2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "wine/port.h"
30 #define WIN32_NO_STATUS
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
53 struct list sender_entry
; /* entry in sender list */
54 struct message
*msg
; /* message the result is for */
55 struct message_result
*recv_next
; /* next in receiver list */
56 struct msg_queue
*sender
; /* sender queue */
57 struct msg_queue
*receiver
; /* receiver queue */
58 int replied
; /* has it been replied to? */
59 unsigned int result
; /* reply result */
60 unsigned int error
; /* error code to pass back to sender */
61 struct message
*callback_msg
; /* message to queue for callback */
62 void *data
; /* message reply data */
63 unsigned int data_size
; /* size of message reply data */
64 struct timeout_user
*timeout
; /* result timeout */
69 struct list entry
; /* entry in message list */
70 enum message_type type
; /* message type */
71 user_handle_t win
; /* window handle */
72 unsigned int msg
; /* message code */
73 unsigned int wparam
; /* parameters */
74 unsigned int lparam
; /* parameters */
75 int x
; /* x position */
76 int y
; /* y position */
77 unsigned int time
; /* message time */
78 unsigned int info
; /* extra info */
79 user_handle_t hook
; /* winevent hook handle */
80 void *hook_proc
; /* winevent hook proc address */
81 void *data
; /* message data for sent messages */
82 unsigned int data_size
; /* size of message data */
83 unsigned int unique_id
; /* unique id for nested hw message waits */
84 struct message_result
*result
; /* result in sender queue */
89 struct list entry
; /* entry in timer list */
90 struct timeval when
; /* next expiration */
91 unsigned int rate
; /* timer rate in ms */
92 user_handle_t win
; /* window handle */
93 unsigned int msg
; /* message to post */
94 unsigned int id
; /* timer id */
95 unsigned int lparam
; /* lparam for message */
100 struct object obj
; /* object header */
101 struct desktop
*desktop
; /* desktop that this thread input belongs to */
102 user_handle_t focus
; /* focus window */
103 user_handle_t capture
; /* capture window */
104 user_handle_t active
; /* active window */
105 user_handle_t menu_owner
; /* current menu owner window */
106 user_handle_t move_size
; /* current moving/resizing window */
107 user_handle_t caret
; /* caret window */
108 rectangle_t caret_rect
; /* caret rectangle */
109 int caret_hide
; /* caret hide count */
110 int caret_state
; /* caret on/off state */
111 struct list msg_list
; /* list of hardware messages */
112 unsigned char keystate
[256]; /* state of each key */
117 struct object obj
; /* object header */
118 unsigned int wake_bits
; /* wakeup bits */
119 unsigned int wake_mask
; /* wakeup mask */
120 unsigned int changed_bits
; /* changed wakeup bits */
121 unsigned int changed_mask
; /* changed wakeup mask */
122 int paint_count
; /* pending paint messages count */
123 int quit_message
; /* is there a pending quit message? */
124 int exit_code
; /* exit code of pending quit message */
125 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
126 struct list send_result
; /* stack of sent messages waiting for result */
127 struct list callback_result
; /* list of callback messages waiting for result */
128 struct message_result
*recv_result
; /* stack of received messages waiting for result */
129 struct list pending_timers
; /* list of pending timers */
130 struct list expired_timers
; /* list of expired timers */
131 unsigned int next_timer_id
; /* id for the next timer with a 0 window */
132 struct timeout_user
*timeout
; /* timeout for next timer to expire */
133 struct thread_input
*input
; /* thread input descriptor */
134 struct hook_table
*hooks
; /* hook table */
135 struct timeval last_get_msg
; /* time of last get message call */
138 static void msg_queue_dump( struct object
*obj
, int verbose
);
139 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
140 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
141 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
142 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
143 static void msg_queue_destroy( struct object
*obj
);
144 static void thread_input_dump( struct object
*obj
, int verbose
);
145 static void thread_input_destroy( struct object
*obj
);
146 static void timer_callback( void *private );
148 static const struct object_ops msg_queue_ops
=
150 sizeof(struct msg_queue
), /* size */
151 msg_queue_dump
, /* dump */
152 msg_queue_add_queue
, /* add_queue */
153 msg_queue_remove_queue
, /* remove_queue */
154 msg_queue_signaled
, /* signaled */
155 msg_queue_satisfied
, /* satisfied */
156 no_signal
, /* signal */
157 no_get_fd
, /* get_fd */
158 no_map_access
, /* map_access */
159 no_lookup_name
, /* lookup_name */
160 no_close_handle
, /* close_handle */
161 msg_queue_destroy
/* destroy */
165 static const struct object_ops thread_input_ops
=
167 sizeof(struct thread_input
), /* size */
168 thread_input_dump
, /* dump */
169 no_add_queue
, /* add_queue */
170 NULL
, /* remove_queue */
172 NULL
, /* satisfied */
173 no_signal
, /* signal */
174 no_get_fd
, /* get_fd */
175 no_map_access
, /* map_access */
176 no_lookup_name
, /* lookup_name */
177 no_close_handle
, /* close_handle */
178 thread_input_destroy
/* destroy */
181 /* pointer to input structure of foreground thread */
182 static struct thread_input
*foreground_input
;
183 static unsigned int last_input_time
;
186 /* set the caret window in a given thread input */
187 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
189 if (!win
|| win
!= input
->caret
)
191 input
->caret_rect
.left
= 0;
192 input
->caret_rect
.top
= 0;
193 input
->caret_rect
.right
= 0;
194 input
->caret_rect
.bottom
= 0;
197 input
->caret_hide
= 1;
198 input
->caret_state
= 0;
201 /* create a thread input object */
202 static struct thread_input
*create_thread_input( struct thread
*thread
)
204 struct thread_input
*input
;
206 if ((input
= alloc_object( &thread_input_ops
)))
211 input
->menu_owner
= 0;
212 input
->move_size
= 0;
213 list_init( &input
->msg_list
);
214 set_caret_window( input
, 0 );
215 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
217 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
219 release_object( input
);
226 /* release the thread input data of a given thread */
227 static inline void release_thread_input( struct thread
*thread
)
229 struct thread_input
*input
= thread
->queue
->input
;
232 release_object( input
);
233 thread
->queue
->input
= NULL
;
236 /* create a message queue object */
