2 * Win32 kernel functions
4 * Copyright 1995 Martin von Loewis and Cameron Heide
5 * Copyright 1997 Karl Garrison
6 * Copyright 1998 John Richardson
7 * Copyright 1998 Marcus Meissner
11 * - Completely lacks SCREENBUFFER interface.
12 * - No abstraction for something other than xterm.
13 * - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
15 /* Reference applications:
16 * - IDA (interactive disassembler) full version 3.75. Works.
17 * - LYNX/W32. Works mostly, some keys crash it.
27 #include <sys/ioctl.h>
28 #include <sys/types.h>
32 #ifdef HAVE_SYS_ERRNO_H
33 #include <sys/errno.h>
42 #include "wine/winuser16.h"
43 #include "wine/keyboard16.h"
50 #include "debugtools.h"
52 DEFAULT_DEBUG_CHANNEL(console
);
54 /* Ascii -> VK, generated by calling VkKeyScanA(i) */
55 static int vkkeyscan_table
[256] = {
56 0,0,0,0,0,0,0,0,8,9,0,0,0,13,0,0,0,0,0,19,145,556,0,0,0,0,0,27,0,0,0,
57 0,32,305,478,307,308,309,311,222,313,304,312,443,188,189,190,191,48,
58 49,50,51,52,53,54,55,56,57,442,186,444,187,446,447,306,321,322,323,
59 324,325,326,327,328,329,330,331,332,333,334,335,336,337,338,339,340,
60 341,342,343,344,345,346,219,220,221,310,445,192,65,66,67,68,69,70,71,
61 72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,475,476,477,
62 448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
63 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
64 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
65 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,400,0,0,0,0,0,0
68 static int mapvkey_0
[256]={
69 0,0,0,0,0,0,0,0,14,15,0,0,0,28,0,0,42,29,56,69,58,0,0,0,0,0,0,1,0,0,
70 0,0,57,73,81,79,71,75,72,77,80,0,0,0,55,82,83,0,11,2,3,4,5,6,7,8,9,
71 10,0,0,0,0,0,0,0,30,48,46,32,18,33,34,35,23,36,37,38,50,49,24,25,16,
72 19,31,20,22,47,17,45,21,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,55,78,0,74,
73 0,53,59,60,61,62,63,64,65,66,67,68,87,88,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
74 0,0,0,0,0,0,69,70,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
75 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,13,51,12,52,53,41,0,0,0,0,0,0,0,0,0,
76 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,43,27,40,76,96,0,0,0,0,0,0,0,0,
77 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
80 static int mapvkey_1
[256]={
81 0,27,49,50,51,52,53,54,55,56,57,48,189,187,8,9,81,87,69,82,84,89,85,
82 73,79,80,219,221,13,17,65,83,68,70,71,72,74,75,76,186,222,192,16,220,
83 90,88,67,86,66,78,77,188,190,191,16,106,18,32,20,112,113,114,115,116,
84 117,118,119,120,121,144,145,36,38,33,109,37,223,39,107,35,40,34,45,
85 46,0,0,0,122,123,0,0,0,0,0,0,0,224,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
86 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
87 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
88 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
89 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
93 /* FIXME: Should be in an internal header file. OK, so which one?
94 Used by CONSOLE_make_complex. */
95 extern int wine_openpty(int *master
, int *slave
, char *name
,
96 struct termios
*term
, struct winsize
*winsize
);
98 /****************************************************************************
101 static int CONSOLE_GetPid( HANDLE handle
)
106 struct get_console_info_request
*req
= server_alloc_req( sizeof(*req
), 0 );
107 req
->handle
= handle
;
108 if (!server_call( REQ_GET_CONSOLE_INFO
)) ret
= req
->pid
;
114 /****************************************************************************
115 * XTERM_string_to_IR [internal]
117 * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
118 * queue. Does translation of vt100 style function keys and xterm-mouse clicks.
121 CONSOLE_string_to_IR( HANDLE hConsoleInput
,unsigned char *buf
,int len
) {
126 for (j
=0;j
<len
;j
++) {
127 unsigned char inchar
= buf
[j
];
129 if (inchar
!=27) { /* no escape -> 'normal' keyboard event */
130 ir
.EventType
= 1; /* Key_event */
132 ir
.Event
.KeyEvent
.bKeyDown
= 1;
133 ir
.Event
.KeyEvent
.wRepeatCount
= 0;
135 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
137 ir
.Event
.KeyEvent
.dwControlKeyState
|=LEFT_ALT_PRESSED
;
140 ir
.Event
.KeyEvent
.wVirtualKeyCode
= vkkeyscan_table
[inchar
];
141 if (ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x0100)
142 ir
.Event
.KeyEvent
.dwControlKeyState
|=SHIFT_PRESSED
;
143 if (ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x0200)
144 ir
.Event
.KeyEvent
.dwControlKeyState
|=LEFT_CTRL_PRESSED
;
145 if (ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x0400)
146 ir
.Event
.KeyEvent
.dwControlKeyState
|=LEFT_ALT_PRESSED
;
147 ir
.Event
.KeyEvent
.wVirtualScanCode
= mapvkey_0
[
148 ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x00ff
149 ]; /* VirtualKeyCodes to ScanCode */
150 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= inchar
;
152 if ((inchar
==127)||(inchar
=='\b')) { /* backspace */
153 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= '\b'; /* FIXME: hmm */
154 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0x0e;
155 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VK_BACK
;
157 if ((inchar
=='\n')||(inchar
=='\r')) {
158 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= '\r';
159 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VK_RETURN
;
160 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0x1c;
161 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
164 /* FIXME: find good values for ^X */
165 ir
.Event
.KeyEvent
.wVirtualKeyCode
= 0xdead;
166 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0xbeef;
171 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
172 ir
.Event
.KeyEvent
.bKeyDown
= 0;
173 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
177 if ((j
==len
-1) || (buf
[j
+1]!='[')) {/* add ESCape on its own */
178 ir
.EventType
= 1; /* Key_event */
179 ir
.Event
.KeyEvent
.bKeyDown
= 1;
180 ir
.Event
.KeyEvent
.wRepeatCount
= 0;
182 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VK_ESCAPE
