2 * Copyright 2010 Christian Costa
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/port.h"
21 #include "wine/debug.h"
22 #include "wine/unicode.h"
25 #include "d3dx9_36_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
29 static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl
;
30 static const struct ID3DXBaseEffectVtbl ID3DXBaseEffect_Vtbl
;
31 static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl
;
35 struct ID3DXBaseEffectImpl
*base
;
40 D3DXPARAMETER_CLASS
class;
41 D3DXPARAMETER_TYPE type
;
45 UINT annotation_count
;
50 D3DXHANDLE
*annotation_handles
;
51 D3DXHANDLE
*member_handles
;
56 struct ID3DXBaseEffectImpl
*base
;
60 UINT annotation_count
;
62 D3DXHANDLE
*annotation_handles
;
67 struct ID3DXBaseEffectImpl
*base
;
71 UINT annotation_count
;
73 D3DXHANDLE
*annotation_handles
;
74 D3DXHANDLE
*pass_handles
;
77 struct ID3DXBaseEffectImpl
79 ID3DXBaseEffect ID3DXBaseEffect_iface
;
82 struct ID3DXEffectImpl
*effect
;
88 D3DXHANDLE
*parameter_handles
;
89 D3DXHANDLE
*technique_handles
;
93 struct ID3DXEffectImpl
95 ID3DXEffect ID3DXEffect_iface
;
98 LPD3DXEFFECTSTATEMANAGER manager
;
99 LPDIRECT3DDEVICE9 device
;
100 LPD3DXEFFECTPOOL pool
;
102 ID3DXBaseEffect
*base_effect
;
105 struct ID3DXEffectCompilerImpl
107 ID3DXEffectCompiler ID3DXEffectCompiler_iface
;
110 ID3DXBaseEffect
*base_effect
;
113 static struct d3dx_parameter
*get_parameter_by_name(struct ID3DXBaseEffectImpl
*base
,
114 struct d3dx_parameter
*parameter
, LPCSTR name
);
115 static struct d3dx_parameter
*get_parameter_annotation_by_name(struct d3dx_parameter
*parameter
, LPCSTR name
);
117 static inline void read_dword(const char **ptr
, DWORD
*d
)
119 memcpy(d
, *ptr
, sizeof(*d
));
123 static void skip_dword_unknown(const char **ptr
, unsigned int count
)
128 FIXME("Skipping %u unknown DWORDs:\n", count
);
129 for (i
= 0; i
< count
; ++i
)
132 FIXME("\t0x%08x\n", d
);
136 static inline struct d3dx_parameter
*get_parameter_struct(D3DXHANDLE handle
)
138 return (struct d3dx_parameter
*) handle
;
141 static inline struct d3dx_pass
*get_pass_struct(D3DXHANDLE handle
)
143 return (struct d3dx_pass
*) handle
;
146 static inline struct d3dx_technique
*get_technique_struct(D3DXHANDLE handle
)
148 return (struct d3dx_technique
*) handle
;
151 static inline D3DXHANDLE
get_parameter_handle(struct d3dx_parameter
*parameter
)
153 return (D3DXHANDLE
) parameter
;
156 static inline D3DXHANDLE
get_technique_handle(struct d3dx_technique
*technique
)
158 return (D3DXHANDLE
) technique
;
161 static inline D3DXHANDLE
get_pass_handle(struct d3dx_pass
*pass
)
163 return (D3DXHANDLE
) pass
;
166 static struct d3dx_technique
*is_valid_technique(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE technique
)
170 for (i
= 0; i
< base
->technique_count
; ++i
)
172 if (base
->technique_handles
[i
] == technique
)
174 return get_technique_struct(technique
);
181 static struct d3dx_pass
*is_valid_pass(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE pass
)
185 for (i
= 0; i
< base
->technique_count
; ++i
)
187 struct d3dx_technique
*technique
= get_technique_struct(base
->technique_handles
[i
]);
189 for (k
= 0; k
< technique
->pass_count
; ++k
)
191 if (technique
->pass_handles
[k
] == pass
)
193 return get_pass_struct(pass
);
201 static struct d3dx_parameter
*is_valid_sub_parameter(struct d3dx_parameter
*param
, D3DXHANDLE parameter
)
203 unsigned int i
, count
;
204 struct d3dx_parameter
*p
;
206 for (i
= 0; i
< param
->annotation_count
; ++i
)
208 if (param
->annotation_handles
[i
] == parameter
)
210 return get_parameter_struct(parameter
);
213 p
= is_valid_sub_parameter(get_parameter_struct(param
->annotation_handles
[i
]), parameter
);
217 if (param
->element_count
) count
= param
->element_count
;
218 else count
= param
->member_count
;
220 for (i
= 0; i
< count
; ++i
)
222 if (param
->member_handles
[i
] == parameter
)
224 return get_parameter_struct(parameter
);
227 p
= is_valid_sub_parameter(get_parameter_struct(param
->member_handles
[i
]), parameter
);
234 static struct d3dx_parameter
*is_valid_parameter(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE parameter
)
236 unsigned int i
, k
, m
;
237 struct d3dx_parameter
*p
;
239 for (i
= 0; i
< base
->parameter_count
; ++i
)
241 if (base
->parameter_handles
[i
] == parameter
)
243 return get_parameter_struct(parameter
);
246 p
= is_valid_sub_parameter(get_parameter_struct(base
->parameter_handles
[i
]), parameter
);
250 for (i
= 0; i
< base
->technique_count
; ++i
)
252 struct d3dx_technique
*technique
= get_technique_struct(base
->technique_handles
[i
]);
254 for (k
= 0; k
< technique
->pass_count
; ++k
)
256 struct d3dx_pass
*pass
= get_pass_struct(technique
->pass_handles
[k
]);
258 for (m
= 0; m
< pass
->annotation_count
; ++m
)
260 if (pass
->annotation_handles
[i
] == parameter
)
262 return get_parameter_struct(parameter
);
265 p
= is_valid_sub_parameter(get_parameter_struct(pass
->annotation_handles
[m
]), parameter
);
270 for (k
= 0; k
< technique
->annotation_count
; ++k
)
272 if (technique
->annotation_handles
[k
] == parameter
)
274 return get_parameter_struct(parameter
);
277 p
= is_valid_sub_parameter(get_parameter_struct(technique
->annotation_handles
[k
]), parameter
);
285 static void free_parameter(D3DXHANDLE handle
, BOOL element
, BOOL child
)
288 struct d3dx_parameter
*param
= get_parameter_struct(handle
);
290 TRACE("Free parameter %p, child %s\n", param
, child
? "yes" : "no");
297 if (param
->annotation_handles
)
299 for (i
= 0; i
< param
->annotation_count
; ++i
)
301 free_parameter(param
->annotation_handles
[i
], FALSE
, FALSE
);
303 HeapFree(GetProcessHeap(), 0, param
->annotation_handles
);
306 if (param
->member_handles
)
310 if (param
->element_count
) count
= param
->element_count
;
311 else count
= param
->member_count
;
313 for (i
= 0; i
< count
; ++i
)
315 free_parameter(param
->member_handles
[i
], param
->element_count
!= 0, TRUE
);
317 HeapFree(GetProcessHeap(), 0, param
->member_handles
);
320 if (param
->class == D3DXPC_OBJECT
&& !param
->element_count
)
325 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
329 case D3DXPT_TEXTURE1D
:
330 case D3DXPT_TEXTURE2D
:
331 case D3DXPT_TEXTURE3D
:
332 case D3DXPT_TEXTURECUBE
:
333 case D3DXPT_PIXELSHADER
:
334 case D3DXPT_VERTEXSHADER
:
335 if (*(IUnknown
**)param
->data
) IUnknown_Release(*(IUnknown
**)param
->data
);
339 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
346 HeapFree(GetProcessHeap(), 0, param
->data
);
349 /* only the parent has to release name and semantic */
352 HeapFree(GetProcessHeap(), 0, param
->name
);
353 HeapFree(GetProcessHeap(), 0, param
->semantic
);
356 HeapFree(GetProcessHeap(), 0, param
);
359 static void free_pass(D3DXHANDLE handle
)
362 struct d3dx_pass
*pass
= get_pass_struct(handle
);
364 TRACE("Free pass %p\n", pass
);
371 if (pass
->annotation_handles
)
373 for (i
= 0; i
< pass
->annotation_count
; ++i
)
375 free_parameter(pass
->annotation_handles
[i
], FALSE
, FALSE
);
377 HeapFree(GetProcessHeap(), 0, pass
->annotation_handles
);
380 HeapFree(GetProcessHeap(), 0, pass
->name
);
381 HeapFree(GetProcessHeap(), 0, pass
);
384 static void free_technique(D3DXHANDLE handle
)
387 struct d3dx_technique
*technique
= get_technique_struct(handle
);
389 TRACE("Free technique %p\n", technique
);
396 if (technique
->annotation_handles
)
398 for (i
= 0; i
< technique
->annotation_count
; ++i
)
400 free_parameter(technique
->annotation_handles
[i
], FALSE
, FALSE
);
402 HeapFree(GetProcessHeap(), 0, technique
->annotation_handles
);
405 if (technique
->pass_handles
)
407 for (i
= 0; i
< technique
->pass_count
; ++i
)
409 free_pass(technique
->pass_handles
[i
]);
411 HeapFree(GetProcessHeap(), 0, technique
->pass_handles
);
414 HeapFree(GetProcessHeap(), 0, technique
->name
);
415 HeapFree(GetProcessHeap(), 0, technique
);
418 static void free_base_effect(struct ID3DXBaseEffectImpl
*base
)
422 TRACE("Free base effect %p\n", base
);
424 if (base
->parameter_handles
)
426 for (i
= 0; i
< base
->parameter_count
; ++i
)
428 free_parameter(base
->parameter_handles
[i
], FALSE
, FALSE
);
430 HeapFree(GetProcessHeap(), 0, base
->parameter_handles
);
433 if (base
->technique_handles
)
435 for (i
= 0; i
< base
->technique_count
; ++i
)
437 free_technique(base
->technique_handles
[i
]);
439 HeapFree(GetProcessHeap(), 0, base
->technique_handles
);
443 static void free_effect(struct ID3DXEffectImpl
*effect
)
445 TRACE("Free effect %p\n", effect
);
447 if (effect
->base_effect
)
449 effect
->base_effect
->lpVtbl
->Release(effect
->base_effect
);
454 effect
->pool
->lpVtbl
->Release(effect
->pool
);
459 IUnknown_Release(effect
->manager
);
462 IDirect3DDevice9_Release(effect
->device
);
465 static void free_effect_compiler(struct ID3DXEffectCompilerImpl
*compiler
)
467 TRACE("Free effect compiler %p\n", compiler
);
469 if (compiler
->base_effect
)
471 compiler
->base_effect
->lpVtbl
->Release(compiler
->base_effect
);
475 static INT
get_int(D3DXPARAMETER_TYPE type
, void *data
)
495 FIXME("Unhandled type %s. This should not happen!\n", debug_d3dxparameter_type(type
));
502 inline static FLOAT
get_float(D3DXPARAMETER_TYPE type
, void *data
)
522 FIXME("Unhandled type %s. This should not happen!\n", debug_d3dxparameter_type(type
));
529 static inline BOOL
get_bool(void *data
)
531 return (*(DWORD
*)data
) ? TRUE
: FALSE
;
534 static struct d3dx_parameter
*get_parameter_element_by_name(struct d3dx_parameter
*parameter
, LPCSTR name
)
537 struct d3dx_parameter
*temp_parameter
;
540 TRACE("parameter %p, name %s\n", parameter
, debugstr_a(name
));
542 if (!name
|| !*name
) return parameter
;
544 element
= atoi(name
);
545 part
= strchr(name
, ']') + 1;
547 if (parameter
->element_count
> element
)
549 temp_parameter
= get_parameter_struct(parameter
->member_handles
[element
]);
554 return get_parameter_by_name(NULL
, temp_parameter
, part
);
557 return get_parameter_annotation_by_name(temp_parameter
, part
);
560 TRACE("Returning parameter %p\n", temp_parameter
);
561 return temp_parameter
;
564 FIXME("Unhandled case \"%c\"\n", *--part
);
569 TRACE("Parameter not found\n");
573 static struct d3dx_parameter
*get_parameter_annotation_by_name(struct d3dx_parameter
*parameter
, LPCSTR name
)
576 struct d3dx_parameter
*temp_parameter
;
579 TRACE("parameter %p, name %s\n", parameter
, debugstr_a(name
));
581 if (!name
|| !*name
) return parameter
;
583 length
= strcspn( name
, "[.@" );
584 part
= name
+ length
;
586 for (i
= 0; i
< parameter
->annotation_count
; ++i
)
588 temp_parameter
= get_parameter_struct(parameter
->annotation_handles
[i
]);
590 if (!strcmp(temp_parameter
->name
, name
))
592 TRACE("Returning parameter %p\n", temp_parameter
);
593 return temp_parameter
;
595 else if (strlen(temp_parameter
->name
) == length
&& !strncmp(temp_parameter
->name
, name
, length
))
600 return get_parameter_by_name(NULL
, temp_parameter
, part
);
603 return get_parameter_element_by_name(temp_parameter
, part
);
606 FIXME("Unhandled case \"%c\"\n", *--part
);
612 TRACE("Parameter not found\n");
616 static struct d3dx_parameter
*get_parameter_by_name(struct ID3DXBaseEffectImpl
*base
,
617 struct d3dx_parameter
*parameter
, LPCSTR name
)
619 UINT i
, count
, length
;
620 struct d3dx_parameter
*temp_parameter
;
624 TRACE("base %p, parameter %p, name %s\n", base
, parameter
, debugstr_a(name
));
626 if (!name
|| !*name
) return parameter
;
630 count
= base
->parameter_count
;
631 handles
= base
->parameter_handles
;
635 count
= parameter
->member_count
;
636 handles
= parameter
->member_handles
;
639 length
= strcspn( name
, "[.@" );
640 part
= name
+ length
;
642 for (i
= 0; i
< count
; i
++)
644 temp_parameter
= get_parameter_struct(handles
[i
]);
646 if (!strcmp(temp_parameter
->name
, name
))
648 TRACE("Returning parameter %p\n", temp_parameter
);
649 return temp_parameter
;
651 else if (strlen(temp_parameter
->name
) == length
&& !strncmp(temp_parameter
->name
, name
, length
))
656 return get_parameter_by_name(NULL
, temp_parameter
, part
);
659 return get_parameter_annotation_by_name(temp_parameter
, part
);
662 return get_parameter_element_by_name(temp_parameter
, part
);
665 FIXME("Unhandled case \"%c\"\n", *--part
);
671 TRACE("Parameter not found\n");
675 static inline DWORD
d3dx9_effect_version(DWORD major
, DWORD minor
)
677 return (0xfeff0000 | ((major
) << 8) | (minor
));
680 static inline struct ID3DXBaseEffectImpl
*impl_from_ID3DXBaseEffect(ID3DXBaseEffect
*iface
)
682 return CONTAINING_RECORD(iface
, struct ID3DXBaseEffectImpl
, ID3DXBaseEffect_iface
);
685 /*** IUnknown methods ***/
686 static HRESULT WINAPI
ID3DXBaseEffectImpl_QueryInterface(ID3DXBaseEffect
*iface
, REFIID riid
, void **object
)
688 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
690 TRACE("iface %p, riid %s, object %p\n", This
, debugstr_guid(riid
), object
);
692 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
693 IsEqualGUID(riid
, &IID_ID3DXBaseEffect
))
695 This
->ID3DXBaseEffect_iface
.lpVtbl
->AddRef(iface
);
700 ERR("Interface %s not found\n", debugstr_guid(riid
));
702 return E_NOINTERFACE
;
705 static ULONG WINAPI
ID3DXBaseEffectImpl_AddRef(ID3DXBaseEffect
*iface
)
707 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
709 TRACE("iface %p: AddRef from %u\n", iface
, This
->ref
);
711 return InterlockedIncrement(&This
->ref
);
714 static ULONG WINAPI
ID3DXBaseEffectImpl_Release(ID3DXBaseEffect
*iface
)
716 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
717 ULONG ref
= InterlockedDecrement(&This
->ref
);
719 TRACE("iface %p: Release from %u\n", iface
, ref
+ 1);
723 free_base_effect(This
);
724 HeapFree(GetProcessHeap(), 0, This
);
730 /*** ID3DXBaseEffect methods ***/
731 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetDesc(ID3DXBaseEffect
*iface
, D3DXEFFECT_DESC
*desc
)
733 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
735 FIXME("iface %p, desc %p partial stub\n", This
, desc
);
739 WARN("Invalid argument specified.\n");
740 return D3DERR_INVALIDCALL
;
743 /* Todo: add creator and function count */
744 desc
->Creator
= NULL
;
746 desc
->Parameters
= This
->parameter_count
;
747 desc
->Techniques
= This
->technique_count
;
752 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetParameterDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
754 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
755 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
757 TRACE("iface %p, parameter %p, desc %p\n", This
, parameter
, desc
);
759 if (!param
) param
= get_parameter_struct(iface
->lpVtbl
->GetParameterByName(iface
, NULL
, parameter
));
763 WARN("Invalid argument specified.\n");
764 return D3DERR_INVALIDCALL
;
767 desc
->Name
= param
->name
;
768 desc
->Semantic
= param
->semantic
;
769 desc
->Class
= param
->class;
770 desc
->Type
= param
->type
;
771 desc
->Rows
= param
->rows
;
772 desc
->Columns
= param
->columns
;
773 desc
->Elements
= param
->element_count
;
774 desc
->Annotations
= param
->annotation_count
;
775 desc
->StructMembers
= param
->member_count
;
776 desc
->Flags
= param
->flags
;
777 desc
->Bytes
= param
->bytes
;
782 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetTechniqueDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
784 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
785 struct d3dx_technique
*tech
= technique
? is_valid_technique(This
, technique
) : get_technique_struct(This