237 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
239 struct msg_queue
*queue
;
242 if (!input
&& !(input
= create_thread_input( thread
))) return NULL
;
243 if ((queue
= alloc_object( &msg_queue_ops
)))
245 queue
->wake_bits
= 0;
246 queue
->wake_mask
= 0;
247 queue
->changed_bits
= 0;
248 queue
->changed_mask
= 0;
249 queue
->paint_count
= 0;
250 queue
->quit_message
= 0;
251 queue
->recv_result
= NULL
;
252 queue
->next_timer_id
= 1;
253 queue
->timeout
= NULL
;
254 queue
->input
= (struct thread_input
*)grab_object( input
);
256 gettimeofday( &queue
->last_get_msg
, NULL
);
257 list_init( &queue
->send_result
);
258 list_init( &queue
->callback_result
);
259 list_init( &queue
->pending_timers
);
260 list_init( &queue
->expired_timers
);
261 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
263 thread
->queue
= queue
;
264 if (!thread
->process
->queue
)
265 thread
->process
->queue
= (struct msg_queue
*)grab_object( queue
);
267 release_object( input
);
271 /* free the message queue of a thread at thread exit */
272 void free_msg_queue( struct thread
*thread
)
274 struct process
*process
= thread
->process
;
276 remove_thread_hooks( thread
);
277 if (!thread
->queue
) return;
278 if (process
->queue
== thread
->queue
) /* is it the process main queue? */
280 release_object( process
->queue
);
281 process
->queue
= NULL
;
282 if (process
->idle_event
)
284 set_event( process
->idle_event
);
285 release_object( process
->idle_event
);
286 process
->idle_event
= NULL
;
289 release_object( thread
->queue
);
290 thread
->queue
= NULL
;
293 /* get the hook table for a given thread */
294 struct hook_table
*get_queue_hooks( struct thread
*thread
)
296 if (!thread
->queue
) return NULL
;
297 return thread
->queue
->hooks
;
300 /* set the hook table for a given thread, allocating the queue if needed */
301 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
303 struct msg_queue
*queue
= thread
->queue
;
304 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
305 if (queue
->hooks
) release_object( queue
->hooks
);
306 queue
->hooks
= hooks
;
309 /* check the queue status */
310 inline static int is_signaled( struct msg_queue
*queue
)
312 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
315 /* set some queue bits */
316 inline static void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
318 queue
->wake_bits
|= bits
;
319 queue
->changed_bits
|= bits
;
320 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
323 /* clear some queue bits */
324 inline static void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
326 queue
->wake_bits
&= ~bits
;
327 queue
->changed_bits
&= ~bits
;
330 /* check whether msg is a keyboard message */
331 inline static int is_keyboard_msg( struct message
*msg
)
333 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
336 /* check if message is matched by the filter */
337 inline static int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
339 return (msg
>= first
&& msg
<= last
);
342 /* check whether a message filter contains at least one potential hardware message */
343 inline static int filter_contains_hw_range( unsigned int first
, unsigned int last
)
345 /* hardware message ranges are (in numerical order):
346 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
347 * WM_KEYFIRST .. WM_KEYLAST
348 * WM_MOUSEFIRST .. WM_MOUSELAST
350 if (last
< WM_NCMOUSEFIRST
) return 0;
351 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
352 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
353 if (first
> WM_MOUSELAST
) return 0;
357 /* get the QS_* bit corresponding to a given hardware message */
358 inline static int get_hardware_msg_bit( struct message
*msg
)
360 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
361 if (is_keyboard_msg( msg
)) return QS_KEY
;
362 return QS_MOUSEBUTTON
;
365 /* get the current thread queue, creating it if needed */
366 inline static struct msg_queue
*get_current_queue(void)
368 struct msg_queue
*queue
= current
->queue
;
369 if (!queue
) queue
= create_msg_queue( current
, NULL
);
373 /* get a (pseudo-)unique id to tag hardware messages */
374 inline static unsigned int get_unique_id(void)
376 static unsigned int id
;
377 if (!++id
) id
= 1; /* avoid an id of 0 */
381 /* try to merge a message with the last in the list; return 1 if successful */
382 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
384 struct message
*prev
;
385 struct list
*ptr
= list_tail( &input
->msg_list
);
388 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
389 if (prev
->unique_id
) return 0;
390 if (prev
->result
) return 0;
391 if (prev
->win
!= msg
->win
) return 0;
392 if (prev
->msg
!= msg
->msg
) return 0;
393 if (prev
->type
!= msg
->type
) return 0;
394 /* now we can merge it */
395 prev
->wparam
= msg
->wparam
;
396 prev
->lparam
= msg
->lparam
;
399 prev
->time
= msg
->time
;
400 prev
->info
= msg
->info
;
404 /* free a result structure */
405 static void free_result( struct message_result
*result
)
407 if (result
->timeout
) remove_timeout_user( result
->timeout
);
408 if (result
->data
) free( result
->data
);
409 if (result
->callback_msg
) free( result
->callback_msg
);
413 /* remove the result from the sender list it is on */
414 static inline void remove_result_from_sender( struct message_result
*result
)
416 assert( result
->sender
);
418 list_remove( &result
->sender_entry
);
419 result
->sender
= NULL
;
420 if (!result
->receiver
) free_result( result
);
423 /* store the message result in the appropriate structure */
424 static void store_message_result( struct message_result
*res
, unsigned int result
,
427 res
->result
= result
;
432 remove_timeout_user( res
->timeout
);
437 if (res
->callback_msg
)
439 /* queue the callback message in the sender queue */
440 res
->callback_msg
->lparam
= result
;
441 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
442 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
443 res
->callback_msg
= NULL
;
444 remove_result_from_sender( res
);
448 /* wake sender queue if waiting on this result */
449 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
450 set_queue_bits( res
->sender
, QS_SMRESULT
);
456 /* free a message when deleting a queue or window */
457 static void free_message( struct message
*msg
)
459 struct message_result
*result
= msg
->result
;
465 result
->receiver
= NULL
;
466 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
468 else free_result( result
);
470 if (msg
->data
) free( msg
->data
);
474 /* remove (and free) a message from a message list */
