winex11: Create contexts at initialization time to avoid the need for locks.
[wine/multimedia.git] / dlls / gdi32 / painting.c
blobe0edd72178e0ea6a3726e8a51069207eb4f56df2
1 /*
2 * GDI drawing functions.
4 * Copyright 1993, 1994 Alexandre Julliard
5 * Copyright 1997 Bertho A. Stultiens
6 * 1999 Huw D M Davies
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "config.h"
24 #include "wine/port.h"
26 #include <stdarg.h>
27 #include <string.h>
28 #include <stdlib.h>
30 #include "windef.h"
31 #include "winbase.h"
32 #include "wingdi.h"
33 #include "winerror.h"
34 #include "gdi_private.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(gdi);
40 /***********************************************************************
41 * null driver fallback implementations
44 BOOL nulldrv_AngleArc( PHYSDEV dev, INT x, INT y, DWORD radius, FLOAT start, FLOAT sweep )
46 INT x1 = GDI_ROUND( x + cos( start * M_PI / 180 ) * radius );
47 INT y1 = GDI_ROUND( y - sin( start * M_PI / 180 ) * radius );
48 INT x2 = GDI_ROUND( x + cos( (start + sweep) * M_PI / 180) * radius );
49 INT y2 = GDI_ROUND( y - sin( (start + sweep) * M_PI / 180) * radius );
50 INT arcdir = SetArcDirection( dev->hdc, sweep >= 0 ? AD_COUNTERCLOCKWISE : AD_CLOCKWISE );
51 BOOL ret = ArcTo( dev->hdc, x - radius, y - radius, x + radius, y + radius, x1, y1, x2, y2 );
52 SetArcDirection( dev->hdc, arcdir );
53 return ret;
56 BOOL nulldrv_ArcTo( PHYSDEV dev, INT left, INT top, INT right, INT bottom,
57 INT xstart, INT ystart, INT xend, INT yend )
59 INT width = abs( right - left );
60 INT height = abs( bottom - top );
61 double xradius = width / 2.0;
62 double yradius = height / 2.0;
63 double xcenter = right > left ? left + xradius : right + xradius;
64 double ycenter = bottom > top ? top + yradius : bottom + yradius;
65 double angle;
67 if (!height || !width) return FALSE;
68 /* draw a line from the current position to the starting point of the arc, then draw the arc */
69 angle = atan2( (ystart - ycenter) / height, (xstart - xcenter) / width );
70 LineTo( dev->hdc, GDI_ROUND( xcenter + cos(angle) * xradius ),
71 GDI_ROUND( ycenter + sin(angle) * yradius ));
72 return Arc( dev->hdc, left, top, right, bottom, xstart, ystart, xend, yend );
75 BOOL nulldrv_FillRgn( PHYSDEV dev, HRGN rgn, HBRUSH brush )
77 BOOL ret = FALSE;
78 HBRUSH prev;
80 if ((prev = SelectObject( dev->hdc, brush )))
82 ret = PaintRgn( dev->hdc, rgn );
83 SelectObject( dev->hdc, prev );
85 return ret;
88 BOOL nulldrv_FrameRgn( PHYSDEV dev, HRGN rgn, HBRUSH brush, INT width, INT height )
90 BOOL ret = FALSE;
91 HRGN tmp = CreateRectRgn( 0, 0, 0, 0 );
93 if (tmp)
95 if (REGION_FrameRgn( tmp, rgn, width, height )) ret = FillRgn( dev->hdc, tmp, brush );
96 DeleteObject( tmp );
98 return ret;
101 BOOL nulldrv_InvertRgn( PHYSDEV dev, HRGN rgn )
103 HBRUSH prev_brush = SelectObject( dev->hdc, GetStockObject(BLACK_BRUSH) );
104 INT prev_rop = SetROP2( dev->hdc, R2_NOT );
105 BOOL ret = PaintRgn( dev->hdc, rgn );
106 SelectObject( dev->hdc, prev_brush );
107 SetROP2( dev->hdc, prev_rop );
108 return ret;
111 BOOL nulldrv_PolyBezier( PHYSDEV dev, const POINT *points, DWORD count )
113 BOOL ret = FALSE;
114 POINT *pts;
115 INT n;
117 if ((pts = GDI_Bezier( points, count, &n )))
119 ret = Polyline( dev->hdc, pts, n );
120 HeapFree( GetProcessHeap(), 0, pts );
122 return ret;
125 BOOL nulldrv_PolyBezierTo( PHYSDEV dev, const POINT *points, DWORD count )
127 BOOL ret = FALSE;
128 POINT *pts = HeapAlloc( GetProcessHeap(), 0, sizeof(POINT) * (count + 1) );
130 if (pts)
132 GetCurrentPositionEx( dev->hdc, &pts[0] );
133 memcpy( pts + 1, points, sizeof(POINT) * count );
134 ret = PolyBezier( dev->hdc, pts, count + 1 );
135 HeapFree( GetProcessHeap(), 0, pts );
137 return ret;
140 BOOL nulldrv_PolyDraw( PHYSDEV dev, const POINT *points, const BYTE *types, DWORD count )
