ddraw: Do not access the surface connection structure directly in SetPalette.
[wine/multimedia.git] / dlls / ddraw / surface.c
blobe6e316ed222f7d6b1b143304e3c3c998f6414756
1 /* DirectDraw Surface Implementation
3 * Copyright (c) 1997-2000 Marcus Meissner
4 * Copyright (c) 1998-2000 Lionel Ulmer
5 * Copyright (c) 2000-2001 TransGaming Technologies Inc.
6 * Copyright (c) 2006 Stefan Dösinger
8 * This file contains the (internal) driver registration functions,
9 * driver enumeration APIs and DirectDraw creation functions.
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "config.h"
27 #include "wine/port.h"
29 #include <assert.h>
30 #include <stdarg.h>
31 #include <string.h>
32 #include <stdlib.h>
34 #define COBJMACROS
35 #define NONAMELESSUNION
37 #include "windef.h"
38 #include "winbase.h"
39 #include "winnls.h"
40 #include "winerror.h"
41 #include "wingdi.h"
42 #include "wine/exception.h"
43 #include "excpt.h"
45 #include "ddraw.h"
46 #include "d3d.h"
48 #include "ddraw_private.h"
49 #include "wine/debug.h"
51 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
53 /*****************************************************************************
54 * IUnknown parts follow
55 *****************************************************************************/
57 /*****************************************************************************
58 * IDirectDrawSurface7::QueryInterface
60 * A normal QueryInterface implementation. For QueryInterface rules
61 * see ddraw.c, IDirectDraw7::QueryInterface. This method
62 * can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture
63 * in all versions, the IDirectDrawGammaControl interface and it can
64 * create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice)
66 * Params:
67 * riid: The interface id queried for
68 * obj: Address to write the pointer to
70 * Returns:
71 * S_OK on success
72 * E_NOINTERFACE if the requested interface wasn't found
74 *****************************************************************************/
75 static HRESULT WINAPI
76 IDirectDrawSurfaceImpl_QueryInterface(IDirectDrawSurface7 *iface,
77 REFIID riid,
78 void **obj)
80 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
82 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
83 *obj = NULL;
85 if(!riid)
86 return DDERR_INVALIDPARAMS;
88 TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),obj);
89 if (IsEqualGUID(riid, &IID_IUnknown)
90 || IsEqualGUID(riid, &IID_IDirectDrawSurface7)
91 || IsEqualGUID(riid, &IID_IDirectDrawSurface4) )
93 IUnknown_AddRef(iface);
94 *obj = ICOM_INTERFACE(This, IDirectDrawSurface7);
95 TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This, *obj);
96 return S_OK;
98 else if( IsEqualGUID(riid, &IID_IDirectDrawSurface3)
99 || IsEqualGUID(riid, &IID_IDirectDrawSurface2)
100 || IsEqualGUID(riid, &IID_IDirectDrawSurface) )
102 IUnknown_AddRef(iface);
103 *obj = ICOM_INTERFACE(This, IDirectDrawSurface3);
104 TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This, *obj);
105 return S_OK;
107 else if( IsEqualGUID(riid, &IID_IDirectDrawGammaControl) )
109 IUnknown_AddRef(iface);
110 *obj = ICOM_INTERFACE(This, IDirectDrawGammaControl);
111 TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This, *obj);
112 return S_OK;
114 else if( IsEqualGUID(riid, &IID_D3DDEVICE_WineD3D) ||
115 IsEqualGUID(riid, &IID_IDirect3DHALDevice) )
117 IDirect3DDevice7 *d3d;
119 /* Call into IDirect3D7 for creation */
120 IDirect3D7_CreateDevice(ICOM_INTERFACE(This->ddraw, IDirect3D7),
121 riid,
122 ICOM_INTERFACE(This, IDirectDrawSurface7),
123 &d3d);
125 *obj = COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice7, IDirect3DDevice, d3d);
126 TRACE("(%p) Returning IDirect3DDevice interface at %p\n", This, *obj);
128 return S_OK;
130 else if (IsEqualGUID( &IID_IDirect3DTexture, riid ) ||
131 IsEqualGUID( &IID_IDirect3DTexture2, riid ))
133 if (IsEqualGUID( &IID_IDirect3DTexture, riid ))
135 *obj = ICOM_INTERFACE(This, IDirect3DTexture);
136 TRACE(" returning Direct3DTexture interface at %p.\n", *obj);
138 else
140 *obj = ICOM_INTERFACE(This, IDirect3DTexture2);
141 TRACE(" returning Direct3DTexture2 interface at %p.\n", *obj);
143 IUnknown_AddRef( (IUnknown *) *obj);
144 return S_OK;
147 ERR("No interface\n");
148 return E_NOINTERFACE;
151 /*****************************************************************************
152 * IDirectDrawSurface7::AddRef
154 * A normal addref implementation
156 * Returns:
157 * The new refcount
159 *****************************************************************************/
160 static ULONG WINAPI
161 IDirectDrawSurfaceImpl_AddRef(IDirectDrawSurface7 *iface)
163 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
164 ULONG refCount = InterlockedIncrement(&This->ref);
166 TRACE("(%p) : AddRef increasing from %d\n", This, refCount - 1);
167 return refCount;
170 /*****************************************************************************
171 * IDirectDrawSurfaceImpl_Destroy
173 * A helper function for IDirectDrawSurface7::Release
175 * Frees the surface, regardless of its refcount.
176 * See IDirectDrawSurface7::Release for more information
178 * Params:
179 * This: Surface to free
181 *****************************************************************************/
182 static void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This)
184 TRACE("(%p)\n", This);
186 /* Check the refcount and give a warning */
187 if(This->ref > 1)
189 /* This can happen when a complex surface is destroyed,
190 * because the 2nd surface was addref()ed when the app
191 * called GetAttachedSurface
193 WARN("(%p): Destroying surface with refount %d\n", This, This->ref);
196 /* Check for attached surfaces and detach them */
197 if(This->first_attached != This)
199 /* Well, this shouldn't happen: The surface being attached is addref()ed
200 * in AddAttachedSurface, so it shouldn't be released until DeleteAttachedSurface
201 * is called, because the refcount is held. It looks like the app released()
202 * it often enough to force this
204 IDirectDrawSurface7 *root = ICOM_INTERFACE(This->first_attached, IDirectDrawSurface7);
205 IDirectDrawSurface7 *detach = ICOM_INTERFACE(This, IDirectDrawSurface7);
207 FIXME("(%p) Freeing a surface that is attached to surface %p\n", This, This->first_attached);
209 /* The refcount will drop to -1 here */
210 if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK)
212 ERR("(%p) DeleteAttachedSurface failed!\n", This);
216 while(This->next_attached != NULL)
218 IDirectDrawSurface7 *root = ICOM_INTERFACE(This, IDirectDrawSurface7);
219 IDirectDrawSurface7 *detach = ICOM_INTERFACE(This->next_attached, IDirectDrawSurface7);
221 if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK)
223 ERR("(%p) DeleteAttachedSurface failed!\n", This);
224 assert(0);
228 /* Now destroy the surface. Wait: It could have been released if we are a texture */
229 if(This->WineD3DSurface)
230 IWineD3DSurface_Release(This->WineD3DSurface);
232 /* Having a texture handle set implies that the device still exists */
233 if(This->Handle)
235 This->ddraw->d3ddevice->Handles[This->Handle - 1].ptr = NULL;
236 This->ddraw->d3ddevice->Handles[This->Handle - 1].type = DDrawHandle_Unknown;
239 /* Reduce the ddraw surface count */
240 InterlockedDecrement(&This->ddraw->surfaces);
241 list_remove(&This->surface_list_entry);
243 HeapFree(GetProcessHeap(), 0, This);
246 /*****************************************************************************
247 * IDirectDrawSurface7::Release
249 * Reduces the surface's refcount by 1. If the refcount falls to 0, the
250 * surface is destroyed.
252 * Destroying the surface is a bit tricky. For the connection between
253 * WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface
254 * It has a nice graph explaining the connection.
256 * What happens here is basically this:
257 * When a surface is destroyed, its WineD3DSurface is released,
258 * and the refcount of the DirectDraw interface is reduced by 1. If it has
259 * complex surfaces attached to it, then these surfaces are destroyed too,
260 * regardless of their refcount. If any surface being destroyed has another
261 * surface attached to it (with a "soft" attachment, not complex), then
262 * this surface is detached with DeleteAttachedSurface.
264 * When the surface is a texture, the WineD3DTexture is released.
265 * If the surface is the Direct3D render target, then the D3D
266 * capabilities of the WineD3DDevice are uninitialized, which causes the
267 * swapchain to be released.
269 * Returns:
270 * The new refcount
272 *****************************************************************************/
273 static ULONG WINAPI
274 IDirectDrawSurfaceImpl_Release(IDirectDrawSurface7 *iface)
276 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
277 ULONG ref;
278 TRACE("(%p) : Releasing from %d\n", This, This->ref);
279 ref = InterlockedDecrement(&This->ref);
281 if (ref == 0)
284 IDirectDrawSurfaceImpl *surf;
285 IDirectDrawImpl *ddraw;
286 IUnknown *ifaceToRelease = This->ifaceToRelease;
288 /* Complex attached surfaces are destroyed implicitely when the root is released */
289 if(This->first_complex != This)
291 WARN("(%p) Attempt to destroy a surface that is attached to a complex root %p\n", This, This->first_complex);
292 return ref;
294 ddraw = This->ddraw;
296 /* If it's a texture, destroy the WineD3DTexture.
297 * WineD3D will destroy the IParent interfaces
298 * of the sublevels, which destroys the WineD3DSurfaces.