475 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
476 enum message_kind kind
)
478 list_remove( &msg
->entry
);
482 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
485 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
491 /* message timed out without getting a reply */
492 static void result_timeout( void *private )
494 struct message_result
*result
= private;
496 assert( !result
->replied
);
498 result
->timeout
= NULL
;
500 if (result
->msg
) /* not received yet */
502 struct message
*msg
= result
->msg
;
506 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
507 result
->receiver
= NULL
;
510 free_result( result
);
515 store_message_result( result
, 0, STATUS_TIMEOUT
);
518 /* allocate and fill a message result structure */
519 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
520 struct msg_queue
*recv_queue
,
521 struct message
*msg
, int timeout
,
522 void *callback
, unsigned int callback_data
)
524 struct message_result
*result
= mem_alloc( sizeof(*result
) );
528 result
->sender
= send_queue
;
529 result
->receiver
= recv_queue
;
532 result
->data_size
= 0;
533 result
->timeout
= NULL
;
535 if (msg
->type
== MSG_CALLBACK
)
537 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
543 callback_msg
->type
= MSG_CALLBACK_RESULT
;
544 callback_msg
->win
= msg
->win
;
545 callback_msg
->msg
= msg
->msg
;
546 callback_msg
->wparam
= (unsigned int)callback
;
547 callback_msg
->lparam
= 0;
548 callback_msg
->time
= get_tick_count();
551 callback_msg
->info
= callback_data
;
552 callback_msg
->hook
= 0;
553 callback_msg
->hook_proc
= NULL
;
554 callback_msg
->result
= NULL
;
555 callback_msg
->data
= NULL
;
556 callback_msg
->data_size
= 0;
558 result
->callback_msg
= callback_msg
;
559 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
563 result
->callback_msg
= NULL
;
564 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
570 gettimeofday( &when
, NULL
);
571 add_timeout( &when
, timeout
);
572 result
->timeout
= add_timeout_user( &when
, result_timeout
, result
);
578 /* receive a message, removing it from the sent queue */
579 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
580 struct get_message_reply
*reply
)
582 struct message_result
*result
= msg
->result
;
584 reply
->total
= msg
->data_size
;
585 if (msg
->data_size
> get_reply_max_size())
587 set_error( STATUS_BUFFER_OVERFLOW
);
590 reply
->type
= msg
->type
;
591 reply
->win
= msg
->win
;
592 reply
->msg
= msg
->msg
;
593 reply
->wparam
= msg
->wparam
;
594 reply
->lparam
= msg
->lparam
;
597 reply
->time
= msg
->time
;
598 reply
->info
= msg
->info
;
599 reply
->hook
= msg
->hook
;
600 reply
->hook_proc
= msg
->hook_proc
;
602 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
604 list_remove( &msg
->entry
);
605 /* put the result on the receiver result stack */
609 result
->recv_next
= queue
->recv_result
;
610 queue
->recv_result
= result
;
613 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
616 /* set the result of the current received message */
617 static void reply_message( struct msg_queue
*queue
, unsigned int result
,
618 unsigned int error
, int remove
, const void *data
, size_t len
)
620 struct message_result
*res
= queue
->recv_result
;
624 queue
->recv_result
= res
->recv_next
;
625 res
->receiver
= NULL
;
626 if (!res
->sender
) /* no one waiting for it */
634 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
635 store_message_result( res
, result
, error
);
639 /* retrieve a posted message */
640 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
641 unsigned int first
, unsigned int last
, unsigned int flags
,
642 struct get_message_reply
*reply
)
646 /* check against the filters */
647 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
649 if (win
&& msg
->win
&& msg
->win
!= win
&& !is_child_window( win
, msg
->win
)) continue;
650 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
651 goto found
; /* found one */
655 /* return it to the app */
657 reply
->total
= msg
->data_size
;
658 if (msg
->data_size
> get_reply_max_size())
660 set_error( STATUS_BUFFER_OVERFLOW
);
663 reply
->type
= msg
->type
;
664 reply
->win
= msg
->win
;
665 reply
->msg
= msg
->msg
;
666 reply
->wparam
= msg
->wparam
;
667 reply
->lparam
= msg
->lparam
;
670 reply
->time
= msg
->time
;
671 reply
->info
= msg
->info
;
673 if (flags
& GET_MSG_REMOVE
)
677 set_reply_data_ptr( msg
->data
, msg
->data_size
);
681 remove_queue_message( queue
, msg
, POST_MESSAGE
);
683 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
688 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
689 struct get_message_reply
*reply
)
691 if (queue
->quit_message
)
694 reply
->type
= MSG_POSTED
;
696 reply
->msg
= WM_QUIT
;
697 reply
->wparam
= queue
->exit_code
;
701 reply
->time
= get_tick_count();
704 if (flags
& GET_MSG_REMOVE
)
705 queue
->quit_message
= 0;
713 /* empty a message list and free all the messages */
714 static void empty_msg_list( struct list
*list
)
718 while ((ptr
= list_head( list
)) != NULL
)
720 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
721 list_remove( &msg
->entry
);
726 /* cleanup all pending results when deleting a queue */
727 static void cleanup_results( struct msg_queue
*queue
)
731 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
733 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
736 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
738 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
741 while (queue
->recv_result
)
742 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
745 /* check if the thread owning the queue is hung (not checking for messages) */
746 static int is_queue_hung( struct msg_queue
*queue
)
749 struct wait_queue_entry
*entry
;
751 gettimeofday( &now
, NULL
);
752 if (now
.tv_sec
- queue
->last_get_msg
.tv_sec
<= 5)
753 return 0; /* less than 5 seconds since last get message -> not hung */
755 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
757 if (entry
->thread
->queue
== queue
)
758 return 0; /* thread is waiting on queue -> not hung */
763 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
765 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
766 struct process
*process
= entry
->thread
->process
;
768 /* a thread can only wait on its own queue */
769 if (entry
->thread
->queue
!= queue
)
771 set_error( STATUS_ACCESS_DENIED
);
774 /* if waiting on the main process queue, set the idle event */
775 if (process
->queue
== queue
)
777 if (process
->idle_event
) set_event( process
->idle_event
