2 * Direct3D 9 private include file
4 * Copyright 2002-2003 Jason Edmeades
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #ifndef __WINE_D3D9_PRIVATE_H
23 #define __WINE_D3D9_PRIVATE_H
25 #ifndef __WINE_CONFIG_H
26 # error You must include config.h to use this header
29 /* THIS FILE MUST NOT CONTAIN X11 or MESA DEFINES */
34 #ifdef HAVE_GL_GLEXT_H
35 # include <GL/glext.h>
44 /* Redefines the constants */
45 #define CALLBACK __stdcall
46 #define WINAPI __stdcall
47 #define APIENTRY WINAPI
51 extern void (*wine_tsx11_lock_ptr
)(void);
52 extern void (*wine_tsx11_unlock_ptr
)(void);
54 /* As GLX relies on X, this is needed */
55 #define ENTER_GL() wine_tsx11_lock_ptr()
56 #define LEAVE_GL() wine_tsx11_unlock_ptr()
65 #define MAX_PALETTES 256
66 #define MAX_STREAMS 16
67 #define MAX_ACTIVE_LIGHTS 8
68 #define MAX_CLIPPLANES D3DMAXUSERCLIPPLANES
69 #define MAX_LEVELS 256
71 /* Other useful values */
72 #define HIGHEST_RENDER_STATE 174
73 #define HIGHEST_TEXTURE_STATE 29
74 #define HIGHEST_TRANSFORMSTATE 512
75 #define D3DSBT_RECORDED 0xfffffffe
77 #define D3D_VSHADER_MAX_CONSTANTS 96
78 #define D3D_PSHADER_MAX_CONSTANTS 32
80 /* Direct3D9 Interfaces: */
81 typedef struct IDirect3D9Impl IDirect3D9Impl
;
82 typedef struct IDirect3DDevice9Impl IDirect3DDevice9Impl
;
83 typedef struct IDirect3DBaseTexture9Impl IDirect3DBaseTexture9Impl
;
84 typedef struct IDirect3DTexture9Impl IDirect3DTexture9Impl
;
85 typedef struct IDirect3DVolumeTexture9Impl IDirect3DVolumeTexture9Impl
;
86 typedef struct IDirect3DCubeTexture9Impl IDirect3DCubeTexture9Impl
;
87 typedef struct IDirect3DVertexBuffer9Impl IDirect3DVertexBuffer9Impl
;
88 typedef struct IDirect3DIndexBuffer9Impl IDirect3DIndexBuffer9Impl
;
89 typedef struct IDirect3DSurface9Impl IDirect3DSurface9Impl
;
90 typedef struct IDirect3DSwapChain9Impl IDirect3DSwapChain9Impl
;
91 typedef struct IDirect3DResource9Impl IDirect3DResource9Impl
;
92 typedef struct IDirect3DVolume9Impl IDirect3DVolume9Impl
;
93 typedef struct IDirect3DStateBlock9Impl IDirect3DStateBlock9Impl
;
94 typedef struct IDirect3DVertexShader9Impl IDirect3DVertexShader9Impl
;
95 typedef struct IDirect3DPixelShader9Impl IDirect3DPixelShader9Impl
;
96 typedef struct IDirect3DVertexDeclaration9Impl IDirect3DVertexDeclaration9Impl
;
97 typedef struct IDirect3DQuery9Impl IDirect3DQuery9Impl
;
100 #define D3DCOLOR_R(dw) (((float) (((dw) >> 16) & 0xFF)) / 255.0f)
101 #define D3DCOLOR_G(dw) (((float) (((dw) >> 8) & 0xFF)) / 255.0f)
102 #define D3DCOLOR_B(dw) (((float) (((dw) >> 0) & 0xFF)) / 255.0f)
103 #define D3DCOLOR_A(dw) (((float) (((dw) >> 24) & 0xFF)) / 255.0f)
105 #define D3DCOLORTOCOLORVALUE(dw, col) \
106 (col).r = D3DCOLOR_R(dw); \
107 (col).g = D3DCOLOR_G(dw); \
108 (col).b = D3DCOLOR_B(dw); \
109 (col).a = D3DCOLOR_A(dw);
111 #define D3DCOLORTOVECTOR4(dw, vec) \
112 (vec).x = D3DCOLOR_R(dw); \
113 (vec).y = D3DCOLOR_G(dw); \
114 (vec).z = D3DCOLOR_B(dw); \
115 (vec).w = D3DCOLOR_A(dw);
117 #define D3DCOLORTOGLFLOAT4(dw, vec) \
118 (vec)[0] = D3DCOLOR_R(dw); \
119 (vec)[1] = D3DCOLOR_G(dw); \
120 (vec)[2] = D3DCOLOR_B(dw); \
121 (vec)[3] = D3DCOLOR_A(dw);
124 * State Block for Begin/End/Capture/Create/Apply State Block
125 * Note: Very long winded but I do not believe gl Lists will
126 * resolve everything we need, so doing it manually for now
128 typedef struct SAVEDSTATES
{
129 BOOL lightEnable
[MAX_ACTIVE_LIGHTS
];
131 BOOL lights
[MAX_ACTIVE_LIGHTS
];
133 BOOL stream_source
[MAX_STREAMS
];
135 BOOL transform
[HIGHEST_TRANSFORMSTATE
];
138 BOOL vertexShaderConstant
;
139 BOOL vertexShaderDecl
;
141 BOOL pixelShaderConstant
;
142 BOOL renderstate
[HIGHEST_RENDER_STATE
];
143 BOOL texture_state
[8][HIGHEST_TEXTURE_STATE
];
144 BOOL clipplane
[MAX_CLIPPLANES
];
147 typedef struct D3DSHADERVECTORF
{
154 typedef struct D3DSHADERVECTORI
{
161 /* ===========================================================================
162 The interfactes themselves
163 =========================================================================== */
169 /*****************************************************************************
170 * Predeclare the interface implementation structures
172 extern ICOM_VTABLE(IDirect3D9
) Direct3D9_Vtbl
;
174 /*****************************************************************************
175 * IDirect3D implementation structure
177 struct IDirect3D9Impl
179 /* IUnknown fields */
180 ICOM_VFIELD(IDirect3D9
);
183 /* IDirect3D9 fields */
190 extern HRESULT WINAPI
IDirect3D9Impl_QueryInterface(LPDIRECT3D9 iface
,REFIID refiid
,LPVOID
*obj
);
191 extern ULONG WINAPI
IDirect3D9Impl_AddRef(LPDIRECT3D9 iface
);
192 extern ULONG WINAPI
IDirect3D9Impl_Release(LPDIRECT3D9 iface
);
195 extern HRESULT WINAPI
IDirect3D9Impl_RegisterSoftwareDevice(LPDIRECT3D9 iface
, void* pInitializeFunction
);
196 extern UINT WINAPI
IDirect3D9Impl_GetAdapterCount(LPDIRECT3D9 iface
);
197 extern HRESULT WINAPI
IDirect3D9Impl_GetAdapterIdentifier(LPDIRECT3D9 iface
, UINT Adapter
, DWORD Flags
, D3DADAPTER_IDENTIFIER9
* pIdentifier
);
198 extern UINT WINAPI
IDirect3D9Impl_GetAdapterModeCount(LPDIRECT3D9 iface
, UINT Adapter
, D3DFORMAT Format
);
199 extern HRESULT WINAPI
IDirect3D9Impl_EnumAdapterModes(LPDIRECT3D9 iface
, UINT Adapter
, D3DFORMAT Format
, UINT Mode
, D3DDISPLAYMODE
* pMode
);
200 extern HRESULT WINAPI
IDirect3D9Impl_GetAdapterDisplayMode(LPDIRECT3D9 iface
, UINT Adapter
, D3DDISPLAYMODE
* pMode
);
201 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceType(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE CheckType
, D3DFORMAT DisplayFormat
, D3DFORMAT BackBufferFormat
, BOOL Windowed
);
202 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormat(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, DWORD Usage
, D3DRESOURCETYPE RType
, D3DFORMAT CheckFormat
);
203 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceMultiSampleType(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SurfaceFormat
, BOOL Windowed
, D3DMULTISAMPLE_TYPE MultiSampleType
, DWORD
* pQualityLevels
);
204 extern HRESULT WINAPI
IDirect3D9Impl_CheckDepthStencilMatch(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, D3DFORMAT RenderTargetFormat
, D3DFORMAT DepthStencilFormat
);
205 extern HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormatConversion(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DFORMAT SourceFormat
, D3DFORMAT TargetFormat
);
206 extern HRESULT WINAPI
IDirect3D9Impl_GetDeviceCaps(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, D3DCAPS9
* pCaps
);
207 extern HMONITOR WINAPI
IDirect3D9Impl_GetAdapterMonitor(LPDIRECT3D9 iface
, UINT Adapter
);
208 extern HRESULT WINAPI
IDirect3D9Impl_CreateDevice(LPDIRECT3D9 iface
, UINT Adapter
, D3DDEVTYPE DeviceType
, HWND hFocusWindow
, DWORD BehaviorFlags
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, IDirect3DDevice9
** ppReturnedDeviceInterface
);
210 /* ---------------- */
211 /* IDirect3DDevice9 */
212 /* ---------------- */
214 /*****************************************************************************
215 * Predeclare the interface implementation structures
217 extern ICOM_VTABLE(IDirect3DDevice9
) Direct3DDevice9_Vtbl
;
219 /*****************************************************************************
220 * IDirect3DDevice9 implementation structure
222 struct IDirect3DDevice9Impl
224 /* IUnknown fields */
225 ICOM_VFIELD(IDirect3DDevice9
);
228 /* IDirect3DDevice9 fields */
229 IDirect3D9Impl
*direct3d
;
231 IDirect3DSurface9Impl
*frontBuffer
;
232 IDirect3DSurface9Impl
*backBuffer
;
233 IDirect3DSurface9Impl
*depthStencilBuffer
;
235 IDirect3DSurface9Impl
