Release 1.4-rc3.
[wine/multimedia.git] / dlls / d3d9 / buffer.c
blob1be06a5f936c2be0d5b0e09987ea155424e0c2fe
1 /*
2 * Copyright 2002-2004 Jason Edmeades
3 * Copyright 2002-2004 Raphael Junqueira
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
22 #include <assert.h>
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27 static inline IDirect3DVertexBuffer9Impl *impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface)
29 return CONTAINING_RECORD(iface, IDirect3DVertexBuffer9Impl, IDirect3DVertexBuffer9_iface);
32 static HRESULT WINAPI d3d9_vertexbuffer_QueryInterface(IDirect3DVertexBuffer9 *iface, REFIID riid, void **object)
34 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
36 if (IsEqualGUID(riid, &IID_IDirect3DVertexBuffer9)
37 || IsEqualGUID(riid, &IID_IDirect3DResource9)
38 || IsEqualGUID(riid, &IID_IUnknown))
40 IDirect3DVertexBuffer9_AddRef(iface);
41 *object = iface;
42 return S_OK;
45 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
47 *object = NULL;
48 return E_NOINTERFACE;
51 static ULONG WINAPI d3d9_vertexbuffer_AddRef(IDirect3DVertexBuffer9 *iface)
53 IDirect3DVertexBuffer9Impl *buffer = impl_from_IDirect3DVertexBuffer9(iface);
54 ULONG refcount = InterlockedIncrement(&buffer->ref);
56 TRACE("%p increasing refcount to %u.\n", iface, refcount);
58 if (refcount == 1)
60 IDirect3DDevice9Ex_AddRef(buffer->parentDevice);
61 wined3d_mutex_lock();
62 wined3d_buffer_incref(buffer->wineD3DVertexBuffer);
63 wined3d_mutex_unlock();
66 return refcount;
69 static ULONG WINAPI d3d9_vertexbuffer_Release(IDirect3DVertexBuffer9 *iface)
71 IDirect3DVertexBuffer9Impl *buffer = impl_from_IDirect3DVertexBuffer9(iface);
72 ULONG refcount = InterlockedDecrement(&buffer->ref);
74 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
76 if (!refcount)
78 IDirect3DDevice9Ex *device = buffer->parentDevice;
80 wined3d_mutex_lock();
81 wined3d_buffer_decref(buffer->wineD3DVertexBuffer);
82 wined3d_mutex_unlock();
84 /* Release the device last, as it may cause the device to be destroyed. */
85 IDirect3DDevice9Ex_Release(device);
88 return refcount;
91 static HRESULT WINAPI d3d9_vertexbuffer_GetDevice(IDirect3DVertexBuffer9 *iface,
92 IDirect3DDevice9 **device)
94 IDirect3DVertexBuffer9Impl *buffer = impl_from_IDirect3DVertexBuffer9(iface);
96 TRACE("iface %p, device %p.\n", iface, device);
98 *device = (IDirect3DDevice9 *)buffer->parentDevice;
99 IDirect3DDevice9_AddRef(*device);
101 TRACE("Returning device %p.\n", *device);
103 return D3D_OK;
106 static HRESULT WINAPI d3d9_vertexbuffer_SetPrivateData(IDirect3DVertexBuffer9 *iface,
107 REFGUID guid, const void *data, DWORD data_size, DWORD flags)
109 IDirect3DVertexBuffer9Impl *buffer = impl_from_IDirect3DVertexBuffer9(iface);
110 struct wined3d_resource *resource;
111 HRESULT hr;
113 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
114 iface, debugstr_guid(guid), data, data_size, flags);
116 wined3d_mutex_lock();
117 resource = wined3d_buffer_get_resource(buffer->wineD3DVertexBuffer);
118 hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
119 wined3d_mutex_unlock();
121 return hr;
124 static HRESULT WINAPI d3d9_vertexbuffer_GetPrivateData(IDirect3DVertexBuffer9 *iface,
125 REFGUID guid, void *data, DWORD *data_size)
127 IDirect3DVertexBuffer9Impl *buffer = impl_from_IDirect3DVertexBuffer9(iface);
128 struct wined3d_resource *resource;
129 HRESULT hr;
131 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
132 iface, debugstr_guid(guid), data, data_size);
