2 * Copyright 2006 Stefan Dösinger
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
20 #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H
24 #define NONAMELESSSTRUCT
25 #define NONAMELESSUNION
26 #include "wine/debug.h"
34 #ifdef DDRAW_INIT_GUID
37 #include "wine/list.h"
38 #include "wine/wined3d.h"
40 extern const struct wined3d_parent_ops ddraw_surface_wined3d_parent_ops DECLSPEC_HIDDEN
;
41 extern const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops DECLSPEC_HIDDEN
;
43 /* Typdef the interfaces */
44 typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl
;
45 typedef struct IDirect3DLightImpl IDirect3DLightImpl
;
46 typedef struct IDirect3DViewportImpl IDirect3DViewportImpl
;
47 typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl
;
48 typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl
;
49 typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl
;
51 extern DWORD force_refresh_rate DECLSPEC_HIDDEN
;
53 /*****************************************************************************
54 * IDirectDraw implementation structure
55 *****************************************************************************/
59 struct wined3d_vertex_declaration
*decl
;
65 IDirectDraw7 IDirectDraw7_iface
;
66 IDirectDraw4 IDirectDraw4_iface
;
67 IDirectDraw2 IDirectDraw2_iface
;
68 IDirectDraw IDirectDraw_iface
;
69 IDirect3D7 IDirect3D7_iface
;
70 IDirect3D3 IDirect3D3_iface
;
71 IDirect3D2 IDirect3D2_iface
;
72 IDirect3D IDirect3D_iface
;
73 struct wined3d_device_parent device_parent
;
75 /* See comment in IDirectDraw::AddRef */
76 LONG ref7
, ref4
, ref2
, ref3
, ref1
, numIfaces
;
79 struct wined3d
*wined3d
;
80 struct wined3d_device
*wined3d_device
;
83 struct ddraw_surface
*primary
;
85 struct wined3d_surface
*wined3d_frontbuffer
;
86 struct wined3d_swapchain
*wined3d_swapchain
;
87 HWND swapchain_window
;
89 /* DirectDraw things, which are not handled by WineD3D */
90 DWORD cooperative_level
;
92 DWORD orig_width
, orig_height
;
97 IDirect3DDeviceImpl
*d3ddevice
;
105 /* Helpers for surface creation */
106 struct ddraw_surface
*tex_root
;
108 /* For the dll unload cleanup code */
109 struct list ddraw_list_entry
;
110 /* The surface list - can't relay this to WineD3D
113 struct list surface_list
;
116 struct FvfToDecl
*decls
;
117 UINT numConvertedDecls
, declArraySize
;
120 #define DDRAW_WINDOW_CLASS_NAME "DirectDrawDeviceWnd"
122 HRESULT
ddraw_init(struct ddraw
*ddraw
, enum wined3d_device_type device_type
) DECLSPEC_HIDDEN
;
123 void ddraw_destroy_swapchain(struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
125 static inline void ddraw_set_swapchain_window(struct ddraw
*ddraw
, HWND window
)
127 if (window
== GetDesktopWindow())
129 ddraw
->swapchain_window
= window
;
132 /* Utility functions */
133 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS
*pIn
, DDSCAPS2
*pOut
) DECLSPEC_HIDDEN
;
134 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2
*pIn
, DDDEVICEIDENTIFIER
*pOut
) DECLSPEC_HIDDEN
;
135 struct wined3d_vertex_declaration
*ddraw_find_decl(struct ddraw
*ddraw
, DWORD fvf
) DECLSPEC_HIDDEN
;
137 /* The default surface type */
138 extern enum wined3d_surface_type DefaultSurfaceType DECLSPEC_HIDDEN
;
140 /*****************************************************************************
141 * IDirectDrawSurface implementation structure
142 *****************************************************************************/
146 /* IUnknown fields */
147 IDirectDrawSurface7 IDirectDrawSurface7_iface
;
148 IDirectDrawSurface4 IDirectDrawSurface4_iface
;
149 IDirectDrawSurface3 IDirectDrawSurface3_iface
;
150 IDirectDrawSurface2 IDirectDrawSurface2_iface
;
151 IDirectDrawSurface IDirectDrawSurface_iface
;
152 IDirectDrawGammaControl IDirectDrawGammaControl_iface
;
153 IDirect3DTexture2 IDirect3DTexture2_iface
;
154 IDirect3DTexture IDirect3DTexture_iface
;
156 LONG ref7
, ref4
, ref3
, ref2
, ref1
, iface_count
, gamma_count
;
157 IUnknown
*ifaceToRelease
;
161 /* Connections to other Objects */
163 struct wined3d_surface
*wined3d_surface
;
164 struct wined3d_texture
*wined3d_texture
;
166 /* This implementation handles attaching surfaces to other surfaces */
167 struct ddraw_surface
*next_attached
;
168 struct ddraw_surface
*first_attached
;
169 IUnknown
*attached_iface
;
171 /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases.
