ddraw/tests: Add some QueryInterface() tests for surfaces.
[wine/multimedia.git] / dlls / ddraw / tests / ddraw2.c
blobcc9d7238bfbe746136dee1f24904324ab1c85d68
1 /*
2 * Copyright 2011-2012 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 #define COBJMACROS
20 #include "wine/test.h"
21 #include "d3d.h"
23 struct create_window_thread_param
25 HWND window;
26 HANDLE window_created;
27 HANDLE destroy_window;
28 HANDLE thread;
31 static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
33 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
34 c1 >>= 8; c2 >>= 8;
35 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
36 c1 >>= 8; c2 >>= 8;
37 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
38 c1 >>= 8; c2 >>= 8;
39 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
40 return TRUE;
43 static DWORD WINAPI create_window_thread_proc(void *param)
45 struct create_window_thread_param *p = param;
46 DWORD res;
47 BOOL ret;
49 p->window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
50 0, 0, 640, 480, 0, 0, 0, 0);
51 ret = SetEvent(p->window_created);
52 ok(ret, "SetEvent failed, last error %#x.\n", GetLastError());
54 for (;;)
56 MSG msg;
58 while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
59 DispatchMessage(&msg);
60 res = WaitForSingleObject(p->destroy_window, 100);
61 if (res == WAIT_OBJECT_0)
62 break;
63 if (res != WAIT_TIMEOUT)
65 ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
66 break;
70 DestroyWindow(p->window);
72 return 0;
75 static void create_window_thread(struct create_window_thread_param *p)
77 DWORD res, tid;
79 p->window_created = CreateEvent(NULL, FALSE, FALSE, NULL);
80 ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError());
81 p->destroy_window = CreateEvent(NULL, FALSE, FALSE, NULL);
82 ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError());
83 p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid);
84 ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError());
85 res = WaitForSingleObject(p->window_created, INFINITE);
86 ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
89 static void destroy_window_thread(struct create_window_thread_param *p)
91 SetEvent(p->destroy_window);
92 WaitForSingleObject(p->thread, INFINITE);
93 CloseHandle(p->destroy_window);
94 CloseHandle(p->window_created);
95 CloseHandle(p->thread);
98 static IDirectDrawSurface *get_depth_stencil(IDirect3DDevice2 *device)
100 IDirectDrawSurface *rt, *ret;
101 DDSCAPS caps = {DDSCAPS_ZBUFFER};
102 HRESULT hr;
104 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
105 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
106 hr = IDirectDrawSurface_GetAttachedSurface(rt, &caps, &ret);
107 ok(SUCCEEDED(hr) || hr == DDERR_NOTFOUND, "Failed to get the z buffer, hr %#x.\n", hr);
108 IDirectDrawSurface_Release(rt);
109 return ret;
112 static D3DCOLOR get_surface_color(IDirectDrawSurface *surface, UINT x, UINT y)
114 RECT rect = {x, y, x + 1, y + 1};
115 DDSURFACEDESC surface_desc;
116 D3DCOLOR color;
117 HRESULT hr;
119 memset(&surface_desc, 0, sizeof(surface_desc));
120 surface_desc.dwSize = sizeof(surface_desc);
122 hr = IDirectDrawSurface_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
123 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
124 if (FAILED(hr))
125 return 0xdeadbeef;
127 color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff;
129 hr = IDirectDrawSurface_Unlock(surface, NULL);
130 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
132 return color;
135 static HRESULT CALLBACK enum_z_fmt(GUID *guid, char *description, char *name,
136 D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx)
138 DWORD *z_depth = ctx;
140 if (!IsEqualGUID(&IID_IDirect3DHALDevice, guid))
141 return D3DENUMRET_OK;
143 if (hal_desc->dwDeviceZBufferBitDepth & DDBD_32)
144 *z_depth = 32;
145 else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_24)
146 *z_depth = 24;
147 else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_16)
148 *z_depth = 16;
150 return DDENUMRET_OK;
153 static IDirectDraw2 *create_ddraw(void)
155 IDirectDraw2 *ddraw2;
156 IDirectDraw *ddraw1;
157 HRESULT hr;
159 if (FAILED(DirectDrawCreate(NULL, &ddraw1, NULL)))
160 return NULL;
162 hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirectDraw2, (void **)&ddraw2);
163 IDirectDraw_Release(ddraw1);
164 if (FAILED(hr))
165 return NULL;
167 return ddraw2;
170 static IDirect3DDevice2 *create_device(IDirectDraw2 *ddraw, HWND window, DWORD coop_level)
172 IDirectDrawSurface *surface, *ds;
173 IDirect3DDevice2 *device = NULL;
174 DDSURFACEDESC surface_desc;
175 DWORD z_depth = 0;
176 IDirect3D2 *d3d;
177 HRESULT hr;
179 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, coop_level);
180 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
182 memset(&surface_desc, 0, sizeof(surface_desc));
183 surface_desc.dwSize = sizeof(surface_desc);
184 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
185 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
186 surface_desc.dwWidth = 640;
187 surface_desc.dwHeight = 480;
189 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
190 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
192 if (coop_level & DDSCL_NORMAL)
194 IDirectDrawClipper *clipper;
196 hr = IDirectDraw2_CreateClipper(ddraw, 0, &clipper, NULL);
197 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
198 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
199 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
200 hr = IDirectDrawSurface_SetClipper(surface, clipper);
201 ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr);
202 IDirectDrawClipper_Release(clipper);
205 hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d);
206 if (FAILED(hr))
208 IDirectDrawSurface_Release(surface);
209 return NULL;
212 hr = IDirect3D2_EnumDevices(d3d, enum_z_fmt, &z_depth);
213 ok(SUCCEEDED(hr), "Failed to enumerate z-formats, hr %#x.\n", hr);
214 if (FAILED(hr) || !z_depth)
216 IDirect3D2_Release(d3d);
217 IDirectDrawSurface_Release(surface);
218 return NULL;
221 memset(&surface_desc, 0, sizeof(surface_desc));
222 surface_desc.dwSize = sizeof(surface_desc);
223 surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
224 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
225 U2(surface_desc).dwZBufferBitDepth = z_depth;
226 surface_desc.dwWidth = 640;
227 surface_desc.dwHeight = 480;
228 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &ds, NULL);
229 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
230 if (FAILED(hr))
232 IDirect3D2_Release(d3d);
233 IDirectDrawSurface_Release(surface);
234 return NULL;
237 hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
238 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
239 IDirectDrawSurface_Release(ds);
240 if (FAILED(hr))
242 IDirect3D2_Release(d3d);
243 IDirectDrawSurface_Release(surface);
244 return NULL;
247 hr = IDirect3D2_CreateDevice(d3d, &IID_IDirect3DHALDevice, surface, &device);
248 IDirect3D2_Release(d3d);
249 IDirectDrawSurface_Release(surface);
250 if (FAILED(hr))
251 return NULL;
253 return device;
256 static IDirect3DViewport2 *create_viewport(IDirect3DDevice2 *device, UINT x, UINT y, UINT w, UINT h)
258 IDirect3DViewport2 *viewport;
259 D3DVIEWPORT2 vp;
260 IDirect3D2 *d3d;
261 HRESULT hr;
263 hr = IDirect3DDevice2_GetDirect3D(device, &d3d);
264 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
265 hr = IDirect3D2_CreateViewport(d3d, &viewport, NULL);
266 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
267 hr = IDirect3DDevice2_AddViewport(device, viewport);
268 ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
269 memset(&vp, 0, sizeof(vp));
270 vp.dwSize = sizeof(vp);
271 vp.dwX = x;
272 vp.dwY = y;
273 vp.dwWidth = w;
274 vp.dwHeight = h;
275 vp.dvClipX = -1.0f;
276 vp.dvClipY = 1.0f;
277 vp.dvClipWidth = 2.0f;
278 vp.dvClipHeight = 2.0f;
279 vp.dvMinZ = 0.0f;
280 vp.dvMaxZ = 1.0f;
281 hr = IDirect3DViewport2_SetViewport2(viewport, &vp);