299 * Set the surfaces to NULL to avoid destroying them again later
301 if(This->wineD3DTexture)
303 IWineD3DTexture_Release(This->wineD3DTexture);
305 /* If it's the RenderTarget, destroy the d3ddevice */
306 else if( (ddraw->d3d_initialized) && (This == ddraw->d3d_target))
308 TRACE("(%p) Destroying the render target, uninitializing D3D\n", This);
310 /* Unset any index buffer, just to be sure */
311 IWineD3DDevice_SetIndices(ddraw->wineD3DDevice, NULL, 0);
312 IWineD3DDevice_SetDepthStencilSurface(ddraw->wineD3DDevice, NULL);
314 if(IWineD3DDevice_Uninit3D(ddraw->wineD3DDevice, D3D7CB_DestroyDepthStencilSurface, D3D7CB_DestroySwapChain) != D3D_OK)
316 /* Not good */
317 ERR("(%p) Failed to uninit 3D\n", This);
319 else
321 /* Free the d3d window if one was created */
322 if(ddraw->d3d_window != 0)
324 TRACE(" (%p) Destroying the hidden render window %p\n", This, ddraw->d3d_window);
325 DestroyWindow(ddraw->d3d_window);
326 ddraw->d3d_window = 0;
328 /* Unset the pointers */
331 ddraw->d3d_initialized = FALSE;
332 ddraw->d3d_target = NULL;
334 /* Write a trace because D3D unloading was the reason for many
335 * crashes during development.
337 TRACE("(%p) D3D unloaded\n", This);
339 else if(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE |
340 DDSCAPS_3DDEVICE |
341 DDSCAPS_TEXTURE ) )
343 /* It's a render target, but no swapchain was created.
344 * The IParent interfaces have to be released manually.
345 * The same applies for textures without an
346 * IWineD3DTexture object attached
348 surf = This;
349 while(surf)
351 IParent *Parent;
353 IWineD3DSurface_GetParent(surf->WineD3DSurface,
354 (IUnknown **) &Parent);
355 IParent_Release(Parent); /* For the getParent */
356 IParent_Release(Parent); /* To release it */
357 surf = surf->next_complex;
361 /* The refcount test shows that the palette is detached when the surface is destroyed */
362 IDirectDrawSurface7_SetPalette(ICOM_INTERFACE(This, IDirectDrawSurface7),
363 NULL);
365 /* Loop through all complex attached surfaces,
366 * and destroy them
368 while( (surf = This->next_complex) )
370 This->next_complex = surf->next_complex; /* Unchain it from the complex listing */
371 IDirectDrawSurfaceImpl_Destroy(surf); /* Destroy it */
374 /* Destroy the surface.
376 IDirectDrawSurfaceImpl_Destroy(This);
378 /* Reduce the ddraw refcount */
379 if(ifaceToRelease) IUnknown_Release(ifaceToRelease);
382 return ref;
385 /*****************************************************************************
386 * IDirectDrawSurface7::GetAttachedSurface
388 * Returns an attached surface with the requested caps. Surface attachment
389 * and complex surfaces are not clearly described by the MSDN or sdk,
390 * so this method is tricky and likely to contain problems.
391 * This implementation searches the complex chain first, then the
392 * attachment chain, and then it checks if the caps match to itself.
394 * The chains are searched from This down to the last surface in the chain,
395 * not from the first element in the chain. The first surface found is
396 * returned. The MSDN says that this method fails if more than one surface
397 * matches the caps, but apparently this is incorrect.
399 * The found surface is AddRef-ed before it is returned.
401 * Params:
402 * Caps: Pointer to a DDCAPS2 structure describing the caps asked for
403 * Surface: Address to store the found surface
405 * Returns:
406 * DD_OK on success
407 * DDERR_INVALIDPARAMS if Caps or Surface is NULL
408 * DDERR_NOTFOUND if no surface was found
410 *****************************************************************************/
411 static HRESULT WINAPI
412 IDirectDrawSurfaceImpl_GetAttachedSurface(IDirectDrawSurface7 *iface,
413 DDSCAPS2 *Caps,
414 IDirectDrawSurface7 **Surface)
416 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
417 IDirectDrawSurfaceImpl *surf;
418 DDSCAPS2 our_caps;
420 TRACE("(%p)->(%p,%p)\n", This, Caps, Surface);
422 our_caps = *Caps;
424 if(This->version < 7)
426 /* Earlier dx apps put garbage into these members, clear them */
427 our_caps.dwCaps2 = 0;
428 our_caps.dwCaps3 = 0;
429 our_caps.dwCaps4 = 0;
432 TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */
434 /* First, look at the complex chain */
435 surf = This;
437 while( (surf = surf->next_complex) )
439 if (TRACE_ON(ddraw))
441 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
442 surf->surface_desc.ddsCaps.dwCaps,
443 surf->surface_desc.ddsCaps.dwCaps2,
444 surf->surface_desc.ddsCaps.dwCaps3,
445 surf->surface_desc.ddsCaps.dwCaps4);
448 if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
449 ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
451 /* MSDN: "This method fails if more than one surface is attached
452 * that matches the capabilities requested."
454 * The mipmap demo of the DirectX7 sdk shows what to do here:
455 * apparently apps expect the first found surface to be returned.
458 TRACE("(%p): Returning surface %p\n", This, surf);
459 TRACE("(%p): mipmapcount=%d\n", This, surf->mipmap_level);
460 *Surface = ICOM_INTERFACE(surf, IDirectDrawSurface7);
461 IDirectDrawSurface7_AddRef(*Surface);
462 return DD_OK;
466 /* Next, look at the attachment chain */
467 surf = This;
469 while( (surf = surf->next_attached) )
471 if (TRACE_ON(ddraw))
473 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
474 surf->surface_desc.ddsCaps.dwCaps,
475 surf->surface_desc.ddsCaps.dwCaps2,
476 surf->surface_desc.ddsCaps.dwCaps3,
477 surf->surface_desc.ddsCaps.dwCaps4);
480 if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
481 ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
483 /* MSDN: "This method fails if more than one surface is attached
484 * that matches the capabilities requested."
486 * The mipmap demo of the DirectX7 sdk shows what to do here:
487 * apparently apps expect the first found surface to be returned.
490 TRACE("(%p): Returning surface %p\n", This, surf);
491 *Surface = ICOM_INTERFACE(surf, IDirectDrawSurface7);
492 IDirectDrawSurface7_AddRef(*Surface);
493 return DD_OK;
497 /* Is this valid? */
498 #if 0
499 if (((This->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
500 ((This->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2) &&
501 This == This->first_complex)
504 TRACE("(%p): Returning surface %p\n", This, This);
505 *Surface = ICOM_INTERFACE(This, IDirectDrawSurface7);
506 IDirectDrawSurface7_AddRef(*Surface);
507 return DD_OK;
509 #endif
511 /* What to do here? Continue with the surface root?? */
513 TRACE("(%p) Didn't find a valid surface\n", This);
514 return DDERR_NOTFOUND;
517 /*****************************************************************************
518 * IDirectDrawSurface7::Lock
520 * Locks the surface and returns a pointer to the surface's memory
522 * Params:
523 * Rect: Rectangle to lock. If NULL, the whole surface is locked
524 * DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc.
525 * Flags: Locking flags, e.g Read only or write only
526 * h: An event handle that's not used and must be NULL
528 * Returns:
529 * DD_OK on success
530 * DDERR_INVALIDPARAMS if DDSD is NULL
531 * For more details, see IWineD3DSurface::LockRect
533 *****************************************************************************/
534 static HRESULT WINAPI
535 IDirectDrawSurfaceImpl_Lock(IDirectDrawSurface7 *iface,
536 RECT *Rect,
537 DDSURFACEDESC2 *DDSD,
538 DWORD Flags,
539 HANDLE h)
541 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
542 WINED3DLOCKED_RECT LockedRect;
543 HRESULT hr;
544 TRACE("(%p)->(%p,%p,%x,%p)\n", This, Rect, DDSD, Flags, h);
546 if(!DDSD)
547 return DDERR_INVALIDPARAMS;
549 /* Should I check for the handle to be NULL?
551 * The DDLOCK flags and the D3DLOCK flags are equal
552 * for the supported values. The others are ignored by WineD3D
555 /* Hmm. Anarchy online passes an uninitialized surface descriptor,
556 * that means it doesn't have dwSize set. Init it to some sane
557 * value
559 if(DDSD->dwSize <= sizeof(DDSURFACEDESC))
561 DDSD->dwSize = sizeof(DDSURFACEDESC);
563 else
565 DDSD->dwSize = sizeof(DDSURFACEDESC2);
568 DD_STRUCT_COPY_BYSIZE(DDSD,&(This->surface_desc));
569 hr = IWineD3DSurface_LockRect(This->WineD3DSurface,
570 &LockedRect,
571 Rect,
572 Flags);
573 if(hr != D3D_OK) return hr;
575 /* Override the memory area and the pitch */
576 DDSD->dwFlags |= DDSD_LPSURFACE;
577 DDSD->lpSurface = LockedRect.pBits;
578 DDSD->dwFlags |= DDSD_PITCH;
579 DDSD->u1.lPitch = LockedRect.Pitch;
581 TRACE("locked surface returning description :\n");
582 if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
584 return DD_OK;
587 /*****************************************************************************
588 * IDirectDrawSurface7::Unlock
590 * Unlocks an locked surface
592 * Params:
593 * Rect: Not used by this implementation
595 * Returns:
596 * D3D_OK on success
597 * For more details, see IWineD3DSurface::UnlockRect
599 *****************************************************************************/
600 static HRESULT WINAPI
601 IDirectDrawSurfaceImpl_Unlock(IDirectDrawSurface7 *iface,
602 RECT *pRect)
604 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
605 TRACE("(%p)->(%p)\n", This, pRect);
607 return IWineD3DSurface_UnlockRect(This->WineD3DSurface);
610 /*****************************************************************************
611 * IDirectDrawSurface7::Flip
613 * Flips a surface with the DDSCAPS_FLIP flag. The flip is relayed to
614 * IWineD3DSurface::Flip. Because WineD3D doesn't handle attached surfaces,
615 * the flip target is passed to WineD3D, even if the app didn't specify one
617 * Params:
618 * DestOverride: Specifies the surface that will become the new front
619 * buffer. If NULL, the current back buffer is used
620 * Flags: some DirectDraw flags, see include/ddraw.h
622 * Returns:
623 * DD_OK on success
624 * DDERR_NOTFLIPPABLE if no flip target could be found
625 * DDERR_INVALIDOBJECT if the surface isn't a front buffer
626 * For more details, see IWineD3DSurface::Flip
628 *****************************************************************************/
629 static HRESULT WINAPI
630 IDirectDrawSurfaceImpl_Flip(IDirectDrawSurface7 *iface,
631 IDirectDrawSurface7 *DestOverride,
632 DWORD Flags)
634 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
635 IDirectDrawSurfaceImpl *Override = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DestOverride);
636 IDirectDrawSurface7 *Override7;
637 HRESULT hr;
638 TRACE("(%p)->(%p,%x)\n", This, DestOverride, Flags);
640 /* Flip has to be called from a front buffer
641 * What about overlay surfaces, AFAIK they can flip too?