134 wined3d_mutex_lock();
135 resource = wined3d_buffer_get_resource(buffer->wineD3DVertexBuffer);
136 hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
137 wined3d_mutex_unlock();
139 return hr;
142 static HRESULT WINAPI d3d9_vertexbuffer_FreePrivateData(IDirect3DVertexBuffer9 *iface, REFGUID guid)
144 IDirect3DVertexBuffer9Impl *buffer = impl_from_IDirect3DVertexBuffer9(iface);
145 struct wined3d_resource *resource;
146 HRESULT hr;
148 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
150 wined3d_mutex_lock();
151 resource = wined3d_buffer_get_resource(buffer->wineD3DVertexBuffer);
152 hr = wined3d_resource_free_private_data(resource, guid);
153 wined3d_mutex_unlock();
155 return hr;
158 static DWORD WINAPI d3d9_vertexbuffer_SetPriority(IDirect3DVertexBuffer9 *iface, DWORD priority)
160 IDirect3DVertexBuffer9Impl *buffer = impl_from_IDirect3DVertexBuffer9(iface);
161 DWORD previous;
163 TRACE("iface %p, priority %u.\n", iface, priority);
165 wined3d_mutex_lock();
166 previous = wined3d_buffer_set_priority(buffer->wineD3DVertexBuffer, priority);
167 wined3d_mutex_unlock();
169 return previous;
172 static DWORD WINAPI d3d9_vertexbuffer_GetPriority(IDirect3DVertexBuffer9 *iface)
174 IDirect3DVertexBuffer9Impl *buffer = impl_from_IDirect3DVertexBuffer9(iface);
175 DWORD priority;
177 TRACE("iface %p.\n", iface);
179 wined3d_mutex_lock();
180 priority = wined3d_buffer_get_priority(buffer->wineD3DVertexBuffer);
181 wined3d_mutex_unlock();
183 return priority;
186 static void WINAPI d3d9_vertexbuffer_PreLoad(IDirect3DVertexBuffer9 *iface)
188 IDirect3DVertexBuffer9Impl *buffer = impl_from_IDirect3DVertexBuffer9(iface);
190 TRACE("iface %p.\n", iface);
192 wined3d_mutex_lock();
193 wined3d_buffer_preload(buffer->wineD3DVertexBuffer);
194 wined3d_mutex_unlock();
197 static D3DRESOURCETYPE WINAPI d3d9_vertexbuffer_GetType(IDirect3DVertexBuffer9 *iface)
199 TRACE("iface %p.\n", iface);
201 return D3DRTYPE_VERTEXBUFFER;
204 static HRESULT WINAPI d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9 *iface, UINT offset, UINT size,
205 void **data, DWORD flags)
207 IDirect3DVertexBuffer9Impl *buffer = impl_from_IDirect3DVertexBuffer9(iface);
208 HRESULT hr;
210 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
211 iface, offset, size, data, flags);
213 wined3d_mutex_lock();
214 hr = wined3d_buffer_map(buffer->wineD3DVertexBuffer, offset, size, (BYTE **)data, flags);
215 wined3d_mutex_unlock();
217 return hr;
220 static HRESULT WINAPI d3d9_vertexbuffer_Unlock(IDirect3DVertexBuffer9 *iface)
222 IDirect3DVertexBuffer9Impl *buffer = impl_from_IDirect3DVertexBuffer9(iface);
224 TRACE("iface %p.\n", iface);
226 wined3d_mutex_lock();
227 wined3d_buffer_unmap(buffer->wineD3DVertexBuffer);
228 wined3d_mutex_unlock();
230 return D3D_OK;
233 static HRESULT WINAPI d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9 *iface,
234 D3DVERTEXBUFFER_DESC *desc)
236 IDirect3DVertexBuffer9Impl *buffer = impl_from_IDirect3DVertexBuffer9(iface);
237 struct wined3d_resource_desc wined3d_desc;
238 struct wined3d_resource *wined3d_resource;
240 TRACE("iface %p, desc %p.\n", iface, desc);
242 wined3d_mutex_lock();
243 wined3d_resource = wined3d_buffer_get_resource(buffer->wineD3DVertexBuffer);
244 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
245 wined3d_mutex_unlock();
247 desc->Format = D3DFMT_VERTEXDATA;
248 desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
249 desc->Pool = wined3d_desc.pool;