142 POINT *line_pts = NULL, *bzr_pts = NULL, bzr[4];
143 INT i, num_pts, num_bzr_pts, space, size;
145 /* check for valid point types */
146 for (i = 0; i < count; i++)
148 switch (types[i])
150 case PT_MOVETO:
151 case PT_LINETO | PT_CLOSEFIGURE:
152 case PT_LINETO:
153 break;
154 case PT_BEZIERTO:
155 if((i + 2 < count) && (types[i + 1] == PT_BEZIERTO) &&
156 ((types[i + 2] & ~PT_CLOSEFIGURE) == PT_BEZIERTO))
158 i += 2;
159 break;
161 default:
162 return FALSE;
166 space = count + 300;
167 line_pts = HeapAlloc( GetProcessHeap(), 0, space * sizeof(POINT) );
168 num_pts = 1;
170 GetCurrentPositionEx( dev->hdc, &line_pts[0] );
171 for (i = 0; i < count; i++)
173 switch (types[i])
175 case PT_MOVETO:
176 if (num_pts >= 2) Polyline( dev->hdc, line_pts, num_pts );
177 num_pts = 0;
178 line_pts[num_pts++] = points[i];
179 break;
180 case PT_LINETO:
181 case (PT_LINETO | PT_CLOSEFIGURE):
182 line_pts[num_pts++] = points[i];
183 break;
184 case PT_BEZIERTO:
185 bzr[0].x = line_pts[num_pts - 1].x;
186 bzr[0].y = line_pts[num_pts - 1].y;
187 memcpy( &bzr[1], &points[i], 3 * sizeof(POINT) );
189 if ((bzr_pts = GDI_Bezier( bzr, 4, &num_bzr_pts )))
191 size = num_pts + (count - i) + num_bzr_pts;
192 if (space < size)
194 space = size * 2;
195 line_pts = HeapReAlloc( GetProcessHeap(), 0, line_pts, space * sizeof(POINT) );
197 memcpy( &line_pts[num_pts], &bzr_pts[1], (num_bzr_pts - 1) * sizeof(POINT) );
198 num_pts += num_bzr_pts - 1;
199 HeapFree( GetProcessHeap(), 0, bzr_pts );
201 i += 2;
202 break;
204 if (types[i] & PT_CLOSEFIGURE) line_pts[num_pts++] = line_pts[0];
207 if (num_pts >= 2) Polyline( dev->hdc, line_pts, num_pts );
208 MoveToEx( dev->hdc, line_pts[num_pts - 1].x, line_pts[num_pts - 1].y, NULL );
209 HeapFree( GetProcessHeap(), 0, line_pts );
210 return TRUE;
213 BOOL nulldrv_PolylineTo( PHYSDEV dev, const POINT *points, INT count )
215 BOOL ret = FALSE;
216 POINT *pts;
218 if (!count) return FALSE;
219 if ((pts = HeapAlloc( GetProcessHeap(), 0, sizeof(POINT) * (count + 1) )))
221 GetCurrentPositionEx( dev->hdc, &pts[0] );
222 memcpy( pts + 1, points, sizeof(POINT) * count );
223 ret = Polyline( dev->hdc, pts, count + 1 );
224 HeapFree( GetProcessHeap(), 0, pts );
226 return ret;
229 /***********************************************************************
230 * LineTo (GDI32.@)
232 BOOL WINAPI LineTo( HDC hdc, INT x, INT y )
234 DC * dc = get_dc_ptr( hdc );
235 PHYSDEV physdev;
236 BOOL ret;
238 if(!dc) return FALSE;
240 update_dc( dc );
241 physdev = GET_DC_PHYSDEV( dc, pLineTo );
242 ret = physdev->funcs->pLineTo( physdev, x, y );
244 if(ret) {
245 dc->CursPosX = x;
246 dc->CursPosY = y;
248 release_dc_ptr( dc );
249 return ret;
253 /***********************************************************************
254 * MoveToEx (GDI32.@)
256 BOOL WINAPI MoveToEx( HDC hdc, INT x, INT y, LPPOINT pt )
258 BOOL ret;
259 PHYSDEV physdev;
260 DC * dc = get_dc_ptr( hdc );
262 if(!dc) return FALSE;
264 if(pt) {
265 pt->x = dc->CursPosX;
266 pt->y = dc->CursPosY;
268 dc->CursPosX = x;
269 dc->CursPosY = y;
271 physdev = GET_DC_PHYSDEV( dc, pMoveTo );
272 ret = physdev->funcs->pMoveTo( physdev, x, y );
273 release_dc_ptr( dc );
274 return ret;
278 /***********************************************************************
279 * Arc (GDI32.@)
281 BOOL WINAPI Arc( HDC hdc, INT left, INT top, INT right,
282 INT bottom, INT xstart, INT ystart,
283 INT xend, INT yend )
285 BOOL ret = FALSE;
286 DC * dc = get_dc_ptr( hdc );
288 if (dc)
290 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pArc );
291 update_dc( dc );
292 ret = physdev->funcs->pArc( physdev, left, top, right, bottom, xstart, ystart, xend, yend );
293 release_dc_ptr( dc );
295 return ret;
298 /***********************************************************************
