2 * PostScript driver graphics functions
4 * Copyright 1998 Huw D M Davies
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #if defined(HAVE_FLOAT_H)
33 #include "wine/debug.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(psdrv
);
37 /***********************************************************************
40 * Performs a world-to-viewport transformation on the specified width.
42 INT
PSDRV_XWStoDS( PSDRV_PDEVICE
*physDev
, INT width
)
50 LPtoDP( physDev
->hdc
, pt
, 2 );
51 return pt
[1].x
- pt
[0].x
;
54 /***********************************************************************
57 static void PSDRV_DrawLine( PSDRV_PDEVICE
*physDev
)
59 if(physDev
->pathdepth
)
62 if (physDev
->pen
.style
== PS_NULL
)
63 PSDRV_WriteNewPath(physDev
);
65 PSDRV_WriteStroke(physDev
);
68 /***********************************************************************
71 BOOL CDECL
PSDRV_LineTo(PSDRV_PDEVICE
*physDev
, INT x
, INT y
)
75 TRACE("%d %d\n", x
, y
);
77 GetCurrentPositionEx( physDev
->hdc
, pt
);
80 LPtoDP( physDev
->hdc
, pt
, 2 );
82 PSDRV_SetPen(physDev
);
84 PSDRV_SetClip(physDev
);
85 PSDRV_WriteMoveTo(physDev
, pt
[0].x
, pt
[0].y
);
86 PSDRV_WriteLineTo(physDev
, pt
[1].x
, pt
[1].y
);
87 PSDRV_DrawLine(physDev
);
88 PSDRV_ResetClip(physDev
);
94 /***********************************************************************
97 BOOL CDECL
PSDRV_Rectangle( PSDRV_PDEVICE
*physDev
, INT left
, INT top
, INT right
, INT bottom
)
101 TRACE("%d %d - %d %d\n", left
, top
, right
, bottom
);
106 rect
.bottom
= bottom
;
107 LPtoDP( physDev
->hdc
, (POINT
*)&rect
, 2 );
109 /* Windows does something truly hacky here. If we're in passthrough mode
110 and our rop is R2_NOP, then we output the string below. This is used in
111 Office 2k when inserting eps files */
112 if(physDev
->job
.in_passthrough
&& !physDev
->job
.had_passthrough_rect
&& GetROP2(physDev
->hdc
) == R2_NOP
) {
114 sprintf(buf
, "N %d %d %d %d B\n", rect
.right
- rect
.left
, rect
.bottom
- rect
.top
, rect
.left
, rect
.top
);
115 write_spool(physDev
, buf
, strlen(buf
));
116 physDev
->job
.had_passthrough_rect
= TRUE
;
120 PSDRV_SetPen(physDev
);
122 PSDRV_SetClip(physDev
);
123 PSDRV_WriteRectangle(physDev
, rect
.left
, rect
.top
, rect
.right
- rect
.left
,
124 rect
.bottom
- rect
.top
);
125 PSDRV_Brush(physDev
,0);
126 PSDRV_DrawLine(physDev
);
127 PSDRV_ResetClip(physDev
);
132 /***********************************************************************
135 BOOL CDECL
PSDRV_RoundRect( PSDRV_PDEVICE
*physDev
, INT left
, INT top
, INT right
,
136 INT bottom
, INT ell_width
, INT ell_height
)
142 rect
[0].right
= right
;
143 rect
[0].bottom
= bottom
;
146 rect
[1].right
= ell_width
;
147 rect
[1].bottom
= ell_height
;
148 LPtoDP( physDev
->hdc
, (POINT
*)rect
, 4 );
152 right
= rect
[0].right
;
153 bottom
= rect
[0].bottom
;
154 if (left
> right
) { INT tmp
= left
; left
= right
