ddraw/tests: Add some QueryInterface() tests for surfaces.
[wine/multimedia.git] / dlls / ddraw / tests / ddraw4.c
blobccad4da07965e88a6ee99a92a7d1fdf1e2b48575
1 /*
2 * Copyright 2011-2012 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 #define COBJMACROS
20 #include "wine/test.h"
21 #include <limits.h>
22 #include "d3d.h"
24 struct vec2
26 float x, y;
29 struct vec3
31 float x, y, z;
34 struct vec4
36 float x, y, z, w;
39 struct create_window_thread_param
41 HWND window;
42 HANDLE window_created;
43 HANDLE destroy_window;
44 HANDLE thread;
47 static BOOL compare_float(float f, float g, unsigned int ulps)
49 int x = *(int *)&f;
50 int y = *(int *)&g;
52 if (x < 0)
53 x = INT_MIN - x;
54 if (y < 0)
55 y = INT_MIN - y;
57 if (abs(x - y) > ulps)
58 return FALSE;
60 return TRUE;
63 static BOOL compare_vec4(struct vec4 *vec, float x, float y, float z, float w, unsigned int ulps)
65 return compare_float(vec->x, x, ulps)
66 && compare_float(vec->y, y, ulps)
67 && compare_float(vec->z, z, ulps)
68 && compare_float(vec->w, w, ulps);
71 static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
73 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
74 c1 >>= 8; c2 >>= 8;
75 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
76 c1 >>= 8; c2 >>= 8;
77 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
78 c1 >>= 8; c2 >>= 8;
79 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
80 return TRUE;
83 static DWORD WINAPI create_window_thread_proc(void *param)
85 struct create_window_thread_param *p = param;
86 DWORD res;
87 BOOL ret;
89 p->window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
90 0, 0, 640, 480, 0, 0, 0, 0);
91 ret = SetEvent(p->window_created);
92 ok(ret, "SetEvent failed, last error %#x.\n", GetLastError());
94 for (;;)
96 MSG msg;
98 while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
99 DispatchMessage(&msg);
100 res = WaitForSingleObject(p->destroy_window, 100);
101 if (res == WAIT_OBJECT_0)
102 break;
103 if (res != WAIT_TIMEOUT)
105 ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
106 break;
110 DestroyWindow(p->window);
112 return 0;
115 static void create_window_thread(struct create_window_thread_param *p)
117 DWORD res, tid;
119 p->window_created = CreateEvent(NULL, FALSE, FALSE, NULL);
120 ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError());
121 p->destroy_window = CreateEvent(NULL, FALSE, FALSE, NULL);
122 ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError());
123 p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid);
124 ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError());
125 res = WaitForSingleObject(p->window_created, INFINITE);
126 ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
129 static void destroy_window_thread(struct create_window_thread_param *p)
131 SetEvent(p->destroy_window);
132 WaitForSingleObject(p->thread, INFINITE);
133 CloseHandle(p->destroy_window);
134 CloseHandle(p->window_created);
135 CloseHandle(p->thread);
138 static IDirectDrawSurface4 *get_depth_stencil(IDirect3DDevice3 *device)
140 IDirectDrawSurface4 *rt, *ret;
141 DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, 0};
142 HRESULT hr;
144 hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
145 ok(SUCCEEDED(hr), "Failed to get the render target, hr %#x.\n", hr);
146 hr = IDirectDrawSurface4_GetAttachedSurface(rt, &caps, &ret);
147 ok(SUCCEEDED(hr) || hr == DDERR_NOTFOUND, "Failed to get the z buffer, hr %#x.\n", hr);
148 IDirectDrawSurface4_Release(rt);
149 return ret;
152 static D3DCOLOR get_surface_color(IDirectDrawSurface4 *surface, UINT x, UINT y)
154 RECT rect = {x, y, x + 1, y + 1};
155 DDSURFACEDESC2 surface_desc;
156 D3DCOLOR color;
157 HRESULT hr;
159 memset(&surface_desc, 0, sizeof(surface_desc));
160 surface_desc.dwSize = sizeof(surface_desc);
162 hr = IDirectDrawSurface4_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
163 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
164 if (FAILED(hr))
165 return 0xdeadbeef;
167 color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff;
169 hr = IDirectDrawSurface4_Unlock(surface, &rect);
170 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
172 return color;
175 static HRESULT CALLBACK enum_z_fmt(DDPIXELFORMAT *format, void *ctx)
177 DDPIXELFORMAT *z_fmt = ctx;
179 if (U1(*format).dwZBufferBitDepth > U1(*z_fmt).dwZBufferBitDepth)
180 *z_fmt = *format;
182 return DDENUMRET_OK;
185 static IDirectDraw4 *create_ddraw(void)
187 IDirectDraw4 *ddraw4;
188 IDirectDraw *ddraw1;
189 HRESULT hr;
191 if (FAILED(DirectDrawCreate(NULL, &ddraw1, NULL)))
192 return NULL;
194 hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirectDraw4, (void **)&ddraw4);
195 IDirectDraw_Release(ddraw1);
196 if (FAILED(hr))
197 return NULL;
199 return ddraw4;
202 static IDirect3DDevice3 *create_device(HWND window, DWORD coop_level)
204 IDirectDrawSurface4 *surface, *ds;
205 IDirect3DDevice3 *device = NULL;
206 DDSURFACEDESC2 surface_desc;
207 IDirectDraw4 *ddraw4;
208 DDPIXELFORMAT z_fmt;
209 IDirect3D3 *d3d3;
210 HRESULT hr;
212 if (!(ddraw4 = create_ddraw()))
213 return NULL;
215 hr = IDirectDraw4_SetCooperativeLevel(ddraw4, window, coop_level);
216 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
218 memset(&surface_desc, 0, sizeof(surface_desc));
219 surface_desc.dwSize = sizeof(surface_desc);
220 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
221 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
222 surface_desc.dwWidth = 640;
223 surface_desc.dwHeight = 480;
225 hr = IDirectDraw4_CreateSurface(ddraw4, &surface_desc, &surface, NULL);
226 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
228 if (coop_level & DDSCL_NORMAL)
230 IDirectDrawClipper *clipper;
232 hr = IDirectDraw4_CreateClipper(ddraw4, 0, &clipper, NULL);
233 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
234 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
235 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
236 hr = IDirectDrawSurface4_SetClipper(surface, clipper);
237 ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr);
238 IDirectDrawClipper_Release(clipper);
241 hr = IDirectDraw4_QueryInterface(ddraw4, &IID_IDirect3D3, (void **)&d3d3);
242 IDirectDraw4_Release(ddraw4);
243 if (FAILED(hr))
245 IDirectDrawSurface4_Release(surface);
246 return NULL;
249 memset(&z_fmt, 0, sizeof(z_fmt));
250 hr = IDirect3D3_EnumZBufferFormats(d3d3, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt);
251 if (FAILED(hr) || !z_fmt.dwSize)
253 IDirect3D3_Release(d3d3);
254 IDirectDrawSurface4_Release(surface);
255 return NULL;
258 memset(&surface_desc, 0, sizeof(surface_desc));
259 surface_desc.dwSize = sizeof(surface_desc);
260 surface_desc.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT;
261 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
262 U4(surface_desc).ddpfPixelFormat = z_fmt;
263 surface_desc.dwWidth = 640;
264 surface_desc.dwHeight = 480;
265 hr = IDirectDraw4_CreateSurface(ddraw4, &surface_desc, &ds, NULL);
266 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
267 if (FAILED(hr))
269 IDirect3D3_Release(d3d3);
270 IDirectDrawSurface4_Release(surface);
271 return NULL;
274 hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
275 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
276 IDirectDrawSurface4_Release(ds);
277 if (FAILED(hr))
279 IDirect3D3_Release(d3d3);
280 IDirectDrawSurface4_Release(surface);
281 return NULL;
284 hr = IDirect3D3_CreateDevice(d3d3, &IID_IDirect3DHALDevice, surface, &device, NULL);
285 IDirect3D3_Release(d3d3);
286 IDirectDrawSurface4_Release(surface);
287 if (FAILED(hr))
288 return NULL;
290 return device;
293 static IDirect3DViewport3 *create_viewport(IDirect3DDevice3 *device, UINT x, UINT y, UINT w, UINT h)
295 IDirect3DViewport3 *viewport;
296 D3DVIEWPORT2 vp;
297 IDirect3D3 *d3d;
298 HRESULT hr;
300 hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
301 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
302 hr = IDirect3D3_CreateViewport(d3d, &viewport, NULL);
303 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
304 hr = IDirect3DDevice3_AddViewport(device, viewport);
305 ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
306 memset(&vp, 0, sizeof(vp));
307 vp.dwSize = sizeof(vp);
308 vp.dwX = x;
309 vp.dwY = y;
310 vp.dwWidth = w;
311 vp.dwHeight = h;
312 vp.dvClipX = -1.0f;
313 vp.dvClipY = 1.0f;
314 vp.dvClipWidth = 2.0f;
315 vp.dvClipHeight = 2.0f;
316 vp.dvMinZ = 0.0f;
317 vp.dvMaxZ = 1.0f;
318 hr = IDirect3DViewport3_SetViewport2(viewport, &vp);