->technique_handles
[0]);
787 TRACE("iface %p, technique %p, desc %p\n", This
, technique
, desc
);
791 WARN("Invalid argument specified.\n");
792 return D3DERR_INVALIDCALL
;
795 desc
->Name
= tech
->name
;
796 desc
->Passes
= tech
->pass_count
;
797 desc
->Annotations
= tech
->annotation_count
;
802 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetPassDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
804 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
805 struct d3dx_pass
*p
= is_valid_pass(This
, pass
);
807 TRACE("iface %p, pass %p, desc %p\n", This
, pass
, desc
);
811 WARN("Invalid argument specified.\n");
812 return D3DERR_INVALIDCALL
;
815 desc
->Name
= p
->name
;
816 desc
->Annotations
= p
->annotation_count
;
818 FIXME("Pixel shader and vertex shader are not supported, yet.\n");
819 desc
->pVertexShaderFunction
= NULL
;
820 desc
->pVertexShaderFunction
= NULL
;
825 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFunctionDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
827 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
829 FIXME("iface %p, shader %p, desc %p stub\n", This
, shader
, desc
);
834 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameter(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
836 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
837 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
839 TRACE("iface %p, parameter %p, index %u\n", This
, parameter
, index
);
841 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
845 if (index
< This
->parameter_count
)
847 TRACE("Returning parameter %p\n", This
->parameter_handles
[index
]);
848 return This
->parameter_handles
[index
];
853 if (param
&& !param
->element_count
&& index
< param
->member_count
)
855 TRACE("Returning parameter %p\n", param
->member_handles
[index
]);
856 return param
->member_handles
[index
];
860 WARN("Invalid argument specified.\n");
865 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterByName(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
867 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
868 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
871 TRACE("iface %p, parameter %p, name %s\n", This
, parameter
, debugstr_a(name
));
873 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
877 handle
= get_parameter_handle(param
);
878 TRACE("Returning parameter %p\n", handle
);
882 handle
= get_parameter_handle(get_parameter_by_name(This
, param
, name
));
883 TRACE("Returning parameter %p\n", handle
);
888 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterBySemantic(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
890 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
891 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
892 struct d3dx_parameter
*temp_param
;
895 TRACE("iface %p, parameter %p, semantic %s\n", This
, parameter
, debugstr_a(semantic
));
897 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
901 for (i
= 0; i
< This
->parameter_count
; ++i
)
903 temp_param
= get_parameter_struct(This
->parameter_handles
[i
]);
905 if (!temp_param
->semantic
)
909 TRACE("Returning parameter %p\n", This
->parameter_handles
[i
]);
910 return This
->parameter_handles
[i
];
915 if (!strcasecmp(temp_param
->semantic
, semantic
))
917 TRACE("Returning parameter %p\n", This
->parameter_handles
[i
]);
918 return This
->parameter_handles
[i
];
924 for (i
= 0; i
< param
->member_count
; ++i
)
926 temp_param
= get_parameter_struct(param
->member_handles
[i
]);
928 if (!temp_param
->semantic
)
932 TRACE("Returning parameter %p\n", param
->member_handles
[i
]);
933 return param
->member_handles
[i
];
938 if (!strcasecmp(temp_param
->semantic
, semantic
))
940 TRACE("Returning parameter %p\n", param
->member_handles
[i
]);
941 return param
->member_handles
[i
];
946 WARN("Invalid argument specified\n");
951 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterElement(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
953 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
954 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
956 TRACE("iface %p, parameter %p, index %u\n", This
, parameter
, index
);
958 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
962 if (index
< This
->parameter_count
)
964 TRACE("Returning parameter %p\n", This
->parameter_handles
[index
]);
965 return This
->parameter_handles
[index
];
970 if (index
< param
->element_count
)
972 TRACE("Returning parameter %p\n", param
->member_handles
[index
]);
973 return param
->member_handles
[index
];
977 WARN("Invalid argument specified\n");
982 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetTechnique(ID3DXBaseEffect
*iface
, UINT index
)
984 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
986 TRACE("iface %p, index %u\n", This
, index
);
988 if (index
>= This
->technique_count
)
990 WARN("Invalid argument specified.\n");
994 TRACE("Returning technique %p\n", This
->technique_handles
[index
]);
996 return This
->technique_handles
[index
];
999 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetTechniqueByName(ID3DXBaseEffect
*iface
, LPCSTR name
)
1001 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1004 TRACE("iface %p, name %s stub\n", This
, debugstr_a(name
));
1008 WARN("Invalid argument specified.\n");
1012 for (i
= 0; i
< This
->technique_count
; ++i
)
1014 struct d3dx_technique
*tech
= get_technique_struct(This
->technique_handles
[i
]);
1016 if (!strcmp(tech
->name
, name
))
1018 TRACE("Returning technique %p\n", This
->technique_handles
[i
]);
1019 return This
->technique_handles
[i
];
1023 WARN("Invalid argument specified.\n");
1028 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetPass(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, UINT index
)
1030 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1031 struct d3dx_technique
*tech
= is_valid_technique(This
, technique
);
1033 TRACE("iface %p, technique %p, index %u\n", This
, technique
, index
);
1035 if (!tech
) tech
= get_technique_struct(iface
->lpVtbl
->GetTechniqueByName(iface
, technique
));
1037 if (tech
&& index
< tech
->pass_count
)
1039 TRACE("Returning pass %p\n", tech
->pass_handles
[index
]);
1040 return tech
->pass_handles
[index
];
1043 WARN("Invalid argument specified.\n");
1048 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetPassByName(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, LPCSTR name
)
1050 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1051 struct d3dx_technique
*tech
= is_valid_technique(This
, technique
);
1053 TRACE("iface %p, technique %p, name %s\n", This
, technique
, debugstr_a(name
));
1055 if (!tech
) tech
= get_technique_struct(iface
->lpVtbl
->GetTechniqueByName(iface
, technique
));
1061 for (i
= 0; i
< tech
->pass_count
; ++i
)
1063 struct d3dx_pass
*pass
= get_pass_struct(tech
->pass_handles
[i
]);
1065 if (!strcmp(pass
->name
, name
))
1067 TRACE("Returning pass %p\n", tech
->pass_handles
[i
]);
1068 return tech
->pass_handles
[i
];
1073 WARN("Invalid argument specified.\n");
1078 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetFunction(ID3DXBaseEffect
*iface
, UINT index
)
1080 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1082 FIXME("iface %p, index %u stub\n", This
, index
);
1087 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetFunctionByName(ID3DXBaseEffect
*iface
, LPCSTR name
)
1089 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1091 FIXME("iface %p, name %s stub\n", This
, debugstr_a(name
));
1096 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetAnnotation(ID3DXBaseEffect
*iface
, D3DXHANDLE object
, UINT index
)
1098 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1099 struct d3dx_parameter
*param
= is_valid_parameter(This
, object
);
1100 struct d3dx_pass
*pass
= is_valid_pass(This
, object
);
1101 struct d3dx_technique
*technique
= is_valid_technique(This
, object
);
1102 UINT annotation_count
= 0;
1103 D3DXHANDLE
*annotation_handles
= NULL
;
1105 FIXME("iface %p, object %p, index %u partial stub\n", This
, object
, index
);
1109 annotation_count
= pass
->annotation_count
;
1110 annotation_handles
= pass
->annotation_handles
;
1114 annotation_count
= technique
->annotation_count
;
1115 annotation_handles
= technique
->annotation_handles
;
1119 if (!param
) param
= get_parameter_by_name(This
, NULL
, object
);
1123 annotation_count
= param
->annotation_count
;
1124 annotation_handles
= param
->annotation_handles
;
1127 /* Todo: add funcs */
1129 if (index
< annotation_count
)
1131 TRACE("Returning parameter %p\n", annotation_handles
[index
]);
1132 return annotation_handles
[index
];
1135 WARN("Invalid argument specified\n");
1140 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetAnnotationByName(ID3DXBaseEffect
*iface
, D3DXHANDLE object
, LPCSTR name
)
1142 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1143 struct d3dx_parameter
*param
= is_valid_parameter(This
, object
);
1144 struct d3dx_pass
*pass
= is_valid_pass(This
, object
);
1145 struct d3dx_technique
*technique
= is_valid_technique(This
, object
);
1146 UINT annotation_count
= 0, i
;
1147 D3DXHANDLE
*annotation_handles
= NULL
;
1149 FIXME("iface %p, object %p, name %s partial stub\n", This
, object
, debugstr_a(name
));
1153 WARN("Invalid argument specified\n");
1159 annotation_count
= pass
->annotation_count
;
1160 annotation_handles
= pass
->annotation_handles
;
1164 annotation_count
= technique
->annotation_count
;
1165 annotation_handles
= technique
->annotation_handles
;
1169 if (!param
) param
= get_parameter_by_name(This
, NULL
, object
);
1173 annotation_count
= param
->annotation_count
;
1174 annotation_handles
= param
->annotation_handles
;
1177 /* Todo: add funcs */
1179 for (i
= 0; i
< annotation_count
; i
++)
1181 struct d3dx_parameter
*anno
= get_parameter_struct(annotation_handles
[i
]);
1183 if (!strcmp(anno
->name
, name
))
1185 TRACE("Returning parameter %p\n", anno
);
1186 return get_parameter_handle(anno
);
1190 WARN("Invalid argument specified\n");
1195 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetValue(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
1197 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1199 FIXME("iface %p, parameter %p, data %p, bytes %u stub\n", This
, parameter
, data
, bytes
);
1204 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetValue(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
1206 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1207 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1209 TRACE("iface %p, parameter %p, data %p, bytes %u\n", This
, parameter
, data
, bytes
);
1211 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1213 if (data
&& param
&& param
->data
&& param
->bytes
<= bytes
)
1215 if (param
->type
== D3DXPT_VERTEXSHADER
|| param
->type
== D3DXPT_PIXELSHADER
1216 || param
->type
== D3DXPT_TEXTURE
|| param
->type
== D3DXPT_TEXTURE1D
1217 || param
->type
== D3DXPT_TEXTURE2D
|| param
->type
== D3DXPT_TEXTURE3D
1218 || param
->type
== D3DXPT_TEXTURECUBE
)
1222 for (i
= 0; i
< (param
->element_count
? param
->element_count
: 1); ++i
)
1224 IUnknown
*unk
= ((IUnknown
**)param
->data
)[i
];
1225 if (unk
) IUnknown_AddRef(unk
);
1226 ((IUnknown
**)data
)[i
] = unk
;
1231 TRACE("Copy %u bytes\n", param
->bytes
);
1232 memcpy(data
, param
->data
, param
->bytes
);
1237 WARN("Invalid argument specified\n");
1239 return D3DERR_INVALIDCALL
;
1242 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetBool(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL b
)
1244 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1246 FIXME("iface %p, parameter %p, b %u stub\n", This
, parameter
, b
);
1251 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetBool(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
1253 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1254 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1256 TRACE("iface %p, parameter %p, b %p\n", This
, parameter
, b
);
1258 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1260 if (b
&& param
&& !param
->element_count
&& param
->class == D3DXPC_SCALAR
)
1262 *b
= get_bool(param
->data
);
1263 TRACE("Returning %s\n", *b
? "TRUE" : "FALSE");
1267 WARN("Invalid argument specified\n");
1269 return D3DERR_INVALIDCALL
;
1272 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetBoolArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
1274 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1276 FIXME("iface %p, parameter %p, b %p, count %u stub\n", This
, parameter
, b
, count
);
1281 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetBoolArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
1283 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1285 FIXME("iface %p, parameter %p, b %p, count %u stub\n", This
, parameter
, b
, count
);
1290 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetInt(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT n
)
1292 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1294 FIXME("iface %p, parameter %p, n %u stub\n", This
, parameter
, n
);
1299 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetInt(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT
*n
)
1301 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1302 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1304 TRACE("iface %p, parameter %p, n %p\n", This
, parameter
, n
);
1306 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1308 if (n
&& param
&& !param
->element_count
&& param
->class == D3DXPC_SCALAR
)
1310 *n
= get_int(param
->type
, param
->data
);
1311 TRACE("Returning %i\n", *n
);
1315 WARN("Invalid argument specified\n");
1317 return D3DERR_INVALIDCALL
;
1320 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetIntArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
1322 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1324 FIXME("iface %p, parameter %p, n %p, count %u stub\n", This
, parameter
, n
, count
);
1329 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetIntArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
1331 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1333 FIXME("iface %p, parameter %p, n %p, count %u stub\n", This
, parameter
, n
, count
);
1338 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetFloat(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT f
)
1340 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1342 FIXME("iface %p, parameter %p, f %f stub\n", This
, parameter
, f
);
1347 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFloat(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
1349 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1350 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1352 TRACE("iface %p, parameter %p, f %p\n", This
, parameter
, f
);
1354 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1356 if (f
&& param
&& !param
->element_count
&& param
->class == D3DXPC_SCALAR
)
1359 TRACE("Returning %f\n", *f
);
1363 WARN("Invalid argument specified\n");
1365 return D3DERR_INVALIDCALL
;
1368 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetFloatArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
1370 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1372 FIXME("iface %p, parameter %p, f %p, count %u stub\n", This
, parameter
, f
, count
);
1377 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFloatArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