; right
= tmp
; }
155 if (top
> bottom
) { INT tmp
= top
; top
= bottom
; bottom
= tmp
; }
157 ell_width
= rect
[1].right
- rect
[1].left
;
158 ell_height
= rect
[1].bottom
- rect
[1].top
;
159 if (ell_width
> right
- left
) ell_width
= right
- left
;
160 if (ell_height
> bottom
- top
) ell_height
= bottom
- top
;
162 PSDRV_WriteSpool(physDev
, "%RoundRect\n",11);
163 PSDRV_SetPen(physDev
);
165 PSDRV_SetClip(physDev
);
166 PSDRV_WriteMoveTo( physDev
, left
, top
+ ell_height
/2 );
167 PSDRV_WriteArc( physDev
, left
+ ell_width
/2, top
+ ell_height
/2, ell_width
,
168 ell_height
, 90.0, 180.0);
169 PSDRV_WriteLineTo( physDev
, right
- ell_width
/2, top
);
170 PSDRV_WriteArc( physDev
, right
- ell_width
/2, top
+ ell_height
/2, ell_width
,
171 ell_height
, 0.0, 90.0);
172 PSDRV_WriteLineTo( physDev
, right
, bottom
- ell_height
/2 );
173 PSDRV_WriteArc( physDev
, right
- ell_width
/2, bottom
- ell_height
/2, ell_width
,
174 ell_height
, -90.0, 0.0);
175 PSDRV_WriteLineTo( physDev
, right
- ell_width
/2, bottom
);
176 PSDRV_WriteArc( physDev
, left
+ ell_width
/2, bottom
- ell_height
/2, ell_width
,
177 ell_height
, 180.0, -90.0);
178 PSDRV_WriteClosePath( physDev
);
180 PSDRV_Brush(physDev
,0);
181 PSDRV_DrawLine(physDev
);
182 PSDRV_ResetClip(physDev
);
186 /***********************************************************************
189 * Does the work of Arc, Chord and Pie. lines is 0, 1 or 2 respectively.
191 static BOOL
PSDRV_DrawArc( PSDRV_PDEVICE
*physDev
, INT left
, INT top
,
192 INT right
, INT bottom
, INT xstart
, INT ystart
,
193 INT xend
, INT yend
, int lines
)
196 double start_angle
, end_angle
, ratio
;
203 rect
.bottom
= bottom
;
204 LPtoDP( physDev
->hdc
, (POINT
*)&rect
, 2 );
209 LPtoDP( physDev
->hdc
, &start
, 1 );
210 LPtoDP( physDev
->hdc
, &end
, 1 );
212 x
= (rect
.left
+ rect
.right
) / 2;
213 y
= (rect
.top
+ rect
.bottom
) / 2;
214 w
= rect
.right
- rect
.left
;
215 h
= rect
.bottom
- rect
.top
;
219 ratio
= ((double)w
)/h
;
221 /* angle is the angle after the rectangle is transformed to a square and is
222 measured anticlockwise from the +ve x-axis */
224 start_angle
= atan2((double)(y
- start
.y
) * ratio
, (double)(start
.x
- x
));
225 end_angle
= atan2((double)(y
- end
.y
) * ratio
, (double)(end
.x
- x
));
227 start_angle
*= 180.0 / PI
;
228 end_angle
*= 180.0 / PI
;
230 PSDRV_WriteSpool(physDev
,"%DrawArc\n", 9);
231 PSDRV_SetPen(physDev
);
233 PSDRV_SetClip(physDev
);
234 if(lines
== 2) /* pie */
235 PSDRV_WriteMoveTo(physDev
, x
, y
);
237 PSDRV_WriteNewPath( physDev
);
239 PSDRV_WriteArc(physDev
, x
, y
, w
, h
, start_angle
, end_angle
);
240 if(lines
== 1 || lines
== 2) { /* chord or pie */
241 PSDRV_WriteClosePath(physDev
);
242 PSDRV_Brush(physDev
,0);
244 PSDRV_DrawLine(physDev
);
245 PSDRV_ResetClip(physDev
);
251 /***********************************************************************
