2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "wine/port.h"
41 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
42 #define NB_MSG_KINDS (POST_MESSAGE+1)
47 struct list sender_entry
; /* entry in sender list */
48 struct message_result
*recv_next
; /* next in receiver list */
49 struct msg_queue
*sender
; /* sender queue */
50 struct msg_queue
*receiver
; /* receiver queue */
51 int replied
; /* has it been replied to? */
52 unsigned int result
; /* reply result */
53 unsigned int error
; /* error code to pass back to sender */
54 struct message
*callback_msg
; /* message to queue for callback */
55 void *data
; /* message reply data */
56 unsigned int data_size
; /* size of message reply data */
57 struct timeout_user
*timeout
; /* result timeout */
62 struct message
*next
; /* next message in list */
63 struct message
*prev
; /* prev message in list */
64 enum message_type type
; /* message type */
65 user_handle_t win
; /* window handle */
66 unsigned int msg
; /* message code */
67 unsigned int wparam
; /* parameters */
68 unsigned int lparam
; /* parameters */
69 int x
; /* x position */
70 int y
; /* y position */
71 unsigned int time
; /* message time */
72 unsigned int info
; /* extra info */
73 void *data
; /* message data for sent messages */
74 unsigned int data_size
; /* size of message data */
75 struct message_result
*result
; /* result in sender queue */
80 struct message
*first
; /* head of list */
81 struct message
*last
; /* tail of list */
86 struct timer
*next
; /* next timer in list */
87 struct timer
*prev
; /* prev timer in list */
88 struct timeval when
; /* next expiration */
89 unsigned int rate
; /* timer rate in ms */
90 user_handle_t win
; /* window handle */
91 unsigned int msg
; /* message to post */
92 unsigned int id
; /* timer id */
93 unsigned int lparam
; /* lparam for message */
98 struct object obj
; /* object header */
99 user_handle_t focus
; /* focus window */
100 user_handle_t capture
; /* capture window */
101 user_handle_t active
; /* active window */
102 user_handle_t menu_owner
; /* current menu owner window */
103 user_handle_t move_size
; /* current moving/resizing window */
104 user_handle_t caret
; /* caret window */
105 rectangle_t caret_rect
; /* caret rectangle */
106 int caret_hide
; /* caret hide count */
107 int caret_state
; /* caret on/off state */
108 struct message
*msg
; /* message currently processed */
109 struct thread
*msg_thread
; /* thread processing the message */
110 struct message_list msg_list
; /* list of hardware messages */
111 unsigned char keystate
[256]; /* state of each key */
116 struct object obj
; /* object header */
117 unsigned int wake_bits
; /* wakeup bits */
118 unsigned int wake_mask
; /* wakeup mask */
119 unsigned int changed_bits
; /* changed wakeup bits */
120 unsigned int changed_mask
; /* changed wakeup mask */
121 int paint_count
; /* pending paint messages count */
122 struct message_list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
123 struct list send_result
; /* stack of sent messages waiting for result */
124 struct list callback_result
; /* list of callback messages waiting for result */
125 struct message_result
*recv_result
; /* stack of received messages waiting for result */
126 struct timer
*first_timer
; /* head of timer list */
127 struct timer
*last_timer
; /* tail of timer list */
128 struct timer
*next_timer
; /* next timer to expire */
129 struct timeout_user
*timeout
; /* timeout for next timer to expire */
130 struct thread_input
*input
; /* thread input descriptor */
131 struct hook_table
*hooks
; /* hook table */
132 struct timeval last_get_msg
; /* time of last get message call */
135 static void msg_queue_dump( struct object
*obj
, int verbose
);
136 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
137 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
138 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
139 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
140 static void msg_queue_destroy( struct object
*obj
);
141 static void thread_input_dump( struct object
*obj
, int verbose
);
142 static void thread_input_destroy( struct object
*obj
);
143 static void timer_callback( void *private );
145 static const struct object_ops msg_queue_ops
=
147 sizeof(struct msg_queue
), /* size */
148 msg_queue_dump
, /* dump */
149 msg_queue_add_queue
, /* add_queue */
150 msg_queue_remove_queue
, /* remove_queue */
151 msg_queue_signaled
, /* signaled */
152 msg_queue_satisfied
, /* satisfied */
153 no_get_fd
, /* get_fd */
154 msg_queue_destroy
/* destroy */
158 static const struct object_ops thread_input_ops
=
160 sizeof(struct thread_input
), /* size */
161 thread_input_dump
, /* dump */
162 no_add_queue
, /* add_queue */
163 NULL
, /* remove_queue */
165 NULL
, /* satisfied */
166 no_get_fd
, /* get_fd */
167 thread_input_destroy
/* destroy */
170 /* pointer to input structure of foreground thread */
171 static struct thread_input
*foreground_input
;
174 /* set the caret window in a given thread input */
175 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
178 input
->caret_rect
.left
= 0;
179 input
->caret_rect
.top
= 0;
180 input
->caret_rect
.right
= 0;
181 input
->caret_rect
.bottom
= 0;
182 input
->caret_hide
= 1;
183 input
->caret_state
= 0;
186 /* create a thread input object */
187 static struct thread_input
*create_thread_input(void)
189 struct thread_input
*input
;
191 if ((input
= alloc_object( &thread_input_ops
)))
196 input
->menu_owner
= 0;
197 input
->move_size
= 0;
199 input
->msg_thread
= NULL
;
200 input
->msg_list
.first
= input
->msg_list
.last
= NULL
;
201 set_caret_window( input
, 0 );
