ddraw/tests: Add some QueryInterface() tests for surfaces.
[wine/multimedia.git] / dlls / ddraw / tests / ddraw1.c
blob87977975cee4020e3a8148b34feedbf03896afce
1 /*
2 * Copyright 2011-2012 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 #define COBJMACROS
20 #include "wine/test.h"
21 #include "d3d.h"
23 struct create_window_thread_param
25 HWND window;
26 HANDLE window_created;
27 HANDLE destroy_window;
28 HANDLE thread;
31 static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
33 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
34 c1 >>= 8; c2 >>= 8;
35 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
36 c1 >>= 8; c2 >>= 8;
37 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
38 c1 >>= 8; c2 >>= 8;
39 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
40 return TRUE;
43 static DWORD WINAPI create_window_thread_proc(void *param)
45 struct create_window_thread_param *p = param;
46 DWORD res;
47 BOOL ret;
49 p->window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
50 0, 0, 640, 480, 0, 0, 0, 0);
51 ret = SetEvent(p->window_created);
52 ok(ret, "SetEvent failed, last error %#x.\n", GetLastError());
54 for (;;)
56 MSG msg;
58 while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
59 DispatchMessage(&msg);
60 res = WaitForSingleObject(p->destroy_window, 100);
61 if (res == WAIT_OBJECT_0)
62 break;
63 if (res != WAIT_TIMEOUT)
65 ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
66 break;
70 DestroyWindow(p->window);
72 return 0;
75 static void create_window_thread(struct create_window_thread_param *p)
77 DWORD res, tid;
79 p->window_created = CreateEvent(NULL, FALSE, FALSE, NULL);
80 ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError());
81 p->destroy_window = CreateEvent(NULL, FALSE, FALSE, NULL);
82 ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError());
83 p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid);
84 ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError());
85 res = WaitForSingleObject(p->window_created, INFINITE);
86 ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
89 static void destroy_window_thread(struct create_window_thread_param *p)
91 SetEvent(p->destroy_window);
92 WaitForSingleObject(p->thread, INFINITE);
93 CloseHandle(p->destroy_window);
94 CloseHandle(p->window_created);
95 CloseHandle(p->thread);
98 static D3DCOLOR get_surface_color(IDirectDrawSurface *surface, UINT x, UINT y)
100 RECT rect = {x, y, x + 1, y + 1};
101 DDSURFACEDESC surface_desc;
102 D3DCOLOR color;
103 HRESULT hr;
105 memset(&surface_desc, 0, sizeof(surface_desc));
106 surface_desc.dwSize = sizeof(surface_desc);
108 hr = IDirectDrawSurface_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
109 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
110 if (FAILED(hr))
111 return 0xdeadbeef;
113 color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff;
115 hr = IDirectDrawSurface_Unlock(surface, NULL);
116 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
118 return color;
121 static void emit_process_vertices(void **ptr, WORD base_idx, DWORD vertex_count)
123 D3DINSTRUCTION *inst = *ptr;
124 D3DPROCESSVERTICES *pv = (D3DPROCESSVERTICES *)(inst + 1);
126 inst->bOpcode = D3DOP_PROCESSVERTICES;
127 inst->bSize = sizeof(*pv);
128 inst->wCount = 1;
130 pv->dwFlags = D3DPROCESSVERTICES_COPY;
131 pv->wStart = base_idx;
132 pv->wDest = 0;
133 pv->dwCount = vertex_count;
134 pv->dwReserved = 0;
136 *ptr = pv + 1;
139 static void emit_set_rs(void **ptr, D3DRENDERSTATETYPE state, DWORD value)
141 D3DINSTRUCTION *inst = *ptr;
142 D3DSTATE *rs = (D3DSTATE *)(inst + 1);
144 inst->bOpcode = D3DOP_STATERENDER;
145 inst->bSize = sizeof(*rs);
146 inst->wCount = 1;
148 U1(*rs).drstRenderStateType = state;
149 U2(*rs).dwArg[0] = value;
151 *ptr = rs + 1;
154 static void emit_tquad(void **ptr, WORD base_idx)
156 D3DINSTRUCTION *inst = *ptr;
157 D3DTRIANGLE *tri = (D3DTRIANGLE *)(inst + 1);
159 inst->bOpcode = D3DOP_TRIANGLE;
160 inst->bSize = sizeof(*tri);
161 inst->wCount = 2;
163 U1(*tri).v1 = base_idx;
164 U2(*tri).v2 = base_idx + 1;
165 U3(*tri).v3 = base_idx + 2;
166 tri->wFlags = D3DTRIFLAG_START;
167 ++tri;
169 U1(*tri).v1 = base_idx + 2;
170 U2(*tri).v2 = base_idx + 1;
171 U3(*tri).v3 = base_idx + 3;
172 tri->wFlags = D3DTRIFLAG_ODD;
173 ++tri;
175 *ptr = tri;
178 static void emit_end(void **ptr)
180 D3DINSTRUCTION *inst = *ptr;
182 inst->bOpcode = D3DOP_EXIT;
183 inst->bSize = 0;
184 inst->wCount = 0;
186 *ptr = inst + 1;
189 static HRESULT CALLBACK enum_z_fmt(GUID *guid, char *description, char *name,
190 D3DDEVICEDESC *hal_desc, D3DDEVICEDESC *hel_desc, void *ctx)
192 DWORD *z_depth = ctx;
194 if (!IsEqualGUID(&IID_IDirect3DHALDevice, guid))
195 return D3DENUMRET_OK;
197 if (hal_desc->dwDeviceZBufferBitDepth & DDBD_32)
198 *z_depth = 32;
199 else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_24)
200 *z_depth = 24;
201 else if (hal_desc->dwDeviceZBufferBitDepth & DDBD_16)
202 *z_depth = 16;
204 return DDENUMRET_OK;
207 static IDirectDraw *create_ddraw(void)
209 IDirectDraw *ddraw;
211 if (FAILED(DirectDrawCreate(NULL, &ddraw, NULL)))
212 return NULL;
214 return ddraw;
217 static IDirect3DDevice *create_device(IDirectDraw *ddraw, HWND window, DWORD coop_level)
219 IDirectDrawSurface *surface, *ds;
220 IDirect3DDevice *device = NULL;
221 DDSURFACEDESC surface_desc;
222 DWORD z_depth = 0;
223 IDirect3D *d3d;
224 HRESULT hr;
226 hr = IDirectDraw_SetCooperativeLevel(ddraw, window, coop_level);
227 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
229 memset(&surface_desc, 0, sizeof(surface_desc));
230 surface_desc.dwSize = sizeof(surface_desc);
231 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
232 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
233 surface_desc.dwWidth = 640;
234 surface_desc.dwHeight = 480;
236 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL);
237 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
239 if (coop_level & DDSCL_NORMAL)
241 IDirectDrawClipper *clipper;
243 hr = IDirectDraw_CreateClipper(ddraw, 0, &clipper, NULL);
244 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
245 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
246 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
247 hr = IDirectDrawSurface_SetClipper(surface, clipper);
248 ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr);
249 IDirectDrawClipper_Release(clipper);
252 hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d);
253 if (FAILED(hr))
255 IDirectDrawSurface_Release(surface);
256 return NULL;
259 hr = IDirect3D_EnumDevices(d3d, enum_z_fmt, &z_depth);
260 ok(SUCCEEDED(hr), "Failed to enumerate z-formats, hr %#x.\n", hr);