250 desc->Size = wined3d_desc.size;
251 desc->Type = D3DRTYPE_VERTEXBUFFER;
252 desc->FVF = buffer->fvf;
254 return D3D_OK;
257 static const IDirect3DVertexBuffer9Vtbl d3d9_vertexbuffer_vtbl =
259 /* IUnknown */
260 d3d9_vertexbuffer_QueryInterface,
261 d3d9_vertexbuffer_AddRef,
262 d3d9_vertexbuffer_Release,
263 /* IDirect3DResource9 */
264 d3d9_vertexbuffer_GetDevice,
265 d3d9_vertexbuffer_SetPrivateData,
266 d3d9_vertexbuffer_GetPrivateData,
267 d3d9_vertexbuffer_FreePrivateData,
268 d3d9_vertexbuffer_SetPriority,
269 d3d9_vertexbuffer_GetPriority,
270 d3d9_vertexbuffer_PreLoad,
271 d3d9_vertexbuffer_GetType,
272 /* IDirect3DVertexBuffer9 */
273 d3d9_vertexbuffer_Lock,
274 d3d9_vertexbuffer_Unlock,
275 d3d9_vertexbuffer_GetDesc,
278 static void STDMETHODCALLTYPE d3d9_vertexbuffer_wined3d_object_destroyed(void *parent)
280 HeapFree(GetProcessHeap(), 0, parent);
283 static const struct wined3d_parent_ops d3d9_vertexbuffer_wined3d_parent_ops =
285 d3d9_vertexbuffer_wined3d_object_destroyed,
288 HRESULT vertexbuffer_init(IDirect3DVertexBuffer9Impl *buffer, IDirect3DDevice9Impl *device,
289 UINT size, UINT usage, DWORD fvf, D3DPOOL pool)
291 HRESULT hr;
293 buffer->IDirect3DVertexBuffer9_iface.lpVtbl = &d3d9_vertexbuffer_vtbl;
294 buffer->ref = 1;
295 buffer->fvf = fvf;
297 wined3d_mutex_lock();
298 hr = wined3d_buffer_create_vb(device->wined3d_device, size, usage & WINED3DUSAGE_MASK,
299 (enum wined3d_pool)pool, buffer, &d3d9_vertexbuffer_wined3d_parent_ops, &buffer->wineD3DVertexBuffer);
300 wined3d_mutex_unlock();
301 if (FAILED(hr))
303 WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
304 return hr;
307 buffer->parentDevice = &device->IDirect3DDevice9Ex_iface;
308 IDirect3DDevice9Ex_AddRef(buffer->parentDevice);
310 return D3D_OK;
313 IDirect3DVertexBuffer9Impl *unsafe_impl_from_IDirect3DVertexBuffer9(IDirect3DVertexBuffer9 *iface)
315 if (!iface)
316 return NULL;
317 assert(iface->lpVtbl == &d3d9_vertexbuffer_vtbl);
319 return impl_from_IDirect3DVertexBuffer9(iface);
322 static inline IDirect3DIndexBuffer9Impl *impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface)
324 return CONTAINING_RECORD(iface, IDirect3DIndexBuffer9Impl, IDirect3DIndexBuffer9_iface);
327 static HRESULT WINAPI d3d9_indexbuffer_QueryInterface(IDirect3DIndexBuffer9 *iface, REFIID riid, void **object)
329 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
331 if (IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)
332 || IsEqualGUID(riid, &IID_IDirect3DResource9)
333 || IsEqualGUID(riid, &IID_IUnknown))
335 IDirect3DIndexBuffer9_AddRef(iface);
336 *object = iface;
337 return S_OK;
340 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
342 *object = NULL;
343 return E_NOINTERFACE;
346 static ULONG WINAPI d3d9_indexbuffer_AddRef(IDirect3DIndexBuffer9 *iface)
348 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
349 ULONG refcount = InterlockedIncrement(&buffer->ref);
351 TRACE("%p increasing refcount to %u.\n", iface, refcount);
353 if (refcount == 1)
355 IDirect3DDevice9Ex_AddRef(buffer->parentDevice);
356 wined3d_mutex_lock();
357 wined3d_buffer_incref(buffer->wineD3DIndexBuffer);
358 wined3d_mutex_unlock();
361 return refcount;
364 static ULONG WINAPI d3d9_indexbuffer_Release(IDirect3DIndexBuffer9 *iface)
366 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
367 ULONG refcount = InterlockedDecrement(&buffer->ref);
369 TRACE("%p decreasing refcount to %u.\n", iface, refcount);
371 if (!refcount)