202 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
207 /* create a message queue object */
208 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
210 struct msg_queue
*queue
;
213 if (!input
&& !(input
= create_thread_input())) return NULL
;
214 if ((queue
= alloc_object( &msg_queue_ops
)))
216 queue
->wake_bits
= 0;
217 queue
->wake_mask
= 0;
218 queue
->changed_bits
= 0;
219 queue
->changed_mask
= 0;
220 queue
->paint_count
= 0;
221 queue
->recv_result
= NULL
;
222 queue
->first_timer
= NULL
;
223 queue
->last_timer
= NULL
;
224 queue
->next_timer
= NULL
;
225 queue
->timeout
= NULL
;
226 queue
->input
= (struct thread_input
*)grab_object( input
);
228 gettimeofday( &queue
->last_get_msg
, NULL
);
229 list_init( &queue
->send_result
);
230 list_init( &queue
->callback_result
);
231 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
232 queue
->msg_list
[i
].first
= queue
->msg_list
[i
].last
= NULL
;
234 thread
->queue
= queue
;
235 if (!thread
->process
->queue
)
236 thread
->process
->queue
= (struct msg_queue
*)grab_object( queue
);
238 release_object( input
);
242 /* free the message queue of a thread at thread exit */
243 void free_msg_queue( struct thread
*thread
)
245 struct process
*process
= thread
->process
;
247 remove_thread_hooks( thread
);
248 if (!thread
->queue
) return;
249 if (process
->queue
== thread
->queue
) /* is it the process main queue? */
251 release_object( process
->queue
);
252 process
->queue
= NULL
;
253 if (process
->idle_event
)
255 set_event( process
->idle_event
);
256 release_object( process
->idle_event
);
257 process
->idle_event
= NULL
;
260 release_object( thread
->queue
);
261 thread
->queue
= NULL
;
264 /* get the hook table for a given thread */
265 struct hook_table
*get_queue_hooks( struct thread
*thread
)
267 if (!thread
->queue
) return NULL
;
268 return thread
->queue
->hooks
;
271 /* set the hook table for a given thread, allocating the queue if needed */
272 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
274 struct msg_queue
*queue
= thread
->queue
;
275 if (!queue
) queue
= create_msg_queue( thread
, NULL
);
276 if (queue
->hooks
) release_object( queue
->hooks
);
277 queue
->hooks
= hooks
;
280 /* check the queue status */
281 inline static int is_signaled( struct msg_queue
*queue
)
283 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
286 /* set some queue bits */
287 inline static void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
289 queue
->wake_bits
|= bits
;
290 queue
->changed_bits
|= bits
;
291 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
294 /* clear some queue bits */
295 inline static void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
297 queue
->wake_bits
&= ~bits
;
298 queue
->changed_bits
&= ~bits
;
301 /* check whether msg is a keyboard message */
302 inline static int is_keyboard_msg( struct message
*msg
)
304 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
307 /* get the QS_* bit corresponding to a given hardware message */
308 inline static int get_hardware_msg_bit( struct message
*msg
)
310 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
311 if (is_keyboard_msg( msg
)) return QS_KEY
;
312 return QS_MOUSEBUTTON
;
315 /* get the current thread queue, creating it if needed */
316 inline static struct msg_queue
*get_current_queue(void)
318 struct msg_queue
*queue
= current
->queue
;
319 if (!queue
) queue
= create_msg_queue( current
, NULL
);
323 /* append a message to the end of a list */
324 inline static void append_message( struct message_list
*list
, struct message
*msg
)
327 if ((msg
->prev
= list
->last
)) msg
->prev
->next
= msg
;
328 else list
->first
= msg
;
332 /* unlink a message from a list it */
333 inline static void unlink_message( struct message_list
*list
, struct message
*msg
)
335 if (msg
->next
) msg
->next
->prev
= msg
->prev
;
336 else list
->last
= msg
->prev
;
337 if (msg
->prev
) msg
->prev
->next
= msg
->next
;
338 else list
->first
= msg
->next
;
341 /* try to merge a message with the last in the list; return 1 if successful */
342 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
344 struct message
*prev
= input
->msg_list
.last
;
347 if (input
->msg
== prev
) return 0;
348 if (prev
->result
) return 0;
349 if (prev
->win
!= msg
->win
) return 0;
350 if (prev
->msg
!= msg
->msg
) return 0;
351 if (prev
->type
!= msg
->type
) return 0;
352 /* now we can merge it */
353 prev
->wparam
= msg
->wparam
;
354 prev
->lparam
= msg
->lparam
;
357 prev
->time
= msg
->time
;
358 prev
->info
= msg
->info
;
362 /* free a result structure */
363 static void free_result( struct message_result
*result
)
365 if (result
->timeout
) remove_timeout_user( result
->timeout
);
366 if (result
->data
) free( result
->data
);
367 if (result
->callback_msg
) free( result
->callback_msg
);
371 /* remove the result from the sender list it is on */
372 static inline void remove_result_from_sender( struct message_result
*result
)
374 assert( result
->sender
);
376 list_remove( &result
->sender_entry
);
377 result
->sender
= NULL
;
378 if (!result
->receiver
) free_result( result
);
381 /* store the message result in the appropriate structure */
382 static void store_message_result( struct message_result
*res
, unsigned int result
,
385 res
->result
= result
;
390 remove_timeout_user( res
->timeout
);
395 if (res
->callback_msg
)
397 /* queue the callback message in the sender queue */
398 res
->callback_msg
->lparam
= result
;
399 append_message( &res
->sender
->msg_list
[SEND_MESSAGE
], res
->callback_msg
);
400 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
401 res
->callback_msg
= NULL
;
402 remove_result_from_sender( res