643 if( !(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER) )
644 return DDERR_INVALIDOBJECT; /* Unckecked */
646 /* WineD3D doesn't keep track of attached surface, so find the target */
647 if(!Override)
649 DDSCAPS2 Caps;
651 memset(&Caps, 0, sizeof(Caps));
652 Caps.dwCaps |= DDSCAPS_BACKBUFFER;
653 hr = IDirectDrawSurface7_GetAttachedSurface(iface, &Caps, &Override7);
654 if(hr != DD_OK)
656 ERR("Can't find a flip target\n");
657 return DDERR_NOTFLIPPABLE; /* Unchecked */
659 Override = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Override7);
661 /* For the GetAttachedSurface */
662 IDirectDrawSurface7_Release(Override7);
665 return IWineD3DSurface_Flip(This->WineD3DSurface,
666 Override->WineD3DSurface,
667 Flags);
670 /*****************************************************************************
671 * IDirectDrawSurface7::Blt
673 * Performs a blit on the surface
675 * Params:
676 * DestRect: Destination rectangle, can be NULL
677 * SrcSurface: Source surface, can be NULL
678 * SrcRect: Source rectange, can be NULL
679 * Flags: Blt flags
680 * DDBltFx: Some extended blt parameters, connected to the flags
682 * Returns:
683 * D3D_OK on success
684 * See IWineD3DSurface::Blt for more details
686 *****************************************************************************/
687 static HRESULT WINAPI
688 IDirectDrawSurfaceImpl_Blt(IDirectDrawSurface7 *iface,
689 RECT *DestRect,
690 IDirectDrawSurface7 *SrcSurface,
691 RECT *SrcRect,
692 DWORD Flags,
693 DDBLTFX *DDBltFx)
695 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
696 HRESULT hr;
697 IDirectDrawSurfaceImpl *Src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, SrcSurface);
698 TRACE("(%p)->(%p,%p,%p,%x,%p)\n", This, DestRect, Src, SrcRect, Flags, DDBltFx);
700 /* Check for validity of the flags here. WineD3D Has the software-opengl selection path and would have
701 * to check at 2 places, and sometimes do double checks. This also saves the call to wined3d :-)
703 if((Flags & DDBLT_KEYSRCOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYSRC)) {
704 WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n");
705 return DDERR_INVALIDPARAMS;
708 if((Flags & DDBLT_KEYDESTOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYDEST)) {
709 WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n");
710 return DDERR_INVALIDPARAMS;
713 if(Flags & DDBLT_KEYSRC && (!Src || !(Src->surface_desc.dwFlags & DDSD_CKSRCBLT))) {
714 WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n");
715 return DDERR_INVALIDPARAMS;
718 /* TODO: Check if the DDBltFx contains any ddraw surface pointers. If it does, copy the struct,
719 * and replace the ddraw surfaces with the wined3d surfaces
720 * So far no blitting operations using surfaces in the bltfx struct are supported anyway.
722 hr = IWineD3DSurface_Blt(This->WineD3DSurface,
723 DestRect,
724 Src ? Src->WineD3DSurface : NULL,
725 SrcRect,
726 Flags,
727 (WINEDDBLTFX *) DDBltFx,
728 WINED3DTEXF_NONE);
729 switch(hr)
731 case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
732 case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
733 default: return hr;
737 /*****************************************************************************
738 * IDirectDrawSurface7::AddAttachedSurface
740 * Attaches a surface to another surface. Surface attachments are
741 * incorrectly described in the SDK and the MSDN, and this method
742 * is prone to bugs. The surface that is attached is AddRef-ed.
744 * The attachment list consists of a first surface (first_attached) and
745 * for each surface a pointer to the next attached surface (next_attached).
746 * For the first surface, and a surface that has no attachments
747 * first_attached points to the surface itself. A surface that has
748 * no successors in the chain has next_attached set to NULL.
750 * Newly attached surfaces are attached right after the root surface. The
751 * complex chains are handled separately in a similar chain, with
752 * first_complex and next_complex. If a surface is attached to a complex
753 * surface compound, it's attached to the surface that the app requested,
754 * not the complex root. See GetAttachedSurface for a description
755 * how surfaces are found.
757 * This is how the current implementation works, and it was coded by looking
758 * at the needs of the applications.
760 * So far only Z-Buffer attachments are tested, but there's no code yet
761 * to activate them. Mipmaps could be tricky to activate in WineD3D.
762 * Back buffers should work in 2D mode, but they are not tested.
763 * Rendering to the primary surface and switching between that and
764 * double buffering is not yet implemented in WineD3D, so for 3D it might
765 * have unexpected results.
767 * Params:
768 * Attach: Surface to attach to iface
770 * Returns:
771 * DD_OK on success
772 * DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason
774 *****************************************************************************/
775 static HRESULT WINAPI
776 IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurface7 *iface,
777 IDirectDrawSurface7 *Attach)
779 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
780 IDirectDrawSurfaceImpl *Surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Attach);
781 TRACE("(%p)->(%p)\n", This, Surf);
783 /* Should I make sure to add it to the first complex surface? */
785 if(Surf == This)
786 return DDERR_CANNOTATTACHSURFACE; /* unchecked */
788 /* TODO MSDN: "You can attach only z-buffer surfaces with this method."
789 * But apparently backbuffers and mipmaps can be attached too. */
791 /* Set MIPMAPSUBLEVEL if this seems to be one */
792 if (This->surface_desc.ddsCaps.dwCaps &
793 Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
795 Surf->surface_desc.ddsCaps.dwCaps2 |= DDSCAPS2_MIPMAPSUBLEVEL;
796 /* FIXME: we should probably also add to dwMipMapCount of this
797 * and all parent surfaces (update create_texture if you do) */
800 /* Check if the surface is already attached somewhere */
801 if( (Surf->next_attached != NULL) ||
802 (Surf->first_attached != Surf) )
804 ERR("(%p) The Surface %p is already attached somewhere else: next_attached = %p, first_attached = %p, can't handle by now\n", This, Surf, Surf->next_attached, Surf->first_attached);
805 return DDERR_CANNOTATTACHSURFACE;
808 /* This inserts the new surface at the 2nd position in the chain, right after the root surface */
809 Surf->next_attached = This->next_attached;
810 Surf->first_attached = This->first_attached;
811 This->next_attached = Surf;
813 /* Check if we attach a back buffer to the primary */
814 if(Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER &&
815 This->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
817 IWineD3DDevice_SetDepthStencilSurface(This->ddraw->wineD3DDevice,
818 Surf->WineD3DSurface);
821 /* MSDN:
822 * "This method increments the reference count of the surface being attached."
824 IDirectDrawSurface7_AddRef(Attach);
825 return DD_OK;
828 /*****************************************************************************
829 * IDirectDrawSurface7::DeleteAttachedSurface
831 * Removes a surface from the attachment chain. The surface's refcount
832 * is decreased by one after it has been removed
834 * Params:
835 * Flags: Some flags, not used by this implementation
836 * Attach: Surface to detach
838 * Returns:
839 * DD_OK on success
840 * DDERR_SURFACENOTATTACHED if the surface isn't attached to
842 *****************************************************************************/
843 static HRESULT WINAPI
844 IDirectDrawSurfaceImpl_DeleteAttachedSurface(IDirectDrawSurface7 *iface,
845 DWORD Flags,
846 IDirectDrawSurface7 *Attach)
848 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
849 IDirectDrawSurfaceImpl *Surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Attach);
850 IDirectDrawSurfaceImpl *Prev = This;
851 TRACE("(%p)->(%08x,%p)\n", This, Flags, Surf);
853 if (!Surf || (Surf->first_attached != This) || (Surf == This) )
854 return DDERR_SURFACENOTATTACHED; /* unchecked */
856 /* Remove MIPMAPSUBLEVEL if this seemed to be one */
857 if (This->surface_desc.ddsCaps.dwCaps &
858 Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
860 Surf->surface_desc.ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL;
861 /* FIXME: we should probably also subtract from dwMipMapCount of this
862 * and all parent surfaces */
865 /* Find the predecessor of the detached surface */
866 while(Prev)
868 if(Prev->next_attached == Surf) break;
869 Prev = Prev->next_attached;
872 /* There must be a surface, otherwise there's a bug */
873 assert(Prev != NULL);
875 /* Unchain the surface */
876 Prev->next_attached = Surf->next_attached;
877 Surf->next_attached = NULL;
878 Surf->first_attached = Surf;
880 /* Check if we attach a back buffer to the primary */
881 if(Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER &&
882 This->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
884 IWineD3DDevice_SetDepthStencilSurface(This->ddraw->wineD3DDevice,
885 NULL);
888 IDirectDrawSurface7_Release(Attach);
889 return DD_OK;
892 /*****************************************************************************
893 * IDirectDrawSurface7::AddOverlayDirtyRect
895 * "This method is not currently implemented"
897 * Params:
898 * Rect: ?