261 IDirect3D_Release(d3d);
262 if (FAILED(hr) || !z_depth)
264 IDirectDrawSurface_Release(surface);
265 return NULL;
268 memset(&surface_desc, 0, sizeof(surface_desc));
269 surface_desc.dwSize = sizeof(surface_desc);
270 surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
271 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
272 U2(surface_desc).dwZBufferBitDepth = z_depth;
273 surface_desc.dwWidth = 640;
274 surface_desc.dwHeight = 480;
275 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &ds, NULL);
276 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
277 if (FAILED(hr))
279 IDirectDrawSurface_Release(surface);
280 return NULL;
283 hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
284 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
285 IDirectDrawSurface_Release(ds);
286 if (FAILED(hr))
288 IDirectDrawSurface_Release(surface);
289 return NULL;
292 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DHALDevice, (void **)&device);
293 IDirectDrawSurface_Release(surface);
294 if (FAILED(hr))
295 return NULL;
297 return device;
300 static IDirect3DViewport *create_viewport(IDirect3DDevice *device, UINT x, UINT y, UINT w, UINT h)
302 IDirect3DViewport *viewport;
303 D3DVIEWPORT vp;
304 IDirect3D *d3d;
305 HRESULT hr;
307 hr = IDirect3DDevice_GetDirect3D(device, &d3d);
308 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
309 hr = IDirect3D_CreateViewport(d3d, &viewport, NULL);
310 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
311 hr = IDirect3DDevice_AddViewport(device, viewport);
312 ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
313 memset(&vp, 0, sizeof(vp));
314 vp.dwSize = sizeof(vp);
315 vp.dwX = x;
316 vp.dwY = y;
317 vp.dwWidth = w;
318 vp.dwHeight = h;
319 vp.dvScaleX = (float)w / 2.0f;
320 vp.dvScaleY = (float)h / 2.0f;
321 vp.dvMaxX = 1.0f;
322 vp.dvMaxY = 1.0f;
323 vp.dvMinZ = 0.0f;
324 vp.dvMaxZ = 1.0f;
325 hr = IDirect3DViewport_SetViewport(viewport, &vp);
326 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
327 IDirect3D_Release(d3d);
329 return viewport;
332 static void destroy_viewport(IDirect3DDevice *device, IDirect3DViewport *viewport)
334 HRESULT hr;
336 hr = IDirect3DDevice_DeleteViewport(device, viewport);
337 ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
338 IDirect3DViewport_Release(viewport);
341 static HRESULT CALLBACK restore_callback(IDirectDrawSurface *surface, DDSURFACEDESC *desc, void *context)
343 HRESULT hr = IDirectDrawSurface_Restore(surface);
344 ok(SUCCEEDED(hr), "Failed to restore surface, hr %#x.\n", hr);
345 IDirectDrawSurface_Release(surface);
347 return DDENUMRET_OK;
350 static HRESULT restore_surfaces(IDirectDraw *ddraw)
352 return IDirectDraw_EnumSurfaces(ddraw, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
353 NULL, NULL, restore_callback);
356 static void test_coop_level_create_device_window(void)
358 HWND focus_window, device_window;
359 IDirectDraw *ddraw;
360 HRESULT hr;
362 focus_window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
363 0, 0, 640, 480, 0, 0, 0, 0);
364 if (!(ddraw = create_ddraw()))
366 skip("Failed to create a ddraw object, skipping test.\n");
367 DestroyWindow(focus_window);
368 return;
371 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
372 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
373 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
374 ok(!device_window, "Unexpected device window found.\n");
375 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW);
376 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
377 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
378 ok(!device_window, "Unexpected device window found.\n");
379 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL);
380 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
381 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
382 ok(!device_window, "Unexpected device window found.\n");
383 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN);
384 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
385 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
386 ok(!device_window, "Unexpected device window found.\n");
387 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
388 ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr);
389 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
390 ok(!device_window, "Unexpected device window found.\n");
392 /* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */
393 if (broken(hr == DDERR_INVALIDPARAMS))
395 win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n");
396 IDirectDraw_Release(ddraw);
397 DestroyWindow(focus_window);
398 return;
401 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
402 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
403 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
404 ok(!device_window, "Unexpected device window found.\n");
405 hr = IDirectDraw_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
406 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
407 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
408 ok(!device_window, "Unexpected device window found.\n");
410 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
411 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
412 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
413 ok(!device_window, "Unexpected device window found.\n");
414 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW
415 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
416 ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr);
417 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
418 ok(!!device_window, "Device window not found.\n");
420 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
421 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
422 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
423 ok(!device_window, "Unexpected device window found.\n");
424 hr = IDirectDraw_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW
425 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
426 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
427 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
428 ok(!!device_window, "Device window not found.\n");
430 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
431 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
432 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
433 ok(!device_window, "Unexpected device window found.\n");
434 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
435 ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr);
436 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
437 ok(!device_window, "Unexpected device window found.\n");