1379 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1381 FIXME("iface %p, parameter %p, f %p, count %u stub\n", This
, parameter
, f
, count
);
1386 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetVector(ID3DXBaseEffect
* iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
* vector
)
1388 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1390 FIXME("iface %p, parameter %p, vector %p stub\n", This
, parameter
, vector
);
1395 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVector(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
1397 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1399 FIXME("iface %p, parameter %p, vector %p stub\n", This
, parameter
, vector
);
1404 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetVectorArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
1406 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1408 FIXME("iface %p, parameter %p, vector %p, count %u stub\n", This
, parameter
, vector
, count
);
1413 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVectorArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
1415 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1417 FIXME("iface %p, parameter %p, vector %p, count %u stub\n", This
, parameter
, vector
, count
);
1422 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrix(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
1424 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1426 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1431 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrix(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
1433 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1435 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1440 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
1442 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1444 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1449 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
1451 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1453 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1458 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixPointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
1460 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1462 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1467 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixPointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
1469 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1471 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1476 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTranspose(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
1478 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1480 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1485 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTranspose(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
1487 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1489 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1494 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTransposeArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
1496 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1498 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1503 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTransposeArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
1505 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1507 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1512 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
1514 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1516 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1521 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
1523 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1525 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1530 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetString(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
1532 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1534 FIXME("iface %p, parameter %p, string %p stub\n", This
, parameter
, string
);
1539 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetString(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
1541 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1542 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1544 TRACE("iface %p, parameter %p, string %p\n", This
, parameter
, string
);
1546 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1548 if (string
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_STRING
)
1550 *string
= *(LPCSTR
*)param
->data
;
1551 TRACE("Returning %s\n", debugstr_a(*string
));
1555 WARN("Invalid argument specified\n");
1557 return D3DERR_INVALIDCALL
;
1560 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetTexture(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
1562 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1564 FIXME("iface %p, parameter %p, texture %p stub\n", This
, parameter
, texture
);
1569 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetTexture(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
1571 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1573 FIXME("iface %p, parameter %p, texture %p stub\n", This
, parameter
, texture
);
1578 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetPixelShader(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
1580 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1581 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1583 TRACE("iface %p, parameter %p, pshader %p\n", This
, parameter
, pshader
);
1585 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1587 if (pshader
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_PIXELSHADER
)
1589 *pshader
= *(LPDIRECT3DPIXELSHADER9
*)param
->data
;
1590 if (*pshader
) IDirect3DPixelShader9_AddRef(*pshader
);
1591 TRACE("Returning %p\n", *pshader
);
1595 WARN("Invalid argument specified\n");
1597 return D3DERR_INVALIDCALL
;
1600 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVertexShader(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
1602 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1603 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1605 TRACE("iface %p, parameter %p, vshader %p\n", This
, parameter
, vshader
);
1607 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1609 if (vshader
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_VERTEXSHADER
)
1611 *vshader
= *(LPDIRECT3DVERTEXSHADER9
*)param
->data
;
1612 if (*vshader
) IDirect3DVertexShader9_AddRef(*vshader
);
1613 TRACE("Returning %p\n", *vshader
);
1617 WARN("Invalid argument specified\n");
1619 return D3DERR_INVALIDCALL
;
1622 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetArrayRange(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
1624 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1626 FIXME("iface %p, parameter %p, start %u, end %u stub\n", This
, parameter
, start
, end
);
1631 static const struct ID3DXBaseEffectVtbl ID3DXBaseEffect_Vtbl
=
1633 /*** IUnknown methods ***/
1634 ID3DXBaseEffectImpl_QueryInterface
,
1635 ID3DXBaseEffectImpl_AddRef
,
1636 ID3DXBaseEffectImpl_Release
,
1637 /*** ID3DXBaseEffect methods ***/
1638 ID3DXBaseEffectImpl_GetDesc
,
1639 ID3DXBaseEffectImpl_GetParameterDesc
,
1640 ID3DXBaseEffectImpl_GetTechniqueDesc
,
1641 ID3DXBaseEffectImpl_GetPassDesc
,
1642 ID3DXBaseEffectImpl_GetFunctionDesc
,
1643 ID3DXBaseEffectImpl_GetParameter
,
1644 ID3DXBaseEffectImpl_GetParameterByName
,
1645 ID3DXBaseEffectImpl_GetParameterBySemantic
,
1646 ID3DXBaseEffectImpl_GetParameterElement
,
1647 ID3DXBaseEffectImpl_GetTechnique
,
1648 ID3DXBaseEffectImpl_GetTechniqueByName
,
1649 ID3DXBaseEffectImpl_GetPass
,
1650 ID3DXBaseEffectImpl_GetPassByName
,
1651 ID3DXBaseEffectImpl_GetFunction
,
1652 ID3DXBaseEffectImpl_GetFunctionByName
,
1653 ID3DXBaseEffectImpl_GetAnnotation
,
1654 ID3DXBaseEffectImpl_GetAnnotationByName
,
1655 ID3DXBaseEffectImpl_SetValue
,
1656 ID3DXBaseEffectImpl_GetValue
,
1657 ID3DXBaseEffectImpl_SetBool
,
1658 ID3DXBaseEffectImpl_GetBool
,
1659 ID3DXBaseEffectImpl_SetBoolArray
,
1660 ID3DXBaseEffectImpl_GetBoolArray
,
1661 ID3DXBaseEffectImpl_SetInt
,
1662 ID3DXBaseEffectImpl_GetInt
,
1663 ID3DXBaseEffectImpl_SetIntArray
,
1664 ID3DXBaseEffectImpl_GetIntArray
,
1665 ID3DXBaseEffectImpl_SetFloat
,
1666 ID3DXBaseEffectImpl_GetFloat
,
1667 ID3DXBaseEffectImpl_SetFloatArray
,
1668 ID3DXBaseEffectImpl_GetFloatArray
,
1669 ID3DXBaseEffectImpl_SetVector
,
1670 ID3DXBaseEffectImpl_GetVector
,
1671 ID3DXBaseEffectImpl_SetVectorArray
,
1672 ID3DXBaseEffectImpl_GetVectorArray
,
1673 ID3DXBaseEffectImpl_SetMatrix
,
1674 ID3DXBaseEffectImpl_GetMatrix
,
1675 ID3DXBaseEffectImpl_SetMatrixArray
,
1676 ID3DXBaseEffectImpl_GetMatrixArray
,
1677 ID3DXBaseEffectImpl_SetMatrixPointerArray
,
1678 ID3DXBaseEffectImpl_GetMatrixPointerArray
,
1679 ID3DXBaseEffectImpl_SetMatrixTranspose
,
1680 ID3DXBaseEffectImpl_GetMatrixTranspose
,
1681 ID3DXBaseEffectImpl_SetMatrixTransposeArray
,
1682 ID3DXBaseEffectImpl_GetMatrixTransposeArray
,
1683 ID3DXBaseEffectImpl_SetMatrixTransposePointerArray
,
1684 ID3DXBaseEffectImpl_GetMatrixTransposePointerArray
,
1685 ID3DXBaseEffectImpl_SetString
,
1686 ID3DXBaseEffectImpl_GetString
,
1687 ID3DXBaseEffectImpl_SetTexture
,
1688 ID3DXBaseEffectImpl_GetTexture
,
1689 ID3DXBaseEffectImpl_GetPixelShader
,
1690 ID3DXBaseEffectImpl_GetVertexShader
,
1691 ID3DXBaseEffectImpl_SetArrayRange
,
1694 static inline struct ID3DXEffectImpl
*impl_from_ID3DXEffect(ID3DXEffect
*iface
)
1696 return CONTAINING_RECORD(iface
, struct ID3DXEffectImpl
, ID3DXEffect_iface
);
1699 /*** IUnknown methods ***/
1700 static HRESULT WINAPI
ID3DXEffectImpl_QueryInterface(ID3DXEffect
*iface
, REFIID riid
, void **object
)
1702 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1704 TRACE("(%p)->(%s, %p)\n", This
, debugstr_guid(riid
), object
);
1706 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
1707 IsEqualGUID(riid
, &IID_ID3DXEffect
))
1709 This
->ID3DXEffect_iface
.lpVtbl
->AddRef(iface
);
1714 ERR("Interface %s not found\n", debugstr_guid(riid
));
1716 return E_NOINTERFACE
;
1719 static ULONG WINAPI
ID3DXEffectImpl_AddRef(ID3DXEffect
*iface
)
1721 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1723 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
1725 return InterlockedIncrement(&This
->ref
);
1728 static ULONG WINAPI
ID3DXEffectImpl_Release(ID3DXEffect
*iface
)
1730 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1731 ULONG ref
= InterlockedDecrement(&This
->ref
);
1733 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
1738 HeapFree(GetProcessHeap(), 0, This
);
1744 /*** ID3DXBaseEffect methods ***/
1745 static HRESULT WINAPI
ID3DXEffectImpl_GetDesc(ID3DXEffect
*iface
, D3DXEFFECT_DESC
*desc
)
1747 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1748 ID3DXBaseEffect
*base
= This
->base_effect
;
1750 TRACE("Forward iface %p, base %p\n", This
, base
);
1752 return ID3DXBaseEffectImpl_GetDesc(base
, desc
);
1755 static HRESULT WINAPI
ID3DXEffectImpl_GetParameterDesc(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
1757 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1758 ID3DXBaseEffect
*base
= This
->base_effect
;
1760 TRACE("Forward iface %p, base %p\n", This
, base
);
1762 return ID3DXBaseEffectImpl_GetParameterDesc(base
, parameter
, desc
);
1765 static HRESULT WINAPI
ID3DXEffectImpl_GetTechniqueDesc(ID3DXEffect
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
1767 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1768 ID3DXBaseEffect
*base
= This
->base_effect
;
1770 TRACE("Forward iface %p, base %p\n", This
, base
);
1772 return ID3DXBaseEffectImpl_GetTechniqueDesc(base
, technique
, desc
);
1775 static HRESULT WINAPI
ID3DXEffectImpl_GetPassDesc(ID3DXEffect
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
1777 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1778 ID3DXBaseEffect
*base
= This
->base_effect
;
1780 TRACE("Forward iface %p, base %p\n", This
, base
);
1782 return ID3DXBaseEffectImpl_GetPassDesc(base
, pass
, desc
);
1785 static HRESULT WINAPI
ID3DXEffectImpl_GetFunctionDesc(ID3DXEffect
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
1787 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1788 ID3DXBaseEffect
*base
= This
->base_effect
;
1790 TRACE("Forward iface %p, base %p\n", This
, base
);
1792 return ID3DXBaseEffectImpl_GetFunctionDesc(base
, shader
, desc
);
1795 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameter(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
1797 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1798 ID3DXBaseEffect
*base
= This
->base_effect
;
1800 TRACE("Forward iface %p, base %p\n", This
, base
);
1802 return ID3DXBaseEffectImpl_GetParameter(base
, parameter
, index
);
1805 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterByName(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
1807 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1808 ID3DXBaseEffect
*base
= This
->base_effect
;
1810 TRACE("Forward iface %p, base %p\n", This
, base
);
1812 return ID3DXBaseEffectImpl_GetParameterByName(base
, parameter
, name
);
1815 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterBySemantic(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
1817 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1818 ID3DXBaseEffect
*base
= This
->base_effect
;
1820 TRACE("Forward iface %p, base %p\n", This
, base
);
1822 return ID3DXBaseEffectImpl_GetParameterBySemantic(base
, parameter
, semantic
);
1825 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterElement(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
1827 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1828 ID3DXBaseEffect
*base
= This
->base_effect
;
1830 TRACE("Forward iface %p, base %p\n", This
, base
);
1832 return ID3DXBaseEffectImpl_GetParameterElement(base
, parameter
, index
);
1835 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechnique(ID3DXEffect
*iface
, UINT index
)
1837 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1838 ID3DXBaseEffect
*base
= This
->base_effect
;
1840 TRACE("Forward iface %p, base %p\n", This
, base
);
1842 return ID3DXBaseEffectImpl_GetTechnique(base
, index
);
1845 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechniqueByName(ID3DXEffect
*iface
, LPCSTR name
)
1847 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1848 ID3DXBaseEffect
*base
= This
->base_effect
;
1850 TRACE("Forward iface %p, base %p\n", This
, base
);
1852 return ID3DXBaseEffectImpl_GetTechniqueByName(base
, name
);
1855 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPass(ID3DXEffect
*iface
, D3DXHANDLE technique
, UINT index
)
1857 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1858 ID3DXBaseEffect
*base
= This
->base_effect
;
1860 TRACE("Forward iface %p, base %p\n", This
, base
);
1862 return ID3DXBaseEffectImpl_GetPass(base
, technique
, index
);
1865 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPassByName(ID3DXEffect
*iface
, D3DXHANDLE technique
, LPCSTR name
)
1867 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1868 ID3DXBaseEffect
*base
= This
->base_effect
;
1870 TRACE("Forward iface %p, base %p\n", This
, base
);
1872 return ID3DXBaseEffectImpl_GetPassByName(base
, technique
, name
);
