2 /* Auto-generated file... Do not edit ! */
6 #include "wine/debug.h"
8 typedef const GLubyte
* GLstring
;
10 WINE_DEFAULT_DEBUG_CHANNEL(opengl
);
12 /***********************************************************************
13 * glAccum (OPENGL32.@)
15 void WINAPI
wine_glAccum( GLenum op
, GLfloat value
) {
16 TRACE("(%d, %f)\n", op
, value
);
22 /***********************************************************************
23 * glActiveTextureARB (OPENGL32.@)
25 void WINAPI
wine_glActiveTextureARB( GLenum texture
) {
26 TRACE("(%d)\n", texture
);
28 glActiveTextureARB( texture
);
32 /***********************************************************************
33 * glAlphaFunc (OPENGL32.@)
35 void WINAPI
wine_glAlphaFunc( GLenum func
, GLclampf ref
) {
36 TRACE("(%d, %f)\n", func
, ref
);
38 glAlphaFunc( func
, ref
);
42 /***********************************************************************
43 * glAreTexturesResident (OPENGL32.@)
45 GLboolean WINAPI
wine_glAreTexturesResident( GLsizei n
, GLuint
* textures
, GLboolean
* residences
) {
47 TRACE("(%d, %p, %p)\n", n
, textures
, residences
);
49 ret_value
= glAreTexturesResident( n
, textures
, residences
);
54 /***********************************************************************
55 * glArrayElement (OPENGL32.@)
57 void WINAPI
wine_glArrayElement( GLint i
) {
64 /***********************************************************************
65 * glBegin (OPENGL32.@)
67 void WINAPI
wine_glBegin( GLenum mode
) {
68 TRACE("(%d)\n", mode
);
74 /***********************************************************************
75 * glBindTexture (OPENGL32.@)
77 void WINAPI
wine_glBindTexture( GLenum target
, GLuint texture
) {
78 TRACE("(%d, %d)\n", target
, texture
);
80 glBindTexture( target
, texture
);
84 /***********************************************************************
85 * glBitmap (OPENGL32.@)
87 void WINAPI
wine_glBitmap( GLsizei width
, GLsizei height
, GLfloat xorig
, GLfloat yorig
, GLfloat xmove
, GLfloat ymove
, GLubyte
* bitmap
) {
88 TRACE("(%d, %d, %f, %f, %f, %f, %p)\n", width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
90 glBitmap( width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
94 /***********************************************************************
95 * glBlendColor (OPENGL32.@)
97 void WINAPI
wine_glBlendColor( GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
) {
98 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
100 glBlendColor( red
, green
, blue
, alpha
);
104 /***********************************************************************
105 * glBlendEquation (OPENGL32.@)
107 void WINAPI
wine_glBlendEquation( GLenum mode
) {
108 TRACE("(%d)\n", mode
);
110 glBlendEquation( mode
);
114 /***********************************************************************
115 * glBlendFunc (OPENGL32.@)
117 void WINAPI
wine_glBlendFunc( GLenum sfactor
, GLenum dfactor
) {
118 TRACE("(%d, %d)\n", sfactor
, dfactor
);
120 glBlendFunc( sfactor
, dfactor
);
124 /***********************************************************************
125 * glCallList (OPENGL32.@)
127 void WINAPI
wine_glCallList( GLuint list
) {
128 TRACE("(%d)\n", list
);
134 /***********************************************************************
135 * glCallLists (OPENGL32.@)
137 void WINAPI
wine_glCallLists( GLsizei n
, GLenum type
, GLvoid
* lists
) {
138 TRACE("(%d, %d, %p)\n", n
, type
, lists
);
140 glCallLists( n
, type
, lists
);
144 /***********************************************************************
145 * glClear (OPENGL32.@)
147 void WINAPI
wine_glClear( GLbitfield mask
) {
148 TRACE("(%d)\n", mask
);
154 /***********************************************************************
155 * glClearAccum (OPENGL32.@)
157 void WINAPI
wine_glClearAccum( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
158 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
160 glClearAccum( red
, green
, blue
, alpha
);
164 /***********************************************************************
165 * glClearColor (OPENGL32.@)
167 void WINAPI
wine_glClearColor( GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
) {
168 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
170 glClearColor( red
, green
, blue
, alpha
);
174 /***********************************************************************
175 * glClearDepth (OPENGL32.@)
177 void WINAPI
wine_glClearDepth( GLclampd depth
) {
178 TRACE("(%f)\n", depth
);
180 glClearDepth( depth
);
184 /***********************************************************************
185 * glClearIndex (OPENGL32.@)
187 void WINAPI
wine_glClearIndex( GLfloat c
) {
194 /***********************************************************************
195 * glClearStencil (OPENGL32.@)
197 void WINAPI
wine_glClearStencil( GLint s
) {
204 /***********************************************************************
205 * glClientActiveTextureARB (OPENGL32.@)
207 void WINAPI
wine_glClientActiveTextureARB( GLenum texture
) {
208 TRACE("(%d)\n", texture
);
210 glClientActiveTextureARB( texture
);
214 /***********************************************************************
215 * glClipPlane (OPENGL32.@)
217 void WINAPI
wine_glClipPlane( GLenum plane
, GLdouble
* equation
) {
218 TRACE("(%d, %p)\n", plane
, equation
);
220 glClipPlane( plane
, equation
);
224 /***********************************************************************
225 * glColor3b (OPENGL32.@)
227 void WINAPI
wine_glColor3b( GLbyte red
, GLbyte green
, GLbyte blue
) {
228 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
230 glColor3b( red
, green
, blue
);
234 /***********************************************************************
235 * glColor3bv (OPENGL32.@)
237 void WINAPI
wine_glColor3bv( GLbyte
* v
) {
244 /***********************************************************************
245 * glColor3d (OPENGL32.@)
247 void WINAPI
wine_glColor3d( GLdouble red
, GLdouble green
, GLdouble blue
) {
248 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
250 glColor3d( red
, green
, blue
);
254 /***********************************************************************
255 * glColor3dv (OPENGL32.@)
257 void WINAPI
wine_glColor3dv( GLdouble
* v
) {
264 /***********************************************************************
265 * glColor3f (OPENGL32.@)
267 void WINAPI
wine_glColor3f( GLfloat red
, GLfloat green
, GLfloat blue
) {
268 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
270 glColor3f( red
, green
, blue
);
274 /***********************************************************************
275 * glColor3fv (OPENGL32.@)
277 void WINAPI
wine_glColor3fv( GLfloat
* v
) {
284 /***********************************************************************
285 * glColor3i (OPENGL32.@)
287 void WINAPI
wine_glColor3i( GLint red
, GLint green
, GLint blue
) {
288 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
290 glColor3i( red
, green
, blue
);
294 /***********************************************************************
295 * glColor3iv (OPENGL32.@)
297 void WINAPI
wine_glColor3iv( GLint
* v
) {
304 /***********************************************************************
305 * glColor3s (OPENGL32.@)
307 void WINAPI
wine_glColor3s( GLshort red
, GLshort green
, GLshort blue
) {
308 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
310 glColor3s( red
, green
, blue
);
314 /***********************************************************************
315 * glColor3sv (OPENGL32.@)
317 void WINAPI
wine_glColor3sv( GLshort
* v
) {
324 /***********************************************************************
325 * glColor3ub (OPENGL32.@)
327 void WINAPI
wine_glColor3ub( GLubyte red
, GLubyte green
, GLubyte blue
) {
328 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
330 glColor3ub( red
, green
, blue
);
334 /***********************************************************************
335 * glColor3ubv (OPENGL32.@)
337 void WINAPI
wine_glColor3ubv( GLubyte
* v
) {
344 /***********************************************************************
345 * glColor3ui (OPENGL32.@)
347 void WINAPI
wine_glColor3ui( GLuint red
, GLuint green
, GLuint blue
) {
348 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
350 glColor3ui( red
, green
, blue
);
354 /***********************************************************************
355 * glColor3uiv (OPENGL32.@)
357 void WINAPI
wine_glColor3uiv( GLuint
* v
) {
364 /***********************************************************************
365 * glColor3us (OPENGL32.@)
367 void WINAPI
wine_glColor3us( GLushort red
, GLushort green
, GLushort blue
) {
368 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
370 glColor3us( red
, green
, blue
);
374 /***********************************************************************
375 * glColor3usv (OPENGL32.@)
377 void WINAPI
wine_glColor3usv( GLushort
* v
) {
384 /***********************************************************************
385 * glColor4b (OPENGL32.@)
387 void WINAPI
wine_glColor4b( GLbyte red
, GLbyte green
, GLbyte blue
, GLbyte alpha
) {
388 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
390 glColor4b( red
, green
, blue
, alpha
);
394 /***********************************************************************
395 * glColor4bv (OPENGL32.@)
397 void WINAPI
wine_glColor4bv( GLbyte
* v
) {
404 /***********************************************************************
405 * glColor4d (OPENGL32.@)
407 void WINAPI
wine_glColor4d( GLdouble red
, GLdouble green
, GLdouble blue
, GLdouble alpha
) {
408 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
410 glColor4d( red
, green
, blue
, alpha
);
414 /***********************************************************************
415 * glColor4dv (OPENGL32.@)
417 void WINAPI
wine_glColor4dv( GLdouble
* v
) {
424 /***********************************************************************
425 * glColor4f (OPENGL32.@)
427 void WINAPI
wine_glColor4f( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
428 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
430 glColor4f( red
, green
, blue
, alpha
);
434 /***********************************************************************
435 * glColor4fv (OPENGL32.@)
437 void WINAPI
wine_glColor4fv( GLfloat
* v
) {
444 /***********************************************************************
445 * glColor4i (OPENGL32.@)
447 void WINAPI
wine_glColor4i( GLint red
, GLint green
, GLint blue
, GLint alpha
) {
448 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
450 glColor4i( red
, green
, blue
, alpha
);
454 /***********************************************************************
455 * glColor4iv (OPENGL32.@)
457 void WINAPI
wine_glColor4iv( GLint
* v
) {
464 /***********************************************************************
465 * glColor4s (OPENGL32.@)
467 void WINAPI
wine_glColor4s( GLshort red
, GLshort green
, GLshort blue
, GLshort alpha
) {
468 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
470 glColor4s( red
, green
, blue
, alpha
);
474 /***********************************************************************
475 * glColor4sv (OPENGL32.@)
477 void WINAPI
wine_glColor4sv( GLshort
* v
) {
484 /***********************************************************************
485 * glColor4ub (OPENGL32.@)
487 void WINAPI
wine_glColor4ub( GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
) {
488 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
490 glColor4ub( red
, green
, blue
, alpha
);
494 /***********************************************************************
495 * glColor4ubv (OPENGL32.@)
497 void WINAPI
wine_glColor4ubv( GLubyte
* v
) {
504 /***********************************************************************
505 * glColor4ui (OPENGL32.@)
507 void WINAPI
wine_glColor4ui( GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
) {
508 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
510 glColor4ui( red
, green
, blue
, alpha
);
514 /***********************************************************************
515 * glColor4uiv (OPENGL32.@)
517 void WINAPI
wine_glColor4uiv( GLuint
* v
) {
524 /***********************************************************************
525 * glColor4us (OPENGL32.@)
527 void WINAPI
wine_glColor4us( GLushort red
, GLushort green
, GLushort blue
, GLushort alpha
) {
528 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
530 glColor4us( red
, green
, blue
, alpha
);
534 /***********************************************************************
535 * glColor4usv (OPENGL32.@)
537 void WINAPI
wine_glColor4usv( GLushort
* v
) {
544 /***********************************************************************
545 * glColorMask (OPENGL32.@)
547 void WINAPI
wine_glColorMask( GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
) {
548 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
550 glColorMask( red
, green
, blue
, alpha
);
554 /***********************************************************************
555 * glColorMaterial (OPENGL32.@)
557 void WINAPI
wine_glColorMaterial( GLenum face
, GLenum mode
) {
558 TRACE("(%d, %d)\n", face
, mode
);
560 glColorMaterial( face
, mode
);
564 /***********************************************************************
565 * glColorPointer (OPENGL32.@)
567 void WINAPI
wine_glColorPointer( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
