2 * IDirect3DVolume9 implementation
4 * Copyright 2002-2005 Jason Edmeades
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
27 /* IDirect3DVolume9 IUnknown parts follow: */
28 HRESULT WINAPI
IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 iface
, REFIID riid
, LPVOID
* ppobj
) {
29 IDirect3DVolume9Impl
*This
= (IDirect3DVolume9Impl
*)iface
;
31 if (IsEqualGUID(riid
, &IID_IUnknown
)
32 || IsEqualGUID(riid
, &IID_IDirect3DVolume9
)) {
33 IUnknown_AddRef(iface
);
38 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
42 ULONG WINAPI
IDirect3DVolume9Impl_AddRef(LPDIRECT3DVOLUME9 iface
) {
43 IDirect3DVolume9Impl
*This
= (IDirect3DVolume9Impl
*)iface
;
44 ULONG ref
= InterlockedIncrement(&This
->ref
);
46 TRACE("(%p) : AddRef from %ld\n", This
, ref
- 1);
51 ULONG WINAPI
IDirect3DVolume9Impl_Release(LPDIRECT3DVOLUME9 iface
) {
52 IDirect3DVolume9Impl
*This
= (IDirect3DVolume9Impl
*)iface
;
53 ULONG ref
= InterlockedDecrement(&This
->ref
);
55 TRACE("(%p) : ReleaseRef to %ld\n", This
, ref
);
58 IWineD3DVolume_Release(This
->wineD3DVolume
);
59 HeapFree(GetProcessHeap(), 0, This
);
64 /* IDirect3DVolume9 Interface follow: */
65 HRESULT WINAPI
IDirect3DVolume9Impl_GetDevice(LPDIRECT3DVOLUME9 iface
, IDirect3DDevice9
** ppDevice
) {
66 IDirect3DVolume9Impl
*This
= (IDirect3DVolume9Impl
*)iface
;
67 IWineD3DDevice
*myDevice
= NULL
;
69 IWineD3DVolume_GetDevice(This
->wineD3DVolume
, &myDevice
);
70 IWineD3DDevice_GetParent(myDevice
, (IUnknown
**)ppDevice
);
71 IWineD3DDevice_Release(myDevice
);
75 HRESULT WINAPI
IDirect3DVolume9Impl_SetPrivateData(LPDIRECT3DVOLUME9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
) {
76 IDirect3DVolume9Impl
*This
= (IDirect3DVolume9Impl
*)iface
;
77 TRACE("(%p) Relay\n", This
);
78 return IWineD3DVolume_SetPrivateData(This
->wineD3DVolume
, refguid
, pData
, SizeOfData
, Flags
);
81 HRESULT WINAPI
IDirect3DVolume9Impl_GetPrivateData(LPDIRECT3DVOLUME9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
) {
82 IDirect3DVolume9Impl
*This
= (IDirect3DVolume9Impl
*)iface
;
83 TRACE("(%p) Relay\n", This
);
84 return IWineD3DVolume_GetPrivateData(This
->wineD3DVolume
, refguid
, pData
, pSizeOfData
);
87 HRESULT WINAPI
IDirect3DVolume9Impl_FreePrivateData(LPDIRECT3DVOLUME9 iface
, REFGUID refguid
) {
88 IDirect3DVolume9Impl
*This
= (IDirect3DVolume9Impl
*)iface
;
89 TRACE("(%p) Relay\n", This
);
90 return IWineD3DVolume_FreePrivateData(This
->wineD3DVolume
, refguid
);
93 HRESULT WINAPI
IDirect3DVolume9Impl_GetContainer(LPDIRECT3DVOLUME9 iface
, REFIID riid
, void** ppContainer
) {
94 IDirect3DVolume9Impl
*This
= (IDirect3DVolume9Impl
*)iface
;
96 IUnknown
*IWineContainer
= NULL
;
98 TRACE("(%p) Relay\n", This
);
99 res
= IWineD3DVolume_GetContainer(This
->wineD3DVolume
, riid
, (void **)&IWineContainer
);
101 /* If this works, the only valid container is a child of resource (volumetexture) */
102 if (res
== D3D_OK
&& NULL
!= ppContainer
) {
103 IWineD3DResource_GetParent((IWineD3DResource
*)IWineContainer
, (IUnknown
**)ppContainer
);