1875 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunction(ID3DXEffect
*iface
, UINT index
)
1877 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1878 ID3DXBaseEffect
*base
= This
->base_effect
;
1880 TRACE("Forward iface %p, base %p\n", This
, base
);
1882 return ID3DXBaseEffectImpl_GetFunction(base
, index
);
1885 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunctionByName(ID3DXEffect
*iface
, LPCSTR name
)
1887 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1888 ID3DXBaseEffect
*base
= This
->base_effect
;
1890 TRACE("Forward iface %p, base %p\n", This
, base
);
1892 return ID3DXBaseEffectImpl_GetFunctionByName(base
, name
);
1895 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotation(ID3DXEffect
*iface
, D3DXHANDLE object
, UINT index
)
1897 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1898 ID3DXBaseEffect
*base
= This
->base_effect
;
1900 TRACE("Forward iface %p, base %p\n", This
, base
);
1902 return ID3DXBaseEffectImpl_GetAnnotation(base
, object
, index
);
1905 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotationByName(ID3DXEffect
*iface
, D3DXHANDLE object
, LPCSTR name
)
1907 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1908 ID3DXBaseEffect
*base
= This
->base_effect
;
1910 TRACE("Forward iface %p, base %p\n", This
, base
);
1912 return ID3DXBaseEffectImpl_GetAnnotationByName(base
, object
, name
);
1915 static HRESULT WINAPI
ID3DXEffectImpl_SetValue(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
1917 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1918 ID3DXBaseEffect
*base
= This
->base_effect
;
1920 TRACE("Forward iface %p, base %p\n", This
, base
);
1922 return ID3DXBaseEffectImpl_SetValue(base
, parameter
, data
, bytes
);
1925 static HRESULT WINAPI
ID3DXEffectImpl_GetValue(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
1927 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1928 ID3DXBaseEffect
*base
= This
->base_effect
;
1930 TRACE("Forward iface %p, base %p\n", This
, base
);
1932 return ID3DXBaseEffectImpl_GetValue(base
, parameter
, data
, bytes
);
1935 static HRESULT WINAPI
ID3DXEffectImpl_SetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL b
)
1937 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1938 ID3DXBaseEffect
*base
= This
->base_effect
;
1940 TRACE("Forward iface %p, base %p\n", This
, base
);
1942 return ID3DXBaseEffectImpl_SetBool(base
, parameter
, b
);
1945 static HRESULT WINAPI
ID3DXEffectImpl_GetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
1947 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1948 ID3DXBaseEffect
*base
= This
->base_effect
;
1950 TRACE("Forward iface %p, base %p\n", This
, base
);
1952 return ID3DXBaseEffectImpl_GetBool(base
, parameter
, b
);
1955 static HRESULT WINAPI
ID3DXEffectImpl_SetBoolArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
1957 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1958 ID3DXBaseEffect
*base
= This
->base_effect
;
1960 TRACE("Forward iface %p, base %p\n", This
, base
);
1962 return ID3DXBaseEffectImpl_SetBoolArray(base
, parameter
, b
, count
);
1965 static HRESULT WINAPI
ID3DXEffectImpl_GetBoolArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
1967 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1968 ID3DXBaseEffect
*base
= This
->base_effect
;
1970 TRACE("Forward iface %p, base %p\n", This
, base
);
1972 return ID3DXBaseEffectImpl_GetBoolArray(base
, parameter
, b
, count
);
1975 static HRESULT WINAPI
ID3DXEffectImpl_SetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT n
)
1977 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1978 ID3DXBaseEffect
*base
= This
->base_effect
;
1980 TRACE("Forward iface %p, base %p\n", This
, base
);
1982 return ID3DXBaseEffectImpl_SetInt(base
, parameter
, n
);
1985 static HRESULT WINAPI
ID3DXEffectImpl_GetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT
*n
)
1987 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1988 ID3DXBaseEffect
*base
= This
->base_effect
;
1990 TRACE("Forward iface %p, base %p\n", This
, base
);
1992 return ID3DXBaseEffectImpl_GetInt(base
, parameter
, n
);
1995 static HRESULT WINAPI
ID3DXEffectImpl_SetIntArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
1997 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
1998 ID3DXBaseEffect
*base
= This
->base_effect
;
2000 TRACE("Forward iface %p, base %p\n", This
, base
);
2002 return ID3DXBaseEffectImpl_SetIntArray(base
, parameter
, n
, count
);
2005 static HRESULT WINAPI
ID3DXEffectImpl_GetIntArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
2007 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2008 ID3DXBaseEffect
*base
= This
->base_effect
;
2010 TRACE("Forward iface %p, base %p\n", This
, base
);
2012 return ID3DXBaseEffectImpl_GetIntArray(base
, parameter
, n
, count
);
2015 static HRESULT WINAPI
ID3DXEffectImpl_SetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT f
)
2017 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2018 ID3DXBaseEffect
*base
= This
->base_effect
;
2020 TRACE("Forward iface %p, base %p\n", This
, base
);
2022 return ID3DXBaseEffectImpl_SetFloat(base
, parameter
, f
);
2025 static HRESULT WINAPI
ID3DXEffectImpl_GetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
2027 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2028 ID3DXBaseEffect
*base
= This
->base_effect
;
2030 TRACE("Forward iface %p, base %p\n", This
, base
);
2032 return ID3DXBaseEffectImpl_GetFloat(base
, parameter
, f
);
2035 static HRESULT WINAPI
ID3DXEffectImpl_SetFloatArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
2037 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2038 ID3DXBaseEffect
*base
= This
->base_effect
;
2040 TRACE("Forward iface %p, base %p\n", This
, base
);
2042 return ID3DXBaseEffectImpl_SetFloatArray(base
, parameter
, f
, count
);
2045 static HRESULT WINAPI
ID3DXEffectImpl_GetFloatArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
2047 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2048 ID3DXBaseEffect
*base
= This
->base_effect
;
2050 TRACE("Forward iface %p, base %p\n", This
, base
);
2052 return ID3DXBaseEffectImpl_GetFloatArray(base
, parameter
, f
, count
);
2055 static HRESULT WINAPI
ID3DXEffectImpl_SetVector(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
)
2057 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2058 ID3DXBaseEffect
*base
= This
->base_effect
;
2060 TRACE("Forward iface %p, base %p\n", This
, base
);
2062 return ID3DXBaseEffectImpl_SetVector(base
, parameter
, vector
);
2065 static HRESULT WINAPI
ID3DXEffectImpl_GetVector(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
2067 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2068 ID3DXBaseEffect
*base
= This
->base_effect
;
2070 TRACE("Forward iface %p, base %p\n", This
, base
);
2072 return ID3DXBaseEffectImpl_GetVector(base
, parameter
, vector
);
2075 static HRESULT WINAPI
ID3DXEffectImpl_SetVectorArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
2077 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2078 ID3DXBaseEffect
*base
= This
->base_effect
;
2080 TRACE("Forward iface %p, base %p\n", This
, base
);
2082 return ID3DXBaseEffectImpl_SetVectorArray(base
, parameter
, vector
, count
);
2085 static HRESULT WINAPI
ID3DXEffectImpl_GetVectorArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
2087 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2088 ID3DXBaseEffect
*base
= This
->base_effect
;
2090 TRACE("Forward iface %p, base %p\n", This
, base
);
2092 return ID3DXBaseEffectImpl_GetVectorArray(base
, parameter
, vector
, count
);
2095 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrix(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
2097 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2098 ID3DXBaseEffect
*base
= This
->base_effect
;
2100 TRACE("Forward iface %p, base %p\n", This
, base
);
2102 return ID3DXBaseEffectImpl_SetMatrix(base
, parameter
, matrix
);
2105 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrix(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2107 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2108 ID3DXBaseEffect
*base
= This
->base_effect
;
2110 TRACE("Forward iface %p, base %p\n", This
, base
);
2112 return ID3DXBaseEffectImpl_GetMatrix(base
, parameter
, matrix
);
2115 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
2117 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2118 ID3DXBaseEffect
*base
= This
->base_effect
;
2120 TRACE("Forward iface %p, base %p\n", This
, base
);
2122 return ID3DXBaseEffectImpl_SetMatrixArray(base
, parameter
, matrix
, count
);
2125 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2127 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2128 ID3DXBaseEffect
*base
= This
->base_effect
;
2130 TRACE("Forward iface %p, base %p\n", This
, base
);
2132 return ID3DXBaseEffectImpl_GetMatrixArray(base
, parameter
, matrix
, count
);
2135 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixPointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
2137 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2138 ID3DXBaseEffect
*base
= This
->base_effect
;
2140 TRACE("Forward iface %p, base %p\n", This
, base
);
2142 return ID3DXBaseEffectImpl_SetMatrixPointerArray(base
, parameter
, matrix
, count
);
2145 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixPointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2147 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2148 ID3DXBaseEffect
*base
= This
->base_effect
;
2150 TRACE("Forward iface %p, base %p\n", This
, base
);
2152 return ID3DXBaseEffectImpl_GetMatrixPointerArray(base
, parameter
, matrix
, count
);
2155 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTranspose(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
2157 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2158 ID3DXBaseEffect
*base
= This
->base_effect
;
2160 TRACE("Forward iface %p, base %p\n", This
, base
);
2162 return ID3DXBaseEffectImpl_SetMatrixTranspose(base
, parameter
, matrix
);
2165 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTranspose(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2167 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2168 ID3DXBaseEffect
*base
= This
->base_effect
;
2170 TRACE("Forward iface %p, base %p\n", This
, base
);
2172 return ID3DXBaseEffectImpl_GetMatrixTranspose(base
, parameter
, matrix
);
2175 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposeArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
2177 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2178 ID3DXBaseEffect
*base
= This
->base_effect
;
2180 TRACE("Forward iface %p, base %p\n", This
, base
);
2182 return ID3DXBaseEffectImpl_SetMatrixTransposeArray(base
, parameter
, matrix
, count
);
2185 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposeArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2187 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2188 ID3DXBaseEffect
*base
= This
->base_effect
;
2190 TRACE("Forward iface %p, base %p\n", This
, base
);
2192 return ID3DXBaseEffectImpl_GetMatrixTransposeArray(base
, parameter
, matrix
, count
);
2195 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposePointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
2197 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2198 ID3DXBaseEffect
*base
= This
->base_effect
;
2200 TRACE("Forward iface %p, base %p\n", This
, base
);
2202 return ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
2205 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposePointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2207 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2208 ID3DXBaseEffect
*base
= This
->base_effect
;
2210 TRACE("Forward iface %p, base %p\n", This
, base
);
2212 return ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
2215 static HRESULT WINAPI
ID3DXEffectImpl_SetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
2217 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2218 ID3DXBaseEffect
*base
= This
->base_effect
;
2220 TRACE("Forward iface %p, base %p\n", This
, base
);
2222 return ID3DXBaseEffectImpl_SetString(base
, parameter
, string
);
2225 static HRESULT WINAPI
ID3DXEffectImpl_GetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
2227 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2228 ID3DXBaseEffect
*base
= This
->base_effect
;
2230 TRACE("Forward iface %p, base %p\n", This
, base
);
2232 return ID3DXBaseEffectImpl_GetString(base
, parameter
, string
);
2235 static HRESULT WINAPI
ID3DXEffectImpl_SetTexture(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
2237 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2238 ID3DXBaseEffect
*base
= This
->base_effect
;
2240 TRACE("Forward iface %p, base %p\n", This
, base
);
2242 return ID3DXBaseEffectImpl_SetTexture(base
, parameter
, texture
);
2245 static HRESULT WINAPI
ID3DXEffectImpl_GetTexture(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
2247 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2248 ID3DXBaseEffect
*base
= This
->base_effect
;
2250 TRACE("Forward iface %p, base %p\n", This
, base
);
2252 return ID3DXBaseEffectImpl_GetTexture(base
, parameter
, texture
);
2255 static HRESULT WINAPI
ID3DXEffectImpl_GetPixelShader(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
2257 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2258 ID3DXBaseEffect
*base
= This
->base_effect
;
2260 TRACE("Forward iface %p, base %p\n", This
, base
);
2262 return ID3DXBaseEffectImpl_GetPixelShader(base
, parameter
, pshader
);
2265 static HRESULT WINAPI
ID3DXEffectImpl_GetVertexShader(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
2267 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2268 ID3DXBaseEffect
*base
= This
->base_effect
;
2270 TRACE("Forward iface %p, base %p\n", This
, base
);
2272 return ID3DXBaseEffectImpl_GetVertexShader(base
, parameter
, vshader
);
2275 static HRESULT WINAPI
ID3DXEffectImpl_SetArrayRange(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
2277 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2278 ID3DXBaseEffect
*base
= This
->base_effect
;
2280 TRACE("Forward iface %p, base %p\n", This
, base
);
2282 return ID3DXBaseEffectImpl_SetArrayRange(base
, parameter
, start
, end
);
2285 /*** ID3DXEffect methods ***/
2286 static HRESULT WINAPI
ID3DXEffectImpl_GetPool(ID3DXEffect
*iface
, LPD3DXEFFECTPOOL
*pool
)
2288 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2290 TRACE("iface %p, pool %p\n", This
, pool
);
2294 WARN("Invalid argument supplied.\n");
2295 return D3DERR_INVALIDCALL
;
2300 This
->pool
->lpVtbl
->AddRef(This
->pool
);
2305 TRACE("Returning pool %p\n", *pool
);
2310 static HRESULT WINAPI
ID3DXEffectImpl_SetTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
)
2312 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2314 FIXME("(%p)->(%p): stub\n", This
, technique
);
2319 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetCurrentTechnique(ID3DXEffect
* iface
)
2321 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2323 FIXME("(%p)->(): stub\n", This
);
2328 static HRESULT WINAPI
ID3DXEffectImpl_ValidateTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
)
2330 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2332 FIXME("(%p)->(%p): stub\n", This
, technique
);
2337 static HRESULT WINAPI
ID3DXEffectImpl_FindNextValidTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