299 * ArcTo (GDI32.@)
301 BOOL WINAPI ArcTo( HDC hdc,
302 INT left, INT top,
303 INT right, INT bottom,
304 INT xstart, INT ystart,
305 INT xend, INT yend )
307 double width = fabs(right-left),
308 height = fabs(bottom-top),
309 xradius = width/2,
310 yradius = height/2,
311 xcenter = right > left ? left+xradius : right+xradius,
312 ycenter = bottom > top ? top+yradius : bottom+yradius,
313 angle;
314 PHYSDEV physdev;
315 BOOL result;
316 DC * dc = get_dc_ptr( hdc );
317 if(!dc) return FALSE;
319 update_dc( dc );
320 physdev = GET_DC_PHYSDEV( dc, pArcTo );
321 result = physdev->funcs->pArcTo( physdev, left, top, right, bottom, xstart, ystart, xend, yend );
323 if (result) {
324 angle = atan2(((yend-ycenter)/height),
325 ((xend-xcenter)/width));
326 dc->CursPosX = GDI_ROUND(xcenter+(cos(angle)*xradius));
327 dc->CursPosY = GDI_ROUND(ycenter+(sin(angle)*yradius));
329 release_dc_ptr( dc );
330 return result;
334 /***********************************************************************
335 * Pie (GDI32.@)
337 BOOL WINAPI Pie( HDC hdc, INT left, INT top,
338 INT right, INT bottom, INT xstart, INT ystart,
339 INT xend, INT yend )
341 BOOL ret;
342 PHYSDEV physdev;
343 DC * dc = get_dc_ptr( hdc );
344 if (!dc) return FALSE;
346 update_dc( dc );
347 physdev = GET_DC_PHYSDEV( dc, pPie );
348 ret = physdev->funcs->pPie( physdev, left, top, right, bottom, xstart, ystart, xend, yend );
349 release_dc_ptr( dc );
350 return ret;
354 /***********************************************************************
355 * Chord (GDI32.@)
357 BOOL WINAPI Chord( HDC hdc, INT left, INT top,
358 INT right, INT bottom, INT xstart, INT ystart,
359 INT xend, INT yend )
361 BOOL ret;
362 PHYSDEV physdev;
363 DC * dc = get_dc_ptr( hdc );
364 if (!dc) return FALSE;
366 update_dc( dc );
367 physdev = GET_DC_PHYSDEV( dc, pChord );
368 ret = physdev->funcs->pChord( physdev, left, top, right, bottom, xstart, ystart, xend, yend );
369 release_dc_ptr( dc );
370 return ret;
374 /***********************************************************************
375 * Ellipse (GDI32.@)
377 BOOL WINAPI Ellipse( HDC hdc, INT left, INT top,
378 INT right, INT bottom )
380 BOOL ret;
381 PHYSDEV physdev;
382 DC * dc = get_dc_ptr( hdc );
383 if (!dc) return FALSE;
385 update_dc( dc );
386 physdev = GET_DC_PHYSDEV( dc, pEllipse );
387 ret = physdev->funcs->pEllipse( physdev, left, top, right, bottom );
388 release_dc_ptr( dc );
389 return ret;
393 /***********************************************************************
394 * Rectangle (GDI32.@)
396 BOOL WINAPI Rectangle( HDC hdc, INT left, INT top,
397 INT right, INT bottom )
399 BOOL ret = FALSE;
400 DC * dc = get_dc_ptr( hdc );
402 if (dc)
404 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pRectangle );
405 update_dc( dc );
406 ret = physdev->funcs->pRectangle( physdev, left, top, right, bottom );
407 release_dc_ptr( dc );
409 return ret;
413 /***********************************************************************
414 * RoundRect (GDI32.@)
416 BOOL WINAPI RoundRect( HDC hdc, INT left, INT top, INT right,
417 INT bottom, INT ell_width, INT ell_height )
419 BOOL ret = FALSE;
420 DC *dc = get_dc_ptr( hdc );
422 if (dc)
424 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pRoundRect );
425 update_dc( dc );
426 ret = physdev->funcs->pRoundRect( physdev, left, top, right, bottom, ell_width, ell_height );
427 release_dc_ptr( dc );
429 return ret;
432 /***********************************************************************
433 * SetPixel (GDI32.@)
435 COLORREF WINAPI SetPixel( HDC hdc, INT x, INT y, COLORREF color )
437 COLORREF ret = 0;
438 DC * dc = get_dc_ptr( hdc );
440 if (dc)
442 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSetPixel );
443 update_dc( dc );
444 ret = physdev->funcs->pSetPixel( physdev, x, y, color );
445 release_dc_ptr( dc );
