2 * Message queues definitions
4 * Copyright 1993 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #ifndef __WINE_QUEUE_H
22 #define __WINE_QUEUE_H
30 #define WH_NB_HOOKS (WH_MAXHOOK-WH_MINHOOK+1)
32 /* Per-queue data for the message queue
33 * Note that we currently only store the current values for
34 * Active, Capture and Focus windows currently.
35 * It might be necessary to store a pointer to the system message queue
36 * as well since windows 9x maintains per thread system message queues
38 typedef struct tagPERQUEUEDATA
40 HWND hWndFocus
; /* Focus window */
41 HWND hWndActive
; /* Active window */
42 HWND hWndCapture
; /* Capture window */
43 INT16 nCaptureHT
; /* Capture info (hit-test) */
44 ULONG ulRefCount
; /* Reference count */
45 CRITICAL_SECTION cSection
; /* Critical section for thread safe access */
48 struct received_message_info
;
51 typedef struct tagMESSAGEQUEUE
53 HQUEUE16 self
; /* Handle to self (was: reserved) */
54 TEB
* teb
; /* Thread owning queue */
55 HANDLE server_queue
; /* Handle to server-side queue */
56 DWORD recursion_count
; /* Counter to prevent infinite SendMessage recursion */
57 struct received_message_info
*receive_info
; /* Info about message being currently received */
59 DWORD magic
; /* magic number should be QUEUE_MAGIC */
60 DWORD lockCount
; /* reference counter */
62 DWORD GetMessageTimeVal
; /* Value for GetMessageTime */
63 DWORD GetMessagePosVal
; /* Value for GetMessagePos */
64 DWORD GetMessageExtraInfoVal
; /* Value for GetMessageExtraInfo */
66 HCURSOR cursor
; /* current cursor */
67 INT cursor_count
; /* cursor show count */
69 HANDLE16 hCurHook
; /* Current hook */
70 HANDLE16 hooks
[WH_NB_HOOKS
]; /* Task hooks list */
72 PERQUEUEDATA
*pQData
; /* pointer to (shared) PERQUEUEDATA structure */
77 #define QUEUE_MAGIC 0xD46E80AF
78 #define MAX_SENDMSG_RECURSION 64
80 /* Per queue data management methods */
81 HWND
PERQDATA_GetFocusWnd( PERQUEUEDATA
*pQData
);
82 HWND
PERQDATA_SetFocusWnd( PERQUEUEDATA
*pQData
, HWND hWndFocus
);
83 HWND
PERQDATA_GetActiveWnd( PERQUEUEDATA
*pQData
);
84 HWND
PERQDATA_SetActiveWnd( PERQUEUEDATA
*pQData
, HWND hWndActive
);
85 HWND
PERQDATA_GetCaptureWnd( INT
*hittest
);
86 HWND
PERQDATA_SetCaptureWnd( HWND hWndCapture
, INT hittest
);
88 /* Message queue management methods */
89 extern MESSAGEQUEUE
*QUEUE_Current(void);
90 extern MESSAGEQUEUE
*QUEUE_Lock( HQUEUE16 hQueue
);
91 extern void QUEUE_Unlock( MESSAGEQUEUE
*queue
);
92 extern void QUEUE_DeleteMsgQueue(void);
94 #endif /* __WINE_QUEUE_H */