ddraw/tests: Test if surface with DDSCAPS_ZBUFFER can be render target.
[wine/multimedia.git] / dlls / d3d8 / tests / Makefile.in
blob14fa2fc4328d2bef7f6c4b0c4ea9fc262332c8a1
1 TESTDLL = d3d8.dll
2 IMPORTS = user32
4 C_SRCS = \
5 buffer.c \
6 d3d8_main.c \
7 device.c \
8 stateblock.c \
9 surface.c \
10 texture.c \
11 visual.c \
12 volume.c
14 @MAKE_TEST_RULES@