447 return ret;
450 /***********************************************************************
451 * SetPixelV (GDI32.@)
453 BOOL WINAPI SetPixelV( HDC hdc, INT x, INT y, COLORREF color )
455 BOOL ret = FALSE;
456 DC * dc = get_dc_ptr( hdc );
458 if (dc)
460 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSetPixel );
461 update_dc( dc );
462 physdev->funcs->pSetPixel( physdev, x, y, color );
463 ret = TRUE;
464 release_dc_ptr( dc );
466 return ret;
469 /***********************************************************************
470 * GetPixel (GDI32.@)
472 COLORREF WINAPI GetPixel( HDC hdc, INT x, INT y )
474 COLORREF ret = CLR_INVALID;
475 DC * dc = get_dc_ptr( hdc );
477 if (dc)
479 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pGetPixel );
480 update_dc( dc );
481 ret = physdev->funcs->pGetPixel( physdev, x, y );
482 release_dc_ptr( dc );
484 return ret;
488 /******************************************************************************
489 * GdiSetPixelFormat [GDI32.@]
491 * Probably not the correct semantics, it's supposed to be an internal backend for SetPixelFormat.
493 BOOL WINAPI GdiSetPixelFormat( HDC hdc, INT format, const PIXELFORMATDESCRIPTOR *descr )
495 DC *dc;
496 BOOL ret = TRUE;
498 TRACE("(%p,%d,%p)\n", hdc, format, descr);
500 if (!(dc = get_dc_ptr( hdc ))) return FALSE;
502 if (!dc->pixel_format) dc->pixel_format = format;
503 else ret = (dc->pixel_format == format);
504 release_dc_ptr( dc );
505 return ret;
509 /******************************************************************************
510 * GdiDescribePixelFormat [GDI32.@]
512 * Probably not the correct semantics, it's supposed to be an internal backend for DescribePixelFormat.
514 INT WINAPI GdiDescribePixelFormat( HDC hdc, INT format, UINT size, PIXELFORMATDESCRIPTOR *descr )
516 FIXME( "(%p,%d,%d,%p): stub\n", hdc, format, size, descr );
517 return 0;
521 /******************************************************************************
522 * GdiSwapBuffers [GDI32.@]
524 * Probably not the correct semantics, it's supposed to be an internal backend for SwapBuffers.
526 BOOL WINAPI GdiSwapBuffers( HDC hdc )
528 INT bRet = FALSE;
529 DC * dc = get_dc_ptr( hdc );
531 TRACE("(%p)\n",hdc);
533 if (dc)
535 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSwapBuffers );
536 update_dc( dc );
537 bRet = physdev->funcs->pSwapBuffers( physdev );
538 release_dc_ptr( dc );
540 return bRet;
544 /***********************************************************************
545 * PaintRgn (GDI32.@)
547 BOOL WINAPI PaintRgn( HDC hdc, HRGN hrgn )
549 BOOL ret = FALSE;
550 DC * dc = get_dc_ptr( hdc );
552 if (dc)
554 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pPaintRgn );
555 update_dc( dc );
556 ret = physdev->funcs->pPaintRgn( physdev, hrgn );
557 release_dc_ptr( dc );
559 return ret;
563 /***********************************************************************
564 * FillRgn (GDI32.@)
566 BOOL WINAPI FillRgn( HDC hdc, HRGN hrgn, HBRUSH hbrush )
568 BOOL retval = FALSE;
569 DC * dc = get_dc_ptr( hdc );
571 if (dc)
573 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pFillRgn );
574 update_dc( dc );
575 retval = physdev->funcs->pFillRgn( physdev, hrgn, hbrush );
576 release_dc_ptr( dc );
578 return retval;
582 /***********************************************************************
583 * FrameRgn (GDI32.@)
585 BOOL WINAPI FrameRgn( HDC hdc, HRGN hrgn, HBRUSH hbrush,
586 INT nWidth, INT nHeight )
588 BOOL ret = FALSE;
589 DC *dc = get_dc_ptr( hdc );
591 if (dc)
593 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pFrameRgn );
594 update_dc( dc );
595 ret = physdev->funcs->pFrameRgn( physdev, hrgn, hbrush, nWidth, nHeight );
596 release_dc_ptr( dc );
598 return ret;
602 /***********************************************************************
603 * InvertRgn (GDI32.@)