900 * Returns:
901 * DDERR_UNSUPPORTED
903 *****************************************************************************/
904 static HRESULT WINAPI
905 IDirectDrawSurfaceImpl_AddOverlayDirtyRect(IDirectDrawSurface7 *iface,
906 LPRECT Rect)
908 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
909 TRACE("(%p)->(%p)\n",This,Rect);
911 /* MSDN says it's not implemented. I could forward it to WineD3D,
912 * then we'd implement it, but I don't think that's a good idea
913 * (Stefan Dösinger)
915 #if 0
916 return IWineD3DSurface_AddOverlayDirtyRect(This->WineD3DSurface, pRect);
917 #endif
918 return DDERR_UNSUPPORTED; /* unchecked */
921 /*****************************************************************************
922 * IDirectDrawSurface7::GetDC
924 * Returns a GDI device context for the surface
926 * Params:
927 * hdc: Address of a HDC variable to store the dc to
929 * Returns:
930 * DD_OK on success
931 * DDERR_INVALIDPARAMS if hdc is NULL
932 * For details, see IWineD3DSurface::GetDC
934 *****************************************************************************/
935 static HRESULT WINAPI
936 IDirectDrawSurfaceImpl_GetDC(IDirectDrawSurface7 *iface,
937 HDC *hdc)
939 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
940 TRACE("(%p)->(%p): Relay\n", This, hdc);
942 if(!hdc)
943 return DDERR_INVALIDPARAMS;
945 return IWineD3DSurface_GetDC(This->WineD3DSurface,
946 hdc);
949 /*****************************************************************************
950 * IDirectDrawSurface7::ReleaseDC
952 * Releases the DC that was constructed with GetDC
954 * Params:
955 * hdc: HDC to release
957 * Returns:
958 * DD_OK on success
959 * For more details, see IWineD3DSurface::ReleaseDC
961 *****************************************************************************/
962 static HRESULT WINAPI
963 IDirectDrawSurfaceImpl_ReleaseDC(IDirectDrawSurface7 *iface,
964 HDC hdc)
966 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
967 TRACE("(%p)->(%p): Relay\n", This, hdc);
969 return IWineD3DSurface_ReleaseDC(This->WineD3DSurface, hdc);
972 /*****************************************************************************
973 * IDirectDrawSurface7::GetCaps
975 * Returns the surface's caps
977 * Params:
978 * Caps: Address to write the caps to
980 * Returns:
981 * DD_OK on success
982 * DDERR_INVALIDPARAMS if Caps is NULL
984 *****************************************************************************/
985 static HRESULT WINAPI
986 IDirectDrawSurfaceImpl_GetCaps(IDirectDrawSurface7 *iface,
987 DDSCAPS2 *Caps)
989 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
990 TRACE("(%p)->(%p)\n",This,Caps);
992 if(!Caps)
993 return DDERR_INVALIDPARAMS;
995 *Caps = This->surface_desc.ddsCaps;
996 return DD_OK;
999 /*****************************************************************************
1000 * IDirectDrawSurface7::SetPriority
1002 * Sets a texture priority for managed textures.
1004 * Params:
1005 * Priority: The new priority
1007 * Returns:
1008 * DD_OK on success
1009 * For more details, see IWineD3DSurface::SetPriority
1011 *****************************************************************************/
1012 static HRESULT WINAPI
1013 IDirectDrawSurfaceImpl_SetPriority(IDirectDrawSurface7 *iface, DWORD Priority)
1015 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1016 TRACE("(%p)->(%d): Relay!\n",This,Priority);
1018 return IWineD3DSurface_SetPriority(This->WineD3DSurface, Priority);
1021 /*****************************************************************************
1022 * IDirectDrawSurface7::GetPriority
1024 * Returns the surface's priority
1026 * Params:
1027 * Priority: Address of a variable to write the priority to
1029 * Returns:
1030 * D3D_OK on success
1031 * DDERR_INVALIDPARAMS if Priority == NULL
1032 * For more details, see IWineD3DSurface::GetPriority
1034 *****************************************************************************/
1035 static HRESULT WINAPI
1036 IDirectDrawSurfaceImpl_GetPriority(IDirectDrawSurface7 *iface,
1037 DWORD *Priority)
1039 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1040 TRACE("(%p)->(%p): Relay\n",This,Priority);
1042 if(!Priority)
1043 return DDERR_INVALIDPARAMS;
1045 *Priority = IWineD3DSurface_GetPriority(This->WineD3DSurface);
1046 return DD_OK;
1049 /*****************************************************************************
1050 * IDirectDrawSurface7::SetPrivateData
1052 * Stores some data in the surface that is intended for the application's
1053 * use.
1055 * Params:
1056 * tag: GUID that identifies the data
1057 * Data: Pointer to the private data
1058 * Size: Size of the private data
1059 * Flags: Some flags
1061 * Returns:
1062 * D3D_OK on success
1063 * For more details, see IWineD3DSurface::SetPrivateData
1065 *****************************************************************************/
1066 static HRESULT WINAPI
1067 IDirectDrawSurfaceImpl_SetPrivateData(IDirectDrawSurface7 *iface,
1068 REFGUID tag,
1069 void *Data,
1070 DWORD Size,
1071 DWORD Flags)
1073 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1074 TRACE("(%p)->(%s,%p,%d,%x): Relay\n", This, debugstr_guid(tag), Data, Size, Flags);
1076 return IWineD3DSurface_SetPrivateData(This->WineD3DSurface,
1077 tag,
1078 Data,
1079 Size,
1080 Flags);
1083 /*****************************************************************************
1084 * IDirectDrawSurface7::GetPrivateData
1086 * Returns the private data set with IDirectDrawSurface7::SetPrivateData
1088 * Params:
1089 * tag: GUID of the data to return
1090 * Data: Address where to write the data to
1091 * Size: Size of the buffer at Data
1093 * Returns:
1094 * DD_OK on success
1095 * DDERR_INVALIDPARAMS if Data is NULL
1096 * For more details, see IWineD3DSurface::GetPrivateData
1098 *****************************************************************************/
1099 static HRESULT WINAPI
1100 IDirectDrawSurfaceImpl_GetPrivateData(IDirectDrawSurface7 *iface,
1101 REFGUID tag,
1102 void *Data,
1103 DWORD *Size)
1105 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1106 TRACE("(%p)->(%s,%p,%p): Relay\n", This, debugstr_guid(tag), Data, Size);
1108 if(!Data)
1109 return DDERR_INVALIDPARAMS;
1111 return IWineD3DSurface_GetPrivateData(This->WineD3DSurface,
1112 tag,
1113 Data,
1114 Size);
1117 /*****************************************************************************
1118 * IDirectDrawSurface7::FreePrivateData
1120 * Frees private data stored in the surface
1122 * Params:
1123 * tag: Tag of the data to free
1125 * Returns:
1126 * D3D_OK on success
1127 * For more details, see IWineD3DSurface::FreePrivateData
1129 *****************************************************************************/
1130 static HRESULT WINAPI
1131 IDirectDrawSurfaceImpl_FreePrivateData(IDirectDrawSurface7 *iface,
1132 REFGUID tag)
1134 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1135 TRACE("(%p)->(%s): Relay\n", This, debugstr_guid(tag));
1137 return IWineD3DSurface_FreePrivateData(This->WineD3DSurface, tag);
1140 /*****************************************************************************
1141 * IDirectDrawSurface7::PageLock
1143 * Prevents a sysmem surface from being paged out
1145 * Params:
1146 * Flags: Not used, must be 0(unchecked)
1148 * Returns:
1149 * DD_OK, because it's a stub
1151 *****************************************************************************/
1152 static HRESULT WINAPI
1153 IDirectDrawSurfaceImpl_PageLock(IDirectDrawSurface7 *iface,
1154 DWORD Flags)
1156 TRACE("(%p)->(%x)\n", iface, Flags);
1158 /* This is Windows memory management related - we don't need this */
1159 return DD_OK;
1162 /*****************************************************************************
1163 * IDirectDrawSurface7::PageUnlock
1165 * Allows a sysmem surface to be paged out
1167 * Params:
1168 * Flags: Not used, must be 0(unckeched)
1170 * Returns:
1171 * DD_OK, because it's a stub
1173 *****************************************************************************/
1174 static HRESULT WINAPI
1175 IDirectDrawSurfaceImpl_PageUnlock(IDirectDrawSurface7 *iface,
1176 DWORD Flags)
1178 TRACE("(%p)->(%x)\n", iface, Flags);
1180 return DD_OK;
1183 /*****************************************************************************
1184 * IDirectDrawSurface7::BltBatch
1186 * An unimplemented function
1188 * Params:
1191 * Returns:
1192 * DDERR_UNSUPPORTED
1194 *****************************************************************************/
1195 static HRESULT WINAPI IDirectDrawSurfaceImpl_BltBatch(IDirectDrawSurface7 *iface, DDBLTBATCH *Batch, DWORD Count, DWORD Flags)
1197 TRACE("(%p)->(%p,%d,%08x)\n",iface,Batch,Count,Flags);
1199 /* MSDN: "not currently implemented" */
1200 return DDERR_UNSUPPORTED;
1203 /*****************************************************************************
1204 * IDirectDrawSurface7::EnumAttachedSurfaces
1206 * Enumerates all surfaces attached to this surface
1208 * Params:
1209 * context: Pointer to pass unmodified to the callback
1210 * cb: Callback function to call for each surface
1212 * Returns:
1213 * DD_OK on success
1214 * DDERR_INVALIDPARAMS if cb is NULL
1216 *****************************************************************************/
1217 static HRESULT WINAPI
1218 IDirectDrawSurfaceImpl_EnumAttachedSurfaces(IDirectDrawSurface7 *iface,
1219 void *context,
1220 LPDDENUMSURFACESCALLBACK7 cb)