);
406 /* wake sender queue if waiting on this result */
407 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
408 set_queue_bits( res
->sender
, QS_SMRESULT
);
414 /* free a message when deleting a queue or window */
415 static void free_message( struct message
*msg
)
417 struct message_result
*result
= msg
->result
;
422 result
->receiver
= NULL
;
423 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
425 else free_result( result
);
427 if (msg
->data
) free( msg
->data
);
431 /* remove (and free) a message from a message list */
432 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
433 enum message_kind kind
)
435 unlink_message( &queue
->msg_list
[kind
], msg
);
439 if (!queue
->msg_list
[kind
].first
) clear_queue_bits( queue
, QS_SENDMESSAGE
);
442 if (!queue
->msg_list
[kind
].first
) clear_queue_bits( queue
, QS_POSTMESSAGE
);
448 /* message timed out without getting a reply */
449 static void result_timeout( void *private )
451 struct message_result
*result
= private;
453 assert( !result
->replied
);
455 result
->timeout
= NULL
;
456 store_message_result( result
, 0, STATUS_TIMEOUT
);
459 /* allocate and fill a message result structure */
460 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
461 struct msg_queue
*recv_queue
,
462 struct message
*msg
, unsigned int timeout
,
463 void *callback
, unsigned int callback_data
)
465 struct message_result
*result
= mem_alloc( sizeof(*result
) );
468 result
->sender
= send_queue
;
469 result
->receiver
= recv_queue
;
472 result
->data_size
= 0;
473 result
->timeout
= NULL
;
475 if (msg
->type
== MSG_CALLBACK
)
477 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
483 callback_msg
->type
= MSG_CALLBACK_RESULT
;
484 callback_msg
->win
= msg
->win
;
485 callback_msg
->msg
= msg
->msg
;
486 callback_msg
->wparam
= (unsigned int)callback
;
487 callback_msg
->lparam
= 0;
488 callback_msg
->time
= get_tick_count();
491 callback_msg
->info
= callback_data
;
492 callback_msg
->result
= NULL
;
493 callback_msg
->data
= NULL
;
494 callback_msg
->data_size
= 0;
496 result
->callback_msg
= callback_msg
;
497 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
501 result
->callback_msg
= NULL
;
502 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
508 gettimeofday( &when
, 0 );
509 add_timeout( &when
, timeout
);
510 result
->timeout
= add_timeout_user( &when
, result_timeout
, result
);
516 /* receive a message, removing it from the sent queue */
517 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
518 struct get_message_reply
*reply
)
520 struct message_result
*result
= msg
->result
;
522 reply
->total
= msg
->data_size
;
523 if (msg
->data_size
> get_reply_max_size())
525 set_error( STATUS_BUFFER_OVERFLOW
);
528 reply
->type
= msg
->type
;
529 reply
->win
= msg
->win
;
530 reply
->msg
= msg
->msg
;
531 reply
->wparam
= msg
->wparam
;
532 reply
->lparam
= msg
->lparam
;
535 reply
->time
= msg
->time
;
536 reply
->info
= msg
->info
;
538 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
540 unlink_message( &queue
->msg_list
[SEND_MESSAGE
], msg
);
541 /* put the result on the receiver result stack */
544 result
->recv_next
= queue
->recv_result
;
545 queue
->recv_result
= result
;
548 if (!queue
->msg_list
[SEND_MESSAGE
].first
) clear_queue_bits( queue
, QS_SENDMESSAGE
);
551 /* set the result of the current received message */
552 static void reply_message( struct msg_queue
*queue
, unsigned int result
,
553 unsigned int error
, int remove
, const void *data
, size_t len
)
555 struct message_result
*res
= queue
->recv_result
;
559 queue
->recv_result
= res
->recv_next
;
560 res
->receiver
= NULL
;
561 if (!res
->sender
) /* no one waiting for it */
569 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
570 store_message_result( res
, result
, error
);
574 /* retrieve a posted message */
575 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
576 unsigned int first
, unsigned int last
, unsigned int flags
,
577 struct get_message_reply
*reply
)
580 struct message_list
*list
= &queue
->msg_list
[POST_MESSAGE
];
582 /* check against the filters */
583 for (msg
= list
->first
; msg
; msg
= msg
->next
)
585 if (msg
->msg
== WM_QUIT
) break; /* WM_QUIT is never filtered */
586 if (win
&& msg
->win
&& msg
->win
!= win
&& !is_child_window( win
, msg
->win
)) continue;
587 if (msg
->msg
< first
) continue;
588 if (msg
->msg
> last
) continue;
589 break; /* found one */
593 /* return it to the app */
595 reply
->total
= msg
->data_size
;
596 if (msg
->data_size
> get_reply_max_size())
598 set_error( STATUS_BUFFER_OVERFLOW
);
601 reply
->type
= msg
->type
;
602 reply
->win
= msg
->win
;
603 reply
->msg
= msg
->msg
;
604 reply
->wparam
= msg
->wparam
;
605 reply
->lparam
= msg
->lparam
;
608 reply
->time
= msg
->time
;
609 reply
->info
= msg
->info
;
611 if (flags
& GET_MSG_REMOVE
)
615 set_reply_data_ptr( msg
->data
, msg
->data_size
);
619 remove_queue_message( queue
, msg
, POST_MESSAGE
);
621 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
626 /* empty a message list and free all the messages */
627 static void empty_msg_list( struct message_list
*list
)
629 struct message
*msg
= list
->first
;
632 struct message
*next
= msg
->next
;
638 /* cleanup all pending results when deleting a queue */
639 static void cleanup_results( struct msg_queue
*queue
)
643 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
645 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
648 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
650 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
653 while (queue
->recv_result
)
654 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