605 BOOL WINAPI InvertRgn( HDC hdc, HRGN hrgn )
607 BOOL ret = FALSE;
608 DC *dc = get_dc_ptr( hdc );
610 if (dc)
612 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pInvertRgn );
613 update_dc( dc );
614 ret = physdev->funcs->pInvertRgn( physdev, hrgn );
615 release_dc_ptr( dc );
617 return ret;
621 /**********************************************************************
622 * Polyline (GDI32.@)
624 BOOL WINAPI Polyline( HDC hdc, const POINT* pt, INT count )
626 BOOL ret = FALSE;
627 DC * dc = get_dc_ptr( hdc );
629 if (dc)
631 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pPolyline );
632 update_dc( dc );
633 ret = physdev->funcs->pPolyline( physdev, pt, count );
634 release_dc_ptr( dc );
636 return ret;
639 /**********************************************************************
640 * PolylineTo (GDI32.@)
642 BOOL WINAPI PolylineTo( HDC hdc, const POINT* pt, DWORD cCount )
644 DC * dc = get_dc_ptr( hdc );
645 PHYSDEV physdev;
646 BOOL ret;
648 if(!dc) return FALSE;
650 update_dc( dc );
651 physdev = GET_DC_PHYSDEV( dc, pPolylineTo );
652 ret = physdev->funcs->pPolylineTo( physdev, pt, cCount );
654 if (ret && cCount)
656 dc->CursPosX = pt[cCount-1].x;
657 dc->CursPosY = pt[cCount-1].y;
659 release_dc_ptr( dc );
660 return ret;
664 /**********************************************************************
665 * Polygon (GDI32.@)
667 BOOL WINAPI Polygon( HDC hdc, const POINT* pt, INT count )
669 BOOL ret = FALSE;
670 DC * dc = get_dc_ptr( hdc );
672 if (dc)
674 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pPolygon );
675 update_dc( dc );
676 ret = physdev->funcs->pPolygon( physdev, pt, count );
677 release_dc_ptr( dc );
679 return ret;
683 /**********************************************************************
684 * PolyPolygon (GDI32.@)
686 BOOL WINAPI PolyPolygon( HDC hdc, const POINT* pt, const INT* counts,
687 UINT polygons )
689 BOOL ret = FALSE;
690 DC * dc = get_dc_ptr( hdc );
692 if (dc)
694 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pPolyPolygon );
695 update_dc( dc );
696 ret = physdev->funcs->pPolyPolygon( physdev, pt, counts, polygons );
697 release_dc_ptr( dc );
699 return ret;
702 /**********************************************************************
703 * PolyPolyline (GDI32.@)
705 BOOL WINAPI PolyPolyline( HDC hdc, const POINT* pt, const DWORD* counts,
706 DWORD polylines )
708 BOOL ret = FALSE;
709 DC * dc = get_dc_ptr( hdc );
711 if (dc)
713 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pPolyPolyline );
714 update_dc( dc );
715 ret = physdev->funcs->pPolyPolyline( physdev, pt, counts, polylines );
716 release_dc_ptr( dc );
718 return ret;
721 /**********************************************************************
722 * ExtFloodFill (GDI32.@)
724 BOOL WINAPI ExtFloodFill( HDC hdc, INT x, INT y, COLORREF color,
725 UINT fillType )
727 BOOL ret = FALSE;
728 DC * dc = get_dc_ptr( hdc );
730 if (dc)
732 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pExtFloodFill );
734 update_dc( dc );
735 ret = physdev->funcs->pExtFloodFill( physdev, x, y, color, fillType );
736 release_dc_ptr( dc );
738 return ret;
742 /**********************************************************************
743 * FloodFill (GDI32.@)
745 BOOL WINAPI FloodFill( HDC hdc, INT x, INT y, COLORREF color )
747 return ExtFloodFill( hdc, x, y, color, FLOODFILLBORDER );
751 /******************************************************************************
752 * PolyBezier [GDI32.@]
753 * Draws one or more Bezier curves
755 * PARAMS
756 * hDc [I] Handle to device context
757 * lppt [I] Pointer to endpoints and control points
758 * cPoints [I] Count of endpoints and control points
760 * RETURNS
761 * Success: TRUE
762 * Failure: FALSE
764 BOOL WINAPI PolyBezier( HDC hdc, const POINT* lppt, DWORD cPoints )
766 PHYSDEV physdev;