282 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
283 IDirect3D2_Release(d3d);
285 return viewport;
288 static void destroy_viewport(IDirect3DDevice2 *device, IDirect3DViewport2 *viewport)
290 HRESULT hr;
292 hr = IDirect3DDevice2_DeleteViewport(device, viewport);
293 ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
294 IDirect3DViewport2_Release(viewport);
297 static HRESULT CALLBACK restore_callback(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context)
299 HRESULT hr = IDirectDrawSurface_Restore(surface);
300 ok(SUCCEEDED(hr), "Failed to restore surface, hr %#x.\n", hr);
301 IDirectDrawSurface_Release(surface);
303 return DDENUMRET_OK;
306 static HRESULT restore_surfaces(IDirectDraw2 *ddraw)
308 return IDirectDraw2_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
309 NULL, NULL, restore_callback);
312 static void test_coop_level_create_device_window(void)
314 HWND focus_window, device_window;
315 IDirectDraw2 *ddraw;
316 HRESULT hr;
318 focus_window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
319 0, 0, 640, 480, 0, 0, 0, 0);
320 if (!(ddraw = create_ddraw()))
322 skip("Failed to create a ddraw object, skipping test.\n");
323 DestroyWindow(focus_window);
324 return;
327 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
328 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
329 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
330 ok(!device_window, "Unexpected device window found.\n");
331 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW);
332 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
333 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
334 ok(!device_window, "Unexpected device window found.\n");
335 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL);
336 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
337 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
338 ok(!device_window, "Unexpected device window found.\n");
339 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN);
340 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
341 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
342 ok(!device_window, "Unexpected device window found.\n");
343 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
344 ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr);
345 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
346 ok(!device_window, "Unexpected device window found.\n");
348 /* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */
349 if (broken(hr == DDERR_INVALIDPARAMS))
351 win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n");
352 IDirectDraw2_Release(ddraw);
353 DestroyWindow(focus_window);
354 return;
357 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
358 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
359 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
360 ok(!device_window, "Unexpected device window found.\n");
361 hr = IDirectDraw2_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
362 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
363 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
364 ok(!device_window, "Unexpected device window found.\n");
366 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
367 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
368 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
369 ok(!device_window, "Unexpected device window found.\n");
370 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW
371 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
372 ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr);
373 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
374 ok(!!device_window, "Device window not found.\n");
376 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
377 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
378 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
379 ok(!device_window, "Unexpected device window found.\n");
380 hr = IDirectDraw2_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW
381 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
382 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
383 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
384 ok(!!device_window, "Device window not found.\n");
386 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
387 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
388 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
389 ok(!device_window, "Unexpected device window found.\n");
390 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
391 ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr);
392 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
393 ok(!device_window, "Unexpected device window found.\n");
394 hr = IDirectDraw2_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW);
395 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
396 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
397 ok(!device_window, "Unexpected device window found.\n");
398 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
399 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
400 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
401 ok(!!device_window, "Device window not found.\n");
403 IDirectDraw2_Release(ddraw);
404 DestroyWindow(focus_window);
407 static void test_clipper_blt(void)
409 IDirectDrawSurface *src_surface, *dst_surface;
410 RECT client_rect, src_rect, *rect;
411 IDirectDrawClipper *clipper;
412 DDSURFACEDESC surface_desc;
413 unsigned int i, j, x, y;
414 IDirectDraw2 *ddraw;
415 RGNDATA *rgn_data;
416 D3DCOLOR color;
417 HRGN r1, r2;
418 HWND window;
419 DDBLTFX fx;
420 HRESULT hr;
421 DWORD *ptr;
422 DWORD ret;
424 static const DWORD src_data[] =
426 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
427 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
428 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
430 static const D3DCOLOR expected1[] =
432 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
433 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
434 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
435 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
437 static const D3DCOLOR expected2[] =
439 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
440 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
441 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
442 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
445 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
446 10, 10, 640, 480, 0, 0, 0, 0);
447 ShowWindow(window, SW_SHOW);
448 if (!(ddraw = create_ddraw()))
450 skip("Failed to create a ddraw object, skipping test.\n");
451 DestroyWindow(window);
452 return;
455 ret = GetClientRect(window, &client_rect);
456 ok(ret, "Failed to get client rect.\n");
457 ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2);
458 ok(ret, "Failed to map client rect.\n");
460 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
461 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
463 hr = IDirectDraw2_CreateClipper(ddraw, 0, &clipper, NULL);
464 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
465 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
466 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
467 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
468 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
469 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
470 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
471 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
472 hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret);
473 ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr);
474 ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize);
475 ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType);
476 ok(rgn_data->rdh.nCount == 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount);
477 ok(rgn_data->rdh.nRgnSize == 16 || broken(rgn_data->rdh.nRgnSize == 168 /* NT4 */),