438 hr = IDirectDraw_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW);
439 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
440 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
441 ok(!device_window, "Unexpected device window found.\n");
442 hr = IDirectDraw_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
443 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
444 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
445 ok(!!device_window, "Device window not found.\n");
447 IDirectDraw_Release(ddraw);
448 DestroyWindow(focus_window);
451 static void test_clipper_blt(void)
453 IDirectDrawSurface *src_surface, *dst_surface;
454 RECT client_rect, src_rect, *rect;
455 IDirectDrawClipper *clipper;
456 DDSURFACEDESC surface_desc;
457 unsigned int i, j, x, y;
458 IDirectDraw *ddraw;
459 RGNDATA *rgn_data;
460 D3DCOLOR color;
461 HRGN r1, r2;
462 HWND window;
463 DDBLTFX fx;
464 HRESULT hr;
465 DWORD *ptr;
466 DWORD ret;
468 static const DWORD src_data[] =
470 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
471 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
472 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
474 static const D3DCOLOR expected1[] =
476 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
477 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
478 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
479 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
481 static const D3DCOLOR expected2[] =
483 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
484 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
485 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
486 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
489 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
490 10, 10, 640, 480, 0, 0, 0, 0);
491 ShowWindow(window, SW_SHOW);
492 if (!(ddraw = create_ddraw()))
494 skip("Failed to create a ddraw object, skipping test.\n");
495 DestroyWindow(window);
496 return;
499 ret = GetClientRect(window, &client_rect);
500 ok(ret, "Failed to get client rect.\n");
501 ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2);
502 ok(ret, "Failed to map client rect.\n");
504 hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
505 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
507 hr = IDirectDraw_CreateClipper(ddraw, 0, &clipper, NULL);
508 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
509 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
510 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
511 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
512 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
513 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
514 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
515 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
516 hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret);
517 ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr);
518 ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize);
519 ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType);
520 ok(rgn_data->rdh.nCount == 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount);
521 ok(rgn_data->rdh.nRgnSize == 16 || broken(rgn_data->rdh.nRgnSize == 168 /* NT4 */),
522 "Got unexpected region size %u.\n", rgn_data->rdh.nRgnSize);
523 ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect),
524 "Got unexpected bounding rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
525 rgn_data->rdh.rcBound.left, rgn_data->rdh.rcBound.top,
526 rgn_data->rdh.rcBound.right, rgn_data->rdh.rcBound.bottom,
527 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
528 rect = (RECT *)&rgn_data->Buffer[0];
529 ok(EqualRect(rect, &client_rect),
530 "Got unexpected clip rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
531 rect->left, rect->top, rect->right, rect->bottom,
532 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
533 HeapFree(GetProcessHeap(), 0, rgn_data);
535 r1 = CreateRectRgn(0, 0, 320, 240);
536 ok(!!r1, "Failed to create region.\n");
537 r2 = CreateRectRgn(320, 240, 640, 480);
538 ok(!!r2, "Failed to create region.\n");
539 CombineRgn(r1, r1, r2, RGN_OR);
540 ret = GetRegionData(r1, 0, NULL);
541 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
542 ret = GetRegionData(r1, ret, rgn_data);
543 ok(!!ret, "Failed to get region data.\n");
545 DeleteObject(r2);
546 DeleteObject(r1);
548 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
549 ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr);
550 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
551 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
552 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
553 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
555 HeapFree(GetProcessHeap(), 0, rgn_data);
557 memset(&surface_desc, 0, sizeof(surface_desc));
558 surface_desc.dwSize = sizeof(surface_desc);
559 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
560 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
561 surface_desc.dwWidth = 640;
562 surface_desc.dwHeight = 480;
563 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
564 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB;
565 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
566 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
567 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
568 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
570 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &src_surface, NULL);
571 ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr);
572 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL);
573 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
575 memset(&fx, 0, sizeof(fx));
576 fx.dwSize = sizeof(fx);
577 hr = IDirectDrawSurface_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
578 ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr);
579 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
580 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
582 hr = IDirectDrawSurface_Lock(src_surface, NULL, &surface_desc, DDLOCK_WAIT, NULL);
583 ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr);
584 ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch);
585 ptr = surface_desc.lpSurface;
586 memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD));
587 memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD));
588 memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD));
589 hr = IDirectDrawSurface_Unlock(src_surface, NULL);
590 ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr);
592 hr = IDirectDrawSurface_SetClipper(dst_surface, clipper);
593 ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr);