568 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
570 glColorPointer( size
, type
, stride
, pointer
);
574 /***********************************************************************
575 * glColorSubTable (OPENGL32.@)
577 void WINAPI
wine_glColorSubTable( GLenum target
, GLsizei start
, GLsizei count
, GLenum format
, GLenum type
, GLvoid
* data
) {
578 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, start
, count
, format
, type
, data
);
580 glColorSubTable( target
, start
, count
, format
, type
, data
);
584 /***********************************************************************
585 * glColorTable (OPENGL32.@)
587 void WINAPI
wine_glColorTable( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, GLvoid
* table
) {
588 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, table
);
590 glColorTable( target
, internalformat
, width
, format
, type
, table
);
594 /***********************************************************************
595 * glColorTableParameterfv (OPENGL32.@)
597 void WINAPI
wine_glColorTableParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
598 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
600 glColorTableParameterfv( target
, pname
, params
);
604 /***********************************************************************
605 * glColorTableParameteriv (OPENGL32.@)
607 void WINAPI
wine_glColorTableParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
608 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
610 glColorTableParameteriv( target
, pname
, params
);
614 /***********************************************************************
615 * glConvolutionFilter1D (OPENGL32.@)
617 void WINAPI
wine_glConvolutionFilter1D( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, GLvoid
* image
) {
618 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, image
);
620 glConvolutionFilter1D( target
, internalformat
, width
, format
, type
, image
);
624 /***********************************************************************
625 * glConvolutionFilter2D (OPENGL32.@)
627 void WINAPI
wine_glConvolutionFilter2D( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* image
) {
628 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, height
, format
, type
, image
);
630 glConvolutionFilter2D( target
, internalformat
, width
, height
, format
, type
, image
);
634 /***********************************************************************
635 * glConvolutionParameterf (OPENGL32.@)
637 void WINAPI
wine_glConvolutionParameterf( GLenum target
, GLenum pname
, GLfloat params
) {
638 TRACE("(%d, %d, %f)\n", target
, pname
, params
);
640 glConvolutionParameterf( target
, pname
, params
);
644 /***********************************************************************
645 * glConvolutionParameterfv (OPENGL32.@)
647 void WINAPI
wine_glConvolutionParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
648 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
650 glConvolutionParameterfv( target
, pname
, params
);
654 /***********************************************************************
655 * glConvolutionParameteri (OPENGL32.@)
657 void WINAPI
wine_glConvolutionParameteri( GLenum target
, GLenum pname
, GLint params
) {
658 TRACE("(%d, %d, %d)\n", target
, pname
, params
);
660 glConvolutionParameteri( target
, pname
, params
);
664 /***********************************************************************
665 * glConvolutionParameteriv (OPENGL32.@)
667 void WINAPI
wine_glConvolutionParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
668 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
670 glConvolutionParameteriv( target
, pname
, params
);
674 /***********************************************************************
675 * glCopyColorSubTable (OPENGL32.@)
677 void WINAPI
wine_glCopyColorSubTable( GLenum target
, GLsizei start
, GLint x
, GLint y
, GLsizei width
) {
678 TRACE("(%d, %d, %d, %d, %d)\n", target
, start
, x
, y
, width
);
680 glCopyColorSubTable( target
, start
, x
, y
, width
);
684 /***********************************************************************
685 * glCopyColorTable (OPENGL32.@)
687 void WINAPI
wine_glCopyColorTable( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
) {
688 TRACE("(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
690 glCopyColorTable( target
, internalformat
, x
, y
, width
);
694 /***********************************************************************
695 * glCopyConvolutionFilter1D (OPENGL32.@)
697 void WINAPI
wine_glCopyConvolutionFilter1D( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
) {
698 TRACE("(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
700 glCopyConvolutionFilter1D( target
, internalformat
, x
, y
, width
);
704 /***********************************************************************
705 * glCopyConvolutionFilter2D (OPENGL32.@)
707 void WINAPI
wine_glCopyConvolutionFilter2D( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
708 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
, height
);
710 glCopyConvolutionFilter2D( target
, internalformat
, x
, y
, width
, height
);
714 /***********************************************************************
715 * glCopyPixels (OPENGL32.@)
717 void WINAPI
wine_glCopyPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
) {
718 TRACE("(%d, %d, %d, %d, %d)\n", x
, y
, width
, height
, type
);
720 glCopyPixels( x
, y
, width
, height
, type
);
724 /***********************************************************************
725 * glCopyTexImage1D (OPENGL32.@)
727 void WINAPI
wine_glCopyTexImage1D( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
) {
728 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, border
);
730 glCopyTexImage1D( target
, level
, internalformat
, x
, y
, width
, border
);
734 /***********************************************************************
735 * glCopyTexImage2D (OPENGL32.@)
737 void WINAPI
wine_glCopyTexImage2D( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
) {
738 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, height
, border
);
740 glCopyTexImage2D( target
, level
, internalformat
, x
, y
, width
, height
, border
);
744 /***********************************************************************
745 * glCopyTexSubImage1D (OPENGL32.@)
747 void WINAPI
wine_glCopyTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
) {
748 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, x
, y
, width
);
750 glCopyTexSubImage1D( target
, level
, xoffset
, x
, y
, width
);
754 /***********************************************************************
755 * glCopyTexSubImage2D (OPENGL32.@)
757 void WINAPI
wine_glCopyTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
758 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
760 glCopyTexSubImage2D( target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
764 /***********************************************************************
765 * glCopyTexSubImage3D (OPENGL32.@)
767 void WINAPI
wine_glCopyTexSubImage3D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
768 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
770 glCopyTexSubImage3D( target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
774 /***********************************************************************
775 * glCullFace (OPENGL32.@)
777 void WINAPI
wine_glCullFace( GLenum mode
) {
778 TRACE("(%d)\n", mode
);
784 /***********************************************************************
785 * glDeleteLists (OPENGL32.@)
787 void WINAPI
wine_glDeleteLists( GLuint list
, GLsizei range
) {
788 TRACE("(%d, %d)\n", list
, range
);
790 glDeleteLists( list
, range
);
794 /***********************************************************************
795 * glDeleteTextures (OPENGL32.@)
797 void WINAPI
wine_glDeleteTextures( GLsizei n
, GLuint
* textures
) {
798 TRACE("(%d, %p)\n", n
, textures
);
800 glDeleteTextures( n
, textures
);
804 /***********************************************************************
805 * glDepthFunc (OPENGL32.@)
807 void WINAPI
wine_glDepthFunc( GLenum func
) {
808 TRACE("(%d)\n", func
);
814 /***********************************************************************
815 * glDepthMask (OPENGL32.@)
817 void WINAPI
wine_glDepthMask( GLboolean flag
) {
818 TRACE("(%d)\n", flag
);
824 /***********************************************************************
825 * glDepthRange (OPENGL32.@)
827 void WINAPI
wine_glDepthRange( GLclampd near
, GLclampd far
) {
828 TRACE("(%f, %f)\n", near
, far
);
830 glDepthRange( near
, far
);
834 /***********************************************************************
835 * glDisable (OPENGL32.@)
837 void WINAPI
wine_glDisable( GLenum cap
) {
838 TRACE("(%d)\n", cap
);
844 /***********************************************************************
845 * glDisableClientState (OPENGL32.@)
847 void WINAPI
wine_glDisableClientState( GLenum array
) {
848 TRACE("(%d)\n", array
);
850 glDisableClientState( array
);
854 /***********************************************************************
855 * glDrawArrays (OPENGL32.@)
857 void WINAPI
wine_glDrawArrays( GLenum mode
, GLint first
, GLsizei count
) {
858 TRACE("(%d, %d, %d)\n", mode
, first
, count
);
860 glDrawArrays( mode
, first
, count
);
864 /***********************************************************************
865 * glDrawBuffer (OPENGL32.@)
867 void WINAPI
wine_glDrawBuffer( GLenum mode
) {
868 TRACE("(%d)\n", mode
);
870 glDrawBuffer( mode
);
874 /***********************************************************************
875 * glDrawElements (OPENGL32.@)
877 void WINAPI
wine_glDrawElements( GLenum mode
, GLsizei count
, GLenum type
, GLvoid
* indices
) {
878 TRACE("(%d, %d, %d, %p)\n", mode
, count
, type
, indices
);
880 glDrawElements( mode
, count
, type
, indices
);
884 /***********************************************************************
885 * glDrawPixels (OPENGL32.@)
887 void WINAPI
wine_glDrawPixels( GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
888 TRACE("(%d, %d, %d, %d, %p)\n", width
, height
, format
, type
, pixels
);
890 glDrawPixels( width
, height
, format
, type
, pixels
);
894 /***********************************************************************
895 * glDrawRangeElements (OPENGL32.@)
897 void WINAPI
wine_glDrawRangeElements( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, GLvoid
* indices
) {
898 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode
, start
, end
, count
, type
, indices
);
900 glDrawRangeElements( mode
, start
, end
, count
, type
, indices
);
904 /***********************************************************************
905 * glEdgeFlag (OPENGL32.@)
907 void WINAPI
wine_glEdgeFlag( GLboolean flag
) {
908 TRACE("(%d)\n", flag
);
914 /***********************************************************************
915 * glEdgeFlagPointer (OPENGL32.@)
917 void WINAPI
wine_glEdgeFlagPointer( GLsizei stride
, GLvoid
* pointer
) {
918 TRACE("(%d, %p)\n", stride
, pointer
);
920 glEdgeFlagPointer( stride
, pointer
);
924 /***********************************************************************
925 * glEdgeFlagv (OPENGL32.@)
927 void WINAPI
wine_glEdgeFlagv( GLboolean
* flag
) {
928 TRACE("(%p)\n", flag
);
934 /***********************************************************************
935 * glEnable (OPENGL32.@)
937 void WINAPI
wine_glEnable( GLenum cap
) {
938 TRACE("(%d)\n", cap
);
944 /***********************************************************************
945 * glEnableClientState (OPENGL32.@)
947 void WINAPI
wine_glEnableClientState( GLenum array
) {
948 TRACE("(%d)\n", array
);
950 glEnableClientState( array
);
954 /***********************************************************************
957 void WINAPI
wine_glEnd( ) {
964 /***********************************************************************
965 * glEndList (OPENGL32.@)
967 void WINAPI
wine_glEndList( ) {
974 /***********************************************************************
975 * glEvalCoord1d (OPENGL32.@)
977 void WINAPI
wine_glEvalCoord1d( GLdouble u
) {
984 /***********************************************************************
985 * glEvalCoord1dv (OPENGL32.@)
987 void WINAPI
wine_glEvalCoord1dv( GLdouble
* u
) {
994 /***********************************************************************
995 * glEvalCoord1f (OPENGL32.@)
997 void WINAPI
wine_glEvalCoord1f( GLfloat u
) {
1004 /***********************************************************************
1005 * glEvalCoord1fv (OPENGL32.@)
1007 void WINAPI
wine_glEvalCoord1fv( GLfloat
* u
) {
1008 TRACE("(%p)\n", u
);
1010 glEvalCoord1fv( u
);
1014 /***********************************************************************
1015 * glEvalCoord2d (OPENGL32.@)
1017 void WINAPI
wine_glEvalCoord2d( GLdouble u
, GLdouble v
) {
1018 TRACE("(%f, %f)\n", u
, v
);
1020 glEvalCoord2d( u
, v
);
1024 /***********************************************************************
1025 * glEvalCoord2dv (OPENGL32.@)
1027 void WINAPI
wine_glEvalCoord2dv( GLdouble
* u
) {
1028 TRACE("(%p)\n", u
);
1030 glEvalCoord2dv( u
);
1034 /***********************************************************************
1035 * glEvalCoord2f (OPENGL32.@)
1037 void WINAPI
wine_glEvalCoord2f( GLfloat u
, GLfloat v
) {
1038 TRACE("(%f, %f)\n", u
, v
);