;
183 ir
.Event
.KeyEvent
.wVirtualScanCode
= mapvkey_0
[
184 ir
.Event
.KeyEvent
.wVirtualKeyCode
186 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
187 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= 27;
188 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
189 ir
.Event
.KeyEvent
.bKeyDown
= 0;
190 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
193 for (k
=j
;k
<len
;k
++) {
194 if (((buf
[k
]>='A') && (buf
[k
]<='Z')) ||
195 ((buf
[k
]>='a') && (buf
[k
]<='z')) ||
201 int subid
,scancode
=0;
203 ir
.EventType
= 1; /* Key_event */
204 ir
.Event
.KeyEvent
.bKeyDown
= 1;
205 ir
.Event
.KeyEvent
.wRepeatCount
= 0;
206 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
208 ir
.Event
.KeyEvent
.wVirtualKeyCode
= 0xad; /* FIXME */
209 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0xad; /* FIXME */
210 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= 0;
214 sscanf(&buf
[j
+2],"%d",&subid
);
216 case 2:/*INS */scancode
= 0xe052;break;
217 case 3:/*DEL */scancode
= 0xe053;break;
218 case 6:/*PGDW*/scancode
= 0xe051;break;
219 case 5:/*PGUP*/scancode
= 0xe049;break;
220 case 11:/*F1 */scancode
= 0x003b;break;
221 case 12:/*F2 */scancode
= 0x003c;break;
222 case 13:/*F3 */scancode
= 0x003d;break;
223 case 14:/*F4 */scancode
= 0x003e;break;
224 case 15:/*F5 */scancode
= 0x003f;break;
225 case 17:/*F6 */scancode
= 0x0040;break;
226 case 18:/*F7 */scancode
= 0x0041;break;
227 case 19:/*F8 */scancode
= 0x0042;break;
228 case 20:/*F9 */scancode
= 0x0043;break;
229 case 21:/*F10 */scancode
= 0x0044;break;
230 case 23:/*F11 */scancode
= 0x00d9;break;
231 case 24:/*F12 */scancode
= 0x00da;break;
232 /* FIXME: Shift-Fx */
234 FIXME("parse ESC[%d~\n",subid
);
238 case 'A': /* Cursor Up */scancode
= 0xe048;break;
239 case 'B': /* Cursor Down */scancode
= 0xe050;break;
240 case 'D': /* Cursor Left */scancode
= 0xe04b;break;
241 case 'C': /* Cursor Right */scancode
= 0xe04d;break;
242 case 'F': /* End */scancode
= 0xe04f;break;
243 case 'H': /* Home */scancode
= 0xe047;break;
245 /* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
246 * Release (ESCM#<x+'!'><y+'!'>
249 ir
.EventType
= MOUSE_EVENT
;
250 ir
.Event
.MouseEvent
.dwMousePosition
.X
= buf
[k
+2]-'!';
251 ir
.Event
.MouseEvent
.dwMousePosition
.Y
= buf
[k
+3]-'!';
253 ir
.Event
.MouseEvent
.dwButtonState
= 0;
255 ir
.Event
.MouseEvent
.dwButtonState
= 1<<(buf
[k
+1]-' ');
256 ir
.Event
.MouseEvent
.dwEventFlags
= 0; /* FIXME */
257 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
266 ir
.Event
.KeyEvent
.wVirtualScanCode
= scancode
;
267 ir
.Event
.KeyEvent
.wVirtualKeyCode
= mapvkey_1
[scancode
];
268 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
269 ir
.Event
.KeyEvent
.bKeyDown
= 0;
270 assert(WriteConsoleInputA( hConsoleInput
, &ir
, 1, &junk
));
278 /****************************************************************************
279 * CONSOLE_get_input (internal)
281 * Reads (nonblocking) as much input events as possible and stores them
282 * in an internal queue.
285 CONSOLE_get_input( HANDLE handle
, BOOL blockwait
)
287 char *buf
= HeapAlloc(GetProcessHeap(),0,1);
288 int len
= 0, escape_seen
= 0;
295 /* If we have at one time seen escape in this loop, we are
296 * within an Escape sequence, so wait for a bit more input for the
299 if (WaitForSingleObject( handle
, escape_seen
*10 )) break;
300 if (!ReadFile( handle
, &inchar
, 1, &res
, NULL
)) break;
301 if (!res
) /* res 0 but readable means EOF? Hmm. */
303 buf
= HeapReAlloc(GetProcessHeap(),0,buf
,len
+1);
307 /* If we spot an ESC, we flush all up to it
308 * since we can be sure that we have a complete
311 CONSOLE_string_to_IR(handle
,buf
,len
-1);
312 buf
= HeapReAlloc(GetProcessHeap(),0,buf
,1);
319 CONSOLE_string_to_IR(handle
,buf
,len
);
320 HeapFree(GetProcessHeap(),0,buf
);
324 /******************************************************************************
327 * Helper function for ReadConsole, ReadConsoleInput and PeekConsoleInput
329 static BOOL
read_console_input( HANDLE handle
, LPINPUT_RECORD buffer
, DWORD count
,
330 LPDWORD read
, BOOL flush
)
334 count
= min( count
, REQUEST_MAX_VAR_SIZE
/sizeof(INPUT_RECORD
) );
338 struct read_console_input_request
*req
= server_alloc_req( sizeof(*req
),
339 count
*sizeof(INPUT_RECORD
) );
340 req
->handle
= handle
;
342 if ((ret
= !server_call( REQ_READ_CONSOLE_INPUT
)))
344 if (count
) memcpy( buffer
, server_data_ptr(req
), server_data_size(req
) );
345 if (read
) *read
= req
->read
;
353 /******************************************************************************
354 * SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list
357 * func [I] Address of handler function
358 * add [I] Handler to add or remove
365 * James Sutherland (JamesSutherland@gmx.de)
366 * Added global variables console_ignore_ctrl_c and handlers[]
367 * Does not yet do any error checking, or set LastError if failed.
368 * This doesn't yet matter, since these handlers are not yet called...!
370 static unsigned int console_ignore_ctrl_c
= 0;
371 static HANDLER_ROUTINE
*handlers
[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
372 BOOL WINAPI
SetConsoleCtrlHandler( HANDLER_ROUTINE
*func
, BOOL add
)
374 unsigned int alloc_loop
= sizeof(handlers
)/sizeof(HANDLER_ROUTINE
*);
375 unsigned int done
= 0;
376 FIXME("(%p,%i) - no error checking or testing yet\n", func
, add
);
379 console_ignore_ctrl_c
= add
;
385 if (!handlers
[alloc_loop
] && !done
)
387 handlers
[alloc_loop
] = func
;
391 FIXME("Out of space on CtrlHandler table\n");
397 if (handlers
[alloc_loop
] == func
&& !done
)
399 handlers
[alloc_loop
] = 0;
403 WARN("Attempt to remove non-installed CtrlHandler %p\n",
411 /******************************************************************************
412 * GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK
415 * dwCtrlEvent [I] Type of event
416 * dwProcessGroupID [I] Process group ID to send event to
419 * Doesn't yet work...!