478 "Got unexpected region size %u.\n", rgn_data->rdh.nRgnSize);
479 ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect),
480 "Got unexpected bounding rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
481 rgn_data->rdh.rcBound.left, rgn_data->rdh.rcBound.top,
482 rgn_data->rdh.rcBound.right, rgn_data->rdh.rcBound.bottom,
483 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
484 rect = (RECT *)&rgn_data->Buffer[0];
485 ok(EqualRect(rect, &client_rect),
486 "Got unexpected clip rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
487 rect->left, rect->top, rect->right, rect->bottom,
488 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
489 HeapFree(GetProcessHeap(), 0, rgn_data);
491 r1 = CreateRectRgn(0, 0, 320, 240);
492 ok(!!r1, "Failed to create region.\n");
493 r2 = CreateRectRgn(320, 240, 640, 480);
494 ok(!!r2, "Failed to create region.\n");
495 CombineRgn(r1, r1, r2, RGN_OR);
496 ret = GetRegionData(r1, 0, NULL);
497 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
498 ret = GetRegionData(r1, ret, rgn_data);
499 ok(!!ret, "Failed to get region data.\n");
501 DeleteObject(r2);
502 DeleteObject(r1);
504 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
505 ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr);
506 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
507 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
508 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
509 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
511 HeapFree(GetProcessHeap(), 0, rgn_data);
513 memset(&surface_desc, 0, sizeof(surface_desc));
514 surface_desc.dwSize = sizeof(surface_desc);
515 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
516 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
517 surface_desc.dwWidth = 640;
518 surface_desc.dwHeight = 480;
519 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
520 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
521 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
522 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
523 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
524 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
526 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &src_surface, NULL);
527 ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr);
528 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL);
529 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
531 memset(&fx, 0, sizeof(fx));
532 fx.dwSize = sizeof(fx);
533 hr = IDirectDrawSurface_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
534 ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr);
535 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
536 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
538 hr = IDirectDrawSurface_Lock(src_surface, NULL, &surface_desc, DDLOCK_WAIT, NULL);
539 ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr);
540 ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch);
541 ptr = surface_desc.lpSurface;
542 memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD));
543 memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD));
544 memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD));
545 hr = IDirectDrawSurface_Unlock(src_surface, NULL);
546 ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr);
548 hr = IDirectDrawSurface_SetClipper(dst_surface, clipper);
549 ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr);
551 SetRect(&src_rect, 1, 1, 5, 2);
552 hr = IDirectDrawSurface_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL);
553 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
554 for (i = 0; i < 4; ++i)
556 for (j = 0; j < 4; ++j)
558 x = 80 * ((2 * j) + 1);
559 y = 60 * ((2 * i) + 1);
560 color = get_surface_color(dst_surface, x, y);
561 ok(compare_color(color, expected1[i * 4 + j], 1),
562 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color);
566 U5(fx).dwFillColor = 0xff0000ff;
567 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
568 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
569 for (i = 0; i < 4; ++i)
571 for (j = 0; j < 4; ++j)
573 x = 80 * ((2 * j) + 1);
574 y = 60 * ((2 * i) + 1);
575 color = get_surface_color(dst_surface, x, y);
576 ok(compare_color(color, expected2[i * 4 + j], 1),
577 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color);
581 hr = IDirectDrawSurface_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT);
582 ok(hr == DDERR_BLTFASTCANTCLIP || broken(hr == E_NOTIMPL /* NT4 */), "Got unexpected hr %#x.\n", hr);
584 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
585 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
586 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
587 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
588 DestroyWindow(window);
589 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
590 ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
591 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
592 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
593 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
594 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
595 hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0);
596 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
597 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
598 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
599 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
600 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
602 IDirectDrawSurface_Release(dst_surface);
603 IDirectDrawSurface_Release(src_surface);
604 IDirectDrawClipper_Release(clipper);
605 IDirectDraw2_Release(ddraw);
608 static void test_coop_level_d3d_state(void)
610 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
611 D3DMATERIALHANDLE background_handle;
612 IDirectDrawSurface *rt, *surface;
613 IDirect3DMaterial2 *background;
614 IDirect3DViewport2 *viewport;
615 IDirect3DDevice2 *device;
616 D3DMATERIAL material;
617 IDirectDraw2 *ddraw;
618 IDirect3D2 *d3d;
619 D3DCOLOR color;
620 DWORD value;
621 HWND window;
622 HRESULT hr;
624 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
625 0, 0, 640, 480, 0, 0, 0, 0);
626 if (!(ddraw = create_ddraw()))
628 skip("Failed to create ddraw object, skipping test.\n");
629 DestroyWindow(window);
630 return;
632 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
634 skip("Failed to create D3D device, skipping test.\n");
635 IDirectDraw2_Release(ddraw);
636 DestroyWindow(window);
637 return;
640 hr = IDirect3DDevice2_GetDirect3D(device, &d3d);
641 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
642 hr = IDirect3D2_CreateMaterial(d3d, &background, NULL);
643 ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
644 IDirect3D2_Release(d3d);
646 viewport = create_viewport(device, 0, 0, 640, 480);
648 memset(&material, 0, sizeof(material));
649 material.dwSize = sizeof(material);
650 U1(U(material).diffuse).r = 1.0f;
651 U2(U(material).diffuse).g = 0.0f;
652 U3(U(material).diffuse).b = 0.0f;
653 U4(U(material).diffuse).a = 1.0f;
654 hr = IDirect3DMaterial2_SetMaterial(background, &material);
655 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
656 hr = IDirect3DMaterial2_GetHandle(background, device, &background_handle);
657 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
658 hr = IDirect3DViewport2_SetBackground(viewport, background_handle);
659 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
661 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
662 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
663 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
664 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
665 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
666 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
667 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