373 IDirect3DDevice9Ex *device = buffer->parentDevice;
375 wined3d_mutex_lock();
376 wined3d_buffer_decref(buffer->wineD3DIndexBuffer);
377 wined3d_mutex_unlock();
379 /* Release the device last, as it may cause the device to be destroyed. */
380 IDirect3DDevice9Ex_Release(device);
383 return refcount;
386 static HRESULT WINAPI d3d9_indexbuffer_GetDevice(IDirect3DIndexBuffer9 *iface,
387 IDirect3DDevice9 **device)
389 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
391 TRACE("iface %p, device %p.\n", iface, device);
393 *device = (IDirect3DDevice9 *)buffer->parentDevice;
394 IDirect3DDevice9_AddRef(*device);
396 TRACE("Returning device %p.\n", *device);
398 return D3D_OK;
401 static HRESULT WINAPI d3d9_indexbuffer_SetPrivateData(IDirect3DIndexBuffer9 *iface,
402 REFGUID guid, const void *data, DWORD data_size, DWORD flags)
404 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
405 struct wined3d_resource *resource;
406 HRESULT hr;
408 TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n",
409 iface, debugstr_guid(guid), data, data_size, flags);
411 wined3d_mutex_lock();
412 resource = wined3d_buffer_get_resource(buffer->wineD3DIndexBuffer);
413 hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags);
414 wined3d_mutex_unlock();
416 return hr;
419 static HRESULT WINAPI d3d9_indexbuffer_GetPrivateData(IDirect3DIndexBuffer9 *iface,
420 REFGUID guid, void *data, DWORD *data_size)
422 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
423 struct wined3d_resource *resource;
424 HRESULT hr;
426 TRACE("iface %p, guid %s, data %p, data_size %p.\n",
427 iface, debugstr_guid(guid), data, data_size);
429 wined3d_mutex_lock();
430 resource = wined3d_buffer_get_resource(buffer->wineD3DIndexBuffer);
431 hr = wined3d_resource_get_private_data(resource, guid, data, data_size);
432 wined3d_mutex_unlock();
434 return hr;
437 static HRESULT WINAPI d3d9_indexbuffer_FreePrivateData(IDirect3DIndexBuffer9 *iface, REFGUID guid)
439 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
440 struct wined3d_resource *resource;
441 HRESULT hr;
443 TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
445 wined3d_mutex_lock();
446 resource = wined3d_buffer_get_resource(buffer->wineD3DIndexBuffer);
447 hr = wined3d_resource_free_private_data(resource, guid);
448 wined3d_mutex_unlock();
450 return hr;
453 static DWORD WINAPI d3d9_indexbuffer_SetPriority(IDirect3DIndexBuffer9 *iface, DWORD priority)
455 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
456 DWORD previous;
458 TRACE("iface %p, priority %u.\n", iface, priority);
460 wined3d_mutex_lock();
461 previous = wined3d_buffer_set_priority(buffer->wineD3DIndexBuffer, priority);
462 wined3d_mutex_unlock();
464 return previous;
467 static DWORD WINAPI d3d9_indexbuffer_GetPriority(IDirect3DIndexBuffer9 *iface)
469 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
470 DWORD priority;
472 TRACE("iface %p.\n", iface);
474 wined3d_mutex_lock();
475 priority = wined3d_buffer_get_priority(buffer->wineD3DIndexBuffer);
476 wined3d_mutex_unlock();
478 return priority;
481 static void WINAPI d3d9_indexbuffer_PreLoad(IDirect3DIndexBuffer9 *iface)
483 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
485 TRACE("iface %p.\n", iface);
487 wined3d_mutex_lock();
488 wined3d_buffer_preload(buffer->wineD3DIndexBuffer);
489 wined3d_mutex_unlock();
492 static D3DRESOURCETYPE WINAPI d3d9_indexbuffer_GetType(IDirect3DIndexBuffer9 *iface)
494 TRACE("iface %p.\n", iface);
496 return D3DRTYPE_INDEXBUFFER;