423 * Failure: False (and *should* [but doesn't] set LastError)
425 BOOL WINAPI
GenerateConsoleCtrlEvent( DWORD dwCtrlEvent
,
426 DWORD dwProcessGroupID
)
428 if (dwCtrlEvent
!= CTRL_C_EVENT
&& dwCtrlEvent
!= CTRL_BREAK_EVENT
)
430 ERR("invalid event %d for PGID %ld\n",
431 (unsigned short)dwCtrlEvent
, dwProcessGroupID
);
434 if (dwProcessGroupID
== GetCurrentProcessId() )
436 FIXME("Attempt to send event %d to self - stub\n",
437 (unsigned short)dwCtrlEvent
);
440 FIXME("event %d to external PGID %ld - not implemented yet\n",
441 (unsigned short)dwCtrlEvent
, dwProcessGroupID
);
446 /******************************************************************************
447 * CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer
450 * dwDesiredAccess [I] Access flag
451 * dwShareMode [I] Buffer share mode
452 * sa [I] Security attributes
453 * dwFlags [I] Type of buffer to create
454 * lpScreenBufferData [I] Reserved
457 * Should call SetLastError
460 * Success: Handle to new console screen buffer
461 * Failure: INVALID_HANDLE_VALUE
463 HANDLE WINAPI
CreateConsoleScreenBuffer( DWORD dwDesiredAccess
,
464 DWORD dwShareMode
, LPSECURITY_ATTRIBUTES sa
,
465 DWORD dwFlags
, LPVOID lpScreenBufferData
)
467 FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess
,
468 dwShareMode
, sa
, dwFlags
, lpScreenBufferData
);
469 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
470 return INVALID_HANDLE_VALUE
;
474 /***********************************************************************
475 * GetConsoleScreenBufferInfo (KERNEL32.190)
477 BOOL WINAPI
GetConsoleScreenBufferInfo( HANDLE hConsoleOutput
,
478 LPCONSOLE_SCREEN_BUFFER_INFO csbi
)
482 csbi
->dwCursorPosition
.X
= 0;
483 csbi
->dwCursorPosition
.Y
= 0;
484 csbi
->wAttributes
= 0;
485 csbi
->srWindow
.Left
= 0;
486 csbi
->srWindow
.Right
= 79;
487 csbi
->srWindow
.Top
= 0;
488 csbi
->srWindow
.Bottom
= 23;
489 csbi
->dwMaximumWindowSize
.X
= 80;
490 csbi
->dwMaximumWindowSize
.Y
= 24;
495 /******************************************************************************
496 * SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console
502 BOOL WINAPI
SetConsoleActiveScreenBuffer(
503 HANDLE hConsoleOutput
) /* [in] Handle to console screen buffer */
505 FIXME("(%x): stub\n", hConsoleOutput
);
510 /***********************************************************************
511 * GetLargestConsoleWindowSize (KERNEL32.226)
514 * This should return a COORD, but calling convention for returning
515 * structures is different between Windows and gcc on i386.
520 #undef GetLargestConsoleWindowSize
521 DWORD WINAPI
GetLargestConsoleWindowSize( HANDLE hConsoleOutput
)
528 #endif /* defined(__i386__) */
531 /***********************************************************************
532 * GetLargestConsoleWindowSize (KERNEL32.226)
535 * This should return a COORD, but calling convention for returning
536 * structures is different between Windows and gcc on i386.
541 COORD WINAPI
GetLargestConsoleWindowSize( HANDLE hConsoleOutput
)
548 #endif /* defined(__i386__) */
551 /***********************************************************************
552 * FreeConsole (KERNEL32.267)
554 BOOL WINAPI
FreeConsole(VOID
)
559 struct free_console_request
*req
= server_alloc_req( sizeof(*req
), 0 );
560 ret
= !server_call( REQ_FREE_CONSOLE
);
567 /*************************************************************************
568 * CONSOLE_make_complex [internal]
570 * Turns a CONSOLE kernel object into a complex one.
571 * (switches from output/input using the terminal where WINE was started to
574 * This makes simple commandline tools pipeable, while complex commandline
575 * tools work without getting messed up by debugoutput.
577 * All other functions should work independently from this call.
579 * To test for complex console: pid == 0 -> simple, otherwise complex.
581 static BOOL
CONSOLE_make_complex(HANDLE handle
)
586 int i
,xpid
,master
,slave
,pty_handle
;
588 if (CONSOLE_GetPid( handle
)) return TRUE
; /* already complex */
590 MESSAGE("Console: Making console complex (creating an xterm)...\n");
592 if (tcgetattr(0, &term
) < 0) {
593 /* ignore failure, or we can't run from a script */
595 term
.c_lflag
= ~(ECHO
|ICANON
);
597 if (wine_openpty(&master
, &slave
, NULL
, &term
, NULL
) < 0)
600 if ((xpid
=fork()) == 0) {
601 tcsetattr(slave
, TCSADRAIN
, &term
);
603 sprintf(buf
, "-Sxx%d", master
);
604 /* "-fn vga" for VGA font. Harmless if vga is not present:
605 * xterm: unable to open font "vga", trying "fixed"....
607 execlp("xterm", "xterm", buf
, "-fn","vga",NULL
);
608 ERR("error creating AllocConsole xterm\n");
611 pty_handle
= FILE_DupUnixHandle( slave
, GENERIC_READ
| GENERIC_WRITE
);
614 if (pty_handle
== -1) return FALSE
;
616 /* most xterms like to print their window ID when used with -S;
617 * read it and continue before the user has a chance...