657 /* check if the thread owning the queue is hung (not checking for messages) */
658 static int is_queue_hung( struct msg_queue
*queue
)
661 struct wait_queue_entry
*entry
;
663 gettimeofday( &now
, NULL
);
664 if (now
.tv_sec
- queue
->last_get_msg
.tv_sec
<= 5)
665 return 0; /* less than 5 seconds since last get message -> not hung */
667 for (entry
= queue
->obj
.head
; entry
; entry
= entry
->next
)
669 if (entry
->thread
->queue
== queue
)
670 return 0; /* thread is waiting on queue -> not hung */
675 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
677 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
678 struct process
*process
= entry
->thread
->process
;
680 /* a thread can only wait on its own queue */
681 if (entry
->thread
->queue
!= queue
)
683 set_error( STATUS_ACCESS_DENIED
);
686 /* if waiting on the main process queue, set the idle event */
687 if (process
->queue
== queue
)
689 if (process
->idle_event
) set_event( process
->idle_event
);
691 add_queue( obj
, entry
);
695 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
697 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
698 struct process
*process
= entry
->thread
->process
;
700 remove_queue( obj
, entry
);
702 assert( entry
->thread
->queue
== queue
);
704 /* if waiting on the main process queue, reset the idle event */
705 if (process
->queue
== queue
)
707 if (process
->idle_event
) reset_event( process
->idle_event
);
711 static void msg_queue_dump( struct object
*obj
, int verbose
)
713 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
714 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
715 queue
->wake_bits
, queue
->wake_mask
);
718 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
720 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
721 return is_signaled( queue
);
724 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
726 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
727 queue
->wake_mask
= 0;
728 queue
->changed_mask
= 0;
729 return 0; /* Not abandoned */
732 static void msg_queue_destroy( struct object
*obj
)
734 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
735 struct timer
*timer
= queue
->first_timer
;
738 cleanup_results( queue
);
739 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
743 struct timer
*next
= timer
->next
;
747 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
748 if (queue
->input
) release_object( queue
->input
);
749 if (queue
->hooks
) release_object( queue
->hooks
);
752 static void thread_input_dump( struct object
*obj
, int verbose
)
754 struct thread_input
*input
= (struct thread_input
*)obj
;
755 fprintf( stderr
, "Thread input focus=%p capture=%p active=%p\n",
756 input
->focus
, input
->capture
, input
->active
);
759 static void thread_input_destroy( struct object
*obj
)
761 struct thread_input
*input
= (struct thread_input
*)obj
;
763 if (foreground_input
== input
) foreground_input
= NULL
;
764 if (input
->msg_thread
) release_object( input
->msg_thread
);
765 empty_msg_list( &input
->msg_list
);
768 /* fix the thread input data when a window is destroyed */
769 inline static void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
771 struct thread_input
*input
= queue
->input
;
773 if (window
== input
->focus
) input
->focus
= 0;
774 if (window
== input
->capture
) input
->capture
= 0;
775 if (window
== input
->active
) input
->active
= 0;
776 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
777 if (window
== input
->move_size
) input
->move_size
= 0;
778 if (window
== input
->caret
) set_caret_window( input
, 0 );
781 /* check if the specified window can be set in the input data of a given queue */
782 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
784 struct thread
*thread
;
787 if (!window
) return 1; /* we can always clear the data */
789 if ((thread
= get_window_thread( window
)))
791 ret
= (queue
->input
== thread
->queue
->input
);
792 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
793 release_object( thread
);
795 else set_error( STATUS_INVALID_HANDLE
);
800 /* attach two thread input data structures */
801 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
803 struct thread_input
*input
;
805 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
806 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
808 if (thread_from
->queue
)
810 release_object( thread_from
->queue
->input
);
811 thread_from
->queue
->input
= input
;
815 if (!(thread_from
->queue
= create_msg_queue( thread_from
, input
))) return 0;
817 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
821 /* detach two thread input data structures */
822 static void detach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
824 struct thread_input
*input
;
826 if (!thread_from
->queue
|| !thread_to
->queue
||
827 thread_from
->queue
->input
!= thread_to
->queue
->input
)
829 set_error( STATUS_ACCESS_DENIED
);
832 if ((input
= create_thread_input()))
834 release_object( thread_from
->queue
->input
);
835 thread_from
->queue
->input
= input
;
840 /* set the next timer to expire */
841 static void set_next_timer( struct msg_queue
*queue
, struct timer
*timer
)
845 remove_timeout_user( queue
->timeout
);
846 queue
->timeout
= NULL
;
848 if ((queue
->next_timer
= timer
))
849 queue
->timeout
= add_timeout_user( &timer
->when
, timer_callback
, queue
);
851 /* set/clear QS_TIMER bit */
852 if (queue
->next_timer
== queue
->first_timer
)
853 clear_queue_bits( queue
, QS_TIMER
);
855 set_queue_bits( queue
, QS_TIMER
);
858 /* callback for the next timer expiration */
859 static void timer_callback( void *private )
861 struct msg_queue
*queue
= private;
863 queue
->timeout
= NULL
;