319 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
320 IDirect3D3_Release(d3d);
322 return viewport;
325 static void destroy_viewport(IDirect3DDevice3 *device, IDirect3DViewport3 *viewport)
327 HRESULT hr;
329 hr = IDirect3DDevice3_DeleteViewport(device, viewport);
330 ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
331 IDirect3DViewport3_Release(viewport);
334 static void test_process_vertices(void)
336 IDirect3DVertexBuffer *src_vb, *dst_vb;
337 IDirect3DViewport3 *viewport;
338 D3DVERTEXBUFFERDESC vb_desc;
339 IDirect3DDevice3 *device;
340 struct vec3 *src_data;
341 struct vec4 *dst_data;
342 IDirect3D3 *d3d3;
343 D3DVIEWPORT2 vp2;
344 D3DVIEWPORT vp1;
345 HWND window;
346 HRESULT hr;
348 static D3DMATRIX identity =
350 1.0f, 0.0f, 0.0f, 0.0f,
351 0.0f, 1.0f, 0.0f, 0.0f,
352 0.0f, 0.0f, 1.0f, 0.0f,
353 0.0f, 0.0f, 0.0f, 1.0f,
355 static D3DMATRIX projection =
357 1.0f, 0.0f, 0.0f, 0.0f,
358 0.0f, 1.0f, 0.0f, 0.0f,
359 0.0f, 0.0f, 1.0f, 0.0f,
360 6.0f, 7.0f, 8.0f, 1.0f,
363 window = CreateWindowA("static", "d3d7_test", WS_OVERLAPPEDWINDOW,
364 0, 0, 640, 480, 0, 0, 0, 0);
365 if (!(device = create_device(window, DDSCL_NORMAL)))
367 skip("Failed to create a 3D device, skipping test.\n");
368 DestroyWindow(window);
369 return;
372 hr = IDirect3DDevice3_GetDirect3D(device, &d3d3);
373 ok(SUCCEEDED(hr), "Failed to get Direct3D3 interface, hr %#x.\n", hr);
375 memset(&vb_desc, 0, sizeof(vb_desc));
376 vb_desc.dwSize = sizeof(vb_desc);
377 vb_desc.dwFVF = D3DFVF_XYZ;
378 vb_desc.dwNumVertices = 3;
379 hr = IDirect3D3_CreateVertexBuffer(d3d3, &vb_desc, &src_vb, 0, NULL);
380 ok(SUCCEEDED(hr), "Failed to create source vertex buffer, hr %#x.\n", hr);
382 hr = IDirect3DVertexBuffer_Lock(src_vb, DDLOCK_WRITEONLY, (void **)&src_data, NULL);
383 ok(SUCCEEDED(hr), "Failed to lock source vertex buffer, hr %#x.\n", hr);
384 src_data[0].x = -1.0f;
385 src_data[0].y = -1.0f;
386 src_data[0].z = -1.0f;
387 src_data[1].x = 0.0f;
388 src_data[1].y = 0.0f;
389 src_data[1].z = 0.0f;
390 src_data[2].x = 1.0f;
391 src_data[2].y = 1.0f;
392 src_data[2].z = 1.0f;
393 hr = IDirect3DVertexBuffer_Unlock(src_vb);
394 ok(SUCCEEDED(hr), "Failed to unlock source vertex buffer, hr %#x.\n", hr);
396 memset(&vb_desc, 0, sizeof(vb_desc));
397 vb_desc.dwSize = sizeof(vb_desc);
398 vb_desc.dwFVF = D3DFVF_XYZRHW;
399 vb_desc.dwNumVertices = 3;
400 hr = IDirect3D3_CreateVertexBuffer(d3d3, &vb_desc, &dst_vb, 0, NULL);
401 ok(SUCCEEDED(hr), "Failed to create destination vertex buffer, hr %#x.\n", hr);
403 hr = IDirect3D3_CreateViewport(d3d3, &viewport, NULL);
404 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
405 hr = IDirect3DDevice3_AddViewport(device, viewport);
406 ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
407 vp2.dwSize = sizeof(vp2);
408 vp2.dwX = 10;
409 vp2.dwY = 20;
410 vp2.dwWidth = 100;
411 vp2.dwHeight = 200;
412 vp2.dvClipX = 2.0f;
413 vp2.dvClipY = 3.0f;
414 vp2.dvClipWidth = 4.0f;
415 vp2.dvClipHeight = 5.0f;
416 vp2.dvMinZ = -2.0f;
417 vp2.dvMaxZ = 3.0f;
418 hr = IDirect3DViewport3_SetViewport2(viewport, &vp2);
419 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
420 hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
421 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
423 hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &identity);
424 ok(SUCCEEDED(hr), "Failed to set world transformation, hr %#x.\n", hr);
425 hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &identity);
426 ok(SUCCEEDED(hr), "Failed to set view transformation, hr %#x.\n", hr);
427 hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &identity);
428 ok(SUCCEEDED(hr), "Failed to set projection transformation, hr %#x.\n", hr);
430 hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0);
431 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
433 hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL);
434 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
435 ok(compare_vec4(&dst_data[0], -6.500e+1f, +1.800e+2f, +2.000e-1f, +1.000e+0f, 4096),
436 "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
437 dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
438 ok(compare_vec4(&dst_data[1], -4.000e+1f, +1.400e+2f, +4.000e-1f, +1.000e+0f, 4096),
439 "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
440 dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
441 ok(compare_vec4(&dst_data[2], -1.500e+1f, +1.000e+2f, +6.000e-1f, +1.000e+0f, 4096),
442 "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
443 dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
444 hr = IDirect3DVertexBuffer_Unlock(dst_vb);
445 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
447 hr = IDirect3DDevice3_MultiplyTransform(device, D3DTRANSFORMSTATE_PROJECTION, &projection);
448 ok(SUCCEEDED(hr), "Failed to set projection transformation, hr %#x.\n", hr);
450 hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0);
451 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
453 hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL);
454 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
455 ok(compare_vec4(&dst_data[0], +8.500e+1f, -1.000e+2f, +1.800e+0f, +1.000e+0f, 4096),
456 "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
457 dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
458 ok(compare_vec4(&dst_data[1], +1.100e+2f, -1.400e+2f, +2.000e+0f, +1.000e+0f, 4096),
459 "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
460 dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
461 ok(compare_vec4(&dst_data[2], +1.350e+2f, -1.800e+2f, +2.200e+0f, +1.000e+0f, 4096),
462 "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
463 dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
464 hr = IDirect3DVertexBuffer_Unlock(dst_vb);
465 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
467 vp2.dwSize = sizeof(vp2);
468 vp2.dwX = 30;
469 vp2.dwY = 40;
470 vp2.dwWidth = 90;
471 vp2.dwHeight = 80;
472 vp2.dvClipX = 4.0f;
473 vp2.dvClipY = 6.0f;
474 vp2.dvClipWidth = 2.0f;
475 vp2.dvClipHeight = 4.0f;
476 vp2.dvMinZ = 3.0f;
477 vp2.dvMaxZ = -2.0f;
478 hr = IDirect3DViewport3_SetViewport2(viewport, &vp2);
479 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
481 hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0);
482 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
484 hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL);
485 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
486 ok(compare_vec4(&dst_data[0], +7.500e+1f, +4.000e+1f, -8.000e-1f, +1.000e+0f, 4096),
487 "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
488 dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
489 ok(compare_vec4(&dst_data[1], +1.200e+2f, +2.000e+1f, -1.000e+0f, +1.000e+0f, 4096),
490 "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
491 dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
492 ok(compare_vec4(&dst_data[2], +1.650e+2f, +0.000e+0f, -1.200e+0f, +1.000e+0f, 4096),
493 "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
494 dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
495 hr = IDirect3DVertexBuffer_Unlock(dst_vb);
496 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
498 vp1.dwSize = sizeof(vp1);
499 vp1.dwX = 30;
500 vp1.dwY = 40;
501 vp1.dwWidth = 90;
502 vp1.dwHeight = 80;
503 vp1.dvScaleX = 7.0f;
504 vp1.dvScaleY = 2.0f;
505 vp1.dvMaxX = 6.0f;
506 vp1.dvMaxY = 10.0f;
507 vp1.dvMinZ = -2.0f;
508 vp1.dvMaxZ = 3.0f;
509 hr = IDirect3DViewport3_SetViewport(viewport, &vp1);
510 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
512 hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0);
513 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
515 hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL);
516 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
517 ok(compare_vec4(&dst_data[0], +1.100e+2f, +6.800e+1f, +7.000e+0f, +1.000e+0f, 4096),
518 "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
519 dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
520 ok(compare_vec4(&dst_data[1], +1.170e+2f, +6.600e+1f, +8.000e+0f, +1.000e+0f, 4096),
521 "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
522 dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
523 ok(compare_vec4(&dst_data[2], +1.240e+2f, +6.400e+1f, +9.000e+0f, +1.000e+0f, 4096),
524 "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
525 dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
526 hr = IDirect3DVertexBuffer_Unlock(dst_vb);
527 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
529 hr = IDirect3DDevice3_DeleteViewport(device, viewport);