619 for (i
= 0; i
< 10000; i
++)
621 BOOL ok
= ReadFile( pty_handle
, &c
, 1, NULL
, NULL
);
622 if (!ok
&& !c
) usleep(100); /* wait for xterm to be created */
623 else if (c
== '\n') break;
627 ERR("can't read xterm WID\n");
628 CloseHandle( pty_handle
);
633 struct set_console_fd_request
*req
= server_alloc_req( sizeof(*req
), 0 );
634 req
->handle
= handle
;
635 req
->file_handle
= pty_handle
;
637 server_call( REQ_SET_CONSOLE_FD
);
640 CloseHandle( pty_handle
);
642 /* enable mouseclicks */
643 strcpy( buf
, "\033[?1002h" );
644 WriteFile(handle
,buf
,strlen(buf
),NULL
,NULL
);
646 strcpy( buf
, "\033]2;" );
647 if (GetConsoleTitleA( buf
+ 4, sizeof(buf
) - 5 ))
650 WriteFile(handle
,buf
,strlen(buf
),NULL
,NULL
);
657 /***********************************************************************
658 * AllocConsole (KERNEL32.103)
660 * creates an xterm with a pty to our program
662 BOOL WINAPI
AllocConsole(VOID
)
666 int handle_in
, handle_out
;
672 struct alloc_console_request
*req
= server_alloc_req( sizeof(*req
), 0 );
674 req
->access
= GENERIC_READ
| GENERIC_WRITE
| SYNCHRONIZE
;
675 req
->inherit
= FALSE
;
676 ret
= !server_call( REQ_ALLOC_CONSOLE
);
677 handle_in
= req
->handle_in
;
678 handle_out
= req
->handle_out
;
681 if (!ret
) return FALSE
;
683 if (!DuplicateHandle( GetCurrentProcess(), handle_out
, GetCurrentProcess(), &hStderr
,
684 0, TRUE
, DUPLICATE_SAME_ACCESS
))
686 CloseHandle( handle_in
);
687 CloseHandle( handle_out
);
692 /* NT resets the STD_*_HANDLEs on console alloc */
693 SetStdHandle( STD_INPUT_HANDLE
, handle_in
);
694 SetStdHandle( STD_OUTPUT_HANDLE
, handle_out
);
695 SetStdHandle( STD_ERROR_HANDLE
, hStderr
);
697 SetLastError(ERROR_SUCCESS
);
698 SetConsoleTitleA("Wine Console");
703 /******************************************************************************
704 * GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console
709 UINT WINAPI
GetConsoleCP(VOID
)
715 /***********************************************************************
716 * GetConsoleOutputCP (KERNEL32.189)
718 UINT WINAPI
GetConsoleOutputCP(VOID
)
720 return GetConsoleCP();
723 /***********************************************************************
724 * GetConsoleMode (KERNEL32.188)
726 BOOL WINAPI
GetConsoleMode(HANDLE hcon
,LPDWORD mode
)
731 struct get_console_mode_request
*req
= server_alloc_req( sizeof(*req
), 0 );
733 ret
= !server_call( REQ_GET_CONSOLE_MODE
);
734 if (ret
&& mode
) *mode
= req
->mode
;
741 /******************************************************************************
742 * SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer
745 * hcon [I] Handle to console input or screen buffer
746 * mode [I] Input or output mode to set
752 BOOL WINAPI
SetConsoleMode( HANDLE hcon
, DWORD mode
)
757 struct set_console_mode_request
*req
= server_alloc_req( sizeof(*req
), 0 );
760 ret
= !server_call( REQ_SET_CONSOLE_MODE
);
767 /******************************************************************************
768 * SetConsoleOutputCP [KERNEL32.629] Set the output codepage used by the console
771 * cp [I] code page to set
777 BOOL WINAPI
SetConsoleOutputCP( UINT cp
)
784 /***********************************************************************
785 * GetConsoleTitleA (KERNEL32.191)
787 DWORD WINAPI
GetConsoleTitleA(LPSTR title
,DWORD size
)
792 if ((hcon
= CreateFileA( "CONOUT$", GENERIC_READ
, 0, NULL
,
793 OPEN_EXISTING
, 0, 0 )) == INVALID_HANDLE_VALUE
)
797 struct get_console_info_request
*req
= server_alloc_req( sizeof(*req
),
798 REQUEST_MAX_VAR_SIZE
);
800 if (!server_call( REQ_GET_CONSOLE_INFO
))
802 ret
= server_data_size(req
);
803 size
= min( size
-1, ret
);
804 memcpy( title
, server_data_ptr(req
), size
);
814 /******************************************************************************
815 * GetConsoleTitleW [KERNEL32.192] Retrieves title string for console
818 * title [O] Address of buffer for title
819 * size [I] Size of buffer
822 * Success: Length of string copied
825 DWORD WINAPI
GetConsoleTitleW( LPWSTR title
, DWORD size
)
830 if (!(tmp
= HeapAlloc( GetProcessHeap(), 0, size
*sizeof(WCHAR
) ))) return 0;
831 GetConsoleTitleA( tmp
, size
*sizeof(WCHAR
) );
832 ret
= MultiByteToWideChar( CP_ACP
, 0, tmp
, -1, title
, size
);
833 HeapFree( GetProcessHeap(), 0, tmp
);
838 /***********************************************************************
839 * WriteConsoleA (KERNEL32.729)
841 BOOL WINAPI
WriteConsoleA( HANDLE hConsoleOutput
,
843 DWORD nNumberOfCharsToWrite
,
844 LPDWORD lpNumberOfCharsWritten
,
847 /* FIXME: should I check if this is a console handle? */
848 return WriteFile(hConsoleOutput
, lpBuffer
, nNumberOfCharsToWrite
,
849 lpNumberOfCharsWritten
, NULL
);
854 if (bufused==curbufsize-1) \
855 buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
857 #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