*renderTarget
;
236 IDirect3DSurface9Impl
*stencilBufferTarget
;
238 D3DPRESENT_PARAMETERS PresentParms
;
239 D3DDEVICE_CREATION_PARAMETERS CreateParms
;
249 /* State block related */
250 BOOL isRecordingState
;
251 IDirect3DStateBlock9Impl
*StateBlock
;
252 IDirect3DStateBlock9Impl
*UpdateStateBlock
;
254 /* Other required values */
255 float lightPosn
[MAX_ACTIVE_LIGHTS
][4];
256 float lightDirn
[MAX_ACTIVE_LIGHTS
][4];
258 /* palettes texture management */
259 PALETTEENTRY palettes
[MAX_PALETTES
][256];
265 D3DMATRIX lastWorld0
;
266 D3DMATRIX lastTexTrans
[8];
271 XVisualInfo *visInfo;
273 GLXContext render_ctx;
279 /* OpenGL Extension related */
281 /* Cursor management */
288 UINT dummyTextureName
[8];
292 extern HRESULT WINAPI
IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9 iface
, REFIID refiid
, LPVOID
*obj
);
293 extern ULONG WINAPI
IDirect3DDevice9Impl_AddRef(LPDIRECT3DDEVICE9 iface
);
294 extern ULONG WINAPI
IDirect3DDevice9Impl_Release(LPDIRECT3DDEVICE9 iface
);
296 /* IDirect3DDevice9: */
297 extern HRESULT WINAPI
IDirect3DDevice9Impl_TestCooperativeLevel(LPDIRECT3DDEVICE9 iface
);
298 extern UINT WINAPI
IDirect3DDevice9Impl_GetAvailableTextureMem(LPDIRECT3DDEVICE9 iface
);
299 extern HRESULT WINAPI
IDirect3DDevice9Impl_EvictManagedRessources(LPDIRECT3DDEVICE9 iface
);
300 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDirect3D(LPDIRECT3DDEVICE9 iface
, IDirect3D9
** ppD3D9
);
301 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVICE9 iface
, D3DCAPS9
* pCaps
);
302 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDisplayMode(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, D3DDISPLAYMODE
* pMode
);
303 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetCreationParameters(LPDIRECT3DDEVICE9 iface
, D3DDEVICE_CREATION_PARAMETERS
* pParameters
);
304 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetCursorProperties(LPDIRECT3DDEVICE9 iface
, UINT XHotSpot
, UINT YHotSpot
, IDirect3DSurface9
* pCursorBitmap
);
305 extern void WINAPI
IDirect3DDevice9Impl_SetCursorPosition(LPDIRECT3DDEVICE9 iface
, int XScreenSpace
, int YScreenSpace
, DWORD Flags
);
306 extern BOOL WINAPI
IDirect3DDevice9Impl_ShowCursor(LPDIRECT3DDEVICE9 iface
, BOOL bShow
);
307 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
, IDirect3DSwapChain9
** pSwapChain
);
308 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetSwapChain(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, IDirect3DSwapChain9
** pSwapChain
);
309 extern UINT WINAPI
IDirect3DDevice9Impl_GetNumberOfSwapChains(LPDIRECT3DDEVICE9 iface
);
310 extern HRESULT WINAPI
IDirect3DDevice9Impl_Reset(LPDIRECT3DDEVICE9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
);
311 extern HRESULT WINAPI
IDirect3DDevice9Impl_Present(LPDIRECT3DDEVICE9 iface
, CONST RECT
* pSourceRect
, CONST RECT
* pDestRect
, HWND hDestWindowOverride
, CONST RGNDATA
* pDirtyRegion
);
312 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetBackBuffer(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, UINT BackBuffer
, D3DBACKBUFFER_TYPE Type
, IDirect3DSurface9
** ppBackBuffer
);
313 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRasterStatus(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, D3DRASTER_STATUS
* pRasterStatus
);
314 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetDialogBoxMode(LPDIRECT3DDEVICE9 iface
, BOOL bEnableDialogs
);
315 extern void WINAPI
IDirect3DDevice9Impl_SetGammaRamp(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, DWORD Flags
, CONST D3DGAMMARAMP
* pRamp
);
316 extern void WINAPI
IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, D3DGAMMARAMP
* pRamp
);
317 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateTexture(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DTexture9
** ppTexture
, HANDLE
* pSharedHandle
);
318 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVolumeTexture(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, UINT Depth
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DVolumeTexture9
** ppVolumeTexture
, HANDLE
* pSharedHandle
);
319 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateCubeTexture(LPDIRECT3DDEVICE9 iface
, UINT EdgeLength
, UINT Levels
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DCubeTexture9
** ppCubeTexture
, HANDLE
* pSharedHandle
);
320 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexBuffer(LPDIRECT3DDEVICE9 iface
, UINT Length
, DWORD Usage
, DWORD FVF
, D3DPOOL Pool
, IDirect3DVertexBuffer9
** ppVertexBuffer
, HANDLE
* pSharedHandle
);
321 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateIndexBuffer(LPDIRECT3DDEVICE9 iface
, UINT Length
, DWORD Usage
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DIndexBuffer9
** ppIndexBuffer
, HANDLE
* pSharedHandle
);
322 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateRenderTarget(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultisampleQuality
, BOOL Lockable
, IDirect3DSurface9
** ppSurface
, HANDLE
* pSharedHandle
);
323 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateDepthStencilSurface(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DMULTISAMPLE_TYPE MultiSample
, DWORD MultisampleQuality
, BOOL Discard
, IDirect3DSurface9
** ppSurface
, HANDLE
* pSharedHandle
);
324 extern HRESULT WINAPI
IDirect3DDevice9Impl_UpdateSurface(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pSourceSurface
, CONST RECT
* pSourceRect
, IDirect3DSurface9
* pDestinationSurface
, CONST POINT
* pDestPoint
);
325 extern HRESULT WINAPI
IDirect3DDevice9Impl_UpdateTexture(LPDIRECT3DDEVICE9 iface
, IDirect3DBaseTexture9
* pSourceTexture
, IDirect3DBaseTexture9
* pDestinationTexture
);
326 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderTargetData(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pRenderTarget
, IDirect3DSurface9
* pDestSurface
);
327 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetFrontBufferData(LPDIRECT3DDEVICE9 iface
, UINT iSwapChain
, IDirect3DSurface9
* pDestSurface
);
328 extern HRESULT WINAPI
IDirect3DDevice9Impl_StretchRects(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pSourceSurface
, CONST RECT
* pSourceRect
, IDirect3DSurface9
* pDestSurface
, CONST RECT
* pDestRect
, D3DTEXTUREFILTERTYPE Filter
);
329 extern HRESULT WINAPI
IDirect3DDevice9Impl_ColorFill(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pSurface
, CONST RECT
* pRect
, D3DCOLOR color
);
330 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateOffscreenPlainSurface(LPDIRECT3DDEVICE9 iface
, UINT Width
, UINT Height
, D3DFORMAT Format
, D3DPOOL Pool
, IDirect3DSurface9
** ppSurface
, HANDLE
* pSharedHandle
);
331 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetRenderTarget(LPDIRECT3DDEVICE9 iface
, DWORD RenderTargetIndex
, IDirect3DSurface9
* pRenderTarget
);
332 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderTarget(LPDIRECT3DDEVICE9 iface
, DWORD RenderTargetIndex
, IDirect3DSurface9
** ppRenderTarget
);
333 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetDepthStencilSurface(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
* pNewZStencilSurface
);
334 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetDepthStencilSurface(LPDIRECT3DDEVICE9 iface
, IDirect3DSurface9
** ppZStencilSurface
);
335 extern HRESULT WINAPI
IDirect3DDevice9Impl_BeginScene(LPDIRECT3DDEVICE9 iface
);
336 extern HRESULT WINAPI
IDirect3DDevice9Impl_EndScene(LPDIRECT3DDEVICE9 iface
);
337 extern HRESULT WINAPI
IDirect3DDevice9Impl_Clear(LPDIRECT3DDEVICE9 iface
, DWORD Count
, CONST D3DRECT
* pRects
, DWORD Flags
, D3DCOLOR Color
, float Z
, DWORD Stencil
);