595 SetRect(&src_rect, 1, 1, 5, 2);
596 hr = IDirectDrawSurface_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL);
597 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
598 for (i = 0; i < 4; ++i)
600 for (j = 0; j < 4; ++j)
602 x = 80 * ((2 * j) + 1);
603 y = 60 * ((2 * i) + 1);
604 color = get_surface_color(dst_surface, x, y);
605 ok(compare_color(color, expected1[i * 4 + j], 1),
606 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color);
610 U5(fx).dwFillColor = 0xff0000ff;
611 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
612 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
613 for (i = 0; i < 4; ++i)
615 for (j = 0; j < 4; ++j)
617 x = 80 * ((2 * j) + 1);
618 y = 60 * ((2 * i) + 1);
619 color = get_surface_color(dst_surface, x, y);
620 ok(compare_color(color, expected2[i * 4 + j], 1),
621 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color);
625 hr = IDirectDrawSurface_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT);
626 ok(hr == DDERR_BLTFASTCANTCLIP || broken(hr == E_NOTIMPL /* NT4 */), "Got unexpected hr %#x.\n", hr);
628 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
629 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
630 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
631 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
632 DestroyWindow(window);
633 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
634 ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
635 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
636 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
637 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
638 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
639 hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0);
640 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
641 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
642 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
643 hr = IDirectDrawSurface_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
644 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
646 IDirectDrawSurface_Release(dst_surface);
647 IDirectDrawSurface_Release(src_surface);
648 IDirectDrawClipper_Release(clipper);
649 IDirectDraw_Release(ddraw);
652 static void test_coop_level_d3d_state(void)
654 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
655 D3DMATERIALHANDLE background_handle;
656 IDirectDrawSurface *rt, *surface;
657 IDirect3DMaterial *background;
658 IDirect3DViewport *viewport;
659 IDirect3DDevice *device;
660 D3DMATERIAL material;
661 IDirectDraw *ddraw;
662 IDirect3D *d3d;
663 D3DCOLOR color;
664 HWND window;
665 HRESULT hr;
667 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
668 0, 0, 640, 480, 0, 0, 0, 0);
669 if (!(ddraw = create_ddraw()))
671 skip("Failed to create ddraw object, skipping test.\n");
672 DestroyWindow(window);
673 return;
675 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
677 skip("Failed to create D3D device, skipping test.\n");
678 IDirectDraw_Release(ddraw);
679 DestroyWindow(window);
680 return;
683 hr = IDirect3DDevice_GetDirect3D(device, &d3d);
684 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
685 hr = IDirect3D_CreateMaterial(d3d, &background, NULL);
686 ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
687 IDirect3D_Release(d3d);
689 viewport = create_viewport(device, 0, 0, 640, 480);
691 memset(&material, 0, sizeof(material));
692 material.dwSize = sizeof(material);
693 U1(U(material).diffuse).r = 1.0f;
694 U2(U(material).diffuse).g = 0.0f;
695 U3(U(material).diffuse).b = 0.0f;
696 U4(U(material).diffuse).a = 1.0f;
697 hr = IDirect3DMaterial_SetMaterial(background, &material);
698 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
699 hr = IDirect3DMaterial_GetHandle(background, device, &background_handle);
700 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
701 hr = IDirect3DViewport_SetBackground(viewport, background_handle);
702 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
704 hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt);
705 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
706 hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
707 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
708 color = get_surface_color(rt, 320, 240);
709 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
711 hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
712 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
713 hr = IDirectDrawSurface_IsLost(rt);
714 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
715 hr = restore_surfaces(ddraw);
716 ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
718 memset(&material, 0, sizeof(material));
719 material.dwSize = sizeof(material);
720 U1(U(material).diffuse).r = 0.0f;
721 U2(U(material).diffuse).g = 1.0f;
722 U3(U(material).diffuse).b = 0.0f;
723 U4(U(material).diffuse).a = 1.0f;
724 hr = IDirect3DMaterial_SetMaterial(background, &material);
725 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
727 hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&surface);
728 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
729 ok(surface == rt, "Got unexpected surface %p.\n", surface);
730 hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
731 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
732 color = get_surface_color(rt, 320, 240);
733 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
735 destroy_viewport(device, viewport);
736 IDirect3DMaterial_Release(background);
737 IDirectDrawSurface_Release(surface);
738 IDirectDrawSurface_Release(rt);
739 IDirect3DDevice_Release(device);
740 IDirectDraw_Release(ddraw);
741 DestroyWindow(window);
744 static void test_surface_interface_mismatch(void)
746 IDirectDraw *ddraw = NULL;
747 IDirect3D *d3d = NULL;
748 IDirectDrawSurface *surface = NULL, *ds;
749 IDirectDrawSurface3 *surface3 = NULL;
750 IDirect3DDevice *device = NULL;
751 IDirect3DViewport *viewport = NULL;
752 IDirect3DMaterial *background = NULL;
753 DDSURFACEDESC surface_desc;
754 DWORD z_depth = 0;
755 ULONG refcount;
756 HRESULT hr;
757 D3DCOLOR color;
758 HWND window;
759 D3DMATERIAL material;
760 D3DMATERIALHANDLE background_handle;
761 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
763 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
764 0, 0, 640, 480, 0, 0, 0, 0);
766 if (!(ddraw = create_ddraw()))
768 skip("Failed to create a ddraw object, skipping test.\n");
769 goto cleanup;
772 hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
773 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
775 memset(&surface_desc, 0, sizeof(surface_desc));
776 surface_desc.dwSize = sizeof(surface_desc);
