Update internal controls on WM_WINDOWPOSCHANGED.
[wine/multimedia.git] / server / request.c
blobfca4e69dd33c077a0ca58123ba1fd971b3a521bd
1 /*
2 * Server-side request handling
4 * Copyright (C) 1998 Alexandre Julliard
5 */
7 #include "config.h"
9 #include <assert.h>
10 #include <errno.h>
11 #include <fcntl.h>
12 #include <pwd.h>
13 #include <signal.h>
14 #include <stdio.h>
15 #include <stdlib.h>
16 #include <stdarg.h>
17 #include <string.h>
18 #include <sys/stat.h>
19 #include <sys/time.h>
20 #include <sys/types.h>
21 #ifdef HAVE_SYS_SOCKET_H
22 # include <sys/socket.h>
23 #endif
24 #include <sys/uio.h>
25 #include <sys/un.h>
26 #include <unistd.h>
28 #include "winnt.h"
29 #include "winbase.h"
30 #include "wincon.h"
31 #include "thread.h"
32 #include "process.h"
33 #include "server.h"
34 #define WANT_REQUEST_HANDLERS
35 #include "request.h"
36 #include "wine/port.h"
38 /* Some versions of glibc don't define this */
39 #ifndef SCM_RIGHTS
40 #define SCM_RIGHTS 1
41 #endif
43 /* path names for server master Unix socket */
44 #define CONFDIR "/.wine" /* directory for Wine config relative to $HOME */
45 #define SERVERDIR "/wineserver-" /* server socket directory (hostname appended) */
46 #define SOCKETNAME "socket" /* name of the socket file */
48 struct master_socket
50 struct object obj; /* object header */
53 static void master_socket_dump( struct object *obj, int verbose );
54 static void master_socket_poll_event( struct object *obj, int event );
55 static void master_socket_destroy( struct object *obj );
57 static const struct object_ops master_socket_ops =
59 sizeof(struct master_socket), /* size */
60 master_socket_dump, /* dump */
61 no_add_queue, /* add_queue */
62 NULL, /* remove_queue */
63 NULL, /* signaled */
64 NULL, /* satisfied */
65 NULL, /* get_poll_events */
66 master_socket_poll_event, /* poll_event */
67 no_read_fd, /* get_read_fd */
68 no_write_fd, /* get_write_fd */
69 no_flush, /* flush */
70 no_get_file_info, /* get_file_info */
71 master_socket_destroy /* destroy */
75 struct thread *current = NULL; /* thread handling the current request */
76 unsigned int global_error = 0; /* global error code for when no thread is current */
78 static struct master_socket *master_socket; /* the master socket object */
80 /* socket communication static structures */
81 static struct iovec myiovec;
82 static struct msghdr msghdr;
83 #ifndef HAVE_MSGHDR_ACCRIGHTS
84 struct cmsg_fd
86 int len; /* sizeof structure */
87 int level; /* SOL_SOCKET */
88 int type; /* SCM_RIGHTS */
89 int fd; /* fd to pass */
91 static struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS, -1 };
92 #endif /* HAVE_MSGHDR_ACCRIGHTS */
94 /* complain about a protocol error and terminate the client connection */
95 void fatal_protocol_error( struct thread *thread, const char *err, ... )
97 va_list args;
99 va_start( args, err );
100 fprintf( stderr, "Protocol error:%p: ", thread );
101 vfprintf( stderr, err, args );
102 va_end( args );
103 thread->exit_code = 1;
104 kill_thread( thread, 1 );
107 /* die on a fatal error */
108 void fatal_error( const char *err, ... )
110 va_list args;
112 va_start( args, err );
113 fprintf( stderr, "wineserver: " );
114 vfprintf( stderr, err, args );
115 va_end( args );
116 exit(1);
119 /* die on a fatal error */
120 void fatal_perror( const char *err, ... )
122 va_list args;
124 va_start( args, err );
125 fprintf( stderr, "wineserver: " );
126 vfprintf( stderr, err, args );
127 perror( " " );
128 va_end( args );
129 exit(1);
132 /* call a request handler */
133 static inline void call_req_handler( struct thread *thread )
135 enum request req;
136 current = thread;
137 clear_error();
139 req = ((struct request_header *)current->buffer)->req;
141 if (debug_level) trace_request( req );