864 /* move on to the next timer */
865 set_next_timer( queue
, queue
->next_timer
->next
);
868 /* link a timer at its rightful place in the queue list */
869 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
871 struct timer
*pos
= queue
->next_timer
;
873 while (pos
&& time_before( &pos
->when
, &timer
->when
)) pos
= pos
->next
;
875 if (pos
) /* insert before pos */
877 if ((timer
->prev
= pos
->prev
)) timer
->prev
->next
= timer
;
878 else queue
->first_timer
= timer
;
882 else /* insert at end */
885 timer
->prev
= queue
->last_timer
;
886 if (queue
->last_timer
) queue
->last_timer
->next
= timer
;
887 else queue
->first_timer
= timer
;
888 queue
->last_timer
= timer
;
890 /* check if we replaced the next timer */
891 if (pos
== queue
->next_timer
) set_next_timer( queue
, timer
);
894 /* remove a timer from the queue timer list */
895 static void unlink_timer( struct msg_queue
*queue
, struct timer
*timer
)
897 if (timer
->next
) timer
->next
->prev
= timer
->prev
;
898 else queue
->last_timer
= timer
->prev
;
899 if (timer
->prev
) timer
->prev
->next
= timer
->next
;
900 else queue
->first_timer
= timer
->next
;
901 /* check if we removed the next timer */
902 if (queue
->next_timer
== timer
) set_next_timer( queue
, timer
->next
);
903 else if (queue
->next_timer
== queue
->first_timer
) clear_queue_bits( queue
, QS_TIMER
);
906 /* restart an expired timer */
907 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
910 unlink_timer( queue
, timer
);
911 gettimeofday( &now
, 0 );
912 while (!time_before( &now
, &timer
->when
)) add_timeout( &timer
->when
, timer
->rate
);
913 link_timer( queue
, timer
);
916 /* find an expired timer matching the filtering parameters */
917 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
918 unsigned int get_first
, unsigned int get_last
,
922 for (timer
= queue
->first_timer
; (timer
&& timer
!= queue
->next_timer
); timer
= timer
->next
)
924 if (win
&& timer
->win
!= win
) continue;
925 if (timer
->msg
>= get_first
&& timer
->msg
<= get_last
)
927 if (remove
) restart_timer( queue
, timer
);
935 static int kill_timer( struct msg_queue
*queue
, user_handle_t win
,
936 unsigned int msg
, unsigned int id
)
940 for (timer
= queue
->first_timer
; timer
; timer
= timer
->next
)
942 if (timer
->win
!= win
|| timer
->msg
!= msg
|| timer
->id
!= id
) continue;
943 unlink_timer( queue
, timer
);
951 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
953 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
957 gettimeofday( &timer
->when
, 0 );
958 add_timeout( &timer
->when
, rate
);
959 link_timer( queue
, timer
);
964 /* change the input key state for a given key */
965 static void set_input_key_state( struct thread_input
*input
, unsigned char key
, int down
)
969 if (!(input
->keystate
[key
] & 0x80)) input
->keystate
[key
] ^= 0x01;
970 input
->keystate
[key
] |= 0x80;
972 else input
->keystate
[key
] &= ~0x80;
975 /* update the input key state for a keyboard message */
976 static void update_input_key_state( struct thread_input
*input
, const struct message
*msg
)
979 int down
= 0, extended
;
987 set_input_key_state( input
, VK_LBUTTON
, down
);
993 set_input_key_state( input
, VK_MBUTTON
, down
);
999 set_input_key_state( input
, VK_RBUTTON
, down
);
1007 key
= (unsigned char)msg
->wparam
;
1008 extended
= ((msg
->lparam
>> 16) & KF_EXTENDED
) != 0;
1009 set_input_key_state( input
, key
, down
);
1013 set_input_key_state( input
, extended
? VK_RSHIFT
: VK_LSHIFT
, down
);
1016 set_input_key_state( input
, extended
? VK_RCONTROL
: VK_LCONTROL
, down
);
1019 set_input_key_state( input
, extended
? VK_RMENU
: VK_LMENU
, down
);
1026 /* release the hardware message currently being processed by the given thread */
1027 static void release_hardware_message( struct thread
*thread
, int remove
)
1029 struct thread_input
*input
= thread
->queue
->input
;
1031 if (input
->msg_thread
!= thread
) return;
1034 struct message
*other
;
1037 update_input_key_state( input
, input
->msg
);
1038 unlink_message( &input
->msg_list
, input
->msg
);
1039 clr_bit
= get_hardware_msg_bit( input
->msg
);
1040 for (other
= input
->msg_list
.first
; other
; other
= other
->next
)
1041 if (get_hardware_msg_bit( other
) == clr_bit
) break;
1042 if (!other
) clear_queue_bits( thread
->queue
, clr_bit
);
1043 free_message( input
->msg
);
1045 release_object( input
->msg_thread
);
1047 input
->msg_thread
= NULL
;
1050 /* find the window that should receive a given hardware message */
1051 static user_handle_t
find_hardware_message_window( struct thread_input
*input
, struct message
*msg
,
1052 unsigned int *msg_code
)
1054 user_handle_t win
= 0;
1056 *msg_code
= msg
->msg
;
1057 if (is_keyboard_msg( msg
))
1059 if (input
&& !(win
= input
->focus
))
1061 win
= input
->active
;
1062 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1065 else /* mouse message */
1067 if (!input
|| !(win
= input
->capture
))
1069 if (!(win
= msg
->win
)) win
= window_from_point( msg
->x
, msg
->y
);
1075 /* queue a hardware message into a given thread input */
1076 static void queue_hardware_message( struct msg_queue
*queue
, struct message
*msg
)
1079 struct thread
*thread
;
1080 struct thread_input
*input
;
1081 unsigned int msg_code
;
1083 win
= find_hardware_message_window( queue
? queue
->input
: foreground_input
, msg
, &msg_code
);
1084 if (!win
|| !(thread
= get_window_thread(win
)))
1089 input
= thread
->queue
->input
;
1091 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( input
, msg
)) free( msg
);
1094 append_message( &input
->msg_list
, msg
);
1095 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1097 release_object( thread
);