338 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetTransform(LPDIRECT3DDEVICE9 iface
, D3DTRANSFORMSTATETYPE State
, CONST D3DMATRIX
* pMatrix
);
339 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetTransform(LPDIRECT3DDEVICE9 iface
, D3DTRANSFORMSTATETYPE State
, D3DMATRIX
* pMatrix
);
340 extern HRESULT WINAPI
IDirect3DDevice9Impl_MultiplyTransform(LPDIRECT3DDEVICE9 iface
, D3DTRANSFORMSTATETYPE State
, CONST D3DMATRIX
* pMatrix
);
341 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetViewport(LPDIRECT3DDEVICE9 iface
, CONST D3DVIEWPORT9
* pViewport
);
342 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetViewport(LPDIRECT3DDEVICE9 iface
, D3DVIEWPORT9
* pViewport
);
343 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetMaterial(LPDIRECT3DDEVICE9 iface
, CONST D3DMATERIAL9
* pMaterial
);
344 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetMaterial(LPDIRECT3DDEVICE9 iface
, D3DMATERIAL9
* pMaterial
);
345 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetLight(LPDIRECT3DDEVICE9 iface
, DWORD Index
, CONST D3DLIGHT9
* pLight
);
346 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetLight(LPDIRECT3DDEVICE9 iface
, DWORD Index
, D3DLIGHT9
* pLight
);
347 extern HRESULT WINAPI
IDirect3DDevice9Impl_LightEnable(LPDIRECT3DDEVICE9 iface
, DWORD Index
, BOOL Enable
);
348 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetLightEnable(LPDIRECT3DDEVICE9 iface
, DWORD Index
, BOOL
* pEnable
);
349 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetClipPlane(LPDIRECT3DDEVICE9 iface
, DWORD Index
, CONST
float* pPlane
);
350 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetClipPlane(LPDIRECT3DDEVICE9 iface
, DWORD Index
, float* pPlane
);
351 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetRenderState(LPDIRECT3DDEVICE9 iface
, D3DRENDERSTATETYPE State
, DWORD Value
);
352 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetRenderState(LPDIRECT3DDEVICE9 iface
, D3DRENDERSTATETYPE State
, DWORD
* pValue
);
353 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface
, D3DSTATEBLOCKTYPE Type
, IDirect3DStateBlock9
** ppSB
);
354 extern HRESULT WINAPI
IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9 iface
);
355 extern HRESULT WINAPI
IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9 iface
, IDirect3DStateBlock9
** ppSB
);
356 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetClipStatus(LPDIRECT3DDEVICE9 iface
, CONST D3DCLIPSTATUS9
* pClipStatus
);
357 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetClipStatus(LPDIRECT3DDEVICE9 iface
, D3DCLIPSTATUS9
* pClipStatus
);
358 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetTexture(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, IDirect3DBaseTexture9
** ppTexture
);
359 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetTexture(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, IDirect3DBaseTexture9
* pTexture
);
360 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetTextureStageState(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, D3DTEXTURESTAGESTATETYPE Type
, DWORD
* pValue
);
361 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetTextureStageState(LPDIRECT3DDEVICE9 iface
, DWORD Stage
, D3DTEXTURESTAGESTATETYPE Type
, DWORD Value
);
362 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetSamplerState(LPDIRECT3DDEVICE9 iface
, DWORD Sampler
, D3DSAMPLERSTATETYPE Type
, DWORD
* pValue
);
363 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetSamplerState(LPDIRECT3DDEVICE9 iface
, DWORD Sampler
, D3DSAMPLERSTATETYPE Type
, DWORD Value
);
364 extern HRESULT WINAPI
IDirect3DDevice9Impl_ValidateDevice(LPDIRECT3DDEVICE9 iface
, DWORD
* pNumPasses
);
365 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPaletteEntries(LPDIRECT3DDEVICE9 iface
, UINT PaletteNumber
, CONST PALETTEENTRY
* pEntries
);
366 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPaletteEntries(LPDIRECT3DDEVICE9 iface
, UINT PaletteNumber
, PALETTEENTRY
* pEntries
);
367 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetCurrentTexturePalette(LPDIRECT3DDEVICE9 iface
, UINT PaletteNumber
);
368 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetCurrentTexturePalette(LPDIRECT3DDEVICE9 iface
, UINT
*PaletteNumber
);
369 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetScissorRect(LPDIRECT3DDEVICE9 iface
, CONST RECT
* pRect
);
370 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetScissorRect(LPDIRECT3DDEVICE9 iface
, RECT
* pRect
);
371 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetSoftwareVertexProcessing(LPDIRECT3DDEVICE9 iface
, BOOL bSoftware
);
372 extern BOOL WINAPI
IDirect3DDevice9Impl_GetSoftwareVertexProcessing(LPDIRECT3DDEVICE9 iface
);
373 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetNPatchMode(LPDIRECT3DDEVICE9 iface
, float nSegments
);
374 extern float WINAPI
IDirect3DDevice9Impl_GetNPatchMode(LPDIRECT3DDEVICE9 iface
);
375 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawPrimitive(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT StartVertex
, UINT PrimitiveCount
);
376 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitive(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE
, INT BaseVertexIndex
, UINT MinVertexIndex
, UINT NumVertices
, UINT startIndex
, UINT primCount
);
377 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawPrimitiveUP(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT PrimitiveCount
, CONST
void* pVertexStreamZeroData
, UINT VertexStreamZeroStride
);
378 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitiveUP(LPDIRECT3DDEVICE9 iface
, D3DPRIMITIVETYPE PrimitiveType
, UINT MinVertexIndex
, UINT NumVertices
, UINT PrimitiveCount
, CONST
void* pIndexData
, D3DFORMAT IndexDataFormat
, CONST
void* pVertexStreamZeroData
, UINT VertexStreamZeroStride
);
379 extern HRESULT WINAPI
IDirect3DDevice9Impl_ProcessVertices(LPDIRECT3DDEVICE9 iface
, UINT SrcStartIndex
, UINT DestIndex
, UINT VertexCount
, IDirect3DVertexBuffer9
* pDestBuffer
, IDirect3DVertexDeclaration9
* pVertexDecl
, DWORD Flags
);
380 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexDeclaration(LPDIRECT3DDEVICE9 iface
, CONST D3DVERTEXELEMENT9
* pVertexElements
, IDirect3DVertexDeclaration9
** ppDecl
);
381 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexDeclaration9
* pDecl
);
382 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexDeclaration(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexDeclaration9
** ppDecl
);
383 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetFVF(LPDIRECT3DDEVICE9 iface
, DWORD FVF
);
384 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetFVF(LPDIRECT3DDEVICE9 iface
, DWORD
* pFVF
);
385 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateVertexShader(LPDIRECT3DDEVICE9 iface
, CONST DWORD
* pFunction
, IDirect3DVertexShader9
** ppShader
);
386 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShader(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexShader9
* pShader
);
387 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShader(LPDIRECT3DDEVICE9 iface
, IDirect3DVertexShader9
** ppShader
);
388 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
float* pConstantData
, UINT Vector4fCount
);
389 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, float* pConstantData
, UINT Vector4fCount
);
390 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
int* pConstantData
, UINT Vector4iCount
);
391 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, int* pConstantData
, UINT Vector4iCount
);
392 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST BOOL
* pConstantData
, UINT BoolCount
);