767 BOOL ret;
768 DC * dc;
770 /* cPoints must be 3 * n + 1 (where n>=1) */
771 if (cPoints == 1 || (cPoints % 3) != 1) return FALSE;
773 dc = get_dc_ptr( hdc );
774 if(!dc) return FALSE;
776 update_dc( dc );
777 physdev = GET_DC_PHYSDEV( dc, pPolyBezier );
778 ret = physdev->funcs->pPolyBezier( physdev, lppt, cPoints );
779 release_dc_ptr( dc );
780 return ret;
783 /******************************************************************************
784 * PolyBezierTo [GDI32.@]
785 * Draws one or more Bezier curves
787 * PARAMS
788 * hDc [I] Handle to device context
789 * lppt [I] Pointer to endpoints and control points
790 * cPoints [I] Count of endpoints and control points
792 * RETURNS
793 * Success: TRUE
794 * Failure: FALSE
796 BOOL WINAPI PolyBezierTo( HDC hdc, const POINT* lppt, DWORD cPoints )
798 DC * dc;
799 BOOL ret;
800 PHYSDEV physdev;
802 /* cbPoints must be 3 * n (where n>=1) */
803 if (!cPoints || (cPoints % 3) != 0) return FALSE;
805 dc = get_dc_ptr( hdc );
806 if(!dc) return FALSE;
808 update_dc( dc );
809 physdev = GET_DC_PHYSDEV( dc, pPolyBezierTo );
810 ret = physdev->funcs->pPolyBezierTo( physdev, lppt, cPoints );
812 if(ret) {
813 dc->CursPosX = lppt[cPoints-1].x;
814 dc->CursPosY = lppt[cPoints-1].y;
816 release_dc_ptr( dc );
817 return ret;
820 /***********************************************************************
821 * AngleArc (GDI32.@)
823 BOOL WINAPI AngleArc(HDC hdc, INT x, INT y, DWORD dwRadius, FLOAT eStartAngle, FLOAT eSweepAngle)
825 PHYSDEV physdev;
826 BOOL result;
827 DC *dc;
829 if( (signed int)dwRadius < 0 )
830 return FALSE;
832 dc = get_dc_ptr( hdc );
833 if(!dc) return FALSE;
835 update_dc( dc );
836 physdev = GET_DC_PHYSDEV( dc, pAngleArc );
837 result = physdev->funcs->pAngleArc( physdev, x, y, dwRadius, eStartAngle, eSweepAngle );
839 if (result) {
840 dc->CursPosX = GDI_ROUND( x + cos((eStartAngle+eSweepAngle)*M_PI/180) * dwRadius );
841 dc->CursPosY = GDI_ROUND( y - sin((eStartAngle+eSweepAngle)*M_PI/180) * dwRadius );
843 release_dc_ptr( dc );
844 return result;
847 /***********************************************************************
848 * PolyDraw (GDI32.@)
850 BOOL WINAPI PolyDraw(HDC hdc, const POINT *lppt, const BYTE *lpbTypes,
851 DWORD cCount)
853 DC *dc = get_dc_ptr( hdc );
854 PHYSDEV physdev;
855 BOOL result;
857 if(!dc) return FALSE;
859 update_dc( dc );
860 physdev = GET_DC_PHYSDEV( dc, pPolyDraw );
861 result = physdev->funcs->pPolyDraw( physdev, lppt, lpbTypes, cCount );
862 release_dc_ptr( dc );
863 return result;
867 /**********************************************************************
868 * LineDDA (GDI32.@)
870 BOOL WINAPI LineDDA(INT nXStart, INT nYStart, INT nXEnd, INT nYEnd,
871 LINEDDAPROC callback, LPARAM lParam )
873 INT xadd = 1, yadd = 1;
874 INT err,erradd;
875 INT cnt;
876 INT dx = nXEnd - nXStart;
877 INT dy = nYEnd - nYStart;
879 if (dx < 0)
881 dx = -dx;
882 xadd = -1;
884 if (dy < 0)
886 dy = -dy;
887 yadd = -1;
889 if (dx > dy) /* line is "more horizontal" */
891 err = 2*dy - dx; erradd = 2*dy - 2*dx;
892 for(cnt = 0;cnt < dx; cnt++)
894 callback(nXStart,nYStart,lParam);
895 if (err > 0)
897 nYStart += yadd;
898 err += erradd;
900 else err += 2*dy;
901 nXStart += xadd;
904 else /* line is "more vertical" */
906 err = 2*dx - dy; erradd = 2*dx - 2*dy;
907 for(cnt = 0;cnt < dy; cnt++)
909 callback(nXStart,nYStart,lParam);
910 if (err > 0)
912 nXStart += xadd;
913 err += erradd;
915 else err += 2*dx;
916 nYStart += yadd;
919 return TRUE;
923 /******************************************************************
925 * *Very* simple bezier drawing code,
927 * It uses a recursive algorithm to divide the curve in a series
928 * of straight line segments. Not ideal but sufficient for me.
929 * If you are in need for something better look for some incremental
930 * algorithm.