, D3DXHANDLE
* next_technique
)
2339 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2341 FIXME("(%p)->(%p, %p): stub\n", This
, technique
, next_technique
);
2346 static BOOL WINAPI
ID3DXEffectImpl_IsParameterUsed(ID3DXEffect
* iface
, D3DXHANDLE parameter
, D3DXHANDLE technique
)
2348 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2350 FIXME("(%p)->(%p, %p): stub\n", This
, parameter
, technique
);
2355 static HRESULT WINAPI
ID3DXEffectImpl_Begin(ID3DXEffect
* iface
, UINT
*passes
, DWORD flags
)
2357 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2359 FIXME("(%p)->(%p, %#x): stub\n", This
, passes
, flags
);
2364 static HRESULT WINAPI
ID3DXEffectImpl_BeginPass(ID3DXEffect
* iface
, UINT pass
)
2366 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2368 FIXME("(%p)->(%u): stub\n", This
, pass
);
2373 static HRESULT WINAPI
ID3DXEffectImpl_CommitChanges(ID3DXEffect
* iface
)
2375 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2377 FIXME("(%p)->(): stub\n", This
);
2382 static HRESULT WINAPI
ID3DXEffectImpl_EndPass(ID3DXEffect
* iface
)
2384 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2386 FIXME("(%p)->(): stub\n", This
);
2391 static HRESULT WINAPI
ID3DXEffectImpl_End(ID3DXEffect
* iface
)
2393 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2395 FIXME("(%p)->(): stub\n", This
);
2400 static HRESULT WINAPI
ID3DXEffectImpl_GetDevice(ID3DXEffect
*iface
, LPDIRECT3DDEVICE9
*device
)
2402 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2404 TRACE("iface %p, device %p\n", This
, device
);
2408 WARN("Invalid argument supplied.\n");
2409 return D3DERR_INVALIDCALL
;
2412 IDirect3DDevice9_AddRef(This
->device
);
2414 *device
= This
->device
;
2416 TRACE("Returning device %p\n", *device
);
2421 static HRESULT WINAPI
ID3DXEffectImpl_OnLostDevice(ID3DXEffect
* iface
)
2423 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2425 FIXME("(%p)->(): stub\n", This
);
2430 static HRESULT WINAPI
ID3DXEffectImpl_OnResetDevice(ID3DXEffect
* iface
)
2432 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2434 FIXME("(%p)->(): stub\n", This
);
2439 static HRESULT WINAPI
ID3DXEffectImpl_SetStateManager(ID3DXEffect
*iface
, LPD3DXEFFECTSTATEMANAGER manager
)
2441 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2443 TRACE("iface %p, manager %p\n", This
, manager
);
2445 if (This
->manager
) IUnknown_Release(This
->manager
);
2446 if (manager
) IUnknown_AddRef(manager
);
2448 This
->manager
= manager
;
2453 static HRESULT WINAPI
ID3DXEffectImpl_GetStateManager(ID3DXEffect
*iface
, LPD3DXEFFECTSTATEMANAGER
*manager
)
2455 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2457 TRACE("iface %p, manager %p\n", This
, manager
);
2461 WARN("Invalid argument supplied.\n");
2462 return D3DERR_INVALIDCALL
;
2465 if (This
->manager
) IUnknown_AddRef(This
->manager
);
2466 *manager
= This
->manager
;
2471 static HRESULT WINAPI
ID3DXEffectImpl_BeginParameterBlock(ID3DXEffect
* iface
)
2473 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2475 FIXME("(%p)->(): stub\n", This
);
2480 static D3DXHANDLE WINAPI
ID3DXEffectImpl_EndParameterBlock(ID3DXEffect
* iface
)
2482 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2484 FIXME("(%p)->(): stub\n", This
);
2489 static HRESULT WINAPI
ID3DXEffectImpl_ApplyParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
2491 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2493 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
2498 static HRESULT WINAPI
ID3DXEffectImpl_DeleteParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
2500 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2502 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
2507 static HRESULT WINAPI
ID3DXEffectImpl_CloneEffect(ID3DXEffect
* iface
, LPDIRECT3DDEVICE9 device
, LPD3DXEFFECT
* effect
)
2509 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2511 FIXME("(%p)->(%p, %p): stub\n", This
, device
, effect
);
2516 static HRESULT WINAPI
ID3DXEffectImpl_SetRawValue(ID3DXEffect
* iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT byte_offset
, UINT bytes
)
2518 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2520 FIXME("(%p)->(%p, %p, %u, %u): stub\n", This
, parameter
, data
, byte_offset
, bytes
);
2525 static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl
=
2527 /*** IUnknown methods ***/
2528 ID3DXEffectImpl_QueryInterface
,
2529 ID3DXEffectImpl_AddRef
,
2530 ID3DXEffectImpl_Release
,
2531 /*** ID3DXBaseEffect methods ***/
2532 ID3DXEffectImpl_GetDesc
,
2533 ID3DXEffectImpl_GetParameterDesc
,
2534 ID3DXEffectImpl_GetTechniqueDesc
,
2535 ID3DXEffectImpl_GetPassDesc
,
2536 ID3DXEffectImpl_GetFunctionDesc
,
2537 ID3DXEffectImpl_GetParameter
,
2538 ID3DXEffectImpl_GetParameterByName
,
2539 ID3DXEffectImpl_GetParameterBySemantic
,
2540 ID3DXEffectImpl_GetParameterElement
,
2541 ID3DXEffectImpl_GetTechnique
,
2542 ID3DXEffectImpl_GetTechniqueByName
,
2543 ID3DXEffectImpl_GetPass
,
2544 ID3DXEffectImpl_GetPassByName
,
2545 ID3DXEffectImpl_GetFunction
,
2546 ID3DXEffectImpl_GetFunctionByName
,
2547 ID3DXEffectImpl_GetAnnotation
,
2548 ID3DXEffectImpl_GetAnnotationByName
,
2549 ID3DXEffectImpl_SetValue
,
2550 ID3DXEffectImpl_GetValue
,
2551 ID3DXEffectImpl_SetBool
,
2552 ID3DXEffectImpl_GetBool
,
2553 ID3DXEffectImpl_SetBoolArray
,
2554 ID3DXEffectImpl_GetBoolArray
,
2555 ID3DXEffectImpl_SetInt
,
2556 ID3DXEffectImpl_GetInt
,
2557 ID3DXEffectImpl_SetIntArray
,
2558 ID3DXEffectImpl_GetIntArray
,
2559 ID3DXEffectImpl_SetFloat
,
2560 ID3DXEffectImpl_GetFloat
,
2561 ID3DXEffectImpl_SetFloatArray
,
2562 ID3DXEffectImpl_GetFloatArray
,
2563 ID3DXEffectImpl_SetVector
,
2564 ID3DXEffectImpl_GetVector
,
2565 ID3DXEffectImpl_SetVectorArray
,
2566 ID3DXEffectImpl_GetVectorArray
,
2567 ID3DXEffectImpl_SetMatrix
,
2568 ID3DXEffectImpl_GetMatrix
,
2569 ID3DXEffectImpl_SetMatrixArray
,
2570 ID3DXEffectImpl_GetMatrixArray
,
2571 ID3DXEffectImpl_SetMatrixPointerArray
,
2572 ID3DXEffectImpl_GetMatrixPointerArray
,
2573 ID3DXEffectImpl_SetMatrixTranspose
,
2574 ID3DXEffectImpl_GetMatrixTranspose
,
2575 ID3DXEffectImpl_SetMatrixTransposeArray
,
2576 ID3DXEffectImpl_GetMatrixTransposeArray
,
2577 ID3DXEffectImpl_SetMatrixTransposePointerArray
,
2578 ID3DXEffectImpl_GetMatrixTransposePointerArray
,
2579 ID3DXEffectImpl_SetString
,
2580 ID3DXEffectImpl_GetString
,
2581 ID3DXEffectImpl_SetTexture
,
2582 ID3DXEffectImpl_GetTexture
,
2583 ID3DXEffectImpl_GetPixelShader
,
2584 ID3DXEffectImpl_GetVertexShader
,
2585 ID3DXEffectImpl_SetArrayRange
,
2586 /*** ID3DXEffect methods ***/
2587 ID3DXEffectImpl_GetPool
,
2588 ID3DXEffectImpl_SetTechnique
,
2589 ID3DXEffectImpl_GetCurrentTechnique
,
2590 ID3DXEffectImpl_ValidateTechnique
,
2591 ID3DXEffectImpl_FindNextValidTechnique
,
2592 ID3DXEffectImpl_IsParameterUsed
,
2593 ID3DXEffectImpl_Begin
,
2594 ID3DXEffectImpl_BeginPass
,
2595 ID3DXEffectImpl_CommitChanges
,
2596 ID3DXEffectImpl_EndPass
,
2597 ID3DXEffectImpl_End
,
2598 ID3DXEffectImpl_GetDevice
,
2599 ID3DXEffectImpl_OnLostDevice
,
2600 ID3DXEffectImpl_OnResetDevice
,
2601 ID3DXEffectImpl_SetStateManager
,
2602 ID3DXEffectImpl_GetStateManager
,
2603 ID3DXEffectImpl_BeginParameterBlock
,
2604 ID3DXEffectImpl_EndParameterBlock
,
2605 ID3DXEffectImpl_ApplyParameterBlock
,
2606 ID3DXEffectImpl_DeleteParameterBlock
,
2607 ID3DXEffectImpl_CloneEffect
,
2608 ID3DXEffectImpl_SetRawValue
2611 static inline struct ID3DXEffectCompilerImpl
*impl_from_ID3DXEffectCompiler(ID3DXEffectCompiler
*iface
)
2613 return CONTAINING_RECORD(iface
, struct ID3DXEffectCompilerImpl
, ID3DXEffectCompiler_iface
);
2616 /*** IUnknown methods ***/
2617 static HRESULT WINAPI
ID3DXEffectCompilerImpl_QueryInterface(ID3DXEffectCompiler
*iface
, REFIID riid
, void **object
)
2619 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2621 TRACE("iface %p, riid %s, object %p\n", This
, debugstr_guid(riid
), object
);
2623 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
2624 IsEqualGUID(riid
, &IID_ID3DXEffectCompiler
))
2626 This
->ID3DXEffectCompiler_iface
.lpVtbl
->AddRef(iface
);
2631 ERR("Interface %s not found\n", debugstr_guid(riid
));
2633 return E_NOINTERFACE
;
2636 static ULONG WINAPI
ID3DXEffectCompilerImpl_AddRef(ID3DXEffectCompiler
*iface
)
2638 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2640 TRACE("iface %p: AddRef from %u\n", iface
, This
->ref
);
2642 return InterlockedIncrement(&This
->ref
);
2645 static ULONG WINAPI
ID3DXEffectCompilerImpl_Release(ID3DXEffectCompiler
*iface
)
2647 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2648 ULONG ref
= InterlockedDecrement(&This
->ref
);
2650 TRACE("iface %p: Release from %u\n", iface
, ref
+ 1);
2654 free_effect_compiler(This
);
2655 HeapFree(GetProcessHeap(), 0, This
);
2661 /*** ID3DXBaseEffect methods ***/
2662 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetDesc(ID3DXEffectCompiler
*iface
, D3DXEFFECT_DESC
*desc
)
2664 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2665 ID3DXBaseEffect
*base
= This
->base_effect
;
2667 TRACE("Forward iface %p, base %p\n", This
, base
);
2669 return ID3DXBaseEffectImpl_GetDesc(base
, desc
);
2672 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetParameterDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
2674 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2675 ID3DXBaseEffect
*base
= This
->base_effect
;
2677 TRACE("Forward iface %p, base %p\n", This
, base
);
2679 return ID3DXBaseEffectImpl_GetParameterDesc(base
, parameter
, desc
);
2682 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTechniqueDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
2684 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2685 ID3DXBaseEffect
*base
= This
->base_effect
;
2687 TRACE("Forward iface %p, base %p\n", This
, base
);
2689 return ID3DXBaseEffectImpl_GetTechniqueDesc(base
, technique
, desc
);
2692 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPassDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
2694 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2695 ID3DXBaseEffect
*base
= This
->base_effect
;
2697 TRACE("Forward iface %p, base %p\n", This
, base
);
2699 return ID3DXBaseEffectImpl_GetPassDesc(base
, pass
, desc
);
2702 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFunctionDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
2704 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2705 ID3DXBaseEffect
*base
= This
->base_effect
;
2707 TRACE("Forward iface %p, base %p\n", This
, base
);
2709 return ID3DXBaseEffectImpl_GetFunctionDesc(base
, shader
, desc
);
2712 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameter(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT index
)
2714 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2715 ID3DXBaseEffect
*base
= This
->base_effect
;
2717 TRACE("Forward iface %p, base %p\n", This
, base
);
2719 return ID3DXBaseEffectImpl_GetParameter(base
, parameter
, index
);
2722 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
2724 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2725 ID3DXBaseEffect
*base
= This
->base_effect
;
2727 TRACE("Forward iface %p, base %p\n", This
, base
);
2729 return ID3DXBaseEffectImpl_GetParameterByName(base
, parameter
, name
);
2732 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterBySemantic(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
2734 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2735 ID3DXBaseEffect
*base
= This
->base_effect
;
2737 TRACE("Forward iface %p, base %p\n", This
, base
);
2739 return ID3DXBaseEffectImpl_GetParameterBySemantic(base
, parameter
, semantic
);
2742 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterElement(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT index
)
2744 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2745 ID3DXBaseEffect
*base
= This
->base_effect
;
2747 TRACE("Forward iface %p, base %p\n", This
, base
);
2749 return ID3DXBaseEffectImpl_GetParameterElement(base
, parameter
, index
);
2752 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechnique(ID3DXEffectCompiler
*iface
, UINT index
)
2754 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2755 ID3DXBaseEffect
*base
= This
->base_effect
;
2757 TRACE("Forward iface %p, base %p\n", This
, base
);
2759 return ID3DXBaseEffectImpl_GetTechnique(base
, index
);
2762 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechniqueByName(ID3DXEffectCompiler
*iface
, LPCSTR name
)
2764 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2765 ID3DXBaseEffect
*base
= This
->base_effect
;
2767 TRACE("Forward iface %p, base %p\n", This
, base
);
2769 return ID3DXBaseEffectImpl_GetTechniqueByName(base
, name
);
2772 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPass(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, UINT index
)
2774 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2775 ID3DXBaseEffect
*base
= This
->base_effect
;
2777 TRACE("Forward iface %p, base %p\n", This
, base
);
2779 return ID3DXBaseEffectImpl_GetPass(base
, technique
, index
);
2782 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPassByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, LPCSTR name
)
2784 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2785 ID3DXBaseEffect
*base
= This
->base_effect
;
2787 TRACE("Forward iface %p, base %p\n", This
, base
);
2789 return ID3DXBaseEffectImpl_GetPassByName(base
, technique
, name
);
2792 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunction(ID3DXEffectCompiler
*iface
, UINT index
)
2794 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2795 ID3DXBaseEffect
*base
= This
->base_effect
;
2797 TRACE("Forward iface %p, base %p\n", This
, base
);
2799 return ID3DXBaseEffectImpl_GetFunction(base
, index
);
2802 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunctionByName(ID3DXEffectCompiler
*iface
, LPCSTR name
)
2804 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2805 ID3DXBaseEffect
*base
= This
->base_effect
;
2807 TRACE("Forward iface %p, base %p\n", This
, base
);
2809 return ID3DXBaseEffectImpl_GetFunctionByName(base
, name
);
2812 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotation(ID3DXEffectCompiler
*iface
, D3DXHANDLE object
, UINT index
)
2814 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2815 ID3DXBaseEffect
*base
= This
->base_effect
;
2817 TRACE("Forward iface %p, base %p\n", This
, base
);
2819 return ID3DXBaseEffectImpl_GetAnnotation(base
, object
, index
);
2822 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotationByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE object
, LPCSTR name
)
2824 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2825 ID3DXBaseEffect
*base
= This
->base_effect
;
2827 TRACE("Forward iface %p, base %p\n", This
, base
);
2829 return ID3DXBaseEffectImpl_GetAnnotationByName(base
, object
, name
);
2832 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetValue(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
2834 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2835 ID3DXBaseEffect
*base
= This
->base_effect
;
2837 TRACE("Forward iface %p, base %p\n", This
, base
);
2839 return ID3DXBaseEffectImpl_SetValue(base
, parameter
, data
, bytes
);
2842 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetValue(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
2844 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2845 ID3DXBaseEffect
*base
= This