859 /***********************************************************************
860 * WriteConsoleOutputA (KERNEL32.732)
862 BOOL WINAPI
WriteConsoleOutputA( HANDLE hConsoleOutput
,
863 LPCHAR_INFO lpBuffer
,
866 LPSMALL_RECT lpWriteRegion
)
868 int i
,j
,off
=0,lastattr
=-1;
870 char sbuf
[20],*buffer
=NULL
;
871 int bufused
=0,curbufsize
= 100;
873 CONSOLE_SCREEN_BUFFER_INFO csbi
;
874 const int colormap
[8] = {
878 CONSOLE_make_complex(hConsoleOutput
);
879 buffer
= HeapAlloc(GetProcessHeap(),0,curbufsize
);
880 offbase
= (dwBufferCoord
.Y
- 1) * dwBufferSize
.X
+
881 (dwBufferCoord
.X
- lpWriteRegion
->Left
);
883 TRACE("orig rect top = %d, bottom=%d, left=%d, right=%d\n",
885 lpWriteRegion
->Bottom
,
890 GetConsoleScreenBufferInfo(hConsoleOutput
, &csbi
);
891 sprintf(sbuf
,"%c7",27);SADD(sbuf
);
893 /* Step 1. Make (Bottom,Right) offset of intersection with
895 lpWriteRegion
->Bottom
= min(lpWriteRegion
->Bottom
, csbi
.dwSize
.Y
-1) -
897 lpWriteRegion
->Right
= min(lpWriteRegion
->Right
, csbi
.dwSize
.X
-1) -
900 /* Step 2. If either offset is negative, then no action
901 should be performed. (Implies that requested rectangle is
902 outside the current screen buffer rectangle.) */
903 if ((lpWriteRegion
->Bottom
< 0) ||
904 (lpWriteRegion
->Right
< 0)) {
905 /* readjust (Bottom Right) for rectangle */
906 lpWriteRegion
->Bottom
+= lpWriteRegion
->Top
;
907 lpWriteRegion
->Right
+= lpWriteRegion
->Left
;
909 TRACE("invisible rect top = %d, bottom=%d, left=%d, right=%d\n",
911 lpWriteRegion
->Bottom
,
916 HeapFree(GetProcessHeap(),0,buffer
);
920 /* Step 3. Intersect with source rectangle */
921 lpWriteRegion
->Bottom
= lpWriteRegion
->Top
- dwBufferCoord
.Y
+
922 min(lpWriteRegion
->Bottom
+ dwBufferCoord
.Y
, dwBufferSize
.Y
-1);
923 lpWriteRegion
->Right
= lpWriteRegion
->Left
- dwBufferCoord
.X
+
924 min(lpWriteRegion
->Right
+ dwBufferCoord
.X
, dwBufferSize
.X
-1);
926 TRACE("clipped rect top = %d, bottom=%d, left=%d,right=%d\n",
928 lpWriteRegion
->Bottom
,
933 /* Validate above computations made sense, if not then issue
934 error and fudge to single character rectangle */
935 if ((lpWriteRegion
->Bottom
< lpWriteRegion
->Top
) ||
936 (lpWriteRegion
->Right
< lpWriteRegion
->Left
)) {
937 ERR("Invalid clipped rectangle top = %d, bottom=%d, left=%d,right=%d\n",
939 lpWriteRegion
->Bottom
,
943 lpWriteRegion
->Bottom
= lpWriteRegion
->Top
;
944 lpWriteRegion
->Right
= lpWriteRegion
->Left
;
947 /* Now do the real processing and move the characters */
948 for (i
=lpWriteRegion
->Top
;i
<=lpWriteRegion
->Bottom
;i
++) {
949 offbase
+= dwBufferSize
.X
;
950 sprintf(sbuf
,"%c[%d;%dH",27,i
+1,lpWriteRegion
->Left
+1);
952 for (j
=lpWriteRegion
->Left
;j
<=lpWriteRegion
->Right
;j
++) {
954 if (lastattr
!=lpBuffer
[off
].Attributes
) {
955 lastattr
= lpBuffer
[off
].Attributes
;
956 sprintf(sbuf
,"%c[0;%s3%d;4%dm",
958 (lastattr
& FOREGROUND_INTENSITY
)?"1;":"",
959 colormap
[lastattr
&7],
960 colormap
[(lastattr
&0x70)>>4]
962 /* FIXME: BACKGROUND_INTENSITY */
965 CADD(lpBuffer
[off
].Char
.AsciiChar
);
968 sprintf(sbuf
,"%c[0m%c8",27,27);SADD(sbuf
);
969 WriteFile(hConsoleOutput
,buffer
,bufused
,&res
,NULL
);
970 HeapFree(GetProcessHeap(),0,buffer
);
974 /***********************************************************************
975 * WriteConsoleOutputW (KERNEL32.734)
977 BOOL WINAPI
WriteConsoleOutputW( HANDLE hConsoleOutput
,
978 LPCHAR_INFO lpBuffer
,
981 LPSMALL_RECT lpWriteRegion
)
983 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput
, lpBuffer
,
984 dwBufferSize
.X
,dwBufferSize
.Y
,dwBufferCoord
.X
,dwBufferCoord
.Y
,lpWriteRegion
);
986 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
990 /***********************************************************************
991 * WriteConsoleW (KERNEL32.577)
993 BOOL WINAPI
WriteConsoleW( HANDLE hConsoleOutput
,
995 DWORD nNumberOfCharsToWrite
,
996 LPDWORD lpNumberOfCharsWritten
,
1003 n
= WideCharToMultiByte(CP_ACP
,0,lpBuffer
,nNumberOfCharsToWrite
,NULL
,0,NULL
,NULL
);
1004 xstring
=HeapAlloc( GetProcessHeap(), 0, n
);
1006 n
= WideCharToMultiByte(CP_ACP
,0,lpBuffer
,nNumberOfCharsToWrite
,xstring
,n
,NULL
,NULL
);
1008 /* FIXME: should I check if this is a console handle? */
1009 ret
= WriteFile(hConsoleOutput
, xstring
, n
,
1010 lpNumberOfCharsWritten
, NULL
);
1011 /* FIXME: lpNumberOfCharsWritten should be converted to numofchars in UNICODE */
1012 HeapFree( GetProcessHeap(), 0, xstring
);
1017 /***********************************************************************
1018 * ReadConsoleA (KERNEL32.419)
1020 BOOL WINAPI
ReadConsoleA( HANDLE hConsoleInput
,
1022 DWORD nNumberOfCharsToRead
,
1023 LPDWORD lpNumberOfCharsRead
,
1026 DWORD charsread
= 0;
1027 LPSTR xbuf
= (LPSTR
)lpBuffer
;
1029 TRACE("(%d,%p,%ld,%p,%p)\n",
1030 hConsoleInput
,lpBuffer