1222 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1223 IDirectDrawSurfaceImpl *surf;
1224 DDSURFACEDESC2 desc;
1226 /* Attached surfaces aren't handled in WineD3D */
1227 TRACE("(%p)->(%p,%p)\n",This,context,cb);
1229 if(!cb)
1230 return DDERR_INVALIDPARAMS;
1232 for (surf = This->next_complex; surf != NULL; surf = surf->next_complex)
1234 IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf, IDirectDrawSurface7));
1235 desc = surf->surface_desc;
1236 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1237 if (cb(ICOM_INTERFACE(surf, IDirectDrawSurface7), &desc, context) == DDENUMRET_CANCEL)
1238 return DD_OK;
1241 for (surf = This->next_attached; surf != NULL; surf = surf->next_attached)
1243 IDirectDrawSurface7_AddRef(ICOM_INTERFACE(surf, IDirectDrawSurface7));
1244 desc = surf->surface_desc;
1245 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1246 if (cb( ICOM_INTERFACE(surf, IDirectDrawSurface7), &desc, context) == DDENUMRET_CANCEL)
1247 return DD_OK;
1250 TRACE(" end of enumeration.\n");
1252 return DD_OK;
1255 /*****************************************************************************
1256 * IDirectDrawSurface7::EnumOverlayZOrders
1258 * "Enumerates the overlay surfaces on the specified destination"
1260 * Params:
1261 * Flags: DDENUMOVERLAYZ_BACKTOFRONT or DDENUMOVERLAYZ_FRONTTOBACK
1262 * context: context to pass back to the callback
1263 * cb: callback function to call for each enumerated surface
1265 * Returns:
1266 * DD_OK, because it's a stub
1268 *****************************************************************************/
1269 static HRESULT WINAPI
1270 IDirectDrawSurfaceImpl_EnumOverlayZOrders(IDirectDrawSurface7 *iface,
1271 DWORD Flags,
1272 void *context,
1273 LPDDENUMSURFACESCALLBACK7 cb)
1275 FIXME("(%p)->(%x,%p,%p): Stub!\n", iface, Flags, context, cb);
1277 return DD_OK;
1280 /*****************************************************************************
1281 * IDirectDrawSurface7::GetBltStatus
1283 * Returns the blitting status
1285 * Params:
1286 * Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE
1288 * Returns:
1289 * See IWineD3DSurface::Blt
1291 *****************************************************************************/
1292 static HRESULT WINAPI
1293 IDirectDrawSurfaceImpl_GetBltStatus(IDirectDrawSurface7 *iface,
1294 DWORD Flags)
1296 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1297 HRESULT hr;
1298 TRACE("(%p)->(%x): Relay\n", This, Flags);
1300 hr = IWineD3DSurface_GetBltStatus(This->WineD3DSurface, Flags);
1301 switch(hr)
1303 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1304 default: return hr;
1308 /*****************************************************************************
1309 * IDirectDrawSurface7::GetColorKey
1311 * Returns the color key assigned to the surface
1313 * Params:
1314 * Flags: Some flags
1315 * CKey: Address to store the key to
1317 * Returns:
1318 * DD_OK on success
1319 * DDERR_INVALIDPARAMS if CKey is NULL
1321 *****************************************************************************/
1322 static HRESULT WINAPI
1323 IDirectDrawSurfaceImpl_GetColorKey(IDirectDrawSurface7 *iface,
1324 DWORD Flags,
1325 DDCOLORKEY *CKey)
1327 /* There is a DDERR_NOCOLORKEY error, but how do we know if a color key
1328 * isn't there? That's like saying that an int isn't there. (Which MS
1329 * has done in other docs.) */
1330 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1331 TRACE("(%p)->(%08x,%p)\n", This, Flags, CKey);
1333 if(!CKey)
1334 return DDERR_INVALIDPARAMS;
1336 switch (Flags)
1338 case DDCKEY_DESTBLT:
1339 *CKey = This->surface_desc.ddckCKDestBlt;
1340 break;
1342 case DDCKEY_DESTOVERLAY:
1343 *CKey = This->surface_desc.u3.ddckCKDestOverlay;
1344 break;
1346 case DDCKEY_SRCBLT:
1347 *CKey = This->surface_desc.ddckCKSrcBlt;
1348 break;
1350 case DDCKEY_SRCOVERLAY:
1351 *CKey = This->surface_desc.ddckCKSrcOverlay;
1352 break;
1354 default:
1355 return DDERR_INVALIDPARAMS;
1358 return DD_OK;
1361 /*****************************************************************************
1362 * IDirectDrawSurface7::GetFlipStatus
1364 * Returns the flipping status of the surface
1366 * Params:
1367 * Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE
1369 * Returns:
1370 * See IWineD3DSurface::GetFlipStatus
1372 *****************************************************************************/
1373 static HRESULT WINAPI
1374 IDirectDrawSurfaceImpl_GetFlipStatus(IDirectDrawSurface7 *iface,
1375 DWORD Flags)
1377 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1378 HRESULT hr;
1379 TRACE("(%p)->(%x): Relay\n", This, Flags);
1381 hr = IWineD3DSurface_GetFlipStatus(This->WineD3DSurface, Flags);
1382 switch(hr)
1384 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1385 default: return hr;
1389 /*****************************************************************************
1390 * IDirectDrawSurface7::GetOverlayPosition
1392 * Returns the display coordinates of a visible and active overlay surface
1394 * Params:
1398 * Returns:
1399 * DDERR_NOTAOVERLAYSURFACE, because it's a stub
1400 *****************************************************************************/
1401 static HRESULT WINAPI
1402 IDirectDrawSurfaceImpl_GetOverlayPosition(IDirectDrawSurface7 *iface,
1403 LONG *X,
1404 LONG *Y) {
1405 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1406 TRACE("(%p)->(%p,%p): Relay\n", This, X, Y);
1408 return IWineD3DSurface_GetOverlayPosition(This->WineD3DSurface,
1413 /*****************************************************************************
1414 * IDirectDrawSurface7::GetPixelFormat
1416 * Returns the pixel format of the Surface
1418 * Params:
1419 * PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel
1420 * format should be written
1422 * Returns:
1423 * DD_OK on success
1424 * DDERR_INVALIDPARAMS if PixelFormat is NULL
1426 *****************************************************************************/
1427 static HRESULT WINAPI
1428 IDirectDrawSurfaceImpl_GetPixelFormat(IDirectDrawSurface7 *iface,
1429 DDPIXELFORMAT *PixelFormat)
1431 /* What is DDERR_INVALIDSURFACETYPE for here? */
1432 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1433 TRACE("(%p)->(%p)\n",This,PixelFormat);
1435 if(!PixelFormat)
1436 return DDERR_INVALIDPARAMS;
1438 DD_STRUCT_COPY_BYSIZE(PixelFormat,&This->surface_desc.u4.ddpfPixelFormat);
1440 return DD_OK;
1444 /*****************************************************************************
1445 * IDirectDrawSurface7::GetSurfaceDesc
1447 * Returns the description of this surface
1449 * Params:
1450 * DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the
1451 * surface desc
1453 * Returns:
1454 * DD_OK on success
1455 * DDERR_INVALIDPARAMS if DDSD is NULL
1457 *****************************************************************************/
1458 static HRESULT WINAPI
1459 IDirectDrawSurfaceImpl_GetSurfaceDesc(IDirectDrawSurface7 *iface,
1460 DDSURFACEDESC2 *DDSD)
1462 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1464 TRACE("(%p)->(%p)\n",This,DDSD);
1466 if(!DDSD)
1467 return DDERR_INVALIDPARAMS;
1469 if ((DDSD->dwSize < sizeof(DDSURFACEDESC)) ||
1470 (DDSD->dwSize > sizeof(DDSURFACEDESC2)))
1472 ERR("Impossible/Strange struct size %d.\n",DDSD->dwSize);
1473 return DDERR_GENERIC;
1476 DD_STRUCT_COPY_BYSIZE(DDSD,&This->surface_desc);
1477 TRACE("Returning surface desc:\n");
1478 if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
1480 return DD_OK;
1483 /*****************************************************************************
1484 * IDirectDrawSurface7::Initialize
1486 * Initializes the surface. This is a no-op in Wine
1488 * Params:
1489 * DD: Pointer to an DirectDraw interface
1490 * DDSD: Surface description for initialization
1492 * Returns:
1493 * DDERR_ALREADYINITIALIZED
1495 *****************************************************************************/
1496 static HRESULT WINAPI
1497 IDirectDrawSurfaceImpl_Initialize(IDirectDrawSurface7 *iface,
1498 IDirectDraw *DD,
1499 DDSURFACEDESC2 *DDSD)
1501 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1502 IDirectDrawImpl *ddimpl = ICOM_OBJECT(IDirectDrawImpl, IDirectDraw, DD);
1503 TRACE("(%p)->(%p,%p)\n",This,ddimpl,DDSD);
1505 return DDERR_ALREADYINITIALIZED;
1508 /*****************************************************************************
1509 * IDirectDrawSurface7::IsLost
1511 * Checks if the surface is lost
1513 * Returns:
1514 * DD_OK, if the surface is useable
1515 * DDERR_ISLOST if the surface is lost
1516 * See IWineD3DSurface::IsLost for more details
1518 *****************************************************************************/
1519 static HRESULT WINAPI
1520 IDirectDrawSurfaceImpl_IsLost(IDirectDrawSurface7 *iface)
1522 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1523 HRESULT hr;
1524 TRACE("(%p)\n", This);
1526 /* We lose the surface if the implementation was changed */
1527 if(This->ImplType != This->ddraw->ImplType)
1529 /* But this shouldn't happen. When we change the implementation,
1530 * all surfaces are re-created automatically, and their content
1531 * is copied
1533 ERR(" (%p) Implementation was changed from %d to %d\n", This, This->ImplType, This->ddraw->ImplType);
1534 return DDERR_SURFACELOST;
1537 hr = IWineD3DSurface_IsLost(This->WineD3DSurface);
1538 switch(hr)
1540 /* D3D8 and 9 loose full devices, thus there's only a DEVICELOST error.