143 if (req < REQ_NB_REQUESTS)
145 req_handlers[req]( current->buffer );
146 if (current && !current->wait) send_reply( current );
147 current = NULL;
148 return;
150 fatal_protocol_error( current, "bad request %d\n", req );
153 /* set the fd to pass to the thread */
154 void set_reply_fd( struct thread *thread, int pass_fd )
156 assert( thread->pass_fd == -1 );
157 thread->pass_fd = pass_fd;
160 /* send a reply to a thread */
161 void send_reply( struct thread *thread )
163 assert( !thread->wait );
164 if (debug_level) trace_reply( thread );
165 if (!write_request( thread )) set_select_events( &thread->obj, POLLOUT );
168 /* read a message from a client that has something to say */
169 void read_request( struct thread *thread )
171 int ret;
172 char dummy[1];
174 #ifdef HAVE_MSGHDR_ACCRIGHTS
175 msghdr.msg_accrightslen = sizeof(int);
176 msghdr.msg_accrights = (void *)&thread->pass_fd;
177 #else /* HAVE_MSGHDR_ACCRIGHTS */
178 msghdr.msg_control = &cmsg;
179 msghdr.msg_controllen = sizeof(cmsg);
180 cmsg.fd = -1;
181 #endif /* HAVE_MSGHDR_ACCRIGHTS */
183 assert( thread->pass_fd == -1 );
185 myiovec.iov_base = dummy;
186 myiovec.iov_len = 1;
188 ret = recvmsg( thread->obj.fd, &msghdr, 0 );
189 #ifndef HAVE_MSGHDR_ACCRIGHTS
190 thread->pass_fd = cmsg.fd;
191 #endif
193 if (ret > 0)
195 call_req_handler( thread );
196 thread->pass_fd = -1;
197 return;
199 if (!ret) /* closed pipe */
201 kill_thread( thread, 0 );
202 return;
204 perror("recvmsg");
205 thread->exit_code = 1;
206 kill_thread( thread, 1 );
209 /* send a message to a client that is ready to receive something */
210 int write_request( struct thread *thread )
212 int ret;
213 struct request_header *header = thread->buffer;
215 header->error = thread->error;
217 if (thread->pass_fd == -1)
219 /* write a single byte; the value is ignored anyway */
220 ret = write( thread->obj.fd, header, 1 );
222 else /* we have an fd to send */
224 #ifdef HAVE_MSGHDR_ACCRIGHTS
225 msghdr.msg_accrightslen = sizeof(int);
226 msghdr.msg_accrights = (void *)&thread->pass_fd;
227 #else /* HAVE_MSGHDR_ACCRIGHTS */
228 msghdr.msg_control = &cmsg;
229 msghdr.msg_controllen = sizeof(cmsg);
230 cmsg.fd = thread->pass_fd;
231 #endif /* HAVE_MSGHDR_ACCRIGHTS */
233 myiovec.iov_base = (void *)header;
234 myiovec.iov_len = 1;
236 ret = sendmsg( thread->obj.fd, &msghdr, 0 );
237 close( thread->pass_fd );
238 thread->pass_fd = -1;
240 if (ret > 0)
242 set_select_events( &thread->obj, POLLIN );
243 return 1;
245 if (errno == EWOULDBLOCK) return 0; /* not a fatal error */
246 if (errno == EPIPE)
248 kill_thread( thread, 0 ); /* normal death */
250 else
252 perror("sendmsg");
253 thread->exit_code = 1;
254 kill_thread( thread, 1 );
256 return -1;
259 static void master_socket_dump( struct object *obj, int verbose )
261 struct master_socket *sock = (struct master_socket *)obj;
262 assert( obj->ops == &master_socket_ops );
263 fprintf( stderr, "Master socket fd=%d\n", sock->obj.fd );
266 /* handle a socket event */
267 static void master_socket_poll_event( struct object *obj, int event )
269 struct master_socket *sock = (struct master_socket *)obj;
270 assert( obj->ops == &master_socket_ops );
272 assert( sock == master_socket ); /* there is only one master socket */
274 if (event & (POLLERR | POLLHUP))
276 /* this is not supposed to happen */
277 fprintf( stderr, "wineserver: Error on master socket\n" );
278 release_object( obj );
280 else if (event & POLLIN)
282 struct sockaddr_un dummy;
283 int len = sizeof(dummy);
284 int client = accept( master_socket->obj.fd, (struct sockaddr *) &dummy, &len );
285 if (client != -1) create_process( client );
289 /* remove the socket upon exit */
290 static void socket_cleanup(void)
292 static int do_it_once;
293 if (!do_it_once++) unlink( SOCKETNAME );