172 * In mipmap and primary surfaces each level has only one attachment, which is the next surface level.
173 * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached
174 * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill.
176 #define MAX_COMPLEX_ATTACHED 6
177 struct ddraw_surface
*complex_array
[MAX_COMPLEX_ATTACHED
];
178 /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there,
179 * but no pointer to prevent temptations to traverse it in the wrong direction.
181 BOOL is_complex_root
;
183 /* Surface description, for GetAttachedSurface */
184 DDSURFACEDESC2 surface_desc
;
187 DWORD uniqueness_value
;
190 /* Clipper objects */
191 struct ddraw_clipper
*clipper
;
193 /* For the ddraw surface list */
194 struct list surface_list_entry
;
199 HRESULT
ddraw_surface_create_texture(struct ddraw_surface
*surface
) DECLSPEC_HIDDEN
;
200 HRESULT
ddraw_surface_init(struct ddraw_surface
*surface
, struct ddraw
*ddraw
,
201 DDSURFACEDESC2
*desc
, UINT mip_level
, UINT version
) DECLSPEC_HIDDEN
;
202 ULONG
ddraw_surface_release_iface(struct ddraw_surface
*This
) DECLSPEC_HIDDEN
;
204 static inline struct ddraw_surface
*impl_from_IDirect3DTexture(IDirect3DTexture
*iface
)
206 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirect3DTexture_iface
);
209 static inline struct ddraw_surface
*impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
)
211 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirect3DTexture2_iface
);
214 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
)
216 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface_iface
);
219 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface2(IDirectDrawSurface2
*iface
)
221 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface2_iface
);
224 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface3(IDirectDrawSurface3
*iface
)
226 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface3_iface
);
229 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
)
231 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface4_iface
);
234 static inline struct ddraw_surface
*impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
)
236 return CONTAINING_RECORD(iface
, struct ddraw_surface
, IDirectDrawSurface7_iface
);
239 struct ddraw_surface
*unsafe_impl_from_IDirectDrawSurface(IDirectDrawSurface
*iface
) DECLSPEC_HIDDEN
;
240 struct ddraw_surface
*unsafe_impl_from_IDirectDrawSurface4(IDirectDrawSurface4
*iface
) DECLSPEC_HIDDEN
;
241 struct ddraw_surface
*unsafe_impl_from_IDirectDrawSurface7(IDirectDrawSurface7
*iface
) DECLSPEC_HIDDEN
;
243 struct ddraw_surface
*unsafe_impl_from_IDirect3DTexture(IDirect3DTexture
*iface
) DECLSPEC_HIDDEN
;
244 struct ddraw_surface
*unsafe_impl_from_IDirect3DTexture2(IDirect3DTexture2
*iface
) DECLSPEC_HIDDEN
;
246 #define DDRAW_INVALID_HANDLE ~0U
248 enum ddraw_handle_type
251 DDRAW_HANDLE_MATERIAL
,
253 DDRAW_HANDLE_STATEBLOCK
,
254 DDRAW_HANDLE_SURFACE
,
257 struct ddraw_handle_entry
260 enum ddraw_handle_type type
;
263 struct ddraw_handle_table
265 struct ddraw_handle_entry
*entries
;
266 struct ddraw_handle_entry
*free_entries
;
271 BOOL
ddraw_handle_table_init(struct ddraw_handle_table
*t
, UINT initial_size
) DECLSPEC_HIDDEN
;
272 void ddraw_handle_table_destroy(struct ddraw_handle_table
*t
) DECLSPEC_HIDDEN
;
273 DWORD
ddraw_allocate_handle(struct ddraw_handle_table
*t
, void *object
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
274 void *ddraw_free_handle(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
275 void *ddraw_get_object(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
) DECLSPEC_HIDDEN
;
277 struct IDirect3DDeviceImpl