254 BOOL CDECL
PSDRV_Arc( PSDRV_PDEVICE
*physDev
, INT left
, INT top
, INT right
, INT bottom
,
255 INT xstart
, INT ystart
, INT xend
, INT yend
)
257 return PSDRV_DrawArc( physDev
, left
, top
, right
, bottom
, xstart
, ystart
, xend
, yend
, 0 );
260 /***********************************************************************
263 BOOL CDECL
PSDRV_Chord( PSDRV_PDEVICE
*physDev
, INT left
, INT top
, INT right
, INT bottom
,
264 INT xstart
, INT ystart
, INT xend
, INT yend
)
266 return PSDRV_DrawArc( physDev
, left
, top
, right
, bottom
, xstart
, ystart
, xend
, yend
, 1 );
270 /***********************************************************************
273 BOOL CDECL
PSDRV_Pie( PSDRV_PDEVICE
*physDev
, INT left
, INT top
, INT right
, INT bottom
,
274 INT xstart
, INT ystart
, INT xend
, INT yend
)
276 return PSDRV_DrawArc( physDev
, left
, top
, right
, bottom
, xstart
, ystart
, xend
, yend
, 2 );
280 /***********************************************************************
283 BOOL CDECL
PSDRV_Ellipse( PSDRV_PDEVICE
*physDev
, INT left
, INT top
, INT right
, INT bottom
)
288 TRACE("%d %d - %d %d\n", left
, top
, right
, bottom
);
293 rect
.bottom
= bottom
;
294 LPtoDP( physDev
->hdc
, (POINT
*)&rect
, 2 );
296 x
= (rect
.left
+ rect
.right
) / 2;
297 y
= (rect
.top
+ rect
.bottom
) / 2;
298 w
= rect
.right
- rect
.left
;
299 h
= rect
.bottom
- rect
.top
;
301 PSDRV_WriteSpool(physDev
, "%Ellipse\n", 9);
302 PSDRV_SetPen(physDev
);
304 PSDRV_SetClip(physDev
);
305 PSDRV_WriteNewPath(physDev
);
306 PSDRV_WriteArc(physDev
, x
, y
, w
, h
, 0.0, 360.0);
307 PSDRV_WriteClosePath(physDev
);
308 PSDRV_Brush(physDev
,0);
309 PSDRV_DrawLine(physDev
);
310 PSDRV_ResetClip(physDev
);
315 /***********************************************************************
318 BOOL CDECL
PSDRV_PolyPolyline( PSDRV_PDEVICE
*physDev
, const POINT
* pts
, const DWORD
* counts
,
321 DWORD polyline
, line
, total
;
326 for (polyline
= total
= 0; polyline
< polylines
; polyline
++) total
+= counts
[polyline
];
327 if (!(dev_pts
= HeapAlloc( GetProcessHeap(), 0, total
* sizeof(*dev_pts
) ))) return FALSE
;
328 memcpy( dev_pts
, pts
, total
* sizeof(*dev_pts
) );
329 LPtoDP( physDev
->hdc
, dev_pts
, total
);
333 PSDRV_WriteSpool(physDev
, "%PolyPolyline\n",14);
334 PSDRV_SetPen(physDev
);
335 PSDRV_SetClip(physDev
);
337 for(polyline
= 0; polyline
< polylines
; polyline
++) {
338 PSDRV_WriteMoveTo(physDev
, pt
->x
, pt
->y
);
340 for(line
= 1; line
< counts
[polyline
]; line
++, pt
++)
341 PSDRV_WriteLineTo(physDev
, pt
->x
, pt
->y
);
343 HeapFree( GetProcessHeap(), 0, dev_pts
);
345 PSDRV_DrawLine(physDev
);
346 PSDRV_ResetClip(physDev
);
351 /***********************************************************************
354 BOOL CDECL
PSDRV_Polyline( PSDRV_PDEVICE
*physDev
, const POINT
* pt
, INT count
)
356 return PSDRV_PolyPolyline( physDev
, pt
, (LPDWORD
