usp10: Add some tests to ScriptGetFontProperties.
[wine/multimedia.git] / server / queue.c
blobf26197d122b89dcfe8eaa3c81902e68c1dc71e63
1 /*
2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <stdarg.h>
26 #include <stdio.h>
27 #include <stdlib.h>
29 #include "ntstatus.h"
30 #define WIN32_NO_STATUS
31 #include "windef.h"
32 #include "winbase.h"
33 #include "wingdi.h"
34 #include "winuser.h"
35 #include "winternl.h"
37 #include "handle.h"
38 #include "file.h"
39 #include "thread.h"
40 #include "process.h"
41 #include "request.h"
42 #include "user.h"
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind { SEND_MESSAGE, POST_MESSAGE };
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
51 struct message_result
53 struct list sender_entry; /* entry in sender list */
54 struct message *msg; /* message the result is for */
55 struct message_result *recv_next; /* next in receiver list */
56 struct msg_queue *sender; /* sender queue */
57 struct msg_queue *receiver; /* receiver queue */
58 int replied; /* has it been replied to? */
59 unsigned int result; /* reply result */
60 unsigned int error; /* error code to pass back to sender */
61 struct message *callback_msg; /* message to queue for callback */
62 void *data; /* message reply data */
63 unsigned int data_size; /* size of message reply data */
64 struct timeout_user *timeout; /* result timeout */
67 struct message
69 struct list entry; /* entry in message list */
70 enum message_type type; /* message type */
71 user_handle_t win; /* window handle */
72 unsigned int msg; /* message code */
73 unsigned int wparam; /* parameters */
74 unsigned int lparam; /* parameters */
75 int x; /* x position */
76 int y; /* y position */
77 unsigned int time; /* message time */
78 unsigned int info; /* extra info */
79 user_handle_t hook; /* winevent hook handle */
80 void *hook_proc; /* winevent hook proc address */
81 void *data; /* message data for sent messages */
82 unsigned int data_size; /* size of message data */
83 unsigned int unique_id; /* unique id for nested hw message waits */
84 struct message_result *result; /* result in sender queue */
87 struct timer
89 struct list entry; /* entry in timer list */
90 struct timeval when; /* next expiration */
91 unsigned int rate; /* timer rate in ms */
92 user_handle_t win; /* window handle */
93 unsigned int msg; /* message to post */
94 unsigned int id; /* timer id */
95 unsigned int lparam; /* lparam for message */
98 struct thread_input
100 struct object obj; /* object header */
101 struct desktop *desktop; /* desktop that this thread input belongs to */
102 user_handle_t focus; /* focus window */
103 user_handle_t capture; /* capture window */
104 user_handle_t active; /* active window */
105 user_handle_t menu_owner; /* current menu owner window */
106 user_handle_t move_size; /* current moving/resizing window */
107 user_handle_t caret; /* caret window */
108 rectangle_t caret_rect; /* caret rectangle */
109 int caret_hide; /* caret hide count */
110 int caret_state; /* caret on/off state */
111 struct list msg_list; /* list of hardware messages */
112 unsigned char keystate[256]; /* state of each key */
115 struct msg_queue
117 struct object obj; /* object header */
118 unsigned int wake_bits; /* wakeup bits */
119 unsigned int wake_mask; /* wakeup mask */
120 unsigned int changed_bits; /* changed wakeup bits */
121 unsigned int changed_mask; /* changed wakeup mask */
122 int paint_count; /* pending paint messages count */
123 int quit_message; /* is there a pending quit message? */
124 int exit_code; /* exit code of pending quit message */
125 struct list msg_list[NB_MSG_KINDS]; /* lists of messages */
126 struct list send_result; /* stack of sent messages waiting for result */
127 struct list callback_result; /* list of callback messages waiting for result */
128 struct message_result *recv_result; /* stack of received messages waiting for result */
129 struct list pending_timers; /* list of pending timers */
130 struct list expired_timers; /* list of expired timers */
131 unsigned int next_timer_id; /* id for the next timer with a 0 window */
132 struct timeout_user *timeout; /* timeout for next timer to expire */
133 struct thread_input *input; /* thread input descriptor */
134 struct hook_table *hooks; /* hook table */
135 struct timeval last_get_msg; /* time of last get message call */
138 static void msg_queue_dump( struct object *obj, int verbose );
139 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
140 static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
141 static int msg_queue_signaled( struct object *obj, struct thread *thread );
142 static int msg_queue_satisfied( struct object *obj, struct thread *thread );
143 static void msg_queue_destroy( struct object *obj );
144 static void thread_input_dump( struct object *obj, int verbose );
145 static void thread_input_destroy( struct object *obj );
146 static void timer_callback( void *private );
148 static const struct object_ops msg_queue_ops =
150 sizeof(struct msg_queue), /* size */
151 msg_queue_dump, /* dump */
152 msg_queue_add_queue, /* add_queue */
153 msg_queue_remove_queue, /* remove_queue */
154 msg_queue_signaled, /* signaled */
155 msg_queue_satisfied, /* satisfied */
156 no_signal, /* signal */
157 no_get_fd, /* get_fd */
158 no_map_access, /* map_access */
159 no_lookup_name, /* lookup_name */
160 no_close_handle, /* close_handle */
161 msg_queue_destroy /* destroy */
165 static const struct object_ops thread_input_ops =
167 sizeof(struct thread_input), /* size */
168 thread_input_dump, /* dump */
169 no_add_queue, /* add_queue */
170 NULL, /* remove_queue */
171 NULL, /* signaled */
172 NULL, /* satisfied */
173 no_signal, /* signal */
174 no_get_fd, /* get_fd */
175 no_map_access, /* map_access */
176 no_lookup_name, /* lookup_name */
177 no_close_handle, /* close_handle */
178 thread_input_destroy /* destroy */
181 /* pointer to input structure of foreground thread */
182 static struct thread_input *foreground_input;
183 static unsigned int last_input_time;
186 /* set the caret window in a given thread input */
187 static void set_caret_window( struct thread_input *input, user_handle_t win )
189 if (!win || win != input->caret)
191 input->caret_rect.left = 0;
192 input->caret_rect.top = 0;
193 input->caret_rect.right = 0;
194 input->caret_rect.bottom = 0;
196 input->caret = win;
197 input->caret_hide = 1;
198 input->caret_state = 0;
201 /* create a thread input object */
202 static struct thread_input *create_thread_input( struct thread *thread )
204 struct thread_input *input;
206 if ((input = alloc_object( &thread_input_ops )))
208 input->focus = 0;
209 input->capture = 0;
210 input->active = 0;
211 input->menu_owner = 0;
212 input->move_size = 0;
213 list_init( &input->msg_list );
214 set_caret_window( input, 0 );
215 memset( input->keystate, 0, sizeof(input->keystate) );
217 if (!(input->desktop = get_thread_desktop( thread, 0 /* FIXME: access rights */ )))
219 release_object( input );
220 return NULL;
223 return input;
226 /* release the thread input data of a given thread */
227 static inline void release_thread_input( struct thread *thread )
229 struct thread_input *input = thread->queue->input;
231 if (!input) return;
232 release_object( input );
233 thread->queue->input = NULL;
236 /* create a message queue object */
237 static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_input *input )