777 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
778 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
779 surface_desc.dwWidth = 640;
780 surface_desc.dwHeight = 480;
782 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL);
783 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
785 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3);
786 if (FAILED(hr))
788 skip("Failed to get the IDirectDrawSurface3 interface, skipping test.\n");
789 goto cleanup;
792 hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d);
793 if (FAILED(hr))
795 skip("Failed to get the IDirect3D interface, skipping test.\n");
796 goto cleanup;
799 hr = IDirect3D_EnumDevices(d3d, enum_z_fmt, &z_depth);
800 if (FAILED(hr) || !z_depth)
802 skip("No depth buffer formats available, skipping test.\n");
803 goto cleanup;
806 memset(&surface_desc, 0, sizeof(surface_desc));
807 surface_desc.dwSize = sizeof(surface_desc);
808 surface_desc.dwFlags = DDSD_CAPS | DDSD_ZBUFFERBITDEPTH | DDSD_WIDTH | DDSD_HEIGHT;
809 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
810 U2(surface_desc).dwZBufferBitDepth = z_depth;
811 surface_desc.dwWidth = 640;
812 surface_desc.dwHeight = 480;
813 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &ds, NULL);
814 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
815 if (FAILED(hr))
816 goto cleanup;
818 /* Using a different surface interface version still works */
819 hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
820 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
821 refcount = IDirectDrawSurface_Release(ds);
822 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
823 if (FAILED(hr))
824 goto cleanup;
826 /* Here too */
827 hr = IDirectDrawSurface3_QueryInterface(surface3, &IID_IDirect3DHALDevice, (void **)&device);
828 ok(SUCCEEDED(hr), "Failed to create d3d device.\n");
829 if (FAILED(hr))
830 goto cleanup;
832 hr = IDirect3D_CreateMaterial(d3d, &background, NULL);
833 ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
835 viewport = create_viewport(device, 0, 0, 640, 480);
837 memset(&material, 0, sizeof(material));
838 material.dwSize = sizeof(material);
839 U1(U(material).diffuse).r = 1.0f;
840 U2(U(material).diffuse).g = 0.0f;
841 U3(U(material).diffuse).b = 0.0f;
842 U4(U(material).diffuse).a = 1.0f;
843 hr = IDirect3DMaterial_SetMaterial(background, &material);
844 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
845 hr = IDirect3DMaterial_GetHandle(background, device, &background_handle);
846 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
847 hr = IDirect3DViewport_SetBackground(viewport, background_handle);
848 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
850 hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
851 ok(SUCCEEDED(hr), "Failed to clear render target, hr %#x.\n", hr);
852 color = get_surface_color(surface, 320, 240);
853 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
855 cleanup:
856 if (viewport)
857 destroy_viewport(device, viewport);
858 if (background) IDirect3DMaterial_Release(background);
859 if (surface3) IDirectDrawSurface3_Release(surface3);
860 if (surface) IDirectDrawSurface_Release(surface);
861 if (device) IDirect3DDevice_Release(device);
862 if (d3d) IDirect3D_Release(d3d);
863 if (ddraw) IDirectDraw_Release(ddraw);
864 DestroyWindow(window);
867 static void test_coop_level_threaded(void)
869 struct create_window_thread_param p;
870 IDirectDraw *ddraw;
871 HRESULT hr;
873 if (!(ddraw = create_ddraw()))
875 skip("Failed to create a ddraw object, skipping test.\n");
876 return;
878 create_window_thread(&p);
880 hr = IDirectDraw_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
881 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
883 IDirectDraw_Release(ddraw);
884 destroy_window_thread(&p);
887 static ULONG get_refcount(IUnknown *test_iface)
889 IUnknown_AddRef(test_iface);
890 return IUnknown_Release(test_iface);
893 static void test_viewport_interfaces(void)
895 IDirectDraw *ddraw;
896 IDirect3D *d3d;
897 HRESULT hr;
898 ULONG ref;
899 IDirect3DViewport *viewport;
900 IDirect3DViewport2 *viewport2;
901 IDirect3DViewport3 *viewport3;
902 IDirectDrawGammaControl *gamma;
903 IUnknown *unknown;
905 if (!(ddraw = create_ddraw()))
907 skip("Failed to create ddraw object, skipping test.\n");
908 return;
910 hr = IDirectDraw_QueryInterface(ddraw, &IID_IDirect3D, (void **)&d3d);
911 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get d3d interface, hr %#x.\n", hr);
912 if (FAILED(hr))
914 skip("Direct3D not available, skipping tests\n");
915 IDirectDraw_Release(ddraw);
916 return;
918 ref = get_refcount((IUnknown *)d3d);
919 ok(ref == 2, "IDirect3D refcount is %d\n", ref);
921 hr = IDirect3D_CreateViewport(d3d, &viewport, NULL);
922 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
923 ref = get_refcount((IUnknown *)viewport);
924 ok(ref == 1, "Initial IDirect3DViewport refcount is %u\n", ref);
925 ref = get_refcount((IUnknown *)d3d);
926 ok(ref == 2, "IDirect3D refcount is %u\n", ref);
928 /* E_FAIL return values are returned by Winetestbot Windows NT machines. While not supporting
929 * newer interfaces is legitimate for old ddraw versions, E_FAIL violates Microsoft's rules
930 * for QueryInterface, hence the broken() */
931 gamma = (IDirectDrawGammaControl *)0xdeadbeef;
932 hr = IDirect3DViewport_QueryInterface(viewport, &IID_IDirectDrawGammaControl, (void **)&gamma);
933 ok(hr == E_NOINTERFACE || broken(hr == E_FAIL), "Got unexpected hr %#x.\n", hr);
934 ok(gamma == NULL, "Interface not set to NULL by failed QI call: %p\n", gamma);
935 if (SUCCEEDED(hr)) IDirectDrawGammaControl_Release(gamma);
936 /* NULL iid: Segfaults */
938 hr = IDirect3DViewport_QueryInterface(viewport, &IID_IDirect3DViewport2, (void **)&viewport2);
939 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE || broken(hr == E_FAIL),
940 "Failed to QI IDirect3DViewport2, hr %#x.\n", hr);
941 if (viewport2)
943 ref = get_refcount((IUnknown *)viewport);
944 ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
945 ref = get_refcount((IUnknown *)viewport2);
946 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
947 IDirect3DViewport2_Release(viewport2);
948 viewport2 = NULL;
951 hr = IDirect3DViewport_QueryInterface(viewport, &IID_IDirect3DViewport3, (void **)&viewport3);
952 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE || broken(hr == E_FAIL),
953 "Failed to QI IDirect3DViewport3, hr %#x.\n", hr);
954 if (viewport3)
956 ref = get_refcount((IUnknown *)viewport);
957 ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
958 ref = get_refcount((IUnknown *)viewport3);
959 ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