530 ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
532 IDirect3DVertexBuffer_Release(dst_vb);
533 IDirect3DVertexBuffer_Release(src_vb);
534 IDirect3DViewport3_Release(viewport);
535 IDirect3D3_Release(d3d3);
536 IDirect3DDevice3_Release(device);
537 DestroyWindow(window);
540 static void test_coop_level_create_device_window(void)
542 HWND focus_window, device_window;
543 IDirectDraw4 *ddraw;
544 HRESULT hr;
546 focus_window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
547 0, 0, 640, 480, 0, 0, 0, 0);
548 if (!(ddraw = create_ddraw()))
550 skip("Failed to create a ddraw object, skipping test.\n");
551 DestroyWindow(focus_window);
552 return;
555 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
556 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
557 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
558 ok(!device_window, "Unexpected device window found.\n");
559 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW);
560 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
561 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
562 ok(!device_window, "Unexpected device window found.\n");
563 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL);
564 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
565 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
566 ok(!device_window, "Unexpected device window found.\n");
567 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN);
568 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
569 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
570 ok(!device_window, "Unexpected device window found.\n");
571 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
572 ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr);
573 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
574 ok(!device_window, "Unexpected device window found.\n");
576 /* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */
577 if (broken(hr == DDERR_INVALIDPARAMS))
579 win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n");
580 IDirectDraw4_Release(ddraw);
581 DestroyWindow(focus_window);
582 return;
585 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
586 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
587 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
588 ok(!device_window, "Unexpected device window found.\n");
589 hr = IDirectDraw4_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
590 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
591 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
592 ok(!device_window, "Unexpected device window found.\n");
594 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
595 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
596 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
597 ok(!device_window, "Unexpected device window found.\n");
598 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW
599 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
600 ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr);
601 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
602 ok(!!device_window, "Device window not found.\n");
604 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
605 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
606 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
607 ok(!device_window, "Unexpected device window found.\n");
608 hr = IDirectDraw4_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW
609 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
610 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
611 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
612 ok(!!device_window, "Device window not found.\n");
614 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
615 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
616 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
617 ok(!device_window, "Unexpected device window found.\n");
618 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
619 ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr);
620 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
621 ok(!device_window, "Unexpected device window found.\n");
622 hr = IDirectDraw4_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW);
623 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
624 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
625 ok(!device_window, "Unexpected device window found.\n");
626 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
627 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
628 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
629 ok(!!device_window, "Device window not found.\n");
631 IDirectDraw4_Release(ddraw);
632 DestroyWindow(focus_window);
635 static void test_clipper_blt(void)
637 IDirectDrawSurface4 *src_surface, *dst_surface;
638 RECT client_rect, src_rect, *rect;
639 IDirectDrawClipper *clipper;
640 DDSURFACEDESC2 surface_desc;
641 unsigned int i, j, x, y;
642 IDirectDraw4 *ddraw;
643 RGNDATA *rgn_data;
644 D3DCOLOR color;
645 HRGN r1, r2;
646 HWND window;
647 DDBLTFX fx;
648 HRESULT hr;
649 DWORD *ptr;
650 DWORD ret;
652 static const DWORD src_data[] =
654 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
655 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
656 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
658 static const D3DCOLOR expected1[] =
660 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
661 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
662 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
663 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
665 static const D3DCOLOR expected2[] =
667 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
668 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
669 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
670 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
673 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
674 10, 10, 640, 480, 0, 0, 0, 0);
675 ShowWindow(window, SW_SHOW);
676 if (!(ddraw = create_ddraw()))
678 skip("Failed to create a ddraw object, skipping test.\n");
679 DestroyWindow(window);
680 return;
683 ret = GetClientRect(window, &client_rect);
684 ok(ret, "Failed to get client rect.\n");
685 ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2);
686 ok(ret, "Failed to map client rect.\n");
688 hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
689 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
691 hr = IDirectDraw4_CreateClipper(ddraw, 0, &clipper, NULL);
692 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
693 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
694 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
695 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
696 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
697 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
698 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
699 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
700 hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret);
701 ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr);
702 ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize);
703 ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType);
704 ok(rgn_data->rdh.nCount == 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount);
705 ok(rgn_data->rdh.nRgnSize == 16, "Got unexpected region size %u.\n", rgn_data->rdh.nRgnSize);
706 ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect),
707 "Got unexpected bounding rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
708 rgn_data->rdh.rcBound.left, rgn_data->rdh.rcBound.top,
709 rgn_data->rdh.rcBound.right, rgn_data->rdh.rcBound.bottom,
710 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
711 rect = (RECT *)&rgn_data->Buffer[0];
712 ok(EqualRect(rect, &client_rect),
713 "Got unexpected clip rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
714 rect->left, rect->top, rect->right, rect->bottom,
715 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
716 HeapFree(GetProcessHeap(), 0, rgn_data);
718 r1 = CreateRectRgn(0, 0, 320, 240);
719 ok(!!r1, "Failed to create region.\n");
720 r2 = CreateRectRgn(320, 240, 640, 480);
721 ok(!!r2, "Failed to create region.\n");
722 CombineRgn(r1, r1, r2, RGN_OR);
723 ret = GetRegionData(r1, 0, NULL);
724 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
725 ret = GetRegionData(r1, ret, rgn_data);
726 ok(!!ret, "Failed to get region data.\n");
728 DeleteObject(r2);
729 DeleteObject(r1);
731 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