239 struct msg_queue *queue;
240 int i;
242 if (!input && !(input = create_thread_input( thread ))) return NULL;
243 if ((queue = alloc_object( &msg_queue_ops )))
245 queue->wake_bits = 0;
246 queue->wake_mask = 0;
247 queue->changed_bits = 0;
248 queue->changed_mask = 0;
249 queue->paint_count = 0;
250 queue->quit_message = 0;
251 queue->recv_result = NULL;
252 queue->next_timer_id = 1;
253 queue->timeout = NULL;
254 queue->input = (struct thread_input *)grab_object( input );
255 queue->hooks = NULL;
256 gettimeofday( &queue->last_get_msg, NULL );
257 list_init( &queue->send_result );
258 list_init( &queue->callback_result );
259 list_init( &queue->pending_timers );
260 list_init( &queue->expired_timers );
261 for (i = 0; i < NB_MSG_KINDS; i++) list_init( &queue->msg_list[i] );
263 thread->queue = queue;
264 if (!thread->process->queue)
265 thread->process->queue = (struct msg_queue *)grab_object( queue );
267 release_object( input );
268 return queue;
271 /* free the message queue of a thread at thread exit */
272 void free_msg_queue( struct thread *thread )
274 struct process *process = thread->process;
276 remove_thread_hooks( thread );
277 if (!thread->queue) return;
278 if (process->queue == thread->queue) /* is it the process main queue? */
280 release_object( process->queue );
281 process->queue = NULL;
282 if (process->idle_event)
284 set_event( process->idle_event );
285 release_object( process->idle_event );
286 process->idle_event = NULL;
289 release_object( thread->queue );
290 thread->queue = NULL;
293 /* get the hook table for a given thread */
294 struct hook_table *get_queue_hooks( struct thread *thread )
296 if (!thread->queue) return NULL;
297 return thread->queue->hooks;
300 /* set the hook table for a given thread, allocating the queue if needed */
301 void set_queue_hooks( struct thread *thread, struct hook_table *hooks )
303 struct msg_queue *queue = thread->queue;
304 if (!queue && !(queue = create_msg_queue( thread, NULL ))) return;
305 if (queue->hooks) release_object( queue->hooks );
306 queue->hooks = hooks;
309 /* check the queue status */
310 inline static int is_signaled( struct msg_queue *queue )
312 return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask));
315 /* set some queue bits */
316 inline static void set_queue_bits( struct msg_queue *queue, unsigned int bits )
318 queue->wake_bits |= bits;
319 queue->changed_bits |= bits;
320 if (is_signaled( queue )) wake_up( &queue->obj, 0 );
323 /* clear some queue bits */
324 inline static void clear_queue_bits( struct msg_queue *queue, unsigned int bits )
326 queue->wake_bits &= ~bits;
327 queue->changed_bits &= ~bits;
330 /* check whether msg is a keyboard message */
331 inline static int is_keyboard_msg( struct message *msg )
333 return (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST);
336 /* check if message is matched by the filter */
337 inline static int check_msg_filter( unsigned int msg, unsigned int first, unsigned int last )
339 return (msg >= first && msg <= last);
342 /* check whether a message filter contains at least one potential hardware message */
343 inline static int filter_contains_hw_range( unsigned int first, unsigned int last )
345 /* hardware message ranges are (in numerical order):
346 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
347 * WM_KEYFIRST .. WM_KEYLAST
348 * WM_MOUSEFIRST .. WM_MOUSELAST
350 if (last < WM_NCMOUSEFIRST) return 0;
351 if (first > WM_NCMOUSELAST && last < WM_KEYFIRST) return 0;
352 if (first > WM_KEYLAST && last < WM_MOUSEFIRST) return 0;
353 if (first > WM_MOUSELAST) return 0;
354 return 1;
357 /* get the QS_* bit corresponding to a given hardware message */
358 inline static int get_hardware_msg_bit( struct message *msg )
360 if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE;
361 if (is_keyboard_msg( msg )) return QS_KEY;
362 return QS_MOUSEBUTTON;
365 /* get the current thread queue, creating it if needed */
366 inline static struct msg_queue *get_current_queue(void)
368 struct msg_queue *queue = current->queue;
369 if (!queue) queue = create_msg_queue( current, NULL );
370 return queue;
373 /* get a (pseudo-)unique id to tag hardware messages */
374 inline static unsigned int get_unique_id(void)
376 static unsigned int id;
377 if (!++id) id = 1; /* avoid an id of 0 */
378 return id;
381 /* try to merge a message with the last in the list; return 1 if successful */
382 static int merge_message( struct thread_input *input, const struct message *msg )
384 struct message *prev;
385 struct list *ptr = list_tail( &input->msg_list );
387 if (!ptr) return 0;
388 prev = LIST_ENTRY( ptr, struct message, entry );
389 if (prev->unique_id) return 0;
390 if (prev->result) return 0;
391 if (prev->win != msg->win) return 0;
392 if (prev->msg != msg->msg) return 0;
393 if (prev->type != msg->type) return 0;
394 /* now we can merge it */
395 prev->wparam = msg->wparam;
396 prev->lparam = msg->lparam;
397 prev->x = msg->x;
398 prev->y = msg->y;
399 prev->time = msg->time;
400 prev->info = msg->info;
401 return 1;
404 /* free a result structure */
405 static void free_result( struct message_result *result )
407 if (result->timeout) remove_timeout_user( result->timeout );
408 if (result->data) free( result->data );
409 if (result->callback_msg) free( result->callback_msg );
410 free( result );
413 /* remove the result from the sender list it is on */
414 static inline void remove_result_from_sender( struct message_result *result )
416 assert( result->sender );
418 list_remove( &result->sender_entry );
419 result->sender = NULL;
420 if (!result->receiver) free_result( result );
423 /* store the message result in the appropriate structure */
424 static void store_message_result( struct message_result *res, unsigned int result,
425 unsigned int error )
427 res->result = result;
428 res->error = error;
429 res->replied = 1;
430 if (res->timeout)
432 remove_timeout_user( res->timeout );
433 res->timeout = NULL;
435 if (res->sender)
437 if (res->callback_msg)
439 /* queue the callback message in the sender queue */
440 res->callback_msg->lparam = result;
441 list_add_tail( &res->sender->msg_list[SEND_MESSAGE], &res->callback_msg->entry );
442 set_queue_bits( res->sender, QS_SENDMESSAGE );
443 res->callback_msg = NULL;
444 remove_result_from_sender( res );
446 else
448 /* wake sender queue if waiting on this result */
449 if (list_head(&res->sender->send_result) == &res->sender_entry)
450 set_queue_bits( res->sender, QS_SMRESULT );
456 /* free a message when deleting a queue or window */
457 static void free_message( struct message *msg )
459 struct message_result *result = msg->result;
460 if (result)
462 result->msg = NULL;
463 if (result->sender)
465 result->receiver = NULL;
466 store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ );
468 else free_result( result );
470 if (msg->data) free( msg->data );
471 free( msg );
474 /* remove (and free) a message from a message list */
475 static void remove_queue_message( struct msg_queue *queue, struct message *msg,
476 enum message_kind kind )
478 list_remove( &msg->entry );
479 switch(kind)
481 case SEND_MESSAGE:
482 if (list_empty( &queue->msg_list[kind] )) clear_queue_bits( queue, QS_SENDMESSAGE );
483 break;
484 case POST_MESSAGE:
485 if (list_empty( &queue->msg_list[kind] )) clear_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
486 break;
488 free_message( msg );