1040 glEvalCoord2f( u
, v
);
1044 /***********************************************************************
1045 * glEvalCoord2fv (OPENGL32.@)
1047 void WINAPI
wine_glEvalCoord2fv( GLfloat
* u
) {
1048 TRACE("(%p)\n", u
);
1050 glEvalCoord2fv( u
);
1054 /***********************************************************************
1055 * glEvalMesh1 (OPENGL32.@)
1057 void WINAPI
wine_glEvalMesh1( GLenum mode
, GLint i1
, GLint i2
) {
1058 TRACE("(%d, %d, %d)\n", mode
, i1
, i2
);
1060 glEvalMesh1( mode
, i1
, i2
);
1064 /***********************************************************************
1065 * glEvalMesh2 (OPENGL32.@)
1067 void WINAPI
wine_glEvalMesh2( GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
) {
1068 TRACE("(%d, %d, %d, %d, %d)\n", mode
, i1
, i2
, j1
, j2
);
1070 glEvalMesh2( mode
, i1
, i2
, j1
, j2
);
1074 /***********************************************************************
1075 * glEvalPoint1 (OPENGL32.@)
1077 void WINAPI
wine_glEvalPoint1( GLint i
) {
1078 TRACE("(%d)\n", i
);
1084 /***********************************************************************
1085 * glEvalPoint2 (OPENGL32.@)
1087 void WINAPI
wine_glEvalPoint2( GLint i
, GLint j
) {
1088 TRACE("(%d, %d)\n", i
, j
);
1090 glEvalPoint2( i
, j
);
1094 /***********************************************************************
1095 * glFeedbackBuffer (OPENGL32.@)
1097 void WINAPI
wine_glFeedbackBuffer( GLsizei size
, GLenum type
, GLfloat
* buffer
) {
1098 TRACE("(%d, %d, %p)\n", size
, type
, buffer
);
1100 glFeedbackBuffer( size
, type
, buffer
);
1104 /***********************************************************************
1105 * glFinish (OPENGL32.@)
1107 void WINAPI
wine_glFinish( ) {
1114 /***********************************************************************
1115 * glFlush (OPENGL32.@)
1117 void WINAPI
wine_glFlush( ) {
1124 /***********************************************************************
1125 * glFogf (OPENGL32.@)
1127 void WINAPI
wine_glFogf( GLenum pname
, GLfloat param
) {
1128 TRACE("(%d, %f)\n", pname
, param
);
1130 glFogf( pname
, param
);
1134 /***********************************************************************
1135 * glFogfv (OPENGL32.@)
1137 void WINAPI
wine_glFogfv( GLenum pname
, GLfloat
* params
) {
1138 TRACE("(%d, %p)\n", pname
, params
);
1140 glFogfv( pname
, params
);
1144 /***********************************************************************
1145 * glFogi (OPENGL32.@)
1147 void WINAPI
wine_glFogi( GLenum pname
, GLint param
) {
1148 TRACE("(%d, %d)\n", pname
, param
);
1150 glFogi( pname
, param
);
1154 /***********************************************************************
1155 * glFogiv (OPENGL32.@)
1157 void WINAPI
wine_glFogiv( GLenum pname
, GLint
* params
) {
1158 TRACE("(%d, %p)\n", pname
, params
);
1160 glFogiv( pname
, params
);
1164 /***********************************************************************
1165 * glFrontFace (OPENGL32.@)
1167 void WINAPI
wine_glFrontFace( GLenum mode
) {
1168 TRACE("(%d)\n", mode
);
1170 glFrontFace( mode
);
1174 /***********************************************************************
1175 * glFrustum (OPENGL32.@)
1177 void WINAPI
wine_glFrustum( GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) {
1178 TRACE("(%f, %f, %f, %f, %f, %f)\n", left
, right
, bottom
, top
, zNear
, zFar
);
1180 glFrustum( left
, right
, bottom
, top
, zNear
, zFar
);
1184 /***********************************************************************
1185 * glGenLists (OPENGL32.@)
1187 GLuint WINAPI
wine_glGenLists( GLsizei range
) {
1189 TRACE("(%d)\n", range
);
1191 ret_value
= glGenLists( range
);
1196 /***********************************************************************
1197 * glGenTextures (OPENGL32.@)
1199 void WINAPI
wine_glGenTextures( GLsizei n
, GLuint
* textures
) {
1200 TRACE("(%d, %p)\n", n
, textures
);
1202 glGenTextures( n
, textures
);
1206 /***********************************************************************
1207 * glGetBooleanv (OPENGL32.@)
1209 void WINAPI
wine_glGetBooleanv( GLenum pname
, GLboolean
* params
) {
1210 TRACE("(%d, %p)\n", pname
, params
);
1212 glGetBooleanv( pname
, params
);
1216 /***********************************************************************
1217 * glGetClipPlane (OPENGL32.@)
1219 void WINAPI
wine_glGetClipPlane( GLenum plane
, GLdouble
* equation
) {
1220 TRACE("(%d, %p)\n", plane
, equation
);
1222 glGetClipPlane( plane
, equation
);
1226 /***********************************************************************
1227 * glGetColorTable (OPENGL32.@)
1229 void WINAPI
wine_glGetColorTable( GLenum target
, GLenum format
, GLenum type
, GLvoid
* table
) {
1230 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, table
);
1232 glGetColorTable( target
, format
, type
, table
);
1236 /***********************************************************************
1237 * glGetColorTableParameterfv (OPENGL32.@)
1239 void WINAPI
wine_glGetColorTableParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1240 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1242 glGetColorTableParameterfv( target
, pname
, params
);
1246 /***********************************************************************
1247 * glGetColorTableParameteriv (OPENGL32.@)
1249 void WINAPI
wine_glGetColorTableParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
1250 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1252 glGetColorTableParameteriv( target
, pname
, params
);
1256 /***********************************************************************
1257 * glGetConvolutionFilter (OPENGL32.@)
1259 void WINAPI
wine_glGetConvolutionFilter( GLenum target
, GLenum format
, GLenum type
, GLvoid
* image
) {
1260 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, image
);
1262 glGetConvolutionFilter( target
, format
, type
, image
);
1266 /***********************************************************************
1267 * glGetConvolutionParameterfv (OPENGL32.@)
1269 void WINAPI
wine_glGetConvolutionParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1270 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1272 glGetConvolutionParameterfv( target
, pname
, params
);
1276 /***********************************************************************
1277 * glGetConvolutionParameteriv (OPENGL32.@)
1279 void WINAPI
wine_glGetConvolutionParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
1280 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1282 glGetConvolutionParameteriv( target
, pname
, params
);
1286 /***********************************************************************
1287 * glGetDoublev (OPENGL32.@)
1289 void WINAPI
wine_glGetDoublev( GLenum pname
, GLdouble
* params
) {
1290 TRACE("(%d, %p)\n", pname
, params
);
1292 glGetDoublev( pname
, params
);
1296 /***********************************************************************
1297 * glGetError (OPENGL32.@)
1299 GLenum WINAPI
wine_glGetError( ) {
1303 ret_value
= glGetError( );
1308 /***********************************************************************
1309 * glGetFloatv (OPENGL32.@)
1311 void WINAPI
wine_glGetFloatv( GLenum pname
, GLfloat
* params
) {
1312 TRACE("(%d, %p)\n", pname
, params
);
1314 glGetFloatv( pname
, params
);
1318 /***********************************************************************
1319 * glGetHistogram (OPENGL32.@)
1321 void WINAPI
wine_glGetHistogram( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLvoid
* values
) {
1322 TRACE("(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
1324 glGetHistogram( target
, reset
, format
, type
, values
);
1328 /***********************************************************************
1329 * glGetHistogramParameterfv (OPENGL32.@)
1331 void WINAPI
wine_glGetHistogramParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1332 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1334 glGetHistogramParameterfv( target
, pname
, params
);
1338 /***********************************************************************
1339 * glGetHistogramParameteriv (OPENGL32.@)
1341 void WINAPI
wine_glGetHistogramParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
1342 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1344 glGetHistogramParameteriv( target
, pname
, params
);
1348 /***********************************************************************
1349 * glGetIntegerv (OPENGL32.@)
1351 void WINAPI
wine_glGetIntegerv( GLenum pname
, GLint
* params
) {
1352 TRACE("(%d, %p)\n", pname
, params
);
1354 glGetIntegerv( pname
, params
);
1358 /***********************************************************************
1359 * glGetLightfv (OPENGL32.@)
1361 void WINAPI
wine_glGetLightfv( GLenum light
, GLenum pname
, GLfloat
* params
) {
1362 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1364 glGetLightfv( light
, pname
, params
);
1368 /***********************************************************************
1369 * glGetLightiv (OPENGL32.@)
1371 void WINAPI
wine_glGetLightiv( GLenum light
, GLenum pname
, GLint
* params
) {
1372 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1374 glGetLightiv( light
, pname
, params
);
1378 /***********************************************************************
1379 * glGetMapdv (OPENGL32.@)
1381 void WINAPI
wine_glGetMapdv( GLenum target
, GLenum query
, GLdouble
* v
) {
1382 TRACE("(%d, %d, %p)\n", target
, query
, v
);
1384 glGetMapdv( target
, query
, v
);
1388 /***********************************************************************
1389 * glGetMapfv (OPENGL32.@)
1391 void WINAPI
wine_glGetMapfv( GLenum target
, GLenum query
, GLfloat
* v
) {
1392 TRACE("(%d, %d, %p)\n", target
, query
, v
);
1394 glGetMapfv( target
, query
, v
);
1398 /***********************************************************************
1399 * glGetMapiv (OPENGL32.@)
1401 void WINAPI
wine_glGetMapiv( GLenum target
, GLenum query
, GLint
* v
) {
1402 TRACE("(%d, %d, %p)\n", target
, query
, v
);
1404 glGetMapiv( target
, query
, v
);
1408 /***********************************************************************
1409 * glGetMaterialfv (OPENGL32.@)
1411 void WINAPI
wine_glGetMaterialfv( GLenum face
, GLenum pname
, GLfloat
* params
) {
1412 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
1414 glGetMaterialfv( face
, pname
, params
);
1418 /***********************************************************************
1419 * glGetMaterialiv (OPENGL32.@)
1421 void WINAPI
wine_glGetMaterialiv( GLenum face
, GLenum pname
, GLint
* params
) {
1422 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
1424 glGetMaterialiv( face
, pname
, params
);
1428 /***********************************************************************
1429 * glGetMinmax (OPENGL32.@)
1431 void WINAPI
wine_glGetMinmax( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLvoid
* values
) {
1432 TRACE("(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
1434 glGetMinmax( target
, reset
, format
, type
, values
);
1438 /***********************************************************************
1439 * glGetMinmaxParameterfv (OPENGL32.@)
1441 void WINAPI
wine_glGetMinmaxParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1442 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1444 glGetMinmaxParameterfv( target
, pname
, params
);
1448 /***********************************************************************
1449 * glGetMinmaxParameteriv (OPENGL32.@)
1451 void WINAPI
wine_glGetMinmaxParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
1452 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1454 glGetMinmaxParameteriv( target
, pname
, params
);
1458 /***********************************************************************
1459 * glGetPixelMapfv (OPENGL32.@)
1461 void WINAPI
wine_glGetPixelMapfv( GLenum map
, GLfloat
* values
) {
1462 TRACE("(%d, %p)\n", map
, values
);
1464 glGetPixelMapfv( map
, values
);
1468 /***********************************************************************
1469 * glGetPixelMapuiv (OPENGL32.@)
1471 void WINAPI
wine_glGetPixelMapuiv( GLenum map
, GLuint
* values
) {
1472 TRACE("(%d, %p)\n", map
, values
);
1474 glGetPixelMapuiv( map
, values
);
1478 /***********************************************************************
1479 * glGetPixelMapusv (OPENGL32.@)
1481 void WINAPI
wine_glGetPixelMapusv( GLenum map
, GLushort
* values
) {
1482 TRACE("(%d, %p)\n", map
, values
);
1484 glGetPixelMapusv( map
, values
);
1488 /***********************************************************************
1489 * glGetPointerv (OPENGL32.@)
1491 void WINAPI
wine_glGetPointerv( GLenum pname
, GLvoid
** params
) {
1492 TRACE("(%d, %p)\n", pname
, params
);
1494 glGetPointerv( pname
, params
);
1498 /***********************************************************************
1499 * glGetPolygonStipple (OPENGL32.@)
1501 void WINAPI
wine_glGetPolygonStipple( GLubyte
* mask
) {
1502 TRACE("(%p)\n", mask
);
1504 glGetPolygonStipple( mask
);
1508 /***********************************************************************
1509 * glGetSeparableFilter (OPENGL32.@)
1511 void WINAPI
wine_glGetSeparableFilter( GLenum target
, GLenum format
, GLenum type
, GLvoid
* row
, GLvoid
* column
, GLvoid
* span
) {
1512 TRACE("(%d, %d, %d, %p, %p, %p)\n", target
, format
, type
, row
, column
, span
);
1514 glGetSeparableFilter( target
, format