732 ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr);
733 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
734 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
735 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
736 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
738 HeapFree(GetProcessHeap(), 0, rgn_data);
740 memset(&surface_desc, 0, sizeof(surface_desc));
741 surface_desc.dwSize = sizeof(surface_desc);
742 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
743 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
744 surface_desc.dwWidth = 640;
745 surface_desc.dwHeight = 480;
746 U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
747 U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB;
748 U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32;
749 U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
750 U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
751 U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff;
753 hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &src_surface, NULL);
754 ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr);
755 hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL);
756 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
758 memset(&fx, 0, sizeof(fx));
759 fx.dwSize = sizeof(fx);
760 hr = IDirectDrawSurface4_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
761 ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr);
762 hr = IDirectDrawSurface4_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
763 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
765 hr = IDirectDrawSurface4_Lock(src_surface, NULL, &surface_desc, DDLOCK_WAIT, NULL);
766 ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr);
767 ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch);
768 ptr = surface_desc.lpSurface;
769 memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD));
770 memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD));
771 memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD));
772 hr = IDirectDrawSurface4_Unlock(src_surface, NULL);
773 ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr);
775 hr = IDirectDrawSurface4_SetClipper(dst_surface, clipper);
776 ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr);
778 SetRect(&src_rect, 1, 1, 5, 2);
779 hr = IDirectDrawSurface4_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL);
780 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
781 for (i = 0; i < 4; ++i)
783 for (j = 0; j < 4; ++j)
785 x = 80 * ((2 * j) + 1);
786 y = 60 * ((2 * i) + 1);
787 color = get_surface_color(dst_surface, x, y);
788 ok(compare_color(color, expected1[i * 4 + j], 1),
789 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color);
793 U5(fx).dwFillColor = 0xff0000ff;
794 hr = IDirectDrawSurface4_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
795 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
796 for (i = 0; i < 4; ++i)
798 for (j = 0; j < 4; ++j)
800 x = 80 * ((2 * j) + 1);
801 y = 60 * ((2 * i) + 1);
802 color = get_surface_color(dst_surface, x, y);
803 ok(compare_color(color, expected2[i * 4 + j], 1),
804 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color);
808 hr = IDirectDrawSurface4_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT);
809 ok(hr == DDERR_BLTFASTCANTCLIP, "Got unexpected hr %#x.\n", hr);
811 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
812 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
813 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
814 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
815 DestroyWindow(window);
816 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
817 ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
818 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
819 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
820 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
821 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
822 hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0);
823 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
824 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
825 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
826 hr = IDirectDrawSurface4_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
827 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
829 IDirectDrawSurface4_Release(dst_surface);
830 IDirectDrawSurface4_Release(src_surface);
831 IDirectDrawClipper_Release(clipper);
832 IDirectDraw4_Release(ddraw);
835 static void test_coop_level_d3d_state(void)
837 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
838 IDirectDrawSurface4 *rt, *surface;
839 IDirect3DViewport3 *viewport;
840 IDirect3DDevice3 *device;
841 IDirectDraw4 *ddraw;
842 IDirect3D3 *d3d;
843 D3DCOLOR color;
844 DWORD value;
845 HWND window;
846 HRESULT hr;
848 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
849 0, 0, 640, 480, 0, 0, 0, 0);
850 if (!(device = create_device(window, DDSCL_NORMAL)))
852 skip("Failed to create D3D device, skipping test.\n");
853 DestroyWindow(window);
854 return;
857 viewport = create_viewport(device, 0, 0, 640, 480);
859 hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
860 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
861 hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
862 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
863 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
864 hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
865 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
866 ok(!value, "Got unexpected alpha blend enable state %#x.\n", value);
867 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE);
868 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
869 hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0);
870 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
871 color = get_surface_color(rt, 320, 240);
872 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
874 hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
875 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
876 hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
877 ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
878 IDirect3D3_Release(d3d);
879 hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
880 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
881 hr = IDirectDrawSurface4_IsLost(rt);
882 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
883 hr = IDirectDraw4_RestoreAllSurfaces(ddraw);
884 ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
885 IDirectDraw4_Release(ddraw);
887 hr = IDirect3DDevice3_GetRenderTarget(device, &surface);
888 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
889 ok(surface == rt, "Got unexpected surface %p.\n", surface);
890 hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
891 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
892 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
893 hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
894 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
895 ok(!!value, "Got unexpected alpha blend enable state %#x.\n", value);
896 hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xff00ff00, 0.0f, 0);
897 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
898 color = get_surface_color(rt, 320, 240);
899 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
901 destroy_viewport(device, viewport);
902 IDirectDrawSurface4_Release(surface);
903 IDirectDrawSurface4_Release(rt);
904 IDirect3DDevice3_Release(device);
905 DestroyWindow(window);
908 static void test_surface_interface_mismatch(void)
910 IDirectDraw4 *ddraw = NULL;
911 IDirect3D3 *d3d = NULL;
912 IDirectDrawSurface4 *surface = NULL, *ds;
913 IDirectDrawSurface3 *surface3 = NULL;
914 IDirect3DDevice3 *device = NULL;
915 IDirect3DViewport3 *viewport = NULL;
916 DDSURFACEDESC2 surface_desc;
917 DDPIXELFORMAT z_fmt;
918 ULONG refcount;
919 HRESULT hr;
920 D3DCOLOR color;
921 HWND window;
922 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
924 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
925 0, 0, 640, 480, 0, 0, 0, 0);
927 if (!(ddraw = create_ddraw()))
929 skip("Failed to create a ddraw object, skipping test.\n");
930 goto cleanup;
933 hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
934 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
936 memset(&surface_desc, 0, sizeof(surface_desc));
937 surface_desc.dwSize = sizeof(surface_desc);
938 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
939 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