);
779 add_queue( obj
, entry
);
783 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
785 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
786 struct process
*process
= entry
->thread
->process
;
788 remove_queue( obj
, entry
);
790 assert( entry
->thread
->queue
== queue
);
792 /* if waiting on the main process queue, reset the idle event */
793 if (process
->queue
== queue
)
795 if (process
->idle_event
) reset_event( process
->idle_event
);
799 static void msg_queue_dump( struct object
*obj
, int verbose
)
801 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
802 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
803 queue
->wake_bits
, queue
->wake_mask
);
806 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
808 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
809 return is_signaled( queue
);
812 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
814 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
815 queue
->wake_mask
= 0;
816 queue
->changed_mask
= 0;
817 return 0; /* Not abandoned */
820 static void msg_queue_destroy( struct object
*obj
)
822 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
826 cleanup_results( queue
);
827 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
829 while ((ptr
= list_head( &queue
->pending_timers
)))
831 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
832 list_remove( &timer
->entry
);
835 while ((ptr
= list_head( &queue
->expired_timers
)))
837 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
838 list_remove( &timer
->entry
);
841 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
842 if (queue
->input
) release_object( queue
->input
);
843 if (queue
->hooks
) release_object( queue
->hooks
);
846 static void thread_input_dump( struct object
*obj
, int verbose
)
848 struct thread_input
*input
= (struct thread_input
*)obj
;
849 fprintf( stderr
, "Thread input focus=%p capture=%p active=%p\n",
850 input
->focus
, input
->capture
, input
->active
);
853 static void thread_input_destroy( struct object
*obj
)
855 struct thread_input
*input
= (struct thread_input
*)obj
;
857 if (foreground_input
== input
) foreground_input
= NULL
;
858 empty_msg_list( &input
->msg_list
);
859 if (input
->desktop
) release_object( input
->desktop
);
862 /* fix the thread input data when a window is destroyed */
863 inline static void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
865 struct thread_input
*input
= queue
->input
;
867 if (window
== input
->focus
) input
->focus
= 0;
868 if (window
== input
->capture
) input
->capture
= 0;
869 if (window
== input
->active
) input
->active
= 0;
870 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
871 if (window
== input
->move_size
) input
->move_size
= 0;
872 if (window
== input
->caret
) set_caret_window( input
, 0 );
875 /* check if the specified window can be set in the input data of a given queue */
876 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
878 struct thread
*thread
;
881 if (!window
) return 1; /* we can always clear the data */
883 if ((thread
= get_window_thread( window
)))
885 ret
= (queue
->input
== thread
->queue
->input
);
886 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
887 release_object( thread
);
889 else set_error( STATUS_INVALID_HANDLE
);
894 /* make sure the specified thread has a queue */
895 int init_thread_queue( struct thread
*thread
)
897 if (thread
->queue
) return 1;
898 return (create_msg_queue( thread
, NULL
) != NULL
);
901 /* attach two thread input data structures */
902 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
904 struct desktop
*desktop
;
905 struct thread_input
*input
;
907 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
908 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
909 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
910 if (input
->desktop
!= desktop
)
912 set_error( STATUS_ACCESS_DENIED
);
913 release_object( input
);
914 release_object( desktop
);
917 release_object( desktop
);
919 if (thread_from
->queue
)
921 release_thread_input( thread_from
);
922 thread_from
->queue
->input
= input
;
926 if (!(thread_from
->queue
= create_msg_queue( thread_from
, input
))) return 0;
928 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
932 /* detach two thread input data structures */
933 void detach_thread_input( struct thread
*thread_from
)
935 struct thread_input
*input
;
937 if ((input
= create_thread_input( thread_from
)))
939 release_thread_input( thread_from
);
940 thread_from
->queue
->input
= input
;
945 /* set the next timer to expire */
946 static void set_next_timer( struct msg_queue
*queue
)
952 remove_timeout_user( queue
->timeout
);
953 queue
->timeout
= NULL
;
955 if ((ptr
= list_head( &queue
->pending_timers
)))
957 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
958 queue
->timeout
= add_timeout_user( &timer
->when
, timer_callback
, queue
);
960 /* set/clear QS_TIMER bit */
961 if (list_empty( &queue
->expired_timers
))
962 clear_queue_bits( queue
, QS_TIMER
);
964 set_queue_bits( queue
, QS_TIMER
);
967 /* find a timer from its window and id */
968 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
969 unsigned int msg
, unsigned int id
)
973 /* we need to search both lists */
975 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
977 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
978 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
980 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
982 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
983 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
988 /* callback for the next timer expiration */
989 static void timer_callback( void *private )
991 struct msg_queue
*queue
= private;
994 queue
->timeout
= NULL
;
995 /* move on to the next timer */
996 ptr
= list_head( &queue
->pending_timers
);
998 list_add_tail( &queue
->expired_timers
, ptr
);
999 set_next_timer( queue
);
1002 /* link a timer at its rightful place in the queue list */
1003 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1007 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1009 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1010 if (!time_before( &t
->when
, &timer
->when
)) break;
1012 list_add_before( ptr
, &timer
->entry
);
1015 /* remove a timer from the queue timer list and free it */
1016 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1018 list_remove( &timer
->entry
);
1020 set_next_timer( queue
);
1023 /* restart an expired timer */
1024 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1028 list_remove( &timer