668 ok(!value, "Got unexpected alpha blend enable state %#x.\n", value);
669 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE);
670 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
671 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
672 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
673 color = get_surface_color(rt, 320, 240);
674 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
676 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
677 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
678 hr = IDirectDrawSurface_IsLost(rt);
679 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
680 hr = restore_surfaces(ddraw);
681 ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
683 memset(&material, 0, sizeof(material));
684 material.dwSize = sizeof(material);
685 U1(U(material).diffuse).r = 0.0f;
686 U2(U(material).diffuse).g = 1.0f;
687 U3(U(material).diffuse).b = 0.0f;
688 U4(U(material).diffuse).a = 1.0f;
689 hr = IDirect3DMaterial2_SetMaterial(background, &material);
690 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
692 hr = IDirect3DDevice2_GetRenderTarget(device, &surface);
693 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
694 ok(surface == rt, "Got unexpected surface %p.\n", surface);
695 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
696 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
697 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
698 hr = IDirect3DDevice2_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
699 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
700 ok(!!value, "Got unexpected alpha blend enable state %#x.\n", value);
701 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
702 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
703 color = get_surface_color(rt, 320, 240);
704 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
706 destroy_viewport(device, viewport);
707 IDirect3DMaterial2_Release(background);
708 IDirectDrawSurface_Release(surface);
709 IDirectDrawSurface_Release(rt);
710 IDirect3DDevice2_Release(device);
711 IDirectDraw2_Release(ddraw);
712 DestroyWindow(window);
715 static void test_surface_interface_mismatch(void)
717 IDirectDraw2 *ddraw = NULL;
718 IDirect3D2 *d3d = NULL;
719 IDirectDrawSurface *surface = NULL, *ds;
720 IDirectDrawSurface3 *surface3 = NULL;
721 IDirect3DDevice2 *device = NULL;
722 IDirect3DViewport2 *viewport = NULL;
723 IDirect3DMaterial2 *background = NULL;
724 DDSURFACEDESC surface_desc;
725 DWORD z_depth = 0;
726 ULONG refcount;
727 HRESULT hr;
728 D3DCOLOR color;
729 HWND window;
730 D3DMATERIAL material;
731 D3DMATERIALHANDLE background_handle;
732 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
734 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
735 0, 0, 640, 480, 0, 0, 0, 0);
737 if (!(ddraw = create_ddraw()))
739 skip("Failed to create a ddraw object, skipping test.\n");
740 goto cleanup;
743 hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
744 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
746 memset(&surface_desc, 0, sizeof(surface_desc));
747 surface_desc.dwSize = sizeof(surface_desc);
748 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
749 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
750 surface_desc.dwWidth = 640;
751 surface_desc.dwHeight = 480;
753 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
754 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
756 hr = IDirectDrawSurface2_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3);
757 if (FAILED(hr))
759 skip("Failed to get the IDirectDrawSurface3 interface, skipping test.\n");
760 goto cleanup;
763 hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d);
764 if (FAILED(hr))
766 skip("Failed to get the IDirect3D2 interface, skipping test.\n");
767 goto cleanup;
770 hr = IDirect3D2_EnumDevices(d3d, enum_z_fmt, &z_depth);
771 if (FAILED(hr) || !z_depth)
773 skip("No depth buffer formats available, skipping test.\n");
774 goto cleanup;
777 memset(&surface_desc, 0, sizeof(surface_desc));
778 surface_desc.dwSize = sizeof(surface_desc);
779 surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
780 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
781 U2(surface_desc).dwZBufferBitDepth = z_depth;
782 surface_desc.dwWidth = 640;
783 surface_desc.dwHeight = 480;
784 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &ds, NULL);
785 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
786 if (FAILED(hr))
787 goto cleanup;
789 /* Using a different surface interface version still works */
790 hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
791 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
792 refcount = IDirectDrawSurface_Release(ds);
793 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
794 if (FAILED(hr))
795 goto cleanup;
797 /* Here too */
798 hr = IDirect3D2_CreateDevice(d3d, &IID_IDirect3DHALDevice, (IDirectDrawSurface *)surface3, &device);
799 ok(SUCCEEDED(hr), "Failed to create d3d device.\n");
800 if (FAILED(hr))
801 goto cleanup;
803 hr = IDirect3D2_CreateMaterial(d3d, &background, NULL);
804 ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
806 viewport = create_viewport(device, 0, 0, 640, 480);
808 memset(&material, 0, sizeof(material));
809 material.dwSize = sizeof(material);
810 U1(U(material).diffuse).r = 1.0f;
811 U2(U(material).diffuse).g = 0.0f;
812 U3(U(material).diffuse).b = 0.0f;
813 U4(U(material).diffuse).a = 1.0f;
814 hr = IDirect3DMaterial2_SetMaterial(background, &material);
815 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
816 hr = IDirect3DMaterial2_GetHandle(background, device, &background_handle);
817 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
818 hr = IDirect3DViewport2_SetBackground(viewport, background_handle);
819 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
821 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
822 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
823 color = get_surface_color(surface, 320, 240);
824 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
826 cleanup:
827 if (viewport)
828 destroy_viewport(device, viewport);
829 if (background) IDirect3DMaterial2_Release(background);
830 if (surface3) IDirectDrawSurface3_Release(surface3);
831 if (surface) IDirectDrawSurface_Release(surface);
832 if (device) IDirect3DDevice2_Release(device);
833 if (d3d) IDirect3D2_Release(d3d);
834 if (ddraw) IDirectDraw2_Release(ddraw);
835 DestroyWindow(window);
838 static void test_coop_level_threaded(void)
840 struct create_window_thread_param p;
841 IDirectDraw2 *ddraw;
842 HRESULT hr;
844 if (!(ddraw = create_ddraw()))
846 skip("Failed to create a ddraw object, skipping test.\n");
847 return;
849 create_window_thread(&p);
851 hr = IDirectDraw2_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
852 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
854 IDirectDraw2_Release(ddraw);
855 destroy_window_thread(&p);
858 static void test_depth_blit(void)
860 static D3DLVERTEX quad1[] =
862 {{-1.0}, { 1.0}, {0.50f}, 0, {0xff00ff00}},
863 {{ 1.0}, { 1.0}, {0.50f}, 0, {0xff00ff00}},
864 {{-1.0}, {-1.0}, {0.50f}, 0, {0xff00ff00}},
865 {{ 1.0}, {-1.0}, {0.50f}, 0, {0xff00ff00}},
867 static const D3DCOLOR expected_colors[4][4] =
869 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
870 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
871 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
872 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
874 static const BOOL todo[4][4] =
876 {FALSE, FALSE, TRUE, TRUE},
877 {FALSE, FALSE, TRUE, TRUE},
878 {TRUE, TRUE, TRUE, TRUE},
879 {TRUE, TRUE, TRUE, TRUE},
881 DDSURFACEDESC ddsd_new, ddsd_existing;
883 IDirect3DDevice2 *device;
884 IDirectDrawSurface *ds1, *ds2, *ds3, *rt;
885 IDirect3DViewport2 *viewport;
886 RECT src_rect, dst_rect;
887 unsigned int i, j;
888 D3DCOLOR color;
889 HRESULT hr;
890 IDirect3D2 *d3d;
891 IDirectDraw2 *ddraw;
892 DDBLTFX fx;
893 HWND window;