280 IDirect3DDevice7 IDirect3DDevice7_iface
;
281 IDirect3DDevice3 IDirect3DDevice3_iface
;
282 IDirect3DDevice2 IDirect3DDevice2_iface
;
283 IDirect3DDevice IDirect3DDevice_iface
;
286 /* Other object connections */
287 struct wined3d_device
*wined3d_device
;
289 struct wined3d_buffer
*indexbuffer
;
290 struct ddraw_surface
*target
;
292 /* Viewport management */
293 struct list viewport_list
;
294 IDirect3DViewportImpl
*current_viewport
;
295 D3DVIEWPORT7 active_viewport
;
297 /* Required to keep track which of two available texture blending modes in d3ddevice3 is used */
298 BOOL legacyTextureBlending
;
301 D3DMATRIX legacy_projection
;
302 D3DMATRIX legacy_clipspace
;
307 /* Rendering functions to wrap D3D(1-3) to D3D7 */
308 D3DPRIMITIVETYPE primitive_type
;
312 LPBYTE vertex_buffer
;
316 /* Handle management */
317 struct ddraw_handle_table handle_table
;
318 D3DMATRIXHANDLE world
, proj
, view
;
321 HRESULT
d3d_device_init(IDirect3DDeviceImpl
*device
, struct ddraw
*ddraw
,
322 struct ddraw_surface
*target
) DECLSPEC_HIDDEN
;
325 extern const GUID IID_D3DDEVICE_WineD3D DECLSPEC_HIDDEN
;
327 /* Helper functions */
328 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
,
329 D3DDEVICEDESC
*Desc123
, D3DDEVICEDESC7
*Desc7
) DECLSPEC_HIDDEN
;
330 enum wined3d_depth_buffer_type
IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl
*device
) DECLSPEC_HIDDEN
;
332 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice(IDirect3DDevice
*iface
)
334 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice_iface
);
337 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice2(IDirect3DDevice2
*iface
)
339 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice2_iface
);
342 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice3(IDirect3DDevice3
*iface
)
344 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice3_iface
);
347 static inline IDirect3DDeviceImpl
*impl_from_IDirect3DDevice7(IDirect3DDevice7
*iface
)
349 return CONTAINING_RECORD(iface
, IDirect3DDeviceImpl
, IDirect3DDevice7_iface
);
352 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice(IDirect3DDevice
*iface
) DECLSPEC_HIDDEN
;
353 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice2(IDirect3DDevice2
*iface
) DECLSPEC_HIDDEN
;
354 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice3(IDirect3DDevice3
*iface
) DECLSPEC_HIDDEN
;
355 IDirect3DDeviceImpl
*unsafe_impl_from_IDirect3DDevice7(IDirect3DDevice7
*iface
) DECLSPEC_HIDDEN
;
359 IDirectDrawClipper IDirectDrawClipper_iface
;
366 HRESULT
ddraw_clipper_init(struct ddraw_clipper
*clipper
) DECLSPEC_HIDDEN
;
367 struct ddraw_clipper
*unsafe_impl_from_IDirectDrawClipper(IDirectDrawClipper
*iface
) DECLSPEC_HIDDEN
;
369 /*****************************************************************************
370 * IDirectDrawPalette implementation structure
371 *****************************************************************************/
374 /* IUnknown fields */
375 IDirectDrawPalette IDirectDrawPalette_iface
;
378 struct wined3d_palette
*wineD3DPalette
;
380 /* IDirectDrawPalette fields */
381 IUnknown
*ifaceToRelease
;
384 static inline struct ddraw_palette
*impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
)
386 return CONTAINING_RECORD(iface
, struct ddraw_palette
, IDirectDrawPalette_iface
);
389 struct ddraw_palette
*unsafe_impl_from_IDirectDrawPalette(IDirectDrawPalette
*iface
) DECLSPEC_HIDDEN
;
391 HRESULT
ddraw_palette_init(struct ddraw_palette
*palette
,
392 struct ddraw
*ddraw
, DWORD flags
, PALETTEENTRY
*entries
) DECLSPEC_HIDDEN
;
394 /* Helper structures */
395 struct object_creation_info
398 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID riid
