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HEAD
wined3d: Do not change the texture unit when binding surfaces.
[wine/multimedia.git]
/
dlls
/
ctapi32
/
Makefile.in
blob
a22f27be084ae6135628f72a6439842beb53e838
1
TOPSRCDIR
=
@top_srcdir@
2
TOPOBJDIR
=
..
/
..
3
SRCDIR
=
@
srcdir
@
4
VPATH
=
@
srcdir
@
5
MODULE
=
ctapi32.dll
6
IMPORTS
=
advapi32 kernel32
7
8
C_SRCS
=
ctapi32.c
9
10
@MAKE_DLL_RULES@
11
12
@DEPENDENCIES@
# everything below this line is overwritten by make depend