,nNumberOfCharsToRead
,
1031 lpNumberOfCharsRead
,lpReserved
1034 CONSOLE_get_input(hConsoleInput
,FALSE
);
1036 /* FIXME: should we read at least 1 char? The SDK does not say */
1037 while (charsread
<nNumberOfCharsToRead
)
1041 if (!read_console_input( hConsoleInput
, &ir
, 1, &count
, TRUE
)) return FALSE
;
1043 if (ir
.EventType
!= KEY_EVENT
) continue;
1044 if (!ir
.Event
.KeyEvent
.bKeyDown
) continue;
1045 *xbuf
++ = ir
.Event
.KeyEvent
.uChar
.AsciiChar
;
1048 if (lpNumberOfCharsRead
)
1049 *lpNumberOfCharsRead
= charsread
;
1053 /***********************************************************************
1054 * ReadConsoleW (KERNEL32.427)
1056 BOOL WINAPI
ReadConsoleW( HANDLE hConsoleInput
,
1058 DWORD nNumberOfCharsToRead
,
1059 LPDWORD lpNumberOfCharsRead
,
1063 LPSTR buf
= (LPSTR
)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead
);
1068 nNumberOfCharsToRead
,
1069 lpNumberOfCharsRead
,
1073 MultiByteToWideChar( CP_ACP
, 0, buf
, -1, lpBuffer
, nNumberOfCharsToRead
);
1075 HeapFree( GetProcessHeap(), 0, buf
);
1080 /******************************************************************************
1081 * ReadConsoleInputA [KERNEL32.569] Reads data from a console
1084 * hConsoleInput [I] Handle to console input buffer
1085 * lpBuffer [O] Address of buffer for read data
1086 * nLength [I] Number of records to read
1087 * lpNumberOfEventsRead [O] Address of number of records read
1093 BOOL WINAPI
ReadConsoleInputA(HANDLE hConsoleInput
, LPINPUT_RECORD lpBuffer
,
1094 DWORD nLength
, LPDWORD lpNumberOfEventsRead
)
1098 if (lpNumberOfEventsRead
) *lpNumberOfEventsRead
= 0;
1102 /* loop until we get at least one event */
1106 BOOL ret
= read_console_input( hConsoleInput
, lpBuffer
, nLength
, &count
, TRUE
);
1108 if (!ret
) return FALSE
;
1111 if (lpNumberOfEventsRead
) *lpNumberOfEventsRead
= count
;
1114 CONSOLE_get_input(hConsoleInput
,TRUE
);
1115 /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
1120 /***********************************************************************
1121 * ReadConsoleInputW (KERNEL32.570)
1123 BOOL WINAPI
ReadConsoleInputW( HANDLE handle
, LPINPUT_RECORD buffer
,
1124 DWORD count
, LPDWORD read
)
1126 /* FIXME: Fix this if we get UNICODE input. */
1127 return ReadConsoleInputA( handle
, buffer
, count
, read
);
1131 /***********************************************************************
1132 * FlushConsoleInputBuffer (KERNEL32.132)
1134 BOOL WINAPI
FlushConsoleInputBuffer( HANDLE handle
)
1136 return read_console_input( handle
, NULL
, 0, NULL
, TRUE
);
1140 /***********************************************************************
1141 * PeekConsoleInputA (KERNEL32.550)
1143 * Gets 'count' first events (or less) from input queue.
1145 * Does not need a complex console.
1147 BOOL WINAPI
PeekConsoleInputA( HANDLE handle
, LPINPUT_RECORD buffer
, DWORD count
, LPDWORD read
)
1149 CONSOLE_get_input(handle
,FALSE
);
1152 if (read
) *read
= 0;
1155 return read_console_input( handle
, buffer
, count
, read
, FALSE
);
1159 /***********************************************************************
1160 * PeekConsoleInputW (KERNEL32.551)
1162 BOOL WINAPI
PeekConsoleInputW(HANDLE hConsoleInput
,
1163 LPINPUT_RECORD pirBuffer
,
1167 /* FIXME: Hmm. Fix this if we get UNICODE input. */
1168 return PeekConsoleInputA(hConsoleInput
,pirBuffer
,cInRecords
,lpcRead
);
1172 /******************************************************************************
1173 * WriteConsoleInputA [KERNEL32.730] Write data to a console input buffer
1176 BOOL WINAPI
WriteConsoleInputA( HANDLE handle
, INPUT_RECORD
*buffer
,
1177 DWORD count
, LPDWORD written
)
1181 if (written
) *written
= 0;
1182 while (count
&& ret
)
1184 DWORD len
= min( count
, REQUEST_MAX_VAR_SIZE
/sizeof(INPUT_RECORD
) );
1187 struct write_console_input_request
*req
= server_alloc_req( sizeof(*req
),
1188 len
*sizeof(INPUT_RECORD
) );
1189 req
->handle
= handle
;
1190 memcpy( server_data_ptr(req
), buffer
, len
* sizeof(INPUT_RECORD
) );
1191 if ((ret
= !server_call( REQ_WRITE_CONSOLE_INPUT
)))
1193 if (written
) *written
+= req
->written
;
1203 /******************************************************************************
1204 * WriteConsoleInputW [KERNEL32.731] Write data to a console input buffer
1207 BOOL WINAPI
WriteConsoleInputW( HANDLE handle
, INPUT_RECORD
*buffer
,
1208 DWORD count
, LPDWORD written
)
1210 FIXME("(%d,%p,%ld,%p): stub!\n", handle
, buffer
, count
, written
);
1212 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1217 /***********************************************************************
1218 * SetConsoleTitleA (KERNEL32.476)
1220 * Sets the console title.
1222 * We do not necessarily need to create a complex console for that,
1223 * but should remember the title and set it on creation of the latter.
1224 * (not fixed at this time).