393 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, BOOL
* pConstantData
, UINT BoolCount
);
394 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetStreamSource(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
* pStreamData
, UINT OffsetInBytes
, UINT Stride
);
395 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetStreamSource(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, IDirect3DVertexBuffer9
** ppStreamData
, UINT
* OffsetInBytes
, UINT
* pStride
);
396 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetStreamSourceFreq(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, UINT Divider
);
397 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetStreamSourceFreq(LPDIRECT3DDEVICE9 iface
, UINT StreamNumber
, UINT
* Divider
);
398 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetIndices(LPDIRECT3DDEVICE9 iface
, IDirect3DIndexBuffer9
* pIndexData
);
399 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetIndices(LPDIRECT3DDEVICE9 iface
, IDirect3DIndexBuffer9
** ppIndexData
);
400 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreatePixelShader(LPDIRECT3DDEVICE9 iface
, CONST DWORD
* pFunction
, IDirect3DPixelShader9
** ppShader
);
401 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShader(LPDIRECT3DDEVICE9 iface
, IDirect3DPixelShader9
* pShader
);
402 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShader(LPDIRECT3DDEVICE9 iface
, IDirect3DPixelShader9
** ppShader
);
403 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
float* pConstantData
, UINT Vector4fCount
);
404 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantF(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, float* pConstantData
, UINT Vector4fCount
);
405 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST
int* pConstantData
, UINT Vector4iCount
);
406 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantI(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, int* pConstantData
, UINT Vector4iCount
);
407 extern HRESULT WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, CONST BOOL
* pConstantData
, UINT BoolCount
);
408 extern HRESULT WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantB(LPDIRECT3DDEVICE9 iface
, UINT StartRegister
, BOOL
* pConstantData
, UINT BoolCount
);
409 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawRectPatch(LPDIRECT3DDEVICE9 iface
, UINT Handle
, CONST
float* pNumSegs
, CONST D3DRECTPATCH_INFO
* pRectPatchInfo
);
410 extern HRESULT WINAPI
IDirect3DDevice9Impl_DrawTriPatch(LPDIRECT3DDEVICE9 iface
, UINT Handle
, CONST
float* pNumSegs
, CONST D3DTRIPATCH_INFO
* pTriPatchInfo
);
411 extern HRESULT WINAPI
IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9 iface
, UINT Handle
);
412 extern HRESULT WINAPI
IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9 iface
, D3DQUERYTYPE Type
, IDirect3DQuery9
** ppQuery
);
415 /* ---------------- */
416 /* IDirect3DVolume9 */
417 /* ---------------- */
419 /*****************************************************************************
420 * Predeclare the interface implementation structures
422 extern ICOM_VTABLE(IDirect3DVolume9
) Direct3DVolume9_Vtbl
;
424 /*****************************************************************************
425 * IDirect3DVolume9 implementation structure
427 struct IDirect3DVolume9Impl
429 /* IUnknown fields */
430 ICOM_VFIELD(IDirect3DVolume9
);
433 /* IDirect3DVolume9 fields */
434 IDirect3DDevice9Impl
*Device
;
435 D3DRESOURCETYPE ResourceType
;
438 D3DVOLUME_DESC myDesc
;
439 BYTE
*allocatedMemory
;
451 extern HRESULT WINAPI
IDirect3DVolume9Impl_QueryInterface(LPDIRECT3DVOLUME9 iface
, REFIID refiid
, LPVOID
* obj
);
452 extern ULONG WINAPI
IDirect3DVolume9Impl_AddRef(LPDIRECT3DVOLUME9 iface
);
453 extern ULONG WINAPI
IDirect3DVolume9Impl_Release(LPDIRECT3DVOLUME9 iface
);
455 /* IDirect3DVolume9: */
456 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetDevice(LPDIRECT3DVOLUME9 iface
, IDirect3DDevice9
** ppDevice
);
457 extern HRESULT WINAPI
IDirect3DVolume9Impl_SetPrivateData(LPDIRECT3DVOLUME9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
458 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetPrivateData(LPDIRECT3DVOLUME9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
459 extern HRESULT WINAPI
IDirect3DVolume9Impl_FreePrivateData(LPDIRECT3DVOLUME9 iface
, REFGUID refguid
);
460 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetContainer(LPDIRECT3DVOLUME9 iface
, REFIID riid
, void** ppContainer
);
461 extern HRESULT WINAPI
IDirect3DVolume9Impl_GetDesc(LPDIRECT3DVOLUME9 iface
, D3DVOLUME_DESC
* pDesc
);
462 extern HRESULT WINAPI
IDirect3DVolume9Impl_LockBox(LPDIRECT3DVOLUME9 iface
, D3DLOCKED_BOX
* pLockedVolume
, CONST D3DBOX
* pBox
, DWORD Flags
);
463 extern HRESULT WINAPI
IDirect3DVolume9Impl_UnlockBox(LPDIRECT3DVOLUME9 iface
);
466 /* ------------------- */
467 /* IDirect3DSwapChain9 */
468 /* ------------------- */
470 /*****************************************************************************
471 * Predeclare the interface implementation structures
473 extern ICOM_VTABLE(IDirect3DSwapChain9
) Direct3DSwapChain9_Vtbl
;
475 /*****************************************************************************
476 * IDirect3DSwapChain9 implementation structure
478 struct IDirect3DSwapChain9Impl
480 /* IUnknown fields */
481 ICOM_VFIELD(IDirect3DSwapChain9
);
484 /* IDirect3DSwapChain9 fields */
485 IDirect3DDevice9Impl
*Device
;
486 IDirect3DSurface9Impl
*frontBuffer
;
487 IDirect3DSurface9Impl
*backBuffer
;
488 IDirect3DSurface9Impl
*depthStencilBuffer
;
489 D3DPRESENT_PARAMETERS PresentParms
;
493 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface
, REFIID refiid
, LPVOID
* obj
);
494 extern ULONG WINAPI
IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface
);
495 extern ULONG WINAPI
IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface
);
497 /* IDirect3DSwapChain9: */
498 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface
, CONST RECT
* pSourceRect
, CONST RECT
* pDestRect
, HWND hDestWindowOverride
, CONST RGNDATA
* pDirtyRegion
, DWORD dwFlags
);
499 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetFrontBufferData(LPDIRECT3DSWAPCHAIN9 iface
, IDirect3DSurface9
* pDestSurface
);
500 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN9 iface
, UINT iBackBuffer
, D3DBACKBUFFER_TYPE Type
, IDirect3DSurface9
** ppBackBuffer
);
501 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface
, D3DRASTER_STATUS
* pRasterStatus
);
502 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface
, D3DDISPLAYMODE
* pMode
);
503 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetDevice(LPDIRECT3DSWAPCHAIN9 iface
, IDirect3DDevice9
** ppDevice
);
504 extern HRESULT WINAPI
IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface
, D3DPRESENT_PARAMETERS
* pPresentationParameters
);
507 /* ------------------ */
508 /* IDirect3DResource9 */
509 /* ------------------ */
511 /*****************************************************************************
512 * Predeclare the interface implementation structures
514 extern ICOM_VTABLE(IDirect3DResource9
) Direct3DResource9_Vtbl
;
516 /*****************************************************************************
517 * IDirect3DResource9 implementation structure
519 struct IDirect3DResource9Impl
521 /* IUnknown fields */
522 ICOM_VFIELD(IDirect3DResource9
);
525 /* IDirect3DResource9 fields */
526 IDirect3DDevice9Impl
*Device
;
527 D3DRESOURCETYPE ResourceType
;
531 extern HRESULT WINAPI
IDirect3DResource9Impl_QueryInterface(LPDIRECT3DRESOURCE9 iface
,REFIID refiid
,LPVOID
*obj
);
532 extern ULONG WINAPI