1541 * WineD3D uses the same error for surfaces
1543 case WINED3DERR_DEVICELOST: return DDERR_SURFACELOST;
1544 default: return hr;
1548 /*****************************************************************************
1549 * IDirectDrawSurface7::Restore
1551 * Restores a lost surface. This makes the surface usable again, but
1552 * doesn't reload its old contents
1554 * Returns:
1555 * DD_OK on success
1556 * See IWineD3DSurface::Restore for more details
1558 *****************************************************************************/
1559 static HRESULT WINAPI
1560 IDirectDrawSurfaceImpl_Restore(IDirectDrawSurface7 *iface)
1562 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1563 TRACE("(%p)\n", This);
1565 if(This->ImplType != This->ddraw->ImplType)
1567 /* Call the recreation callback. Make sure to AddRef first */
1568 IDirectDrawSurface_AddRef(iface);
1569 IDirectDrawImpl_RecreateSurfacesCallback(iface,
1570 &This->surface_desc,
1571 NULL /* Not needed */);
1573 return IWineD3DSurface_Restore(This->WineD3DSurface);
1576 /*****************************************************************************
1577 * IDirectDrawSurface7::SetOverlayPosition
1579 * Changes the display coordinates of an overlay surface
1581 * Params:
1582 * X:
1583 * Y:
1585 * Returns:
1586 * DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now
1587 *****************************************************************************/
1588 static HRESULT WINAPI
1589 IDirectDrawSurfaceImpl_SetOverlayPosition(IDirectDrawSurface7 *iface,
1590 LONG X,
1591 LONG Y)
1593 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1594 TRACE("(%p)->(%d,%d): Relay\n", This, X, Y);
1596 return IWineD3DSurface_SetOverlayPosition(This->WineD3DSurface,
1601 /*****************************************************************************
1602 * IDirectDrawSurface7::UpdateOverlay
1604 * Modifies the attributes of an overlay surface.
1606 * Params:
1607 * SrcRect: The section of the source being used for the overlay
1608 * DstSurface: Address of the surface that is overlaid
1609 * DstRect: Place of the overlay
1610 * Flags: some DDOVER_* flags
1612 * Returns:
1613 * DDERR_UNSUPPORTED, because we don't support overlays
1615 *****************************************************************************/
1616 static HRESULT WINAPI
1617 IDirectDrawSurfaceImpl_UpdateOverlay(IDirectDrawSurface7 *iface,
1618 LPRECT SrcRect,
1619 IDirectDrawSurface7 *DstSurface,
1620 LPRECT DstRect,
1621 DWORD Flags,
1622 LPDDOVERLAYFX FX)
1624 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1625 IDirectDrawSurfaceImpl *Dst = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DstSurface);
1626 TRACE("(%p)->(%p,%p,%p,%x,%p): Relay\n", This, SrcRect, Dst, DstRect, Flags, FX);
1628 return IWineD3DSurface_UpdateOverlay(This->WineD3DSurface,
1629 SrcRect,
1630 Dst ? Dst->WineD3DSurface : NULL,
1631 DstRect,
1632 Flags,
1633 (WINEDDOVERLAYFX *) FX);
1636 /*****************************************************************************
1637 * IDirectDrawSurface7::UpdateOverlayDisplay
1639 * The DX7 sdk says that it's not implemented
1641 * Params:
1642 * Flags: ?
1644 * Returns: DDERR_UNSUPPORTED, because we don't support overlays
1646 *****************************************************************************/
1647 static HRESULT WINAPI
1648 IDirectDrawSurfaceImpl_UpdateOverlayDisplay(IDirectDrawSurface7 *iface,
1649 DWORD Flags)
1651 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1652 TRACE("(%p)->(%x)\n", This, Flags);
1653 return DDERR_UNSUPPORTED;
1656 /*****************************************************************************
1657 * IDirectDrawSurface7::UpdateOverlayZOrder
1659 * Sets an overlay's Z order
1661 * Params:
1662 * Flags: DDOVERZ_* flags
1663 * DDSRef: Defines the relative position in the overlay chain
1665 * Returns:
1666 * DDERR_NOTOVERLAYSURFACE, because we don't support overlays
1668 *****************************************************************************/
1669 static HRESULT WINAPI
1670 IDirectDrawSurfaceImpl_UpdateOverlayZOrder(IDirectDrawSurface7 *iface,
1671 DWORD Flags,
1672 IDirectDrawSurface7 *DDSRef)
1674 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1675 IDirectDrawSurfaceImpl *Ref = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, DDSRef);
1677 TRACE("(%p)->(%x,%p): Relay\n", This, Flags, Ref);
1678 return IWineD3DSurface_UpdateOverlayZOrder(This->WineD3DSurface,
1679 Flags,
1680 Ref ? Ref->WineD3DSurface : NULL);
1683 /*****************************************************************************
1684 * IDirectDrawSurface7::GetDDInterface
1686 * Returns the IDirectDraw7 interface pointer of the DirectDraw object this
1687 * surface belongs to
1689 * Params:
1690 * DD: Address to write the interface pointer to
1692 * Returns:
1693 * DD_OK on success
1694 * DDERR_INVALIDPARAMS if DD is NULL
1696 *****************************************************************************/
1697 static HRESULT WINAPI
1698 IDirectDrawSurfaceImpl_GetDDInterface(IDirectDrawSurface7 *iface,
1699 void **DD)
1701 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1703 TRACE("(%p)->(%p)\n",This,DD);
1705 if(!DD)
1706 return DDERR_INVALIDPARAMS;
1708 switch(This->version)
1710 case 7:
1711 *((IDirectDraw7 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw7);
1712 IDirectDraw7_AddRef(*(IDirectDraw7 **) DD);
1713 break;
1715 case 4:
1716 *((IDirectDraw4 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw4);
1717 IDirectDraw4_AddRef(*(IDirectDraw4 **) DD);
1718 break;
1720 case 2:
1721 *((IDirectDraw2 **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw2);
1722 IDirectDraw_AddRef( *(IDirectDraw2 **) DD);
1723 break;
1725 case 1:
1726 *((IDirectDraw **) DD) = ICOM_INTERFACE(This->ddraw, IDirectDraw);
1727 IDirectDraw_AddRef( *(IDirectDraw **) DD);
1728 break;
1732 return DD_OK;
1735 /* This seems also windows implementation specific - I don't think WineD3D needs this */
1736 static HRESULT WINAPI IDirectDrawSurfaceImpl_ChangeUniquenessValue(IDirectDrawSurface7 *iface)
1738 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1739 volatile IDirectDrawSurfaceImpl* vThis = This;
1741 TRACE("(%p)\n",This);
1742 /* A uniqueness value of 0 is apparently special.
1743 * This needs to be checked. */
1744 while (1) {
1745 DWORD old_uniqueness_value = vThis->uniqueness_value;
1746 DWORD new_uniqueness_value = old_uniqueness_value+1;
1748 if (old_uniqueness_value == 0) break;
1749 if (new_uniqueness_value == 0) new_uniqueness_value = 1;
1751 if (InterlockedCompareExchange((LONG*)&vThis->uniqueness_value,
1752 old_uniqueness_value,
1753 new_uniqueness_value)
1754 == old_uniqueness_value)
1755 break;
1758 return DD_OK;
1761 static HRESULT WINAPI IDirectDrawSurfaceImpl_GetUniquenessValue(IDirectDrawSurface7 *iface, LPDWORD pValue)
1763 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1765 TRACE("(%p)->(%p)\n",This,pValue);
1766 *pValue = This->uniqueness_value;
1767 return DD_OK;
1770 /*****************************************************************************
1771 * IDirectDrawSurface7::SetLOD
1773 * Sets the level of detail of a texture
1775 * Params:
1776 * MaxLOD: LOD to set
1778 * Returns:
1779 * DD_OK on success
1780 * DDERR_INVALIDOBJECT if the surface is invalid for this method
1782 *****************************************************************************/
1783 static HRESULT WINAPI
1784 IDirectDrawSurfaceImpl_SetLOD(IDirectDrawSurface7 *iface,
1785 DWORD MaxLOD)
1787 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1788 TRACE("(%p)->(%d)\n", This, MaxLOD);
1790 if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
1791 return DDERR_INVALIDOBJECT;
1793 if(!This->wineD3DTexture)
1795 ERR("(%p) The DirectDraw texture has no WineD3DTexture!\n", This);
1796 return DDERR_INVALIDOBJECT;
1799 return IWineD3DTexture_SetLOD(This->wineD3DTexture,
1800 MaxLOD);
1803 /*****************************************************************************
1804 * IDirectDrawSurface7::GetLOD
1806 * Returns the level of detail of a Direct3D texture
1808 * Params:
1809 * MaxLOD: Address to write the LOD to
1811 * Returns:
1812 * DD_OK on success
1813 * DDERR_INVALIDPARAMS if MaxLOD is NULL
1814 * DDERR_INVALIDOBJECT if the surface is invalid for this method
1816 *****************************************************************************/
1817 static HRESULT WINAPI
1818 IDirectDrawSurfaceImpl_GetLOD(IDirectDrawSurface7 *iface,
1819 DWORD *MaxLOD)
1821 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1822 TRACE("(%p)->(%p)\n", This, MaxLOD);
1824 if(!MaxLOD)
1825 return DDERR_INVALIDPARAMS;
1827 if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
1828 return DDERR_INVALIDOBJECT;
1830 *MaxLOD = IWineD3DTexture_GetLOD(This->wineD3DTexture);
1831 return DD_OK;
1834 /*****************************************************************************
1835 * IDirectDrawSurface7::BltFast
1837 * Performs a fast Blit.