940 surface_desc.dwWidth = 640;
941 surface_desc.dwHeight = 480;
943 hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
944 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
946 hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3);
947 ok(SUCCEEDED(hr), "Failed to QI IDirectDrawSurface3, hr %#x.\n", hr);
949 hr = IDirectDraw4_QueryInterface(ddraw, &IID_IDirect3D3, (void **)&d3d);
950 if (FAILED(hr))
952 skip("Failed to get the IDirect3D7 interface, skipping test.\n");
953 goto cleanup;
956 memset(&z_fmt, 0, sizeof(z_fmt));
957 hr = IDirect3D3_EnumZBufferFormats(d3d, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt);
958 if (FAILED(hr) || !z_fmt.dwSize)
960 skip("No depth buffer formats available, skipping test.\n");
961 goto cleanup;
964 memset(&surface_desc, 0, sizeof(surface_desc));
965 surface_desc.dwSize = sizeof(surface_desc);
966 surface_desc.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT;
967 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
968 U4(surface_desc).ddpfPixelFormat = z_fmt;
969 surface_desc.dwWidth = 640;
970 surface_desc.dwHeight = 480;
971 hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &ds, NULL);
972 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
973 if (FAILED(hr))
974 goto cleanup;
976 /* Using a different surface interface version still works */
977 hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
978 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
979 refcount = IDirectDrawSurface4_Release(ds);
980 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
981 if (FAILED(hr))
982 goto cleanup;
984 /* Here too */
985 hr = IDirect3D3_CreateDevice(d3d, &IID_IDirect3DHALDevice, (IDirectDrawSurface4 *)surface3, &device, NULL);
986 ok(SUCCEEDED(hr), "Failed to create d3d device.\n");
987 if (FAILED(hr))
988 goto cleanup;
990 viewport = create_viewport(device, 0, 0, 640, 480);
992 hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0);
993 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
994 color = get_surface_color(surface, 320, 240);
995 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
997 cleanup:
998 if (viewport)
999 destroy_viewport(device, viewport);
1000 if (surface3) IDirectDrawSurface3_Release(surface3);
1001 if (surface) IDirectDrawSurface4_Release(surface);
1002 if (device) IDirect3DDevice3_Release(device);
1003 if (d3d) IDirect3D3_Release(d3d);
1004 if (ddraw) IDirectDraw4_Release(ddraw);
1005 DestroyWindow(window);
1008 static void test_coop_level_threaded(void)
1010 struct create_window_thread_param p;
1011 IDirectDraw4 *ddraw;
1012 HRESULT hr;
1014 if (!(ddraw = create_ddraw()))
1016 skip("Failed to create a ddraw object, skipping test.\n");
1017 return;
1019 create_window_thread(&p);
1021 hr = IDirectDraw4_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
1022 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
1024 IDirectDraw4_Release(ddraw);
1025 destroy_window_thread(&p);
1028 static void test_depth_blit(void)
1030 static struct
1032 float x, y, z;
1033 DWORD color;
1035 quad1[] =
1037 { -1.0, 1.0, 0.50f, 0xff00ff00},
1038 { 1.0, 1.0, 0.50f, 0xff00ff00},
1039 { -1.0, -1.0, 0.50f, 0xff00ff00},
1040 { 1.0, -1.0, 0.50f, 0xff00ff00},
1042 static const D3DCOLOR expected_colors[4][4] =
1044 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
1045 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
1046 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
1047 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
1049 DDSURFACEDESC2 ddsd_new, ddsd_existing;
1051 IDirect3DDevice3 *device;
1052 IDirectDrawSurface4 *ds1, *ds2, *ds3, *rt;
1053 IDirect3DViewport3 *viewport;
1054 RECT src_rect, dst_rect;
1055 unsigned int i, j;
1056 D3DCOLOR color;
1057 HRESULT hr;
1058 IDirect3D3 *d3d;
1059 IDirectDraw4 *ddraw;
1060 DDBLTFX fx;
1061 HWND window;
1062 D3DRECT d3drect;
1064 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1065 0, 0, 640, 480, 0, 0, 0, 0);
1066 if (!(device = create_device(window, DDSCL_NORMAL)))
1068 skip("Failed to create D3D device, skipping test.\n");
1069 DestroyWindow(window);
1070 return;
1073 hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
1074 ok(SUCCEEDED(hr), "Failed to get Direct3D3 interface, hr %#x.\n", hr);
1075 hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
1076 ok(SUCCEEDED(hr), "Failed to get DirectDraw4 interface, hr %#x.\n", hr);
1077 IDirect3D3_Release(d3d);
1079 ds1 = get_depth_stencil(device);
1081 memset(&ddsd_new, 0, sizeof(ddsd_new));
1082 ddsd_new.dwSize = sizeof(ddsd_new);
1083 memset(&ddsd_existing, 0, sizeof(ddsd_existing));
1084 ddsd_existing.dwSize = sizeof(ddsd_existing);
1085 hr = IDirectDrawSurface4_GetSurfaceDesc(ds1, &ddsd_existing);
1086 ddsd_new.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
1087 ddsd_new.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
1088 ddsd_new.dwWidth = ddsd_existing.dwWidth;
1089 ddsd_new.dwHeight = ddsd_existing.dwHeight;
1090 U4(ddsd_new).ddpfPixelFormat = U4(ddsd_existing).ddpfPixelFormat;
1091 hr = IDirectDraw4_CreateSurface(ddraw, &ddsd_new, &ds2, NULL);
1092 ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr);
1093 hr = IDirectDraw4_CreateSurface(ddraw, &ddsd_new, &ds3, NULL);
1094 ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr);
1095 IDirectDraw4_Release(ddraw);
1097 viewport = create_viewport(device, 0, 0, ddsd_existing.dwWidth, ddsd_existing.dwHeight);
1098 hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
1099 ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr);
1101 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_TRUE);
1102 ok(SUCCEEDED(hr), "Failed to enable z testing, hr %#x.\n", hr);
1103 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZFUNC, D3DCMP_LESSEQUAL);
1104 ok(SUCCEEDED(hr), "Failed to set the z function, hr %#x.\n", hr);
1105 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE);
1106 ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr);
1108 U1(d3drect).x1 = U2(d3drect).y1 = 0;
1109 U3(d3drect).x2 = ddsd_existing.dwWidth; U4(d3drect).y2 = ddsd_existing.dwHeight;
1110 hr = IDirect3DViewport3_Clear2(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER, 0, 0.0f, 0);
1111 ok(SUCCEEDED(hr), "Failed to clear the z buffer, hr %#x.\n", hr);
1113 /* Partial blit. */
1114 SetRect(&src_rect, 0, 0, 320, 240);
1115 SetRect(&dst_rect, 0, 0, 320, 240);
1116 hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1117 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1118 /* Different locations. */
1119 SetRect(&src_rect, 0, 0, 320, 240);
1120 SetRect(&dst_rect, 320, 240, 640, 480);
1121 hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1122 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1123 /* Streched. */
1124 SetRect(&src_rect, 0, 0, 320, 240);
1125 SetRect(&dst_rect, 0, 0, 640, 480);
1126 hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1127 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1128 /* Flipped. */
1129 SetRect(&src_rect, 0, 480, 640, 0);
1130 SetRect(&dst_rect, 0, 0, 640, 480);
1131 hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1132 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
1133 SetRect(&src_rect, 0, 0, 640, 480);
1134 SetRect(&dst_rect, 0, 480, 640, 0);
1135 hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1136 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
1137 /* Full, explicit. */
1138 SetRect(&src_rect, 0, 0, 640, 480);
1139 SetRect(&dst_rect, 0, 0, 640, 480);
1140 hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1141 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1142 /* Depth -> color blit: Succeeds on Win7 + Radeon HD 5700, fails on WinXP + Radeon X1600 */
1144 /* Depth blit inside a BeginScene / EndScene pair */
1145 hr = IDirect3DDevice3_BeginScene(device);
1146 ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr);
1147 /* From the current depth stencil */
1148 hr = IDirectDrawSurface4_Blt(ds2, NULL, ds1, NULL, DDBLT_WAIT, NULL);
1149 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1150 /* To the current depth stencil */
1151 hr = IDirectDrawSurface4_Blt(ds1, NULL, ds2, NULL, DDBLT_WAIT, NULL);
1152 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1153 /* Between unbound surfaces */
1154 hr = IDirectDrawSurface4_Blt(ds3, NULL, ds2, NULL, DDBLT_WAIT, NULL);
1155 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1156 hr = IDirect3DDevice3_EndScene(device);
1157 ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr);
1159 /* Avoid changing the depth stencil, it doesn't work properly on Windows.