->entry
);
1029 gettimeofday( &now
, NULL
);
1030 while (!time_before( &now
, &timer
->when
)) add_timeout( &timer
->when
, timer
->rate
);
1031 link_timer( queue
, timer
);
1032 set_next_timer( queue
);
1035 /* find an expired timer matching the filtering parameters */
1036 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1037 unsigned int get_first
, unsigned int get_last
,
1042 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1044 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1045 if (win
&& timer
->win
!= win
) continue;
1046 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1048 if (remove
) restart_timer( queue
, timer
);
1056 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1058 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1061 timer
->rate
= max( rate
, 1 );
1062 gettimeofday( &timer
->when
, NULL
);
1063 add_timeout( &timer
->when
, rate
);
1064 link_timer( queue
, timer
);
1065 /* check if we replaced the next timer */
1066 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1071 /* change the input key state for a given key */
1072 static void set_input_key_state( struct thread_input
*input
, unsigned char key
, int down
)
1076 if (!(input
->keystate
[key
] & 0x80)) input
->keystate
[key
] ^= 0x01;
1077 input
->keystate
[key
] |= 0x80;
1079 else input
->keystate
[key
] &= ~0x80;
1082 /* update the input key state for a keyboard message */
1083 static void update_input_key_state( struct thread_input
*input
, const struct message
*msg
)
1086 int down
= 0, extended
;
1090 case WM_LBUTTONDOWN
:
1094 set_input_key_state( input
, VK_LBUTTON
, down
);
1096 case WM_MBUTTONDOWN
:
1100 set_input_key_state( input
, VK_MBUTTON
, down
);
1102 case WM_RBUTTONDOWN
:
1106 set_input_key_state( input
, VK_RBUTTON
, down
);
1108 case WM_XBUTTONDOWN
:
1112 if (msg
->wparam
== XBUTTON1
) set_input_key_state( input
, VK_XBUTTON1
, down
);
1113 else if (msg
->wparam
== XBUTTON2
) set_input_key_state( input
, VK_XBUTTON2
, down
);
1121 key
= (unsigned char)msg
->wparam
;
1122 extended
= ((msg
->lparam
>> 16) & KF_EXTENDED
) != 0;
1123 set_input_key_state( input
, key
, down
);
1127 set_input_key_state( input
, extended
? VK_RSHIFT
: VK_LSHIFT
, down
);
1130 set_input_key_state( input
, extended
? VK_RCONTROL
: VK_LCONTROL
, down
);
1133 set_input_key_state( input
, extended
? VK_RMENU
: VK_LMENU
, down
);
1140 /* release the hardware message currently being processed by the given thread */
1141 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1142 int remove
, user_handle_t new_win
)
1144 struct thread_input
*input
= queue
->input
;
1145 struct message
*msg
;
1147 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1149 if (msg
->unique_id
== hw_id
) break;
1151 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1153 /* clear the queue bit for that message */
1154 if (remove
|| new_win
)
1156 struct message
*other
;
1159 clr_bit
= get_hardware_msg_bit( msg
);
1160 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1162 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1168 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1171 if (new_win
) /* set the new window */
1173 struct thread
*owner
= get_window_thread( new_win
);
1176 if (owner
->queue
->input
== input
)
1179 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1182 release_object( owner
);
1187 update_input_key_state( input
, msg
);
1188 list_remove( &msg
->entry
);
1189 free_message( msg
);
1193 /* find the window that should receive a given hardware message */
1194 static user_handle_t
find_hardware_message_window( struct thread_input
*input
, struct message
*msg
,
1195 unsigned int *msg_code
)
1197 user_handle_t win
= 0;
1199 *msg_code
= msg
->msg
;
1200 if (is_keyboard_msg( msg
))
1202 if (input
&& !(win
= input
->focus
))
1204 win
= input
->active
;
1205 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1208 else /* mouse message */
1210 if (!input
|| !(win
= input
->capture
))
1212 if (!(win
= msg
->win
) || !is_window_visible( win
))
1214 if (input
) win
= window_from_point( input
->desktop
, msg
->x
, msg
->y
);
1221 /* queue a hardware message into a given thread input */
1222 static void queue_hardware_message( struct msg_queue
*queue
, struct message
*msg
)
1225 struct thread
*thread
;
1226 struct thread_input
*input
= queue
? queue
->input
: foreground_input
;
1227 unsigned int msg_code
;
1229 last_input_time
= get_tick_count();
1230 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1231 if (!win
|| !(thread
= get_window_thread(win
)))
1233 if (input
) update_input_key_state( input
, msg
);
1237 input
= thread
->queue
->input
;
1239 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( input
, msg
)) free( msg
);
1242 msg
->unique_id
= 0; /* will be set once we return it to the app */
1243 list_add_tail( &input
->msg_list
, &msg
->entry
);
1244 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1246 release_object( thread
);
1249 /* check message filter for a hardware message */
1250 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1251 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1253 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1255 /* we can only test the window for a keyboard message since the
1256 * dest window for a mouse message depends on hittest */
1257 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1259 /* the message code is final for a keyboard message, we can simply check it */
1260 return check_msg_filter( msg_code
, first
, last
);
1262 else /* mouse message */
1264 /* we need to check all possible values that the message can have in the end */
1266 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1267 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1269 /* all other messages can become non-client messages */
1270 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1272 /* clicks can become double-clicks or non-client double-clicks */
1273 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1274 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1276 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1277 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1284 /* find a hardware message for the given queue */
1285 static int get_hardware_message( struct thread
*thread
, int hw_id
, user_handle_t filter_win
,
1286 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1288 struct thread_input
*input
= thread
->queue
->input
;
1289 struct thread
*win_thread
;
1292 int clear_bits
, got_one
= 0;
1293 unsigned int msg_code