IDirect3DResource9Impl_AddRef(LPDIRECT3DRESOURCE9 iface
);
533 extern ULONG WINAPI
IDirect3DResource9Impl_Release(LPDIRECT3DRESOURCE9 iface
);
535 /* IDirect3DResource9: */
536 extern HRESULT WINAPI
IDirect3DResource9Impl_GetDevice(LPDIRECT3DRESOURCE9 iface
, IDirect3DDevice9
** ppDevice
);
537 extern HRESULT WINAPI
IDirect3DResource9Impl_SetPrivateData(LPDIRECT3DRESOURCE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
538 extern HRESULT WINAPI
IDirect3DResource9Impl_GetPrivateData(LPDIRECT3DRESOURCE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
539 extern HRESULT WINAPI
IDirect3DResource9Impl_FreePrivateData(LPDIRECT3DRESOURCE9 iface
, REFGUID refguid
);
540 extern DWORD WINAPI
IDirect3DResource9Impl_SetPriority(LPDIRECT3DRESOURCE9 iface
, DWORD PriorityNew
);
541 extern DWORD WINAPI
IDirect3DResource9Impl_GetPriority(LPDIRECT3DRESOURCE9 iface
);
542 extern void WINAPI
IDirect3DResource9Impl_PreLoad(LPDIRECT3DRESOURCE9 iface
);
543 extern D3DRESOURCETYPE WINAPI
IDirect3DResource9Impl_GetType(LPDIRECT3DRESOURCE9 iface
);
546 /* ----------------- */
547 /* IDirect3DSurface9 */
548 /* ----------------- */
550 /*****************************************************************************
551 * Predeclare the interface implementation structures
553 extern ICOM_VTABLE(IDirect3DSurface9
) Direct3DSurface9_Vtbl
;
555 /*****************************************************************************
556 * IDirect3DSurface9 implementation structure
558 struct IDirect3DSurface9Impl
560 /* IUnknown fields */
561 ICOM_VFIELD(IDirect3DSurface9
);
564 /* IDirect3DResource9 fields */
565 IDirect3DDevice9Impl
*Device
;
566 D3DRESOURCETYPE ResourceType
;
568 /* IDirect3DSurface9 fields */
570 D3DSURFACE_DESC myDesc
;
571 BYTE
*allocatedMemory
;
583 extern HRESULT WINAPI
IDirect3DSurface9Impl_QueryInterface(LPDIRECT3DSURFACE9 iface
, REFIID refiid
, LPVOID
* obj
);
584 extern ULONG WINAPI
IDirect3DSurface9Impl_AddRef(LPDIRECT3DSURFACE9 iface
);
585 extern ULONG WINAPI
IDirect3DSurface9Impl_Release(LPDIRECT3DSURFACE9 iface
);
587 /* IDirect3DSurface9: (Inherited from IDirect3DResource9) */
588 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetDevice(LPDIRECT3DSURFACE9 iface
, IDirect3DDevice9
** ppDevice
);
589 extern HRESULT WINAPI
IDirect3DSurface9Impl_SetPrivateData(LPDIRECT3DSURFACE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
590 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetPrivateData(LPDIRECT3DSURFACE9 iface
, REFGUID refguid
, void* pData
,DWORD
* pSizeOfData
);
591 extern HRESULT WINAPI
IDirect3DSurface9Impl_FreePrivateData(LPDIRECT3DSURFACE9 iface
, REFGUID refguid
);
592 extern DWORD WINAPI
IDirect3DSurface9Impl_SetPriority(LPDIRECT3DSURFACE9 iface
, DWORD PriorityNew
);
593 extern DWORD WINAPI
IDirect3DSurface9Impl_GetPriority(LPDIRECT3DSURFACE9 iface
);
594 extern void WINAPI
IDirect3DSurface9Impl_PreLoad(LPDIRECT3DSURFACE9 iface
);
595 extern D3DRESOURCETYPE WINAPI
IDirect3DSurface9Impl_GetType(LPDIRECT3DSURFACE9 iface
);
597 /* IDirect3DSurface9: */
598 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetContainer(LPDIRECT3DSURFACE9 iface
, REFIID riid
, void** ppContainer
);
599 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetDesc(LPDIRECT3DSURFACE9 iface
, D3DSURFACE_DESC
*pDesc
);
600 extern HRESULT WINAPI
IDirect3DSurface9Impl_LockRect(LPDIRECT3DSURFACE9 iface
, D3DLOCKED_RECT
* pLockedRect
, CONST RECT
* pRect
, DWORD Flags
);
601 extern HRESULT WINAPI
IDirect3DSurface9Impl_UnlockRect(LPDIRECT3DSURFACE9 iface
);
602 extern HRESULT WINAPI
IDirect3DSurface9Impl_GetDC(LPDIRECT3DSURFACE9 iface
, HDC
* phdc
);
603 extern HRESULT WINAPI
IDirect3DSurface9Impl_ReleaseDC(LPDIRECT3DSURFACE9 iface
, HDC hdc
);
606 /* ---------------------- */
607 /* IDirect3DVertexBuffer9 */
608 /* ---------------------- */
610 /*****************************************************************************
611 * Predeclare the interface implementation structures
613 extern ICOM_VTABLE(IDirect3DVertexBuffer9
) Direct3DVertexBuffer9_Vtbl
;
615 /*****************************************************************************
616 * IDirect3DVertexBuffer9 implementation structure
618 struct IDirect3DVertexBuffer9Impl
620 /* IUnknown fields */
621 ICOM_VFIELD(IDirect3DVertexBuffer9
);
624 /* IDirect3DResource9 fields */
625 IDirect3DDevice9Impl
*Device
;
626 D3DRESOURCETYPE ResourceType
;
628 /* IDirect3DVertexBuffer9 fields */
629 BYTE
*allocatedMemory
;
630 D3DVERTEXBUFFER_DESC myDesc
;
634 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_QueryInterface(LPDIRECT3DVERTEXBUFFER9 iface
,REFIID refiid
,LPVOID
*obj
);
635 extern ULONG WINAPI
IDirect3DVertexBuffer9Impl_AddRef(LPDIRECT3DVERTEXBUFFER9 iface
);
636 extern ULONG WINAPI
IDirect3DVertexBuffer9Impl_Release(LPDIRECT3DVERTEXBUFFER9 iface
);
638 /* IDirect3DVertexBuffer9: (Inherited from IDirect3DResource9) */
639 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_GetDevice(LPDIRECT3DVERTEXBUFFER9 iface
, IDirect3DDevice9
** ppDevice
);
640 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_SetPrivateData(LPDIRECT3DVERTEXBUFFER9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
641 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_GetPrivateData(LPDIRECT3DVERTEXBUFFER9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
642 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_FreePrivateData(LPDIRECT3DVERTEXBUFFER9 iface
, REFGUID refguid
);
643 extern DWORD WINAPI
IDirect3DVertexBuffer9Impl_SetPriority(LPDIRECT3DVERTEXBUFFER9 iface
, DWORD PriorityNew
);
644 extern DWORD WINAPI
IDirect3DVertexBuffer9Impl_GetPriority(LPDIRECT3DVERTEXBUFFER9 iface
);
645 extern void WINAPI
IDirect3DVertexBuffer9Impl_PreLoad(LPDIRECT3DVERTEXBUFFER9 iface
);
646 extern D3DRESOURCETYPE WINAPI
IDirect3DVertexBuffer9Impl_GetType(LPDIRECT3DVERTEXBUFFER9 iface
);
648 /* IDirect3DVertexBuffer9: */
649 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_Lock(LPDIRECT3DVERTEXBUFFER9 iface
, UINT OffsetToLock
, UINT SizeToLock
, void** ppbData
, DWORD Flags
);
650 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_Unlock(LPDIRECT3DVERTEXBUFFER9 iface
);
651 extern HRESULT WINAPI
IDirect3DVertexBuffer9Impl_GetDesc(LPDIRECT3DVERTEXBUFFER9 iface
, D3DVERTEXBUFFER_DESC
*pDesc
);
654 /* --------------------- */
655 /* IDirect3DIndexBuffer9 */
656 /* --------------------- */
658 /*****************************************************************************
659 * Predeclare the interface implementation structures
661 extern ICOM_VTABLE(IDirect3DIndexBuffer9
) Direct3DIndexBuffer9_Vtbl
;
663 /*****************************************************************************
664 * IDirect3DIndexBuffer9 implementation structure
666 struct IDirect3DIndexBuffer9Impl
668 /* IUnknown fields */
669 ICOM_VFIELD(IDirect3DIndexBuffer9
);
672 /* IDirect3DResource9 fields */
673 IDirect3DDevice9Impl
*Device
;
674 D3DRESOURCETYPE ResourceType
;
676 /* IDirect3DIndexBuffer9 fields */
677 void *allocatedMemory
;
678 D3DINDEXBUFFER_DESC myDesc
;
682 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 iface
,REFIID refiid
,LPVOID
*obj
);
683 extern ULONG WINAPI
IDirect3DIndexBuffer9Impl_AddRef(LPDIRECT3DINDEXBUFFER9 iface
);
684 extern ULONG WINAPI
IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface
);
686 /* IDirect3DIndexBuffer9: (Inherited from IDirect3DResource9) */
687 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface
, IDirect3DDevice9
** ppDevice
);
688 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
689 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
690 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface
, REFGUID refguid
);
691 extern DWORD WINAPI
IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface
, DWORD PriorityNew
);
692 extern DWORD WINAPI
IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface
);
693 extern void WINAPI
IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface
);
694 extern D3DRESOURCETYPE WINAPI
IDirect3DIndexBuffer9Impl_GetType(LPDIRECT3DINDEXBUFFER9 iface
);
696 /* IDirect3DIndexBuffer9: */
697 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface
, UINT OffsetToLock
, UINT SizeToLock
, void** ppbData
, DWORD Flags
);
698 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface
);
699 extern HRESULT WINAPI
IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface
, D3DINDEXBUFFER_DESC
*pDesc
);
702 /* --------------------- */
703 /* IDirect3DBaseTexture9 */
704 /* --------------------- */
706 /*****************************************************************************
707 * Predeclare the interface implementation structures
709 extern ICOM_VTABLE(IDirect3DBaseTexture9
) Direct3DBaseTexture9_Vtbl
;
711 /*****************************************************************************
712 * IDirect3DBaseTexture9 implementation structure
714 struct IDirect3DBaseTexture9Impl
716 /* IUnknown fields */
717 ICOM_VFIELD(IDirect3DBaseTexture9
);
720 /* IDirect3DResource9 fields */
721 IDirect3DDevice9Impl
*Device
;
722 D3DRESOURCETYPE ResourceType
;
724 /* IDirect3DBaseTexture9 fields */
731 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_QueryInterface(LPDIRECT3DBASETEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
732 extern ULONG WINAPI
IDirect3DBaseTexture9Impl_AddRef(LPDIRECT3DBASETEXTURE9 iface
);
733 extern ULONG WINAPI
IDirect3DBaseTexture9Impl_Release(LPDIRECT3DBASETEXTURE9 iface
);
735 /* IDirect3DBaseTexture9: (Inherited from IDirect3DResource9) */
736 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_GetDevice(LPDIRECT3DBASETEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
737 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_SetPrivateData(LPDIRECT3DBASETEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
738 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_GetPrivateData(LPDIRECT3DBASETEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
739 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_FreePrivateData(LPDIRECT3DBASETEXTURE9 iface
, REFGUID refguid
);
740 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_SetPriority(LPDIRECT3DBASETEXTURE9 iface
, DWORD PriorityNew
);
741 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_GetPriority(LPDIRECT3DBASETEXTURE9 iface
);
742 extern void WINAPI
IDirect3DBaseTexture9Impl_PreLoad(LPDIRECT3DBASETEXTURE9 iface
);
743 extern D3DRESOURCETYPE WINAPI
IDirect3DBaseTexture9Impl_GetType(LPDIRECT3DBASETEXTURE9 iface
);
745 /* IDirect3DBaseTexture9: */
746 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_SetLOD(LPDIRECT3DBASETEXTURE9 iface
, DWORD LODNew
);
747 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_GetLOD(LPDIRECT3DBASETEXTURE9 iface
);
748 extern DWORD WINAPI
IDirect3DBaseTexture9Impl_GetLevelCount(LPDIRECT3DBASETEXTURE9 iface
);
749 extern HRESULT WINAPI
IDirect3DBaseTexture9Impl_SetAutoGenFilterType(LPDIRECT3DBASETEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
750 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DBaseTexture9Impl_GetAutoGenFilterType(LPDIRECT3DBASETEXTURE9 iface
);
751 extern void WINAPI
IDirect3DBaseTexture9Impl_GenerateMipSubLevels(LPDIRECT3DBASETEXTURE9 iface
);
754 /* --------------------- */
755 /* IDirect3DCubeTexture9 */
756 /* --------------------- */
758 /*****************************************************************************
759 * Predeclare the interface implementation structures
761 extern ICOM_VTABLE(IDirect3DCubeTexture9
) Direct3DCubeTexture9_Vtbl
;
763 /*****************************************************************************
764 * IDirect3DCubeTexture9 implementation structure
766 struct IDirect3DCubeTexture9Impl
768 /* IUnknown fields */
769 ICOM_VFIELD(IDirect3DCubeTexture9
);
772 /* IDirect3DResource9 fields */
773 IDirect3DDevice9Impl
*Device
;
774 D3DRESOURCETYPE ResourceType
;
776 /* IDirect3DBaseTexture9 fields */
781 /* IDirect3DCubeTexture9 fields */
784 IDirect3DSurface9Impl
*surfaces
[6][MAX_LEVELS
];
788 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_QueryInterface(LPDIRECT3DCUBETEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
789 extern ULONG WINAPI
IDirect3DCubeTexture9Impl_AddRef(LPDIRECT3DCUBETEXTURE9 iface
);
790 extern ULONG WINAPI
IDirect3DCubeTexture9Impl_Release(LPDIRECT3DCUBETEXTURE9 iface
);
792 /* IDirect3DCubeTexture9: (Inherited from IDirect3DResource9) */
793 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetDevice(LPDIRECT3DCUBETEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
794 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_SetPrivateData(LPDIRECT3DCUBETEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
795 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetPrivateData(LPDIRECT3DCUBETEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
796 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_FreePrivateData(LPDIRECT3DCUBETEXTURE9 iface
, REFGUID refguid
);
797 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_SetPriority(LPDIRECT3DCUBETEXTURE9 iface
, DWORD PriorityNew
);
798 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_GetPriority(LPDIRECT3DCUBETEXTURE9 iface
);
799 extern void WINAPI
IDirect3DCubeTexture9Impl_PreLoad(LPDIRECT3DCUBETEXTURE9 iface
);
800 extern D3DRESOURCETYPE WINAPI
IDirect3DCubeTexture9Impl_GetType(LPDIRECT3DCUBETEXTURE9 iface
);
802 /* IDirect3DCubeTexture9: (Inherited from IDirect3DBaseTexture9) */
803 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_SetLOD(LPDIRECT3DCUBETEXTURE9 iface
, DWORD LODNew
);
804 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_GetLOD(LPDIRECT3DCUBETEXTURE9 iface
);
805 extern DWORD WINAPI
IDirect3DCubeTexture9Impl_GetLevelCount(LPDIRECT3DCUBETEXTURE9 iface
);
806 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_SetAutoGenFilterType(LPDIRECT3DCUBETEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
807 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DCubeTexture9Impl_GetAutoGenFilterType(LPDIRECT3DCUBETEXTURE9 iface
);
808 extern void WINAPI
IDirect3DCubeTexture9Impl_GenerateMipSubLevels(LPDIRECT3DCUBETEXTURE9 iface
);
810 /* IDirect3DCubeTexture9 */
811 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetLevelDesc(LPDIRECT3DCUBETEXTURE9 iface
, UINT Level
, D3DSURFACE_DESC
* pDesc
);
812 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_GetCubeMapSurface(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, UINT Level
, IDirect3DSurface9
** ppCubeMapSurface
);
813 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_LockRect(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, UINT Level
, D3DLOCKED_RECT
* pLockedRect
, CONST RECT
* pRect
, DWORD Flags
);
814 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_UnlockRect(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, UINT Level
);
815 extern HRESULT WINAPI
IDirect3DCubeTexture9Impl_AddDirtyRect(LPDIRECT3DCUBETEXTURE9 iface
, D3DCUBEMAP_FACES FaceType
, CONST RECT
* pDirtyRect
);
818 /* ----------------- */
819 /* IDirect3DTexture9 */
820 /* ----------------- */
822 /*****************************************************************************
823 * Predeclare the interface implementation structures
825 extern ICOM_VTABLE(IDirect3DTexture9
) Direct3DTexture9_Vtbl
;
827 /*****************************************************************************