1160 * Instead use DDBLT_DEPTHFILL to clear the depth stencil. Unfortunately
1161 * drivers disagree on the meaning of dwFillDepth. Only 0 seems to produce
1162 * a reliable result(z = 0.0) */
1163 memset(&fx, 0, sizeof(fx));
1164 fx.dwSize = sizeof(fx);
1165 hr = IDirectDrawSurface4_Blt(ds2, NULL, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
1166 ok(SUCCEEDED(hr), "Failed to clear the source z buffer, hr %#x.\n", hr);
1168 hr = IDirect3DViewport3_Clear2(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET, 0xffff0000, 1.0f, 0);
1169 ok(SUCCEEDED(hr), "Failed to clear the color and z buffers, hr %#x.\n", hr);
1170 SetRect(&dst_rect, 0, 0, 320, 240);
1171 hr = IDirectDrawSurface4_Blt(ds1, &dst_rect, ds2, NULL, DDBLT_WAIT, NULL);
1172 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1173 IDirectDrawSurface4_Release(ds3);
1174 IDirectDrawSurface4_Release(ds2);
1175 IDirectDrawSurface4_Release(ds1);
1177 hr = IDirect3DDevice3_BeginScene(device);
1178 ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr);
1179 hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_DIFFUSE,
1180 quad1, 4, 0);
1181 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1182 hr = IDirect3DDevice3_EndScene(device);
1183 ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr);
1185 hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
1186 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1187 for (i = 0; i < 4; ++i)
1189 for (j = 0; j < 4; ++j)
1191 unsigned int x = 80 * ((2 * j) + 1);
1192 unsigned int y = 60 * ((2 * i) + 1);
1193 color = get_surface_color(rt, x, y);
1194 ok(compare_color(color, expected_colors[i][j], 1),
1195 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color);
1198 IDirectDrawSurface4_Release(rt);
1200 destroy_viewport(device, viewport);
1201 IDirect3DDevice3_Release(device);
1202 DestroyWindow(window);
1205 static void test_texture_load_ckey(void)
1207 IDirectDraw4 *ddraw;
1208 IDirectDrawSurface4 *src;
1209 IDirectDrawSurface4 *dst;
1210 IDirect3DTexture2 *src_tex;
1211 IDirect3DTexture2 *dst_tex;
1212 DDSURFACEDESC2 ddsd;
1213 HRESULT hr;
1214 DDCOLORKEY ckey;
1216 if (!(ddraw = create_ddraw()))
1218 skip("Failed to create ddraw object, skipping test.\n");
1219 return;
1221 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
1222 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
1224 memset(&ddsd, 0, sizeof(ddsd));
1225 ddsd.dwSize = sizeof(ddsd);
1226 ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
1227 ddsd.dwHeight = 128;
1228 ddsd.dwWidth = 128;
1229 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY;
1230 hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &src, NULL);
1231 ok(SUCCEEDED(hr), "Failed to create source texture, hr %#x.\n", hr);
1232 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1233 hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &dst, NULL);
1234 ok(SUCCEEDED(hr), "Failed to create destination texture, hr %#x.\n", hr);
1236 hr = IDirectDrawSurface4_QueryInterface(src, &IID_IDirect3DTexture2, (void **)&src_tex);
1237 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get Direct3DTexture2 interface, hr %#x.\n", hr);
1238 if (FAILED(hr))
1240 /* 64 bit ddraw does not support d3d */
1241 skip("Could not get Direct3DTexture2 interface, skipping texture::Load color keying tests.\n");
1242 IDirectDrawSurface4_Release(dst);
1243 IDirectDrawSurface4_Release(src);
1244 IDirectDraw4_Release(ddraw);
1245 return;
1247 hr = IDirectDrawSurface4_QueryInterface(dst, &IID_IDirect3DTexture2, (void **)&dst_tex);
1248 ok(SUCCEEDED(hr), "Failed to get Direct3DTexture2 interface, hr %#x.\n", hr);
1250 /* No surface has a color key */
1251 hr = IDirect3DTexture2_Load(dst_tex, src_tex);
1252 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1253 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0xdeadbeef;
1254 hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1255 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1256 ok(ckey.dwColorSpaceLowValue == 0xdeadbeef, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1257 ok(ckey.dwColorSpaceHighValue == 0xdeadbeef, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1259 /* Source surface has a color key */
1260 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x0000ff00;
1261 hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_SRCBLT, &ckey);
1262 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1263 hr = IDirect3DTexture2_Load(dst_tex, src_tex);
1264 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1265 hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1266 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1267 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1268 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1270 /* Both surfaces have a color key: Dest ckey is overwritten */
1271 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x000000ff;
1272 hr = IDirectDrawSurface4_SetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1273 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1274 hr = IDirect3DTexture2_Load(dst_tex, src_tex);
1275 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1276 hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1277 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1278 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1279 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1281 /* Only the destination has a color key: It is not deleted */
1282 hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_SRCBLT, NULL);
1283 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1284 hr = IDirectDrawSurface4_GetColorKey(src, DDCKEY_SRCBLT, &ckey);
1285 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1286 hr = IDirect3DTexture2_Load(dst_tex, src_tex);
1287 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1288 hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1289 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1290 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1291 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1293 IDirect3DTexture2_Release(dst_tex);
1294 IDirect3DTexture2_Release(src_tex);
1295 IDirectDrawSurface4_Release(dst);
1296 IDirectDrawSurface4_Release(src);
1297 IDirectDraw4_Release(ddraw);
1300 static ULONG get_refcount(IUnknown *test_iface)
1302 IUnknown_AddRef(test_iface);
1303 return IUnknown_Release(test_iface);
1306 static void test_viewport_interfaces(void)
1308 IDirectDraw4 *ddraw;
1309 IDirect3D3 *d3d;
1310 HRESULT hr, old_d3d_ref;
1311 ULONG ref;
1312 IDirect3DViewport *viewport;
1313 IDirect3DViewport2 *viewport2;
1314 IDirect3DViewport3 *viewport3;
1315 IDirectDrawGammaControl *gamma;
1316 IUnknown *unknown;
1318 if (!(ddraw = create_ddraw()))
1320 skip("Failed to create ddraw object, skipping test.\n");
1321 return;
1323 hr = IDirectDraw4_QueryInterface(ddraw, &IID_IDirect3D3, (void **)&d3d);
1324 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get d3d interface, hr %#x.\n", hr);
1325 if (FAILED(hr))
1327 skip("Direct3D not available, skipping tests\n");
1328 IDirectDraw4_Release(ddraw);
1329 return;
1331 old_d3d_ref = get_refcount((IUnknown *)d3d);
1333 hr = IDirect3D3_CreateViewport(d3d, &viewport3, NULL);
1334 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
1335 ref = get_refcount((IUnknown *)viewport3);
1336 ok(ref == 1, "Initial IDirect3DViewport3 refcount is %u\n", ref);
1337 ref = get_refcount((IUnknown *)d3d);
1338 ok(ref == old_d3d_ref, "IDirect3D3 refcount is %u\n", ref);
1340 gamma = (IDirectDrawGammaControl *)0xdeadbeef;
1341 hr = IDirect3DViewport2_QueryInterface(viewport3, &IID_IDirectDrawGammaControl, (void **)&gamma);
1342 ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr);
1343 ok(gamma == NULL, "Interface not set to NULL by failed QI call: %p\n", gamma);
