dnsapi: Remove a bunch of unused functions that cause naming conflicts.
[wine/multimedia.git] / dlls / d3d9 / vertexdeclaration.c
blobf50e34b895cebad44aab8f51853365f252c8b76e
1 /*
2 * IDirect3DVertexDeclaration9 implementation
4 * Copyright 2002-2003 Raphael Junqueira
5 * Jason Edmeades
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "config.h"
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27 /* IDirect3DVertexDeclaration9 IUnknown parts follow: */
28 HRESULT WINAPI IDirect3DVertexDeclaration9Impl_QueryInterface(LPDIRECT3DVERTEXDECLARATION9 iface, REFIID riid, LPVOID* ppobj) {
29 IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
31 if (IsEqualGUID(riid, &IID_IUnknown)
32 || IsEqualGUID(riid, &IID_IDirect3DVertexDeclaration9)) {
33 IUnknown_AddRef(iface);
34 *ppobj = This;
35 return D3D_OK;
38 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
39 return E_NOINTERFACE;
42 ULONG WINAPI IDirect3DVertexDeclaration9Impl_AddRef(LPDIRECT3DVERTEXDECLARATION9 iface) {
43 IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
44 ULONG ref = InterlockedIncrement(&This->ref);
46 TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
48 return ref;
51 ULONG WINAPI IDirect3DVertexDeclaration9Impl_Release(LPDIRECT3DVERTEXDECLARATION9 iface) {
52 IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
53 ULONG ref = InterlockedDecrement(&This->ref);
55 TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
57 if (ref == 0) {
58 IWineD3DVertexDeclaration_Release(This->wineD3DVertexDeclaration);
59 IUnknown_Release(This->parentDevice);
60 HeapFree(GetProcessHeap(), 0, This);
62 return ref;
65 /* IDirect3DVertexDeclaration9 Interface follow: */
66 HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDevice(LPDIRECT3DVERTEXDECLARATION9 iface, IDirect3DDevice9** ppDevice) {
67 IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
68 IWineD3DDevice *myDevice = NULL;
69 HRESULT hr = D3D_OK;
71 TRACE("(%p) : Relay\n", iface);
73 hr = IWineD3DVertexDeclaration_GetDevice(This->wineD3DVertexDeclaration, &myDevice);
74 if (hr == D3D_OK && myDevice != NULL) {
75 hr = IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
76 IWineD3DDevice_Release(myDevice);
78 return hr;
81 HRESULT WINAPI IDirect3DVertexDeclaration9Impl_GetDeclaration(LPDIRECT3DVERTEXDECLARATION9 iface, D3DVERTEXELEMENT9* pDecl, UINT* pNumElements) {
82 IDirect3DVertexDeclaration9Impl *This = (IDirect3DVertexDeclaration9Impl *)iface;
83 DWORD NumElements;
84 HRESULT hr;
85 TRACE("(%p) : Relay\n", iface);
86 hr = IWineD3DVertexDeclaration_GetDeclaration(This->wineD3DVertexDeclaration, pDecl, &NumElements);
88 *pNumElements = NumElements;
89 return hr;
92 const IDirect3DVertexDeclaration9Vtbl Direct3DVertexDeclaration9_Vtbl =
94 /* IUnknown */
95 IDirect3DVertexDeclaration9Impl_QueryInterface,
96 IDirect3DVertexDeclaration9Impl_AddRef,
97 IDirect3DVertexDeclaration9Impl_Release,
98 /* IDirect3DVertexDeclaration9 */
99 IDirect3DVertexDeclaration9Impl_GetDevice,
100 IDirect3DVertexDeclaration9Impl_GetDeclaration
104 /* IDirect3DDevice9 IDirect3DVertexDeclaration9 Methods follow: */
105 HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9 iface, CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) {
107 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
108 IDirect3DVertexDeclaration9Impl *object = NULL;
109 HRESULT hr = D3D_OK;
111 TRACE("(%p) : Relay\n", iface);
112 if (NULL == ppDecl) {
113 WARN("(%p) : Caller passed NULL As ppDecl, returning D3DERR_INVALIDCALL",This);
114 return D3DERR_INVALIDCALL;
116 /* Allocate the storage for the device */
117 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVertexDeclaration9Impl));
118 if (NULL == object) {
119 FIXME("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
120 return D3DERR_OUTOFVIDEOMEMORY;
123 object->lpVtbl = &Direct3DVertexDeclaration9_Vtbl;
124 object->ref = 1;
125 hr = IWineD3DDevice_CreateVertexDeclaration(This->WineD3DDevice, pVertexElements, &object->wineD3DVertexDeclaration, (IUnknown *)object);
127 if (FAILED(hr)) {
129 /* free up object */
130 FIXME("(%p) call to IWineD3DDevice_CreateVertexDeclaration failed\n", This);
131 HeapFree(GetProcessHeap(), 0, object);
132 } else {
133 IUnknown_AddRef(iface);
134 object->parentDevice = iface;
135 *ppDecl = (LPDIRECT3DVERTEXDECLARATION9) object;
136 TRACE("(%p) : Created vertex declatanio %p\n", This, object);
138 return hr;
141 HRESULT WINAPI IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9* pDecl) {
142 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
143 IDirect3DVertexDeclaration9Impl *pDeclImpl = (IDirect3DVertexDeclaration9Impl *)pDecl;
144 HRESULT hr = D3D_OK;
146 TRACE("(%p) : Relay\n", iface);
148 hr = IWineD3DDevice_SetVertexDeclaration(This->WineD3DDevice, pDeclImpl == NULL ? NULL : pDeclImpl->wineD3DVertexDeclaration);
150 return hr;
153 HRESULT WINAPI IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9 iface, IDirect3DVertexDeclaration9** ppDecl) {
154 IDirect3DDevice9Impl* This = (IDirect3DDevice9Impl*) iface;
155 IWineD3DVertexDeclaration* pTest = NULL;
156 HRESULT hr = D3D_OK;
158 TRACE("(%p) : Relay+\n", iface);
160 if (NULL == ppDecl) {
161 return D3DERR_INVALIDCALL;
164 *ppDecl = NULL;
165 hr = IWineD3DDevice_GetVertexDeclaration(This->WineD3DDevice, &pTest);
166 if (hr == D3D_OK && NULL != pTest) {
167 IWineD3DResource_GetParent(pTest, (IUnknown **)ppDecl);
168 IWineD3DResource_Release(pTest);
169 } else {
170 *ppDecl = NULL;
172 TRACE("(%p) : returning %p\n", This, *ppDecl);
173 return hr;