPixelShaderConstantB
,
1915 IDirect3DDevice9Impl_DrawRectPatch
,
1916 IDirect3DDevice9Impl_DrawTriPatch
,
1917 IDirect3DDevice9Impl_DeletePatch
,
1918 IDirect3DDevice9Impl_CreateQuery
,
1919 /* IDirect3DDevice9Ex */
1920 IDirect3DDevice9ExImpl_SetConvolutionMonoKernel
,
1921 IDirect3DDevice9ExImpl_ComposeRects
,
1922 IDirect3DDevice9ExImpl_PresentEx
,
1923 IDirect3DDevice9ExImpl_GetGPUThreadPriority
,
1924 IDirect3DDevice9ExImpl_SetGPUThreadPriority
,
1925 IDirect3DDevice9ExImpl_WaitForVBlank
,
1926 IDirect3DDevice9ExImpl_CheckresourceResidency
,
1927 IDirect3DDevice9ExImpl_SetMaximumFrameLatency
,
1928 IDirect3DDevice9ExImpl_GetMaximumFrameLatency
,
1929 IDirect3DDevice9ExImpl_CheckdeviceState
,
1930 IDirect3DDevice9ExImpl_CreateRenderTargetEx
,
1931 IDirect3DDevice9ExImpl_CreateOffscreenPlainSurfaceEx
,
1932 IDirect3DDevice9ExImpl_CreateDepthStencilSurfaceEx
,
1933 IDirect3DDevice9ExImpl_ResetEx
,
1934 IDirect3DDevice9ExImpl_GetDisplayModeEx
1937 ULONG WINAPI
D3D9CB_DestroySurface(IWineD3DSurface
*pSurface
) {
1938 IDirect3DSurface9Impl
* surfaceParent
;
1939 TRACE("(%p) call back\n", pSurface
);
1941 IWineD3DSurface_GetParent(pSurface
, (IUnknown
**) &surfaceParent
);
1942 /* GetParent's AddRef was forwarded to an object in destruction.
1943 * Releasing it here again would cause an endless recursion. */
1944 surfaceParent
->forwardReference
= NULL
;
1945 return IDirect3DSurface9_Release((IDirect3DSurface9
*) surfaceParent
);
1948 /* IWineD3DDeviceParent IUnknown methods */
1950 static inline struct IDirect3DDevice9Impl
*device_from_device_parent(IWineD3DDeviceParent
*iface
)
1952 return (struct IDirect3DDevice9Impl
*)((char*)iface
1953 - FIELD_OFFSET(struct IDirect3DDevice9Impl
, device_parent_vtbl
));
1956 static HRESULT STDMETHODCALLTYPE
device_parent_QueryInterface(IWineD3DDeviceParent
*iface
, REFIID riid
, void **object
)
1958 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
1959 return IDirect3DDevice9Impl_QueryInterface((IDirect3DDevice9Ex
*)This
, riid
, object
);
1962 static ULONG STDMETHODCALLTYPE
device_parent_AddRef(IWineD3DDeviceParent
*iface
)
1964 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
1965 return IDirect3DDevice9Impl_AddRef((IDirect3DDevice9Ex
*)This
);
1968 static ULONG STDMETHODCALLTYPE
device_parent_Release(IWineD3DDeviceParent
*iface
)
1970 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
1971 return IDirect3DDevice9Impl_Release((IDirect3DDevice9Ex
*)This
);
1974 /* IWineD3DDeviceParent methods */
1976 static void STDMETHODCALLTYPE
device_parent_WineD3DDeviceCreated(IWineD3DDeviceParent
*iface
, IWineD3DDevice
*device
)
1978 TRACE("iface %p, device %p\n", iface
, device
);
1981 static HRESULT STDMETHODCALLTYPE
device_parent_CreateSurface(IWineD3DDeviceParent
*iface
,
1982 IUnknown
*superior
, UINT width
, UINT height
, WINED3DFORMAT format
, DWORD usage
,
1983 WINED3DPOOL pool
, UINT level
, WINED3DCUBEMAP_FACES face
, IWineD3DSurface
**surface
)
1985 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
1986 IDirect3DSurface9Impl
*d3d_surface
;
1987 BOOL lockable
= TRUE
;
1990 TRACE("iface %p, superior %p, width %u, height %u, format %#x, usage %#x,\n"
1991 "\tpool %#x, level %u, face %u, surface %p\n",
1992 iface
, superior
, width
, height
, format
, usage
, pool
, level
, face
, surface
);
1994 if (pool
== D3DPOOL_DEFAULT
&& !(usage
& D3DUSAGE_DYNAMIC
)) lockable
= FALSE
;
1996 hr
= IDirect3DDevice9Impl_CreateSurface((IDirect3DDevice9Ex
*)This
, width
, height
,
1997 d3dformat_from_wined3dformat(format
), lockable
, FALSE
/* Discard */, level
,
1998 (IDirect3DSurface9
**)&d3d_surface
, D3DRTYPE_SURFACE
, usage
, pool
,
1999 D3DMULTISAMPLE_NONE
, 0 /* MultisampleQuality */, NULL
);
2002 ERR("(%p) CreateSurface failed, returning %#x\n", iface
, hr
);
2006 *surface
= d3d_surface
->wineD3DSurface
;
2007 d3d_surface
->container
= superior
;
2008 IDirect3DDevice9Ex_Release(d3d_surface