1839 * Params:
1840 * dstx: The x coordinate to blit to on the destination
1841 * dsty: The y coordinate to blit to on the destination
1842 * Source: The source surface
1843 * rsrc: The source rectangle
1844 * trans: Type of transfer. Some DDBLTFAST_* flags
1846 * Returns:
1847 * DD_OK on success
1848 * For more details, see IWineD3DSurface::BltFast
1850 *****************************************************************************/
1851 static HRESULT WINAPI
1852 IDirectDrawSurfaceImpl_BltFast(IDirectDrawSurface7 *iface,
1853 DWORD dstx,
1854 DWORD dsty,
1855 IDirectDrawSurface7 *Source,
1856 RECT *rsrc,
1857 DWORD trans)
1859 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1860 HRESULT hr;
1861 IDirectDrawSurfaceImpl *src = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, Source);
1862 TRACE("(%p)->(%d,%d,%p,%p,%d): Relay\n", This, dstx, dsty, Source, rsrc, trans);
1864 hr = IWineD3DSurface_BltFast(This->WineD3DSurface,
1865 dstx, dsty,
1866 src ? src->WineD3DSurface : NULL,
1867 rsrc,
1868 trans);
1869 switch(hr)
1871 case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
1872 case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
1873 default: return hr;
1877 /*****************************************************************************
1878 * IDirectDrawSurface7::GetClipper
1880 * Returns the IDirectDrawClipper interface of the clipper assigned to this
1881 * surface
1883 * Params:
1884 * Clipper: Address to store the interface pointer at
1886 * Returns:
1887 * DD_OK on success
1888 * DDERR_INVALIDPARAMS if Clipper is NULL
1889 * DDERR_NOCLIPPERATTACHED if there's no clipper attached
1891 *****************************************************************************/
1892 static HRESULT WINAPI
1893 IDirectDrawSurfaceImpl_GetClipper(IDirectDrawSurface7 *iface,
1894 IDirectDrawClipper **Clipper)
1896 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1897 TRACE("(%p)->(%p)\n", This, Clipper);
1899 if(!Clipper)
1900 return DDERR_INVALIDPARAMS;
1902 if(This->clipper == NULL)
1903 return DDERR_NOCLIPPERATTACHED;
1905 *Clipper = ICOM_INTERFACE(This->clipper, IDirectDrawClipper);
1906 IDirectDrawClipper_AddRef(*Clipper);
1907 return DD_OK;
1910 /*****************************************************************************
1911 * IDirectDrawSurface7::SetClipper
1913 * Sets a clipper for the surface
1915 * Params:
1916 * Clipper: IDirectDrawClipper interface of the clipper to set
1918 * Returns:
1919 * DD_OK on success
1921 *****************************************************************************/
1922 static HRESULT WINAPI
1923 IDirectDrawSurfaceImpl_SetClipper(IDirectDrawSurface7 *iface,
1924 IDirectDrawClipper *Clipper)
1926 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1927 IDirectDrawClipperImpl *oldClipper = This->clipper;
1929 TRACE("(%p)->(%p)\n",This,Clipper);
1930 if (ICOM_OBJECT(IDirectDrawClipperImpl, IDirectDrawClipper, Clipper) == This->clipper)
1931 return DD_OK;
1933 This->clipper = ICOM_OBJECT(IDirectDrawClipperImpl, IDirectDrawClipper, Clipper);
1935 if (Clipper != NULL)
1936 IDirectDrawClipper_AddRef(Clipper);
1937 if(oldClipper)
1938 IDirectDrawClipper_Release(ICOM_INTERFACE(oldClipper, IDirectDrawClipper));
1940 return DD_OK;
1943 /*****************************************************************************
1944 * IDirectDrawSurface7::SetSurfaceDesc
1946 * Sets the surface description. It can override the pixel format, the surface
1947 * memory, ...
1948 * It's not really tested.
1950 * Params:
1951 * DDSD: Pointer to the new surface description to set
1952 * Flags: Some flags
1954 * Returns:
1955 * DD_OK on success
1956 * DDERR_INVALIDPARAMS if DDSD is NULL
1958 *****************************************************************************/
1959 static HRESULT WINAPI
1960 IDirectDrawSurfaceImpl_SetSurfaceDesc(IDirectDrawSurface7 *iface,
1961 DDSURFACEDESC2 *DDSD,
1962 DWORD Flags)
1964 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
1965 WINED3DFORMAT newFormat = WINED3DFMT_UNKNOWN;
1966 HRESULT hr;
1967 TRACE("(%p)->(%p,%x)\n", This, DDSD, Flags);
1969 if(!DDSD)
1970 return DDERR_INVALIDPARAMS;
1972 if (DDSD->dwFlags & DDSD_LPSURFACE && DDSD->lpSurface)
1974 ERR("Setting the surface memory isn't supported yet\n");
1975 return DDERR_INVALIDPARAMS;
1978 if (DDSD->dwFlags & DDSD_PIXELFORMAT)
1980 newFormat = PixelFormat_DD2WineD3D(&DDSD->u4.ddpfPixelFormat);
1982 if(newFormat == WINED3DFMT_UNKNOWN)
1984 ERR("Requested to set an unknown pixelformat\n");
1985 return DDERR_INVALIDPARAMS;
1987 if(newFormat != PixelFormat_DD2WineD3D(&This->surface_desc.u4.ddpfPixelFormat) )
1989 hr = IWineD3DSurface_SetFormat(This->WineD3DSurface,
1990 newFormat);
1991 if(hr != DD_OK) return hr;
1994 if (DDSD->dwFlags & DDSD_CKDESTOVERLAY)
1996 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
1997 DDCKEY_DESTOVERLAY,
1998 (WINEDDCOLORKEY *) &DDSD->u3.ddckCKDestOverlay);
2000 if (DDSD->dwFlags & DDSD_CKDESTBLT)
2002 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2003 DDCKEY_DESTBLT,
2004 (WINEDDCOLORKEY *) &DDSD->ddckCKDestBlt);
2006 if (DDSD->dwFlags & DDSD_CKSRCOVERLAY)
2008 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2009 DDCKEY_SRCOVERLAY,
2010 (WINEDDCOLORKEY *) &DDSD->ddckCKSrcOverlay);
2012 if (DDSD->dwFlags & DDSD_CKSRCBLT)
2014 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2015 DDCKEY_SRCBLT,
2016 (WINEDDCOLORKEY *) &DDSD->ddckCKSrcBlt);
2018 if (DDSD->dwFlags & DDSD_LPSURFACE)
2020 hr = IWineD3DSurface_SetMem(This->WineD3DSurface, DDSD->lpSurface);
2021 if(hr != WINED3D_OK)
2023 /* No need for a trace here, wined3d does that for us */
2024 return hr;
2028 This->surface_desc = *DDSD;
2030 return DD_OK;
2033 /*****************************************************************************
2034 * IDirectDrawSurface7::GetPalette
2036 * Returns the IDirectDrawPalette interface of the palette currently assigned
2037 * to the surface
2039 * Params:
2040 * Pal: Address to write the interface pointer to
2042 * Returns:
2043 * DD_OK on success
2044 * DDERR_INVALIDPARAMS if Pal is NULL
2046 *****************************************************************************/
2047 static HRESULT WINAPI
2048 IDirectDrawSurfaceImpl_GetPalette(IDirectDrawSurface7 *iface,
2049 IDirectDrawPalette **Pal)
2051 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2052 IWineD3DPalette *wPal;
2053 HRESULT hr;
2054 TRACE("(%p)->(%p): Relay\n", This, Pal);
2056 if(!Pal)
2057 return DDERR_INVALIDPARAMS;
2059 hr = IWineD3DSurface_GetPalette(This->WineD3DSurface, &wPal);
2060 if(hr != DD_OK) return hr;
2062 if(wPal)
2064 hr = IWineD3DPalette_GetParent(wPal, (IUnknown **) Pal);
2066 else
2068 *Pal = NULL;
2069 hr = DDERR_NOPALETTEATTACHED;
2072 return hr;
2075 /*****************************************************************************
2076 * SetColorKeyEnum
2078 * EnumAttachedSurface callback for SetColorKey. Used to set color keys
2079 * recursively in the surface tree
2081 *****************************************************************************/
2082 struct SCKContext
2084 HRESULT ret;
2085 WINEDDCOLORKEY *CKey;
2086 DWORD Flags;
2089 static HRESULT WINAPI
2090 SetColorKeyEnum(IDirectDrawSurface7 *surface,
2091 DDSURFACEDESC2 *desc,
2092 void *context)
2094 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, surface);
2095 struct SCKContext *ctx = context;
2096 HRESULT hr;
2098 hr = IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2099 ctx->Flags,
2100 ctx->CKey);
2101 if(hr != DD_OK)
2103 WARN("IWineD3DSurface_SetColorKey failed, hr = %08x\n", hr);
2104 ctx->ret = hr;
2107 IDirectDrawSurface7_EnumAttachedSurfaces(surface,
2108 context,
2109 SetColorKeyEnum);
2110 IDirectDrawSurface7_Release(surface);
2111 return DDENUMRET_OK;
2114 /*****************************************************************************
2115 * IDirectDrawSurface7::SetColorKey
2117 * Sets the color keying options for the surface. Observations showed that
2118 * in case of complex surfaces the color key has to be assigned to all
2119 * sublevels.
