Added add_queue/remove_queue to server object operations.
[wine/multimedia.git] / include / builtin32.h
blob398846c89f5bda09c4bbde2710c2a8b69821c3a8
1 /*
2 * Win32 built-in DLLs definitions
4 * Copyright 1997 Alexandre Julliard
5 */
7 #ifndef __WINE_BUILTIN32_H
8 #define __WINE_BUILTIN32_H
10 typedef void (*ENTRYPOINT32)();
12 typedef struct
14 const char *name; /* DLL name */
15 int base; /* Ordinal base */
16 int nb_funcs; /* Number of functions */
17 int nb_names; /* Number of function names */
18 const ENTRYPOINT32 *functions; /* Pointer to function table */
19 const char * const *names; /* Pointer to names table */
20 const unsigned short *ordinals; /* Pointer to ordinals table */
21 const unsigned char *args; /* Pointer to argument lengths */
22 const unsigned int *argtypes; /* Pointer to argument types bitmask */
23 const ENTRYPOINT32 dllentrypoint;/* Pointer to LibMain function */
24 } BUILTIN32_DESCRIPTOR;
26 extern ENTRYPOINT32 BUILTIN32_GetEntryPoint( char *buffer, void *relay,
27 unsigned int *typemask );
28 extern void BUILTIN32_Unimplemented( const BUILTIN32_DESCRIPTOR *descr,
29 int ordinal );
30 extern void BUILTIN32_PrintDLLs(void);
31 extern int BUILTIN32_EnableDLL( const char *name, int len, int enable );
33 #endif /* __WINE_BUILTIN32_H */