960 IDirect3DViewport3_Release(viewport3);
963 hr = IDirect3DViewport_QueryInterface(viewport, &IID_IUnknown, (void **)&unknown);
964 ok(SUCCEEDED(hr), "Failed to QI IUnknown, hr %#x.\n", hr);
965 if (unknown)
967 ref = get_refcount((IUnknown *)viewport);
968 ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
969 ref = get_refcount(unknown);
970 ok(ref == 2, "IUnknown refcount is %u\n", ref);
971 IUnknown_Release(unknown);
974 IDirect3DViewport_Release(viewport);
975 IDirect3D_Release(d3d);
976 IDirectDraw_Release(ddraw);
979 static void test_zenable(void)
981 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
982 static D3DTLVERTEX tquad[] =
984 {{ 0.0f}, {480.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
985 {{ 0.0f}, { 0.0f}, {-0.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
986 {{640.0f}, {480.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
987 {{640.0f}, { 0.0f}, { 1.5f}, {1.0f}, {0xff00ff00}, {0x00000000}, {0.0f}, {0.0f}},
989 IDirect3DExecuteBuffer *execute_buffer;
990 D3DMATERIALHANDLE background_handle;
991 D3DEXECUTEBUFFERDESC exec_desc;
992 IDirect3DMaterial *background;
993 IDirect3DViewport *viewport;
994 D3DEXECUTEDATA exec_data;
995 IDirect3DDevice *device;
996 IDirectDrawSurface *rt;
997 D3DMATERIAL material;
998 IDirectDraw *ddraw;
999 UINT inst_length;
1000 IDirect3D *d3d;
1001 D3DCOLOR color;
1002 HWND window;
1003 HRESULT hr;
1004 UINT x, y;
1005 UINT i, j;
1006 void *ptr;
1008 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1009 0, 0, 640, 480, 0, 0, 0, 0);
1010 if (!(ddraw = create_ddraw()))
1012 skip("Failed to create ddraw object, skipping test.\n");
1013 DestroyWindow(window);
1014 return;
1016 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1018 skip("Failed to create D3D device, skipping test.\n");
1019 IDirectDraw_Release(ddraw);
1020 DestroyWindow(window);
1021 return;
1024 hr = IDirect3DDevice_GetDirect3D(device, &d3d);
1025 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
1026 hr = IDirect3D_CreateMaterial(d3d, &background, NULL);
1027 ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
1029 viewport = create_viewport(device, 0, 0, 640, 480);
1031 memset(&material, 0, sizeof(material));
1032 material.dwSize = sizeof(material);
1033 U1(U(material).diffuse).r = 1.0f;
1034 U2(U(material).diffuse).g = 0.0f;
1035 U3(U(material).diffuse).b = 0.0f;
1036 U4(U(material).diffuse).a = 1.0f;
1037 hr = IDirect3DMaterial_SetMaterial(background, &material);
1038 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
1039 hr = IDirect3DMaterial_GetHandle(background, device, &background_handle);
1040 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
1041 hr = IDirect3DViewport_SetBackground(viewport, background_handle);
1042 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
1044 memset(&exec_desc, 0, sizeof(exec_desc));
1045 exec_desc.dwSize = sizeof(exec_desc);
1046 exec_desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS;
1047 exec_desc.dwBufferSize = 1024;
1048 exec_desc.dwCaps = D3DDEBCAPS_SYSTEMMEMORY;
1050 hr = IDirect3DDevice_CreateExecuteBuffer(device, &exec_desc, &execute_buffer, NULL);
1051 ok(SUCCEEDED(hr), "Failed to create execute buffer, hr %#x.\n", hr);
1052 hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc);
1053 ok(SUCCEEDED(hr), "Failed to lock execute buffer, hr %#x.\n", hr);
1054 memcpy(exec_desc.lpData, tquad, sizeof(tquad));
1055 ptr = ((BYTE *)exec_desc.lpData) + sizeof(tquad);
1056 emit_process_vertices(&ptr, 0, 4);
1057 emit_set_rs(&ptr, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
1058 emit_tquad(&ptr, 0);
1059 emit_end(&ptr);
1060 inst_length = (BYTE *)ptr - (BYTE *)exec_desc.lpData;
1061 inst_length -= sizeof(tquad);
1062 hr = IDirect3DExecuteBuffer_Unlock(execute_buffer);
1063 ok(SUCCEEDED(hr), "Failed to unlock execute buffer, hr %#x.\n", hr);
1065 memset(&exec_data, 0, sizeof(exec_data));
1066 exec_data.dwSize = sizeof(exec_data);
1067 exec_data.dwVertexCount = 4;
1068 exec_data.dwInstructionOffset = sizeof(tquad);
1069 exec_data.dwInstructionLength = inst_length;
1070 hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
1071 ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
1073 hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
1074 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1075 hr = IDirect3DDevice_BeginScene(device);
1076 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1077 hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
1078 ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr);
1079 hr = IDirect3DDevice_EndScene(device);
1080 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1082 hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt);
1083 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1084 for (i = 0; i < 4; ++i)
1086 for (j = 0; j < 4; ++j)
1088 x = 80 * ((2 * j) + 1);
1089 y = 60 * ((2 * i) + 1);
1090 color = get_surface_color(rt, x, y);
1091 ok(compare_color(color, 0x0000ff00, 1),
1092 "Expected color 0x0000ff00 at %u, %u, got 0x%08x.\n", x, y, color);
1095 IDirectDrawSurface_Release(rt);
1097 destroy_viewport(device, viewport);
1098 IDirect3DExecuteBuffer_Release(execute_buffer);
1099 IDirect3DMaterial_Release(background);
1100 IDirect3D_Release(d3d);
1101 IDirect3DDevice_Release(device);
1102 IDirectDraw_Release(ddraw);
1103 DestroyWindow(window);
1106 static void test_ck_rgba(void)
1108 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1109 static D3DTLVERTEX tquad[] =
1111 {{ 0.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
1112 {{ 0.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
1113 {{640.0f}, {480.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
1114 {{640.0f}, { 0.0f}, {0.25f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
1115 {{ 0.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {0.0f}},
1116 {{ 0.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {0.0f}, {1.0f}},
1117 {{640.0f}, {480.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {0.0f}},
1118 {{640.0f}, { 0.0f}, {0.75f}, {1.0f}, {0xffffffff}, {0x00000000}, {1.0f}, {1.0f}},
1120 static const struct
1122 D3DCOLOR fill_color;
1123 BOOL color_key;
1124 BOOL blend;
1125 D3DCOLOR result1;
1126 D3DCOLOR result2;
1128 tests[] =
1130 {0xff00ff00, TRUE, TRUE, 0x00ff0000, 0x000000ff},
1131 {0xff00ff00, TRUE, FALSE, 0x00ff0000, 0x000000ff},
1132 {0xff00ff00, FALSE, TRUE, 0x0000ff00, 0x0000ff00},
1133 {0xff00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1134 {0x7f00ff00, TRUE, TRUE, 0x00807f00, 0x00807f00},
1135 {0x7f00ff00, TRUE, FALSE, 0x0000ff00, 0x0000ff00},
1136 {0x7f00ff00, FALSE, TRUE, 0x00807f00, 0x00807f00},