1344 if (SUCCEEDED(hr)) IDirectDrawGammaControl_Release(gamma);
1345 /* NULL iid: Segfaults */
1347 hr = IDirect3DViewport3_QueryInterface(viewport3, &IID_IDirect3DViewport, (void **)&viewport);
1348 ok(SUCCEEDED(hr), "Failed to QI IDirect3DViewport, hr %#x.\n", hr);
1349 if (viewport)
1351 ref = get_refcount((IUnknown *)viewport);
1352 ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
1353 ref = get_refcount((IUnknown *)viewport3);
1354 ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
1355 IDirect3DViewport_Release(viewport);
1356 viewport = NULL;
1359 hr = IDirect3DViewport3_QueryInterface(viewport3, &IID_IDirect3DViewport3, (void **)&viewport2);
1360 ok(SUCCEEDED(hr), "Failed to QI IDirect3DViewport3, hr %#x.\n", hr);
1361 if (viewport2)
1363 ref = get_refcount((IUnknown *)viewport2);
1364 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
1365 ref = get_refcount((IUnknown *)viewport3);
1366 ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
1367 IDirect3DViewport3_Release(viewport2);
1370 hr = IDirect3DViewport3_QueryInterface(viewport3, &IID_IUnknown, (void **)&unknown);
1371 ok(SUCCEEDED(hr), "Failed to QI IUnknown, hr %#x.\n", hr);
1372 if (unknown)
1374 ref = get_refcount((IUnknown *)viewport3);
1375 ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
1376 ref = get_refcount(unknown);
1377 ok(ref == 2, "IUnknown refcount is %u\n", ref);
1378 IUnknown_Release(unknown);
1381 IDirect3DViewport3_Release(viewport3);
1382 IDirect3D3_Release(d3d);
1383 IDirectDraw4_Release(ddraw);
1386 static void test_zenable(void)
1388 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1389 static struct
1391 struct vec4 position;
1392 D3DCOLOR diffuse;
1394 tquad[] =
1396 {{ 0.0f, 480.0f, -0.5f, 1.0f}, 0xff00ff00},
1397 {{ 0.0f, 0.0f, -0.5f, 1.0f}, 0xff00ff00},
1398 {{640.0f, 480.0f, 1.5f, 1.0f}, 0xff00ff00},
1399 {{640.0f, 0.0f, 1.5f, 1.0f}, 0xff00ff00},
1401 IDirect3DViewport3 *viewport;
1402 IDirect3DDevice3 *device;
1403 IDirectDrawSurface4 *rt;
1404 D3DCOLOR color;
1405 HWND window;
1406 HRESULT hr;
1407 UINT x, y;
1408 UINT i, j;
1410 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1411 0, 0, 640, 480, 0, 0, 0, 0);
1412 if (!(device = create_device(window, DDSCL_NORMAL)))
1414 skip("Failed to create D3D device, skipping test.\n");
1415 DestroyWindow(window);
1416 return;
1419 viewport = create_viewport(device, 0, 0, 640, 480);
1420 hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
1421 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1423 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
1424 ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr);
1426 hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xffff0000, 0.0f, 0);
1427 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1428 hr = IDirect3DDevice3_BeginScene(device);
1429 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1430 hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_DIFFUSE, tquad, 4, 0);
1431 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1432 hr = IDirect3DDevice3_EndScene(device);
1433 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1435 hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
1436 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1437 for (i = 0; i < 4; ++i)
1439 for (j = 0; j < 4; ++j)
1441 x = 80 * ((2 * j) + 1);
1442 y = 60 * ((2 * i) + 1);
1443 color = get_surface_color(rt, x, y);
1444 ok(compare_color(color, 0x0000ff00, 1),
1445 "Expected color 0x0000ff00 at %u, %u, got 0x%08x.\n", x, y, color);
1448 IDirectDrawSurface4_Release(rt);
1450 destroy_viewport(device, viewport);
1451 IDirect3DDevice3_Release(device);
1452 DestroyWindow(window);
1455 static void test_ck_rgba(void)
1457 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1458 static struct
1460 struct vec4 position;
1461 struct vec2 texcoord;
1463 tquad[] =
1465 {{ 0.0f, 480.0f, 0.25f, 1.0f}, {0.0f, 0.0f}},
1466 {{ 0.0f, 0.0f, 0.25f, 1.0f}, {0.0f, 1.0f}},
1467 {{640.0f, 480.0f, 0.25f, 1.0f}, {1.0f, 0.0f}},
1468 {{640.0f, 0.0f, 0.25f, 1.0f}, {1.0f, 1.0f}},
1469 {{ 0.0f, 480.0f, 0.75f, 1.0f}, {0.0f, 0.0f}},
1470 {{ 0.0f, 0.0f, 0.75f, 1.0f}, {0.0f, 1.0f}},
1471 {{640.0f, 480.0f, 0.75f, 1.0f}, {1.0f, 0.0f}},
1472 {{640.0f, 0.0f, 0.75f, 1.0f}, {1.0f, 1.0f}},
1474 static const struct
1476 D3DCOLOR fill_color;
1477 BOOL color_key;
1478 BOOL blend;
1479 D3DCOLOR result1;
1480 D3DCOLOR result2;
1482 tests[] =
1484 {0xff00ff00, TRUE, TRUE, 0x00ff0000, 0x000000ff},
1485 {0xff00ff00, TRUE, FALSE, 0x00ff0000, 0x000000ff},
1486 {0xff00ff00, FALSE, TRUE, 0x0000ff00, 0x0000ff00},
1487 {0xff00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1488 {0x7f00ff00, TRUE, TRUE, 0x00807f00, 0x00807f00},
1489 {0x7f00ff00, TRUE, FALSE, 0x0000ff00, 0x0000ff00},
1490 {0x7f00ff00, FALSE, TRUE, 0x00807f00, 0x00807f00},
1491 {0x7f00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1494 IDirectDrawSurface4 *surface;
1495 IDirect3DViewport3 *viewport;
1496 DDSURFACEDESC2 surface_desc;
1497 IDirect3DTexture2 *texture;
1498 IDirect3DDevice3 *device;
1499 IDirectDrawSurface4 *rt;
1500 IDirectDraw4 *ddraw;
1501 IDirect3D3 *d3d;
1502 D3DCOLOR color;
1503 HWND window;
1504 DDBLTFX fx;
1505 HRESULT hr;
1506 UINT i;
1508 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1509 0, 0, 640, 480, 0, 0, 0, 0);
1510 if (!(device = create_device(window, DDSCL_NORMAL)))
1512 skip("Failed to create D3D device, skipping test.\n");
1513 DestroyWindow(window);
1514 return;
1517 viewport = create_viewport(device, 0, 0, 640, 480);
1518 hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
1519 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1521 hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
1522 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
1523 hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
1524 ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
1525 IDirect3D3_Release(d3d);
1527 memset(&surface_desc, 0, sizeof(surface_desc));
1528 surface_desc.dwSize = sizeof(surface_desc);
1529 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT;
1530 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1531 surface_desc.dwWidth = 256;
1532 surface_desc.dwHeight = 256;
1533 U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
1534 U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
1535 U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32;
1536 U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
1537 U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
1538 U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff;
1539 U5(U4(surface_desc).ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
1540 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0xff00ff00;
1541 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0xff00ff00;
1542 hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1543 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
1544 hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
1545 ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
1547 hr = IDirect3DDevice3_SetTexture(device, 0, texture);
1548 ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr);
1549 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA);
1550 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1551 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA);
1552 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1554 hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
1555 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1557 for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i)
1559 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, tests[i].color_key);
1560 ok(SUCCEEDED(hr), "Failed to enable color keying, hr %#x.\n", hr);
1561 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, tests[i].blend);