894 D3DRECT d3drect;
895 IDirect3DMaterial2 *background;
896 D3DMATERIALHANDLE background_handle;
897 D3DMATERIAL material;
899 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
900 0, 0, 640, 480, 0, 0, 0, 0);
901 if (!(ddraw = create_ddraw()))
903 skip("Failed to create ddraw object, skipping test.\n");
904 DestroyWindow(window);
905 return;
907 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
909 skip("Failed to create D3D device, skipping test.\n");
910 IDirectDraw2_Release(ddraw);
911 DestroyWindow(window);
912 return;
915 hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d);
916 ok(SUCCEEDED(hr), "Failed to get Direct3D2 interface, hr %#x.\n", hr);
917 hr = IDirect3D2_CreateMaterial(d3d, &background, NULL);
918 ok(SUCCEEDED(hr), "Failed to create a material, hr %#x.\n", hr);
920 ds1 = get_depth_stencil(device);
922 memset(&ddsd_new, 0, sizeof(ddsd_new));
923 ddsd_new.dwSize = sizeof(ddsd_new);
924 memset(&ddsd_existing, 0, sizeof(ddsd_existing));
925 ddsd_existing.dwSize = sizeof(ddsd_existing);
926 hr = IDirectDrawSurface_GetSurfaceDesc(ds1, &ddsd_existing);
927 ddsd_new.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
928 ddsd_new.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
929 ddsd_new.dwWidth = ddsd_existing.dwWidth;
930 ddsd_new.dwHeight = ddsd_existing.dwHeight;
931 ddsd_new.ddpfPixelFormat = ddsd_existing.ddpfPixelFormat;
932 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd_new, &ds2, NULL);
933 ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr);
934 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd_new, &ds3, NULL);
935 ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr);
937 viewport = create_viewport(device, 0, 0, ddsd_existing.dwWidth, ddsd_existing.dwHeight);
938 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
939 ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr);
941 memset(&material, 0, sizeof(material));
942 material.dwSize = sizeof(material);
943 U1(U(material).diffuse).r = 1.0f;
944 U2(U(material).diffuse).g = 0.0f;
945 U3(U(material).diffuse).b = 0.0f;
946 U4(U(material).diffuse).a = 1.0f;
947 hr = IDirect3DMaterial2_SetMaterial(background, &material);
948 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
949 hr = IDirect3DMaterial2_GetHandle(background, device, &background_handle);
950 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
951 hr = IDirect3DViewport2_SetBackground(viewport, background_handle);
952 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
954 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_TRUE);
955 ok(SUCCEEDED(hr), "Failed to enable z testing, hr %#x.\n", hr);
956 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZFUNC, D3DCMP_LESSEQUAL);
957 ok(SUCCEEDED(hr), "Failed to set the z function, hr %#x.\n", hr);
959 U1(d3drect).x1 = U2(d3drect).y1 = 0;
960 U3(d3drect).x2 = ddsd_existing.dwWidth; U4(d3drect).y2 = ddsd_existing.dwHeight;
961 hr = IDirect3DViewport2_Clear(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER);
962 ok(SUCCEEDED(hr), "Failed to clear the z buffer, hr %#x.\n", hr);
964 /* Partial blit. */
965 SetRect(&src_rect, 0, 0, 320, 240);
966 SetRect(&dst_rect, 0, 0, 320, 240);
967 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
968 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
969 /* Different locations. */
970 SetRect(&src_rect, 0, 0, 320, 240);
971 SetRect(&dst_rect, 320, 240, 640, 480);
972 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
973 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
974 /* Streched. */
975 SetRect(&src_rect, 0, 0, 320, 240);
976 SetRect(&dst_rect, 0, 0, 640, 480);
977 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
978 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
979 /* Flipped. */
980 SetRect(&src_rect, 0, 480, 640, 0);
981 SetRect(&dst_rect, 0, 0, 640, 480);
982 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
983 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
984 SetRect(&src_rect, 0, 0, 640, 480);
985 SetRect(&dst_rect, 0, 480, 640, 0);
986 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
987 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
988 /* Full, explicit. */
989 SetRect(&src_rect, 0, 0, 640, 480);
990 SetRect(&dst_rect, 0, 0, 640, 480);
991 hr = IDirectDrawSurface_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
992 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
993 /* Depth -> color blit: Succeeds on Win7 + Radeon HD 5700, fails on WinXP + Radeon X1600 */
995 /* Depth blit inside a BeginScene / EndScene pair */
996 hr = IDirect3DDevice2_BeginScene(device);
997 ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr);
998 /* From the current depth stencil */
999 hr = IDirectDrawSurface_Blt(ds2, NULL, ds1, NULL, DDBLT_WAIT, NULL);
1000 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1001 /* To the current depth stencil */
1002 hr = IDirectDrawSurface_Blt(ds1, NULL, ds2, NULL, DDBLT_WAIT, NULL);
1003 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1004 /* Between unbound surfaces */
1005 hr = IDirectDrawSurface_Blt(ds3, NULL, ds2, NULL, DDBLT_WAIT, NULL);
1006 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1007 hr = IDirect3DDevice2_EndScene(device);
1008 ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr);
1010 /* Avoid changing the depth stencil, it doesn't work properly on Windows.
1011 * Instead use DDBLT_DEPTHFILL to clear the depth stencil. Unfortunately
1012 * drivers disagree on the meaning of dwFillDepth. Only 0 seems to produce
1013 * a reliable result(z = 0.0) */
1014 memset(&fx, 0, sizeof(fx));
1015 fx.dwSize = sizeof(fx);
1016 U5(fx).dwFillDepth = 0;
1017 hr = IDirectDrawSurface_Blt(ds2, NULL, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
1018 ok(SUCCEEDED(hr), "Failed to clear the source z buffer, hr %#x.\n", hr);
1020 /* This clears the Z buffer with 1.0 */
1021 hr = IDirect3DViewport2_Clear(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET);
1022 ok(SUCCEEDED(hr), "Failed to clear the color and z buffers, hr %#x.\n", hr);
1024 SetRect(&dst_rect, 0, 0, 320, 240);
1025 hr = IDirectDrawSurface_Blt(ds1, &dst_rect, ds2, NULL, DDBLT_WAIT, NULL);
1026 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1027 IDirectDrawSurface_Release(ds3);
1028 IDirectDrawSurface_Release(ds2);
1029 IDirectDrawSurface_Release(ds1);
1031 hr = IDirect3DDevice2_BeginScene(device);
1032 ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr);
1033 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, quad1, 4, 0);
1034 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1035 hr = IDirect3DDevice2_EndScene(device);
1036 ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr);
1038 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
1039 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1040 for (i = 0; i < 4; ++i)
1042 for (j = 0; j < 4; ++j)
1044 unsigned int x = 80 * ((2 * j) + 1);
1045 unsigned int y = 60 * ((2 * i) + 1);
1046 color = get_surface_color(rt, x, y);
1047 if (todo[i][j])
1048 todo_wine ok(compare_color(color, expected_colors[i][j], 1),
1049 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color);
1050 else
1051 ok(compare_color(color, expected_colors[i][j], 1),
1052 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color);
1055 IDirectDrawSurface_Release(rt);
1057 destroy_viewport(device, viewport);
1058 IDirect3DMaterial2_Release(background);
1059 IDirect3D2_Release(d3d);
1060 IDirect3DDevice2_Release(device);
1061 IDirectDraw2_Release(ddraw);
1062 DestroyWindow(window);
1065 static void test_texture_load_ckey(void)
1067 IDirectDraw2 *ddraw = NULL;
1068 IDirectDrawSurface *src = NULL;
1069 IDirectDrawSurface *dst = NULL;
1070 IDirect3DTexture *src_tex = NULL;
1071 IDirect3DTexture *dst_tex = NULL;
1072 DDSURFACEDESC ddsd;
1073 HRESULT hr;
1074 DDCOLORKEY ckey;
1076 if (!(ddraw = create_ddraw()))
1078 skip("Failed to create ddraw object, skipping test.\n");
