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[wine/multimedia.git] / dlls / quartz / dsoundrender.c
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1 /*
2 * Direct Sound Audio Renderer
4 * Copyright 2004 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
23 #include "quartz_private.h"
24 #include "pin.h"
26 #include "uuids.h"
27 #include "vfwmsgs.h"
28 #include "windef.h"
29 #include "winbase.h"
30 #include "dshow.h"
31 #include "evcode.h"
32 #include "strmif.h"
33 #include "dsound.h"
34 #include "amaudio.h"
36 #include "wine/unicode.h"
37 #include "wine/debug.h"
39 WINE_DEFAULT_DEBUG_CHANNEL(quartz);
41 /* NOTE: buffer can still be filled completely,
42 * but we start waiting until only this amount is buffered
44 static const REFERENCE_TIME DSoundRenderer_Max_Fill = 150 * 10000;
46 static const IBaseFilterVtbl DSoundRender_Vtbl;
47 static const IBasicAudioVtbl IBasicAudio_Vtbl;
48 static const IReferenceClockVtbl IReferenceClock_Vtbl;
49 static const IMediaSeekingVtbl IMediaSeeking_Vtbl;
50 static const IAMDirectSoundVtbl IAMDirectSound_Vtbl;
51 static const IAMFilterMiscFlagsVtbl IAMFilterMiscFlags_Vtbl;
53 typedef struct DSoundRenderImpl
55 BaseRenderer renderer;
57 IBasicAudio IBasicAudio_iface;
58 IReferenceClock IReferenceClock_iface;
59 IAMDirectSound IAMDirectSound_iface;
60 IAMFilterMiscFlags IAMFilterMiscFlags_iface;
62 IDirectSound8 *dsound;
63 LPDIRECTSOUNDBUFFER dsbuffer;
64 DWORD buf_size;
65 DWORD in_loop;
66 DWORD last_playpos, writepos;
68 REFERENCE_TIME play_time;
70 HANDLE blocked;
72 LONG volume;
73 LONG pan;
75 DWORD threadid;
76 HANDLE advisethread, thread_wait;
77 } DSoundRenderImpl;
79 static inline DSoundRenderImpl *impl_from_BaseRenderer(BaseRenderer *iface)
81 return CONTAINING_RECORD(iface, DSoundRenderImpl, renderer);
84 static inline DSoundRenderImpl *impl_from_IBaseFilter(IBaseFilter *iface)
86 return CONTAINING_RECORD(iface, DSoundRenderImpl, renderer.filter.IBaseFilter_iface);
89 static inline DSoundRenderImpl *impl_from_IBasicAudio(IBasicAudio *iface)
91 return CONTAINING_RECORD(iface, DSoundRenderImpl, IBasicAudio_iface);
94 static inline DSoundRenderImpl *impl_from_IReferenceClock(IReferenceClock *iface)
96 return CONTAINING_RECORD(iface, DSoundRenderImpl, IReferenceClock_iface);
99 static inline DSoundRenderImpl *impl_from_IAMDirectSound(IAMDirectSound *iface)
101 return CONTAINING_RECORD(iface, DSoundRenderImpl, IAMDirectSound_iface);
104 static inline DSoundRenderImpl *impl_from_IAMFilterMiscFlags(IAMFilterMiscFlags *iface)
106 return CONTAINING_RECORD(iface, DSoundRenderImpl, IAMFilterMiscFlags_iface);
109 static REFERENCE_TIME time_from_pos(DSoundRenderImpl *This, DWORD pos) {
110 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
111 REFERENCE_TIME ret = 10000000;
112 ret = ret * pos / wfx->nAvgBytesPerSec;
113 return ret;
116 static DWORD pos_from_time(DSoundRenderImpl *This, REFERENCE_TIME time) {
117 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
118 REFERENCE_TIME ret = time;
119 ret *= wfx->nSamplesPerSec;
120 ret /= 10000000;
121 ret *= wfx->nBlockAlign;
122 return ret;
125 static void DSoundRender_UpdatePositions(DSoundRenderImpl *This, DWORD *seqwritepos, DWORD *minwritepos) {
126 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
127 BYTE *buf1, *buf2;
128 DWORD size1, size2, playpos, writepos, old_writepos, old_playpos, adv;
129 BOOL writepos_set = This->writepos < This->buf_size;