1226 BOOL WINAPI
SetConsoleTitleA(LPCSTR title
)
1228 size_t len
= strlen(title
);
1233 if ((hcon
= CreateFileA( "CONOUT$", GENERIC_READ
|GENERIC_WRITE
, 0, NULL
,
1234 OPEN_EXISTING
, 0, 0 )) == INVALID_HANDLE_VALUE
)
1237 len
= min( len
, REQUEST_MAX_VAR_SIZE
);
1240 struct set_console_info_request
*req
= server_alloc_req( sizeof(*req
), len
);
1242 req
->mask
= SET_CONSOLE_INFO_TITLE
;
1243 memcpy( server_data_ptr(req
), title
, len
);
1244 ret
= !server_call( REQ_SET_CONSOLE_INFO
);
1248 if (ret
&& CONSOLE_GetPid( hcon
))
1250 /* only set title for complex console (own xterm) */
1251 WriteFile( hcon
, "\033]2;", 4, &written
, NULL
);
1252 WriteFile( hcon
, title
, strlen(title
), &written
, NULL
);
1253 WriteFile( hcon
, "\a", 1, &written
, NULL
);
1255 CloseHandle( hcon
);
1260 /******************************************************************************
1261 * SetConsoleTitleW [KERNEL32.477] Sets title bar string for console
1264 * title [I] Address of new title
1267 * This should not be calling the A version
1273 BOOL WINAPI
SetConsoleTitleW( LPCWSTR title
)
1277 LPSTR titleA
= HEAP_strdupWtoA( GetProcessHeap(), 0, title
);
1278 ret
= SetConsoleTitleA(titleA
);
1279 HeapFree( GetProcessHeap(), 0, titleA
);
1283 /******************************************************************************
1284 * SetConsoleCursorPosition [KERNEL32.627]
1285 * Sets the cursor position in console
1288 * hConsoleOutput [I] Handle of console screen buffer
1289 * dwCursorPosition [I] New cursor position coordinates
1293 BOOL WINAPI
SetConsoleCursorPosition( HANDLE hcon
, COORD pos
)
1298 /* make console complex only if we change lines, not just in the line */
1300 CONSOLE_make_complex(hcon
);
1302 TRACE("%d (%dx%d)\n", hcon
, pos
.X
, pos
.Y
);
1303 /* x are columns, y rows */
1305 /* full screen cursor absolute positioning */
1306 sprintf(xbuf
,"%c[%d;%dH", 0x1B, pos
.Y
+1, pos
.X
+1);
1308 /* relative cursor positioning in line (\r to go to 0) */
1309 sprintf(xbuf
,"\r%c[%dC", 0x1B, pos
.X
);
1310 /* FIXME: store internal if we start using own console buffers */
1311 WriteFile(hcon
,xbuf
,strlen(xbuf
),&xlen
,NULL
);
1315 /***********************************************************************
1316 * GetNumberOfConsoleInputEvents (KERNEL32.246)
1318 BOOL WINAPI
GetNumberOfConsoleInputEvents(HANDLE hcon
,LPDWORD nrofevents
)
1320 CONSOLE_get_input (hcon
, FALSE
);
1322 return read_console_input( hcon
, NULL
, 0, nrofevents
, FALSE
);
1325 /***********************************************************************
1326 * GetNumberOfConsoleMouseButtons (KERNEL32.358)
1328 BOOL WINAPI
GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons
)
1330 FIXME("(%p): stub\n", nrofbuttons
);
1335 /******************************************************************************
1336 * GetConsoleCursorInfo [KERNEL32.296] Gets size and visibility of console
1339 * hcon [I] Handle to console screen buffer
1340 * cinfo [O] Address of cursor information
1346 BOOL WINAPI
GetConsoleCursorInfo( HANDLE hcon
, LPCONSOLE_CURSOR_INFO cinfo
)
1352 struct get_console_info_request
*req
= server_alloc_req( sizeof(*req
), 0 );
1354 ret
= !server_call( REQ_GET_CONSOLE_INFO
);
1357 cinfo
->dwSize
= req
->cursor_size
;
1358 cinfo
->bVisible
= req
->cursor_visible
;
1366 /******************************************************************************
1367 * SetConsoleCursorInfo [KERNEL32.626] Sets size and visibility of cursor
1373 BOOL WINAPI
SetConsoleCursorInfo(
1374 HANDLE hcon
, /* [in] Handle to console screen buffer */
1375 LPCONSOLE_CURSOR_INFO cinfo
) /* [in] Address of cursor information */
1381 CONSOLE_make_complex(hcon
);
1382 sprintf(buf
,"\033[?25%c",cinfo
->bVisible
?'h':'l');
1383 WriteFile(hcon
,buf
,strlen(buf
),&xlen
,NULL
);
1387 struct set_console_info_request
*req
= server_alloc_req( sizeof(*req
), 0 );
1389 req
->cursor_size
= cinfo
->dwSize
;
1390 req
->cursor_visible
= cinfo
->bVisible
;
1391 req
->mask
= SET_CONSOLE_INFO_CURSOR
;
1392 ret
= !server_call( REQ_SET_CONSOLE_INFO
);
1399 /******************************************************************************
1400 * SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console
1406 BOOL WINAPI
SetConsoleWindowInfo(
1407 HANDLE hcon
, /* [in] Handle to console screen buffer */
1408 BOOL bAbsolute
, /* [in] Coordinate type flag */
1409 LPSMALL_RECT window
) /* [in] Address of new window rectangle */
1411 FIXME("(%x,%d,%p): stub\n", hcon
, bAbsolute
, window
);
1416 /******************************************************************************
1417 * SetConsoleTextAttribute [KERNEL32.631] Sets colors for text
1419 * Sets the foreground and background color attributes of characters
1420 * written to the screen buffer.