1079 return;
1081 hr = IDirectDraw2_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
1082 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
1084 memset(&ddsd, 0, sizeof(ddsd));
1085 ddsd.dwSize = sizeof(ddsd);
1086 ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
1087 ddsd.dwHeight = 128;
1088 ddsd.dwWidth = 128;
1089 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY;
1090 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &src, NULL);
1091 ok(SUCCEEDED(hr), "Failed to create source texture, hr %#x.\n", hr);
1092 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1093 hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &dst, NULL);
1094 ok(SUCCEEDED(hr), "Failed to create destination texture, hr %#x.\n", hr);
1096 hr = IDirectDrawSurface_QueryInterface(src, &IID_IDirect3DTexture, (void **)&src_tex);
1097 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get Direct3DTexture interface, hr %#x.\n", hr);
1098 if (FAILED(hr))
1100 /* 64 bit ddraw does not support d3d */
1101 skip("Could not get Direct3DTexture interface, skipping texture::Load color keying tests.\n");
1102 goto done;
1104 hr = IDirectDrawSurface_QueryInterface(dst, &IID_IDirect3DTexture, (void **)&dst_tex);
1105 ok(SUCCEEDED(hr), "Failed to get Direct3DTexture interface, hr %#x.\n", hr);
1107 /* No surface has a color key */
1108 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1109 ok(SUCCEEDED(hr) || broken(hr == DDERR_INVALIDCAPS), "Got unexpected hr %#x.\n", hr);
1110 if (FAILED(hr))
1112 /* Testbot Windows NT VMs */
1113 skip("IDirect3DTexture::Load does not work, skipping color keying tests.\n");
1114 goto done;
1117 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0xdeadbeef;
1118 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1119 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1120 ok(ckey.dwColorSpaceLowValue == 0xdeadbeef, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1121 ok(ckey.dwColorSpaceHighValue == 0xdeadbeef, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1123 /* Source surface has a color key */
1124 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x0000ff00;
1125 hr = IDirectDrawSurface_SetColorKey(src, DDCKEY_SRCBLT, &ckey);
1126 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1127 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1128 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1129 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1130 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1131 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1132 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1134 /* Both surfaces have a color key: Dest ckey is overwritten */
1135 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x000000ff;
1136 hr = IDirectDrawSurface_SetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1137 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1138 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1139 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1140 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1141 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1142 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1143 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1145 /* Only the destination has a color key: It is not deleted */
1146 hr = IDirectDrawSurface_SetColorKey(src, DDCKEY_SRCBLT, NULL);
1147 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1148 hr = IDirectDrawSurface_GetColorKey(src, DDCKEY_SRCBLT, &ckey);
1149 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1150 hr = IDirect3DTexture_Load(dst_tex, src_tex);
1151 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1152 hr = IDirectDrawSurface_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1153 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1154 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1155 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1157 done:
1158 if (dst_tex) IDirect3DTexture_Release(dst_tex);
1159 if (src_tex) IDirect3DTexture_Release(src_tex);
1160 if (dst) IDirectDrawSurface_Release(dst);
1161 if (src) IDirectDrawSurface_Release(src);
1162 if (ddraw) IDirectDraw2_Release(ddraw);
1165 static ULONG get_refcount(IUnknown *test_iface)
1167 IUnknown_AddRef(test_iface);
1168 return IUnknown_Release(test_iface);
1171 static void test_viewport_interfaces(void)
1173 IDirectDraw2 *ddraw;
1174 IDirect3D2 *d3d;
1175 HRESULT hr;
1176 ULONG ref, old_d3d_ref;
1177 IDirect3DViewport *viewport;
1178 IDirect3DViewport2 *viewport2;
1179 IDirect3DViewport3 *viewport3;
1180 IDirectDrawGammaControl *gamma;
1181 IUnknown *unknown;
1183 if (!(ddraw = create_ddraw()))
1185 skip("Failed to create ddraw object, skipping test.\n");
1186 return;
1189 hr = IDirectDraw2_QueryInterface(ddraw, &IID_IDirect3D2, (void **)&d3d);
1190 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get d3d interface, hr %#x.\n", hr);
1191 if (FAILED(hr))
1193 skip("Direct3D not available, skipping tests\n");
1194 IDirectDraw2_Release(ddraw);
1195 return;
1197 old_d3d_ref = get_refcount((IUnknown *)d3d);
1199 hr = IDirect3D2_CreateViewport(d3d, &viewport2, NULL);
1200 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
1201 ref = get_refcount((IUnknown *)viewport2);
1202 ok(ref == 1, "Initial IDirect3DViewport2 refcount is %u\n", ref);
1203 ref = get_refcount((IUnknown *)d3d);
1204 ok(ref == old_d3d_ref, "IDirect3D2 refcount is %u\n", ref);
1206 gamma = (IDirectDrawGammaControl *)0xdeadbeef;
1207 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IDirectDrawGammaControl, (void **)&gamma);
1208 ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr);
1209 ok(gamma == NULL, "Interface not set to NULL by failed QI call: %p\n", gamma);
1210 if (SUCCEEDED(hr)) IDirectDrawGammaControl_Release(gamma);
1211 /* NULL iid: Segfaults */
1213 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IDirect3DViewport, (void **)&viewport);
1214 ok(SUCCEEDED(hr), "Failed to QI IDirect3DViewport, hr %#x.\n", hr);
1215 if (viewport)
1217 ref = get_refcount((IUnknown *)viewport);
1218 ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
1219 ref = get_refcount((IUnknown *)viewport2);
1220 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
1221 IDirect3DViewport_Release(viewport);
1222 viewport = NULL;
1225 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IDirect3DViewport3, (void **)&viewport3);
1226 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to QI IDirect3DViewport3, hr %#x.\n", hr);
1227 if (viewport3)
1229 ref = get_refcount((IUnknown *)viewport2);
1230 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
1231 ref = get_refcount((IUnknown *)viewport3);
1232 ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
1233 IDirect3DViewport3_Release(viewport3);
1236 hr = IDirect3DViewport2_QueryInterface(viewport2, &IID_IUnknown, (void **)&unknown);
1237 ok(SUCCEEDED(hr), "Failed to QI IUnknown, hr %#x.\n", hr);
1238 if (unknown)
1240 ref = get_refcount((IUnknown *)viewport2);
1241 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
1242 ref = get_refcount(unknown);
1243 ok(ref == 2, "IUnknown refcount is %u\n", ref);
1244 IUnknown_Release(unknown);
1247 IDirect3DViewport2_Release(viewport2);
1248 IDirect3D2_Release(d3d);
1249 IDirectDraw2_Release(ddraw);
1252 static void test_zenable(void)
1254 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1255 static D3DTLVERTEX tquad[] =
1257 {{ 0.0f}, {480.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1258 {{ 0.0f}, { 0.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1259 {{640.0f}, {480.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1260 {{640.0f}, { 0.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
1262 D3DMATERIALHANDLE background_handle;
1263 IDirect3DMaterial2 *background;
1264 IDirect3DViewport2 *viewport;
1265 IDirect3DDevice2 *device;
1266 IDirectDrawSurface *rt;