->parentDevice
);
2009 d3d_surface
->parentDevice
= NULL
;
2010 d3d_surface
->forwardReference
= superior
;
2015 static HRESULT STDMETHODCALLTYPE
device_parent_CreateRenderTarget(IWineD3DDeviceParent
*iface
,
2016 IUnknown
*superior
, UINT width
, UINT height
, WINED3DFORMAT format
, WINED3DMULTISAMPLE_TYPE multisample_type
,
2017 DWORD multisample_quality
, BOOL lockable
, IWineD3DSurface
**surface
)
2019 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
2020 IDirect3DSurface9Impl
*d3d_surface
;
2023 TRACE("iface %p, superior %p, width %u, height %u, format %#x, multisample_type %#x,\n"
2024 "\tmultisample_quality %u, lockable %u, surface %p\n",
2025 iface
, superior
, width
, height
, format
, multisample_type
, multisample_quality
, lockable
, surface
);
2027 hr
= IDirect3DDevice9Impl_CreateRenderTarget((IDirect3DDevice9Ex
*)This
, width
, height
,
2028 d3dformat_from_wined3dformat(format
), multisample_type
, multisample_quality
, lockable
,
2029 (IDirect3DSurface9
**)&d3d_surface
, NULL
);
2032 ERR("(%p) CreateRenderTarget failed, returning %#x\n", iface
, hr
);
2036 *surface
= d3d_surface
->wineD3DSurface
;
2037 d3d_surface
->container
= superior
;
2038 d3d_surface
->isImplicit
= TRUE
;
2039 /* Implicit surfaces are created with an refcount of 0 */
2040 IDirect3DSurface9_Release((IDirect3DSurface9
*)d3d_surface
);
2045 static HRESULT STDMETHODCALLTYPE
device_parent_CreateDepthStencilSurface(IWineD3DDeviceParent
*iface
,
2046 IUnknown
*superior
, UINT width
, UINT height
, WINED3DFORMAT format
, WINED3DMULTISAMPLE_TYPE multisample_type
,
2047 DWORD multisample_quality
, BOOL discard
, IWineD3DSurface
**surface
)
2049 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
2050 IDirect3DSurface9Impl
*d3d_surface
;
2053 TRACE("iface %p, superior %p, width %u, height %u, format %#x, multisample_type %#x,\n"
2054 "\tmultisample_quality %u, discard %u, surface %p\n",
2055 iface
, superior
, width
, height
, format
, multisample_type
, multisample_quality
, discard
, surface
);
2057 hr
= IDirect3DDevice9Impl_CreateDepthStencilSurface((IDirect3DDevice9Ex
*)This
, width
, height
,
2058 d3dformat_from_wined3dformat(format
), multisample_type
, multisample_quality
, discard
,
2059 (IDirect3DSurface9
**)&d3d_surface
, NULL
);
2062 ERR("(%p) CreateDepthStencilSurface failed, returning %#x\n", iface
, hr
);
2066 *surface
= d3d_surface
->wineD3DSurface
;
2067 d3d_surface
->container
= (IUnknown
*)This
;
2068 d3d_surface
->isImplicit
= TRUE
;
2069 /* Implicit surfaces are created with an refcount of 0 */
2070 IDirect3DSurface9_Release((IDirect3DSurface9
*)d3d_surface
);
2075 static HRESULT STDMETHODCALLTYPE
device_parent_CreateVolume(IWineD3DDeviceParent
*iface
,
2076 IUnknown
*superior
, UINT width
, UINT height
, UINT depth
, WINED3DFORMAT format
,
2077 WINED3DPOOL pool
, DWORD usage
, IWineD3DVolume
**volume
)
2079 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
2080 IDirect3DVolume9Impl
*object
;
2083 TRACE("iface %p, superior %p, width %u, height %u, depth %u, format %#x, pool %#x, usage %#x, volume %p\n",
2084 iface
, superior
, width
, height
, depth
, format
, pool
, usage
, volume
);
2086 /* Allocate the storage for the device */
2087 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
2090 FIXME("Allocation of memory failed\n");
2092 return D3DERR_OUTOFVIDEOMEMORY
;
2095 object
->lpVtbl
= &Direct3DVolume9_Vtbl
;
2097 hr
= IWineD3DDevice_CreateVolume(This
->WineD3DDevice
, width
, height
, depth
, usage
& WINED3DUSAGE_MASK
,
2098 format
, pool
, &object
->wineD3DVolume
, NULL
, (IUnknown
*)object
);
2101 ERR("(%p) CreateVolume failed, returning %#x\n", iface
, hr
);
2102 HeapFree(GetProcessHeap(), 0, object
);
2107 *volume
= object
->wineD3DVolume
;
2108 object
->container
= superior
;
2109 object
->forwardReference
= superior
;
2111 TRACE("(%p) Created volume %p\n", iface
, *volume
);