;
1295 ptr
= list_head( &input
->msg_list
);
1300 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1301 if (msg
->unique_id
== hw_id
) break;
1302 ptr
= list_next( &input
->msg_list
, ptr
);
1304 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1305 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1308 if (ptr
== list_head( &input
->msg_list
))
1309 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1311 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1315 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1316 ptr
= list_next( &input
->msg_list
, ptr
);
1317 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1318 if (!win
|| !(win_thread
= get_window_thread( win
)))
1320 /* no window at all, remove it */
1321 update_input_key_state( input
, msg
);
1322 list_remove( &msg
->entry
);
1323 free_message( msg
);
1326 if (win_thread
!= thread
)
1328 if (win_thread
->queue
->input
== input
)
1330 /* wake the other thread */
1331 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1336 /* for another thread input, drop it */
1337 update_input_key_state( input
, msg
);
1338 list_remove( &msg
->entry
);
1339 free_message( msg
);
1341 release_object( win_thread
);
1344 release_object( win_thread
);
1346 /* if we already got a message for another thread, or if it doesn't
1347 * match the filter we skip it */
1348 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1350 clear_bits
&= ~get_hardware_msg_bit( msg
);
1353 /* now we can return it */
1354 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1355 reply
->type
= MSG_HARDWARE
;
1357 reply
->msg
= msg_code
;
1358 reply
->wparam
= msg
->wparam
;
1359 reply
->lparam
= msg
->lparam
;
1362 reply
->time
= msg
->time
;
1363 reply
->info
= msg
->info
;
1364 reply
->hw_id
= msg
->unique_id
;
1367 /* nothing found, clear the hardware queue bits */
1368 clear_queue_bits( thread
->queue
, clear_bits
);
1372 /* increment (or decrement if 'incr' is negative) the queue paint count */
1373 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1375 struct msg_queue
*queue
= thread
->queue
;
1379 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1381 if (queue
->paint_count
)
1382 set_queue_bits( queue
, QS_PAINT
);
1384 clear_queue_bits( queue
, QS_PAINT
);
1388 /* remove all messages and timers belonging to a certain window */
1389 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1391 struct msg_queue
*queue
= thread
->queue
;
1399 ptr
= list_head( &queue
->pending_timers
);
1402 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1403 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1404 if (timer
->win
== win
) free_timer( queue
, timer
);
1407 ptr
= list_head( &queue
->expired_timers
);
1410 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1411 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1412 if (timer
->win
== win
) free_timer( queue
, timer
);
1416 /* remove messages */
1417 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1419 struct list
*ptr
, *next
;
1421 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1423 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1424 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1428 thread_input_cleanup_window( queue
, win
);
1431 /* post a message to a window; used by socket handling */
1432 void post_message( user_handle_t win
, unsigned int message
,
1433 unsigned int wparam
, unsigned int lparam
)
1435 struct message
*msg
;
1436 struct thread
*thread
= get_window_thread( win
);
1438 if (!thread
) return;
1440 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1442 msg
->type
= MSG_POSTED
;
1443 msg
->win
= get_user_full_handle( win
);
1445 msg
->wparam
= wparam
;
1446 msg
->lparam
= lparam
;
1447 msg
->time
= get_tick_count();
1452 msg
->hook_proc
= NULL
;
1457 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1458 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1460 release_object( thread
);
1463 /* post a win event */
1464 void post_win_event( struct thread
*thread
, unsigned int event
,
1465 user_handle_t win
, unsigned int object_id
,
1466 unsigned int child_id
, void *hook_proc
,
1467 const WCHAR
*module
, size_t module_size
,
1470 struct message
*msg
;
1472 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1474 msg
->type
= MSG_WINEVENT
;
1475 msg
->win
= get_user_full_handle( win
);
1477 msg
->wparam
= object_id
;
1478 msg
->lparam
= child_id
;
1479 msg
->time
= get_tick_count();
1482 msg
->info
= get_thread_id( current
);
1485 msg
->hook_proc
= hook_proc
;
1487 if ((msg
->data
= malloc( module_size
)))
1489 msg
->data_size
= module_size
;
1490 memcpy( msg
->data
, module
, module_size
);
1492 if (debug_level
> 1)
1493 fprintf( stderr
, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n",
1494 get_thread_id(thread
), event
, win
, object_id
, child_id
);
1495 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1496 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
1503 /* get the message queue of the current thread */
1504 DECL_HANDLER(get_msg_queue
)
1506 struct msg_queue
*queue
= get_current_queue();
1509 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1513 /* set the current message queue wakeup mask */
1514 DECL_HANDLER(set_queue_mask
)
1516 struct msg_queue
*queue
= get_current_queue();
1520 queue
->wake_mask
= req
->wake_mask
;
1521 queue
->changed_mask
= req
->changed_mask
;
1522 reply
->wake_bits
= queue
->wake_bits
;
1523 reply
->changed_bits
= queue
->changed_bits
;
1524 if (is_signaled( queue
))
1526 /* if skip wait is set, do what would have been done in the subsequent wait */
1527 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1528 else wake_up( &queue
->obj
, 0 );
1534 /* get the current message queue status */
1535 DECL_HANDLER(get_queue_status
)
1537 struct msg_queue
*queue
= current
->queue
;
1540 reply
->wake_bits
= queue
->wake_bits
;
1541 reply
->changed_bits
= queue
->changed_bits
;
1542 if (req
->clear
) queue
->changed_bits
= 0;
1544 else reply
->wake_bits
= reply
->changed_bits
= 0;
1548 /* send a message to a thread queue */
1549 DECL_HANDLER(send_message
)
1551 struct message
*msg
;
1552 struct msg_queue
*send_queue
= get_current_queue();
1553 struct msg_queue
*recv_queue
= NULL
;
1554 struct thread
*thread
= NULL
;
1558 if (!(thread
= get_thread_from_id( req
->id
))) return;
1560 else if (req
->type
!= MSG_HARDWARE
)
1562 /* only hardware messages are allowed without destination thread */
1563 set_error( STATUS_INVALID_PARAMETER
);
1567 if (thread
&& !(recv_queue
= thread
->queue
))