499 static HRESULT WINAPI d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9 *iface,
500 UINT offset, UINT size, void **data, DWORD flags)
502 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
503 HRESULT hr;
505 TRACE("iface %p, offset %u, size %u, data %p, flags %#x.\n",
506 iface, offset, size, data, flags);
508 wined3d_mutex_lock();
509 hr = wined3d_buffer_map(buffer->wineD3DIndexBuffer, offset, size, (BYTE **)data, flags);
510 wined3d_mutex_unlock();
512 return hr;
515 static HRESULT WINAPI d3d9_indexbuffer_Unlock(IDirect3DIndexBuffer9 *iface)
517 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
519 TRACE("iface %p.\n", iface);
521 wined3d_mutex_lock();
522 wined3d_buffer_unmap(buffer->wineD3DIndexBuffer);
523 wined3d_mutex_unlock();
525 return D3D_OK;
528 static HRESULT WINAPI d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9 *iface,
529 D3DINDEXBUFFER_DESC *desc)
531 IDirect3DIndexBuffer9Impl *buffer = impl_from_IDirect3DIndexBuffer9(iface);
532 struct wined3d_resource_desc wined3d_desc;
533 struct wined3d_resource *wined3d_resource;
535 TRACE("iface %p, desc %p.\n", iface, desc);
537 wined3d_mutex_lock();
538 wined3d_resource = wined3d_buffer_get_resource(buffer->wineD3DIndexBuffer);
539 wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
540 wined3d_mutex_unlock();
542 desc->Format = d3dformat_from_wined3dformat(buffer->format);
543 desc->Usage = wined3d_desc.usage & WINED3DUSAGE_MASK;
544 desc->Pool = wined3d_desc.pool;
545 desc->Size = wined3d_desc.size;
546 desc->Type = D3DRTYPE_INDEXBUFFER;
548 return D3D_OK;
551 static const IDirect3DIndexBuffer9Vtbl d3d9_indexbuffer_vtbl =
553 /* IUnknown */
554 d3d9_indexbuffer_QueryInterface,
555 d3d9_indexbuffer_AddRef,
556 d3d9_indexbuffer_Release,
557 /* IDirect3DResource9 */
558 d3d9_indexbuffer_GetDevice,
559 d3d9_indexbuffer_SetPrivateData,
560 d3d9_indexbuffer_GetPrivateData,
561 d3d9_indexbuffer_FreePrivateData,
562 d3d9_indexbuffer_SetPriority,
563 d3d9_indexbuffer_GetPriority,
564 d3d9_indexbuffer_PreLoad,
565 d3d9_indexbuffer_GetType,
566 /* IDirect3DIndexBuffer9 */
567 d3d9_indexbuffer_Lock,
568 d3d9_indexbuffer_Unlock,
569 d3d9_indexbuffer_GetDesc,
572 static void STDMETHODCALLTYPE d3d9_indexbuffer_wined3d_object_destroyed(void *parent)
574 HeapFree(GetProcessHeap(), 0, parent);
577 static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops =
579 d3d9_indexbuffer_wined3d_object_destroyed,
582 HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, IDirect3DDevice9Impl *device,
583 UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool)
585 HRESULT hr;
587 buffer->IDirect3DIndexBuffer9_iface.lpVtbl = &d3d9_indexbuffer_vtbl;
588 buffer->ref = 1;
589 buffer->format = wined3dformat_from_d3dformat(format);
591 wined3d_mutex_lock();
592 hr = wined3d_buffer_create_ib(device->wined3d_device, size, usage & WINED3DUSAGE_MASK,
593 (enum wined3d_pool)pool, buffer, &d3d9_indexbuffer_wined3d_parent_ops, &buffer->wineD3DIndexBuffer);
594 wined3d_mutex_unlock();
595 if (FAILED(hr))
597 WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
598 return hr;
601 buffer->parentDevice = &device->IDirect3DDevice9Ex_iface;
602 IDirect3DDevice9Ex_AddRef(buffer->parentDevice);
604 return D3D_OK;
607 IDirect3DIndexBuffer9Impl *unsafe_impl_from_IDirect3DIndexBuffer9(IDirect3DIndexBuffer9 *iface)
609 if (!iface)
610 return NULL;
611 assert(iface->lpVtbl == &d3d9_indexbuffer_vtbl);
613 return impl_from_IDirect3DIndexBuffer9(iface);