491 /* message timed out without getting a reply */
492 static void result_timeout( void *private )
494 struct message_result *result = private;
496 assert( !result->replied );
498 result->timeout = NULL;
500 if (result->msg) /* not received yet */
502 struct message *msg = result->msg;
504 result->msg = NULL;
505 msg->result = NULL;
506 remove_queue_message( result->receiver, msg, SEND_MESSAGE );
507 result->receiver = NULL;
508 if (!result->sender)
510 free_result( result );
511 return;
515 store_message_result( result, 0, STATUS_TIMEOUT );
518 /* allocate and fill a message result structure */
519 static struct message_result *alloc_message_result( struct msg_queue *send_queue,
520 struct msg_queue *recv_queue,
521 struct message *msg, int timeout,
522 void *callback, unsigned int callback_data )
524 struct message_result *result = mem_alloc( sizeof(*result) );
525 if (result)
527 result->msg = msg;
528 result->sender = send_queue;
529 result->receiver = recv_queue;
530 result->replied = 0;
531 result->data = NULL;
532 result->data_size = 0;
533 result->timeout = NULL;
535 if (msg->type == MSG_CALLBACK)
537 struct message *callback_msg = mem_alloc( sizeof(*callback_msg) );
538 if (!callback_msg)
540 free( result );
541 return NULL;
543 callback_msg->type = MSG_CALLBACK_RESULT;
544 callback_msg->win = msg->win;
545 callback_msg->msg = msg->msg;
546 callback_msg->wparam = (unsigned int)callback;
547 callback_msg->lparam = 0;
548 callback_msg->time = get_tick_count();
549 callback_msg->x = 0;
550 callback_msg->y = 0;
551 callback_msg->info = callback_data;
552 callback_msg->hook = 0;
553 callback_msg->hook_proc = NULL;
554 callback_msg->result = NULL;
555 callback_msg->data = NULL;
556 callback_msg->data_size = 0;
558 result->callback_msg = callback_msg;
559 list_add_head( &send_queue->callback_result, &result->sender_entry );
561 else
563 result->callback_msg = NULL;
564 list_add_head( &send_queue->send_result, &result->sender_entry );
567 if (timeout)
569 struct timeval when;
570 gettimeofday( &when, NULL );
571 add_timeout( &when, timeout );
572 result->timeout = add_timeout_user( &when, result_timeout, result );
575 return result;
578 /* receive a message, removing it from the sent queue */
579 static void receive_message( struct msg_queue *queue, struct message *msg,
580 struct get_message_reply *reply )
582 struct message_result *result = msg->result;
584 reply->total = msg->data_size;
585 if (msg->data_size > get_reply_max_size())
587 set_error( STATUS_BUFFER_OVERFLOW );
588 return;
590 reply->type = msg->type;
591 reply->win = msg->win;
592 reply->msg = msg->msg;
593 reply->wparam = msg->wparam;
594 reply->lparam = msg->lparam;
595 reply->x = msg->x;
596 reply->y = msg->y;
597 reply->time = msg->time;
598 reply->info = msg->info;
599 reply->hook = msg->hook;
600 reply->hook_proc = msg->hook_proc;
602 if (msg->data) set_reply_data_ptr( msg->data, msg->data_size );
604 list_remove( &msg->entry );
605 /* put the result on the receiver result stack */
606 if (result)
608 result->msg = NULL;
609 result->recv_next = queue->recv_result;
610 queue->recv_result = result;
612 free( msg );
613 if (list_empty( &queue->msg_list[SEND_MESSAGE] )) clear_queue_bits( queue, QS_SENDMESSAGE );
616 /* set the result of the current received message */
617 static void reply_message( struct msg_queue *queue, unsigned int result,
618 unsigned int error, int remove, const void *data, size_t len )
620 struct message_result *res = queue->recv_result;
622 if (remove)
624 queue->recv_result = res->recv_next;
625 res->receiver = NULL;
626 if (!res->sender) /* no one waiting for it */
628 free_result( res );
629 return;
632 if (!res->replied)
634 if (len && (res->data = memdup( data, len ))) res->data_size = len;
635 store_message_result( res, result, error );
639 /* retrieve a posted message */
640 static int get_posted_message( struct msg_queue *queue, user_handle_t win,
641 unsigned int first, unsigned int last, unsigned int flags,
642 struct get_message_reply *reply )
644 struct message *msg;
646 /* check against the filters */
647 LIST_FOR_EACH_ENTRY( msg, &queue->msg_list[POST_MESSAGE], struct message, entry )
649 if (win && msg->win && msg->win != win && !is_child_window( win, msg->win )) continue;
650 if (!check_msg_filter( msg->msg, first, last )) continue;
651 goto found; /* found one */
653 return 0;
655 /* return it to the app */
656 found:
657 reply->total = msg->data_size;
658 if (msg->data_size > get_reply_max_size())
660 set_error( STATUS_BUFFER_OVERFLOW );
661 return 1;
663 reply->type = msg->type;
664 reply->win = msg->win;
665 reply->msg = msg->msg;
666 reply->wparam = msg->wparam;
667 reply->lparam = msg->lparam;
668 reply->x = msg->x;
669 reply->y = msg->y;
670 reply->time = msg->time;
671 reply->info = msg->info;
673 if (flags & GET_MSG_REMOVE)
675 if (msg->data)
677 set_reply_data_ptr( msg->data, msg->data_size );
678 msg->data = NULL;
679 msg->data_size = 0;
681 remove_queue_message( queue, msg, POST_MESSAGE );
683 else if (msg->data) set_reply_data( msg->data, msg->data_size );
685 return 1;
688 static int get_quit_message( struct msg_queue *queue, unsigned int flags,
689 struct get_message_reply *reply )
691 if (queue->quit_message)
693 reply->total = 0;
694 reply->type = MSG_POSTED;
695 reply->win = NULL;
696 reply->msg = WM_QUIT;
697 reply->wparam = queue->exit_code;
698 reply->lparam = 0;
699 reply->x = 0;
700 reply->y = 0;
701 reply->time = get_tick_count();
702 reply->info = 0;
704 if (flags & GET_MSG_REMOVE)
705 queue->quit_message = 0;
707 return 1;
709 else
710 return 0;
713 /* empty a message list and free all the messages */
714 static void empty_msg_list( struct list *list )
716 struct list *ptr;
718 while ((ptr = list_head( list )) != NULL)
720 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
721 list_remove( &msg->entry );
722 free_message( msg );
726 /* cleanup all pending results when deleting a queue */
727 static void cleanup_results( struct msg_queue *queue )
729 struct list *entry;
731 while ((entry = list_head( &queue->send_result )) != NULL)
733 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
736 while ((entry = list_head( &queue->callback_result )) != NULL)
738 remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) );
741 while (queue->recv_result)
742 reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 );
745 /* check if the thread owning the queue is hung (not checking for messages) */
746 static int is_queue_hung( struct msg_queue *queue )
748 struct timeval now;
749 struct wait_queue_entry *entry;
751 gettimeofday( &now, NULL );
752 if (now.tv_sec - queue->last_get_msg.tv_sec <= 5)
753 return 0; /* less than 5 seconds since last get message -> not hung */
755 LIST_FOR_EACH_ENTRY( entry, &queue->obj.wait_queue, struct wait_queue_entry, entry )
757 if (entry->thread->queue == queue)
758 return 0; /* thread is waiting on queue -> not hung */
760 return 1;
763 static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
765 struct msg_queue *queue = (struct msg_queue *)obj;
766 struct process *process = entry->thread->process;
768 /* a thread can only wait on its own queue */
769 if (entry->thread->queue != queue)
771 set_error( STATUS_ACCESS_DENIED );
772 return 0;
774 /* if waiting on the main process queue, set the idle event */
775 if (process->queue == queue)
777 if (process->idle_event) set_event( process->idle_event );