1137 {0x7f00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1140 IDirect3DExecuteBuffer *execute_buffer;
1141 D3DMATERIALHANDLE background_handle;
1142 D3DTEXTUREHANDLE texture_handle;
1143 D3DEXECUTEBUFFERDESC exec_desc;
1144 IDirect3DMaterial *background;
1145 IDirectDrawSurface *surface;
1146 IDirect3DViewport *viewport;
1147 DDSURFACEDESC surface_desc;
1148 IDirect3DTexture *texture;
1149 IDirect3DDevice *device;
1150 IDirectDrawSurface *rt;
1151 D3DMATERIAL material;
1152 IDirectDraw *ddraw;
1153 IDirect3D *d3d;
1154 D3DCOLOR color;
1155 HWND window;
1156 DDBLTFX fx;
1157 HRESULT hr;
1158 UINT i;
1160 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1161 0, 0, 640, 480, 0, 0, 0, 0);
1162 if (!(ddraw = create_ddraw()))
1164 skip("Failed to create ddraw object, skipping test.\n");
1165 DestroyWindow(window);
1166 return;
1168 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1170 skip("Failed to create D3D device, skipping test.\n");
1171 DestroyWindow(window);
1172 return;
1175 hr = IDirect3DDevice_GetDirect3D(device, &d3d);
1176 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
1178 viewport = create_viewport(device, 0, 0, 640, 480);
1180 hr = IDirect3D_CreateMaterial(d3d, &background, NULL);
1181 ok(SUCCEEDED(hr), "Failed to create material, hr %#x.\n", hr);
1182 memset(&material, 0, sizeof(material));
1183 material.dwSize = sizeof(material);
1184 U1(U(material).diffuse).r = 1.0f;
1185 U2(U(material).diffuse).g = 0.0f;
1186 U3(U(material).diffuse).b = 0.0f;
1187 U4(U(material).diffuse).a = 1.0f;
1188 hr = IDirect3DMaterial_SetMaterial(background, &material);
1189 ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
1190 hr = IDirect3DMaterial_GetHandle(background, device, &background_handle);
1191 ok(SUCCEEDED(hr), "Failed to get material handle, hr %#x.\n", hr);
1192 hr = IDirect3DViewport_SetBackground(viewport, background_handle);
1193 ok(SUCCEEDED(hr), "Failed to set viewport background, hr %#x.\n", hr);
1195 IDirect3D_Release(d3d);
1197 memset(&surface_desc, 0, sizeof(surface_desc));
1198 surface_desc.dwSize = sizeof(surface_desc);
1199 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT;
1200 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1201 surface_desc.dwWidth = 256;
1202 surface_desc.dwHeight = 256;
1203 surface_desc.ddpfPixelFormat.dwSize = sizeof(surface_desc.ddpfPixelFormat);
1204 surface_desc.ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
1205 U1(surface_desc.ddpfPixelFormat).dwRGBBitCount = 32;
1206 U2(surface_desc.ddpfPixelFormat).dwRBitMask = 0x00ff0000;
1207 U3(surface_desc.ddpfPixelFormat).dwGBitMask = 0x0000ff00;
1208 U4(surface_desc.ddpfPixelFormat).dwBBitMask = 0x000000ff;
1209 U5(surface_desc.ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
1210 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0xff00ff00;
1211 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0xff00ff00;
1212 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1213 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
1214 hr = IDirectDrawSurface_QueryInterface(surface, &IID_IDirect3DTexture, (void **)&texture);
1215 ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
1216 hr = IDirect3DTexture_GetHandle(texture, device, &texture_handle);
1217 ok(SUCCEEDED(hr), "Failed to get texture handle, hr %#x.\n", hr);
1218 IDirect3DTexture_Release(texture);
1220 memset(&exec_desc, 0, sizeof(exec_desc));
1221 exec_desc.dwSize = sizeof(exec_desc);
1222 exec_desc.dwFlags = D3DDEB_BUFSIZE | D3DDEB_CAPS;
1223 exec_desc.dwBufferSize = 1024;
1224 exec_desc.dwCaps = D3DDEBCAPS_SYSTEMMEMORY;
1225 hr = IDirect3DDevice_CreateExecuteBuffer(device, &exec_desc, &execute_buffer, NULL);
1226 ok(SUCCEEDED(hr), "Failed to create execute buffer, hr %#x.\n", hr);
1228 hr = IDirect3DDevice_QueryInterface(device, &IID_IDirectDrawSurface, (void **)&rt);
1229 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1231 for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i)
1233 UINT draw1_len, draw2_len;
1234 D3DEXECUTEDATA exec_data;
1235 void *ptr;
1237 hr = IDirect3DExecuteBuffer_Lock(execute_buffer, &exec_desc);
1238 ok(SUCCEEDED(hr), "Failed to lock execute buffer, hr %#x.\n", hr);
1239 memcpy(exec_desc.lpData, tquad, sizeof(tquad));
1240 ptr = ((BYTE *)exec_desc.lpData) + sizeof(tquad);
1241 emit_process_vertices(&ptr, 0, 4);
1242 emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, texture_handle);
1243 emit_set_rs(&ptr, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA);
1244 emit_set_rs(&ptr, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA);
1245 emit_set_rs(&ptr, D3DRENDERSTATE_COLORKEYENABLE, tests[i].color_key);
1246 emit_set_rs(&ptr, D3DRENDERSTATE_ALPHABLENDENABLE, tests[i].blend);
1247 emit_tquad(&ptr, 0);
1248 emit_end(&ptr);
1249 draw1_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - sizeof(tquad);
1250 emit_process_vertices(&ptr, 4, 4);
1251 emit_tquad(&ptr, 0);
1252 emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, 0);
1253 emit_end(&ptr);
1254 draw2_len = (BYTE *)ptr - (BYTE *)exec_desc.lpData - draw1_len;
1255 hr = IDirect3DExecuteBuffer_Unlock(execute_buffer);
1256 ok(SUCCEEDED(hr), "Failed to unlock execute buffer, hr %#x.\n", hr);
1258 memset(&fx, 0, sizeof(fx));
1259 fx.dwSize = sizeof(fx);
1260 U5(fx).dwFillColor = tests[i].fill_color;
1261 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1262 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1264 memset(&exec_data, 0, sizeof(exec_data));
1265 exec_data.dwSize = sizeof(exec_data);
1266 exec_data.dwVertexCount = 8;
1267 exec_data.dwInstructionOffset = sizeof(tquad);
1268 exec_data.dwInstructionLength = draw1_len;
1269 hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
1270 ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
1272 hr = IDirect3DViewport_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER);
1273 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1274 hr = IDirect3DDevice_BeginScene(device);
1275 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1276 hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
1277 ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr);
1278 hr = IDirect3DDevice_EndScene(device);
1279 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1281 color = get_surface_color(rt, 320, 240);
1282 if (i == 2 || i == 3)
1283 todo_wine ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1284 tests[i].result1, i, color);
1285 else
1286 ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1287 tests[i].result1, i, color);
1289 U5(fx).dwFillColor = 0xff0000ff;
1290 hr = IDirectDrawSurface_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1291 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1293 exec_data.dwInstructionOffset = sizeof(tquad) + draw1_len;