) &count
, 1 );
360 /***********************************************************************
363 BOOL CDECL
PSDRV_PolyPolygon( PSDRV_PDEVICE
*physDev
, const POINT
* pts
, const INT
* counts
,
366 DWORD polygon
, total
;
372 for (polygon
= total
= 0; polygon
< polygons
; polygon
++) total
+= counts
[polygon
];
373 if (!(dev_pts
= HeapAlloc( GetProcessHeap(), 0, total
* sizeof(*dev_pts
) ))) return FALSE
;
374 memcpy( dev_pts
, pts
, total
* sizeof(*dev_pts
) );
375 LPtoDP( physDev
->hdc
, dev_pts
, total
);
379 PSDRV_WriteSpool(physDev
, "%PolyPolygon\n",13);
380 PSDRV_SetPen(physDev
);
381 PSDRV_SetClip(physDev
);
382 PSDRV_WriteNewPath(physDev
);
384 for(polygon
= 0; polygon
< polygons
; polygon
++) {
385 PSDRV_WriteMoveTo(physDev
, pt
->x
, pt
->y
);
387 for(line
= 1; line
< counts
[polygon
]; line
++, pt
++)
388 PSDRV_WriteLineTo(physDev
, pt
->x
, pt
->y
);
389 PSDRV_WriteClosePath(physDev
);
391 HeapFree( GetProcessHeap(), 0, dev_pts
);
393 if(GetPolyFillMode( physDev
->hdc
) == ALTERNATE
)
394 PSDRV_Brush(physDev
, 1);
396 PSDRV_Brush(physDev
, 0);
398 PSDRV_DrawLine(physDev
);
399 PSDRV_ResetClip(physDev
);
404 /***********************************************************************
407 BOOL CDECL
PSDRV_Polygon( PSDRV_PDEVICE
*physDev
, const POINT
* pt
, INT count
)
409 return PSDRV_PolyPolygon( physDev
, pt
, &count
, 1 );
413 /***********************************************************************
416 COLORREF CDECL
PSDRV_SetPixel( PSDRV_PDEVICE
*physDev
, INT x
, INT y
, COLORREF color
)
423 LPtoDP( physDev
->hdc
, &pt
, 1 );
425 PSDRV_SetClip(physDev
);
426 /* we bracket the setcolor in gsave/grestore so that we don't trash
427 the current pen colour */
428 PSDRV_WriteGSave(physDev
);
429 PSDRV_WriteRectangle( physDev
, pt
.x
, pt
.y
, 0, 0 );
430 PSDRV_CreateColor( physDev
, &pscolor
, color
);
431 PSDRV_WriteSetColor( physDev
, &pscolor
);
432 PSDRV_WriteFill( physDev
);
433 PSDRV_WriteGRestore(physDev
);
434 PSDRV_ResetClip(physDev
);
438 /***********************************************************************
441 BOOL CDECL
PSDRV_PaintRgn( PSDRV_PDEVICE
*physDev
, HRGN hrgn
)
444 RGNDATA
*rgndata
= NULL
;
448 TRACE("hdc=%p\n", physDev
->hdc
);
450 size
= GetRegionData(hrgn
, 0, NULL
);
451 rgndata
= HeapAlloc( GetProcessHeap(), 0, size
);
453 ERR("Can't allocate buffer\n");
457 GetRegionData(hrgn
, size
, rgndata
);
458 if (rgndata
->rdh
.nCount
== 0)
461 LPtoDP(physDev
->hdc
, (POINT
*)rgndata
->Buffer
, rgndata
->rdh
.nCount
* 2);
463 PSDRV_SetClip(physDev
);
464 PSDRV_WriteNewPath(physDev
);
465 for(i
= 0, pRect
= (RECT
*)rgndata
->Buffer
; i
< rgndata
->rdh
.nCount
; i
++, pRect
++)
466 PSDRV_WriteRectangle(physDev
, pRect
->left
, pRect
->top
, pRect
->right
- pRect
->left
, pRect
->bottom
- pRect
->top
);
468 PSDRV_Brush(physDev
, 0);
469 PSDRV_ResetClip(physDev
);
472 HeapFree(GetProcessHeap(), 0, rgndata
);