779 add_queue( obj, entry );
780 return 1;
783 static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
785 struct msg_queue *queue = (struct msg_queue *)obj;
786 struct process *process = entry->thread->process;
788 remove_queue( obj, entry );
790 assert( entry->thread->queue == queue );
792 /* if waiting on the main process queue, reset the idle event */
793 if (process->queue == queue)
795 if (process->idle_event) reset_event( process->idle_event );
799 static void msg_queue_dump( struct object *obj, int verbose )
801 struct msg_queue *queue = (struct msg_queue *)obj;
802 fprintf( stderr, "Msg queue bits=%x mask=%x\n",
803 queue->wake_bits, queue->wake_mask );
806 static int msg_queue_signaled( struct object *obj, struct thread *thread )
808 struct msg_queue *queue = (struct msg_queue *)obj;
809 return is_signaled( queue );
812 static int msg_queue_satisfied( struct object *obj, struct thread *thread )
814 struct msg_queue *queue = (struct msg_queue *)obj;
815 queue->wake_mask = 0;
816 queue->changed_mask = 0;
817 return 0; /* Not abandoned */
820 static void msg_queue_destroy( struct object *obj )
822 struct msg_queue *queue = (struct msg_queue *)obj;
823 struct list *ptr;
824 int i;
826 cleanup_results( queue );
827 for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] );
829 while ((ptr = list_head( &queue->pending_timers )))
831 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
832 list_remove( &timer->entry );
833 free( timer );
835 while ((ptr = list_head( &queue->expired_timers )))
837 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
838 list_remove( &timer->entry );
839 free( timer );
841 if (queue->timeout) remove_timeout_user( queue->timeout );
842 if (queue->input) release_object( queue->input );
843 if (queue->hooks) release_object( queue->hooks );
846 static void thread_input_dump( struct object *obj, int verbose )
848 struct thread_input *input = (struct thread_input *)obj;
849 fprintf( stderr, "Thread input focus=%p capture=%p active=%p\n",
850 input->focus, input->capture, input->active );
853 static void thread_input_destroy( struct object *obj )
855 struct thread_input *input = (struct thread_input *)obj;
857 if (foreground_input == input) foreground_input = NULL;
858 empty_msg_list( &input->msg_list );
859 if (input->desktop) release_object( input->desktop );
862 /* fix the thread input data when a window is destroyed */
863 inline static void thread_input_cleanup_window( struct msg_queue *queue, user_handle_t window )
865 struct thread_input *input = queue->input;
867 if (window == input->focus) input->focus = 0;
868 if (window == input->capture) input->capture = 0;
869 if (window == input->active) input->active = 0;
870 if (window == input->menu_owner) input->menu_owner = 0;
871 if (window == input->move_size) input->move_size = 0;
872 if (window == input->caret) set_caret_window( input, 0 );
875 /* check if the specified window can be set in the input data of a given queue */
876 static int check_queue_input_window( struct msg_queue *queue, user_handle_t window )
878 struct thread *thread;
879 int ret = 0;
881 if (!window) return 1; /* we can always clear the data */
883 if ((thread = get_window_thread( window )))
885 ret = (queue->input == thread->queue->input);
886 if (!ret) set_error( STATUS_ACCESS_DENIED );
887 release_object( thread );
889 else set_error( STATUS_INVALID_HANDLE );
891 return ret;
894 /* make sure the specified thread has a queue */
895 int init_thread_queue( struct thread *thread )
897 if (thread->queue) return 1;
898 return (create_msg_queue( thread, NULL ) != NULL);
901 /* attach two thread input data structures */
902 int attach_thread_input( struct thread *thread_from, struct thread *thread_to )
904 struct desktop *desktop;
905 struct thread_input *input;
907 if (!thread_to->queue && !(thread_to->queue = create_msg_queue( thread_to, NULL ))) return 0;
908 if (!(desktop = get_thread_desktop( thread_from, 0 ))) return 0;
909 input = (struct thread_input *)grab_object( thread_to->queue->input );
910 if (input->desktop != desktop)
912 set_error( STATUS_ACCESS_DENIED );
913 release_object( input );
914 release_object( desktop );
915 return 0;
917 release_object( desktop );
919 if (thread_from->queue)
921 release_thread_input( thread_from );
922 thread_from->queue->input = input;
924 else
926 if (!(thread_from->queue = create_msg_queue( thread_from, input ))) return 0;
928 memset( input->keystate, 0, sizeof(input->keystate) );
929 return 1;
932 /* detach two thread input data structures */
933 void detach_thread_input( struct thread *thread_from )
935 struct thread_input *input;
937 if ((input = create_thread_input( thread_from )))
939 release_thread_input( thread_from );
940 thread_from->queue->input = input;
945 /* set the next timer to expire */
946 static void set_next_timer( struct msg_queue *queue )
948 struct list *ptr;
950 if (queue->timeout)
952 remove_timeout_user( queue->timeout );
953 queue->timeout = NULL;
955 if ((ptr = list_head( &queue->pending_timers )))
957 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
958 queue->timeout = add_timeout_user( &timer->when, timer_callback, queue );
960 /* set/clear QS_TIMER bit */
961 if (list_empty( &queue->expired_timers ))
962 clear_queue_bits( queue, QS_TIMER );
963 else
964 set_queue_bits( queue, QS_TIMER );
967 /* find a timer from its window and id */
968 static struct timer *find_timer( struct msg_queue *queue, user_handle_t win,
969 unsigned int msg, unsigned int id )
971 struct list *ptr;
973 /* we need to search both lists */
975 LIST_FOR_EACH( ptr, &queue->pending_timers )
977 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
978 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
980 LIST_FOR_EACH( ptr, &queue->expired_timers )
982 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
983 if (timer->win == win && timer->msg == msg && timer->id == id) return timer;
985 return NULL;
988 /* callback for the next timer expiration */
989 static void timer_callback( void *private )
991 struct msg_queue *queue = private;
992 struct list *ptr;
994 queue->timeout = NULL;
995 /* move on to the next timer */
996 ptr = list_head( &queue->pending_timers );
997 list_remove( ptr );
998 list_add_tail( &queue->expired_timers, ptr );
999 set_next_timer( queue );
1002 /* link a timer at its rightful place in the queue list */
1003 static void link_timer( struct msg_queue *queue, struct timer *timer )
1005 struct list *ptr;
1007 for (ptr = queue->pending_timers.next; ptr != &queue->pending_timers; ptr = ptr->next)
1009 struct timer *t = LIST_ENTRY( ptr, struct timer, entry );
1010 if (!time_before( &t->when, &timer->when )) break;
1012 list_add_before( ptr, &timer->entry );
1015 /* remove a timer from the queue timer list and free it */
1016 static void free_timer( struct msg_queue *queue, struct timer *timer )
1018 list_remove( &timer->entry );
1019 free( timer );
1020 set_next_timer( queue );
1023 /* restart an expired timer */
1024 static void restart_timer( struct msg_queue *queue, struct timer *timer )
1026 struct timeval now;
1028 list_remove( &timer->entry );
1029 gettimeofday( &now, NULL );
1030 while (!time_before( &now, &timer->when )) add_timeout( &timer->when, timer->rate );
1031 link_timer( queue, timer );
1032 set_next_timer( queue );
1035 /* find an expired timer matching the filtering parameters */
1036 static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win,