1100 /* find a hardware message for the given queue */
1101 static int get_hardware_message( struct thread
*thread
, struct message
*first
,
1102 user_handle_t filter_win
, struct get_message_reply
*reply
)
1104 struct thread_input
*input
= thread
->queue
->input
;
1105 struct thread
*win_thread
;
1106 struct message
*msg
;
1108 int clear_bits
, got_one
= 0;
1109 unsigned int msg_code
;
1111 if (input
->msg_thread
&& input
->msg_thread
!= thread
)
1112 return 0; /* locked by another thread */
1116 msg
= input
->msg_list
.first
;
1117 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1122 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1127 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1128 if (!win
|| !(win_thread
= get_window_thread( win
)))
1130 /* no window at all, remove it */
1131 struct message
*next
= msg
->next
;
1132 update_input_key_state( input
, msg
);
1133 unlink_message( &input
->msg_list
, msg
);
1134 free_message( msg
);
1138 if (win_thread
!= thread
)
1140 /* wake the other thread */
1141 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1142 release_object( win_thread
);
1147 /* if we already got a message for another thread, or if it doesn't
1148 * match the filter we skip it (filter is only checked for keyboard
1149 * messages since the dest window for a mouse message depends on hittest)
1152 (filter_win
&& is_keyboard_msg(msg
) &&
1153 win
!= filter_win
&& !is_child_window( filter_win
, win
)))
1155 clear_bits
&= ~get_hardware_msg_bit( msg
);
1156 release_object( win_thread
);
1160 /* now we can return it */
1161 if (!input
->msg_thread
) input
->msg_thread
= win_thread
;
1162 else release_object( win_thread
);
1165 reply
->type
= MSG_HARDWARE
;
1167 reply
->msg
= msg_code
;
1168 reply
->wparam
= msg
->wparam
;
1169 reply
->lparam
= msg
->lparam
;
1172 reply
->time
= msg
->time
;
1173 reply
->info
= msg
->info
;
1176 /* nothing found, clear the hardware queue bits */
1177 clear_queue_bits( thread
->queue
, clear_bits
);
1178 if (input
->msg_thread
) release_object( input
->msg_thread
);
1180 input
->msg_thread
= NULL
;
1184 /* increment (or decrement if 'incr' is negative) the queue paint count */
1185 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1187 struct msg_queue
*queue
= thread
->queue
;
1191 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1193 if (queue
->paint_count
)
1194 set_queue_bits( queue
, QS_PAINT
);
1196 clear_queue_bits( queue
, QS_PAINT
);
1200 /* remove all messages and timers belonging to a certain window */
1201 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1203 struct msg_queue
*queue
= thread
->queue
;
1204 struct timer
*timer
;
1205 struct message
*msg
;
1211 timer
= queue
->first_timer
;
1214 struct timer
*next
= timer
->next
;
1215 if (timer
->win
== win
)
1217 unlink_timer( queue
, timer
);
1223 /* remove messages */
1224 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1226 msg
= queue
->msg_list
[i
].first
;
1229 struct message
*next
= msg
->next
;
1230 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1235 thread_input_cleanup_window( queue
, win
);
1238 /* post a message to a window; used by socket handling */
1239 void post_message( user_handle_t win
, unsigned int message
,
1240 unsigned int wparam
, unsigned int lparam
)
1242 struct message
*msg
;
1243 struct thread
*thread
= get_window_thread( win
);
1245 if (!thread
) return;
1247 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1249 msg
->type
= MSG_POSTED
;
1250 msg
->win
= get_user_full_handle( win
);
1252 msg
->wparam
= wparam
;
1253 msg
->lparam
= lparam
;
1254 msg
->time
= get_tick_count();
1262 append_message( &thread
->queue
->msg_list
[POST_MESSAGE
], msg
);
1263 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
);
1265 release_object( thread
);
1269 /* get the message queue of the current thread */
1270 DECL_HANDLER(get_msg_queue
)
1272 struct msg_queue
*queue
= get_current_queue();
1275 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1279 /* set the current message queue wakeup mask */
1280 DECL_HANDLER(set_queue_mask
)
1282 struct msg_queue
*queue
= get_current_queue();
1286 queue
->wake_mask
= req
->wake_mask
;
1287 queue
->changed_mask
= req
->changed_mask
;
1288 reply
->wake_bits
= queue
->wake_bits
;
1289 reply
->changed_bits
= queue
->changed_bits
;
1290 if (is_signaled( queue
))
1292 /* if skip wait is set, do what would have been done in the subsequent wait */
1293 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1294 else wake_up( &queue
->obj
, 0 );
1300 /* get the current message queue status */
1301 DECL_HANDLER(get_queue_status
)
1303 struct msg_queue
*queue
= current
->queue
;
1306 reply
->wake_bits
= queue
->wake_bits
;
1307 reply
->changed_bits
= queue
->changed_bits
;
1308 if (req
->clear
) queue
->changed_bits
= 0;
1310 else reply
->wake_bits
= reply
->changed_bits
= 0;
1314 /* send a message to a thread queue */
1315 DECL_HANDLER(send_message
)
1317 struct message
*msg
;
1318 struct msg_queue
*send_queue
= get_current_queue();
1319 struct msg_queue
*recv_queue
= NULL
;
1320 struct thread
*thread
= NULL
;
1324 if (!(thread
= get_thread_from_id( req
->id
))) return;
1326 else if (req
->type
!= MSG_HARDWARE
)
1328 /* only hardware messages are allowed without destination thread */
1329 set_error( STATUS_INVALID_PARAMETER
);
1333 if (thread
&& !(recv_queue
= thread
->queue
))
1335 set_error( STATUS_INVALID_PARAMETER
);
1336 release_object( thread
);
1339 if (recv_queue
&& (req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
1341 set_error( STATUS_TIMEOUT
);
1342 release_object( thread
);
1346 if ((msg
= mem_alloc( sizeof(*msg
) )))
1348 msg
->type
= req
->type
;
1349 msg