1569 set_error( STATUS_INVALID_PARAMETER
);
1570 release_object( thread
);
1573 if (recv_queue
&& (req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
1575 set_error( STATUS_TIMEOUT
);
1576 release_object( thread
);
1580 if ((msg
= mem_alloc( sizeof(*msg
) )))
1582 msg
->type
= req
->type
;
1583 msg
->win
= get_user_full_handle( req
->win
);
1584 msg
->msg
= req
->msg
;
1585 msg
->wparam
= req
->wparam
;
1586 msg
->lparam
= req
->lparam
;
1587 msg
->time
= req
->time
;
1590 msg
->info
= req
->info
;
1592 msg
->hook_proc
= NULL
;
1599 case MSG_OTHER_PROCESS
:
1600 msg
->data_size
= get_req_data_size();
1601 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1610 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
,
1611 req
->timeout
, req
->callback
, req
->info
)))
1613 free_message( msg
);
1618 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1619 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
1622 /* needed for posted DDE messages */
1623 msg
->data_size
= get_req_data_size();
1624 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1629 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1630 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1633 queue_hardware_message( recv_queue
, msg
);
1635 case MSG_CALLBACK_RESULT
: /* cannot send this one */
1637 set_error( STATUS_INVALID_PARAMETER
);
1642 if (thread
) release_object( thread
);
1645 /* post a quit message to the current queue */
1646 DECL_HANDLER(post_quit_message
)
1648 struct msg_queue
*queue
= get_current_queue();
1653 queue
->quit_message
= 1;
1654 queue
->exit_code
= req
->exit_code
;
1655 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1658 /* get a message from the current queue */
1659 DECL_HANDLER(get_message
)
1661 struct timer
*timer
;
1663 struct msg_queue
*queue
= get_current_queue();
1664 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
1666 reply
->active_hooks
= get_active_hooks();
1669 gettimeofday( &queue
->last_get_msg
, NULL
);
1671 /* first check for sent messages */
1672 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
1674 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1675 receive_message( queue
, msg
, reply
);
1678 if (req
->flags
& GET_MSG_SENT_ONLY
) goto done
; /* nothing else to check */
1680 /* clear changed bits so we can wait on them if we don't find a message */
1681 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
= 0;
1682 else queue
->changed_bits
&= QS_ALLPOSTMESSAGE
;
1684 /* then check for posted messages */
1685 if (get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
1688 /* only check for quit messages if not posted messages pending.
1689 * note: the quit message isn't filtered */
1690 if (get_quit_message( queue
, req
->flags
, reply
))
1693 /* then check for any raw hardware message */
1694 if (filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
1695 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
1698 /* now check for WM_PAINT */
1699 if (queue
->paint_count
&&
1700 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
1701 (reply
->win
= find_window_to_repaint( get_win
, current
)))
1703 reply
->type
= MSG_POSTED
;
1704 reply
->msg
= WM_PAINT
;
1709 reply
->time
= get_tick_count();
1714 /* now check for timer */
1715 if ((timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
1716 req
->get_last
, (req
->flags
& GET_MSG_REMOVE
) )))
1718 reply
->type
= MSG_POSTED
;
1719 reply
->win
= timer
->win
;
1720 reply
->msg
= timer
->msg
;
1721 reply
->wparam
= timer
->id
;
1722 reply
->lparam
= timer
->lparam
;
1725 reply
->time
= get_tick_count();
1731 set_error( STATUS_PENDING
); /* FIXME */
1735 /* reply to a sent message */
1736 DECL_HANDLER(reply_message
)
1738 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
1739 else if (current
->queue
->recv_result
)
1740 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
1741 get_req_data(), get_req_data_size() );
1745 /* accept the current hardware message */
1746 DECL_HANDLER(accept_hardware_message
)
1749 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
1751 set_error( STATUS_ACCESS_DENIED
);
1755 /* retrieve the reply for the last message sent */
1756 DECL_HANDLER(get_message_reply
)
1758 struct message_result
*result
;
1760 struct msg_queue
*queue
= current
->queue
;
1764 set_error( STATUS_PENDING
);
1767 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
1769 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1770 if (result
->replied
|| req
->cancel
)
1772 if (result
->replied
)
1774 reply
->result
= result
->result
;
1775 set_error( result
->error
);
1778 size_t data_len
= min( result
->data_size
, get_reply_max_size() );
1779 set_reply_data_ptr( result
->data
, data_len
);
1780 result
->data
= NULL
;
1781 result
->data_size
= 0;
1784 remove_result_from_sender( result
);
1786 entry
= list_head( &queue
->send_result
);
1787 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
1790 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1791 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
1795 else set_error( STATUS_ACCESS_DENIED
);
1799 /* set a window timer */
1800 DECL_HANDLER(set_win_timer
)
1802 struct timer
*timer
;
1803 struct msg_queue
*queue
;
1804 struct thread
*thread
= NULL
;
1805 user_handle_t win
= 0;
1806 unsigned int id
= req
->id
;
1810 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1812 set_error( STATUS_INVALID_HANDLE
);
1815 if (thread
->process
!= current
->process
)
1817 release_object( thread
);
1818 set_error( STATUS_ACCESS_DENIED
);
1821 queue
= thread
->queue
;
1822 /* remove it if it existed already */
1823 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
1827 queue
= get_current_queue();
1828 /* find a free id for it */
1831 id
= queue
->next_timer_id
;
1832 if (++queue
->next_timer_id
>= 0x10000) queue
->next_timer_id
= 1;
1834 while (find_timer( queue
, 0, req
->msg
, id
));
1837 if ((timer
= set_timer( queue
, req
->rate
)))
1840 timer
->msg
= req
->msg
;
1842 timer
->lparam
= req
->lparam
;
1845 if (thread
) release_object( thread
);
1848 /* kill a window timer */
1849 DECL_HANDLER(kill_win_timer
)
1851 struct timer
*timer
;
1852 struct thread
*thread
;
1853 user_handle_t win
= 0;
1857 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1859 set_error( STATUS_INVALID_HANDLE
);
1862 if (thread
->process
!= current
->process
)
1864 release_object( thread
);
1865 set_error( STATUS_ACCESS_DENIED
);
1869 else thread
= (struct thread
*)grab_object( current
);
1871 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