,
402 /******************************************************************************
403 * IDirect3DLight implementation structure - Wraps to D3D7
404 ******************************************************************************/
405 struct IDirect3DLightImpl
407 IDirect3DLight IDirect3DLight_iface
;
410 /* IDirect3DLight fields */
413 /* If this light is active for one viewport, put the viewport here */
414 IDirect3DViewportImpl
*active_viewport
;
424 /* Helper functions */
425 void light_activate(IDirect3DLightImpl
*light
) DECLSPEC_HIDDEN
;
426 void light_deactivate(IDirect3DLightImpl
*light
) DECLSPEC_HIDDEN
;
427 void d3d_light_init(IDirect3DLightImpl
*light
, struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
428 IDirect3DLightImpl
*unsafe_impl_from_IDirect3DLight(IDirect3DLight
*iface
) DECLSPEC_HIDDEN
;
430 /******************************************************************************
431 * IDirect3DMaterial implementation structure - Wraps to D3D7
432 ******************************************************************************/
433 struct IDirect3DMaterialImpl
435 IDirect3DMaterial3 IDirect3DMaterial3_iface
;
436 IDirect3DMaterial2 IDirect3DMaterial2_iface
;
437 IDirect3DMaterial IDirect3DMaterial_iface
;
440 /* IDirect3DMaterial2 fields */
442 IDirect3DDeviceImpl
*active_device
;
448 /* Helper functions */
449 void material_activate(IDirect3DMaterialImpl
* This
) DECLSPEC_HIDDEN
;
450 IDirect3DMaterialImpl
*d3d_material_create(struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
452 /*****************************************************************************
453 * IDirect3DViewport - Wraps to D3D7
454 *****************************************************************************/
455 struct IDirect3DViewportImpl
457 IDirect3DViewport3 IDirect3DViewport3_iface
;
460 /* IDirect3DViewport fields */
463 /* If this viewport is active for one device, put the device here */
464 IDirect3DDeviceImpl
*active_device
;
478 struct list light_list
;
480 /* Background material */
481 IDirect3DMaterialImpl
*background
;
484 IDirect3DViewportImpl
*unsafe_impl_from_IDirect3DViewport3(IDirect3DViewport3
*iface
) DECLSPEC_HIDDEN
;
485 IDirect3DViewportImpl
*unsafe_impl_from_IDirect3DViewport2(IDirect3DViewport2
*iface
) DECLSPEC_HIDDEN
;
486 IDirect3DViewportImpl
*unsafe_impl_from_IDirect3DViewport(IDirect3DViewport
*iface
) DECLSPEC_HIDDEN
;
488 /* Helper functions */
489 void viewport_activate(IDirect3DViewportImpl
* This
, BOOL ignore_lights
) DECLSPEC_HIDDEN
;
490 void d3d_viewport_init(IDirect3DViewportImpl
*viewport
, struct ddraw
*ddraw
) DECLSPEC_HIDDEN
;
492 /*****************************************************************************
493 * IDirect3DExecuteBuffer - Wraps to D3D7
494 *****************************************************************************/
495 struct IDirect3DExecuteBufferImpl
497 IDirect3DExecuteBuffer IDirect3DExecuteBuffer_iface
;
499 /* IDirect3DExecuteBuffer fields */
501 IDirect3DDeviceImpl
*d3ddev
;
503 D3DEXECUTEBUFFERDESC desc
;
506 /* This buffer will store the transformed vertices */
511 /* This flags is set to TRUE if we allocated ourselves the
517 HRESULT
d3d_execute_buffer_init(IDirect3DExecuteBufferImpl
*execute_buffer
,
518 IDirect3DDeviceImpl
*device
, D3DEXECUTEBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
519 IDirect3DExecuteBufferImpl
*unsafe_impl_from_IDirect3DExecuteBuffer(IDirect3DExecuteBuffer
*iface
) DECLSPEC_HIDDEN
;
521 /* The execute function */
522 HRESULT
d3d_execute_buffer_execute(IDirect3DExecuteBufferImpl
*execute_buffer
,
523 IDirect3DDeviceImpl
*device
