1 /* DirectDraw - IDirectPalette base interface
3 * Copyright 1997-2000 Marcus Meissner
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger for CodeWeavers
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "wine/debug.h"
28 #include "wined3d_private.h"
30 WINE_DEFAULT_DEBUG_CHANNEL(d3d
);
32 #define SIZE_BITS (WINEDDPCAPS_1BIT | WINEDDPCAPS_2BIT | WINEDDPCAPS_4BIT | WINEDDPCAPS_8BIT)
34 static HRESULT WINAPI
IWineD3DPaletteImpl_QueryInterface(IWineD3DPalette
*iface
, REFIID refiid
, void **obj
) {
35 IWineD3DPaletteImpl
*This
= (IWineD3DPaletteImpl
*)iface
;
36 TRACE("(%p)->(%s,%p)\n",This
,debugstr_guid(refiid
),obj
);
38 if (IsEqualGUID(refiid
, &IID_IUnknown
)
39 || IsEqualGUID(refiid
, &IID_IWineD3DPalette
)) {
41 IWineD3DPalette_AddRef(iface
);
50 static ULONG WINAPI
IWineD3DPaletteImpl_AddRef(IWineD3DPalette
*iface
) {
51 IWineD3DPaletteImpl
*This
= (IWineD3DPaletteImpl
*)iface
;
52 ULONG ref
= InterlockedIncrement(&This
->ref
);
54 TRACE("(%p)->() incrementing from %u.\n", This
, ref
- 1);
59 static ULONG WINAPI
IWineD3DPaletteImpl_Release(IWineD3DPalette
*iface
) {
60 IWineD3DPaletteImpl
*This
= (IWineD3DPaletteImpl
*)iface
;
61 ULONG ref
= InterlockedDecrement(&This
->ref
);
63 TRACE("(%p)->() decrementing from %u.\n", This
, ref
+ 1);
66 HeapFree(GetProcessHeap(), 0, This
);
73 /* Not called from the vtable */
74 DWORD
IWineD3DPaletteImpl_Size(DWORD dwFlags
) {
75 switch (dwFlags
& SIZE_BITS
) {
76 case WINEDDPCAPS_1BIT
: return 2;
77 case WINEDDPCAPS_2BIT
: return 4;
78 case WINEDDPCAPS_4BIT
: return 16;
79 case WINEDDPCAPS_8BIT
: return 256;
80 default: assert(0); return 256;
84 static HRESULT WINAPI
IWineD3DPaletteImpl_GetEntries(IWineD3DPalette
*iface
, DWORD Flags
, DWORD Start
, DWORD Count
, PALETTEENTRY
*PalEnt
) {
85 IWineD3DPaletteImpl
*This
= (IWineD3DPaletteImpl
*)iface
;
87 TRACE("(%p)->(%08x,%d,%d,%p)\n",This
,Flags
,Start
,Count
,PalEnt
);
89 if (Flags
!= 0) return WINED3DERR_INVALIDCALL
; /* unchecked */
90 if (Start
+ Count
> IWineD3DPaletteImpl_Size(This
->Flags
))
91 return WINED3DERR_INVALIDCALL
;
93 if (This
->Flags
& WINEDDPCAPS_8BITENTRIES
)
96 LPBYTE entry
= (LPBYTE
)PalEnt
;
98 for (i
=Start
; i
< Count
+Start
; i
++)
99 *entry
++ = This
->palents
[i
].peRed
;
102 memcpy(PalEnt
, This
->palents
+Start
, Count
* sizeof(PALETTEENTRY
));
107 static HRESULT WINAPI
IWineD3DPaletteImpl_SetEntries(IWineD3DPalette
*iface
, DWORD Flags
, DWORD Start
, DWORD Count
, PALETTEENTRY
*PalEnt
)
109 IWineD3DPaletteImpl
*This
= (IWineD3DPaletteImpl
*)iface
;
112 TRACE("(%p)->(%08x,%d,%d,%p)\n",This
,Flags
,Start
,Count
,PalEnt
);
114 if (This
->Flags
& WINEDDPCAPS_8BITENTRIES
) {
116 const BYTE
* entry
= (const BYTE
*)PalEnt
;
118 for (i
=Start
; i
< Count
+Start
; i
++)
119 This
->palents
[i
].peRed
= *entry
++;
122 memcpy(This
->palents
+Start
, PalEnt
, Count
* sizeof(PALETTEENTRY
));
125 SetPaletteEntries(This
->hpal
, Start
, Count
, This
->palents
+Start
);
129 /* Now, if we are in 'depth conversion mode', update the screen palette */
130 /* FIXME: we need to update the image or we won't get palette fading. */
131 if (This
->ddraw
->d
->palette_convert
!= NULL
)
132 This
->ddraw
->d
->palette_convert(palent
,This
->screen_palents
,start
,count
);
135 /* If the palette is attached to the render target, update all render targets */
137 for(res
= This
->wineD3DDevice
->resources
; res
!= NULL
; res
=res
->next
) {
138 if(IWineD3DResource_GetType(res
->resource
) == WINED3DRTYPE_SURFACE
) {
139 IWineD3DSurfaceImpl
*impl
= (IWineD3DSurfaceImpl
*) res
->resource
;
140 if(impl
->palette
== This
)
141 IWineD3DSurface_RealizePalette( (IWineD3DSurface
*) res
->resource
);
145 /* If the palette is the primary palette, set the entries to the device */
146 if(This
->Flags
& WINEDDPCAPS_PRIMARYSURFACE
) {
148 IWineD3DDeviceImpl
*device
= This
->wineD3DDevice
;
149 PALETTEENTRY
*entry
= PalEnt
;
151 for(i
= Start
; i
< Start
+Count
; i
++) {
152 device
->palettes
[device
->currentPalette
][i
] = *entry
++;
159 static HRESULT WINAPI
IWineD3DPaletteImpl_GetCaps(IWineD3DPalette
*iface
, DWORD
*Caps
) {
160 IWineD3DPaletteImpl
*This
= (IWineD3DPaletteImpl
*)iface
;
161 TRACE("(%p)->(%p)\n", This
, Caps
);
167 static HRESULT WINAPI
IWineD3DPaletteImpl_GetParent(IWineD3DPalette
*iface
, IUnknown
**Parent
) {
168 IWineD3DPaletteImpl
*This
= (IWineD3DPaletteImpl
*)iface
;
169 TRACE("(%p)->(%p)\n", This
, Parent
);
171 *Parent
= (IUnknown
*) This
->parent
;
172 IUnknown_AddRef( (IUnknown
*) This
->parent
);
176 const IWineD3DPaletteVtbl IWineD3DPalette_Vtbl
=
179 IWineD3DPaletteImpl_QueryInterface
,
180 IWineD3DPaletteImpl_AddRef
,
181 IWineD3DPaletteImpl_Release
,
182 /*** IWineD3DPalette ***/
183 IWineD3DPaletteImpl_GetParent
,
184 IWineD3DPaletteImpl_GetEntries
,
185 IWineD3DPaletteImpl_GetCaps
,
186 IWineD3DPaletteImpl_SetEntries