1037 unsigned int get_first, unsigned int get_last,
1038 int remove )
1040 struct list *ptr;
1042 LIST_FOR_EACH( ptr, &queue->expired_timers )
1044 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1045 if (win && timer->win != win) continue;
1046 if (check_msg_filter( timer->msg, get_first, get_last ))
1048 if (remove) restart_timer( queue, timer );
1049 return timer;
1052 return NULL;
1055 /* add a timer */
1056 static struct timer *set_timer( struct msg_queue *queue, unsigned int rate )
1058 struct timer *timer = mem_alloc( sizeof(*timer) );
1059 if (timer)
1061 timer->rate = max( rate, 1 );
1062 gettimeofday( &timer->when, NULL );
1063 add_timeout( &timer->when, rate );
1064 link_timer( queue, timer );
1065 /* check if we replaced the next timer */
1066 if (list_head( &queue->pending_timers ) == &timer->entry) set_next_timer( queue );
1068 return timer;
1071 /* change the input key state for a given key */
1072 static void set_input_key_state( struct thread_input *input, unsigned char key, int down )
1074 if (down)
1076 if (!(input->keystate[key] & 0x80)) input->keystate[key] ^= 0x01;
1077 input->keystate[key] |= 0x80;
1079 else input->keystate[key] &= ~0x80;
1082 /* update the input key state for a keyboard message */
1083 static void update_input_key_state( struct thread_input *input, const struct message *msg )
1085 unsigned char key;
1086 int down = 0, extended;
1088 switch (msg->msg)
1090 case WM_LBUTTONDOWN:
1091 down = 1;
1092 /* fall through */
1093 case WM_LBUTTONUP:
1094 set_input_key_state( input, VK_LBUTTON, down );
1095 break;
1096 case WM_MBUTTONDOWN:
1097 down = 1;
1098 /* fall through */
1099 case WM_MBUTTONUP:
1100 set_input_key_state( input, VK_MBUTTON, down );
1101 break;
1102 case WM_RBUTTONDOWN:
1103 down = 1;
1104 /* fall through */
1105 case WM_RBUTTONUP:
1106 set_input_key_state( input, VK_RBUTTON, down );
1107 break;
1108 case WM_XBUTTONDOWN:
1109 down = 1;
1110 /* fall through */
1111 case WM_XBUTTONUP:
1112 if (msg->wparam == XBUTTON1) set_input_key_state( input, VK_XBUTTON1, down );
1113 else if (msg->wparam == XBUTTON2) set_input_key_state( input, VK_XBUTTON2, down );
1114 break;
1115 case WM_KEYDOWN:
1116 case WM_SYSKEYDOWN:
1117 down = 1;
1118 /* fall through */
1119 case WM_KEYUP:
1120 case WM_SYSKEYUP:
1121 key = (unsigned char)msg->wparam;
1122 extended = ((msg->lparam >> 16) & KF_EXTENDED) != 0;
1123 set_input_key_state( input, key, down );
1124 switch(key)
1126 case VK_SHIFT:
1127 set_input_key_state( input, extended ? VK_RSHIFT : VK_LSHIFT, down );
1128 break;
1129 case VK_CONTROL:
1130 set_input_key_state( input, extended ? VK_RCONTROL : VK_LCONTROL, down );
1131 break;
1132 case VK_MENU:
1133 set_input_key_state( input, extended ? VK_RMENU : VK_LMENU, down );
1134 break;
1136 break;
1140 /* release the hardware message currently being processed by the given thread */
1141 static void release_hardware_message( struct msg_queue *queue, unsigned int hw_id,
1142 int remove, user_handle_t new_win )
1144 struct thread_input *input = queue->input;
1145 struct message *msg;
1147 LIST_FOR_EACH_ENTRY( msg, &input->msg_list, struct message, entry )
1149 if (msg->unique_id == hw_id) break;
1151 if (&msg->entry == &input->msg_list) return; /* not found */
1153 /* clear the queue bit for that message */
1154 if (remove || new_win)
1156 struct message *other;
1157 int clr_bit;
1159 clr_bit = get_hardware_msg_bit( msg );
1160 LIST_FOR_EACH_ENTRY( other, &input->msg_list, struct message, entry )
1162 if (other != msg && get_hardware_msg_bit( other ) == clr_bit)
1164 clr_bit = 0;
1165 break;
1168 if (clr_bit) clear_queue_bits( queue, clr_bit );
1171 if (new_win) /* set the new window */
1173 struct thread *owner = get_window_thread( new_win );
1174 if (owner)
1176 if (owner->queue->input == input)
1178 msg->win = new_win;
1179 set_queue_bits( owner->queue, get_hardware_msg_bit( msg ));
1180 remove = 0;
1182 release_object( owner );
1185 if (remove)
1187 update_input_key_state( input, msg );
1188 list_remove( &msg->entry );
1189 free_message( msg );
1193 /* find the window that should receive a given hardware message */
1194 static user_handle_t find_hardware_message_window( struct thread_input *input, struct message *msg,
1195 unsigned int *msg_code )
1197 user_handle_t win = 0;
1199 *msg_code = msg->msg;
1200 if (is_keyboard_msg( msg ))
1202 if (input && !(win = input->focus))
1204 win = input->active;
1205 if (*msg_code < WM_SYSKEYDOWN) *msg_code += WM_SYSKEYDOWN - WM_KEYDOWN;
1208 else /* mouse message */
1210 if (!input || !(win = input->capture))
1212 if (!(win = msg->win) || !is_window_visible( win ))
1214 if (input) win = window_from_point( input->desktop, msg->x, msg->y );
1218 return win;
1221 /* queue a hardware message into a given thread input */
1222 static void queue_hardware_message( struct msg_queue *queue, struct message *msg )
1224 user_handle_t win;
1225 struct thread *thread;
1226 struct thread_input *input = queue ? queue->input : foreground_input;
1227 unsigned int msg_code;
1229 last_input_time = get_tick_count();
1230 win = find_hardware_message_window( input, msg, &msg_code );
1231 if (!win || !(thread = get_window_thread(win)))
1233 if (input) update_input_key_state( input, msg );
1234 free( msg );
1235 return;
1237 input = thread->queue->input;
1239 if (msg->msg == WM_MOUSEMOVE && merge_message( input, msg )) free( msg );
1240 else
1242 msg->unique_id = 0; /* will be set once we return it to the app */
1243 list_add_tail( &input->msg_list, &msg->entry );
1244 set_queue_bits( thread->queue, get_hardware_msg_bit(msg) );
1246 release_object( thread );
1249 /* check message filter for a hardware message */
1250 static int check_hw_message_filter( user_handle_t win, unsigned int msg_code,
1251 user_handle_t filter_win, unsigned int first, unsigned int last )
1253 if (msg_code >= WM_KEYFIRST && msg_code <= WM_KEYLAST)
1255 /* we can only test the window for a keyboard message since the
1256 * dest window for a mouse message depends on hittest */
1257 if (filter_win && win != filter_win && !is_child_window( filter_win, win ))
1258 return 0;
1259 /* the message code is final for a keyboard message, we can simply check it */
1260 return check_msg_filter( msg_code, first, last );
1262 else /* mouse message */
1264 /* we need to check all possible values that the message can have in the end */
1266 if (check_msg_filter( msg_code, first, last )) return 1;
1267 if (msg_code == WM_MOUSEWHEEL) return 0; /* no other possible value for this one */
1269 /* all other messages can become non-client messages */
1270 if (check_msg_filter( msg_code + (WM_NCMOUSEFIRST - WM_MOUSEFIRST), first, last )) return 1;
1272 /* clicks can become double-clicks or non-client double-clicks */
1273 if (msg_code == WM_LBUTTONDOWN || msg_code == WM_MBUTTONDOWN ||
1274 msg_code == WM_RBUTTONDOWN || msg_code == WM_XBUTTONDOWN)
1276 if (check_msg_filter( msg_code + (WM_LBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1;
1277 if (check_msg_filter( msg_code + (WM_NCLBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1;
1279 return 0;
1284 /* find a hardware message for the given queue */
1285 static int get_hardware_message( struct thread *thread, int hw_id, user_handle_t filter_win,
1286 unsigned int first, unsigned int last, struct get_message_reply *reply )
1288 struct thread_input *input = thread->queue->input;
1289 struct thread *win_thread;