->win
= get_user_full_handle( req
->win
);
1350 msg
->msg
= req
->msg
;
1351 msg
->wparam
= req
->wparam
;
1352 msg
->lparam
= req
->lparam
;
1353 msg
->time
= req
->time
;
1356 msg
->info
= req
->info
;
1363 case MSG_OTHER_PROCESS
:
1364 msg
->data_size
= get_req_data_size();
1365 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1374 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
,
1375 req
->timeout
, req
->callback
, req
->info
)))
1377 free_message( msg
);
1382 append_message( &recv_queue
->msg_list
[SEND_MESSAGE
], msg
);
1383 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
1386 /* needed for posted DDE messages */
1387 msg
->data_size
= get_req_data_size();
1388 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1393 append_message( &recv_queue
->msg_list
[POST_MESSAGE
], msg
);
1394 set_queue_bits( recv_queue
, QS_POSTMESSAGE
);
1397 queue_hardware_message( recv_queue
, msg
);
1399 case MSG_CALLBACK_RESULT
: /* cannot send this one */
1401 set_error( STATUS_INVALID_PARAMETER
);
1406 if (thread
) release_object( thread
);
1410 /* get a message from the current queue */
1411 DECL_HANDLER(get_message
)
1413 struct timer
*timer
;
1414 struct message
*msg
;
1415 struct message
*first_hw_msg
= NULL
;
1416 struct msg_queue
*queue
= get_current_queue();
1417 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
1420 gettimeofday( &queue
->last_get_msg
, NULL
);
1422 /* first of all release the hardware input lock if we own it */
1423 /* we'll grab it again if we find a hardware message */
1424 if (queue
->input
->msg_thread
== current
)
1426 first_hw_msg
= queue
->input
->msg
;
1427 release_hardware_message( current
, 0 );
1430 /* first check for sent messages */
1431 if ((msg
= queue
->msg_list
[SEND_MESSAGE
].first
))
1433 receive_message( queue
, msg
, reply
);
1436 if (req
->flags
& GET_MSG_SENT_ONLY
) goto done
; /* nothing else to check */
1438 /* clear changed bits so we can wait on them if we don't find a message */
1439 queue
->changed_bits
= 0;
1441 /* then check for posted messages */
1442 if (get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
1445 /* then check for any raw hardware message */
1446 if (get_hardware_message( current
, first_hw_msg
, get_win
, reply
))
1449 /* now check for WM_PAINT */
1450 if (queue
->paint_count
&&
1451 (WM_PAINT
>= req
->get_first
) && (WM_PAINT
<= req
->get_last
) &&
1452 (reply
->win
= find_window_to_repaint( get_win
, current
)))
1454 reply
->type
= MSG_POSTED
;
1455 reply
->msg
= WM_PAINT
;
1460 reply
->time
= get_tick_count();
1465 /* now check for timer */
1466 if ((timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
1467 req
->get_last
, (req
->flags
& GET_MSG_REMOVE
) )))
1469 reply
->type
= MSG_POSTED
;
1470 reply
->win
= timer
->win
;
1471 reply
->msg
= timer
->msg
;
1472 reply
->wparam
= timer
->id
;
1473 reply
->lparam
= timer
->lparam
;
1476 reply
->time
= get_tick_count();
1482 set_error( STATUS_PENDING
); /* FIXME */
1486 /* reply to a sent message */
1487 DECL_HANDLER(reply_message
)
1489 if (!current
->queue
)
1491 set_error( STATUS_ACCESS_DENIED
);
1494 if (req
->type
== MSG_HARDWARE
)
1496 struct thread_input
*input
= current
->queue
->input
;
1497 if (input
->msg_thread
== current
) release_hardware_message( current
, req
->remove
);
1498 else set_error( STATUS_ACCESS_DENIED
);
1500 else if (current
->queue
->recv_result
)
1501 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
1502 get_req_data(), get_req_data_size() );
1506 /* retrieve the reply for the last message sent */
1507 DECL_HANDLER(get_message_reply
)
1509 struct message_result
*result
;
1511 struct msg_queue
*queue
= current
->queue
;
1515 set_error( STATUS_PENDING
);
1518 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
1520 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1521 if (result
->replied
|| req
->cancel
)
1523 if (result
->replied
)
1525 reply
->result
= result
->result
;
1526 set_error( result
->error
);
1529 size_t data_len
= min( result
->data_size
, get_reply_max_size() );
1530 set_reply_data_ptr( result
->data
, data_len
);
1531 result
->data
= NULL
;
1532 result
->data_size
= 0;
1535 remove_result_from_sender( result
);
1537 entry
= list_head( &queue
->send_result
);
1538 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
1541 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1542 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
1546 else set_error( STATUS_ACCESS_DENIED
);
1550 /* set a window timer */
1551 DECL_HANDLER(set_win_timer
)
1553 struct timer
*timer
;
1554 struct msg_queue
*queue
= get_current_queue();
1555 user_handle_t win
= get_user_full_handle( req
->win
);
1559 /* remove it if it existed already */
1560 if (win
) kill_timer( queue
, win
, req
->msg
, req
->id
);
1562 if ((timer
= set_timer( queue
, req
->rate
)))
1565 timer
->msg
= req
->msg
;
1566 timer
->id
= req
->id
;
1567 timer
->lparam
= req
->lparam
;
1571 /* kill a window timer */
1572 DECL_HANDLER(kill_win_timer
)
1574 struct msg_queue
*queue
= current
->queue
;
1576 if (!queue
|| !kill_timer( queue
, get_user_full_handle(req
->win
), req
->msg
, req
->id
))
1577 set_error( STATUS_INVALID_PARAMETER
);
1581 /* attach (or detach) thread inputs */
1582 DECL_HANDLER(attach_thread_input
)
1584 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
1585 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
1587 if (!thread_from
|| !thread_to
)
1589 if (thread_from
) release_object( thread_from
);
1590 if (thread_to
) release_object( thread_to
);
1593 if (thread_from
!= thread_to
)
1595 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
1596 else detach_thread_input( thread_from
, thread_to