->base_effect
;
2847 TRACE("Forward iface %p, base %p\n", This
, base
);
2849 return ID3DXBaseEffectImpl_GetValue(base
, parameter
, data
, bytes
);
2852 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL b
)
2854 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2855 ID3DXBaseEffect
*base
= This
->base_effect
;
2857 TRACE("Forward iface %p, base %p\n", This
, base
);
2859 return ID3DXBaseEffectImpl_SetBool(base
, parameter
, b
);
2862 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
2864 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2865 ID3DXBaseEffect
*base
= This
->base_effect
;
2867 TRACE("Forward iface %p, base %p\n", This
, base
);
2869 return ID3DXBaseEffectImpl_GetBool(base
, parameter
, b
);
2872 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBoolArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
2874 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2875 ID3DXBaseEffect
*base
= This
->base_effect
;
2877 TRACE("Forward iface %p, base %p\n", This
, base
);
2879 return ID3DXBaseEffectImpl_SetBoolArray(base
, parameter
, b
, count
);
2882 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBoolArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
2884 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2885 ID3DXBaseEffect
*base
= This
->base_effect
;
2887 TRACE("Forward iface %p, base %p\n", This
, base
);
2889 return ID3DXBaseEffectImpl_GetBoolArray(base
, parameter
, b
, count
);
2892 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT n
)
2894 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2895 ID3DXBaseEffect
*base
= This
->base_effect
;
2897 TRACE("Forward iface %p, base %p\n", This
, base
);
2899 return ID3DXBaseEffectImpl_SetInt(base
, parameter
, n
);
2902 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT
*n
)
2904 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2905 ID3DXBaseEffect
*base
= This
->base_effect
;
2907 TRACE("Forward iface %p, base %p\n", This
, base
);
2909 return ID3DXBaseEffectImpl_GetInt(base
, parameter
, n
);
2912 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetIntArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
2914 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2915 ID3DXBaseEffect
*base
= This
->base_effect
;
2917 TRACE("Forward iface %p, base %p\n", This
, base
);
2919 return ID3DXBaseEffectImpl_SetIntArray(base
, parameter
, n
, count
);
2922 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetIntArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
2924 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2925 ID3DXBaseEffect
*base
= This
->base_effect
;
2927 TRACE("Forward iface %p, base %p\n", This
, base
);
2929 return ID3DXBaseEffectImpl_GetIntArray(base
, parameter
, n
, count
);
2932 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT f
)
2934 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2935 ID3DXBaseEffect
*base
= This
->base_effect
;
2937 TRACE("Forward iface %p, base %p\n", This
, base
);
2939 return ID3DXBaseEffectImpl_SetFloat(base
, parameter
, f
);
2942 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
2944 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2945 ID3DXBaseEffect
*base
= This
->base_effect
;
2947 TRACE("Forward iface %p, base %p\n", This
, base
);
2949 return ID3DXBaseEffectImpl_GetFloat(base
, parameter
, f
);
2952 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloatArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
2954 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2955 ID3DXBaseEffect
*base
= This
->base_effect
;
2957 TRACE("Forward iface %p, base %p\n", This
, base
);
2959 return ID3DXBaseEffectImpl_SetFloatArray(base
, parameter
, f
, count
);
2962 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloatArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
2964 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2965 ID3DXBaseEffect
*base
= This
->base_effect
;
2967 TRACE("Forward iface %p, base %p\n", This
, base
);
2969 return ID3DXBaseEffectImpl_GetFloatArray(base
, parameter
, f
, count
);
2972 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVector(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
)
2974 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2975 ID3DXBaseEffect
*base
= This
->base_effect
;
2977 TRACE("Forward iface %p, base %p\n", This
, base
);
2979 return ID3DXBaseEffectImpl_SetVector(base
, parameter
, vector
);
2982 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVector(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
2984 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2985 ID3DXBaseEffect
*base
= This
->base_effect
;
2987 TRACE("Forward iface %p, base %p\n", This
, base
);
2989 return ID3DXBaseEffectImpl_GetVector(base
, parameter
, vector
);
2992 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVectorArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
2994 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
2995 ID3DXBaseEffect
*base
= This
->base_effect
;
2997 TRACE("Forward iface %p, base %p\n", This
, base
);
2999 return ID3DXBaseEffectImpl_SetVectorArray(base
, parameter
, vector
, count
);
3002 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVectorArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
3004 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3005 ID3DXBaseEffect
*base
= This
->base_effect
;
3007 TRACE("Forward iface %p, base %p\n", This
, base
);
3009 return ID3DXBaseEffectImpl_GetVectorArray(base
, parameter
, vector
, count
);
3012 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrix(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
3014 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3015 ID3DXBaseEffect
*base
= This
->base_effect
;
3017 TRACE("Forward iface %p, base %p\n", This
, base
);
3019 return ID3DXBaseEffectImpl_SetMatrix(base
, parameter
, matrix
);
3022 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrix(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
3024 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3025 ID3DXBaseEffect
*base
= This
->base_effect
;
3027 TRACE("Forward iface %p, base %p\n", This
, base
);
3029 return ID3DXBaseEffectImpl_GetMatrix(base
, parameter
, matrix
);
3032 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
3034 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3035 ID3DXBaseEffect
*base
= This
->base_effect
;
3037 TRACE("Forward iface %p, base %p\n", This
, base
);
3039 return ID3DXBaseEffectImpl_SetMatrixArray(base
, parameter
, matrix
, count
);
3042 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
3044 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3045 ID3DXBaseEffect
*base
= This
->base_effect
;
3047 TRACE("Forward iface %p, base %p\n", This
, base
);
3049 return ID3DXBaseEffectImpl_GetMatrixArray(base
, parameter
, matrix
, count
);
3052 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixPointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
3054 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3055 ID3DXBaseEffect
*base
= This
->base_effect
;
3057 TRACE("Forward iface %p, base %p\n", This
, base
);
3059 return ID3DXBaseEffectImpl_SetMatrixPointerArray(base
, parameter
, matrix
, count
);
3062 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixPointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
3064 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3065 ID3DXBaseEffect
*base
= This
->base_effect
;
3067 TRACE("Forward iface %p, base %p\n", This
, base
);
3069 return ID3DXBaseEffectImpl_GetMatrixPointerArray(base
, parameter
, matrix
, count
);
3072 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTranspose(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
3074 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3075 ID3DXBaseEffect
*base
= This
->base_effect
;
3077 TRACE("Forward iface %p, base %p\n", This
, base
);
3079 return ID3DXBaseEffectImpl_SetMatrixTranspose(base
, parameter
, matrix
);
3082 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTranspose(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
3084 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3085 ID3DXBaseEffect
*base
= This
->base_effect
;
3087 TRACE("Forward iface %p, base %p\n", This
, base
);
3089 return ID3DXBaseEffectImpl_GetMatrixTranspose(base
, parameter
, matrix
);
3092 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposeArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
3094 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3095 ID3DXBaseEffect
*base
= This
->base_effect
;
3097 TRACE("Forward iface %p, base %p\n", This
, base
);
3099 return ID3DXBaseEffectImpl_SetMatrixTransposeArray(base
, parameter
, matrix
, count
);
3102 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposeArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
3104 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3105 ID3DXBaseEffect
*base
= This
->base_effect
;
3107 TRACE("Forward iface %p, base %p\n", This
, base
);
3109 return ID3DXBaseEffectImpl_GetMatrixTransposeArray(base
, parameter
, matrix
, count
);
3112 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
3114 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3115 ID3DXBaseEffect
*base
= This
->base_effect
;
3117 TRACE("Forward iface %p, base %p\n", This
, base
);
3119 return ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
3122 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
3124 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3125 ID3DXBaseEffect
*base
= This
->base_effect
;
3127 TRACE("Forward iface %p, base %p\n", This
, base
);
3129 return ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
3132 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetString(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
3134 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3135 ID3DXBaseEffect
*base
= This
->base_effect
;
3137 TRACE("Forward iface %p, base %p\n", This
, base
);
3139 return ID3DXBaseEffectImpl_SetString(base
, parameter
, string
);
3142 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetString(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
3144 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3145 ID3DXBaseEffect
*base
= This
->base_effect
;
3147 TRACE("Forward iface %p, base %p\n", This
, base
);
3149 return ID3DXBaseEffectImpl_GetString(base
, parameter
, string
);
3152 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetTexture(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
3154 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3155 ID3DXBaseEffect
*base
= This
->base_effect
;
3157 TRACE("Forward iface %p, base %p\n", This
, base
);
3159 return ID3DXBaseEffectImpl_SetTexture(base
, parameter
, texture
);
3162 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTexture(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
3164 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3165 ID3DXBaseEffect
*base
= This
->base_effect
;
3167 TRACE("Forward iface %p, base %p\n", This
, base
);
3169 return ID3DXBaseEffectImpl_GetTexture(base
, parameter
, texture
);
3172 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPixelShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
3174 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3175 ID3DXBaseEffect
*base
= This
->base_effect
;
3177 TRACE("Forward iface %p, base %p\n", This
, base
);
3179 return ID3DXBaseEffectImpl_GetPixelShader(base
, parameter
, pshader
);
3182 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVertexShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
3184 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3185 ID3DXBaseEffect
*base
= This
->base_effect
;
3187 TRACE("Forward iface %p, base %p\n", This
, base
);
3189 return ID3DXBaseEffectImpl_GetVertexShader(base
, parameter
, vshader
);
3192 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetArrayRange(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
3194 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3195 ID3DXBaseEffect
*base
= This
->base_effect
;
3197 TRACE("Forward iface %p, base %p\n", This
, base
);
3199 return ID3DXBaseEffectImpl_SetArrayRange(base
, parameter
, start
, end
);
3202 /*** ID3DXEffectCompiler methods ***/
3203 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL literal
)
3205 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3207 FIXME("iface %p, parameter %p, literal %u\n", This
, parameter
, literal
);
3212 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*literal
)
3214 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3216 FIXME("iface %p, parameter %p, literal %p\n", This
, parameter
, literal
);
3221 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileEffect(ID3DXEffectCompiler
*iface
, DWORD flags
,
3222 LPD3DXBUFFER
*effect
, LPD3DXBUFFER
*error_msgs
)
3224 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3226 FIXME("iface %p, flags %#x, effect %p, error_msgs %p stub\n", This
, flags
, effect
, error_msgs
);
3231 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE function
,
3232 LPCSTR target
, DWORD flags
, LPD3DXBUFFER
*shader
, LPD3DXBUFFER
*error_msgs
, LPD3DXCONSTANTTABLE
*constant_table
)
3234 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3236 FIXME("iface %p, function %p, target %p, flags %#x, shader %p, error_msgs %p, constant_table %p stub\n",
3237 This
, function
, target
, flags
, shader
, error_msgs
, constant_table
);
3242 static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl
=
3244 /*** IUnknown methods ***/
3245 ID3DXEffectCompilerImpl_QueryInterface
,
3246 ID3DXEffectCompilerImpl_AddRef
,
3247 ID3DXEffectCompilerImpl_Release
,
3248 /*** ID3DXBaseEffect methods ***/
3249 ID3DXEffectCompilerImpl_GetDesc
,
3250 ID3DXEffectCompilerImpl_GetParameterDesc
,
3251 ID3DXEffectCompilerImpl_GetTechniqueDesc
,
3252 ID3DXEffectCompilerImpl_GetPassDesc
,
3253 ID3DXEffectCompilerImpl_GetFunctionDesc
,
3254 ID3DXEffectCompilerImpl_GetParameter
,
3255 ID3DXEffectCompilerImpl_GetParameterByName
,
3256 ID3DXEffectCompilerImpl_GetParameterBySemantic
,
3257 ID3DXEffectCompilerImpl_GetParameterElement
,
3258 ID3DXEffectCompilerImpl_GetTechnique
,
3259 ID3DXEffectCompilerImpl_GetTechniqueByName
,
3260 ID3DXEffectCompilerImpl_GetPass
,
3261 ID3DXEffectCompilerImpl_GetPassByName
,
3262 ID3DXEffectCompilerImpl_GetFunction
,
3263 ID3DXEffectCompilerImpl_GetFunctionByName
,
3264 ID3DXEffectCompilerImpl_GetAnnotation
,
3265 ID3DXEffectCompilerImpl_GetAnnotationByName
,
3266 ID3DXEffectCompilerImpl_SetValue
,
3267 ID3DXEffectCompilerImpl_GetValue
,
3268 ID3DXEffectCompilerImpl_SetBool
,
3269 ID3DXEffectCompilerImpl_GetBool
,
3270 ID3DXEffectCompilerImpl_SetBoolArray
,
3271 ID3DXEffectCompilerImpl_GetBoolArray
,
3272 ID3DXEffectCompilerImpl_SetInt
,
3273 ID3DXEffectCompilerImpl_GetInt
,
3274 ID3DXEffectCompilerImpl_SetIntArray
,
3275 ID3DXEffectCompilerImpl_GetIntArray
,
3276 ID3DXEffectCompilerImpl_SetFloat
,
3277 ID3DXEffectCompilerImpl_GetFloat
,
3278 ID3DXEffectCompilerImpl_SetFloatArray
,
3279 ID3DXEffectCompilerImpl_GetFloatArray
,
3280 ID3DXEffectCompilerImpl_SetVector
,
3281 ID3DXEffectCompilerImpl_GetVector
,
3282 ID3DXEffectCompilerImpl_SetVectorArray
,
3283 ID3DXEffectCompilerImpl_GetVectorArray
,
3284 ID3DXEffectCompilerImpl_SetMatrix
,
3285 ID3DXEffectCompilerImpl_GetMatrix
,
3286 ID3DXEffectCompilerImpl_SetMatrixArray
,
3287 ID3DXEffectCompilerImpl_GetMatrixArray