932 * 7 July 1998 Rein Klazes
936 * some macro definitions for bezier drawing
938 * to avoid truncation errors the coordinates are
939 * shifted upwards. When used in drawing they are
940 * shifted down again, including correct rounding
941 * and avoiding floating point arithmetic
942 * 4 bits should allow 27 bits coordinates which I saw
943 * somewhere in the win32 doc's
947 #define BEZIERSHIFTBITS 4
948 #define BEZIERSHIFTUP(x) ((x)<<BEZIERSHIFTBITS)
949 #define BEZIERPIXEL BEZIERSHIFTUP(1)
950 #define BEZIERSHIFTDOWN(x) (((x)+(1<<(BEZIERSHIFTBITS-1)))>>BEZIERSHIFTBITS)
951 /* maximum depth of recursion */
952 #define BEZIERMAXDEPTH 8
954 /* size of array to store points on */
955 /* enough for one curve */
956 #define BEZIER_INITBUFSIZE (150)
958 /* calculate Bezier average, in this case the middle
959 * correctly rounded...
960 * */
962 #define BEZIERMIDDLE(Mid, P1, P2) \
963 (Mid).x=((P1).x+(P2).x + 1)/2;\
964 (Mid).y=((P1).y+(P2).y + 1)/2;
966 /**********************************************************
967 * BezierCheck helper function to check
968 * that recursion can be terminated
969 * Points[0] and Points[3] are begin and endpoint
970 * Points[1] and Points[2] are control points
971 * level is the recursion depth
972 * returns true if the recursion can be terminated
974 static BOOL BezierCheck( int level, POINT *Points)
976 INT dx, dy;
977 dx=Points[3].x-Points[0].x;
978 dy=Points[3].y-Points[0].y;
979 if(abs(dy)<=abs(dx)){/* shallow line */
980 /* check that control points are between begin and end */
981 if(Points[1].x < Points[0].x){
982 if(Points[1].x < Points[3].x)
983 return FALSE;
984 }else
985 if(Points[1].x > Points[3].x)
986 return FALSE;
987 if(Points[2].x < Points[0].x){
988 if(Points[2].x < Points[3].x)
989 return FALSE;
990 }else
991 if(Points[2].x > Points[3].x)
992 return FALSE;
993 dx=BEZIERSHIFTDOWN(dx);
994 if(!dx) return TRUE;
995 if(abs(Points[1].y-Points[0].y-(dy/dx)*
996 BEZIERSHIFTDOWN(Points[1].x-Points[0].x)) > BEZIERPIXEL ||
997 abs(Points[2].y-Points[0].y-(dy/dx)*
998 BEZIERSHIFTDOWN(Points[2].x-Points[0].x)) > BEZIERPIXEL )
999 return FALSE;
1000 else
1001 return TRUE;
1002 }else{ /* steep line */
1003 /* check that control points are between begin and end */
1004 if(Points[1].y < Points[0].y){
1005 if(Points[1].y < Points[3].y)
1006 return FALSE;
1007 }else
1008 if(Points[1].y > Points[3].y)
1009 return FALSE;
1010 if(Points[2].y < Points[0].y){
1011 if(Points[2].y < Points[3].y)
1012 return FALSE;
1013 }else
1014 if(Points[2].y > Points[3].y)
1015 return FALSE;
1016 dy=BEZIERSHIFTDOWN(dy);
1017 if(!dy) return TRUE;
1018 if(abs(Points[1].x-Points[0].x-(dx/dy)*
1019 BEZIERSHIFTDOWN(Points[1].y-Points[0].y)) > BEZIERPIXEL ||
1020 abs(Points[2].x-Points[0].x-(dx/dy)*
1021 BEZIERSHIFTDOWN(Points[2].y-Points[0].y)) > BEZIERPIXEL )
1022 return FALSE;
1023 else
1024 return TRUE;
1028 /* Helper for GDI_Bezier.