1426 BOOL WINAPI
SetConsoleTextAttribute(HANDLE hConsoleOutput
,WORD wAttr
)
1428 const int colormap
[8] = {
1435 TRACE("(%d,%d)\n",hConsoleOutput
,wAttr
);
1436 sprintf(buffer
,"%c[0;%s3%d;4%dm",
1438 (wAttr
& FOREGROUND_INTENSITY
)?"1;":"",
1440 colormap
[(wAttr
&0x70)>>4]
1442 WriteFile(hConsoleOutput
,buffer
,strlen(buffer
),&xlen
,NULL
);
1447 /******************************************************************************
1448 * SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console
1451 * hConsoleOutput [I] Handle to console screen buffer
1452 * dwSize [I] New size in character rows and cols
1458 BOOL WINAPI
SetConsoleScreenBufferSize( HANDLE hConsoleOutput
,
1461 FIXME("(%d,%dx%d): stub\n",hConsoleOutput
,dwSize
.X
,dwSize
.Y
);
1466 /******************************************************************************
1467 * FillConsoleOutputCharacterA [KERNEL32.242]
1470 * hConsoleOutput [I] Handle to screen buffer
1471 * cCharacter [I] Character to write
1472 * nLength [I] Number of cells to write to
1473 * dwCoord [I] Coords of first cell
1474 * lpNumCharsWritten [O] Pointer to number of cells written
1480 BOOL WINAPI
FillConsoleOutputCharacterA(
1481 HANDLE hConsoleOutput
,
1485 LPDWORD lpNumCharsWritten
)
1490 SetConsoleCursorPosition(hConsoleOutput
,dwCoord
);
1491 for(count
=0;count
<nLength
;count
++)
1492 WriteFile(hConsoleOutput
,&cCharacter
,1,&xlen
,NULL
);
1493 *lpNumCharsWritten
= nLength
;
1498 /******************************************************************************
1499 * FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console
1502 * hConsoleOutput [I] Handle to screen buffer
1503 * cCharacter [I] Character to write
1504 * nLength [I] Number of cells to write to
1505 * dwCoord [I] Coords of first cell
1506 * lpNumCharsWritten [O] Pointer to number of cells written
1512 BOOL WINAPI
FillConsoleOutputCharacterW(HANDLE hConsoleOutput
,
1516 LPDWORD lpNumCharsWritten
)
1521 SetConsoleCursorPosition(hConsoleOutput
,dwCoord
);
1522 /* FIXME: not quite correct ... but the lower part of UNICODE char comes
1525 for(count
=0;count
<nLength
;count
++)
1526 WriteFile(hConsoleOutput
,&cCharacter
,1,&xlen
,NULL
);
1527 *lpNumCharsWritten
= nLength
;
1532 /******************************************************************************
1533 * FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console
1536 * hConsoleOutput [I] Handle to screen buffer
1537 * wAttribute [I] Color attribute to write
1538 * nLength [I] Number of cells to write to
1539 * dwCoord [I] Coords of first cell
1540 * lpNumAttrsWritten [O] Pointer to number of cells written
1546 BOOL WINAPI
FillConsoleOutputAttribute( HANDLE hConsoleOutput
,
1547 WORD wAttribute
, DWORD nLength
, COORD dwCoord
,
1548 LPDWORD lpNumAttrsWritten
)
1550 FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput
,
1551 wAttribute
,nLength
,dwCoord
.X
,dwCoord
.Y
,lpNumAttrsWritten
);
1552 *lpNumAttrsWritten
= nLength
;
1556 /******************************************************************************
1557 * ReadConsoleOutputCharacterA [KERNEL32.573]
1562 BOOL WINAPI
ReadConsoleOutputCharacterA(HANDLE hConsoleOutput
,
1563 LPSTR lpstr
, DWORD dword
, COORD coord
, LPDWORD lpdword
)
1565 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput
,lpstr
,
1566 dword
,coord
.X
,coord
.Y
,lpdword
);
1567 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1571 /******************************************************************************
1572 * ReadConsoleOutputCharacterW [KERNEL32.574]
1577 BOOL WINAPI
ReadConsoleOutputCharacterW(HANDLE hConsoleOutput
,
1578 LPWSTR lpstr
, DWORD dword
, COORD coord
, LPDWORD lpdword
)
1580 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput
,lpstr
,
1581 dword
,coord
.X
,coord
.Y
,lpdword
);
1582 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1587 /******************************************************************************
1588 * ScrollConsoleScreenBufferA [KERNEL32.612]
1593 BOOL WINAPI
ScrollConsoleScreenBufferA( HANDLE hConsoleOutput
,
1594 LPSMALL_RECT lpScrollRect
, LPSMALL_RECT lpClipRect
,
1595 COORD dwDestOrigin
, LPCHAR_INFO lpFill
)
1597 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput
,lpScrollRect
,
1598 lpClipRect
,dwDestOrigin
.X
,dwDestOrigin
.Y
,lpFill
);
1599 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1603 /******************************************************************************
1604 * ScrollConsoleScreenBufferW [KERNEL32.613]
1609 BOOL WINAPI
ScrollConsoleScreenBufferW( HANDLE hConsoleOutput
,
1610 LPSMALL_RECT lpScrollRect
, LPSMALL_RECT lpClipRect
,
1611 COORD dwDestOrigin
, LPCHAR_INFO lpFill
)
1613 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput
,lpScrollRect
,
1614 lpClipRect
,dwDestOrigin
.X
,dwDestOrigin
.Y
,lpFill
);
1615 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1619 /******************************************************************************
1620 * ReadConsoleOutputA [KERNEL32.571]
1625 BOOL WINAPI
ReadConsoleOutputA( HANDLE hConsoleOutput
,
1626 LPCHAR_INFO lpBuffer
,
1628 COORD dwBufferCoord
,
1629 LPSMALL_RECT lpReadRegion
)
1631 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput
, lpBuffer
,
1632 dwBufferSize
.X
, dwBufferSize
.Y
, dwBufferSize
.X
, dwBufferSize
.Y
,
1635 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1639 /******************************************************************************
1640 * ReadConsoleOutputW [KERNEL32.575]
1645 BOOL WINAPI
ReadConsoleOutputW( HANDLE hConsoleOutput
,
1646 LPCHAR_INFO lpBuffer
,
1648 COORD dwBufferCoord
,
1649 LPSMALL_RECT lpReadRegion
)
1651 FIXME("(%d,%p,%dx%d,%dx%d,%p): stub\n", hConsoleOutput
, lpBuffer
,
1652 dwBufferSize
.X
, dwBufferSize
.Y
, dwBufferSize
.X
, dwBufferSize
.Y
,
1655 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1659 /******************************************************************************
1660 * ReadConsoleOutputAttribute [KERNEL32.572]
1665 BOOL WINAPI
ReadConsoleOutputAttribute( HANDLE hConsoleOutput
,
1669 LPDWORD lpNumberOfAttrsRead
)
1671 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput
, lpAttribute
,
1672 nLength
, dwReadCoord
.X
, dwReadCoord
.Y
, lpNumberOfAttrsRead
);
1674 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1678 /******************************************************************************
1679 * SetConsoleCP [KERNEL32.572]
1684 BOOL WINAPI
SetConsoleCP( UINT cp
)
1686 FIXME("(%d): stub\n", cp
);
1688 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1692 /******************************************************************************
1693 * SetConsoleInputExeNameW [KERNEL32.889]
1698 BOOL WINAPI
SetConsoleInputExeNameW( LPCWSTR name
)
1700 FIXME("(%s): stub!\n", debugstr_w(name
));
1702 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1706 /******************************************************************************
1707 * SetConsoleInputExeNameA [KERNEL32.888]
1712 BOOL WINAPI
SetConsoleInputExeNameA( LPCSTR name
)
1714 FIXME("(%s): stub!\n", name
);
1716 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);