,
3288 ID3DXEffectCompilerImpl_SetMatrixPointerArray
,
3289 ID3DXEffectCompilerImpl_GetMatrixPointerArray
,
3290 ID3DXEffectCompilerImpl_SetMatrixTranspose
,
3291 ID3DXEffectCompilerImpl_GetMatrixTranspose
,
3292 ID3DXEffectCompilerImpl_SetMatrixTransposeArray
,
3293 ID3DXEffectCompilerImpl_GetMatrixTransposeArray
,
3294 ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray
,
3295 ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray
,
3296 ID3DXEffectCompilerImpl_SetString
,
3297 ID3DXEffectCompilerImpl_GetString
,
3298 ID3DXEffectCompilerImpl_SetTexture
,
3299 ID3DXEffectCompilerImpl_GetTexture
,
3300 ID3DXEffectCompilerImpl_GetPixelShader
,
3301 ID3DXEffectCompilerImpl_GetVertexShader
,
3302 ID3DXEffectCompilerImpl_SetArrayRange
,
3303 /*** ID3DXEffectCompiler methods ***/
3304 ID3DXEffectCompilerImpl_SetLiteral
,
3305 ID3DXEffectCompilerImpl_GetLiteral
,
3306 ID3DXEffectCompilerImpl_CompileEffect
,
3307 ID3DXEffectCompilerImpl_CompileShader
,
3310 static HRESULT
d3dx9_parse_value(struct d3dx_parameter
*param
, void *value
, const char **ptr
)
3317 if (param
->element_count
)
3319 param
->data
= value
;
3321 for (i
= 0; i
< param
->element_count
; ++i
)
3323 struct d3dx_parameter
*member
= get_parameter_struct(param
->member_handles
[i
]);
3325 hr
= d3dx9_parse_value(member
, (char *)value
+ old_size
, ptr
);
3328 WARN("Failed to parse value\n");
3332 old_size
+= member
->bytes
;
3338 switch(param
->class)
3342 case D3DXPC_MATRIX_ROWS
:
3343 case D3DXPC_MATRIX_COLUMNS
:
3344 param
->data
= value
;
3348 param
->data
= value
;
3350 for (i
= 0; i
< param
->member_count
; ++i
)
3352 struct d3dx_parameter
*member
= get_parameter_struct(param
->member_handles
[i
]);
3354 hr
= d3dx9_parse_value(member
, (char *)value
+ old_size
, ptr
);
3357 WARN("Failed to parse value\n");
3361 old_size
+= member
->bytes
;
3366 switch (param
->type
)
3369 case D3DXPT_TEXTURE
:
3370 case D3DXPT_TEXTURE1D
:
3371 case D3DXPT_TEXTURE2D
:
3372 case D3DXPT_TEXTURE3D
:
3373 case D3DXPT_TEXTURECUBE
:
3374 case D3DXPT_PIXELSHADER
:
3375 case D3DXPT_VERTEXSHADER
:
3376 read_dword(ptr
, &id
);
3377 TRACE("Id: %u\n", id
);
3378 param
->base
->objects
[id
] = get_parameter_handle(param
);
3379 param
->data
= value
;
3383 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
3389 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
3396 static HRESULT
d3dx9_parse_init_value(struct d3dx_parameter
*param
, const char *ptr
)
3398 UINT size
= param
->bytes
;
3402 TRACE("param size: %u\n", size
);
3404 value
= HeapAlloc(GetProcessHeap(), 0, size
);
3407 ERR("Failed to allocate data memory.\n");
3408 return E_OUTOFMEMORY
;
3411 TRACE("Data: %s.\n", debugstr_an(ptr
, size
));
3412 memcpy(value
, ptr
, size
);
3414 hr
= d3dx9_parse_value(param
, value
, &ptr
);
3417 WARN("Failed to parse value\n");
3418 HeapFree(GetProcessHeap(), 0, value
);
3422 param
->data
= value
;
3427 static HRESULT
d3dx9_parse_name(char **name
, const char *ptr
)
3431 read_dword(&ptr
, &size
);
3432 TRACE("Name size: %#x\n", size
);
3439 *name
= HeapAlloc(GetProcessHeap(), 0, size
);
3442 ERR("Failed to allocate name memory.\n");
3443 return E_OUTOFMEMORY
;
3446 TRACE("Name: %s.\n", debugstr_an(ptr
, size
));
3447 memcpy(*name
, ptr
, size
);
3452 static HRESULT
d3dx9_parse_data(struct d3dx_parameter
*param
, const char **ptr
)
3457 TRACE("Parse data for parameter %s, type %s\n", debugstr_a(param
->name
), debug_d3dxparameter_type(param
->type
));
3459 read_dword(ptr
, &size
);
3460 TRACE("Data size: %#x\n", size
);
3464 TRACE("Size is 0\n");
3465 *(void **)param
->data
= NULL
;
3469 switch (param
->type
)
3472 /* re-read with size (sizeof(DWORD) = 4) */
3473 hr
= d3dx9_parse_name((LPSTR
*)param
->data
, *ptr
- 4);
3476 WARN("Failed to parse string data\n");
3481 case D3DXPT_VERTEXSHADER
:
3482 hr
= IDirect3DDevice9_CreateVertexShader(param
->base
->effect
->device
, (DWORD
*)*ptr
, (LPDIRECT3DVERTEXSHADER9
*)param
->data
);
3485 WARN("Failed to create vertex shader\n");
3490 case D3DXPT_PIXELSHADER
:
3491 hr
= IDirect3DDevice9_CreatePixelShader(param
->base
->effect
->device
, (DWORD
*)*ptr
, (LPDIRECT3DPIXELSHADER9
*)param
->data
);
3494 WARN("Failed to create pixel shader\n");
3500 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
3505 *ptr
+= ((size
+ 3) & ~3);
3510 static HRESULT
d3dx9_parse_effect_typedef(struct d3dx_parameter
*param
, const char *data
, const char **ptr
,
3511 struct d3dx_parameter
*parent
, UINT flags
)
3515 D3DXHANDLE
*member_handles
= NULL
;
3518 param
->flags
= flags
;
3522 read_dword(ptr
, ¶m
->type
);
3523 TRACE("Type: %s\n", debug_d3dxparameter_type(param
->type
));
3525 read_dword(ptr
, ¶m
->class);
3526 TRACE("Class: %s\n", debug_d3dxparameter_class(param
->class));
3528 read_dword(ptr
, &offset
);
3529 TRACE("Type name offset: %#x\n", offset
);
3530 hr
= d3dx9_parse_name(¶m
->name
, data
+ offset
);
3533 WARN("Failed to parse name\n");
3537 read_dword(ptr
, &offset
);
3538 TRACE("Type semantic offset: %#x\n", offset
);
3539 hr
= d3dx9_parse_name(¶m
->semantic
, data
+ offset
);
3542 WARN("Failed to parse semantic\n");
3546 read_dword(ptr
, ¶m
->element_count
);
3547 TRACE("Elements: %u\n", param
->element_count
);
3549 switch (param
->class)
3552 read_dword(ptr
, ¶m
->columns
);
3553 TRACE("Columns: %u\n", param
->columns
);
3555 read_dword(ptr
, ¶m
->rows
);
3556 TRACE("Rows: %u\n", param
->rows
);
3558 /* sizeof(DWORD) * rows * columns */
3559 param
->bytes
= 4 * param
->rows
* param
->columns
;
3563 case D3DXPC_MATRIX_ROWS
:
3564 case D3DXPC_MATRIX_COLUMNS
:
3565 read_dword(ptr
, ¶m
->rows
);
3566 TRACE("Rows: %u\n", param
->rows
);
3568 read_dword(ptr
, ¶m
->columns
);
3569 TRACE("Columns: %u\n", param
->columns
);
3571 /* sizeof(DWORD) * rows * columns */
3572 param
->bytes
= 4 * param
->rows
* param
->columns
;
3576 read_dword(ptr
, ¶m
->member_count
);
3577 TRACE("Members: %u\n", param
->member_count
);
3581 switch (param
->type
)
3584 param
->bytes
= sizeof(LPCSTR
);
3587 case D3DXPT_PIXELSHADER
:
3588 param
->bytes
= sizeof(LPDIRECT3DPIXELSHADER9
);
3591 case D3DXPT_VERTEXSHADER
:
3592 param
->bytes
= sizeof(LPDIRECT3DVERTEXSHADER9
);
3595 case D3DXPT_TEXTURE
:
3596 case D3DXPT_TEXTURE1D
:
3597 case D3DXPT_TEXTURE2D
:
3598 case D3DXPT_TEXTURE3D
:
3599 case D3DXPT_TEXTURECUBE
:
3600 param
->bytes
= sizeof(LPDIRECT3DBASETEXTURE9
);
3604 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
3610 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
3617 param
->type
= parent
->type
;
3618 param
->class = parent
->class;
3619 param
->name
= parent
->name
;
3620 param
->semantic
= parent
->semantic
;
3621 param
->element_count
= 0;
3622 param
->annotation_count
= 0;
3623 param
->member_count
= parent
->member_count
;
3624 param
->bytes
= parent
->bytes
;
3625 param
->rows
= parent
->rows
;
3626 param
->columns
= parent
->columns
;
3629 if (param
->element_count
)
3631 unsigned int param_bytes
= 0;
3632 const char *save_ptr
= *ptr
;
3634 member_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member_handles
) * param
->element_count
);
3635 if (!member_handles
)
3637 ERR("Out of memory\n");
3642 for (i
= 0; i
< param
->element_count
; ++i
)
3644 struct d3dx_parameter
*member
;
3647 member
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member
));
3650 ERR("Out of memory\n");
3655 member_handles
[i
] = get_parameter_handle(member
);
3656 member
->base
= param
->base
;
3658 hr
= d3dx9_parse_effect_typedef(member
, data
, ptr
, param
, flags
);
3661 WARN("Failed to parse member\n");
3665 param_bytes
+= member
->bytes
;
3668 param
->bytes
= param_bytes
;
3670 else if (param
->member_count
)
3672 member_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member_handles
) * param
->member_count
);
3673 if (!member_handles
)
3675 ERR("Out of memory\n");
3680 for (i
= 0; i
< param
->member_count
; ++i
)
3682 struct d3dx_parameter
*member
;
3684 member
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member
));
3687 ERR("Out of memory\n");
3692 member_handles
[i
] = get_parameter_handle(member
);
3693 member
->base
= param
->base
;
3695 hr
= d3dx9_parse_effect_typedef(member
, data
, ptr
, NULL
, flags
);
3698 WARN("Failed to parse member\n");
3702 param
->bytes
+= member
->bytes
;
3706 param
->member_handles
= member_handles
;
3716 if (param
->element_count
) count
= param
->element_count
;
3717 else count
= param
->member_count
;
3719 for (i
= 0; i
< count
; ++i
)
3721 free_parameter(member_handles
[i
], param
->element_count
!= 0, TRUE
);
3723 HeapFree(GetProcessHeap(), 0, member_handles
);
3728 HeapFree(GetProcessHeap(), 0, param
->name
);
3729 HeapFree(GetProcessHeap(), 0, param
->semantic
);
3732 param
->semantic
= NULL
;
3737 static HRESULT
d3dx9_parse_effect_annotation(struct d3dx_parameter
*anno
, const char *data
, const char **ptr
)
3743 anno
->flags
= D3DX_PARAMETER_ANNOTATION
;
3745 read_dword(ptr
, &offset
);
3746 TRACE("Typedef offset: %#x\n", offset
);
3747 ptr2
= data
+ offset
;
3748 hr
= d3dx9_parse_effect_typedef(anno
, data
, &ptr2
, NULL
, D3DX_PARAMETER_ANNOTATION
);
3751 WARN("Failed to parse type definition\n");
3755 read_dword(ptr
, &offset
);
3756 TRACE("Value offset: %#x\n", offset
);
3757 hr
= d3dx9_parse_init_value(anno
, data
+ offset
);
3760 WARN("Failed to parse value\n");
3767 static HRESULT
d3dx9_parse_effect_parameter(struct d3dx_parameter
*param
, const char *data
, const char **ptr
)
3772 D3DXHANDLE
*annotation_handles
= NULL
;
3775 read_dword(ptr
, &offset
);
3776 TRACE("Typedef offset: %#x\n", offset
);
3777 ptr2
= data
+ offset
;
3779 read_dword(ptr
, &offset
);
3780 TRACE("Value offset: %#x\n", offset
);
3782 read_dword(ptr
, ¶m
->flags
);
3783 TRACE("Flags: %#x\n", param
->flags
);
3785 read_dword(ptr
, ¶m
->annotation_count
);
3786 TRACE("Annotation count: %u\n", param
->annotation_count
);
3788 hr
= d3dx9_parse_effect_typedef(param
, data
, &ptr2
, NULL
, param
->flags
);
3791 WARN("Failed to parse type definition\n");
3795 hr
= d3dx9_parse_init_value(param
, data
+ offset
);
3798 WARN("Failed to parse value\n");
3802 if (param
->annotation_count
)
3804 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * param
->annotation_count
);
3805 if (!annotation_handles
)
3807 ERR("Out of memory\n");
3812 for (i
= 0; i
< param
->annotation_count
; ++i
)
3814 struct d3dx_parameter
*annotation
;
3816 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
3819 ERR("Out of memory\n");
3824 annotation_handles
[i
] = get_parameter_handle(annotation
);
3825 annotation
->base
= param
->base
;
3827 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
);
3830 WARN("Failed to parse annotation\n");
3836 param
->annotation_handles
= annotation_handles
;
3842 if (annotation_handles
)
3844 for (i
= 0; i
< param
->annotation_count
; ++i
)
3846 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
3848 HeapFree(GetProcessHeap(), 0, annotation_handles
);
3854 static HRESULT
d3dx9_parse_effect_pass(struct d3dx_pass
*pass
, const char *data
, const char **ptr
)
3859 D3DXHANDLE
*annotation_handles
= NULL
;
3862 read_dword(ptr
, &offset
);
3863 TRACE("Pass name offset: %#x\n", offset
);
3864 hr
= d3dx9_parse_name(&name
, data
+ offset
);
3867 WARN("Failed to parse name\n");
3871 read_dword(ptr
, &pass
->annotation_count
);
3872 TRACE("Annotation count: %u\n", pass
->annotation_count
);
3874 read_dword(ptr
, &pass
->state_count
);
3875 TRACE("State count: %u\n", pass
->state_count
);
3877 if (pass
->annotation_count
)
3879 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * pass
->annotation_count
);
3880 if (!annotation_handles
)
3882 ERR("Out of memory\n");
3887 for (i
= 0; i
< pass
->annotation_count
; ++i
)
3889 struct d3dx_parameter
*annotation
;
3891 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
3894 ERR("Out of memory\n");
3899 annotation_handles
[i
] = get_parameter_handle(annotation
);
3900 annotation
->base
= pass
->base
;
3902 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
);
3905 WARN("Failed to parse annotations\n");
3911 if (pass
->state_count
)
3913 for (i
= 0; i
< pass
->state_count
; ++i
)
3915 skip_dword_unknown(ptr
, 4);
3920 pass
->annotation_handles
= annotation_handles
;
3926 if (annotation_handles
)
3928 for (i
= 0; i
< pass
->annotation_count
; ++i
)
3930 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
3932 HeapFree(GetProcessHeap(), 0, annotation_handles
);
3935 HeapFree(GetProcessHeap(), 0, name
);
3940 static HRESULT
d3dx9_parse_effect_technique(struct d3dx_technique
*technique
, const char *data
, const char **ptr
)
3945 D3DXHANDLE
*annotation_handles
= NULL
;
3946 D3DXHANDLE
*pass_handles
= NULL
;
3949 read_dword(ptr
, &offset
);
3950 TRACE("Technique name offset: %#x\n", offset
);
3951 hr
= d3dx9_parse_name(&name
, data
+ offset
);
3954 WARN("Failed to parse name\n");
3958 read_dword(ptr
, &technique
->annotation_count
);
3959 TRACE("Annotation count: %u\n", technique
->annotation_count
);
3961 read_dword(ptr
, &technique
->pass_count
);
3962 TRACE("Pass count: %u\n", technique
->pass_count
);
3964 if (technique
->annotation_count
)
3966 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * technique
->annotation_count
);
3967 if (!annotation_handles
)
3969 ERR("Out of memory\n");
3974 for (i
= 0; i
< technique
->annotation_count
; ++i
)
3976 struct d3dx_parameter
*annotation
;
3978 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
3981 ERR("Out of memory\n");
3986 annotation_handles
[i
] = get_parameter_handle(annotation
);
3987 annotation
->base
= technique
->base
;
3989 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
);
3992 WARN("Failed to parse annotations\n");
3998 if (technique
->pass_count
)
4000 pass_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*pass_handles
) * technique
->pass_count
);
4003 ERR("Out of memory\n");
4008 for (i
= 0; i
< technique
->pass_count
; ++i
)
4010 struct d3dx_pass
*pass
;
4012 pass
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*pass
));
4015 ERR("Out of memory\n");
4020 pass_handles
[i
] = get_pass_handle(pass
);
4021 pass
->base
= technique
->base
;
4023 hr
= d3dx9_parse_effect_pass(pass
, data
, ptr
);
4026 WARN("Failed to parse passes\n");
4032 technique
->name
= name
;
4033 technique
->pass_handles
= pass_handles
;
4034 technique
->annotation_handles
= annotation_handles
;
4042 for (i
= 0; i
< technique
->pass_count
; ++i
)
4044 free_pass(pass_handles
[i
]);
4046 HeapFree(GetProcessHeap(), 0, pass_handles
);
4049 if (annotation_handles
)
4051 for (i
= 0; i
< technique
->annotation_count
; ++i
)
4053 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
4055 HeapFree(GetProcessHeap(), 0, annotation_handles
);
4058 HeapFree(GetProcessHeap(), 0, name
);
4063 static HRESULT
d3dx9_parse_effect(struct ID3DXBaseEffectImpl
*base
, const char *data
, UINT data_size
, DWORD start
)
4065 const char *ptr
= data
+ start
;
4066 D3DXHANDLE
*parameter_handles
= NULL
;
4067 D3DXHANDLE
*technique_handles
= NULL
;
4068 D3DXHANDLE
*objects
= NULL
;
4069 unsigned int stringcount
;
4073 read_dword(&ptr
, &base
->parameter_count
);
4074 TRACE("Parameter count: %u\n", base
->parameter_count
);
4076 read_dword(&ptr
, &base
->technique_count
);
4077 TRACE("Technique count: %u\n", base
->technique_count
);
4079 skip_dword_unknown(&ptr
, 1);
4081 read_dword(&ptr
, &base
->object_count
);
4082 TRACE("Object count: %u\n", base
->object_count
);
4084 objects