1029 * Just handles one Bezier, so Points should point to four POINTs
1031 static void GDI_InternalBezier( POINT *Points, POINT **PtsOut, INT *dwOut,
1032 INT *nPtsOut, INT level )
1034 if(*nPtsOut == *dwOut) {
1035 *dwOut *= 2;
1036 *PtsOut = HeapReAlloc( GetProcessHeap(), 0, *PtsOut,
1037 *dwOut * sizeof(POINT) );
1040 if(!level || BezierCheck(level, Points)) {
1041 if(*nPtsOut == 0) {
1042 (*PtsOut)[0].x = BEZIERSHIFTDOWN(Points[0].x);
1043 (*PtsOut)[0].y = BEZIERSHIFTDOWN(Points[0].y);
1044 *nPtsOut = 1;
1046 (*PtsOut)[*nPtsOut].x = BEZIERSHIFTDOWN(Points[3].x);
1047 (*PtsOut)[*nPtsOut].y = BEZIERSHIFTDOWN(Points[3].y);
1048 (*nPtsOut) ++;
1049 } else {
1050 POINT Points2[4]; /* for the second recursive call */
1051 Points2[3]=Points[3];
1052 BEZIERMIDDLE(Points2[2], Points[2], Points[3]);
1053 BEZIERMIDDLE(Points2[0], Points[1], Points[2]);
1054 BEZIERMIDDLE(Points2[1],Points2[0],Points2[2]);
1056 BEZIERMIDDLE(Points[1], Points[0], Points[1]);
1057 BEZIERMIDDLE(Points[2], Points[1], Points2[0]);
1058 BEZIERMIDDLE(Points[3], Points[2], Points2[1]);
1060 Points2[0]=Points[3];
1062 /* do the two halves */
1063 GDI_InternalBezier(Points, PtsOut, dwOut, nPtsOut, level-1);
1064 GDI_InternalBezier(Points2, PtsOut, dwOut, nPtsOut, level-1);
1070 /***********************************************************************
1071 * GDI_Bezier [INTERNAL]
1072 * Calculate line segments that approximate -what microsoft calls- a bezier
1073 * curve.
1074 * The routine recursively divides the curve in two parts until a straight
1075 * line can be drawn
1077 * PARAMS
1079 * Points [I] Ptr to count POINTs which are the end and control points
1080 * of the set of Bezier curves to flatten.
1081 * count [I] Number of Points. Must be 3n+1.
1082 * nPtsOut [O] Will contain no of points that have been produced (i.e. no. of
1083 * lines+1).
1085 * RETURNS
1087 * Ptr to an array of POINTs that contain the lines that approximate the
1088 * Beziers. The array is allocated on the process heap and it is the caller's
1089 * responsibility to HeapFree it. [this is not a particularly nice interface
1090 * but since we can't know in advance how many points we will generate, the
1091 * alternative would be to call the function twice, once to determine the size
1092 * and a second time to do the work - I decided this was too much of a pain].
1094 POINT *GDI_Bezier( const POINT *Points, INT count, INT *nPtsOut )
1096 POINT *out;
1097 INT Bezier, dwOut = BEZIER_INITBUFSIZE, i;
1099 if (count == 1 || (count - 1) % 3 != 0) {
1100 ERR("Invalid no. of points %d\n", count);
1101 return NULL;
1103 *nPtsOut = 0;
1104 out = HeapAlloc( GetProcessHeap(), 0, dwOut * sizeof(POINT));
1105 for(Bezier = 0; Bezier < (count-1)/3; Bezier++) {
1106 POINT ptBuf[4];
1107 memcpy(ptBuf, Points + Bezier * 3, sizeof(POINT) * 4);
1108 for(i = 0; i < 4; i++) {
1109 ptBuf[i].x = BEZIERSHIFTUP(ptBuf[i].x);
1110 ptBuf[i].y = BEZIERSHIFTUP(ptBuf[i].y);
1112 GDI_InternalBezier( ptBuf, &out, &dwOut, nPtsOut, BEZIERMAXDEPTH );
1114 TRACE("Produced %d points\n", *nPtsOut);
1115 return out;
1118 /******************************************************************************
1119 * GdiGradientFill (GDI32.@)
1121 BOOL WINAPI GdiGradientFill( HDC hdc, TRIVERTEX *vert_array, ULONG nvert,
1122 void *grad_array, ULONG ngrad, ULONG mode )
1124 DC *dc;
1125 PHYSDEV physdev;
1126 BOOL ret;
1127 ULONG i;
1129 TRACE("%p vert_array:%p nvert:%d grad_array:%p ngrad:%d\n", hdc, vert_array, nvert, grad_array, ngrad);
1131 if (!vert_array || !nvert || !grad_array || !ngrad || mode > GRADIENT_FILL_TRIANGLE)
1133 SetLastError( ERROR_INVALID_PARAMETER );
1134 return FALSE;
1136 for (i = 0; i < ngrad * (mode == GRADIENT_FILL_TRIANGLE ? 3 : 2); i++)
1137 if (((ULONG *)grad_array)[i] >= nvert) return FALSE;
1139 if (!(dc = get_dc_ptr( hdc )))
1141 SetLastError( ERROR_INVALID_PARAMETER );
1142 return FALSE;
1144 update_dc( dc );
1145 physdev = GET_DC_PHYSDEV( dc, pGradientFill );
1146 ret = physdev->funcs->pGradientFill( physdev, vert_array, nvert, grad_array, ngrad, mode );
1147 release_dc_ptr( dc );
1148 return ret;
1151 /******************************************************************************
1152 * GdiDrawStream (GDI32.@)
1155 BOOL WINAPI GdiDrawStream( HDC hdc, ULONG in, void * pvin )
1157 FIXME("stub: %p, %d, %p\n", hdc, in, pvin);
1158 return FALSE;