1267 D3DMATERIAL material;
1268 IDirectDraw2 *ddraw;
1269 IDirect3D2 *d3d;
1270 D3DCOLOR color;
1271 HWND window;
1272 HRESULT hr;
1273 UINT x, y;
1274 UINT i, j;
1276 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1277 0, 0, 640, 480, 0, 0, 0, 0);
1278 if (!(ddraw = create_ddraw()))
1280 skip("Failed to create ddraw object, skipping test.\n");
1281 DestroyWindow(window);
1282 return;
1284 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1286 skip("Failed to create D3D device, skipping test.\n");
1287 IDirectDraw2_Release(ddraw);
1288 DestroyWindow(window);
1289 return;
1292 hr = IDirect3DDevice2_GetDirect3D(device, &d3d);
1293 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
1294 hr = IDirect3D2_CreateMaterial(d3d, &background, NULL);
1295 ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
1297 viewport = create_viewport(device, 0, 0, 640, 480);
1298 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
1299 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1301 memset(&material, 0, sizeof(material));
1302 material.dwSize = sizeof(material);
1303 U1(U(material).diffuse).r = 1.0f;
1304 U2(U(material).diffuse).g = 0.0f;
1305 U3(U(material).diffuse).b = 0.0f;
1306 U4(U(material).diffuse).a = 1.0f;
1307 hr = IDirect3DMaterial2_SetMaterial(background, &material);
1308 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
1309 hr = IDirect3DMaterial2_GetHandle(background, device, &background_handle);
1310 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
1311 hr = IDirect3DViewport2_SetBackground(viewport, background_handle);
1312 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
1314 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
1315 ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr);
1317 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
1318 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1319 hr = IDirect3DDevice2_BeginScene(device);
1320 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1321 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, tquad, 4, 0);
1322 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1323 hr = IDirect3DDevice2_EndScene(device);
1324 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1326 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
1327 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1328 for (i = 0; i < 4; ++i)
1330 for (j = 0; j < 4; ++j)
1332 x = 80 * ((2 * j) + 1);
1333 y = 60 * ((2 * i) + 1);
1334 color = get_surface_color(rt, x, y);
1335 ok(compare_color(color, 0x0000ff00, 1),
1336 "Expected color 0x0000ff00 at %u, %u, got 0x%08x.\n", x, y, color);
1339 IDirectDrawSurface_Release(rt);
1341 destroy_viewport(device, viewport);
1342 IDirect3DMaterial2_Release(background);
1343 IDirect3D2_Release(d3d);
1344 IDirect3DDevice2_Release(device);
1345 IDirectDraw2_Release(ddraw);
1346 DestroyWindow(window);
1349 static void test_ck_rgba(void)
1351 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1352 static D3DTLVERTEX tquad[] =
1354 {{ 0.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
1355 {{ 0.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
1356 {{640.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
1357 {{640.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
1358 {{ 0.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
1359 {{ 0.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
1360 {{640.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
1361 {{640.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
1363 static const struct
1365 D3DCOLOR fill_color;
1366 BOOL color_key;
1367 BOOL blend;
1368 D3DCOLOR result1;
1369 D3DCOLOR result2;
1371 tests[] =
1373 {0xff00ff00, TRUE, TRUE, 0x00ff0000, 0x000000ff},
1374 {0xff00ff00, TRUE, FALSE, 0x00ff0000, 0x000000ff},
1375 {0xff00ff00, FALSE, TRUE, 0x0000ff00, 0x0000ff00},
1376 {0xff00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1377 {0x7f00ff00, TRUE, TRUE, 0x00807f00, 0x00807f00},
1378 {0x7f00ff00, TRUE, FALSE, 0x0000ff00, 0x0000ff00},
1379 {0x7f00ff00, FALSE, TRUE, 0x00807f00, 0x00807f00},
1380 {0x7f00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1383 D3DMATERIALHANDLE background_handle;
1384 D3DTEXTUREHANDLE texture_handle;
1385 IDirect3DMaterial2 *background;
1386 IDirectDrawSurface *surface;
1387 IDirect3DViewport2 *viewport;
1388 IDirect3DTexture2 *texture;
1389 DDSURFACEDESC surface_desc;
1390 IDirect3DDevice2 *device;
1391 IDirectDrawSurface *rt;
1392 D3DMATERIAL material;
1393 IDirectDraw2 *ddraw;
1394 IDirect3D2 *d3d;
1395 D3DCOLOR color;
1396 HWND window;
1397 DDBLTFX fx;
1398 HRESULT hr;
1399 UINT i;
1401 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1402 0, 0, 640, 480, 0, 0, 0, 0);
1403 if (!(ddraw = create_ddraw()))
1405 skip("Failed to create ddraw object, skipping test.\n");
1406 DestroyWindow(window);
1407 return;
1409 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1411 skip("Failed to create D3D device, skipping test.\n");
1412 DestroyWindow(window);
1413 return;
1416 hr = IDirect3DDevice2_GetDirect3D(device, &d3d);
1417 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
1419 viewport = create_viewport(device, 0, 0, 640, 480);
1420 hr = IDirect3DDevice2_SetCurrentViewport(device, viewport);
1421 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1423 hr = IDirect3D2_CreateMaterial(d3d, &background, NULL);
1424 ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
1425 memset(&material, 0, sizeof(material));
1426 material.dwSize = sizeof(material);
1427 U1(U(material).diffuse).r = 1.0f;
1428 U2(U(material).diffuse).g = 0.0f;
1429 U3(U(material).diffuse).b = 0.0f;
1430 U4(U(material).diffuse).a = 1.0f;
1431 hr = IDirect3DMaterial2_SetMaterial(background, &material);
1432 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
1433 hr = IDirect3DMaterial2_GetHandle(background, device, &background_handle);
1434 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
1435 hr = IDirect3DViewport2_SetBackground(viewport, background_handle);
1436 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
1438 IDirect3D2_Release(d3d);
1440 memset(&surface_desc, 0, sizeof(surface_desc));
1441 surface_desc.dwSize = sizeof(surface_desc);
1442 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT;
1443 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1444 surface_desc.dwWidth = 256;
1445 surface_desc.dwHeight = 256;
1446 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
1447 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
1448 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
1449 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
1450 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
1451 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
1452 U5(surface_desc.ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
1453 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0xff00ff00;
1454 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0xff00ff00;
1455 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1456 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
1457 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
1458 ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
1459 hr = IDirect3DTexture2_GetHandle(texture, device, &texture_handle);
1460 ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr);
1461 IDirect3DTexture2_Release(texture);
1463 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle);
1464 ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr);
1465 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA);
1466 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1467 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA);
1468 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1470 hr = IDirect3DDevice2_GetRenderTarget(device, &rt);
1471 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1473 for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i)