1562 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1564 memset(&fx, 0, sizeof(fx));
1565 fx.dwSize = sizeof(fx);
1566 U5(fx).dwFillColor = tests[i].fill_color;
1567 hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1568 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1570 hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect,
1571 D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xffff0000, 1.0f, 0);
1572 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1573 hr = IDirect3DDevice3_BeginScene(device);
1574 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1575 hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_TEX1, &tquad[0], 4, 0);
1576 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1577 hr = IDirect3DDevice3_EndScene(device);
1578 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1580 color = get_surface_color(rt, 320, 240);
1581 if (i == 2)
1582 todo_wine ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1583 tests[i].result1, i, color);
1584 else
1585 ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1586 tests[i].result1, i, color);
1588 U5(fx).dwFillColor = 0xff0000ff;
1589 hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1590 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1592 hr = IDirect3DDevice3_BeginScene(device);
1593 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1594 hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_TEX1, &tquad[4], 4, 0);
1595 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1596 hr = IDirect3DDevice3_EndScene(device);
1597 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1599 /* This tests that fragments that are masked out by the color key are
1600 * discarded, instead of just fully transparent. */
1601 color = get_surface_color(rt, 320, 240);
1602 if (i == 2)
1603 todo_wine ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1604 tests[i].result2, i, color);
1605 else
1606 ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1607 tests[i].result2, i, color);
1610 IDirectDrawSurface4_Release(rt);
1611 IDirect3DTexture2_Release(texture);
1612 IDirectDrawSurface4_Release(surface);
1613 destroy_viewport(device, viewport);
1614 IDirectDraw4_Release(ddraw);
1615 IDirect3DDevice3_Release(device);
1616 DestroyWindow(window);
1619 struct qi_test
1621 REFIID iid;
1622 REFIID refcount_iid;
1623 HRESULT hr;
1626 static void test_qi(const char *test_name, IUnknown *base_iface,
1627 REFIID refcount_iid, const struct qi_test *tests, UINT entry_count)
1629 ULONG refcount, expected_refcount;
1630 IUnknown *iface1, *iface2;
1631 HRESULT hr;
1632 UINT i, j;
1634 for (i = 0; i < entry_count; ++i)
1636 hr = IUnknown_QueryInterface(base_iface, tests[i].iid, (void **)&iface1);
1637 ok(hr == tests[i].hr, "Got hr %#x for test \"%s\" %u.\n", hr, test_name, i);
1638 if (SUCCEEDED(hr))
1640 for (j = 0; j < entry_count; ++j)
1642 hr = IUnknown_QueryInterface(iface1, tests[j].iid, (void **)&iface2);
1643 ok(hr == tests[j].hr, "Got hr %#x for test \"%s\" %u, %u.\n", hr, test_name, i, j);
1644 if (SUCCEEDED(hr))
1646 expected_refcount = 0;
1647 if (IsEqualGUID(refcount_iid, tests[j].refcount_iid))
1648 ++expected_refcount;
1649 if (IsEqualGUID(tests[i].refcount_iid, tests[j].refcount_iid))
1650 ++expected_refcount;
1651 refcount = IUnknown_Release(iface2);
1652 ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, %u, expected %u.\n",
1653 refcount, test_name, i, j, expected_refcount);
1657 expected_refcount = 0;
1658 if (IsEqualGUID(refcount_iid, tests[i].refcount_iid))
1659 ++expected_refcount;
1660 refcount = IUnknown_Release(iface1);
1661 ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, expected %u.\n",
1662 refcount, test_name, i, expected_refcount);
1667 static void test_surface_qi(void)
1669 static const struct qi_test tests[] =
1671 {&IID_IDirect3DTexture2, &IID_IDirectDrawSurface4, S_OK },
1672 {&IID_IDirect3DTexture, &IID_IDirectDrawSurface4, S_OK },
1673 {&IID_IDirectDrawGammaControl, &IID_IDirectDrawGammaControl, S_OK },
1674 {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE},
1675 {&IID_IDirectDrawSurface7, &IID_IDirectDrawSurface7, S_OK },
1676 {&IID_IDirectDrawSurface4, &IID_IDirectDrawSurface4, S_OK },
1677 {&IID_IDirectDrawSurface3, &IID_IDirectDrawSurface3, S_OK },
1678 {&IID_IDirectDrawSurface2, &IID_IDirectDrawSurface2, S_OK },
1679 {&IID_IDirectDrawSurface, &IID_IDirectDrawSurface, S_OK },
1680 {&IID_IDirect3DDevice7, NULL, E_INVALIDARG },
1681 {&IID_IDirect3DDevice3, NULL, E_INVALIDARG },
1682 {&IID_IDirect3DDevice2, NULL, E_INVALIDARG },
1683 {&IID_IDirect3DDevice, NULL, E_INVALIDARG },
1684 {&IID_IDirect3D7, NULL, E_INVALIDARG },
1685 {&IID_IDirect3D3, NULL, E_INVALIDARG },
1686 {&IID_IDirect3D2, NULL, E_INVALIDARG },
1687 {&IID_IDirect3D, NULL, E_INVALIDARG },
1688 {&IID_IDirectDraw7, NULL, E_INVALIDARG },
1689 {&IID_IDirectDraw4, NULL, E_INVALIDARG },
1690 {&IID_IDirectDraw3, NULL, E_INVALIDARG },
1691 {&IID_IDirectDraw2, NULL, E_INVALIDARG },
1692 {&IID_IDirectDraw, NULL, E_INVALIDARG },
1693 {&IID_IDirect3DLight, NULL, E_INVALIDARG },
1694 {&IID_IDirect3DMaterial, NULL, E_INVALIDARG },
1695 {&IID_IDirect3DMaterial2, NULL, E_INVALIDARG },
1696 {&IID_IDirect3DMaterial3, NULL, E_INVALIDARG },
1697 {&IID_IDirect3DExecuteBuffer, NULL, E_INVALIDARG },
1698 {&IID_IDirect3DViewport, NULL, E_INVALIDARG },
1699 {&IID_IDirect3DViewport2, NULL, E_INVALIDARG },
1700 {&IID_IDirect3DViewport3, NULL, E_INVALIDARG },
1701 {&IID_IDirect3DVertexBuffer, NULL, E_INVALIDARG },
1702 {&IID_IDirect3DVertexBuffer7, NULL, E_INVALIDARG },
1703 {&IID_IDirectDrawPalette, NULL, E_INVALIDARG },
1704 {&IID_IDirectDrawClipper, NULL, E_INVALIDARG },
1705 {&IID_IUnknown, &IID_IDirectDrawSurface, S_OK },
1708 IDirectDrawSurface4 *surface;
1709 DDSURFACEDESC2 surface_desc;
1710 IDirect3DDevice3 *device;
1711 IDirectDraw4 *ddraw;
1712 HWND window;
1713 HRESULT hr;
1715 if (!GetProcAddress(GetModuleHandleA("ddraw.dll"), "DirectDrawCreateEx"))
1717 win_skip("DirectDrawCreateEx not available, skipping test.\n");
1718 return;
1721 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1722 0, 0, 640, 480, 0, 0, 0, 0);
1723 /* Try to create a D3D device to see if the ddraw implementation supports
1724 * D3D. 64-bit ddraw in particular doesn't seem to support D3D, and
1725 * doesn't support e.g. the IDirect3DTexture interfaces. */
1726 if (!(device = create_device(window, DDSCL_NORMAL)))
1728 skip("Failed to create D3D device, skipping test.\n");
1729 DestroyWindow(window);
1730 return;
1732 IDirect3DDevice_Release(device);
1733 if (!(ddraw = create_ddraw()))
1735 skip("Failed to create a ddraw object, skipping test.\n");
1736 DestroyWindow(window);
1737 return;
1739 hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
1740 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
1742 memset(&surface_desc, 0, sizeof(surface_desc));
1743 surface_desc.dwSize = sizeof(surface_desc);
1744 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
1745 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1746 surface_desc.dwWidth = 512;
1747 surface_desc.dwHeight = 512;
1748 hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1749 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
1751 test_qi("surface_qi", (IUnknown *)surface, &IID_IDirectDrawSurface4, tests, sizeof(tests) / sizeof(*tests));
1753 IDirectDrawSurface4_Release(surface);
1754 IDirectDraw4_Release(ddraw);
1755 DestroyWindow(window);
1758 START_TEST(ddraw4)
1760 test_process_vertices();
1761 test_coop_level_create_device_window();
1762 test_clipper_blt();
1763 test_coop_level_d3d_state();
1764 test_surface_interface_mismatch();
1765 test_coop_level_threaded();
1766 test_depth_blit();
1767 test_texture_load_ckey();
1768 test_viewport_interfaces();
1769 test_zenable();
1770 test_ck_rgba();
1771 test_surface_qi();