2121 * Params:
2122 * Flags: DDCKEY_*
2123 * CKey: The new color key
2125 * Returns:
2126 * DD_OK on success
2127 * See IWineD3DSurface::SetColorKey for details
2129 *****************************************************************************/
2130 static HRESULT WINAPI
2131 IDirectDrawSurfaceImpl_SetColorKey(IDirectDrawSurface7 *iface,
2132 DWORD Flags,
2133 DDCOLORKEY *CKey)
2135 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2136 struct SCKContext ctx = { DD_OK, (WINEDDCOLORKEY *) CKey, Flags };
2137 TRACE("(%p)->(%x,%p)\n", This, Flags, CKey);
2139 if (CKey)
2141 switch (Flags & ~DDCKEY_COLORSPACE)
2143 case DDCKEY_DESTBLT:
2144 This->surface_desc.ddckCKDestBlt = *CKey;
2145 This->surface_desc.dwFlags |= DDSD_CKDESTBLT;
2146 break;
2148 case DDCKEY_DESTOVERLAY:
2149 This->surface_desc.u3.ddckCKDestOverlay = *CKey;
2150 This->surface_desc.dwFlags |= DDSD_CKDESTOVERLAY;
2151 break;
2153 case DDCKEY_SRCOVERLAY:
2154 This->surface_desc.ddckCKSrcOverlay = *CKey;
2155 This->surface_desc.dwFlags |= DDSD_CKSRCOVERLAY;
2156 break;
2158 case DDCKEY_SRCBLT:
2159 This->surface_desc.ddckCKSrcBlt = *CKey;
2160 This->surface_desc.dwFlags |= DDSD_CKSRCBLT;
2161 break;
2163 default:
2164 return DDERR_INVALIDPARAMS;
2167 else
2169 switch (Flags & ~DDCKEY_COLORSPACE)
2171 case DDCKEY_DESTBLT:
2172 This->surface_desc.dwFlags &= ~DDSD_CKDESTBLT;
2173 break;
2175 case DDCKEY_DESTOVERLAY:
2176 This->surface_desc.dwFlags &= ~DDSD_CKDESTOVERLAY;
2177 break;
2179 case DDCKEY_SRCOVERLAY:
2180 This->surface_desc.dwFlags &= ~DDSD_CKSRCOVERLAY;
2181 break;
2183 case DDCKEY_SRCBLT:
2184 This->surface_desc.dwFlags &= ~DDSD_CKSRCBLT;
2185 break;
2187 default:
2188 return DDERR_INVALIDPARAMS;
2191 ctx.ret = IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2192 Flags,
2193 ctx.CKey);
2194 IDirectDrawSurface7_EnumAttachedSurfaces(iface,
2195 (void *) &ctx,
2196 SetColorKeyEnum);
2197 switch(ctx.ret)
2199 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
2200 default: return ctx.ret;
2204 /*****************************************************************************
2205 * IDirectDrawSurface7::SetPalette
2207 * Assigns a DirectDrawPalette object to the surface
2209 * Params:
2210 * Pal: Interface to the palette to set
2212 * Returns:
2213 * DD_OK on success
2215 *****************************************************************************/
2216 static HRESULT WINAPI
2217 IDirectDrawSurfaceImpl_SetPalette(IDirectDrawSurface7 *iface,
2218 IDirectDrawPalette *Pal)
2220 ICOM_THIS_FROM(IDirectDrawSurfaceImpl, IDirectDrawSurface7, iface);
2221 IDirectDrawPalette *oldPal;
2222 IDirectDrawSurfaceImpl *surf;
2223 IDirectDrawPaletteImpl *PalImpl = ICOM_OBJECT(IDirectDrawPaletteImpl, IDirectDrawPalette, Pal);
2224 HRESULT hr;
2225 TRACE("(%p)->(%p)\n", This, Pal);
2227 /* Find the old palette */
2228 hr = IDirectDrawSurface_GetPalette(iface, &oldPal);
2229 if(hr != DD_OK && hr != DDERR_NOPALETTEATTACHED) return hr;
2230 if(oldPal) IDirectDrawPalette_Release(oldPal); /* For the GetPalette */
2232 /* Set the new Palette */
2233 IWineD3DSurface_SetPalette(This->WineD3DSurface,
2234 PalImpl ? PalImpl->wineD3DPalette : NULL);
2235 /* AddRef the Palette */
2236 if(Pal) IDirectDrawPalette_AddRef(Pal);
2238 /* Release the old palette */
2239 if(oldPal) IDirectDrawPalette_Release(oldPal);
2241 /* If this is a front buffer, also update the back buffers
2242 * TODO: How do things work for palettized cube textures?
2244 if(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER)
2246 /* For primary surfaces the tree is just a list, so the simpler scheme fits too */
2247 DDSCAPS2 caps2 = { DDSCAPS_PRIMARYSURFACE, 0, 0, 0 };
2249 surf = This;
2250 while(1)
2252 IDirectDrawSurface7 *attach;
2253 HRESULT hr;
2254 hr = IDirectDrawSurface7_GetAttachedSurface(ICOM_INTERFACE(surf, IDirectDrawSurface7),
2255 &caps2, &attach);
2256 if(hr != DD_OK)
2258 break;
2261 IDirectDrawSurface7_SetPalette(attach,
2262 Pal);
2263 surf = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, attach);
2264 IDirectDrawSurface7_Release(attach);
2268 return DD_OK;
2271 /*****************************************************************************
2272 * The VTable
2273 *****************************************************************************/
2275 const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl =
2277 /*** IUnknown ***/
2278 IDirectDrawSurfaceImpl_QueryInterface,
2279 IDirectDrawSurfaceImpl_AddRef,
2280 IDirectDrawSurfaceImpl_Release,
2281 /*** IDirectDrawSurface ***/
2282 IDirectDrawSurfaceImpl_AddAttachedSurface,
2283 IDirectDrawSurfaceImpl_AddOverlayDirtyRect,
2284 IDirectDrawSurfaceImpl_Blt,
2285 IDirectDrawSurfaceImpl_BltBatch,
2286 IDirectDrawSurfaceImpl_BltFast,
2287 IDirectDrawSurfaceImpl_DeleteAttachedSurface,
2288 IDirectDrawSurfaceImpl_EnumAttachedSurfaces,
2289 IDirectDrawSurfaceImpl_EnumOverlayZOrders,
2290 IDirectDrawSurfaceImpl_Flip,
2291 IDirectDrawSurfaceImpl_GetAttachedSurface,
2292 IDirectDrawSurfaceImpl_GetBltStatus,
2293 IDirectDrawSurfaceImpl_GetCaps,
2294 IDirectDrawSurfaceImpl_GetClipper,
2295 IDirectDrawSurfaceImpl_GetColorKey,
2296 IDirectDrawSurfaceImpl_GetDC,
2297 IDirectDrawSurfaceImpl_GetFlipStatus,
2298 IDirectDrawSurfaceImpl_GetOverlayPosition,
2299 IDirectDrawSurfaceImpl_GetPalette,
2300 IDirectDrawSurfaceImpl_GetPixelFormat,
2301 IDirectDrawSurfaceImpl_GetSurfaceDesc,
2302 IDirectDrawSurfaceImpl_Initialize,
2303 IDirectDrawSurfaceImpl_IsLost,
2304 IDirectDrawSurfaceImpl_Lock,
2305 IDirectDrawSurfaceImpl_ReleaseDC,
2306 IDirectDrawSurfaceImpl_Restore,
2307 IDirectDrawSurfaceImpl_SetClipper,
2308 IDirectDrawSurfaceImpl_SetColorKey,
2309 IDirectDrawSurfaceImpl_SetOverlayPosition,
2310 IDirectDrawSurfaceImpl_SetPalette,
2311 IDirectDrawSurfaceImpl_Unlock,
2312 IDirectDrawSurfaceImpl_UpdateOverlay,
2313 IDirectDrawSurfaceImpl_UpdateOverlayDisplay,
2314 IDirectDrawSurfaceImpl_UpdateOverlayZOrder,
2315 /*** IDirectDrawSurface2 ***/
2316 IDirectDrawSurfaceImpl_GetDDInterface,
2317 IDirectDrawSurfaceImpl_PageLock,
2318 IDirectDrawSurfaceImpl_PageUnlock,
2319 /*** IDirectDrawSurface3 ***/
2320 IDirectDrawSurfaceImpl_SetSurfaceDesc,
2321 /*** IDirectDrawSurface4 ***/
2322 IDirectDrawSurfaceImpl_SetPrivateData,
2323 IDirectDrawSurfaceImpl_GetPrivateData,
2324 IDirectDrawSurfaceImpl_FreePrivateData,
2325 IDirectDrawSurfaceImpl_GetUniquenessValue,
2326 IDirectDrawSurfaceImpl_ChangeUniquenessValue,
2327 /*** IDirectDrawSurface7 ***/
2328 IDirectDrawSurfaceImpl_SetPriority,
2329 IDirectDrawSurfaceImpl_GetPriority,
2330 IDirectDrawSurfaceImpl_SetLOD,
2331 IDirectDrawSurfaceImpl_GetLOD