1290 struct list *ptr;
1291 user_handle_t win;
1292 int clear_bits, got_one = 0;
1293 unsigned int msg_code;
1295 ptr = list_head( &input->msg_list );
1296 if (hw_id)
1298 while (ptr)
1300 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1301 if (msg->unique_id == hw_id) break;
1302 ptr = list_next( &input->msg_list, ptr );
1304 if (!ptr) ptr = list_head( &input->msg_list );
1305 else ptr = list_next( &input->msg_list, ptr ); /* start from the next one */
1308 if (ptr == list_head( &input->msg_list ))
1309 clear_bits = QS_KEY | QS_MOUSEMOVE | QS_MOUSEBUTTON;
1310 else
1311 clear_bits = 0; /* don't clear bits if we don't go through the whole list */
1313 while (ptr)
1315 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1316 ptr = list_next( &input->msg_list, ptr );
1317 win = find_hardware_message_window( input, msg, &msg_code );
1318 if (!win || !(win_thread = get_window_thread( win )))
1320 /* no window at all, remove it */
1321 update_input_key_state( input, msg );
1322 list_remove( &msg->entry );
1323 free_message( msg );
1324 continue;
1326 if (win_thread != thread)
1328 if (win_thread->queue->input == input)
1330 /* wake the other thread */
1331 set_queue_bits( win_thread->queue, get_hardware_msg_bit(msg) );
1332 got_one = 1;
1334 else
1336 /* for another thread input, drop it */
1337 update_input_key_state( input, msg );
1338 list_remove( &msg->entry );
1339 free_message( msg );
1341 release_object( win_thread );
1342 continue;
1344 release_object( win_thread );
1346 /* if we already got a message for another thread, or if it doesn't
1347 * match the filter we skip it */
1348 if (got_one || !check_hw_message_filter( win, msg_code, filter_win, first, last ))
1350 clear_bits &= ~get_hardware_msg_bit( msg );
1351 continue;
1353 /* now we can return it */
1354 if (!msg->unique_id) msg->unique_id = get_unique_id();
1355 reply->type = MSG_HARDWARE;
1356 reply->win = win;
1357 reply->msg = msg_code;
1358 reply->wparam = msg->wparam;
1359 reply->lparam = msg->lparam;
1360 reply->x = msg->x;
1361 reply->y = msg->y;
1362 reply->time = msg->time;
1363 reply->info = msg->info;
1364 reply->hw_id = msg->unique_id;
1365 return 1;
1367 /* nothing found, clear the hardware queue bits */
1368 clear_queue_bits( thread->queue, clear_bits );
1369 return 0;
1372 /* increment (or decrement if 'incr' is negative) the queue paint count */
1373 void inc_queue_paint_count( struct thread *thread, int incr )
1375 struct msg_queue *queue = thread->queue;
1377 assert( queue );
1379 if ((queue->paint_count += incr) < 0) queue->paint_count = 0;
1381 if (queue->paint_count)
1382 set_queue_bits( queue, QS_PAINT );
1383 else
1384 clear_queue_bits( queue, QS_PAINT );
1388 /* remove all messages and timers belonging to a certain window */
1389 void queue_cleanup_window( struct thread *thread, user_handle_t win )
1391 struct msg_queue *queue = thread->queue;
1392 struct list *ptr;
1393 int i;
1395 if (!queue) return;
1397 /* remove timers */
1399 ptr = list_head( &queue->pending_timers );
1400 while (ptr)
1402 struct list *next = list_next( &queue->pending_timers, ptr );
1403 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1404 if (timer->win == win) free_timer( queue, timer );
1405 ptr = next;
1407 ptr = list_head( &queue->expired_timers );
1408 while (ptr)
1410 struct list *next = list_next( &queue->expired_timers, ptr );
1411 struct timer *timer = LIST_ENTRY( ptr, struct timer, entry );
1412 if (timer->win == win) free_timer( queue, timer );
1413 ptr = next;
1416 /* remove messages */
1417 for (i = 0; i < NB_MSG_KINDS; i++)
1419 struct list *ptr, *next;
1421 LIST_FOR_EACH_SAFE( ptr, next, &queue->msg_list[i] )
1423 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1424 if (msg->win == win) remove_queue_message( queue, msg, i );
1428 thread_input_cleanup_window( queue, win );
1431 /* post a message to a window; used by socket handling */
1432 void post_message( user_handle_t win, unsigned int message,
1433 unsigned int wparam, unsigned int lparam )
1435 struct message *msg;
1436 struct thread *thread = get_window_thread( win );
1438 if (!thread) return;
1440 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1442 msg->type = MSG_POSTED;
1443 msg->win = get_user_full_handle( win );
1444 msg->msg = message;
1445 msg->wparam = wparam;
1446 msg->lparam = lparam;
1447 msg->time = get_tick_count();
1448 msg->x = 0;
1449 msg->y = 0;
1450 msg->info = 0;
1451 msg->hook = 0;
1452 msg->hook_proc = NULL;
1453 msg->result = NULL;
1454 msg->data = NULL;
1455 msg->data_size = 0;
1457 list_add_tail( &thread->queue->msg_list[POST_MESSAGE], &msg->entry );
1458 set_queue_bits( thread->queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
1460 release_object( thread );
1463 /* post a win event */
1464 void post_win_event( struct thread *thread, unsigned int event,
1465 user_handle_t win, unsigned int object_id,
1466 unsigned int child_id, void *hook_proc,
1467 const WCHAR *module, size_t module_size,
1468 user_handle_t hook)
1470 struct message *msg;
1472 if (thread->queue && (msg = mem_alloc( sizeof(*msg) )))
1474 msg->type = MSG_WINEVENT;
1475 msg->win = get_user_full_handle( win );
1476 msg->msg = event;
1477 msg->wparam = object_id;
1478 msg->lparam = child_id;
1479 msg->time = get_tick_count();
1480 msg->x = 0;
1481 msg->y = 0;
1482 msg->info = get_thread_id( current );
1483 msg->result = NULL;
1484 msg->hook = hook;
1485 msg->hook_proc = hook_proc;
1487 if ((msg->data = malloc( module_size )))
1489 msg->data_size = module_size;
1490 memcpy( msg->data, module, module_size );
1492 if (debug_level > 1)
1493 fprintf( stderr, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n",
1494 get_thread_id(thread), event, win, object_id, child_id );
1495 list_add_tail( &thread->queue->msg_list[SEND_MESSAGE], &msg->entry );
1496 set_queue_bits( thread->queue, QS_SENDMESSAGE );
1498 else
1499 free( msg );
1503 /* get the message queue of the current thread */
1504 DECL_HANDLER(get_msg_queue)
1506 struct msg_queue *queue = get_current_queue();
1508 reply->handle = 0;
1509 if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
1513 /* set the current message queue wakeup mask */
1514 DECL_HANDLER(set_queue_mask)
1516 struct msg_queue *queue = get_current_queue();
1518 if (queue)
1520 queue->wake_mask = req->wake_mask;
1521 queue->changed_mask = req->changed_mask;
1522 reply->wake_bits = queue->wake_bits;
1523 reply->changed_bits = queue->changed_bits;
1524 if (is_signaled( queue ))
1526 /* if skip wait is set, do what would have been done in the subsequent wait */
1527 if (req->skip_wait) msg_queue_satisfied( &queue->obj, current );
1528 else wake_up( &queue->obj, 0 );
1534 /* get the current message queue status */
1535 DECL_HANDLER(get_queue_status)
1537 struct msg_queue *queue = current->queue;
1538 if (queue)
1540 reply->wake_bits = queue->wake_bits;
1541 reply->changed_bits = queue->changed_bits;
1542 if (req->clear) queue->changed_bits = 0;
1544 else reply->wake_bits = reply->changed_bits = 0;
1548 /* send a message to a thread queue */
1549 DECL_HANDLER(send_message)
1551 struct message *msg;
1552 struct msg_queue *send_queue = get_current_queue();
1553 struct msg_queue *recv_queue = NULL;
1554 struct thread *thread = NULL;
1556 if (req->id)
1558 if (!(thread = get_thread_from_id( req->id ))) return;
1560 else if (req->type != MSG_HARDWARE)
1562 /* only hardware messages are allowed without destination thread */