828 * IDirect3DTexture9 implementation structure
830 struct IDirect3DTexture9Impl
832 /* IUnknown fields */
833 ICOM_VFIELD(IDirect3DTexture9
);
836 /* IDirect3DResource9 fields */
837 IDirect3DDevice9Impl
*Device
;
838 D3DRESOURCETYPE ResourceType
;
840 /* IDirect3DBaseTexture9 fields */
845 /* IDirect3DTexture9 fields */
849 IDirect3DSurface9Impl
*surfaces
[MAX_LEVELS
];
853 extern HRESULT WINAPI
IDirect3DTexture9Impl_QueryInterface(LPDIRECT3DTEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
854 extern ULONG WINAPI
IDirect3DTexture9Impl_AddRef(LPDIRECT3DTEXTURE9 iface
);
855 extern ULONG WINAPI
IDirect3DTexture9Impl_Release(LPDIRECT3DTEXTURE9 iface
);
857 /* IDirect3DTexture9: (Inherited from IDirect3DResource9) */
858 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetDevice(LPDIRECT3DTEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
859 extern HRESULT WINAPI
IDirect3DTexture9Impl_SetPrivateData(LPDIRECT3DTEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
860 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetPrivateData(LPDIRECT3DTEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
861 extern HRESULT WINAPI
IDirect3DTexture9Impl_FreePrivateData(LPDIRECT3DTEXTURE9 iface
, REFGUID refguid
);
862 extern DWORD WINAPI
IDirect3DTexture9Impl_SetPriority(LPDIRECT3DTEXTURE9 iface
, DWORD PriorityNew
);
863 extern DWORD WINAPI
IDirect3DTexture9Impl_GetPriority(LPDIRECT3DTEXTURE9 iface
);
864 extern void WINAPI
IDirect3DTexture9Impl_PreLoad(LPDIRECT3DTEXTURE9 iface
);
865 extern D3DRESOURCETYPE WINAPI
IDirect3DTexture9Impl_GetType(LPDIRECT3DTEXTURE9 iface
);
867 /* IDirect3DTexture9: (Inherited from IDirect3DBaseTexture9) */
868 extern DWORD WINAPI
IDirect3DTexture9Impl_SetLOD(LPDIRECT3DTEXTURE9 iface
, DWORD LODNew
);
869 extern DWORD WINAPI
IDirect3DTexture9Impl_GetLOD(LPDIRECT3DTEXTURE9 iface
);
870 extern DWORD WINAPI
IDirect3DTexture9Impl_GetLevelCount(LPDIRECT3DTEXTURE9 iface
);
871 extern HRESULT WINAPI
IDirect3DTexture9Impl_SetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
872 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DTexture9Impl_GetAutoGenFilterType(LPDIRECT3DTEXTURE9 iface
);
873 extern void WINAPI
IDirect3DTexture9Impl_GenerateMipSubLevels(LPDIRECT3DTEXTURE9 iface
);
875 /* IDirect3DTexture9: */
876 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetLevelDesc(LPDIRECT3DTEXTURE9 iface
, UINT Level
, D3DSURFACE_DESC
* pDesc
);
877 extern HRESULT WINAPI
IDirect3DTexture9Impl_GetSurfaceLevel(LPDIRECT3DTEXTURE9 iface
, UINT Level
, IDirect3DSurface9
** ppSurfaceLevel
);
878 extern HRESULT WINAPI
IDirect3DTexture9Impl_LockRect(LPDIRECT3DTEXTURE9 iface
, UINT Level
, D3DLOCKED_RECT
* pLockedRect
, CONST RECT
* pRect
, DWORD Flags
);
879 extern HRESULT WINAPI
IDirect3DTexture9Impl_UnlockRect(LPDIRECT3DTEXTURE9 iface
, UINT Level
);
880 extern HRESULT WINAPI
IDirect3DTexture9Impl_AddDirtyRect(LPDIRECT3DTEXTURE9 iface
, CONST RECT
* pDirtyRect
);
883 /* ----------------------- */
884 /* IDirect3DVolumeTexture9 */
885 /* ----------------------- */
887 /*****************************************************************************
888 * Predeclare the interface implementation structures
890 extern ICOM_VTABLE(IDirect3DVolumeTexture9
) Direct3DVolumeTexture9_Vtbl
;
892 /*****************************************************************************
893 * IDirect3DVolumeTexture9 implementation structure
895 struct IDirect3DVolumeTexture9Impl
897 /* IUnknown fields */
898 ICOM_VFIELD(IDirect3DVolumeTexture9
);
901 /* IDirect3DResource9 fields */
902 IDirect3DDevice9Impl
*Device
;
903 D3DRESOURCETYPE ResourceType
;
905 /* IDirect3DBaseTexture9 fields */
910 /* IDirect3DVolumeTexture9 fields */
915 IDirect3DVolume9Impl
*volumes
[MAX_LEVELS
];
919 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_QueryInterface(LPDIRECT3DVOLUMETEXTURE9 iface
,REFIID refiid
,LPVOID
*obj
);
920 extern ULONG WINAPI
IDirect3DVolumeTexture9Impl_AddRef(LPDIRECT3DVOLUMETEXTURE9 iface
);
921 extern ULONG WINAPI
IDirect3DVolumeTexture9Impl_Release(LPDIRECT3DVOLUMETEXTURE9 iface
);
923 /* IDirect3DVolumeTexture9: (Inherited from IDirect3DResource9) */
924 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetDevice(LPDIRECT3DVOLUMETEXTURE9 iface
, IDirect3DDevice9
** ppDevice
);
925 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_SetPrivateData(LPDIRECT3DVOLUMETEXTURE9 iface
, REFGUID refguid
, CONST
void* pData
, DWORD SizeOfData
, DWORD Flags
);
926 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetPrivateData(LPDIRECT3DVOLUMETEXTURE9 iface
, REFGUID refguid
, void* pData
, DWORD
* pSizeOfData
);
927 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_FreePrivateData(LPDIRECT3DVOLUMETEXTURE9 iface
, REFGUID refguid
);
928 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_SetPriority(LPDIRECT3DVOLUMETEXTURE9 iface
, DWORD PriorityNew
);
929 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_GetPriority(LPDIRECT3DVOLUMETEXTURE9 iface
);
930 extern void WINAPI
IDirect3DVolumeTexture9Impl_PreLoad(LPDIRECT3DVOLUMETEXTURE9 iface
);
931 extern D3DRESOURCETYPE WINAPI
IDirect3DVolumeTexture9Impl_GetType(LPDIRECT3DVOLUMETEXTURE9 iface
);
933 /* IDirect3DVolumeTexture9: (Inherited from IDirect3DBaseTexture9) */
934 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_SetLOD(LPDIRECT3DVOLUMETEXTURE9 iface
, DWORD LODNew
);
935 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_GetLOD(LPDIRECT3DVOLUMETEXTURE9 iface
);
936 extern DWORD WINAPI
IDirect3DVolumeTexture9Impl_GetLevelCount(LPDIRECT3DVOLUMETEXTURE9 iface
);
937 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_SetAutoGenFilterType(LPDIRECT3DVOLUMETEXTURE9 iface
, D3DTEXTUREFILTERTYPE FilterType
);
938 extern D3DTEXTUREFILTERTYPE WINAPI
IDirect3DVolumeTexture9Impl_GetAutoGenFilterType(LPDIRECT3DVOLUMETEXTURE9 iface
);
939 extern void WINAPI
IDirect3DVolumeTexture9Impl_GenerateMipSubLevels(LPDIRECT3DVOLUMETEXTURE9 iface
);
941 /* IDirect3DVolumeTexture9: */
942 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetLevelDesc(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
, D3DVOLUME_DESC
*pDesc
);
943 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_GetVolumeLevel(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
, IDirect3DVolume9
** ppVolumeLevel
);
944 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_LockBox(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
, D3DLOCKED_BOX
* pLockedVolume
, CONST D3DBOX
* pBox
, DWORD Flags
);
945 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_UnlockBox(LPDIRECT3DVOLUMETEXTURE9 iface
, UINT Level
);
946 extern HRESULT WINAPI
IDirect3DVolumeTexture9Impl_AddDirtyBox(LPDIRECT3DVOLUMETEXTURE9 iface
, CONST D3DBOX
* pDirtyBox
);
949 /* ----------------------- */
950 /* IDirect3DStateBlock9 */
951 /* ----------------------- */
953 /*****************************************************************************
954 * Predeclare the interface implementation structures
956 extern ICOM_VTABLE(IDirect3DStateBlock9
) Direct3DStateBlock9_Vtbl
;
958 /*****************************************************************************
959 * IDirect3DStateBlock9 implementation structure
961 struct IDirect3DStateBlock9Impl
{
962 /* IUnknown fields */
963 ICOM_VFIELD(IDirect3DStateBlock9
);
966 /* IDirect3DStateBlock9 fields */
967 IDirect3DDevice9Impl
* Device
;
969 D3DSTATEBLOCKTYPE blockType
;
975 BOOL lightEnable
[MAX_ACTIVE_LIGHTS
];
978 double clipplane
[MAX_CLIPPLANES
][4];
981 UINT stream_stride
[MAX_STREAMS
];
982 IDirect3DVertexBuffer9
* stream_source
[MAX_STREAMS
];
986 IDirect3DIndexBuffer9