296 static void master_socket_destroy( struct object *obj )
298 socket_cleanup();
301 /* return the configuration directory ($WINEPREFIX or $HOME/.wine) */
302 const char *get_config_dir(void)
304 static char *confdir;
305 if (!confdir)
307 const char *prefix = getenv( "WINEPREFIX" );
308 if (prefix)
310 int len = strlen(prefix);
311 if (!(confdir = strdup( prefix ))) fatal_error( "out of memory\n" );
312 if (len > 1 && confdir[len-1] == '/') confdir[len-1] = 0;
314 else
316 const char *home = getenv( "HOME" );
317 if (!home)
319 struct passwd *pwd = getpwuid( getuid() );
320 if (!pwd) fatal_error( "could not find your home directory\n" );
321 home = pwd->pw_dir;
323 if (!(confdir = malloc( strlen(home) + strlen(CONFDIR) + 1 )))
324 fatal_error( "out of memory\n" );
325 strcpy( confdir, home );
326 strcat( confdir, CONFDIR );
328 mkdir( confdir, 0755 ); /* just in case */
330 return confdir;
333 /* create the server directory and chdir to it */
334 static void create_server_dir(void)
336 char hostname[64];
337 char *serverdir;
338 const char *confdir = get_config_dir();
339 struct stat st;
341 if (gethostname( hostname, sizeof(hostname) ) == -1) fatal_perror( "gethostname" );
343 if (!(serverdir = malloc( strlen(confdir) + strlen(SERVERDIR) + strlen(hostname) + 1 )))
344 fatal_error( "out of memory\n" );
346 strcpy( serverdir, confdir );
347 strcat( serverdir, SERVERDIR );
348 strcat( serverdir, hostname );
350 if (chdir( serverdir ) == -1)
352 if (errno != ENOENT) fatal_perror( "chdir %s", serverdir );
353 if (mkdir( serverdir, 0700 ) == -1) fatal_perror( "mkdir %s", serverdir );
354 if (chdir( serverdir ) == -1) fatal_perror( "chdir %s", serverdir );
356 if (stat( ".", &st ) == -1) fatal_perror( "stat %s", serverdir );
357 if (!S_ISDIR(st.st_mode)) fatal_error( "%s is not a directory\n", serverdir );
358 if (st.st_uid != getuid()) fatal_error( "%s is not owned by you\n", serverdir );
359 if (st.st_mode & 077) fatal_error( "%s must not be accessible by other users\n", serverdir );
362 /* open the master server socket and start waiting for new clients */
363 void open_master_socket(void)
365 struct sockaddr_un addr;
366 int fd, slen;
368 create_server_dir();
369 if ((fd = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" );
370 addr.sun_family = AF_UNIX;
371 strcpy( addr.sun_path, SOCKETNAME );
372 slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1;
373 #ifdef HAVE_SOCKADDR_SUN_LEN
374 addr.sun_len = slen;
375 #endif
376 if (bind( fd, (struct sockaddr *)&addr, slen ) == -1)
378 if ((errno == EEXIST) || (errno == EADDRINUSE))
379 exit(0); /* pretend we succeeded to start */
380 else
381 fatal_perror( "bind" );
383 atexit( socket_cleanup );
385 chmod( SOCKETNAME, 0600 ); /* make sure no other user can connect */
386 if (listen( fd, 5 ) == -1) fatal_perror( "listen" );
388 if (!(master_socket = alloc_object( &master_socket_ops, fd )))
389 fatal_error( "out of memory\n" );
390 set_select_events( &master_socket->obj, POLLIN );
392 /* setup msghdr structure constant fields */
393 msghdr.msg_name = NULL;
394 msghdr.msg_namelen = 0;
395 msghdr.msg_iov = &myiovec;
396 msghdr.msg_iovlen = 1;
398 /* go in the background */
399 switch(fork())
401 case -1:
402 fatal_perror( "fork" );
403 case 0:
404 setsid();
405 break;
406 default:
407 _exit(0); /* do not call atexit functions */
411 /* close the master socket and stop waiting for new clients */
412 void close_master_socket(void)
414 /* if a new client is waiting, we keep on running */
415 if (!check_select_events( master_socket->obj.fd, POLLIN ))
416 release_object( master_socket );
419 /* lock/unlock the master socket to stop accepting new clients */
420 void lock_master_socket( int locked )
422 set_select_events( &master_socket->obj, locked ? 0 : POLLIN );