1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2008 Denver Gingerich
9 * This file contains the (internal) driver registration functions,
10 * driver enumeration APIs and DirectDraw creation functions.
12 * This library is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU Lesser General Public
14 * License as published by the Free Software Foundation; either
15 * version 2.1 of the License, or (at your option) any later version.
17 * This library is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * Lesser General Public License for more details.
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
28 #include "wine/port.h"
30 #define DDRAW_INIT_GUID
31 #include "ddraw_private.h"
34 #include "wine/exception.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
39 /* The configured default surface */
40 WINED3DSURFTYPE DefaultSurfaceType
= SURFACE_UNKNOWN
;
42 /* DDraw list and critical section */
43 static struct list global_ddraw_list
= LIST_INIT(global_ddraw_list
);
45 static CRITICAL_SECTION_DEBUG ddraw_cs_debug
=
48 { &ddraw_cs_debug
.ProcessLocksList
,
49 &ddraw_cs_debug
.ProcessLocksList
},
50 0, 0, { (DWORD_PTR
)(__FILE__
": ddraw_cs") }
52 CRITICAL_SECTION ddraw_cs
= { &ddraw_cs_debug
, -1, 0, 0, 0, 0 };
54 static HINSTANCE instance
;
56 /* value of ForceRefreshRate */
57 DWORD force_refresh_rate
= 0;
59 /* Handle table functions */
60 BOOL
ddraw_handle_table_init(struct ddraw_handle_table
*t
, UINT initial_size
)
62 t
->entries
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, initial_size
* sizeof(*t
->entries
));
65 ERR("Failed to allocate handle table memory.\n");
68 t
->free_entries
= NULL
;
69 t
->table_size
= initial_size
;
75 void ddraw_handle_table_destroy(struct ddraw_handle_table
*t
)
77 HeapFree(GetProcessHeap(), 0, t
->entries
);
78 memset(t
, 0, sizeof(*t
));
81 DWORD
ddraw_allocate_handle(struct ddraw_handle_table
*t
, void *object
, enum ddraw_handle_type type
)
83 struct ddraw_handle_entry
*entry
;
87 DWORD idx
= t
->free_entries
- t
->entries
;
88 /* Use a free handle */
89 entry
= t
->free_entries
;
90 if (entry
->type
!= DDRAW_HANDLE_FREE
)
92 ERR("Handle %#x (%p) is in the free list, but has type %#x.\n", idx
, entry
->object
, entry
->type
);
93 return DDRAW_INVALID_HANDLE
;
95 t
->free_entries
= entry
->object
;
96 entry
->object
= object
;
102 if (!(t
->entry_count
< t
->table_size
))
105 UINT new_size
= t
->table_size
+ (t
->table_size
>> 1);
106 struct ddraw_handle_entry
*new_entries
= HeapReAlloc(GetProcessHeap(),
107 0, t
->entries
, new_size
* sizeof(*t
->entries
));
110 ERR("Failed to grow the handle table.\n");
111 return DDRAW_INVALID_HANDLE
;
113 t
->entries
= new_entries
;
114 t
->table_size
= new_size
;
117 entry
= &t
->entries
[t
->entry_count
];
118 entry
->object
= object
;
121 return t
->entry_count
++;
124 void *ddraw_free_handle(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
)
126 struct ddraw_handle_entry
*entry
;
129 if (handle
== DDRAW_INVALID_HANDLE
|| handle
>= t
->entry_count
)
131 WARN("Invalid handle %#x passed.\n", handle
);
135 entry
= &t
->entries
[handle
];
136 if (entry
->type
!= type
)
138 WARN("Handle %#x (%p) is not of type %#x.\n", handle
, entry
->object
, type
);
142 object
= entry
->object
;
143 entry
->object
= t
->free_entries
;
144 entry
->type
= DDRAW_HANDLE_FREE
;
145 t
->free_entries
= entry
;
150 void *ddraw_get_object(struct ddraw_handle_table
*t
, DWORD handle
, enum ddraw_handle_type type
)
152 struct ddraw_handle_entry
*entry
;
154 if (handle
== DDRAW_INVALID_HANDLE
|| handle
>= t
->entry_count
)
156 WARN("Invalid handle %#x passed.\n", handle
);
160 entry
= &t
->entries
[handle
];
161 if (entry
->type
!= type
)
163 WARN("Handle %#x (%p) is not of type %#x.\n", handle
, entry
->object
, type
);
167 return entry
->object
;
170 /***********************************************************************
172 * Helper function for DirectDrawCreate and friends
173 * Creates a new DDraw interface with the given REFIID
175 * Interfaces that can be created:
176 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
177 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
178 * IDirect3D interfaces?)