1294 exec_data.dwInstructionLength = draw2_len;
1295 hr = IDirect3DExecuteBuffer_SetExecuteData(execute_buffer, &exec_data);
1296 ok(SUCCEEDED(hr), "Failed to set execute data, hr %#x.\n", hr);
1298 hr = IDirect3DDevice_BeginScene(device);
1299 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1300 hr = IDirect3DDevice_Execute(device, execute_buffer, viewport, D3DEXECUTE_CLIPPED);
1301 ok(SUCCEEDED(hr), "Failed to execute exec buffer, hr %#x.\n", hr);
1302 hr = IDirect3DDevice_EndScene(device);
1303 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1305 /* This tests that fragments that are masked out by the color key are
1306 * discarded, instead of just fully transparent. */
1307 color = get_surface_color(rt, 320, 240);
1308 if (i == 2 || i == 3)
1309 todo_wine ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1310 tests[i].result2, i, color);
1311 else
1312 ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1313 tests[i].result2, i, color);
1316 IDirectDrawSurface_Release(rt);
1317 IDirect3DExecuteBuffer_Release(execute_buffer);
1318 IDirectDrawSurface_Release(surface);
1319 destroy_viewport(device, viewport);
1320 IDirect3DMaterial_Release(background);
1321 IDirect3DDevice_Release(device);
1322 IDirectDraw_Release(ddraw);
1323 DestroyWindow(window);
1326 struct qi_test
1328 REFIID iid;
1329 REFIID refcount_iid;
1330 HRESULT hr;
1333 static void test_qi(const char *test_name, IUnknown *base_iface,
1334 REFIID refcount_iid, const struct qi_test *tests, UINT entry_count)
1336 ULONG refcount, expected_refcount;
1337 IUnknown *iface1, *iface2;
1338 HRESULT hr;
1339 UINT i, j;
1341 for (i = 0; i < entry_count; ++i)
1343 hr = IUnknown_QueryInterface(base_iface, tests[i].iid, (void **)&iface1);
1344 ok(hr == tests[i].hr, "Got hr %#x for test \"%s\" %u.\n", hr, test_name, i);
1345 if (SUCCEEDED(hr))
1347 for (j = 0; j < entry_count; ++j)
1349 hr = IUnknown_QueryInterface(iface1, tests[j].iid, (void **)&iface2);
1350 ok(hr == tests[j].hr, "Got hr %#x for test \"%s\" %u, %u.\n", hr, test_name, i, j);
1351 if (SUCCEEDED(hr))
1353 expected_refcount = 0;
1354 if (IsEqualGUID(refcount_iid, tests[j].refcount_iid))
1355 ++expected_refcount;
1356 if (IsEqualGUID(tests[i].refcount_iid, tests[j].refcount_iid))
1357 ++expected_refcount;
1358 refcount = IUnknown_Release(iface2);
1359 ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, %u, expected %u.\n",
1360 refcount, test_name, i, j, expected_refcount);
1364 expected_refcount = 0;
1365 if (IsEqualGUID(refcount_iid, tests[i].refcount_iid))
1366 ++expected_refcount;
1367 refcount = IUnknown_Release(iface1);
1368 ok(refcount == expected_refcount, "Got refcount %u for test \"%s\" %u, expected %u.\n",
1369 refcount, test_name, i, expected_refcount);
1374 static void test_surface_qi(void)
1376 static const struct qi_test tests[] =
1378 {&IID_IDirect3DTexture2, &IID_IDirectDrawSurface, S_OK },
1379 {&IID_IDirect3DTexture, &IID_IDirectDrawSurface, S_OK },
1380 {&IID_IDirectDrawGammaControl, &IID_IDirectDrawGammaControl, S_OK },
1381 {&IID_IDirectDrawColorControl, NULL, E_NOINTERFACE},
1382 {&IID_IDirectDrawSurface7, &IID_IDirectDrawSurface7, S_OK },
1383 {&IID_IDirectDrawSurface4, &IID_IDirectDrawSurface4, S_OK },
1384 {&IID_IDirectDrawSurface3, &IID_IDirectDrawSurface3, S_OK },
1385 {&IID_IDirectDrawSurface2, &IID_IDirectDrawSurface2, S_OK },
1386 {&IID_IDirectDrawSurface, &IID_IDirectDrawSurface, S_OK },
1387 {&IID_IDirect3DDevice7, NULL, E_INVALIDARG },
1388 {&IID_IDirect3DDevice3, NULL, E_INVALIDARG },
1389 {&IID_IDirect3DDevice2, NULL, E_INVALIDARG },
1390 {&IID_IDirect3DDevice, NULL, E_INVALIDARG },
1391 {&IID_IDirect3D7, NULL, E_INVALIDARG },
1392 {&IID_IDirect3D3, NULL, E_INVALIDARG },
1393 {&IID_IDirect3D2, NULL, E_INVALIDARG },
1394 {&IID_IDirect3D, NULL, E_INVALIDARG },
1395 {&IID_IDirectDraw7, NULL, E_INVALIDARG },
1396 {&IID_IDirectDraw4, NULL, E_INVALIDARG },
1397 {&IID_IDirectDraw3, NULL, E_INVALIDARG },
1398 {&IID_IDirectDraw2, NULL, E_INVALIDARG },
1399 {&IID_IDirectDraw, NULL, E_INVALIDARG },
1400 {&IID_IDirect3DLight, NULL, E_INVALIDARG },
1401 {&IID_IDirect3DMaterial, NULL, E_INVALIDARG },
1402 {&IID_IDirect3DMaterial2, NULL, E_INVALIDARG },
1403 {&IID_IDirect3DMaterial3, NULL, E_INVALIDARG },
1404 {&IID_IDirect3DExecuteBuffer, NULL, E_INVALIDARG },
1405 {&IID_IDirect3DViewport, NULL, E_INVALIDARG },
1406 {&IID_IDirect3DViewport2, NULL, E_INVALIDARG },
1407 {&IID_IDirect3DViewport3, NULL, E_INVALIDARG },
1408 {&IID_IDirect3DVertexBuffer, NULL, E_INVALIDARG },
1409 {&IID_IDirect3DVertexBuffer7, NULL, E_INVALIDARG },
1410 {&IID_IDirectDrawPalette, NULL, E_INVALIDARG },
1411 {&IID_IDirectDrawClipper, NULL, E_INVALIDARG },
1412 {&IID_IUnknown, &IID_IDirectDrawSurface, S_OK },
1415 IDirectDrawSurface *surface;
1416 DDSURFACEDESC surface_desc;
1417 IDirect3DDevice *device;
1418 IDirectDraw *ddraw;
1419 HWND window;
1420 HRESULT hr;
1422 if (!GetProcAddress(GetModuleHandleA("ddraw.dll"), "DirectDrawCreateEx"))
1424 win_skip("DirectDrawCreateEx not available, skipping test.\n");
1425 return;
1428 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1429 0, 0, 640, 480, 0, 0, 0, 0);
1430 if (!(ddraw = create_ddraw()))
1432 skip("Failed to create a ddraw object, skipping test.\n");
1433 return;
1435 /* Try to create a D3D device to see if the ddraw implementation supports
1436 * D3D. 64-bit ddraw in particular doesn't seem to support D3D, and
1437 * doesn't support e.g. the IDirect3DTexture interfaces. */
1438 if (!(device = create_device(ddraw, window, DDSCL_NORMAL)))
1440 skip("Failed to create D3D device, skipping test.\n");
1441 DestroyWindow(window);
1442 return;
1444 IDirect3DDevice_Release(device);
1446 memset(&surface_desc, 0, sizeof(surface_desc));
1447 surface_desc.dwSize = sizeof(surface_desc);
1448 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
1449 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1450 surface_desc.dwWidth = 512;
1451 surface_desc.dwHeight = 512;
1452 hr = IDirectDraw_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1453 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
1455 test_qi("surface_qi", (IUnknown *)surface, &IID_IDirectDrawSurface, tests, sizeof(tests) / sizeof(*tests));
1457 IDirectDrawSurface_Release(surface);
1458 IDirectDraw_Release(ddraw);
1459 DestroyWindow(window);
1462 START_TEST(ddraw1)
1464 test_coop_level_create_device_window();
1465 test_clipper_blt();
1466 test_coop_level_d3d_state();
1467 test_surface_interface_mismatch();
1468 test_coop_level_threaded();
1469 test_viewport_interfaces();
1470 test_zenable();
1471 test_ck_rgba();
1472 test_surface_qi();