, type
, row
, column
, span
);
1518 /***********************************************************************
1519 * glGetString (OPENGL32.@)
1521 GLstring WINAPI
wine_glGetString( GLenum name
) {
1523 TRACE("(%d)\n", name
);
1525 ret_value
= glGetString( name
);
1530 /***********************************************************************
1531 * glGetTexEnvfv (OPENGL32.@)
1533 void WINAPI
wine_glGetTexEnvfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1534 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1536 glGetTexEnvfv( target
, pname
, params
);
1540 /***********************************************************************
1541 * glGetTexEnviv (OPENGL32.@)
1543 void WINAPI
wine_glGetTexEnviv( GLenum target
, GLenum pname
, GLint
* params
) {
1544 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1546 glGetTexEnviv( target
, pname
, params
);
1550 /***********************************************************************
1551 * glGetTexGendv (OPENGL32.@)
1553 void WINAPI
wine_glGetTexGendv( GLenum coord
, GLenum pname
, GLdouble
* params
) {
1554 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
1556 glGetTexGendv( coord
, pname
, params
);
1560 /***********************************************************************
1561 * glGetTexGenfv (OPENGL32.@)
1563 void WINAPI
wine_glGetTexGenfv( GLenum coord
, GLenum pname
, GLfloat
* params
) {
1564 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
1566 glGetTexGenfv( coord
, pname
, params
);
1570 /***********************************************************************
1571 * glGetTexGeniv (OPENGL32.@)
1573 void WINAPI
wine_glGetTexGeniv( GLenum coord
, GLenum pname
, GLint
* params
) {
1574 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
1576 glGetTexGeniv( coord
, pname
, params
);
1580 /***********************************************************************
1581 * glGetTexImage (OPENGL32.@)
1583 void WINAPI
wine_glGetTexImage( GLenum target
, GLint level
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
1584 TRACE("(%d, %d, %d, %d, %p)\n", target
, level
, format
, type
, pixels
);
1586 glGetTexImage( target
, level
, format
, type
, pixels
);
1590 /***********************************************************************
1591 * glGetTexLevelParameterfv (OPENGL32.@)
1593 void WINAPI
wine_glGetTexLevelParameterfv( GLenum target
, GLint level
, GLenum pname
, GLfloat
* params
) {
1594 TRACE("(%d, %d, %d, %p)\n", target
, level
, pname
, params
);
1596 glGetTexLevelParameterfv( target
, level
, pname
, params
);
1600 /***********************************************************************
1601 * glGetTexLevelParameteriv (OPENGL32.@)
1603 void WINAPI
wine_glGetTexLevelParameteriv( GLenum target
, GLint level
, GLenum pname
, GLint
* params
) {
1604 TRACE("(%d, %d, %d, %p)\n", target
, level
, pname
, params
);
1606 glGetTexLevelParameteriv( target
, level
, pname
, params
);
1610 /***********************************************************************
1611 * glGetTexParameterfv (OPENGL32.@)
1613 void WINAPI
wine_glGetTexParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1614 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1616 glGetTexParameterfv( target
, pname
, params
);
1620 /***********************************************************************
1621 * glGetTexParameteriv (OPENGL32.@)
1623 void WINAPI
wine_glGetTexParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
1624 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1626 glGetTexParameteriv( target
, pname
, params
);
1630 /***********************************************************************
1631 * glHint (OPENGL32.@)
1633 void WINAPI
wine_glHint( GLenum target
, GLenum mode
) {
1634 TRACE("(%d, %d)\n", target
, mode
);
1636 glHint( target
, mode
);
1640 /***********************************************************************
1641 * glHistogram (OPENGL32.@)
1643 void WINAPI
wine_glHistogram( GLenum target
, GLsizei width
, GLenum internalformat
, GLboolean sink
) {
1644 TRACE("(%d, %d, %d, %d)\n", target
, width
, internalformat
, sink
);
1646 glHistogram( target
, width
, internalformat
, sink
);
1650 /***********************************************************************
1651 * glIndexMask (OPENGL32.@)
1653 void WINAPI
wine_glIndexMask( GLuint mask
) {
1654 TRACE("(%d)\n", mask
);
1656 glIndexMask( mask
);
1660 /***********************************************************************
1661 * glIndexPointer (OPENGL32.@)
1663 void WINAPI
wine_glIndexPointer( GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
1664 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
1666 glIndexPointer( type
, stride
, pointer
);
1670 /***********************************************************************
1671 * glIndexd (OPENGL32.@)
1673 void WINAPI
wine_glIndexd( GLdouble c
) {
1674 TRACE("(%f)\n", c
);
1680 /***********************************************************************
1681 * glIndexdv (OPENGL32.@)
1683 void WINAPI
wine_glIndexdv( GLdouble
* c
) {
1684 TRACE("(%p)\n", c
);
1690 /***********************************************************************
1691 * glIndexf (OPENGL32.@)
1693 void WINAPI
wine_glIndexf( GLfloat c
) {
1694 TRACE("(%f)\n", c
);
1700 /***********************************************************************
1701 * glIndexfv (OPENGL32.@)
1703 void WINAPI
wine_glIndexfv( GLfloat
* c
) {
1704 TRACE("(%p)\n", c
);
1710 /***********************************************************************
1711 * glIndexi (OPENGL32.@)
1713 void WINAPI
wine_glIndexi( GLint c
) {
1714 TRACE("(%d)\n", c
);
1720 /***********************************************************************
1721 * glIndexiv (OPENGL32.@)
1723 void WINAPI
wine_glIndexiv( GLint
* c
) {
1724 TRACE("(%p)\n", c
);
1730 /***********************************************************************
1731 * glIndexs (OPENGL32.@)
1733 void WINAPI
wine_glIndexs( GLshort c
) {
1734 TRACE("(%d)\n", c
);
1740 /***********************************************************************
1741 * glIndexsv (OPENGL32.@)
1743 void WINAPI
wine_glIndexsv( GLshort
* c
) {
1744 TRACE("(%p)\n", c
);
1750 /***********************************************************************
1751 * glIndexub (OPENGL32.@)
1753 void WINAPI
wine_glIndexub( GLubyte c
) {
1754 TRACE("(%d)\n", c
);
1760 /***********************************************************************
1761 * glIndexubv (OPENGL32.@)
1763 void WINAPI
wine_glIndexubv( GLubyte
* c
) {
1764 TRACE("(%p)\n", c
);
1770 /***********************************************************************
1771 * glInitNames (OPENGL32.@)
1773 void WINAPI
wine_glInitNames( ) {
1780 /***********************************************************************
1781 * glInterleavedArrays (OPENGL32.@)
1783 void WINAPI
wine_glInterleavedArrays( GLenum format
, GLsizei stride
, GLvoid
* pointer
) {
1784 TRACE("(%d, %d, %p)\n", format
, stride
, pointer
);
1786 glInterleavedArrays( format
, stride
, pointer
);
1790 /***********************************************************************
1791 * glIsEnabled (OPENGL32.@)
1793 GLboolean WINAPI
wine_glIsEnabled( GLenum cap
) {
1794 GLboolean ret_value
;
1795 TRACE("(%d)\n", cap
);
1797 ret_value
= glIsEnabled( cap
);
1802 /***********************************************************************
1803 * glIsList (OPENGL32.@)
1805 GLboolean WINAPI
wine_glIsList( GLuint list
) {
1806 GLboolean ret_value
;
1807 TRACE("(%d)\n", list
);
1809 ret_value
= glIsList( list
);
1814 /***********************************************************************
1815 * glIsTexture (OPENGL32.@)
1817 GLboolean WINAPI
wine_glIsTexture( GLuint texture
) {
1818 GLboolean ret_value
;
1819 TRACE("(%d)\n", texture
);
1821 ret_value
= glIsTexture( texture
);
1826 /***********************************************************************
1827 * glLightModelf (OPENGL32.@)
1829 void WINAPI
wine_glLightModelf( GLenum pname
, GLfloat param
) {
1830 TRACE("(%d, %f)\n", pname
, param
);
1832 glLightModelf( pname
, param
);
1836 /***********************************************************************
1837 * glLightModelfv (OPENGL32.@)
1839 void WINAPI
wine_glLightModelfv( GLenum pname
, GLfloat
* params
) {
1840 TRACE("(%d, %p)\n", pname
, params
);
1842 glLightModelfv( pname
, params
);
1846 /***********************************************************************
1847 * glLightModeli (OPENGL32.@)
1849 void WINAPI
wine_glLightModeli( GLenum pname
, GLint param
) {
1850 TRACE("(%d, %d)\n", pname
, param
);
1852 glLightModeli( pname
, param
);
1856 /***********************************************************************
1857 * glLightModeliv (OPENGL32.@)
1859 void WINAPI
wine_glLightModeliv( GLenum pname
, GLint
* params
) {
1860 TRACE("(%d, %p)\n", pname
, params
);
1862 glLightModeliv( pname
, params
);
1866 /***********************************************************************
1867 * glLightf (OPENGL32.@)
1869 void WINAPI
wine_glLightf( GLenum light
, GLenum pname
, GLfloat param
) {
1870 TRACE("(%d, %d, %f)\n", light
, pname
, param
);
1872 glLightf( light
, pname
, param
);
1876 /***********************************************************************
1877 * glLightfv (OPENGL32.@)
1879 void WINAPI
wine_glLightfv( GLenum light
, GLenum pname
, GLfloat
* params
) {
1880 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1882 glLightfv( light
, pname
, params
);
1886 /***********************************************************************
1887 * glLighti (OPENGL32.@)
1889 void WINAPI
wine_glLighti( GLenum light
, GLenum pname
, GLint param
) {
1890 TRACE("(%d, %d, %d)\n", light
, pname
, param
);
1892 glLighti( light
, pname
, param
);
1896 /***********************************************************************
1897 * glLightiv (OPENGL32.@)
1899 void WINAPI
wine_glLightiv( GLenum light
, GLenum pname
, GLint
* params
) {
1900 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1902 glLightiv( light
, pname
, params
);
1906 /***********************************************************************
1907 * glLineStipple (OPENGL32.@)
1909 void WINAPI
wine_glLineStipple( GLint factor
, GLushort pattern
) {
1910 TRACE("(%d, %d)\n", factor
, pattern
);
1912 glLineStipple( factor
, pattern
);
1916 /***********************************************************************
1917 * glLineWidth (OPENGL32.@)
1919 void WINAPI
wine_glLineWidth( GLfloat width
) {
1920 TRACE("(%f)\n", width
);
1922 glLineWidth( width
);
1926 /***********************************************************************
1927 * glListBase (OPENGL32.@)
1929 void WINAPI
wine_glListBase( GLuint base
) {
1930 TRACE("(%d)\n", base
);
1936 /***********************************************************************
1937 * glLoadIdentity (OPENGL32.@)
1939 void WINAPI
wine_glLoadIdentity( ) {
1946 /***********************************************************************
1947 * glLoadMatrixd (OPENGL32.@)
1949 void WINAPI
wine_glLoadMatrixd( GLdouble
* m
) {
1950 TRACE("(%p)\n", m
);
1956 /***********************************************************************
1957 * glLoadMatrixf (OPENGL32.@)
1959 void WINAPI
wine_glLoadMatrixf( GLfloat
* m
) {
1960 TRACE("(%p)\n", m
);
1966 /***********************************************************************
1967 * glLoadName (OPENGL32.@)
1969 void WINAPI
wine_glLoadName( GLuint name
) {
1970 TRACE("(%d)\n", name
);
1976 /***********************************************************************
1977 * glLogicOp (OPENGL32.@)
1979 void WINAPI
wine_glLogicOp( GLenum opcode
) {
1980 TRACE("(%d)\n", opcode
);
1982 glLogicOp( opcode
);
1986 /***********************************************************************
1987 * glMap1d (OPENGL32.@)
1989 void WINAPI
wine_glMap1d( GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
, GLint order
, GLdouble
* points
) {
1990 TRACE("(%d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, stride
, order
, points
);
1992 glMap1d( target
, u1
, u2
, stride
, order
, points
);
1996 /***********************************************************************
1997 * glMap1f (OPENGL32.@)
1999 void WINAPI
wine_glMap1f( GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
, GLint order
, GLfloat
* points
) {
2000 TRACE("(%d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, stride
, order
, points
);
2002 glMap1f( target
, u1
, u2
, stride
, order
, points
);
2006 /***********************************************************************
2007 * glMap2d (OPENGL32.@)
2009 void WINAPI
wine_glMap2d( GLenum target
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, GLdouble
* points
) {
2010 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
2012 glMap2d( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
2016 /***********************************************************************
2017 * glMap2f (OPENGL32.@)
2019 void WINAPI
wine_glMap2f( GLenum target
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, GLfloat
* points
) {
2020 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
2022 glMap2f( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
2026 /***********************************************************************
2027 * glMapGrid1d (OPENGL32.@)
2029 void WINAPI
wine_glMapGrid1d( GLint un
, GLdouble u1
, GLdouble u2