181 * guid: ID of the requested driver, NULL for the default driver.
182 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
183 * DD: Used to return the pointer to the created object
184 * UnkOuter: For aggregation, which is unsupported. Must be NULL
185 * iid: requested version ID.
188 * DD_OK if the Interface was created successfully
189 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
190 * E_OUTOFMEMORY if some allocation failed
192 ***********************************************************************/
194 DDRAW_Create(const GUID
*guid
,
199 WINED3DDEVTYPE devicetype
;
200 IDirectDrawImpl
*This
;
203 TRACE("driver_guid %s, ddraw %p, outer_unknown %p, interface_iid %s.\n",
204 debugstr_guid(guid
), DD
, UnkOuter
, debugstr_guid(iid
));
208 /* We don't care about this guids. Well, there's no special guid anyway
211 if (guid
== (GUID
*) DDCREATE_EMULATIONONLY
)
213 /* Use the reference device id. This doesn't actually change anything,
214 * WineD3D always uses OpenGL for D3D rendering. One could make it request
217 devicetype
= WINED3DDEVTYPE_REF
;
219 else if(guid
== (GUID
*) DDCREATE_HARDWAREONLY
)
221 devicetype
= WINED3DDEVTYPE_HAL
;
228 /* DDraw doesn't support aggregation, according to msdn */
229 if (UnkOuter
!= NULL
)
230 return CLASS_E_NOAGGREGATION
;
232 /* DirectDraw creation comes here */
233 This
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawImpl
));
236 ERR("Out of memory when creating DirectDraw\n");
237 return E_OUTOFMEMORY
;
240 hr
= ddraw_init(This
, devicetype
);
243 WARN("Failed to initialize ddraw object, hr %#x.\n", hr
);
244 HeapFree(GetProcessHeap(), 0, This
);
248 hr
= IDirectDraw7_QueryInterface(&This
->IDirectDraw7_iface
, iid
, DD
);
249 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
250 if (SUCCEEDED(hr
)) list_add_head(&global_ddraw_list
, &This
->ddraw_list_entry
);
251 else WARN("Failed to query interface %s from ddraw object %p.\n", debugstr_guid(iid
), This
);
256 /***********************************************************************
257 * DirectDrawCreate (DDRAW.@)
259 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
260 * interfaces in theory
262 * Arguments, return values: See DDRAW_Create
264 ***********************************************************************/
265 HRESULT WINAPI DECLSPEC_HOTPATCH
266 DirectDrawCreate(GUID
*GUID
,
272 TRACE("driver_guid %s, ddraw %p, outer_unknown %p.\n",
273 debugstr_guid(GUID
), DD
, UnkOuter
);
275 EnterCriticalSection(&ddraw_cs
);
276 hr
= DDRAW_Create(GUID
, (void **) DD
, UnkOuter
, &IID_IDirectDraw
);
277 LeaveCriticalSection(&ddraw_cs
);
281 /***********************************************************************
282 * DirectDrawCreateEx (DDRAW.@)
284 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
285 * interfaces are requested.
287 * Arguments, return values: See DDRAW_Create
289 ***********************************************************************/
290 HRESULT WINAPI DECLSPEC_HOTPATCH
291 DirectDrawCreateEx(GUID
*GUID
,
298 TRACE("driver_guid %s, ddraw %p, interface_iid %s, outer_unknown %p.\n",
299 debugstr_guid(GUID
), DD
, debugstr_guid(iid
), UnkOuter
);
301 if (!IsEqualGUID(iid
, &IID_IDirectDraw7
))
302 return DDERR_INVALIDPARAMS
;
304 EnterCriticalSection(&ddraw_cs
);
305 hr
= DDRAW_Create(GUID
, DD
, UnkOuter
, iid
);
306 LeaveCriticalSection(&ddraw_cs
);
310 /***********************************************************************
311 * DirectDrawEnumerateA (DDRAW.@)
313 * Enumerates legacy ddraw drivers, ascii version. We only have one
314 * driver, which relays to WineD3D. If we were sufficiently cool,
315 * we could offer various interfaces, which use a different default surface
316 * implementation, but I think it's better to offer this choice in
317 * winecfg, because some apps use the default driver, so we would need
318 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
321 * Callback: Callback function from the app
322 * Context: Argument to the call back.