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*objects
) * base
->object_count
);
4087 ERR("Out of memory\n");
4092 base
->objects
= objects
;
4094 if (base
->parameter_count
)
4096 parameter_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter_handles
) * base
->parameter_count
);
4097 if (!parameter_handles
)
4099 ERR("Out of memory\n");
4104 for (i
= 0; i
< base
->parameter_count
; ++i
)
4106 struct d3dx_parameter
*parameter
;
4108 parameter
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter
));
4111 ERR("Out of memory\n");
4116 parameter_handles
[i
] = get_parameter_handle(parameter
);
4117 parameter
->base
= base
;
4119 hr
= d3dx9_parse_effect_parameter(parameter
, data
, &ptr
);
4122 WARN("Failed to parse parameter\n");
4128 if (base
->technique_count
)
4130 technique_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*technique_handles
) * base
->technique_count
);
4131 if (!technique_handles
)
4133 ERR("Out of memory\n");
4138 for (i
= 0; i
< base
->technique_count
; ++i
)
4140 struct d3dx_technique
*technique
;
4142 technique
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*technique
));
4145 ERR("Out of memory\n");
4150 technique_handles
[i
] = get_technique_handle(technique
);
4151 technique
->base
= base
;
4153 hr
= d3dx9_parse_effect_technique(technique
, data
, &ptr
);
4156 WARN("Failed to parse technique\n");
4162 read_dword(&ptr
, &stringcount
);
4163 TRACE("String count: %u\n", stringcount
);
4165 skip_dword_unknown(&ptr
, 1);
4167 for (i
= 0; i
< stringcount
; ++i
)
4170 struct d3dx_parameter
*param
;
4172 read_dword(&ptr
, &id
);
4173 TRACE("Id: %u\n", id
);
4175 param
= get_parameter_struct(base
->objects
[id
]);
4177 hr
= d3dx9_parse_data(param
, &ptr
);
4180 WARN("Failed to parse data\n");
4185 HeapFree(GetProcessHeap(), 0, objects
);
4186 base
->objects
= NULL
;
4188 base
->technique_handles
= technique_handles
;
4189 base
->parameter_handles
= parameter_handles
;
4195 if (technique_handles
)
4197 for (i
= 0; i
< base
->technique_count
; ++i
)
4199 free_technique(technique_handles
[i
]);
4201 HeapFree(GetProcessHeap(), 0, technique_handles
);
4204 if (parameter_handles
)
4206 for (i
= 0; i
< base
->parameter_count
; ++i
)
4208 free_parameter(parameter_handles
[i
], FALSE
, FALSE
);
4210 HeapFree(GetProcessHeap(), 0, parameter_handles
);
4213 HeapFree(GetProcessHeap(), 0, objects
);
4218 static HRESULT
d3dx9_base_effect_init(struct ID3DXBaseEffectImpl
*base
,
4219 const char *data
, SIZE_T data_size
, struct ID3DXEffectImpl
*effect
)
4222 const char *ptr
= data
;
4225 TRACE("base %p, data %p, data_size %lu, effect %p\n", base
, data
, data_size
, effect
);
4227 base
->ID3DXBaseEffect_iface
.lpVtbl
= &ID3DXBaseEffect_Vtbl
;
4229 base
->effect
= effect
;
4231 read_dword(&ptr
, &tag
);
4232 TRACE("Tag: %x\n", tag
);
4234 if (tag
!= d3dx9_effect_version(9, 1))
4236 /* todo: compile hlsl ascii code */
4237 FIXME("HLSL ascii effects not supported, yet\n");
4239 /* Show the start of the shader for debugging info. */
4240 TRACE("effect:\n%s\n", debugstr_an(data
, data_size
> 40 ? 40 : data_size
));
4244 read_dword(&ptr
, &offset
);
4245 TRACE("Offset: %x\n", offset
);
4247 hr
= d3dx9_parse_effect(base
, ptr
, data_size
, offset
);
4250 FIXME("Failed to parse effect.\n");
4258 static HRESULT
d3dx9_effect_init(struct ID3DXEffectImpl
*effect
, LPDIRECT3DDEVICE9 device
,
4259 const char *data
, SIZE_T data_size
, LPD3DXEFFECTPOOL pool
)
4262 struct ID3DXBaseEffectImpl
*object
= NULL
;
4264 TRACE("effect %p, device %p, data %p, data_size %lu, pool %p\n", effect
, device
, data
, data_size
, pool
);
4266 effect
->ID3DXEffect_iface
.lpVtbl
= &ID3DXEffect_Vtbl
;
4269 if (pool
) pool
->lpVtbl
->AddRef(pool
);
4270 effect
->pool
= pool
;
4272 IDirect3DDevice9_AddRef(device
);
4273 effect
->device
= device
;
4275 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4278 ERR("Out of memory\n");
4283 hr
= d3dx9_base_effect_init(object
, data
, data_size
, effect
);
4286 FIXME("Failed to parse effect.\n");
4290 effect
->base_effect
= &object
->ID3DXBaseEffect_iface
;
4296 HeapFree(GetProcessHeap(), 0, object
);
4297 free_effect(effect
);
4302 HRESULT WINAPI
D3DXCreateEffectEx(LPDIRECT3DDEVICE9 device
,
4305 CONST D3DXMACRO
* defines
,
4306 LPD3DXINCLUDE include
,
4307 LPCSTR skip_constants
,
4309 LPD3DXEFFECTPOOL pool
,
4310 LPD3DXEFFECT
* effect
,
4311 LPD3DXBUFFER
* compilation_errors
)
4313 struct ID3DXEffectImpl
*object
;
4316 FIXME("(%p, %p, %u, %p, %p, %p, %#x, %p, %p, %p): semi-stub\n", device
, srcdata
, srcdatalen
, defines
, include
,
4317 skip_constants
, flags
, pool
, effect
, compilation_errors
);
4319 if (!device
|| !srcdata
)
4320 return D3DERR_INVALIDCALL
;
4325 /* Native dll allows effect to be null so just return D3D_OK after doing basic checks */
4329 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4332 ERR("Out of memory\n");
4333 return E_OUTOFMEMORY
;
4336 hr
= d3dx9_effect_init(object
, device
, srcdata
, srcdatalen
, pool
);
4339 WARN("Failed to initialize shader reflection\n");
4340 HeapFree(GetProcessHeap(), 0, object
);
4344 *effect
= &object
->ID3DXEffect_iface
;
4346 TRACE("Created ID3DXEffect %p\n", object
);
4351 HRESULT WINAPI
D3DXCreateEffect(LPDIRECT3DDEVICE9 device
,
4354 CONST D3DXMACRO
* defines
,
4355 LPD3DXINCLUDE include
,
4357 LPD3DXEFFECTPOOL pool
,
4358 LPD3DXEFFECT
* effect
,
4359 LPD3DXBUFFER
* compilation_errors
)
4361 TRACE("(%p, %p, %u, %p, %p, %#x, %p, %p, %p): Forwarded to D3DXCreateEffectEx\n", device
, srcdata
, srcdatalen
, defines
,
4362 include
, flags
, pool
, effect
, compilation_errors
);
4364 return D3DXCreateEffectEx(device
, srcdata
, srcdatalen
, defines
, include
, NULL
, flags
, pool
, effect
, compilation_errors
);
4367 static HRESULT
d3dx9_effect_compiler_init(struct ID3DXEffectCompilerImpl
*compiler
, const char *data
, SIZE_T data_size
)
4370 struct ID3DXBaseEffectImpl
*object
= NULL
;
4372 TRACE("effect %p, data %p, data_size %lu\n", compiler
, data
, data_size
);
4374 compiler
->ID3DXEffectCompiler_iface
.lpVtbl
= &ID3DXEffectCompiler_Vtbl
;
4377 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4380 ERR("Out of memory\n");
4385 hr
= d3dx9_base_effect_init(object
, data
, data_size
, NULL
);
4388 FIXME("Failed to parse effect.\n");
4392 compiler
->base_effect
= &object
->ID3DXBaseEffect_iface
;
4398 HeapFree(GetProcessHeap(), 0, object
);
4399 free_effect_compiler(compiler
);
4404 HRESULT WINAPI
D3DXCreateEffectCompiler(LPCSTR srcdata
,
4406 CONST D3DXMACRO
*defines
,
4407 LPD3DXINCLUDE include
,
4409 LPD3DXEFFECTCOMPILER
*compiler
,
4410 LPD3DXBUFFER
*parse_errors
)
4412 struct ID3DXEffectCompilerImpl
*object
;
4415 TRACE("srcdata %p, srcdatalen %u, defines %p, include %p, flags %#x, compiler %p, parse_errors %p\n",
4416 srcdata
, srcdatalen
, defines
, include
, flags
, compiler
, parse_errors
);
4418 if (!srcdata
|| !compiler
)
4420 WARN("Invalid arguments supplied\n");
4421 return D3DERR_INVALIDCALL
;
4424 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4427 ERR("Out of memory\n");
4428 return E_OUTOFMEMORY
;
4431 hr
= d3dx9_effect_compiler_init(object
, srcdata
, srcdatalen
);
4434 WARN("Failed to initialize effect compiler\n");
4435 HeapFree(GetProcessHeap(), 0, object
);
4439 *compiler
= &object
->ID3DXEffectCompiler_iface
;
4441 TRACE("Created ID3DXEffectCompiler %p\n", object
);
4446 static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl
;
4448 struct ID3DXEffectPoolImpl
4450 ID3DXEffectPool ID3DXEffectPool_iface
;
4454 static inline struct ID3DXEffectPoolImpl
*impl_from_ID3DXEffectPool(ID3DXEffectPool
*iface
)
4456 return CONTAINING_RECORD(iface
, struct ID3DXEffectPoolImpl
, ID3DXEffectPool_iface
);
4459 /*** IUnknown methods ***/
4460 static HRESULT WINAPI
ID3DXEffectPoolImpl_QueryInterface(ID3DXEffectPool
*iface
, REFIID riid
, void **object
)
4462 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
4464 TRACE("(%p)->(%s, %p)\n", This
, debugstr_guid(riid
), object
);
4466 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
4467 IsEqualGUID(riid
, &IID_ID3DXEffectPool
))
4469 This
->ID3DXEffectPool_iface
.lpVtbl
->AddRef(iface
);
4474 WARN("Interface %s not found\n", debugstr_guid(riid
));
4476 return E_NOINTERFACE
;
4479 static ULONG WINAPI
ID3DXEffectPoolImpl_AddRef(ID3DXEffectPool
*iface
)
4481 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
4483 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
4485 return InterlockedIncrement(&This
->ref
);
4488 static ULONG WINAPI
ID3DXEffectPoolImpl_Release(ID3DXEffectPool
*iface
)
4490 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
4491 ULONG ref
= InterlockedDecrement(&This
->ref
);
4493 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
4496 HeapFree(GetProcessHeap(), 0, This
);
4501 static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl
=
4503 /*** IUnknown methods ***/
4504 ID3DXEffectPoolImpl_QueryInterface
,
4505 ID3DXEffectPoolImpl_AddRef
,
4506 ID3DXEffectPoolImpl_Release
4509 HRESULT WINAPI
D3DXCreateEffectPool(LPD3DXEFFECTPOOL
*pool
)
4511 struct ID3DXEffectPoolImpl
*object
;
4513 TRACE("(%p)\n", pool
);
4516 return D3DERR_INVALIDCALL
;
4518 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4521 ERR("Out of memory\n");
4522 return E_OUTOFMEMORY
;
4525 object
->ID3DXEffectPool_iface
.lpVtbl
= &ID3DXEffectPool_Vtbl
;
4528 *pool
= &object
->ID3DXEffectPool_iface
;
4533 HRESULT WINAPI
D3DXCreateEffectFromFileExW(LPDIRECT3DDEVICE9 device
, LPCWSTR srcfile
,
4534 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
4535 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4541 TRACE("(%s): relay\n", debugstr_w(srcfile
));
4543 if (!device
|| !srcfile
|| !defines
)
4544 return D3DERR_INVALIDCALL
;
4546 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
4549 return D3DXERR_INVALIDDATA
;
4551 ret
= D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
4552 UnmapViewOfFile(buffer
);
4557 HRESULT WINAPI
D3DXCreateEffectFromFileExA(LPDIRECT3DDEVICE9 device
, LPCSTR srcfile
,
4558 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
4559 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4565 TRACE("(void): relay\n");
4567 if (!srcfile
|| !defines
)
4568 return D3DERR_INVALIDCALL
;
4570 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
4571 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
4572 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
4574 ret
= D3DXCreateEffectFromFileExW(device
, srcfileW
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
4575 HeapFree(GetProcessHeap(), 0, srcfileW
);
4580 HRESULT WINAPI
D3DXCreateEffectFromFileW(LPDIRECT3DDEVICE9 device
, LPCWSTR srcfile
,
4581 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
4582 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4584 TRACE("(void): relay\n");
4585 return D3DXCreateEffectFromFileExW(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
4588 HRESULT WINAPI
D3DXCreateEffectFromFileA(LPDIRECT3DDEVICE9 device
, LPCSTR srcfile
,
4589 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
4590 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4592 TRACE("(void): relay\n");
4593 return D3DXCreateEffectFromFileExA(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
4596 HRESULT WINAPI
D3DXCreateEffectFromResourceExW(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCWSTR srcresource
,
4597 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
4598 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4602 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(srcresource
));
4604 if (!device
|| !defines
)
4605 return D3DERR_INVALIDCALL
;
4607 resinfo
= FindResourceW(srcmodule
, srcresource
, (LPCWSTR
) RT_RCDATA
);
4615 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
4618 return D3DXERR_INVALIDDATA
;
4620 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
4623 return D3DXERR_INVALIDDATA
;
4626 HRESULT WINAPI
D3DXCreateEffectFromResourceExA(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCSTR srcresource
,
4627 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
4628 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4632 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(srcresource
));
4634 if (!device
|| !defines
)
4635 return D3DERR_INVALIDCALL
;
4637 resinfo
= FindResourceA(srcmodule
, srcresource
, (LPCSTR
) RT_RCDATA
);
4645 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
4648 return D3DXERR_INVALIDDATA
;
4650 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
4653 return D3DXERR_INVALIDDATA
;
4656 HRESULT WINAPI
D3DXCreateEffectFromResourceW(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCWSTR srcresource
,
4657 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
4658 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4660 TRACE("(void): relay\n");
4661 return D3DXCreateEffectFromResourceExW(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
4664 HRESULT WINAPI
D3DXCreateEffectFromResourceA(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCSTR srcresource
,
4665 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
4666 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
4668 TRACE("(void): relay\n");
4669 return D3DXCreateEffectFromResourceExA(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
4672 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileW(LPCWSTR srcfile
, const D3DXMACRO
*defines
, LPD3DXINCLUDE include
,
4673 DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
4679 TRACE("(%s): relay\n", debugstr_w(srcfile
));
4681 if (!srcfile
|| !defines
)
4682 return D3DERR_INVALIDCALL
;
4684 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
4687 return D3DXERR_INVALIDDATA
;
4689 ret
= D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
4690 UnmapViewOfFile(buffer
);
4695 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileA(LPCSTR srcfile
, const D3DXMACRO
*defines
, LPD3DXINCLUDE include
,
4696 DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
4702 TRACE("(void): relay\n");
4704 if (!srcfile
|| !defines
)
4705 return D3DERR_INVALIDCALL
;
4707 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
4708 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
4709 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
4711 ret
= D3DXCreateEffectCompilerFromFileW(srcfileW
, defines
, include
, flags
, effectcompiler
, parseerrors
);
4712 HeapFree(GetProcessHeap(), 0, srcfileW
);
4717 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceA(HMODULE srcmodule
, LPCSTR srcresource
, const D3DXMACRO
*defines
,
4718 LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
4722 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(srcresource
));
4724 resinfo
= FindResourceA(srcmodule
, srcresource
, (LPCSTR
) RT_RCDATA
);
4732 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
4735 return D3DXERR_INVALIDDATA
;
4737 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
4740 return D3DXERR_INVALIDDATA
;
4743 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule
, LPCWSTR srcresource
, const D3DXMACRO
*defines
,
4744 LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
4748 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(srcresource
));
4750 resinfo
= FindResourceW(srcmodule
, srcresource
, (LPCWSTR
) RT_RCDATA
);
4758 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
4761 return D3DXERR_INVALIDDATA
;
4763 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
4766 return D3DXERR_INVALIDDATA
;