2116 static HRESULT STDMETHODCALLTYPE
device_parent_CreateSwapChain(IWineD3DDeviceParent
*iface
,
2117 WINED3DPRESENT_PARAMETERS
*present_parameters
, IWineD3DSwapChain
**swapchain
)
2119 struct IDirect3DDevice9Impl
*This
= device_from_device_parent(iface
);
2120 IDirect3DSwapChain9Impl
*d3d_swapchain
;
2121 D3DPRESENT_PARAMETERS local_parameters
;
2124 TRACE("iface %p, present_parameters %p, swapchain %p\n", iface
, present_parameters
, swapchain
);
2126 /* Copy the presentation parameters */
2127 local_parameters
.BackBufferWidth
= present_parameters
->BackBufferWidth
;
2128 local_parameters
.BackBufferHeight
= present_parameters
->BackBufferHeight
;
2129 local_parameters
.BackBufferFormat
= d3dformat_from_wined3dformat(present_parameters
->BackBufferFormat
);
2130 local_parameters
.BackBufferCount
= present_parameters
->BackBufferCount
;
2131 local_parameters
.MultiSampleType
= present_parameters
->MultiSampleType
;
2132 local_parameters
.MultiSampleQuality
= present_parameters
->MultiSampleQuality
;
2133 local_parameters
.SwapEffect
= present_parameters
->SwapEffect
;
2134 local_parameters
.hDeviceWindow
= present_parameters
->hDeviceWindow
;
2135 local_parameters
.Windowed
= present_parameters
->Windowed
;
2136 local_parameters
.EnableAutoDepthStencil
= present_parameters
->EnableAutoDepthStencil
;
2137 local_parameters
.AutoDepthStencilFormat
= d3dformat_from_wined3dformat(present_parameters
->AutoDepthStencilFormat
);
2138 local_parameters
.Flags
= present_parameters
->Flags
;
2139 local_parameters
.FullScreen_RefreshRateInHz
= present_parameters
->FullScreen_RefreshRateInHz
;
2140 local_parameters
.PresentationInterval
= present_parameters
->PresentationInterval
;
2142 hr
= IDirect3DDevice9Impl_CreateAdditionalSwapChain((IDirect3DDevice9Ex
*)This
,
2143 &local_parameters
, (IDirect3DSwapChain9
**)&d3d_swapchain
);
2146 ERR("(%p) CreateAdditionalSwapChain failed, returning %#x\n", iface
, hr
);
2151 *swapchain
= d3d_swapchain
->wineD3DSwapChain
;
2152 d3d_swapchain
->isImplicit
= TRUE
;
2153 /* Implicit swap chains are created with an refcount of 0 */
2154 IDirect3DSwapChain9_Release((IDirect3DSwapChain9
*)d3d_swapchain
);
2156 /* Copy back the presentation parameters */
2157 present_parameters
->BackBufferWidth
= local_parameters
.BackBufferWidth
;
2158 present_parameters
->BackBufferHeight
= local_parameters
.BackBufferHeight
;
2159 present_parameters
->BackBufferFormat
= wined3dformat_from_d3dformat(local_parameters
.BackBufferFormat
);
2160 present_parameters
->BackBufferCount
= local_parameters
.BackBufferCount
;
2161 present_parameters
->MultiSampleType
= local_parameters
.MultiSampleType
;
2162 present_parameters
->MultiSampleQuality
= local_parameters
.MultiSampleQuality
;
2163 present_parameters
->SwapEffect
= local_parameters
.SwapEffect
;
2164 present_parameters
->hDeviceWindow
= local_parameters
.hDeviceWindow
;
2165 present_parameters
->Windowed
= local_parameters
.Windowed
;
2166 present_parameters
->EnableAutoDepthStencil
= local_parameters
.EnableAutoDepthStencil
;
2167 present_parameters
->AutoDepthStencilFormat
= wined3dformat_from_d3dformat(local_parameters
.AutoDepthStencilFormat
);
2168 present_parameters
->Flags
= local_parameters
.Flags
;
2169 present_parameters
->FullScreen_RefreshRateInHz
= local_parameters
.FullScreen_RefreshRateInHz
;
2170 present_parameters
->PresentationInterval
= local_parameters
.PresentationInterval
;
2175 const IWineD3DDeviceParentVtbl d3d9_wined3d_device_parent_vtbl
=
2177 /* IUnknown methods */
2178 device_parent_QueryInterface
,
2179 device_parent_AddRef
,
2180 device_parent_Release
,
2181 /* IWineD3DDeviceParent methods */
2182 device_parent_WineD3DDeviceCreated
,
2183 device_parent_CreateSurface
,
2184 device_parent_CreateRenderTarget
,
2185 device_parent_CreateDepthStencilSurface
,
2186 device_parent_CreateVolume
,
2187 device_parent_CreateSwapChain
,