326 * E_INVALIDARG if the Callback caused a page fault
329 ***********************************************************************/
330 HRESULT WINAPI
DirectDrawEnumerateA(LPDDENUMCALLBACKA Callback
, void *Context
)
332 TRACE("callback %p, context %p.\n", Callback
, Context
);
334 TRACE(" Enumerating default DirectDraw HAL interface\n");
335 /* We only have one driver */
338 static CHAR driver_desc
[] = "DirectDraw HAL",
339 driver_name
[] = "display";
341 Callback(NULL
, driver_desc
, driver_name
, Context
);
345 return DDERR_INVALIDPARAMS
;
349 TRACE(" End of enumeration\n");
353 /***********************************************************************
354 * DirectDrawEnumerateExA (DDRAW.@)
356 * Enumerates DirectDraw7 drivers, ascii version. See
357 * the comments above DirectDrawEnumerateA for more details.
359 * The Flag member is not supported right now.
361 ***********************************************************************/
362 HRESULT WINAPI
DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA Callback
, void *Context
, DWORD Flags
)
364 TRACE("callback %p, context %p, flags %#x.\n", Callback
, Context
, Flags
);
366 if (Flags
& ~(DDENUM_ATTACHEDSECONDARYDEVICES
|
367 DDENUM_DETACHEDSECONDARYDEVICES
|
368 DDENUM_NONDISPLAYDEVICES
))
369 return DDERR_INVALIDPARAMS
;
372 FIXME("flags 0x%08x not handled\n", Flags
);
374 TRACE("Enumerating default DirectDraw HAL interface\n");
376 /* We only have one driver by now */
379 static CHAR driver_desc
[] = "DirectDraw HAL",
380 driver_name
[] = "display";
382 /* QuickTime expects the description "DirectDraw HAL" */
383 Callback(NULL
, driver_desc
, driver_name
, Context
, 0);
387 return DDERR_INVALIDPARAMS
;
391 TRACE("End of enumeration\n");
395 /***********************************************************************
396 * DirectDrawEnumerateW (DDRAW.@)
398 * Enumerates legacy drivers, unicode version.
399 * This function is not implemented on Windows.
401 ***********************************************************************/
402 HRESULT WINAPI
DirectDrawEnumerateW(LPDDENUMCALLBACKW callback
, void *context
)
404 TRACE("callback %p, context %p.\n", callback
, context
);
407 return DDERR_INVALIDPARAMS
;
409 return DDERR_UNSUPPORTED
;
412 /***********************************************************************
413 * DirectDrawEnumerateExW (DDRAW.@)
415 * Enumerates DirectDraw7 drivers, unicode version.
416 * This function is not implemented on Windows.
418 ***********************************************************************/
419 HRESULT WINAPI
DirectDrawEnumerateExW(LPDDENUMCALLBACKEXW callback
, void *context
, DWORD flags
)
421 TRACE("callback %p, context %p, flags %#x.\n", callback
, context
, flags
);
423 return DDERR_UNSUPPORTED
;
426 /***********************************************************************
427 * Classfactory implementation.