) {
2030 TRACE("(%d, %f, %f)\n", un
, u1
, u2
);
2032 glMapGrid1d( un
, u1
, u2
);
2036 /***********************************************************************
2037 * glMapGrid1f (OPENGL32.@)
2039 void WINAPI
wine_glMapGrid1f( GLint un
, GLfloat u1
, GLfloat u2
) {
2040 TRACE("(%d, %f, %f)\n", un
, u1
, u2
);
2042 glMapGrid1f( un
, u1
, u2
);
2046 /***********************************************************************
2047 * glMapGrid2d (OPENGL32.@)
2049 void WINAPI
wine_glMapGrid2d( GLint un
, GLdouble u1
, GLdouble u2
, GLint vn
, GLdouble v1
, GLdouble v2
) {
2050 TRACE("(%d, %f, %f, %d, %f, %f)\n", un
, u1
, u2
, vn
, v1
, v2
);
2052 glMapGrid2d( un
, u1
, u2
, vn
, v1
, v2
);
2056 /***********************************************************************
2057 * glMapGrid2f (OPENGL32.@)
2059 void WINAPI
wine_glMapGrid2f( GLint un
, GLfloat u1
, GLfloat u2
, GLint vn
, GLfloat v1
, GLfloat v2
) {
2060 TRACE("(%d, %f, %f, %d, %f, %f)\n", un
, u1
, u2
, vn
, v1
, v2
);
2062 glMapGrid2f( un
, u1
, u2
, vn
, v1
, v2
);
2066 /***********************************************************************
2067 * glMaterialf (OPENGL32.@)
2069 void WINAPI
wine_glMaterialf( GLenum face
, GLenum pname
, GLfloat param
) {
2070 TRACE("(%d, %d, %f)\n", face
, pname
, param
);
2072 glMaterialf( face
, pname
, param
);
2076 /***********************************************************************
2077 * glMaterialfv (OPENGL32.@)
2079 void WINAPI
wine_glMaterialfv( GLenum face
, GLenum pname
, GLfloat
* params
) {
2080 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
2082 glMaterialfv( face
, pname
, params
);
2086 /***********************************************************************
2087 * glMateriali (OPENGL32.@)
2089 void WINAPI
wine_glMateriali( GLenum face
, GLenum pname
, GLint param
) {
2090 TRACE("(%d, %d, %d)\n", face
, pname
, param
);
2092 glMateriali( face
, pname
, param
);
2096 /***********************************************************************
2097 * glMaterialiv (OPENGL32.@)
2099 void WINAPI
wine_glMaterialiv( GLenum face
, GLenum pname
, GLint
* params
) {
2100 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
2102 glMaterialiv( face
, pname
, params
);
2106 /***********************************************************************
2107 * glMatrixMode (OPENGL32.@)
2109 void WINAPI
wine_glMatrixMode( GLenum mode
) {
2110 TRACE("(%d)\n", mode
);
2112 glMatrixMode( mode
);
2116 /***********************************************************************
2117 * glMinmax (OPENGL32.@)
2119 void WINAPI
wine_glMinmax( GLenum target
, GLenum internalformat
, GLboolean sink
) {
2120 TRACE("(%d, %d, %d)\n", target
, internalformat
, sink
);
2122 glMinmax( target
, internalformat
, sink
);
2126 /***********************************************************************
2127 * glMultMatrixd (OPENGL32.@)
2129 void WINAPI
wine_glMultMatrixd( GLdouble
* m
) {
2130 TRACE("(%p)\n", m
);
2136 /***********************************************************************
2137 * glMultMatrixf (OPENGL32.@)
2139 void WINAPI
wine_glMultMatrixf( GLfloat
* m
) {
2140 TRACE("(%p)\n", m
);
2146 /***********************************************************************
2147 * glMultiTexCoord1dARB (OPENGL32.@)
2149 void WINAPI
wine_glMultiTexCoord1dARB( GLenum target
, GLdouble s
) {
2150 TRACE("(%d, %f)\n", target
, s
);
2152 glMultiTexCoord1dARB( target
, s
);
2156 /***********************************************************************
2157 * glMultiTexCoord1dvARB (OPENGL32.@)
2159 void WINAPI
wine_glMultiTexCoord1dvARB( GLenum target
, GLdouble
* v
) {
2160 TRACE("(%d, %p)\n", target
, v
);
2162 glMultiTexCoord1dvARB( target
, v
);
2166 /***********************************************************************
2167 * glMultiTexCoord1fARB (OPENGL32.@)
2169 void WINAPI
wine_glMultiTexCoord1fARB( GLenum target
, GLfloat s
) {
2170 TRACE("(%d, %f)\n", target
, s
);
2172 glMultiTexCoord1fARB( target
, s
);
2176 /***********************************************************************
2177 * glMultiTexCoord1fvARB (OPENGL32.@)
2179 void WINAPI
wine_glMultiTexCoord1fvARB( GLenum target
, GLfloat
* v
) {
2180 TRACE("(%d, %p)\n", target
, v
);
2182 glMultiTexCoord1fvARB( target
, v
);
2186 /***********************************************************************
2187 * glMultiTexCoord1iARB (OPENGL32.@)
2189 void WINAPI
wine_glMultiTexCoord1iARB( GLenum target
, GLint s
) {
2190 TRACE("(%d, %d)\n", target
, s
);
2192 glMultiTexCoord1iARB( target
, s
);
2196 /***********************************************************************
2197 * glMultiTexCoord1ivARB (OPENGL32.@)
2199 void WINAPI
wine_glMultiTexCoord1ivARB( GLenum target
, GLint
* v
) {
2200 TRACE("(%d, %p)\n", target
, v
);
2202 glMultiTexCoord1ivARB( target
, v
);
2206 /***********************************************************************
2207 * glMultiTexCoord1sARB (OPENGL32.@)
2209 void WINAPI
wine_glMultiTexCoord1sARB( GLenum target
, GLshort s
) {
2210 TRACE("(%d, %d)\n", target
, s
);
2212 glMultiTexCoord1sARB( target
, s
);
2216 /***********************************************************************
2217 * glMultiTexCoord1svARB (OPENGL32.@)
2219 void WINAPI
wine_glMultiTexCoord1svARB( GLenum target
, GLshort
* v
) {
2220 TRACE("(%d, %p)\n", target
, v
);
2222 glMultiTexCoord1svARB( target
, v
);
2226 /***********************************************************************
2227 * glMultiTexCoord2dARB (OPENGL32.@)
2229 void WINAPI
wine_glMultiTexCoord2dARB( GLenum target
, GLdouble s
, GLdouble t
) {
2230 TRACE("(%d, %f, %f)\n", target
, s
, t
);
2232 glMultiTexCoord2dARB( target
, s
, t
);
2236 /***********************************************************************
2237 * glMultiTexCoord2dvARB (OPENGL32.@)
2239 void WINAPI
wine_glMultiTexCoord2dvARB( GLenum target
, GLdouble
* v
) {
2240 TRACE("(%d, %p)\n", target
, v
);
2242 glMultiTexCoord2dvARB( target
, v
);
2246 /***********************************************************************
2247 * glMultiTexCoord2fARB (OPENGL32.@)
2249 void WINAPI
wine_glMultiTexCoord2fARB( GLenum target
, GLfloat s
, GLfloat t
) {
2250 TRACE("(%d, %f, %f)\n", target
, s
, t
);
2252 glMultiTexCoord2fARB( target
, s
, t
);
2256 /***********************************************************************
2257 * glMultiTexCoord2fvARB (OPENGL32.@)
2259 void WINAPI
wine_glMultiTexCoord2fvARB( GLenum target
, GLfloat
* v
) {
2260 TRACE("(%d, %p)\n", target
, v
);
2262 glMultiTexCoord2fvARB( target
, v
);
2266 /***********************************************************************
2267 * glMultiTexCoord2iARB (OPENGL32.@)
2269 void WINAPI
wine_glMultiTexCoord2iARB( GLenum target
, GLint s
, GLint t
) {
2270 TRACE("(%d, %d, %d)\n", target
, s
, t
);
2272 glMultiTexCoord2iARB( target
, s
, t
);
2276 /***********************************************************************
2277 * glMultiTexCoord2ivARB (OPENGL32.@)
2279 void WINAPI
wine_glMultiTexCoord2ivARB( GLenum target
, GLint
* v
) {
2280 TRACE("(%d, %p)\n", target
, v
);
2282 glMultiTexCoord2ivARB( target
, v
);
2286 /***********************************************************************
2287 * glMultiTexCoord2sARB (OPENGL32.@)
2289 void WINAPI
wine_glMultiTexCoord2sARB( GLenum target
, GLshort s
, GLshort t
) {
2290 TRACE("(%d, %d, %d)\n", target
, s
, t
);
2292 glMultiTexCoord2sARB( target
, s
, t
);
2296 /***********************************************************************
2297 * glMultiTexCoord2svARB (OPENGL32.@)
2299 void WINAPI
wine_glMultiTexCoord2svARB( GLenum target
, GLshort
* v
) {
2300 TRACE("(%d, %p)\n", target
, v
);
2302 glMultiTexCoord2svARB( target
, v
);
2306 /***********************************************************************
2307 * glMultiTexCoord3dARB (OPENGL32.@)
2309 void WINAPI
wine_glMultiTexCoord3dARB( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
) {
2310 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
2312 glMultiTexCoord3dARB( target
, s
, t
, r
);
2316 /***********************************************************************
2317 * glMultiTexCoord3dvARB (OPENGL32.@)
2319 void WINAPI
wine_glMultiTexCoord3dvARB( GLenum target
, GLdouble
* v
) {
2320 TRACE("(%d, %p)\n", target
, v
);
2322 glMultiTexCoord3dvARB( target
, v
);
2326 /***********************************************************************
2327 * glMultiTexCoord3fARB (OPENGL32.@)
2329 void WINAPI
wine_glMultiTexCoord3fARB( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
) {
2330 TRACE("(%d, %f, %f, %f)\n", target
, s
, t
, r
);
2332 glMultiTexCoord3fARB( target
, s
, t
, r
);
2336 /***********************************************************************
2337 * glMultiTexCoord3fvARB (OPENGL32.@)
2339 void WINAPI
wine_glMultiTexCoord3fvARB( GLenum target
, GLfloat
* v
) {
2340 TRACE("(%d, %p)\n", target
, v
);
2342 glMultiTexCoord3fvARB( target
, v
);
2346 /***********************************************************************
2347 * glMultiTexCoord3iARB (OPENGL32.@)
2349 void WINAPI
wine_glMultiTexCoord3iARB( GLenum target
, GLint s
, GLint t
, GLint r
) {
2350 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
2352 glMultiTexCoord3iARB( target
, s
, t
, r
);
2356 /***********************************************************************
2357 * glMultiTexCoord3ivARB (OPENGL32.@)
2359 void WINAPI
wine_glMultiTexCoord3ivARB( GLenum target
, GLint
* v
) {
2360 TRACE("(%d, %p)\n", target
, v
);
2362 glMultiTexCoord3ivARB( target
, v
);
2366 /***********************************************************************
2367 * glMultiTexCoord3sARB (OPENGL32.@)
2369 void WINAPI
wine_glMultiTexCoord3sARB( GLenum target
, GLshort s
, GLshort t
, GLshort r
) {
2370 TRACE("(%d, %d, %d, %d)\n", target
, s
, t
, r
);
2372 glMultiTexCoord3sARB( target
, s
, t
, r
);
2376 /***********************************************************************
2377 * glMultiTexCoord3svARB (OPENGL32.@)
2379 void WINAPI
wine_glMultiTexCoord3svARB( GLenum target
, GLshort
* v
) {
2380 TRACE("(%d, %p)\n", target
, v
);
2382 glMultiTexCoord3svARB( target
, v
);
2386 /***********************************************************************
2387 * glMultiTexCoord4dARB (OPENGL32.@)
2389 void WINAPI
wine_glMultiTexCoord4dARB( GLenum target
, GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) {
2390 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
2392 glMultiTexCoord4dARB( target
, s
, t
, r
, q
);
2396 /***********************************************************************
2397 * glMultiTexCoord4dvARB (OPENGL32.@)
2399 void WINAPI
wine_glMultiTexCoord4dvARB( GLenum target
, GLdouble
* v
) {
2400 TRACE("(%d, %p)\n", target
, v
);
2402 glMultiTexCoord4dvARB( target
, v
);
2406 /***********************************************************************
2407 * glMultiTexCoord4fARB (OPENGL32.@)
2409 void WINAPI
wine_glMultiTexCoord4fARB( GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) {
2410 TRACE("(%d, %f, %f, %f, %f)\n", target
, s
, t
, r
, q
);
2412 glMultiTexCoord4fARB( target
, s
, t
, r
, q
);
2416 /***********************************************************************
2417 * glMultiTexCoord4fvARB (OPENGL32.@)
2419 void WINAPI
wine_glMultiTexCoord4fvARB( GLenum target
, GLfloat
* v
) {
2420 TRACE("(%d, %p)\n", target
, v
);
2422 glMultiTexCoord4fvARB( target
, v
);
2426 /***********************************************************************
2427 * glMultiTexCoord4iARB (OPENGL32.@)
2429 void WINAPI
wine_glMultiTexCoord4iARB( GLenum target
, GLint s
, GLint t
, GLint r
, GLint q
) {
2430 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
2432 glMultiTexCoord4iARB( target
, s
, t
, r
, q
);
2436 /***********************************************************************
2437 * glMultiTexCoord4ivARB (OPENGL32.@)
2439 void WINAPI
wine_glMultiTexCoord4ivARB( GLenum target
, GLint
* v
) {
2440 TRACE("(%d, %p)\n", target
, v
);
2442 glMultiTexCoord4ivARB( target
, v
);
2446 /***********************************************************************
2447 * glMultiTexCoord4sARB (OPENGL32.@)
2449 void WINAPI
wine_glMultiTexCoord4sARB( GLenum target
, GLshort s
, GLshort t
, GLshort r
, GLshort q
) {
2450 TRACE("(%d, %d, %d, %d, %d)\n", target
, s
, t
, r
, q
);
2452 glMultiTexCoord4sARB( target
, s
, t
, r
, q
);
2456 /***********************************************************************
2457 * glMultiTexCoord4svARB (OPENGL32.@)
2459 void WINAPI
wine_glMultiTexCoord4svARB( GLenum target
, GLshort
* v
) {
2460 TRACE("(%d, %p)\n", target
, v
);
2462 glMultiTexCoord4svARB( target
, v
);
2466 /***********************************************************************
2467 * glNewList (OPENGL32.@)
2469 void WINAPI
wine_glNewList( GLuint list
, GLenum mode
) {
2470 TRACE("(%d, %d)\n", list
, mode
);
2472 glNewList( list
, mode
);
2476 /***********************************************************************
2477 * glNormal3b (OPENGL32.@)
2479 void WINAPI
wine_glNormal3b( GLbyte nx
, GLbyte ny
, GLbyte nz
) {
2480 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
2482 glNormal3b( nx
, ny
, nz
);
2486 /***********************************************************************
2487 * glNormal3bv (OPENGL32.@)
2489 void WINAPI
wine_glNormal3bv( GLbyte
* v
) {
2490 TRACE("(%p)\n", v
);