);
1598 else set_error( STATUS_ACCESS_DENIED
);
1599 release_object( thread_from
);
1600 release_object( thread_to
);
1604 /* get thread input data */
1605 DECL_HANDLER(get_thread_input
)
1607 struct thread
*thread
= NULL
;
1608 struct thread_input
*input
;
1612 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1613 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1615 else input
= foreground_input
; /* get the foreground thread info */
1619 reply
->focus
= input
->focus
;
1620 reply
->capture
= input
->capture
;
1621 reply
->active
= input
->active
;
1622 reply
->menu_owner
= input
->menu_owner
;
1623 reply
->move_size
= input
->move_size
;
1624 reply
->caret
= input
->caret
;
1625 reply
->rect
= input
->caret_rect
;
1632 reply
->menu_owner
= 0;
1633 reply
->move_size
= 0;
1635 reply
->rect
.left
= reply
->rect
.top
= reply
->rect
.right
= reply
->rect
.bottom
= 0;
1637 /* foreground window is active window of foreground thread */
1638 reply
->foreground
= foreground_input
? foreground_input
->active
: 0;
1639 if (thread
) release_object( thread
);
1643 /* retrieve queue keyboard state for a given thread */
1644 DECL_HANDLER(get_key_state
)
1646 struct thread
*thread
;
1647 struct thread_input
*input
;
1649 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1650 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1653 if (req
->key
>= 0) reply
->state
= input
->keystate
[req
->key
& 0xff];
1654 set_reply_data( input
->keystate
, min( get_reply_max_size(), sizeof(input
->keystate
) ));
1656 release_object( thread
);
1660 /* set queue keyboard state for a given thread */
1661 DECL_HANDLER(set_key_state
)
1663 struct thread
*thread
= NULL
;
1664 struct thread_input
*input
;
1666 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1667 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1670 size_t size
= min( sizeof(input
->keystate
), get_req_data_size() );
1671 if (size
) memcpy( input
->keystate
, get_req_data(), size
);
1673 release_object( thread
);
1677 /* set the system foreground window */
1678 DECL_HANDLER(set_foreground_window
)
1680 struct msg_queue
*queue
= get_current_queue();
1682 reply
->previous
= foreground_input
? foreground_input
->active
: 0;
1683 reply
->send_msg_old
= (reply
->previous
&& foreground_input
!= queue
->input
);
1684 reply
->send_msg_new
= FALSE
;
1688 struct thread
*thread
;
1690 if (is_top_level_window( req
->handle
) &&
1691 ((thread
= get_window_thread( req
->handle
))))
1693 foreground_input
= thread
->queue
->input
;
1694 reply
->send_msg_new
= (foreground_input
!= queue
->input
);
1695 release_object( thread
);
1697 else set_error( STATUS_INVALID_HANDLE
);
1699 else foreground_input
= NULL
;
1703 /* set the current thread focus window */
1704 DECL_HANDLER(set_focus_window
)
1706 struct msg_queue
*queue
= get_current_queue();
1708 reply
->previous
= 0;
1709 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1711 reply
->previous
= queue
->input
->focus
;
1712 queue
->input
->focus
= get_user_full_handle( req
->handle
);
1717 /* set the current thread active window */
1718 DECL_HANDLER(set_active_window
)
1720 struct msg_queue
*queue
= get_current_queue();
1722 reply
->previous
= 0;
1723 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1725 if (!req
->handle
|| make_window_active( req
->handle
))
1727 reply
->previous
= queue
->input
->active
;
1728 queue
->input
->active
= get_user_full_handle( req
->handle
);
1730 else set_error( STATUS_INVALID_HANDLE
);
1735 /* set the current thread capture window */
1736 DECL_HANDLER(set_capture_window
)
1738 struct msg_queue
*queue
= get_current_queue();
1740 reply
->previous
= reply
->full_handle
= 0;
1741 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1743 struct thread_input
*input
= queue
->input
;
1745 reply
->previous
= input
->capture
;
1746 input
->capture
= get_user_full_handle( req
->handle
);
1747 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
1748 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
1749 reply
->full_handle
= input
->capture
;
1754 /* Set the current thread caret window */
1755 DECL_HANDLER(set_caret_window
)
1757 struct msg_queue
*queue
= get_current_queue();
1759 reply
->previous
= 0;
1760 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1762 struct thread_input
*input
= queue
->input
;
1764 reply
->previous
= input
->caret
;
1765 reply
->old_rect
= input
->caret_rect
;
1766 reply
->old_hide
= input
->caret_hide
;
1767 reply
->old_state
= input
->caret_state
;
1769 set_caret_window( input
, get_user_full_handle(req
->handle
) );
1770 input
->caret_rect
.right
= req
->width
;
1771 input
->caret_rect
.bottom
= req
->height
;
1776 /* Set the current thread caret information */
1777 DECL_HANDLER(set_caret_info
)
1779 struct msg_queue
*queue
= get_current_queue();
1780 struct thread_input
*input
;
1783 input
= queue
->input
;
1784 reply
->full_handle
= input
->caret
;
1785 reply
->old_rect
= input
->caret_rect
;
1786 reply
->old_hide
= input
->caret_hide
;
1787 reply
->old_state
= input
->caret_state
;
1789 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
1791 set_error( STATUS_ACCESS_DENIED
);
1794 if (req
->flags
& SET_CARET_POS
)
1796 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
1797 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
1798 input
->caret_rect
.left
= req
->x
;
1799 input
->caret_rect
.top
= req
->y
;
1801 if (req
->flags
& SET_CARET_HIDE
)
1803 input
->caret_hide
+= req
->hide
;
1804 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
1806 if (req
->flags
& SET_CARET_STATE
)
1808 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
1809 else input
->caret_state
= !!req
->state
;