104 IWineD3DResource_Release((IWineD3DResource
*)IWineContainer
);
110 HRESULT WINAPI
IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface
, D3DVOLUME_DESC
* pDesc
) {
111 IDirect3DVolume9Impl
*This
= (IDirect3DVolume9Impl
*)iface
;
112 WINED3DVOLUME_DESC wined3ddesc
;
115 TRACE("(%p) Relay\n", This
);
117 /* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
118 wined3ddesc
.Format
= (WINED3DFORMAT
*)&pDesc
->Format
;
119 wined3ddesc
.Type
= &pDesc
->Type
;
120 wined3ddesc
.Usage
= &pDesc
->Usage
;
121 wined3ddesc
.Pool
= &pDesc
->Pool
;
122 wined3ddesc
.Size
= &tmpInt
;
123 wined3ddesc
.Width
= &pDesc
->Width
;
124 wined3ddesc
.Height
= &pDesc
->Height
;
125 wined3ddesc
.Depth
= &pDesc
->Depth
;
127 return IWineD3DVolume_GetDesc(This
->wineD3DVolume
, &wined3ddesc
);
130 HRESULT WINAPI
IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface
, D3DLOCKED_BOX
* pLockedVolume
, CONST D3DBOX
* pBox
, DWORD Flags
) {
131 IDirect3DVolume9Impl
*This
= (IDirect3DVolume9Impl
*)iface
;
132 TRACE("(%p) relay %p %p %p %ld\n", This
, This
->wineD3DVolume
, pLockedVolume
, pBox
, Flags
);
133 return IWineD3DVolume_LockBox(This
->wineD3DVolume
, pLockedVolume
, pBox
, Flags
);
136 HRESULT WINAPI
IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface
) {
137 IDirect3DVolume9Impl
*This
= (IDirect3DVolume9Impl
*)iface
;
138 TRACE("(%p) relay %p\n", This
, This
->wineD3DVolume
);
139 return IWineD3DVolume_UnlockBox(This
->wineD3DVolume
);
142 const IDirect3DVolume9Vtbl Direct3DVolume9_Vtbl
=
145 IDirect3DVolume9Impl_QueryInterface
,
146 IDirect3DVolume9Impl_AddRef
,
147 IDirect3DVolume9Impl_Release
,
148 /* IDirect3DVolume9 */
149 IDirect3DVolume9Impl_GetDevice
,
150 IDirect3DVolume9Impl_SetPrivateData
,
151 IDirect3DVolume9Impl_GetPrivateData
,
152 IDirect3DVolume9Impl_FreePrivateData
,
153 IDirect3DVolume9Impl_GetContainer
,
154 IDirect3DVolume9Impl_GetDesc
,
155 IDirect3DVolume9Impl_LockBox
,
156 IDirect3DVolume9Impl_UnlockBox
160 /* Internal function called back during the CreateVolumeTexture */
161 HRESULT WINAPI
D3D9CB_CreateVolume(IUnknown
*pDevice
, UINT Width
, UINT Height
, UINT Depth
,
162 WINED3DFORMAT Format
, D3DPOOL Pool
, DWORD Usage
,
163 IWineD3DVolume
**ppVolume
,
164 HANDLE
* pSharedHandle
) {
165 IDirect3DVolume9Impl
*object
;
166 IDirect3DDevice9Impl
*This
= (IDirect3DDevice9Impl
*)pDevice
;
167 HRESULT hrc
= D3D_OK
;
169 /* Allocate the storage for the device */
170 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirect3DVolume9Impl
));
171 if (NULL
== object
) {
172 FIXME("Allocation of memory failed\n");
174 return D3DERR_OUTOFVIDEOMEMORY
;
177 object
->lpVtbl
= &Direct3DVolume9_Vtbl
;
179 hrc
= IWineD3DDevice_CreateVolume(This
->WineD3DDevice
, Width
, Height
, Depth
, Usage
, Format
,
180 Pool
, &object
->wineD3DVolume
, pSharedHandle
, (IUnknown
*)object
);
183 FIXME("(%p) call to IWineD3DDevice_CreateVolume failed\n", This
);
184 HeapFree(GetProcessHeap(), 0, object
);
187 *ppVolume
= (IWineD3DVolume
*)object
->wineD3DVolume
;
189 TRACE("(%p) Created volume %p\n", This
, *ppVolume
);