2496 /***********************************************************************
2497 * glNormal3d (OPENGL32.@)
2499 void WINAPI
wine_glNormal3d( GLdouble nx
, GLdouble ny
, GLdouble nz
) {
2500 TRACE("(%f, %f, %f)\n", nx
, ny
, nz
);
2502 glNormal3d( nx
, ny
, nz
);
2506 /***********************************************************************
2507 * glNormal3dv (OPENGL32.@)
2509 void WINAPI
wine_glNormal3dv( GLdouble
* v
) {
2510 TRACE("(%p)\n", v
);
2516 /***********************************************************************
2517 * glNormal3f (OPENGL32.@)
2519 void WINAPI
wine_glNormal3f( GLfloat nx
, GLfloat ny
, GLfloat nz
) {
2520 TRACE("(%f, %f, %f)\n", nx
, ny
, nz
);
2522 glNormal3f( nx
, ny
, nz
);
2526 /***********************************************************************
2527 * glNormal3fv (OPENGL32.@)
2529 void WINAPI
wine_glNormal3fv( GLfloat
* v
) {
2530 TRACE("(%p)\n", v
);
2536 /***********************************************************************
2537 * glNormal3i (OPENGL32.@)
2539 void WINAPI
wine_glNormal3i( GLint nx
, GLint ny
, GLint nz
) {
2540 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
2542 glNormal3i( nx
, ny
, nz
);
2546 /***********************************************************************
2547 * glNormal3iv (OPENGL32.@)
2549 void WINAPI
wine_glNormal3iv( GLint
* v
) {
2550 TRACE("(%p)\n", v
);
2556 /***********************************************************************
2557 * glNormal3s (OPENGL32.@)
2559 void WINAPI
wine_glNormal3s( GLshort nx
, GLshort ny
, GLshort nz
) {
2560 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
2562 glNormal3s( nx
, ny
, nz
);
2566 /***********************************************************************
2567 * glNormal3sv (OPENGL32.@)
2569 void WINAPI
wine_glNormal3sv( GLshort
* v
) {
2570 TRACE("(%p)\n", v
);
2576 /***********************************************************************
2577 * glNormalPointer (OPENGL32.@)
2579 void WINAPI
wine_glNormalPointer( GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
2580 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
2582 glNormalPointer( type
, stride
, pointer
);
2586 /***********************************************************************
2587 * glOrtho (OPENGL32.@)
2589 void WINAPI
wine_glOrtho( GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) {
2590 TRACE("(%f, %f, %f, %f, %f, %f)\n", left
, right
, bottom
, top
, zNear
, zFar
);
2592 glOrtho( left
, right
, bottom
, top
, zNear
, zFar
);
2596 /***********************************************************************
2597 * glPassThrough (OPENGL32.@)
2599 void WINAPI
wine_glPassThrough( GLfloat token
) {
2600 TRACE("(%f)\n", token
);
2602 glPassThrough( token
);
2606 /***********************************************************************
2607 * glPixelMapfv (OPENGL32.@)
2609 void WINAPI
wine_glPixelMapfv( GLenum map
, GLint mapsize
, GLfloat
* values
) {
2610 TRACE("(%d, %d, %p)\n", map
, mapsize
, values
);
2612 glPixelMapfv( map
, mapsize
, values
);
2616 /***********************************************************************
2617 * glPixelMapuiv (OPENGL32.@)
2619 void WINAPI
wine_glPixelMapuiv( GLenum map
, GLint mapsize
, GLuint
* values
) {
2620 TRACE("(%d, %d, %p)\n", map
, mapsize
, values
);
2622 glPixelMapuiv( map
, mapsize
, values
);
2626 /***********************************************************************
2627 * glPixelMapusv (OPENGL32.@)
2629 void WINAPI
wine_glPixelMapusv( GLenum map
, GLint mapsize
, GLushort
* values
) {
2630 TRACE("(%d, %d, %p)\n", map
, mapsize
, values
);
2632 glPixelMapusv( map
, mapsize
, values
);
2636 /***********************************************************************
2637 * glPixelStoref (OPENGL32.@)
2639 void WINAPI
wine_glPixelStoref( GLenum pname
, GLfloat param
) {
2640 TRACE("(%d, %f)\n", pname
, param
);
2642 glPixelStoref( pname
, param
);
2646 /***********************************************************************
2647 * glPixelStorei (OPENGL32.@)
2649 void WINAPI
wine_glPixelStorei( GLenum pname
, GLint param
) {
2650 TRACE("(%d, %d)\n", pname
, param
);
2652 glPixelStorei( pname
, param
);
2656 /***********************************************************************
2657 * glPixelTransferf (OPENGL32.@)
2659 void WINAPI
wine_glPixelTransferf( GLenum pname
, GLfloat param
) {
2660 TRACE("(%d, %f)\n", pname
, param
);
2662 glPixelTransferf( pname
, param
);
2666 /***********************************************************************
2667 * glPixelTransferi (OPENGL32.@)
2669 void WINAPI
wine_glPixelTransferi( GLenum pname
, GLint param
) {
2670 TRACE("(%d, %d)\n", pname
, param
);
2672 glPixelTransferi( pname
, param
);
2676 /***********************************************************************
2677 * glPixelZoom (OPENGL32.@)
2679 void WINAPI
wine_glPixelZoom( GLfloat xfactor
, GLfloat yfactor
) {
2680 TRACE("(%f, %f)\n", xfactor
, yfactor
);
2682 glPixelZoom( xfactor
, yfactor
);
2686 /***********************************************************************
2687 * glPointSize (OPENGL32.@)
2689 void WINAPI
wine_glPointSize( GLfloat size
) {
2690 TRACE("(%f)\n", size
);
2692 glPointSize( size
);
2696 /***********************************************************************
2697 * glPolygonMode (OPENGL32.@)
2699 void WINAPI
wine_glPolygonMode( GLenum face
, GLenum mode
) {
2700 TRACE("(%d, %d)\n", face
, mode
);
2702 glPolygonMode( face
, mode
);
2706 /***********************************************************************
2707 * glPolygonOffset (OPENGL32.@)
2709 void WINAPI
wine_glPolygonOffset( GLfloat factor
, GLfloat units
) {
2710 TRACE("(%f, %f)\n", factor
, units
);
2712 glPolygonOffset( factor
, units
);
2716 /***********************************************************************
2717 * glPolygonStipple (OPENGL32.@)
2719 void WINAPI
wine_glPolygonStipple( GLubyte
* mask
) {
2720 TRACE("(%p)\n", mask
);
2722 glPolygonStipple( mask
);
2726 /***********************************************************************
2727 * glPopAttrib (OPENGL32.@)
2729 void WINAPI
wine_glPopAttrib( ) {
2736 /***********************************************************************
2737 * glPopClientAttrib (OPENGL32.@)
2739 void WINAPI
wine_glPopClientAttrib( ) {
2742 glPopClientAttrib( );
2746 /***********************************************************************
2747 * glPopMatrix (OPENGL32.@)
2749 void WINAPI
wine_glPopMatrix( ) {
2756 /***********************************************************************
2757 * glPopName (OPENGL32.@)
2759 void WINAPI
wine_glPopName( ) {
2766 /***********************************************************************
2767 * glPrioritizeTextures (OPENGL32.@)
2769 void WINAPI
wine_glPrioritizeTextures( GLsizei n
, GLuint
* textures
, GLclampf
* priorities
) {
2770 TRACE("(%d, %p, %p)\n", n
, textures
, priorities
);
2772 glPrioritizeTextures( n
, textures
, priorities
);
2776 /***********************************************************************
2777 * glPushAttrib (OPENGL32.@)
2779 void WINAPI
wine_glPushAttrib( GLbitfield mask
) {
2780 TRACE("(%d)\n", mask
);
2782 glPushAttrib( mask
);
2786 /***********************************************************************
2787 * glPushClientAttrib (OPENGL32.@)
2789 void WINAPI
wine_glPushClientAttrib( GLbitfield mask
) {
2790 TRACE("(%d)\n", mask
);
2792 glPushClientAttrib( mask
);
2796 /***********************************************************************
2797 * glPushMatrix (OPENGL32.@)
2799 void WINAPI
wine_glPushMatrix( ) {
2806 /***********************************************************************
2807 * glPushName (OPENGL32.@)
2809 void WINAPI
wine_glPushName( GLuint name
) {
2810 TRACE("(%d)\n", name
);
2816 /***********************************************************************
2817 * glRasterPos2d (OPENGL32.@)
2819 void WINAPI
wine_glRasterPos2d( GLdouble x
, GLdouble y
) {
2820 TRACE("(%f, %f)\n", x
, y
);
2822 glRasterPos2d( x
, y
);
2826 /***********************************************************************
2827 * glRasterPos2dv (OPENGL32.@)
2829 void WINAPI
wine_glRasterPos2dv( GLdouble
* v
) {
2830 TRACE("(%p)\n", v
);
2832 glRasterPos2dv( v
);
2836 /***********************************************************************
2837 * glRasterPos2f (OPENGL32.@)
2839 void WINAPI
wine_glRasterPos2f( GLfloat x
, GLfloat y
) {
2840 TRACE("(%f, %f)\n", x
, y
);
2842 glRasterPos2f( x
, y
);
2846 /***********************************************************************
2847 * glRasterPos2fv (OPENGL32.@)
2849 void WINAPI
wine_glRasterPos2fv( GLfloat
* v
) {
2850 TRACE("(%p)\n", v
);
2852 glRasterPos2fv( v
);
2856 /***********************************************************************
2857 * glRasterPos2i (OPENGL32.@)
2859 void WINAPI
wine_glRasterPos2i( GLint x
, GLint y
) {
2860 TRACE("(%d, %d)\n", x
, y
);
2862 glRasterPos2i( x
, y
);
2866 /***********************************************************************
2867 * glRasterPos2iv (OPENGL32.@)
2869 void WINAPI
wine_glRasterPos2iv( GLint
* v
) {
2870 TRACE("(%p)\n", v
);
2872 glRasterPos2iv( v
);
2876 /***********************************************************************
2877 * glRasterPos2s (OPENGL32.@)
2879 void WINAPI
wine_glRasterPos2s( GLshort x
, GLshort y
) {
2880 TRACE("(%d, %d)\n", x
, y
);
2882 glRasterPos2s( x
, y
);
2886 /***********************************************************************
2887 * glRasterPos2sv (OPENGL32.@)
2889 void WINAPI
wine_glRasterPos2sv( GLshort
* v
) {
2890 TRACE("(%p)\n", v
);
2892 glRasterPos2sv( v
);
2896 /***********************************************************************
2897 * glRasterPos3d (OPENGL32.@)
2899 void WINAPI
wine_glRasterPos3d( GLdouble x
, GLdouble y
, GLdouble z
) {
2900 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2902 glRasterPos3d( x
, y
, z
);
2906 /***********************************************************************
2907 * glRasterPos3dv (OPENGL32.@)
2909 void WINAPI
wine_glRasterPos3dv( GLdouble
* v
) {
2910 TRACE("(%p)\n", v
);
2912 glRasterPos3dv( v
);
2916 /***********************************************************************
2917 * glRasterPos3f (OPENGL32.@)
2919 void WINAPI
wine_glRasterPos3f( GLfloat x
, GLfloat y
, GLfloat z
) {
2920 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2922 glRasterPos3f( x
, y
, z
);
2926 /***********************************************************************
2927 * glRasterPos3fv (OPENGL32.@)
2929 void WINAPI
wine_glRasterPos3fv( GLfloat
* v
) {
2930 TRACE("(%p)\n", v
);
2932 glRasterPos3fv( v
);
2936 /***********************************************************************
2937 * glRasterPos3i (OPENGL32.@)
2939 void WINAPI
wine_glRasterPos3i( GLint x
, GLint y
, GLint z
) {
2940 TRACE("(%d, %d, %d)\n", x
, y
, z
);
2942 glRasterPos3i( x
, y
, z
);
2946 /***********************************************************************
2947 * glRasterPos3iv (OPENGL32.@)
2949 void WINAPI
wine_glRasterPos3iv( GLint
* v
) {
2950 TRACE("(%p)\n", v
);
2952 glRasterPos3iv( v
);
2956 /***********************************************************************
2957 * glRasterPos3s (OPENGL32.@)
2959 void WINAPI
wine_glRasterPos3s( GLshort x
, GLshort y
, GLshort z
) {
2960 TRACE("(%d, %d, %d)\n", x
, y
, z
);
2962 glRasterPos3s( x
, y
, z
);
2966 /***********************************************************************
2967 * glRasterPos3sv (OPENGL32.@)
2969 void WINAPI
wine_glRasterPos3sv( GLshort
* v
) {
2970 TRACE("(%p)\n", v
);
2972 glRasterPos3sv( v
);
2976 /***********************************************************************
2977 * glRasterPos4d (OPENGL32.@)
2979 void WINAPI
wine_glRasterPos4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
2980 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
2982 glRasterPos4d( x
, y
, z
, w
);
2986 /***********************************************************************
2987 * glRasterPos4dv (OPENGL32.@)
2989 void WINAPI
wine_glRasterPos4dv( GLdouble
* v
) {
2990 TRACE("(%p)\n", v
);
2992 glRasterPos4dv( v
);
2996 /***********************************************************************
2997 * glRasterPos4f (OPENGL32.@)
2999 void WINAPI
wine_glRasterPos4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
3000 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
3002 glRasterPos4f( x
, y
, z
, w
);
3006 /***********************************************************************
3007 * glRasterPos4fv (OPENGL32.@)
3009 void WINAPI
wine_glRasterPos4fv( GLfloat
* v
) {
3010 TRACE("(%p)\n", v
);
3012 glRasterPos4fv( v
);
3016 /***********************************************************************
3017 * glRasterPos4i (OPENGL32.@)
3019 void WINAPI
wine_glRasterPos4i( GLint x
, GLint y
, GLint z
, GLint w
) {
3020 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
3022 glRasterPos4i( x
, y
, z
, w
);
3026 /***********************************************************************
3027 * glRasterPos4iv (OPENGL32.@)
3029 void WINAPI
wine_glRasterPos4iv( GLint
* v
) {
3030 TRACE("(%p)\n", v
);
3032 glRasterPos4iv( v
);
3036 /***********************************************************************
3037 * glRasterPos4s (OPENGL32.@)
3039 void WINAPI
wine_glRasterPos4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