131 /* Update position and zero */
132 old_writepos = This->writepos;
133 old_playpos = This->last_playpos;
134 if (old_writepos <= old_playpos)
135 old_writepos += This->buf_size;
137 IDirectSoundBuffer_GetCurrentPosition(This->dsbuffer, &playpos, &writepos);
138 if (old_playpos > playpos) {
139 adv = This->buf_size + playpos - old_playpos;
140 This->play_time += time_from_pos(This, This->buf_size);
141 } else
142 adv = playpos - old_playpos;
143 This->last_playpos = playpos;
144 if (adv) {
145 TRACE("Moving from %u to %u: clearing %u bytes\n", old_playpos, playpos, adv);
146 IDirectSoundBuffer_Lock(This->dsbuffer, old_playpos, adv, (void**)&buf1, &size1, (void**)&buf2, &size2, 0);
147 memset(buf1, wfx->wBitsPerSample == 8 ? 128 : 0, size1);
148 memset(buf2, wfx->wBitsPerSample == 8 ? 128 : 0, size2);
149 IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2);
151 *minwritepos = writepos;
152 if (!writepos_set || old_writepos < writepos) {
153 if (writepos_set) {
154 This->writepos = This->buf_size;
155 FIXME("Underrun of data occurred!\n");
157 *seqwritepos = writepos;
158 } else
159 *seqwritepos = This->writepos;
162 static HRESULT DSoundRender_GetWritePos(DSoundRenderImpl *This, DWORD *ret_writepos, REFERENCE_TIME write_at, DWORD *pfree, DWORD *skip)
164 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
165 DWORD writepos, min_writepos, playpos;
166 REFERENCE_TIME max_lag = 50 * 10000;
167 REFERENCE_TIME min_lag = 25 * 10000;
168 REFERENCE_TIME cur, writepos_t, delta_t;
170 DSoundRender_UpdatePositions(This, &writepos, &min_writepos);
171 playpos = This->last_playpos;
172 if (This->renderer.filter.pClock == &This->IReferenceClock_iface) {
173 max_lag = min_lag;
174 cur = This->play_time + time_from_pos(This, playpos);
175 cur -= This->renderer.filter.rtStreamStart;
176 } else if (This->renderer.filter.pClock) {
177 IReferenceClock_GetTime(This->renderer.filter.pClock, &cur);
178 cur -= This->renderer.filter.rtStreamStart;
179 } else
180 write_at = -1;
182 if (writepos == min_writepos)
183 max_lag = 0;
185 *skip = 0;
186 if (write_at < 0) {
187 *ret_writepos = writepos;
188 goto end;
191 if (writepos >= playpos)
192 writepos_t = cur + time_from_pos(This, writepos - playpos);
193 else
194 writepos_t = cur + time_from_pos(This, This->buf_size + writepos - playpos);
196 /* write_at: Starting time of sample */
197 /* cur: current time of play position */
198 /* writepos_t: current time of our pointer play position */
199 delta_t = write_at - writepos_t;
200 if (delta_t >= -max_lag && delta_t <= max_lag) {
201 TRACE("Continuing from old position\n");
202 *ret_writepos = writepos;
203 } else if (delta_t < 0) {
204 REFERENCE_TIME past, min_writepos_t;
205 WARN("Delta too big %i/%i, overwriting old data or even skipping\n", (int)delta_t / 10000, (int)max_lag / 10000);
206 if (min_writepos >= playpos)
207 min_writepos_t = cur + time_from_pos(This, min_writepos - playpos);
208 else
209 min_writepos_t = cur + time_from_pos(This, This->buf_size - playpos + min_writepos);
210 past = min_writepos_t - write_at;
211 if (past >= 0) {
212 DWORD skipbytes = pos_from_time(This, past);
213 WARN("Skipping %u bytes\n", skipbytes);
214 *skip = skipbytes;
215 *ret_writepos = min_writepos;
216 } else {
217 DWORD aheadbytes = pos_from_time(This, -past);
218 WARN("Advancing %u bytes\n", aheadbytes);
219 *ret_writepos = (min_writepos + aheadbytes) % This->buf_size;
221 } else /* delta_t > 0 */ {