428 ***********************************************************************/
430 /***********************************************************************
431 * CF_CreateDirectDraw
433 * DDraw creation function for the class factory
436 * UnkOuter: Set to NULL
437 * iid: ID of the wanted interface
438 * obj: Address to pass the interface pointer back
441 * DD_OK / DDERR*, see DDRAW_Create
443 ***********************************************************************/
445 CF_CreateDirectDraw(IUnknown
* UnkOuter
, REFIID iid
,
450 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter
, debugstr_guid(iid
), obj
);
452 EnterCriticalSection(&ddraw_cs
);
453 hr
= DDRAW_Create(NULL
, obj
, UnkOuter
, iid
);
454 LeaveCriticalSection(&ddraw_cs
);
458 /***********************************************************************
459 * CF_CreateDirectDraw
461 * Clipper creation function for the class factory
464 * UnkOuter: Set to NULL
465 * iid: ID of the wanted interface
466 * obj: Address to pass the interface pointer back
469 * DD_OK / DDERR*, see DDRAW_Create
471 ***********************************************************************/
473 CF_CreateDirectDrawClipper(IUnknown
* UnkOuter
, REFIID riid
,
477 IDirectDrawClipper
*Clip
;
479 TRACE("outer_unknown %p, riid %s, object %p.\n", UnkOuter
, debugstr_guid(riid
), obj
);
481 EnterCriticalSection(&ddraw_cs
);
482 hr
= DirectDrawCreateClipper(0, &Clip
, UnkOuter
);
485 LeaveCriticalSection(&ddraw_cs
);
489 hr
= IDirectDrawClipper_QueryInterface(Clip
, riid
, obj
);
490 IDirectDrawClipper_Release(Clip
);
492 LeaveCriticalSection(&ddraw_cs
);
496 static const struct object_creation_info object_creation
[] =
498 { &CLSID_DirectDraw
, CF_CreateDirectDraw
},
499 { &CLSID_DirectDraw7
, CF_CreateDirectDraw
},
500 { &CLSID_DirectDrawClipper
, CF_CreateDirectDrawClipper
}
504 /******************************************************************************
505 * DirectDraw ClassFactory implementation
506 ******************************************************************************/
509 IClassFactory IClassFactory_iface
;
512 HRESULT (*pfnCreateInstance
)(IUnknown
*pUnkOuter
, REFIID iid
, LPVOID
*ppObj
);
515 static inline IClassFactoryImpl
*impl_from_IClassFactory(IClassFactory
*iface
)
517 return CONTAINING_RECORD(iface
, IClassFactoryImpl
, IClassFactory_iface
);
520 /*******************************************************************************
521 * IDirectDrawClassFactory::QueryInterface
523 * QueryInterface for the class factory
526 * riid Reference to identifier of queried interface
527 * ppv Address to return the interface pointer at
531 * Failure: E_NOINTERFACE
533 *******************************************************************************/
534 static HRESULT WINAPI
IDirectDrawClassFactoryImpl_QueryInterface(IClassFactory
*iface
, REFIID riid
,
537 IClassFactoryImpl
*This
= impl_from_IClassFactory(iface
);
539 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), obj
);
541 if (IsEqualGUID(riid
, &IID_IUnknown
)
542 || IsEqualGUID(riid
, &IID_IClassFactory
))
544 IClassFactory_AddRef(iface
);
549 WARN("(%p)->(%s,%p),not found\n",This
,debugstr_guid(riid
),obj
);
550 return E_NOINTERFACE
;
553 /*******************************************************************************
554 * IDirectDrawClassFactory::AddRef
556 * AddRef for the class factory
561 *******************************************************************************/
562 static ULONG WINAPI
IDirectDrawClassFactoryImpl_AddRef(IClassFactory
*iface
)
564 IClassFactoryImpl
*This
= impl_from_IClassFactory(iface
);
565 ULONG ref
= InterlockedIncrement(&This
->ref
);
567 TRACE("%p increasing refcount to %u.\n", This
, ref
);
572 /*******************************************************************************
573 * IDirectDrawClassFactory::Release
575 * Release for the class factory. If the refcount falls to 0, the object
581 *******************************************************************************/
582 static ULONG WINAPI
IDirectDrawClassFactoryImpl_Release(IClassFactory
*iface
)
584 IClassFactoryImpl
*This
= impl_from_IClassFactory(iface
);
585 ULONG ref
= InterlockedDecrement(&This
->ref
);
587 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
590 HeapFree(GetProcessHeap(), 0, This
);
596 /*******************************************************************************
597 * IDirectDrawClassFactory::CreateInstance
599 * What is this? Seems to create DirectDraw objects...