1475 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, tests[i].color_key);
1476 ok(SUCCEEDED(hr), "Failed to enable color keying, hr %#x.\n", hr);
1477 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, tests[i].blend);
1478 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1480 memset(&fx, 0, sizeof(fx));
1481 fx.dwSize = sizeof(fx);
1482 U5(fx).dwFillColor = tests[i].fill_color;
1483 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1484 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1486 hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER);
1487 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1488 hr = IDirect3DDevice2_BeginScene(device);
1489 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1490 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &tquad[0], 4, 0);
1491 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1492 hr = IDirect3DDevice2_EndScene(device);
1493 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1495 color = get_surface_color(rt, 320, 240);
1496 if (i == 2)
1497 todo_wine ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1498 tests[i].result1, i, color);
1499 else
1500 ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1501 tests[i].result1, i, color);
1503 U5(fx).dwFillColor = 0xff0000ff;
1504 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1505 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1507 hr = IDirect3DDevice2_BeginScene(device);
1508 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1509 hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_TLVERTEX, &tquad[4], 4, 0);
1510 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1511 hr = IDirect3DDevice2_EndScene(device);
1512 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1514 /* This tests that fragments that are masked out by the color key are
1515 * discarded, instead of just fully transparent. */
1516 color = get_surface_color(rt, 320, 240);
1517 if (i == 2)
1518 todo_wine ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1519 tests[i].result2, i, color);
1520 else
1521 ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1522 tests[i].result2, i, color);
1525 IDirectDrawSurface_Release(rt);
1526 hr = IDirect3DDevice2_SetRenderState(device, D3DRENDERSTATE_TEXTUREHANDLE, 0);
1527 ok(SUCCEEDED(hr), "Failed to unset texture, hr %#x.\n", hr);
1528 IDirectDrawSurface_Release(surface);
1529 destroy_viewport(device, viewport);
1530 IDirect3DMaterial2_Release(background);
1531 IDirect3DDevice2_Release(device);
1532 IDirectDraw2_Release(ddraw);
1533 DestroyWindow(window);
1536 struct qi_test
1538 REFIID iid;
1539 REFIID refcount_iid;
1540 HRESULT hr;
1543 static void test_qi(const char *test_name, IUnknown *base_iface,
1544 REFIID refcount_iid, const struct qi_test *tests, UINT entry_count)
1546 ULONG refcount, expected_refcount;
1547 IUnknown *iface1, *iface2;
1548 HRESULT hr;
1549 UINT i, j;
1551 for (i = 0; i < entry_count; ++i)
1553 hr = IUnknown_QueryInterface(base_iface, tests[i].iid, (void **)&iface1);
1554 ok(hr == tests[i].hr, "Got hr %#x for test \"%s\" %u.\n", hr, test_name, i);
1555 if (SUCCEEDED(hr))
1557 for (j = 0; j < entry_count; ++j)
1559 hr = IUnknown_QueryInterface(iface1, tests[j].iid, (void **)&iface2);
1560 ok(hr == tests[j].hr, "Got hr %#x for test \"%s\" %u, %u.\n", hr, test_name, i, j);
1561 if (SUCCEEDED(hr))
1563 expected_refcount = 0;
1564 if (IsEqualGUID(refcount_iid, tests[j].refcount_iid))
1565 ++expected_refcount;
1566 if (IsEqualGUID(tests[i].refcount_iid, tests[j].refcount_iid))
1567 ++expected_refcount;
1568 refcount = IUnknown_Release(iface2);
1569 ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, %u, expected %u.\n",
1570 refcount, test_name, i, j, expected_refcount);
1574 expected_refcount = 0;
1575 if (IsEqualGUID(refcount_iid, tests[i].refcount_iid))
1576 ++expected_refcount;
1577 refcount = IUnknown_Release(iface1);
1578 ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, expected %u.\n",
1579 refcount, test_name, i, expected_refcount);
1584 static void test_surface_qi(void)
1586 static const struct qi_test tests[] =
1588 {&IID_IDirect3DTexture2, &IID_IDirectDrawSurface, S_OK },
1589 {&IID_IDirect3DTexture, &IID_IDirectDrawSurface, S_OK },
1590 {&IID_IDirectDrawGammaControl, &IID_IDirectDrawGammaControl, S_OK },
1591 {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE},
1592 {&IID_IDirectDrawSurface7, &IID_IDirectDrawSurface7, S_OK },
1593 {&IID_IDirectDrawSurface4, &IID_IDirectDrawSurface4, S_OK },
1594 {&IID_IDirectDrawSurface3, &IID_IDirectDrawSurface3, S_OK },
1595 {&IID_IDirectDrawSurface2, &IID_IDirectDrawSurface2, S_OK },
1596 {&IID_IDirectDrawSurface, &IID_IDirectDrawSurface, S_OK },
1597 {&IID_IDirect3DDevice7, NULL, E_INVALIDARG },
1598 {&IID_IDirect3DDevice3, NULL, E_INVALIDARG },
1599 {&IID_IDirect3DDevice2, NULL, E_INVALIDARG },
1600 {&IID_IDirect3DDevice, NULL, E_INVALIDARG },
1601 {&IID_IDirect3D7, NULL, E_INVALIDARG },
1602 {&IID_IDirect3D3, NULL, E_INVALIDARG },
1603 {&IID_IDirect3D2, NULL, E_INVALIDARG },
1604 {&IID_IDirect3D, NULL, E_INVALIDARG },
1605 {&IID_IDirectDraw7, NULL, E_INVALIDARG },
1606 {&IID_IDirectDraw4, NULL, E_INVALIDARG },
1607 {&IID_IDirectDraw3, NULL, E_INVALIDARG },
1608 {&IID_IDirectDraw2, NULL, E_INVALIDARG },
1609 {&IID_IDirectDraw, NULL, E_INVALIDARG },
1610 {&IID_IDirect3DLight, NULL, E_INVALIDARG },
1611 {&IID_IDirect3DMaterial, NULL, E_INVALIDARG },
1612 {&IID_IDirect3DMaterial2, NULL, E_INVALIDARG },
1613 {&IID_IDirect3DMaterial3, NULL, E_INVALIDARG },
1614 {&IID_IDirect3DExecuteBuffer, NULL, E_INVALIDARG },
1615 {&IID_IDirect3DViewport, NULL, E_INVALIDARG },
1616 {&IID_IDirect3DViewport2, NULL, E_INVALIDARG },
1617 {&IID_IDirect3DViewport3, NULL, E_INVALIDARG },
1618 {&IID_IDirect3DVertexBuffer, NULL, E_INVALIDARG },
1619 {&IID_IDirect3DVertexBuffer7, NULL, E_INVALIDARG },
1620 {&IID_IDirectDrawPalette, NULL, E_INVALIDARG },
1621 {&IID_IDirectDrawClipper, NULL, E_INVALIDARG },
1622 {&IID_IUnknown, &IID_IDirectDrawSurface, S_OK },
1625 IDirectDrawSurface *surface;
1626 DDSURFACEDESC surface_desc;
1627 IDirect3DDevice2 *device;
1628 IDirectDraw2 *ddraw;
1629 HWND window;
1630 HRESULT hr;
1632 if (!GetProcAddress(GetModuleHandleA("ddraw.dll"), "DirectDrawCreateEx"))
1634 win_skip("DirectDrawCreateEx not available, skipping test.\n");
1635 return;
1638 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1639 0, 0, 640, 480, 0, 0, 0, 0);
1640 if (!(ddraw = create_ddraw()))
1642 skip("Failed to create a ddraw object, skipping test.\n");
1643 return;
1645 /* Try to create a D3D device to see if the ddraw implementation supports
1646 * D3D. 64-bit ddraw in particular doesn't seem to support D3D, and
1647 * doesn't support e.g. the IDirect3DTexture interfaces. */
1648 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1650 skip("Failed to create D3D device, skipping test.\n");
1651 DestroyWindow(window);
1652 return;
1654 IDirect3DDevice_Release(device);
1656 memset(&surface_desc, 0, sizeof(surface_desc));
1657 surface_desc.dwSize = sizeof(surface_desc);
1658 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
1659 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1660 surface_desc.dwWidth = 512;
1661 surface_desc.dwHeight = 512;
1662 hr = IDirectDraw2_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1663 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
1665 test_qi("surface_qi", (IUnknown *)surface, &IID_IDirectDrawSurface, tests, sizeof(tests) / sizeof(*tests));
1667 IDirectDrawSurface_Release(surface);
1668 IDirectDraw2_Release(ddraw);
1669 DestroyWindow(window);
1672 START_TEST(ddraw2)
1674 test_coop_level_create_device_window();
1675 test_clipper_blt();
1676 test_coop_level_d3d_state();
1677 test_surface_interface_mismatch();
1678 test_coop_level_threaded();
1679 test_depth_blit();
1680 test_texture_load_ckey();
1681 test_viewport_interfaces();
1682 test_zenable();
1683 test_ck_rgba();
1684 test_surface_qi();