222 DWORD aheadbytes;
223 WARN("Delta too big %i/%i, too far ahead\n", (int)delta_t / 10000, (int)max_lag / 10000);
224 aheadbytes = pos_from_time(This, delta_t);
225 WARN("Advancing %u bytes\n", aheadbytes);
226 if (delta_t >= DSoundRenderer_Max_Fill)
227 return S_FALSE;
228 *ret_writepos = (min_writepos + aheadbytes) % This->buf_size;
230 end:
231 if (playpos > *ret_writepos)
232 *pfree = playpos - *ret_writepos;
233 else if (playpos == *ret_writepos)
234 *pfree = This->buf_size - wfx->nBlockAlign;
235 else
236 *pfree = This->buf_size + playpos - *ret_writepos;
237 if (time_from_pos(This, This->buf_size - *pfree) >= DSoundRenderer_Max_Fill) {
238 TRACE("Blocked: too full %i / %i\n", (int)(time_from_pos(This, This->buf_size - *pfree)/10000), (int)(DSoundRenderer_Max_Fill / 10000));
239 return S_FALSE;
241 return S_OK;
244 static HRESULT DSoundRender_HandleEndOfStream(DSoundRenderImpl *This)
246 HRESULT hr;
247 IMediaEventSink *pEventSink;
249 while (1)
251 DWORD pos1, pos2;
252 DSoundRender_UpdatePositions(This, &pos1, &pos2);
253 if (pos1 == pos2)
254 break;
256 This->in_loop = 1;
257 LeaveCriticalSection(&This->renderer.filter.csFilter);
258 LeaveCriticalSection(&This->renderer.csRenderLock);
259 WaitForSingleObject(This->blocked, 10);
260 EnterCriticalSection(&This->renderer.filter.csFilter);
261 EnterCriticalSection(&This->renderer.csRenderLock);
262 This->in_loop = 0;
263 if (This->renderer.pInputPin->flushing ||
264 This->renderer.filter.state != State_Running) {
265 SetEvent(This->renderer.evComplete);
266 return S_FALSE;
270 if (!This->renderer.filter.filterInfo.pGraph)
271 return S_OK;
273 hr = IFilterGraph_QueryInterface(This->renderer.filter.filterInfo.pGraph, &IID_IMediaEventSink, (LPVOID*)&pEventSink);
274 if (SUCCEEDED(hr))
276 hr = IMediaEventSink_Notify(pEventSink, EC_COMPLETE, S_OK, (LONG_PTR)This);
277 IMediaEventSink_Release(pEventSink);
279 return hr;
282 static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, REFERENCE_TIME tStart, REFERENCE_TIME tStop, const BYTE *data, DWORD size)
284 HRESULT hr;
286 while (size && This->renderer.filter.state != State_Stopped) {
287 DWORD writepos, skip = 0, free, size1, size2, ret;
288 BYTE *buf1, *buf2;
290 if (This->renderer.filter.state == State_Running)
291 hr = DSoundRender_GetWritePos(This, &writepos, tStart, &free, &skip);
292 else
293 hr = S_FALSE;
295 if (hr != S_OK) {
296 This->in_loop = 1;
297 LeaveCriticalSection(&This->renderer.csRenderLock);
298 ret = WaitForSingleObject(This->blocked, 10);
299 EnterCriticalSection(&This->renderer.csRenderLock);
300 This->in_loop = 0;
301 if (This->renderer.pInputPin->flushing ||
302 This->renderer.filter.state == State_Stopped) {
303 SetEvent(This->renderer.evComplete);
304 return This->renderer.filter.state == State_Paused ? S_OK : VFW_E_WRONG_STATE;
306 if (ret != WAIT_TIMEOUT)
307 ERR("%x\n", ret);
308 continue;
310 tStart = -1;
312 if (skip)
313 FIXME("Sample dropped %u of %u bytes\n", skip, size);
314 if (skip >= size)
315 return S_OK;
316 data += skip;
317 size -= skip;
319 hr = IDirectSoundBuffer_Lock(This->dsbuffer, writepos, min(free, size), (void**)&buf1, &size1, (void**)&buf2, &size2, 0);
320 if (hr != DS_OK) {
321 ERR("Unable to lock sound buffer! (%x)\n", hr);
322 break;
324 memcpy(buf1, data, size1);
325 if (size2)
326 memcpy(buf2, data+size1, size2);
327 IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2);
328 This->writepos = (writepos + size1 + size2) % This->buf_size;