* pIndexData
;
987 UINT baseVertexIndex
;
990 IDirect3DBaseTexture9
* textures
[8];
991 int textureDimensions
[8];
992 /* Texture State Stage */
993 DWORD texture_state
[8][HIGHEST_TEXTURE_STATE
];
996 DWORD renderstate
[HIGHEST_RENDER_STATE
];
999 D3DMATRIX transforms
[HIGHEST_TRANSFORMSTATE
];
1003 D3DVIEWPORT9 viewport
;
1006 D3DLIGHT9 lights
[MAX_ACTIVE_LIGHTS
];
1009 D3DMATERIAL9 material
;
1014 IDirect3DVertexShader9
* VertexShader
;
1016 /* Vertex Shader Declaration */
1017 IDirect3DVertexDeclaration9Impl
* vertexDecl
;
1020 IDirect3DPixelShader9
* PixelShader
;
1022 /* Indexed Vertex Blending */
1023 D3DVERTEXBLENDFLAGS vertex_blend
;
1026 /* Vertex Shader Constant */
1027 D3DSHADERVECTORF vertexShaderConstantF
[D3D_VSHADER_MAX_CONSTANTS
];
1028 D3DSHADERVECTORI vertexShaderConstantI
[D3D_VSHADER_MAX_CONSTANTS
];
1029 BOOL vertexShaderConstantB
[D3D_VSHADER_MAX_CONSTANTS
];
1030 /* Pixel Shader Constant */
1031 D3DSHADERVECTORF pixelShaderConstantF
[D3D_PSHADER_MAX_CONSTANTS
];
1032 D3DSHADERVECTORI pixelShaderConstantI
[D3D_PSHADER_MAX_CONSTANTS
];
1033 BOOL pixelShaderConstantB
[D3D_PSHADER_MAX_CONSTANTS
];
1037 extern HRESULT WINAPI
IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 iface
, REFIID refiid
, LPVOID
* obj
);
1038 extern ULONG WINAPI
IDirect3DStateBlock9Impl_AddRef(LPDIRECT3DSTATEBLOCK9 iface
);
1039 extern ULONG WINAPI
IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface
);
1041 /* IDirect3DStateBlock9: */
1042 extern HRESULT WINAPI
IDirect3DStateBlock9Impl_GetDevice(LPDIRECT3DSTATEBLOCK9 iface
, IDirect3DDevice9
** ppDevice
);
1043 extern HRESULT WINAPI
IDirect3DStateBlock9Impl_Capture(LPDIRECT3DSTATEBLOCK9 iface
);
1044 extern HRESULT WINAPI
IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface
);
1047 /* --------------------------- */
1048 /* IDirect3DVertexDeclaration9 */
1049 /* --------------------------- */
1051 /*****************************************************************************
1052 * Predeclare the interface implementation structures
1054 extern ICOM_VTABLE(IDirect3DVertexDeclaration9
) Direct3DVertexDeclaration9_Vtbl
;
1056 /*****************************************************************************
1057 * IDirect3DVertexShaderDeclaration implementation structure
1059 struct IDirect3DVertexDeclaration9Impl
{
1060 /* IUnknown fields */
1061 ICOM_VFIELD(IDirect3DVertexDeclaration9
);
1064 /* IDirect3DVertexDeclaration9 fields */
1065 IDirect3DDevice9Impl
* Device
;
1067 /** precomputed fvf if simple declaration */
1068 DWORD fvf
[MAX_STREAMS
];
1071 /** dx8 compatible Declaration fields */
1072 DWORD
* pDeclaration8
;
1073 DWORD declaration8Length
;
1077 extern HRESULT WINAPI
IDirect3DVertexDeclaration9Impl_QueryInterface(LPDIRECT3DVERTEXDECLARATION9 iface
, REFIID refiid
, LPVOID
* obj
);
1078 extern ULONG WINAPI
IDirect3DVertexDeclaration9Impl_AddRef(LPDIRECT3DVERTEXDECLARATION9 iface
);
1079 extern ULONG WINAPI
IDirect3DVertexDeclaration9Impl_Release(LPDIRECT3DVERTEXDECLARATION9 iface
);
1081 /* IDirect3DVertexDeclaration9: */
1082 extern HRESULT WINAPI
IDirect3DVertexDeclaration9Impl_GetDevice(LPDIRECT3DVERTEXDECLARATION9 iface
, IDirect3DDevice9
** ppDevice
);
1083 extern HRESULT WINAPI
IDirect3DVertexDeclaration9Impl_GetDeclaration(LPDIRECT3DVERTEXDECLARATION9 iface
, D3DVERTEXELEMENT9
* pDecl
, UINT
* pNumElements
);
1086 /* ---------------------- */
1087 /* IDirect3DVertexShader9 */
1088 /* ---------------------- */
1090 /*****************************************************************************
1091 * Predeclare the interface implementation structures
1093 extern ICOM_VTABLE(IDirect3DVertexShader9
) Direct3DVertexShader9_Vtbl
;
1095 /*****************************************************************************
1096 * IDirect3DVertexShader implementation structure
1098 struct IDirect3DVertexShader9Impl
{
1099 /* IUnknown fields */
1100 ICOM_VFIELD(IDirect3DVertexShader9
);
1103 /* IDirect3DVertexDeclaration9 fields */
1104 IDirect3DDevice9Impl
* Device
;
1107 UINT functionLength
;
1108 DWORD usage
; /* 0 || D3DUSAGE_SOFTWAREPROCESSING */
1110 /* run time datas */
1113 VSHADERINPUTDATA input;
1114 VSHADEROUTPUTDATA output;
1119 extern HRESULT WINAPI
IDirect3DVertexShader9Impl_QueryInterface(LPDIRECT3DVERTEXSHADER9 iface
, REFIID refiid
, LPVOID
* obj
);
1120 extern ULONG WINAPI
IDirect3DVertexShader9Impl_AddRef(LPDIRECT3DVERTEXSHADER9 iface
);
1121 extern ULONG WINAPI
IDirect3DVertexShader9Impl_Release(LPDIRECT3DVERTEXSHADER9 iface
);
1123 /* IDirect3DVertexShader9: */
1124 extern HRESULT WINAPI
IDirect3DVertexShader9Impl_GetDevice(LPDIRECT3DVERTEXSHADER9 iface
, IDirect3DDevice9
** ppDevice
);
1125 extern HRESULT WINAPI
IDirect3DVertexShader9Impl_GetFunction(LPDIRECT3DVERTEXSHADER9 iface
, VOID
* pData
, UINT
* pSizeOfData
);
1128 /* --------------------- */
1129 /* IDirect3DPixelShader9 */
1130 /* --------------------- */
1132 /*****************************************************************************
1133 * Predeclare the interface implementation structures
1135 extern ICOM_VTABLE(IDirect3DPixelShader9
) Direct3DPixelShader9_Vtbl
;
1137 /*****************************************************************************
1138 * IDirect3DPixelShader implementation structure
1140 struct IDirect3DPixelShader9Impl
{
1141 /* IUnknown fields */
1142 ICOM_VFIELD(IDirect3DPixelShader9
);
1145 /* IDirect3DPixelShader9 fields */
1146 IDirect3DDevice9Impl
* Device
;
1149 UINT functionLength
;
1151 /* run time datas */
1154 PSHADERINPUTDATA input;
1155 PSHADEROUTPUTDATA output;
1160 extern HRESULT WINAPI
IDirect3DPixelShader9Impl_QueryInterface(LPDIRECT3DPIXELSHADER9 iface
, REFIID refiid
, LPVOID
* obj
);
1161 extern ULONG WINAPI
IDirect3DPixelShader9Impl_AddRef(LPDIRECT3DPIXELSHADER9 iface
);
1162 extern ULONG WINAPI
IDirect3DPixelShader9Impl_Release(LPDIRECT3DPIXELSHADER9 iface
);
1164 /* IDirect3DPixelShader9: */
1165 extern HRESULT WINAPI
IDirect3DPixelShader9Impl_GetDevice(LPDIRECT3DPIXELSHADER9 iface
, IDirect3DDevice9
** ppDevice
);
1166 extern HRESULT WINAPI
IDirect3DPixelShader9Impl_GetFunction(LPDIRECT3DPIXELSHADER9 iface
, VOID
* pData
, UINT
* pSizeOfData
);
1169 /* --------------- */
1170 /* IDirect3DQuery9 */
1171 /* --------------- */
1173 /*****************************************************************************
1174 * Predeclare the interface implementation structures
1176 extern ICOM_VTABLE(IDirect3DQuery9
) Direct3DQuery9_Vtbl
;
1178 /*****************************************************************************
1179 * IDirect3DPixelShader implementation structure
1181 struct IDirect3DQuery9Impl
{
1182 /* IUnknown fields */
1183 ICOM_VFIELD(IDirect3DQuery9
);
1186 /* IDirect3DQuery9 fields */
1187 IDirect3DDevice9Impl
* Device
;
1191 extern HRESULT WINAPI
IDirect3DQuery9Impl_QueryInterface(LPDIRECT3DQUERY9 iface
, REFIID riid
, LPVOID
* ppobj
);
1192 extern ULONG WINAPI
IDirect3DQuery9Impl_AddRef(LPDIRECT3DQUERY9 iface
);
1193 extern ULONG WINAPI
IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface
);
1195 /* IDirect3DQuery9: */
1196 extern HRESULT WINAPI
IDirect3DQuery9Impl_GetDevice(LPDIRECT3DQUERY9 iface
, IDirect3DDevice9
** ppDevice
);
1197 extern D3DQUERYTYPE WINAPI
IDirect3DQuery9Impl_GetType(LPDIRECT3DQUERY9 iface
);
1198 extern DWORD WINAPI
IDirect3DQuery9Impl_GetDataSize(LPDIRECT3DQUERY9 iface
);
1199 extern HRESULT WINAPI
IDirect3DQuery9Impl_Issue(LPDIRECT3DQUERY9 iface
, DWORD dwIssueFlags
);
1200 extern HRESULT WINAPI
IDirect3DQuery9Impl_GetData(LPDIRECT3DQUERY9 iface
, void* pData
, DWORD dwSize
, DWORD dwGetDataFlags
);
1203 #endif /* __WINE_D3D9_PRIVATE_H */