1563 set_error( STATUS_INVALID_PARAMETER );
1564 return;
1567 if (thread && !(recv_queue = thread->queue))
1569 set_error( STATUS_INVALID_PARAMETER );
1570 release_object( thread );
1571 return;
1573 if (recv_queue && (req->flags & SEND_MSG_ABORT_IF_HUNG) && is_queue_hung(recv_queue))
1575 set_error( STATUS_TIMEOUT );
1576 release_object( thread );
1577 return;
1580 if ((msg = mem_alloc( sizeof(*msg) )))
1582 msg->type = req->type;
1583 msg->win = get_user_full_handle( req->win );
1584 msg->msg = req->msg;
1585 msg->wparam = req->wparam;
1586 msg->lparam = req->lparam;
1587 msg->time = req->time;
1588 msg->x = req->x;
1589 msg->y = req->y;
1590 msg->info = req->info;
1591 msg->hook = 0;
1592 msg->hook_proc = NULL;
1593 msg->result = NULL;
1594 msg->data = NULL;
1595 msg->data_size = 0;
1597 switch(msg->type)
1599 case MSG_OTHER_PROCESS:
1600 msg->data_size = get_req_data_size();
1601 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1603 free( msg );
1604 break;
1606 /* fall through */
1607 case MSG_ASCII:
1608 case MSG_UNICODE:
1609 case MSG_CALLBACK:
1610 if (!(msg->result = alloc_message_result( send_queue, recv_queue, msg,
1611 req->timeout, req->callback, req->info )))
1613 free_message( msg );
1614 break;
1616 /* fall through */
1617 case MSG_NOTIFY:
1618 list_add_tail( &recv_queue->msg_list[SEND_MESSAGE], &msg->entry );
1619 set_queue_bits( recv_queue, QS_SENDMESSAGE );
1620 break;
1621 case MSG_POSTED:
1622 /* needed for posted DDE messages */
1623 msg->data_size = get_req_data_size();
1624 if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size )))
1626 free( msg );
1627 break;
1629 list_add_tail( &recv_queue->msg_list[POST_MESSAGE], &msg->entry );
1630 set_queue_bits( recv_queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
1631 break;
1632 case MSG_HARDWARE:
1633 queue_hardware_message( recv_queue, msg );
1634 break;
1635 case MSG_CALLBACK_RESULT: /* cannot send this one */
1636 default:
1637 set_error( STATUS_INVALID_PARAMETER );
1638 free( msg );
1639 break;
1642 if (thread) release_object( thread );
1645 /* post a quit message to the current queue */
1646 DECL_HANDLER(post_quit_message)
1648 struct msg_queue *queue = get_current_queue();
1650 if (!queue)
1651 return;
1653 queue->quit_message = 1;
1654 queue->exit_code = req->exit_code;
1655 set_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE );
1658 /* get a message from the current queue */
1659 DECL_HANDLER(get_message)
1661 struct timer *timer;
1662 struct list *ptr;
1663 struct msg_queue *queue = get_current_queue();
1664 user_handle_t get_win = get_user_full_handle( req->get_win );
1666 reply->active_hooks = get_active_hooks();
1668 if (!queue) return;
1669 gettimeofday( &queue->last_get_msg, NULL );
1671 /* first check for sent messages */
1672 if ((ptr = list_head( &queue->msg_list[SEND_MESSAGE] )))
1674 struct message *msg = LIST_ENTRY( ptr, struct message, entry );
1675 receive_message( queue, msg, reply );
1676 return;
1678 if (req->flags & GET_MSG_SENT_ONLY) goto done; /* nothing else to check */
1680 /* clear changed bits so we can wait on them if we don't find a message */
1681 if (req->get_first == 0 && req->get_last == ~0U) queue->changed_bits = 0;
1682 else queue->changed_bits &= QS_ALLPOSTMESSAGE;
1684 /* then check for posted messages */
1685 if (get_posted_message( queue, get_win, req->get_first, req->get_last, req->flags, reply ))
1686 return;
1688 /* only check for quit messages if not posted messages pending.
1689 * note: the quit message isn't filtered */
1690 if (get_quit_message( queue, req->flags, reply ))
1691 return;
1693 /* then check for any raw hardware message */
1694 if (filter_contains_hw_range( req->get_first, req->get_last ) &&
1695 get_hardware_message( current, req->hw_id, get_win, req->get_first, req->get_last, reply ))
1696 return;
1698 /* now check for WM_PAINT */
1699 if (queue->paint_count &&
1700 check_msg_filter( WM_PAINT, req->get_first, req->get_last ) &&
1701 (reply->win = find_window_to_repaint( get_win, current )))
1703 reply->type = MSG_POSTED;
1704 reply->msg = WM_PAINT;
1705 reply->wparam = 0;
1706 reply->lparam = 0;
1707 reply->x = 0;
1708 reply->y = 0;
1709 reply->time = get_tick_count();
1710 reply->info = 0;
1711 return;
1714 /* now check for timer */
1715 if ((timer = find_expired_timer( queue, get_win, req->get_first,
1716 req->get_last, (req->flags & GET_MSG_REMOVE) )))
1718 reply->type = MSG_POSTED;
1719 reply->win = timer->win;
1720 reply->msg = timer->msg;
1721 reply->wparam = timer->id;
1722 reply->lparam = timer->lparam;
1723 reply->x = 0;
1724 reply->y = 0;
1725 reply->time = get_tick_count();
1726 reply->info = 0;
1727 return;
1730 done:
1731 set_error( STATUS_PENDING ); /* FIXME */
1735 /* reply to a sent message */
1736 DECL_HANDLER(reply_message)
1738 if (!current->queue) set_error( STATUS_ACCESS_DENIED );
1739 else if (current->queue->recv_result)
1740 reply_message( current->queue, req->result, 0, req->remove,
1741 get_req_data(), get_req_data_size() );
1745 /* accept the current hardware message */
1746 DECL_HANDLER(accept_hardware_message)
1748 if (current->queue)
1749 release_hardware_message( current->queue, req->hw_id, req->remove, req->new_win );
1750 else
1751 set_error( STATUS_ACCESS_DENIED );
1755 /* retrieve the reply for the last message sent */
1756 DECL_HANDLER(get_message_reply)
1758 struct message_result *result;
1759 struct list *entry;
1760 struct msg_queue *queue = current->queue;
1762 if (queue)
1764 set_error( STATUS_PENDING );
1765 reply->result = 0;
1767 if (!(entry = list_head( &queue->send_result ))) return; /* no reply ready */
1769 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1770 if (result->replied || req->cancel)
1772 if (result->replied)
1774 reply->result = result->result;
1775 set_error( result->error );
1776 if (result->data)
1778 size_t data_len = min( result->data_size, get_reply_max_size() );
1779 set_reply_data_ptr( result->data, data_len );
1780 result->data = NULL;
1781 result->data_size = 0;
1784 remove_result_from_sender( result );
1786 entry = list_head( &queue->send_result );
1787 if (!entry) clear_queue_bits( queue, QS_SMRESULT );
1788 else
1790 result = LIST_ENTRY( entry, struct message_result, sender_entry );
1791 if (!result->replied) clear_queue_bits( queue, QS_SMRESULT );
1795 else set_error( STATUS_ACCESS_DENIED );
1799 /* set a window timer */
1800 DECL_HANDLER(set_win_timer)
1802 struct timer *timer;
1803 struct msg_queue *queue;
1804 struct thread *thread = NULL;
1805 user_handle_t win = 0;
1806 unsigned int id = req->id;
1808 if (req->win)
1810 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1812 set_error( STATUS_INVALID_HANDLE );
1813 return;
1815 if (thread->process != current->process)
1817 release_object( thread );
1818 set_error( STATUS_ACCESS_DENIED );
1819 return;
1821 queue = thread->queue;
1822 /* remove it if it existed already */
1823 if ((timer = find_timer( queue, win, req->msg, id ))) free_timer( queue, timer );
1825 else
1827 queue = get_current_queue();
1828 /* find a free id for it */
1831 id = queue->next_timer_id;
1832 if (++queue->next_timer_id >= 0x10000) queue->next_timer_id = 1;
1834 while (find_timer( queue, 0, req->msg, id ));
1837 if ((timer = set_timer( queue, req->rate )))
1839 timer->win = win;
1840 timer->msg = req->msg;
1841 timer->id = id;
1842 timer->lparam = req->lparam;
1843 reply->id = id;