, IDirect3DViewportImpl
*viewport
) DECLSPEC_HIDDEN
;
525 /*****************************************************************************
526 * IDirect3DVertexBuffer
527 *****************************************************************************/
528 struct IDirect3DVertexBufferImpl
530 IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface
;
531 IDirect3DVertexBuffer IDirect3DVertexBuffer_iface
;
534 /*** WineD3D and ddraw links ***/
535 struct wined3d_buffer
*wineD3DVertexBuffer
;
536 struct wined3d_vertex_declaration
*wineD3DVertexDeclaration
;
539 /*** Storage for D3D7 specific things ***/
544 HRESULT
d3d_vertex_buffer_create(IDirect3DVertexBufferImpl
**vertex_buf
, struct ddraw
*ddraw
,
545 D3DVERTEXBUFFERDESC
*desc
) DECLSPEC_HIDDEN
;
546 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer
*iface
) DECLSPEC_HIDDEN
;
547 IDirect3DVertexBufferImpl
*unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7
*iface
) DECLSPEC_HIDDEN
;
549 /*****************************************************************************
550 * Helper functions from utils.c
551 *****************************************************************************/
553 #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \
554 (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT)
556 #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \
557 (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1)
559 void PixelFormat_WineD3DtoDD(DDPIXELFORMAT
*DDPixelFormat
, enum wined3d_format_id WineD3DFormat
) DECLSPEC_HIDDEN
;
560 enum wined3d_format_id
PixelFormat_DD2WineD3D(const DDPIXELFORMAT
*DDPixelFormat
) DECLSPEC_HIDDEN
;
561 void DDRAW_dump_surface_desc(const DDSURFACEDESC2
*lpddsd
) DECLSPEC_HIDDEN
;
562 void dump_D3DMATRIX(const D3DMATRIX
*mat
) DECLSPEC_HIDDEN
;
563 void DDRAW_dump_DDCAPS(const DDCAPS
*lpcaps
) DECLSPEC_HIDDEN
;
564 DWORD
get_flexible_vertex_size(DWORD d3dvtVertexType
) DECLSPEC_HIDDEN
;
565 void DDRAW_dump_DDSCAPS2(const DDSCAPS2
*in
) DECLSPEC_HIDDEN
;
566 void DDRAW_dump_cooperativelevel(DWORD cooplevel
) DECLSPEC_HIDDEN
;
567 void DDSD_to_DDSD2(const DDSURFACEDESC
*in
, DDSURFACEDESC2
*out
) DECLSPEC_HIDDEN
;
568 void DDSD2_to_DDSD(const DDSURFACEDESC2
*in
, DDSURFACEDESC
*out
) DECLSPEC_HIDDEN
;
570 /* This only needs to be here as long the processvertices functionality of
571 * IDirect3DExecuteBuffer isn't in WineD3D */
572 void multiply_matrix(LPD3DMATRIX dest
, const D3DMATRIX
*src1
, const D3DMATRIX
*src2
) DECLSPEC_HIDDEN
;
574 /* Used for generic dumping */
581 #define FE(x) { x, #x }
587 void (*func
)(const void *);
592 #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) }
594 #define DD_STRUCT_COPY_BYSIZE_(to,from,from_size) \
596 DWORD __size = (to)->dwSize; \
597 DWORD __resetsize = min(__size, sizeof(*to)); \
598 DWORD __copysize = min(__resetsize, from_size); \
599 assert(to != from); \
600 memcpy(to, from, __copysize); \
601 memset((char*)(to) + __copysize, 0, __resetsize - __copysize); \
602 (to)->dwSize = __size; /* restore size */ \
605 #define DD_STRUCT_COPY_BYSIZE(to,from) DD_STRUCT_COPY_BYSIZE_(to,from,(from)->dwSize)
607 #define SIZEOF_END_PADDING(type, last_field) \
608 (sizeof(type) - offsetof(type, last_field) - sizeof(((type *)0)->last_field))
610 static inline void copy_to_surfacedesc2(DDSURFACEDESC2
*to
, DDSURFACEDESC2
*from
)
612 DWORD from_size
= from
->dwSize
;
613 if (from_size
== sizeof(DDSURFACEDESC
))
614 from_size
-= SIZEOF_END_PADDING(DDSURFACEDESC
, ddsCaps
);
615 to
->dwSize
= sizeof(DDSURFACEDESC2
); /* for struct copy */
616 DD_STRUCT_COPY_BYSIZE_(to
, from
, from_size
);
619 HRESULT
hr_ddraw_from_wined3d(HRESULT hr
) DECLSPEC_HIDDEN
;