wined3d: Do not change the texture unit when binding surfaces.
[wine/multimedia.git] / dlls / ctapi32 / Makefile.in
bloba22f27be084ae6135628f72a6439842beb53e838
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = ctapi32.dll
6 IMPORTS = advapi32 kernel32
8 C_SRCS = ctapi32.c
10 @MAKE_DLL_RULES@
12 @DEPENDENCIES@ # everything below this line is overwritten by make depend