Added stub implementation of cabinet.dll.
[wine/multimedia.git] / dlls / d3d8 / volume.c
blobe0d0dfca86b20fb0faef71bcf3652956619f4160
1 /*
2 * IDirect3DVolume8 implementation
4 * Copyright 2002 Jason Edmeades
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "windef.h"
22 #include "winbase.h"
23 #include "winuser.h"
24 #include "wingdi.h"
25 #include "wine/debug.h"
27 #include "d3d8_private.h"
29 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
31 /* IDirect3DVolume IUnknown parts follow: */
32 HRESULT WINAPI IDirect3DVolume8Impl_QueryInterface(LPDIRECT3DVOLUME8 iface,REFIID riid,LPVOID *ppobj)
34 ICOM_THIS(IDirect3DVolume8Impl,iface);
36 if (IsEqualGUID(riid, &IID_IUnknown)
37 || IsEqualGUID(riid, &IID_IClassFactory)) {
38 IDirect3DVolume8Impl_AddRef(iface);
39 *ppobj = This;
40 return D3D_OK;
43 WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
44 return E_NOINTERFACE;
47 ULONG WINAPI IDirect3DVolume8Impl_AddRef(LPDIRECT3DVOLUME8 iface) {
48 ICOM_THIS(IDirect3DVolume8Impl,iface);
49 TRACE("(%p) : AddRef from %ld\n", This, This->ref);
50 return ++(This->ref);
53 ULONG WINAPI IDirect3DVolume8Impl_Release(LPDIRECT3DVOLUME8 iface) {
54 ICOM_THIS(IDirect3DVolume8Impl,iface);
55 ULONG ref = --This->ref;
56 TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref);
57 if (ref == 0) {
58 HeapFree(GetProcessHeap(), 0, This->allocatedMemory);
59 HeapFree(GetProcessHeap(), 0, This);
61 return ref;
64 /* IDirect3DVolume8: */
65 HRESULT WINAPI IDirect3DVolume8Impl_GetDevice(LPDIRECT3DVOLUME8 iface, IDirect3DDevice8** ppDevice) {
66 ICOM_THIS(IDirect3DVolume8Impl,iface);
67 TRACE("(%p) : returning %p\n", This, This->Device);
68 *ppDevice = (LPDIRECT3DDEVICE8) This->Device;
70 /* Note Calling this method will increase the internal reference count
71 on the IDirect3DDevice8 interface. */
72 IDirect3DDevice8Impl_AddRef(*ppDevice);
74 return D3D_OK;
76 HRESULT WINAPI IDirect3DVolume8Impl_SetPrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
77 ICOM_THIS(IDirect3DVolume8Impl,iface);
78 FIXME("(%p) : stub\n", This); return D3D_OK;
80 HRESULT WINAPI IDirect3DVolume8Impl_GetPrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
81 ICOM_THIS(IDirect3DVolume8Impl,iface);
82 FIXME("(%p) : stub\n", This); return D3D_OK;
84 HRESULT WINAPI IDirect3DVolume8Impl_FreePrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid) {
85 ICOM_THIS(IDirect3DVolume8Impl,iface);
86 FIXME("(%p) : stub\n", This); return D3D_OK;
89 HRESULT WINAPI IDirect3DVolume8Impl_GetContainer(LPDIRECT3DVOLUME8 iface, REFIID riid, void** ppContainer) {
90 ICOM_THIS(IDirect3DVolume8Impl,iface);
91 TRACE("(%p) : returning %p\n", This, This->Container);
92 *ppContainer = This->Container;
93 return D3D_OK;
95 HRESULT WINAPI IDirect3DVolume8Impl_GetDesc(LPDIRECT3DVOLUME8 iface, D3DVOLUME_DESC* pDesc) {
96 ICOM_THIS(IDirect3DVolume8Impl,iface);
97 TRACE("(%p) : copying into %p\n", This, pDesc);
98 memcpy(pDesc, &This->myDesc, sizeof(D3DVOLUME_DESC));
99 return D3D_OK;
101 HRESULT WINAPI IDirect3DVolume8Impl_LockBox(LPDIRECT3DVOLUME8 iface, D3DLOCKED_BOX* pLockedVolume,CONST D3DBOX* pBox, DWORD Flags) {
102 ICOM_THIS(IDirect3DVolume8Impl,iface);
103 FIXME("(%p) : pBox=%p stub\n", This, pBox);
105 /* fixme: should we really lock as such? */
106 TRACE("(%p) : box=%p, output pbox=%p, allMem=%p\n", This, pBox, pLockedVolume, This->allocatedMemory);
108 pLockedVolume->RowPitch = This->bytesPerPixel * This->myDesc.Width; /* Bytes / row */
109 pLockedVolume->SlicePitch = This->bytesPerPixel * This->myDesc.Width * This->myDesc.Height; /* Bytes / slice */
110 if (!pBox) {
111 TRACE("No box supplied - all is ok\n");
112 pLockedVolume->pBits = This->allocatedMemory;
113 } else {
114 TRACE("Lock Box (%p) = l %d, t %d, r %d, b %d, fr %d, ba %d\n", pBox, pBox->Left, pBox->Top,
115 pBox->Right, pBox->Bottom, pBox->Front, pBox->Back);
116 pLockedVolume->pBits = This->allocatedMemory +
117 (pLockedVolume->SlicePitch * pBox->Front) + /* FIXME: is front < back or vica versa? */
118 (pLockedVolume->RowPitch * pBox->Top) +
119 (pBox->Left * This->bytesPerPixel);
121 TRACE("returning pBits=%p, rpitch=%d, spitch=%d\n", pLockedVolume->pBits, pLockedVolume->RowPitch, pLockedVolume->SlicePitch);
122 return D3D_OK;
126 return D3D_OK;
128 HRESULT WINAPI IDirect3DVolume8Impl_UnlockBox(LPDIRECT3DVOLUME8 iface) {
129 ICOM_THIS(IDirect3DVolume8Impl,iface);
130 TRACE("(%p) : stub\n", This);
131 if (This->Container) {
132 IDirect3DVolumeTexture8 *cont = This->Container;
134 int containerType = IDirect3DBaseTexture8Impl_GetType((LPDIRECT3DBASETEXTURE8) cont);
135 if (containerType == D3DRTYPE_VOLUMETEXTURE) {
136 IDirect3DTexture8Impl *pTexture = (IDirect3DTexture8Impl *)cont;
137 pTexture->Dirty = TRUE;
138 } else {
139 FIXME("Set dirty on container type %d\n", containerType);
142 return D3D_OK;
146 ICOM_VTABLE(IDirect3DVolume8) Direct3DVolume8_Vtbl =
148 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
149 IDirect3DVolume8Impl_QueryInterface,
150 IDirect3DVolume8Impl_AddRef,
151 IDirect3DVolume8Impl_Release,
152 IDirect3DVolume8Impl_GetDevice,
153 IDirect3DVolume8Impl_SetPrivateData,
154 IDirect3DVolume8Impl_GetPrivateData,
155 IDirect3DVolume8Impl_FreePrivateData,
156 IDirect3DVolume8Impl_GetContainer,
157 IDirect3DVolume8Impl_GetDesc,
158 IDirect3DVolume8Impl_LockBox,
159 IDirect3DVolume8Impl_UnlockBox