602 * The usual things???
607 *******************************************************************************/
608 static HRESULT WINAPI
IDirectDrawClassFactoryImpl_CreateInstance(IClassFactory
*iface
,
609 IUnknown
*UnkOuter
, REFIID riid
, void **obj
)
611 IClassFactoryImpl
*This
= impl_from_IClassFactory(iface
);
613 TRACE("iface %p, outer_unknown %p, riid %s, object %p.\n",
614 iface
, UnkOuter
, debugstr_guid(riid
), obj
);
616 return This
->pfnCreateInstance(UnkOuter
, riid
, obj
);
619 /*******************************************************************************
620 * IDirectDrawClassFactory::LockServer
628 * S_OK, because it's a stub
630 *******************************************************************************/
631 static HRESULT WINAPI
IDirectDrawClassFactoryImpl_LockServer(IClassFactory
*iface
, BOOL dolock
)
633 FIXME("iface %p, dolock %#x stub!\n", iface
, dolock
);
638 /*******************************************************************************
639 * The class factory VTable
640 *******************************************************************************/
641 static const IClassFactoryVtbl IClassFactory_Vtbl
=
643 IDirectDrawClassFactoryImpl_QueryInterface
,
644 IDirectDrawClassFactoryImpl_AddRef
,
645 IDirectDrawClassFactoryImpl_Release
,
646 IDirectDrawClassFactoryImpl_CreateInstance
,
647 IDirectDrawClassFactoryImpl_LockServer
650 /*******************************************************************************
651 * DllGetClassObject [DDRAW.@]
652 * Retrieves class object from a DLL object
655 * Docs say returns STDAPI
658 * rclsid [I] CLSID for the class object
659 * riid [I] Reference to identifier of interface for class object
660 * ppv [O] Address of variable to receive interface pointer for riid
664 * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
667 HRESULT WINAPI
DllGetClassObject(REFCLSID rclsid
, REFIID riid
, LPVOID
*ppv
)
670 IClassFactoryImpl
*factory
;
672 TRACE("rclsid %s, riid %s, object %p.\n",
673 debugstr_guid(rclsid
), debugstr_guid(riid
), ppv
);
675 if (!IsEqualGUID(&IID_IClassFactory
, riid
)
676 && !IsEqualGUID(&IID_IUnknown
, riid
))
677 return E_NOINTERFACE
;
679 for (i
=0; i
< sizeof(object_creation
)/sizeof(object_creation
[0]); i
++)
681 if (IsEqualGUID(object_creation
[i
].clsid
, rclsid
))
685 if (i
== sizeof(object_creation
)/sizeof(object_creation
[0]))
687 FIXME("%s: no class found.\n", debugstr_guid(rclsid
));
688 return CLASS_E_CLASSNOTAVAILABLE
;
691 factory
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*factory
));
692 if (factory
== NULL
) return E_OUTOFMEMORY
;
694 factory
->IClassFactory_iface
.lpVtbl
= &IClassFactory_Vtbl
;
697 factory
->pfnCreateInstance
= object_creation
[i
].pfnCreateInstance
;
704 /*******************************************************************************
705 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
711 HRESULT WINAPI
DllCanUnloadNow(void)
719 /***********************************************************************
720 * DllRegisterServer (DDRAW.@)
722 HRESULT WINAPI
DllRegisterServer(void)
724 return __wine_register_resources( instance
, NULL
);
727 /***********************************************************************
728 * DllUnregisterServer (DDRAW.@)
730 HRESULT WINAPI
DllUnregisterServer(void)
732 return __wine_unregister_resources( instance
, NULL
);
735 /*******************************************************************************
738 * Callback function for the EnumSurfaces call in DllMain.