1845 if (thread) release_object( thread );
1848 /* kill a window timer */
1849 DECL_HANDLER(kill_win_timer)
1851 struct timer *timer;
1852 struct thread *thread;
1853 user_handle_t win = 0;
1855 if (req->win)
1857 if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win )))
1859 set_error( STATUS_INVALID_HANDLE );
1860 return;
1862 if (thread->process != current->process)
1864 release_object( thread );
1865 set_error( STATUS_ACCESS_DENIED );
1866 return;
1869 else thread = (struct thread *)grab_object( current );
1871 if (thread->queue && (timer = find_timer( thread->queue, win, req->msg, req->id )))
1872 free_timer( thread->queue, timer );
1873 else
1874 set_error( STATUS_INVALID_PARAMETER );
1876 release_object( thread );
1880 /* attach (or detach) thread inputs */
1881 DECL_HANDLER(attach_thread_input)
1883 struct thread *thread_from = get_thread_from_id( req->tid_from );
1884 struct thread *thread_to = get_thread_from_id( req->tid_to );
1886 if (!thread_from || !thread_to)
1888 if (thread_from) release_object( thread_from );
1889 if (thread_to) release_object( thread_to );
1890 return;
1892 if (thread_from != thread_to)
1894 if (req->attach) attach_thread_input( thread_from, thread_to );
1895 else
1897 if (thread_from->queue && thread_to->queue &&
1898 thread_from->queue->input == thread_to->queue->input)
1899 detach_thread_input( thread_from );
1900 else
1901 set_error( STATUS_ACCESS_DENIED );
1904 else set_error( STATUS_ACCESS_DENIED );
1905 release_object( thread_from );
1906 release_object( thread_to );
1910 /* get thread input data */
1911 DECL_HANDLER(get_thread_input)
1913 struct thread *thread = NULL;
1914 struct thread_input *input;
1916 if (req->tid)
1918 if (!(thread = get_thread_from_id( req->tid ))) return;
1919 input = thread->queue ? thread->queue->input : NULL;
1921 else input = foreground_input; /* get the foreground thread info */
1923 if (input)
1925 reply->focus = input->focus;
1926 reply->capture = input->capture;
1927 reply->active = input->active;
1928 reply->menu_owner = input->menu_owner;
1929 reply->move_size = input->move_size;
1930 reply->caret = input->caret;
1931 reply->rect = input->caret_rect;
1933 else
1935 reply->focus = 0;
1936 reply->capture = 0;
1937 reply->active = 0;
1938 reply->menu_owner = 0;
1939 reply->move_size = 0;
1940 reply->caret = 0;
1941 reply->rect.left = reply->rect.top = reply->rect.right = reply->rect.bottom = 0;
1943 /* foreground window is active window of foreground thread */
1944 reply->foreground = foreground_input ? foreground_input->active : 0;
1945 if (thread) release_object( thread );
1949 /* retrieve queue keyboard state for a given thread */
1950 DECL_HANDLER(get_key_state)
1952 struct thread *thread;
1953 struct thread_input *input;
1955 if (!(thread = get_thread_from_id( req->tid ))) return;
1956 input = thread->queue ? thread->queue->input : NULL;
1957 if (input)
1959 if (req->key >= 0) reply->state = input->keystate[req->key & 0xff];
1960 set_reply_data( input->keystate, min( get_reply_max_size(), sizeof(input->keystate) ));
1962 release_object( thread );
1966 /* set queue keyboard state for a given thread */
1967 DECL_HANDLER(set_key_state)
1969 struct thread *thread = NULL;
1970 struct thread_input *input;
1972 if (!(thread = get_thread_from_id( req->tid ))) return;
1973 input = thread->queue ? thread->queue->input : NULL;
1974 if (input)
1976 size_t size = min( sizeof(input->keystate), get_req_data_size() );
1977 if (size) memcpy( input->keystate, get_req_data(), size );
1979 release_object( thread );
1983 /* set the system foreground window */
1984 DECL_HANDLER(set_foreground_window)
1986 struct msg_queue *queue = get_current_queue();
1988 reply->previous = foreground_input ? foreground_input->active : 0;
1989 reply->send_msg_old = (reply->previous && foreground_input != queue->input);
1990 reply->send_msg_new = FALSE;
1992 if (req->handle)
1994 struct thread *thread;
1996 if (is_top_level_window( req->handle ) &&
1997 ((thread = get_window_thread( req->handle ))))
1999 foreground_input = thread->queue->input;
2000 reply->send_msg_new = (foreground_input != queue->input);
2001 release_object( thread );
2003 else set_error( STATUS_INVALID_HANDLE );
2005 else foreground_input = NULL;
2009 /* set the current thread focus window */
2010 DECL_HANDLER(set_focus_window)
2012 struct msg_queue *queue = get_current_queue();
2014 reply->previous = 0;
2015 if (queue && check_queue_input_window( queue, req->handle ))
2017 reply->previous = queue->input->focus;
2018 queue->input->focus = get_user_full_handle( req->handle );
2023 /* set the current thread active window */
2024 DECL_HANDLER(set_active_window)
2026 struct msg_queue *queue = get_current_queue();
2028 reply->previous = 0;
2029 if (queue && check_queue_input_window( queue, req->handle ))
2031 if (!req->handle || make_window_active( req->handle ))
2033 reply->previous = queue->input->active;
2034 queue->input->active = get_user_full_handle( req->handle );
2036 else set_error( STATUS_INVALID_HANDLE );
2041 /* set the current thread capture window */
2042 DECL_HANDLER(set_capture_window)
2044 struct msg_queue *queue = get_current_queue();
2046 reply->previous = reply->full_handle = 0;
2047 if (queue && check_queue_input_window( queue, req->handle ))
2049 struct thread_input *input = queue->input;
2051 reply->previous = input->capture;
2052 input->capture = get_user_full_handle( req->handle );
2053 input->menu_owner = (req->flags & CAPTURE_MENU) ? input->capture : 0;
2054 input->move_size = (req->flags & CAPTURE_MOVESIZE) ? input->capture : 0;
2055 reply->full_handle = input->capture;
2060 /* Set the current thread caret window */
2061 DECL_HANDLER(set_caret_window)
2063 struct msg_queue *queue = get_current_queue();
2065 reply->previous = 0;
2066 if (queue && check_queue_input_window( queue, req->handle ))
2068 struct thread_input *input = queue->input;
2070 reply->previous = input->caret;
2071 reply->old_rect = input->caret_rect;
2072 reply->old_hide = input->caret_hide;
2073 reply->old_state = input->caret_state;
2075 set_caret_window( input, get_user_full_handle(req->handle) );
2076 input->caret_rect.right = input->caret_rect.left + req->width;
2077 input->caret_rect.bottom = input->caret_rect.top + req->height;
2082 /* Set the current thread caret information */
2083 DECL_HANDLER(set_caret_info)
2085 struct msg_queue *queue = get_current_queue();
2086 struct thread_input *input;
2088 if (!queue) return;
2089 input = queue->input;
2090 reply->full_handle = input->caret;
2091 reply->old_rect = input->caret_rect;
2092 reply->old_hide = input->caret_hide;
2093 reply->old_state = input->caret_state;
2095 if (req->handle && get_user_full_handle(req->handle) != input->caret)
2097 set_error( STATUS_ACCESS_DENIED );
2098 return;
2100 if (req->flags & SET_CARET_POS)
2102 input->caret_rect.right += req->x - input->caret_rect.left;
2103 input->caret_rect.bottom += req->y - input->caret_rect.top;
2104 input->caret_rect.left = req->x;
2105 input->caret_rect.top = req->y;
2107 if (req->flags & SET_CARET_HIDE)
2109 input->caret_hide += req->hide;
2110 if (input->caret_hide < 0) input->caret_hide = 0;
2112 if (req->flags & SET_CARET_STATE)
2114 if (req->state == -1) input->caret_state = !input->caret_state;
2115 else input->caret_state = !!req->state;
2120 /* get the time of the last input event */
2121 DECL_HANDLER(get_last_input_time)
2123 reply->time = last_input_time;