3040 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
3042 glRasterPos4s( x
, y
, z
, w
);
3046 /***********************************************************************
3047 * glRasterPos4sv (OPENGL32.@)
3049 void WINAPI
wine_glRasterPos4sv( GLshort
* v
) {
3050 TRACE("(%p)\n", v
);
3052 glRasterPos4sv( v
);
3056 /***********************************************************************
3057 * glReadBuffer (OPENGL32.@)
3059 void WINAPI
wine_glReadBuffer( GLenum mode
) {
3060 TRACE("(%d)\n", mode
);
3062 glReadBuffer( mode
);
3066 /***********************************************************************
3067 * glReadPixels (OPENGL32.@)
3069 void WINAPI
wine_glReadPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3070 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", x
, y
, width
, height
, format
, type
, pixels
);
3072 glReadPixels( x
, y
, width
, height
, format
, type
, pixels
);
3076 /***********************************************************************
3077 * glRectd (OPENGL32.@)
3079 void WINAPI
wine_glRectd( GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
) {
3080 TRACE("(%f, %f, %f, %f)\n", x1
, y1
, x2
, y2
);
3082 glRectd( x1
, y1
, x2
, y2
);
3086 /***********************************************************************
3087 * glRectdv (OPENGL32.@)
3089 void WINAPI
wine_glRectdv( GLdouble
* v1
, GLdouble
* v2
) {
3090 TRACE("(%p, %p)\n", v1
, v2
);
3096 /***********************************************************************
3097 * glRectf (OPENGL32.@)
3099 void WINAPI
wine_glRectf( GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
) {
3100 TRACE("(%f, %f, %f, %f)\n", x1
, y1
, x2
, y2
);
3102 glRectf( x1
, y1
, x2
, y2
);
3106 /***********************************************************************
3107 * glRectfv (OPENGL32.@)
3109 void WINAPI
wine_glRectfv( GLfloat
* v1
, GLfloat
* v2
) {
3110 TRACE("(%p, %p)\n", v1
, v2
);
3116 /***********************************************************************
3117 * glRecti (OPENGL32.@)
3119 void WINAPI
wine_glRecti( GLint x1
, GLint y1
, GLint x2
, GLint y2
) {
3120 TRACE("(%d, %d, %d, %d)\n", x1
, y1
, x2
, y2
);
3122 glRecti( x1
, y1
, x2
, y2
);
3126 /***********************************************************************
3127 * glRectiv (OPENGL32.@)
3129 void WINAPI
wine_glRectiv( GLint
* v1
, GLint
* v2
) {
3130 TRACE("(%p, %p)\n", v1
, v2
);
3136 /***********************************************************************
3137 * glRects (OPENGL32.@)
3139 void WINAPI
wine_glRects( GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
) {
3140 TRACE("(%d, %d, %d, %d)\n", x1
, y1
, x2
, y2
);
3142 glRects( x1
, y1
, x2
, y2
);
3146 /***********************************************************************
3147 * glRectsv (OPENGL32.@)
3149 void WINAPI
wine_glRectsv( GLshort
* v1
, GLshort
* v2
) {
3150 TRACE("(%p, %p)\n", v1
, v2
);
3156 /***********************************************************************
3157 * glRenderMode (OPENGL32.@)
3159 GLint WINAPI
wine_glRenderMode( GLenum mode
) {
3161 TRACE("(%d)\n", mode
);
3163 ret_value
= glRenderMode( mode
);
3168 /***********************************************************************
3169 * glResetHistogram (OPENGL32.@)
3171 void WINAPI
wine_glResetHistogram( GLenum target
) {
3172 TRACE("(%d)\n", target
);
3174 glResetHistogram( target
);
3178 /***********************************************************************
3179 * glResetMinmax (OPENGL32.@)
3181 void WINAPI
wine_glResetMinmax( GLenum target
) {
3182 TRACE("(%d)\n", target
);
3184 glResetMinmax( target
);
3188 /***********************************************************************
3189 * glRotated (OPENGL32.@)
3191 void WINAPI
wine_glRotated( GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
) {
3192 TRACE("(%f, %f, %f, %f)\n", angle
, x
, y
, z
);
3194 glRotated( angle
, x
, y
, z
);
3198 /***********************************************************************
3199 * glRotatef (OPENGL32.@)
3201 void WINAPI
wine_glRotatef( GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
) {
3202 TRACE("(%f, %f, %f, %f)\n", angle
, x
, y
, z
);
3204 glRotatef( angle
, x
, y
, z
);
3208 /***********************************************************************
3209 * glScaled (OPENGL32.@)
3211 void WINAPI
wine_glScaled( GLdouble x
, GLdouble y
, GLdouble z
) {
3212 TRACE("(%f, %f, %f)\n", x
, y
, z
);
3214 glScaled( x
, y
, z
);
3218 /***********************************************************************
3219 * glScalef (OPENGL32.@)
3221 void WINAPI
wine_glScalef( GLfloat x
, GLfloat y
, GLfloat z
) {
3222 TRACE("(%f, %f, %f)\n", x
, y
, z
);
3224 glScalef( x
, y
, z
);
3228 /***********************************************************************
3229 * glScissor (OPENGL32.@)
3231 void WINAPI
wine_glScissor( GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
3232 TRACE("(%d, %d, %d, %d)\n", x
, y
, width
, height
);
3234 glScissor( x
, y
, width
, height
);
3238 /***********************************************************************
3239 * glSelectBuffer (OPENGL32.@)
3241 void WINAPI
wine_glSelectBuffer( GLsizei size
, GLuint
* buffer
) {
3242 TRACE("(%d, %p)\n", size
, buffer
);
3244 glSelectBuffer( size
, buffer
);
3248 /***********************************************************************
3249 * glSeparableFilter2D (OPENGL32.@)
3251 void WINAPI
wine_glSeparableFilter2D( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* row
, GLvoid
* column
) {
3252 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target
, internalformat
, width
, height
, format
, type
, row
, column
);
3254 glSeparableFilter2D( target
, internalformat
, width
, height
, format
, type
, row
, column
);
3258 /***********************************************************************
3259 * glShadeModel (OPENGL32.@)
3261 void WINAPI
wine_glShadeModel( GLenum mode
) {
3262 TRACE("(%d)\n", mode
);
3264 glShadeModel( mode
);
3268 /***********************************************************************
3269 * glStencilFunc (OPENGL32.@)
3271 void WINAPI
wine_glStencilFunc( GLenum func
, GLint ref
, GLuint mask
) {
3272 TRACE("(%d, %d, %d)\n", func
, ref
, mask
);
3274 glStencilFunc( func
, ref
, mask
);
3278 /***********************************************************************
3279 * glStencilMask (OPENGL32.@)
3281 void WINAPI
wine_glStencilMask( GLuint mask
) {
3282 TRACE("(%d)\n", mask
);
3284 glStencilMask( mask
);
3288 /***********************************************************************
3289 * glStencilOp (OPENGL32.@)
3291 void WINAPI
wine_glStencilOp( GLenum fail
, GLenum zfail
, GLenum zpass
) {
3292 TRACE("(%d, %d, %d)\n", fail
, zfail
, zpass
);
3294 glStencilOp( fail
, zfail
, zpass
);
3298 /***********************************************************************
3299 * glTexCoord1d (OPENGL32.@)
3301 void WINAPI
wine_glTexCoord1d( GLdouble s
) {
3302 TRACE("(%f)\n", s
);
3308 /***********************************************************************
3309 * glTexCoord1dv (OPENGL32.@)
3311 void WINAPI
wine_glTexCoord1dv( GLdouble
* v
) {
3312 TRACE("(%p)\n", v
);
3318 /***********************************************************************
3319 * glTexCoord1f (OPENGL32.@)
3321 void WINAPI
wine_glTexCoord1f( GLfloat s
) {
3322 TRACE("(%f)\n", s
);
3328 /***********************************************************************
3329 * glTexCoord1fv (OPENGL32.@)
3331 void WINAPI
wine_glTexCoord1fv( GLfloat
* v
) {
3332 TRACE("(%p)\n", v
);
3338 /***********************************************************************
3339 * glTexCoord1i (OPENGL32.@)
3341 void WINAPI
wine_glTexCoord1i( GLint s
) {
3342 TRACE("(%d)\n", s
);
3348 /***********************************************************************
3349 * glTexCoord1iv (OPENGL32.@)
3351 void WINAPI
wine_glTexCoord1iv( GLint
* v
) {
3352 TRACE("(%p)\n", v
);
3358 /***********************************************************************
3359 * glTexCoord1s (OPENGL32.@)
3361 void WINAPI
wine_glTexCoord1s( GLshort s
) {
3362 TRACE("(%d)\n", s
);
3368 /***********************************************************************
3369 * glTexCoord1sv (OPENGL32.@)
3371 void WINAPI
wine_glTexCoord1sv( GLshort
* v
) {
3372 TRACE("(%p)\n", v
);
3378 /***********************************************************************
3379 * glTexCoord2d (OPENGL32.@)
3381 void WINAPI
wine_glTexCoord2d( GLdouble s
, GLdouble t
) {
3382 TRACE("(%f, %f)\n", s
, t
);
3384 glTexCoord2d( s
, t
);
3388 /***********************************************************************
3389 * glTexCoord2dv (OPENGL32.@)
3391 void WINAPI
wine_glTexCoord2dv( GLdouble
* v
) {
3392 TRACE("(%p)\n", v
);
3398 /***********************************************************************
3399 * glTexCoord2f (OPENGL32.@)
3401 void WINAPI
wine_glTexCoord2f( GLfloat s
, GLfloat t
) {
3402 TRACE("(%f, %f)\n", s
, t
);
3404 glTexCoord2f( s
, t
);
3408 /***********************************************************************
3409 * glTexCoord2fv (OPENGL32.@)
3411 void WINAPI
wine_glTexCoord2fv( GLfloat
* v
) {
3412 TRACE("(%p)\n", v
);
3418 /***********************************************************************
3419 * glTexCoord2i (OPENGL32.@)
3421 void WINAPI
wine_glTexCoord2i( GLint s
, GLint t
) {
3422 TRACE("(%d, %d)\n", s
, t
);
3424 glTexCoord2i( s
, t
);
3428 /***********************************************************************
3429 * glTexCoord2iv (OPENGL32.@)
3431 void WINAPI
wine_glTexCoord2iv( GLint
* v
) {
3432 TRACE("(%p)\n", v
);
3438 /***********************************************************************
3439 * glTexCoord2s (OPENGL32.@)
3441 void WINAPI
wine_glTexCoord2s( GLshort s
, GLshort t
) {
3442 TRACE("(%d, %d)\n", s
, t
);
3444 glTexCoord2s( s
, t
);
3448 /***********************************************************************
3449 * glTexCoord2sv (OPENGL32.@)
3451 void WINAPI
wine_glTexCoord2sv( GLshort
* v
) {
3452 TRACE("(%p)\n", v
);
3458 /***********************************************************************
3459 * glTexCoord3d (OPENGL32.@)
3461 void WINAPI
wine_glTexCoord3d( GLdouble s
, GLdouble t
, GLdouble r
) {
3462 TRACE("(%f, %f, %f)\n", s
, t
, r
);
3464 glTexCoord3d( s
, t
, r
);
3468 /***********************************************************************
3469 * glTexCoord3dv (OPENGL32.@)
3471 void WINAPI
wine_glTexCoord3dv( GLdouble
* v
) {
3472 TRACE("(%p)\n", v
);
3478 /***********************************************************************
3479 * glTexCoord3f (OPENGL32.@)
3481 void WINAPI
wine_glTexCoord3f( GLfloat s
, GLfloat t
, GLfloat r
) {
3482 TRACE("(%f, %f, %f)\n", s
, t
, r
);
3484 glTexCoord3f( s
, t
, r
);
3488 /***********************************************************************
3489 * glTexCoord3fv (OPENGL32.@)
3491 void WINAPI
wine_glTexCoord3fv( GLfloat
* v
) {
3492 TRACE("(%p)\n", v
);
3498 /***********************************************************************
3499 * glTexCoord3i (OPENGL32.@)
3501 void WINAPI
wine_glTexCoord3i( GLint s
, GLint t
, GLint r
) {
3502 TRACE("(%d, %d, %d)\n", s
, t
, r
);
3504 glTexCoord3i( s
, t
, r
);
3508 /***********************************************************************
3509 * glTexCoord3iv (OPENGL32.@)
3511 void WINAPI
wine_glTexCoord3iv( GLint
* v
) {
3512 TRACE("(%p)\n", v
);
3518 /***********************************************************************
3519 * glTexCoord3s (OPENGL32.@)
3521 void WINAPI
wine_glTexCoord3s( GLshort s
, GLshort t
, GLshort r
) {
3522 TRACE("(%d, %d, %d)\n", s
, t
, r
);
3524 glTexCoord3s( s
, t
, r
);
3528 /***********************************************************************
3529 * glTexCoord3sv (OPENGL32.@)
3531 void WINAPI
wine_glTexCoord3sv( GLshort
* v
) {
3532 TRACE("(%p)\n", v
);
3538 /***********************************************************************
3539 * glTexCoord4d (OPENGL32.@)
3541 void WINAPI
wine_glTexCoord4d( GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) {
3542 TRACE("(%f, %f, %f, %f)\n", s
, t
, r
, q
);
3544 glTexCoord4d( s
, t
, r
, q
);
3548 /***********************************************************************
3549 * glTexCoord4dv (OPENGL32.@)
3551 void WINAPI
wine_glTexCoord4dv( GLdouble
* v
) {
3552 TRACE("(%p)\n", v
);
3558 /***********************************************************************
3559 * glTexCoord4f (OPENGL32.@)
3561 void WINAPI
wine_glTexCoord4f( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) {
3562 TRACE("(%f, %f, %f, %f)\n", s
, t
, r
, q
);
3564 glTexCoord4f( s
, t
, r
, q
);
3568 /***********************************************************************
3569 * glTexCoord4fv (OPENGL32.@)
3571 void WINAPI
wine_glTexCoord4fv( GLfloat
* v
) {
3572 TRACE("(%p)\n", v
);
3578 /***********************************************************************
3579 * glTexCoord4i (OPENGL32.@)
3581 void WINAPI
wine_glTexCoord4i( GLint s
, GLint t
, GLint r
, GLint q
) {
3582 TRACE("(%d, %d, %d, %d)\n", s
, t
, r
, q
);
3584 glTexCoord4i( s
, t
, r
, q
);
3588 /***********************************************************************
3589 * glTexCoord4iv (OPENGL32.@)
3591 void WINAPI
wine_glTexCoord4iv( GLint
* v
) {
3592 TRACE("(%p)\n", v
);
3598 /***********************************************************************
3599 * glTexCoord4s (OPENGL32.@)