739 * Dumps some surface info and releases the surface
742 * surf: The enumerated surface
743 * desc: it's description
744 * context: Pointer to the ddraw impl
748 *******************************************************************************/
749 static HRESULT WINAPI
750 DestroyCallback(IDirectDrawSurface7
*surf
,
751 DDSURFACEDESC2
*desc
,
754 IDirectDrawSurfaceImpl
*Impl
= (IDirectDrawSurfaceImpl
*)surf
;
757 ref
= IDirectDrawSurface7_Release(surf
); /* For the EnumSurfaces */
758 WARN("Surface %p has an reference count of %d\n", Impl
, ref
);
760 /* Skip surfaces which are attached somewhere or which are
761 * part of a complex compound. They will get released when destroying
764 if( (!Impl
->is_complex_root
) || (Impl
->first_attached
!= Impl
) )
767 /* Destroy the surface */
768 while(ref
) ref
= IDirectDrawSurface7_Release(surf
);
773 /***********************************************************************
776 * Reads a config key from the registry. Taken from WineD3D
778 ***********************************************************************/
779 static inline DWORD
get_config_key(HKEY defkey
, HKEY appkey
, const char* name
, char* buffer
, DWORD size
)
781 if (0 != appkey
&& !RegQueryValueExA( appkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
782 if (0 != defkey
&& !RegQueryValueExA( defkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
783 return ERROR_FILE_NOT_FOUND
;
786 /***********************************************************************
789 * Could be used to register DirectDraw drivers, if we have more than
790 * one. Also used to destroy any objects left at unload if the
791 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
793 ***********************************************************************/
795 DllMain(HINSTANCE hInstDLL
,
799 TRACE("(%p,%x,%p)\n", hInstDLL
, Reason
, lpv
);
800 if (Reason
== DLL_PROCESS_ATTACH
)
802 char buffer
[MAX_PATH
+10];
803 DWORD size
= sizeof(buffer
);
809 /* Register the window class. This is used to create a hidden window
810 * for D3D rendering, if the application didn't pass one. It can also
811 * be used for creating a device window from SetCooperativeLevel(). */
812 wc
.style
= CS_HREDRAW
| CS_VREDRAW
;
813 wc
.lpfnWndProc
= DefWindowProcA
;
816 wc
.hInstance
= hInstDLL
;
819 wc
.hbrBackground
= GetStockObject(BLACK_BRUSH
);
820 wc
.lpszMenuName
= NULL
;
821 wc
.lpszClassName
= DDRAW_WINDOW_CLASS_NAME
;
822 if (!RegisterClassA(&wc
))
824 ERR("Failed to register ddraw window class, last error %#x.\n", GetLastError());
828 /* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
829 if ( RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\Direct3D", &hkey
) ) hkey
= 0;
831 len
= GetModuleFileNameA( 0, buffer
, MAX_PATH
);
832 if (len
&& len
< MAX_PATH
)
835 /* @@ Wine registry key: HKCU\Software\Wine\AppDefaults\app.exe\Direct3D */
836 if (!RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\AppDefaults", &tmpkey
))
838 char *p
, *appname
= buffer
;
839 if ((p
= strrchr( appname
, '/' ))) appname
= p
+ 1;
840 if ((p
= strrchr( appname
, '\\' ))) appname
= p
+ 1;
841 strcat( appname
, "\\Direct3D" );
842 TRACE("appname = [%s]\n", appname
);
843 if (RegOpenKeyA( tmpkey
, appname
, &appkey
)) appkey
= 0;
844 RegCloseKey( tmpkey
);
848 if ( 0 != hkey
|| 0 != appkey
)
850 if ( !get_config_key( hkey
, appkey
, "DirectDrawRenderer", buffer
, size
) )
852 if (!strcmp(buffer
,"gdi"))
854 TRACE("Defaulting to GDI surfaces\n");
855 DefaultSurfaceType
= SURFACE_GDI
;
857 else if (!strcmp(buffer
,"opengl"))
859 TRACE("Defaulting to opengl surfaces\n");
860 DefaultSurfaceType
= SURFACE_OPENGL
;
864 ERR("Unknown default surface type. Supported are:\n gdi, opengl\n");
869 /* On Windows one can force the refresh rate that DirectDraw uses by
870 * setting an override value in dxdiag. This is documented in KB315614
871 * (main article), KB230002, and KB217348. By comparing registry dumps
872 * before and after setting the override, we see that the override value
873 * is stored in HKLM\Software\Microsoft\DirectDraw\ForceRefreshRate as a
874 * DWORD that represents the refresh rate to force. We use this
875 * registry entry to modify the behavior of SetDisplayMode so that Wine
876 * users can override the refresh rate in a Windows-compatible way.