1872 free_timer( thread
->queue
, timer
);
1874 set_error( STATUS_INVALID_PARAMETER
);
1876 release_object( thread
);
1880 /* attach (or detach) thread inputs */
1881 DECL_HANDLER(attach_thread_input
)
1883 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
1884 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
1886 if (!thread_from
|| !thread_to
)
1888 if (thread_from
) release_object( thread_from
);
1889 if (thread_to
) release_object( thread_to
);
1892 if (thread_from
!= thread_to
)
1894 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
1897 if (thread_from
->queue
&& thread_to
->queue
&&
1898 thread_from
->queue
->input
== thread_to
->queue
->input
)
1899 detach_thread_input( thread_from
);
1901 set_error( STATUS_ACCESS_DENIED
);
1904 else set_error( STATUS_ACCESS_DENIED
);
1905 release_object( thread_from
);
1906 release_object( thread_to
);
1910 /* get thread input data */
1911 DECL_HANDLER(get_thread_input
)
1913 struct thread
*thread
= NULL
;
1914 struct thread_input
*input
;
1918 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1919 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1921 else input
= foreground_input
; /* get the foreground thread info */
1925 reply
->focus
= input
->focus
;
1926 reply
->capture
= input
->capture
;
1927 reply
->active
= input
->active
;
1928 reply
->menu_owner
= input
->menu_owner
;
1929 reply
->move_size
= input
->move_size
;
1930 reply
->caret
= input
->caret
;
1931 reply
->rect
= input
->caret_rect
;
1938 reply
->menu_owner
= 0;
1939 reply
->move_size
= 0;
1941 reply
->rect
.left
= reply
->rect
.top
= reply
->rect
.right
= reply
->rect
.bottom
= 0;
1943 /* foreground window is active window of foreground thread */
1944 reply
->foreground
= foreground_input
? foreground_input
->active
: 0;
1945 if (thread
) release_object( thread
);
1949 /* retrieve queue keyboard state for a given thread */
1950 DECL_HANDLER(get_key_state
)
1952 struct thread
*thread
;
1953 struct thread_input
*input
;
1955 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1956 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1959 if (req
->key
>= 0) reply
->state
= input
->keystate
[req
->key
& 0xff];
1960 set_reply_data( input
->keystate
, min( get_reply_max_size(), sizeof(input
->keystate
) ));
1962 release_object( thread
);
1966 /* set queue keyboard state for a given thread */
1967 DECL_HANDLER(set_key_state
)
1969 struct thread
*thread
= NULL
;
1970 struct thread_input
*input
;
1972 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1973 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1976 size_t size
= min( sizeof(input
->keystate
), get_req_data_size() );
1977 if (size
) memcpy( input
->keystate
, get_req_data(), size
);
1979 release_object( thread
);
1983 /* set the system foreground window */
1984 DECL_HANDLER(set_foreground_window
)
1986 struct msg_queue
*queue
= get_current_queue();
1988 reply
->previous
= foreground_input
? foreground_input
->active
: 0;
1989 reply
->send_msg_old
= (reply
->previous
&& foreground_input
!= queue
->input
);
1990 reply
->send_msg_new
= FALSE
;
1994 struct thread
*thread
;
1996 if (is_top_level_window( req
->handle
) &&
1997 ((thread
= get_window_thread( req
->handle
))))
1999 foreground_input
= thread
->queue
->input
;
2000 reply
->send_msg_new
= (foreground_input
!= queue
->input
);
2001 release_object( thread
);
2003 else set_error( STATUS_INVALID_HANDLE
);
2005 else foreground_input
= NULL
;
2009 /* set the current thread focus window */
2010 DECL_HANDLER(set_focus_window
)
2012 struct msg_queue
*queue
= get_current_queue();
2014 reply
->previous
= 0;
2015 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2017 reply
->previous
= queue
->input
->focus
;
2018 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2023 /* set the current thread active window */
2024 DECL_HANDLER(set_active_window
)
2026 struct msg_queue
*queue
= get_current_queue();
2028 reply
->previous
= 0;
2029 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2031 if (!req
->handle
|| make_window_active( req
->handle
))
2033 reply
->previous
= queue
->input
->active
;
2034 queue
->input
->active
= get_user_full_handle( req
->handle
);
2036 else set_error( STATUS_INVALID_HANDLE
);
2041 /* set the current thread capture window */
2042 DECL_HANDLER(set_capture_window
)
2044 struct msg_queue
*queue
= get_current_queue();
2046 reply
->previous
= reply
->full_handle
= 0;
2047 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2049 struct thread_input
*input
= queue
->input
;
2051 reply
->previous
= input
->capture
;
2052 input
->capture
= get_user_full_handle( req
->handle
);
2053 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2054 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2055 reply
->full_handle
= input
->capture
;
2060 /* Set the current thread caret window */
2061 DECL_HANDLER(set_caret_window
)
2063 struct msg_queue
*queue
= get_current_queue();
2065 reply
->previous
= 0;
2066 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2068 struct thread_input
*input
= queue
->input
;
2070 reply
->previous
= input
->caret
;
2071 reply
->old_rect
= input
->caret_rect
;
2072 reply
->old_hide
= input
->caret_hide
;
2073 reply
->old_state
= input
->caret_state
;
2075 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2076 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2077 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2082 /* Set the current thread caret information */
2083 DECL_HANDLER(set_caret_info
)
2085 struct msg_queue
*queue
= get_current_queue();
2086 struct thread_input
*input
;
2089 input
= queue
->input
;
2090 reply
->full_handle
= input
->caret
;
2091 reply
->old_rect
= input
->caret_rect
;
2092 reply
->old_hide
= input
->caret_hide
;
2093 reply
->old_state
= input
->caret_state
;
2095 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2097 set_error( STATUS_ACCESS_DENIED
);
2100 if (req
->flags
& SET_CARET_POS
)
2102 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2103 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2104 input
->caret_rect
.left
= req
->x
;
2105 input
->caret_rect
.top
= req
->y
;
2107 if (req
->flags
& SET_CARET_HIDE
)
2109 input
->caret_hide
+= req
->hide
;
2110 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2112 if (req
->flags
& SET_CARET_STATE
)
2114 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2115 else input
->caret_state
= !!req
->state
;
2120 /* get the time of the last input event */
2121 DECL_HANDLER(get_last_input_time
)
2123 reply
->time
= last_input_time
;