3601 void WINAPI
wine_glTexCoord4s( GLshort s
, GLshort t
, GLshort r
, GLshort q
) {
3602 TRACE("(%d, %d, %d, %d)\n", s
, t
, r
, q
);
3604 glTexCoord4s( s
, t
, r
, q
);
3608 /***********************************************************************
3609 * glTexCoord4sv (OPENGL32.@)
3611 void WINAPI
wine_glTexCoord4sv( GLshort
* v
) {
3612 TRACE("(%p)\n", v
);
3618 /***********************************************************************
3619 * glTexCoordPointer (OPENGL32.@)
3621 void WINAPI
wine_glTexCoordPointer( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
3622 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
3624 glTexCoordPointer( size
, type
, stride
, pointer
);
3628 /***********************************************************************
3629 * glTexEnvf (OPENGL32.@)
3631 void WINAPI
wine_glTexEnvf( GLenum target
, GLenum pname
, GLfloat param
) {
3632 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
3634 glTexEnvf( target
, pname
, param
);
3638 /***********************************************************************
3639 * glTexEnvfv (OPENGL32.@)
3641 void WINAPI
wine_glTexEnvfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
3642 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3644 glTexEnvfv( target
, pname
, params
);
3648 /***********************************************************************
3649 * glTexEnvi (OPENGL32.@)
3651 void WINAPI
wine_glTexEnvi( GLenum target
, GLenum pname
, GLint param
) {
3652 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
3654 glTexEnvi( target
, pname
, param
);
3658 /***********************************************************************
3659 * glTexEnviv (OPENGL32.@)
3661 void WINAPI
wine_glTexEnviv( GLenum target
, GLenum pname
, GLint
* params
) {
3662 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3664 glTexEnviv( target
, pname
, params
);
3668 /***********************************************************************
3669 * glTexGend (OPENGL32.@)
3671 void WINAPI
wine_glTexGend( GLenum coord
, GLenum pname
, GLdouble param
) {
3672 TRACE("(%d, %d, %f)\n", coord
, pname
, param
);
3674 glTexGend( coord
, pname
, param
);
3678 /***********************************************************************
3679 * glTexGendv (OPENGL32.@)
3681 void WINAPI
wine_glTexGendv( GLenum coord
, GLenum pname
, GLdouble
* params
) {
3682 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
3684 glTexGendv( coord
, pname
, params
);
3688 /***********************************************************************
3689 * glTexGenf (OPENGL32.@)
3691 void WINAPI
wine_glTexGenf( GLenum coord
, GLenum pname
, GLfloat param
) {
3692 TRACE("(%d, %d, %f)\n", coord
, pname
, param
);
3694 glTexGenf( coord
, pname
, param
);
3698 /***********************************************************************
3699 * glTexGenfv (OPENGL32.@)
3701 void WINAPI
wine_glTexGenfv( GLenum coord
, GLenum pname
, GLfloat
* params
) {
3702 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
3704 glTexGenfv( coord
, pname
, params
);
3708 /***********************************************************************
3709 * glTexGeni (OPENGL32.@)
3711 void WINAPI
wine_glTexGeni( GLenum coord
, GLenum pname
, GLint param
) {
3712 TRACE("(%d, %d, %d)\n", coord
, pname
, param
);
3714 glTexGeni( coord
, pname
, param
);
3718 /***********************************************************************
3719 * glTexGeniv (OPENGL32.@)
3721 void WINAPI
wine_glTexGeniv( GLenum coord
, GLenum pname
, GLint
* params
) {
3722 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
3724 glTexGeniv( coord
, pname
, params
);
3728 /***********************************************************************
3729 * glTexImage1D (OPENGL32.@)
3731 void WINAPI
wine_glTexImage1D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3732 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
3734 glTexImage1D( target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
3738 /***********************************************************************
3739 * glTexImage2D (OPENGL32.@)
3741 void WINAPI
wine_glTexImage2D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3742 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
3744 glTexImage2D( target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
3748 /***********************************************************************
3749 * glTexImage3D (OPENGL32.@)
3751 void WINAPI
wine_glTexImage3D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3752 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
3754 glTexImage3D( target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
3758 /***********************************************************************
3759 * glTexParameterf (OPENGL32.@)
3761 void WINAPI
wine_glTexParameterf( GLenum target
, GLenum pname
, GLfloat param
) {
3762 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
3764 glTexParameterf( target
, pname
, param
);
3768 /***********************************************************************
3769 * glTexParameterfv (OPENGL32.@)
3771 void WINAPI
wine_glTexParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
3772 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3774 glTexParameterfv( target
, pname
, params
);
3778 /***********************************************************************
3779 * glTexParameteri (OPENGL32.@)
3781 void WINAPI
wine_glTexParameteri( GLenum target
, GLenum pname
, GLint param
) {
3782 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
3784 glTexParameteri( target
, pname
, param
);
3788 /***********************************************************************
3789 * glTexParameteriv (OPENGL32.@)
3791 void WINAPI
wine_glTexParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
3792 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3794 glTexParameteriv( target
, pname
, params
);
3798 /***********************************************************************
3799 * glTexSubImage1D (OPENGL32.@)
3801 void WINAPI
wine_glTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3802 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, type
, pixels
);
3804 glTexSubImage1D( target
, level
, xoffset
, width
, format
, type
, pixels
);
3808 /***********************************************************************
3809 * glTexSubImage2D (OPENGL32.@)
3811 void WINAPI
wine_glTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3812 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
3814 glTexSubImage2D( target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
3818 /***********************************************************************
3819 * glTexSubImage3D (OPENGL32.@)
3821 void WINAPI
wine_glTexSubImage3D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3822 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
3824 glTexSubImage3D( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
3828 /***********************************************************************
3829 * glTranslated (OPENGL32.@)
3831 void WINAPI
wine_glTranslated( GLdouble x
, GLdouble y
, GLdouble z
) {
3832 TRACE("(%f, %f, %f)\n", x
, y
, z
);
3834 glTranslated( x
, y
, z
);
3838 /***********************************************************************
3839 * glTranslatef (OPENGL32.@)
3841 void WINAPI
wine_glTranslatef( GLfloat x
, GLfloat y
, GLfloat z
) {
3842 TRACE("(%f, %f, %f)\n", x
, y
, z
);
3844 glTranslatef( x
, y
, z
);
3848 /***********************************************************************
3849 * glVertex2d (OPENGL32.@)
3851 void WINAPI
wine_glVertex2d( GLdouble x
, GLdouble y
) {
3852 TRACE("(%f, %f)\n", x
, y
);
3858 /***********************************************************************
3859 * glVertex2dv (OPENGL32.@)
3861 void WINAPI
wine_glVertex2dv( GLdouble
* v
) {
3862 TRACE("(%p)\n", v
);
3868 /***********************************************************************
3869 * glVertex2f (OPENGL32.@)
3871 void WINAPI
wine_glVertex2f( GLfloat x
, GLfloat y
) {
3872 TRACE("(%f, %f)\n", x
, y
);
3878 /***********************************************************************
3879 * glVertex2fv (OPENGL32.@)
3881 void WINAPI
wine_glVertex2fv( GLfloat
* v
) {
3882 TRACE("(%p)\n", v
);
3888 /***********************************************************************
3889 * glVertex2i (OPENGL32.@)
3891 void WINAPI
wine_glVertex2i( GLint x
, GLint y
) {
3892 TRACE("(%d, %d)\n", x
, y
);
3898 /***********************************************************************
3899 * glVertex2iv (OPENGL32.@)
3901 void WINAPI
wine_glVertex2iv( GLint
* v
) {
3902 TRACE("(%p)\n", v
);
3908 /***********************************************************************
3909 * glVertex2s (OPENGL32.@)
3911 void WINAPI
wine_glVertex2s( GLshort x
, GLshort y
) {
3912 TRACE("(%d, %d)\n", x
, y
);
3918 /***********************************************************************
3919 * glVertex2sv (OPENGL32.@)
3921 void WINAPI
wine_glVertex2sv( GLshort
* v
) {
3922 TRACE("(%p)\n", v
);
3928 /***********************************************************************
3929 * glVertex3d (OPENGL32.@)
3931 void WINAPI
wine_glVertex3d( GLdouble x
, GLdouble y
, GLdouble z
) {
3932 TRACE("(%f, %f, %f)\n", x
, y
, z
);
3934 glVertex3d( x
, y
, z
);
3938 /***********************************************************************
3939 * glVertex3dv (OPENGL32.@)
3941 void WINAPI
wine_glVertex3dv( GLdouble
* v
) {
3942 TRACE("(%p)\n", v
);
3948 /***********************************************************************
3949 * glVertex3f (OPENGL32.@)
3951 void WINAPI
wine_glVertex3f( GLfloat x
, GLfloat y
, GLfloat z
) {
3952 TRACE("(%f, %f, %f)\n", x
, y
, z
);
3954 glVertex3f( x
, y
, z
);
3958 /***********************************************************************
3959 * glVertex3fv (OPENGL32.@)
3961 void WINAPI
wine_glVertex3fv( GLfloat
* v
) {
3962 TRACE("(%p)\n", v
);
3968 /***********************************************************************
3969 * glVertex3i (OPENGL32.@)
3971 void WINAPI
wine_glVertex3i( GLint x
, GLint y
, GLint z
) {
3972 TRACE("(%d, %d, %d)\n", x
, y
, z
);
3974 glVertex3i( x
, y
, z
);
3978 /***********************************************************************
3979 * glVertex3iv (OPENGL32.@)
3981 void WINAPI
wine_glVertex3iv( GLint
* v
) {
3982 TRACE("(%p)\n", v
);
3988 /***********************************************************************
3989 * glVertex3s (OPENGL32.@)
3991 void WINAPI
wine_glVertex3s( GLshort x
, GLshort y
, GLshort z
) {
3992 TRACE("(%d, %d, %d)\n", x
, y
, z
);
3994 glVertex3s( x
, y
, z
);
3998 /***********************************************************************
3999 * glVertex3sv (OPENGL32.@)
4001 void WINAPI
wine_glVertex3sv( GLshort
* v
) {
4002 TRACE("(%p)\n", v
);
4008 /***********************************************************************
4009 * glVertex4d (OPENGL32.@)
4011 void WINAPI
wine_glVertex4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
4012 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
4014 glVertex4d( x
, y
, z
, w
);
4018 /***********************************************************************
4019 * glVertex4dv (OPENGL32.@)
4021 void WINAPI
wine_glVertex4dv( GLdouble
* v
) {
4022 TRACE("(%p)\n", v
);
4028 /***********************************************************************
4029 * glVertex4f (OPENGL32.@)
4031 void WINAPI
wine_glVertex4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
4032 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
4034 glVertex4f( x
, y
, z
, w
);
4038 /***********************************************************************
4039 * glVertex4fv (OPENGL32.@)
4041 void WINAPI
wine_glVertex4fv( GLfloat
* v
) {
4042 TRACE("(%p)\n", v
);
4048 /***********************************************************************
4049 * glVertex4i (OPENGL32.@)
4051 void WINAPI
wine_glVertex4i( GLint x
, GLint y
, GLint z
, GLint w
) {
4052 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
4054 glVertex4i( x
, y
, z
, w
);
4058 /***********************************************************************
4059 * glVertex4iv (OPENGL32.@)
4061 void WINAPI
wine_glVertex4iv( GLint
* v
) {
4062 TRACE("(%p)\n", v
);
4068 /***********************************************************************
4069 * glVertex4s (OPENGL32.@)
4071 void WINAPI
wine_glVertex4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
4072 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
4074 glVertex4s( x
, y
, z
, w
);
4078 /***********************************************************************
4079 * glVertex4sv (OPENGL32.@)
4081 void WINAPI
wine_glVertex4sv( GLshort
* v
) {
4082 TRACE("(%p)\n", v
);
4088 /***********************************************************************
4089 * glVertexPointer (OPENGL32.@)
4091 void WINAPI
wine_glVertexPointer( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
4092 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
4094 glVertexPointer( size
, type
, stride
, pointer
);
4098 /***********************************************************************
4099 * glViewport (OPENGL32.@)
4101 void WINAPI
wine_glViewport( GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
4102 TRACE("(%d, %d, %d, %d)\n", x
, y
, width
, height
);
4104 glViewport( x
, y
, width
, height
);