878 * dxdiag will not accept a refresh rate lower than 40 or higher than
879 * 120 so this value should be within that range. It is, of course,
880 * possible for a user to set the registry entry value directly so that
881 * assumption might not hold.
883 * There is no current mechanism for setting this value through the Wine
884 * GUI. It would be most appropriate to set this value through a dxdiag
885 * clone, but it may be sufficient to use winecfg.
887 * TODO: Create a mechanism for setting this value through the Wine GUI.
889 if ( !RegOpenKeyA( HKEY_LOCAL_MACHINE
, "Software\\Microsoft\\DirectDraw", &hkey
) )
893 if (!RegQueryValueExA( hkey
, "ForceRefreshRate", NULL
, &type
, (LPBYTE
)&data
, &size
) && type
== REG_DWORD
)
895 TRACE("ForceRefreshRate set; overriding refresh rate to %d Hz\n", data
);
896 force_refresh_rate
= data
;
902 DisableThreadLibraryCalls(hInstDLL
);
904 else if (Reason
== DLL_PROCESS_DETACH
)
906 if(!list_empty(&global_ddraw_list
))
908 struct list
*entry
, *entry2
;
909 WARN("There are still existing DirectDraw interfaces. Wine bug or buggy application?\n");
911 /* We remove elements from this loop */
912 LIST_FOR_EACH_SAFE(entry
, entry2
, &global_ddraw_list
)
917 IDirectDrawImpl
*ddraw
= LIST_ENTRY(entry
, IDirectDrawImpl
, ddraw_list_entry
);
919 WARN("DDraw %p has a refcount of %d\n", ddraw
, ddraw
->ref7
+ ddraw
->ref4
+ ddraw
->ref3
+ ddraw
->ref2
+ ddraw
->ref1
);
921 /* Add references to each interface to avoid freeing them unexpectedly */
922 IDirectDraw_AddRef(&ddraw
->IDirectDraw_iface
);
923 IDirectDraw2_AddRef(&ddraw
->IDirectDraw2_iface
);
924 IDirectDraw3_AddRef(&ddraw
->IDirectDraw3_iface
);
925 IDirectDraw4_AddRef(&ddraw
->IDirectDraw4_iface
);
926 IDirectDraw7_AddRef(&ddraw
->IDirectDraw7_iface
);
928 /* Does a D3D device exist? Destroy it
929 * TODO: Destroy all Vertex buffers, Lights, Materials
930 * and execute buffers too
934 WARN("DDraw %p has d3ddevice %p attached\n", ddraw
, ddraw
->d3ddevice
);
935 while(IDirect3DDevice7_Release((IDirect3DDevice7
*)ddraw
->d3ddevice
));
938 /* Try to release the objects
939 * Do an EnumSurfaces to find any hanging surfaces
941 memset(&desc
, 0, sizeof(desc
));
942 desc
.dwSize
= sizeof(desc
);
943 for(i
= 0; i
<= 1; i
++)
945 hr
= IDirectDraw7_EnumSurfaces(&ddraw
->IDirectDraw7_iface
, DDENUMSURFACES_ALL
,
946 &desc
, ddraw
, DestroyCallback
);
948 ERR("(%p) EnumSurfaces failed, prepare for trouble\n", ddraw
);
951 /* Check the surface count */
952 if(ddraw
->surfaces
> 0)
953 ERR("DDraw %p still has %d surfaces attached\n", ddraw
, ddraw
->surfaces
);
955 /* Release all hanging references to destroy the objects. This
956 * restores the screen mode too
958 while(IDirectDraw_Release(&ddraw
->IDirectDraw_iface
));
959 while(IDirectDraw2_Release(&ddraw
->IDirectDraw2_iface
));
960 while(IDirectDraw3_Release(&ddraw
->IDirectDraw3_iface
));
961 while(IDirectDraw4_Release(&ddraw
->IDirectDraw4_iface
));
962 while(IDirectDraw7_Release(&ddraw
->IDirectDraw7_iface
));
966 /* Unregister the window class. */
967 UnregisterClassA(DDRAW_WINDOW_CLASS_NAME
, hInstDLL
);