329 TRACE("Wrote %u bytes at %u, next at %u - (%u/%u)\n", size1+size2, writepos, This->writepos, free, size);
330 data += size1 + size2;
331 size -= size1 + size2;
333 return S_OK;
336 static HRESULT WINAPI DSoundRender_ShouldDrawSampleNow(BaseRenderer *This, IMediaSample *pMediaSample, REFERENCE_TIME *pStartTime, REFERENCE_TIME *pEndTime)
338 /* We time ourselves do not use the base renderers timing */
339 return S_OK;
343 static HRESULT WINAPI DSoundRender_PrepareReceive(BaseRenderer *iface, IMediaSample *pSample)
345 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
346 HRESULT hr;
347 AM_MEDIA_TYPE *amt;
349 if (IMediaSample_GetMediaType(pSample, &amt) == S_OK)
351 AM_MEDIA_TYPE *orig = &This->renderer.pInputPin->pin.mtCurrent;
352 WAVEFORMATEX *origfmt = (WAVEFORMATEX *)orig->pbFormat;
353 WAVEFORMATEX *newfmt = (WAVEFORMATEX *)amt->pbFormat;
355 if (origfmt->wFormatTag == newfmt->wFormatTag &&
356 origfmt->nChannels == newfmt->nChannels &&
357 origfmt->nBlockAlign == newfmt->nBlockAlign &&
358 origfmt->wBitsPerSample == newfmt->wBitsPerSample &&
359 origfmt->cbSize == newfmt->cbSize)
361 if (origfmt->nSamplesPerSec != newfmt->nSamplesPerSec)
363 hr = IDirectSoundBuffer_SetFrequency(This->dsbuffer,
364 newfmt->nSamplesPerSec);
365 if (FAILED(hr))
366 return VFW_E_TYPE_NOT_ACCEPTED;
367 FreeMediaType(orig);
368 CopyMediaType(orig, amt);
369 IMediaSample_SetMediaType(pSample, NULL);
372 else
373 return VFW_E_TYPE_NOT_ACCEPTED;
375 return S_OK;
378 static HRESULT WINAPI DSoundRender_DoRenderSample(BaseRenderer *iface, IMediaSample * pSample)
380 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
381 LPBYTE pbSrcStream = NULL;
382 LONG cbSrcStream = 0;
383 REFERENCE_TIME tStart, tStop;
384 HRESULT hr;
386 TRACE("%p %p\n", iface, pSample);
388 /* Slightly incorrect, Pause completes when a frame is received so we should signal
389 * pause completion here, but for sound playing a single frame doesn't make sense
392 hr = IMediaSample_GetPointer(pSample, &pbSrcStream);
393 if (FAILED(hr))
395 ERR("Cannot get pointer to sample data (%x)\n", hr);
396 return hr;
399 hr = IMediaSample_GetTime(pSample, &tStart, &tStop);
400 if (FAILED(hr)) {
401 ERR("Cannot get sample time (%x)\n", hr);
402 tStart = tStop = -1;
405 IMediaSample_IsDiscontinuity(pSample);
407 if (IMediaSample_IsPreroll(pSample) == S_OK)
409 TRACE("Preroll!\n");
410 return S_OK;
413 cbSrcStream = IMediaSample_GetActualDataLength(pSample);
414 TRACE("Sample data ptr = %p, size = %d\n", pbSrcStream, cbSrcStream);
416 hr = DSoundRender_SendSampleData(This, tStart, tStop, pbSrcStream, cbSrcStream);
417 if (This->renderer.filter.state == State_Running && This->renderer.filter.pClock && tStart >= 0) {
418 REFERENCE_TIME jitter, now = 0;
419 Quality q;
420 IReferenceClock_GetTime(This->renderer.filter.pClock, &now);
421 jitter = now - This->renderer.filter.rtStreamStart - tStart;
422 if (jitter <= -DSoundRenderer_Max_Fill)
423 jitter += DSoundRenderer_Max_Fill;
424 else if (jitter < 0)
425 jitter = 0;
426 q.Type = (jitter > 0 ? Famine : Flood);
427 q.Proportion = 1.;
428 q.Late = jitter;
429 q.TimeStamp = tStart;
430 IQualityControl_Notify((IQualityControl *)This->renderer.qcimpl, (IBaseFilter*)This, q);
432 return hr;
435 static HRESULT WINAPI DSoundRender_CheckMediaType(BaseRenderer *iface, const AM_MEDIA_TYPE * pmt)
437 WAVEFORMATEX* format;
439 if (!IsEqualIID(&pmt->majortype, &MEDIATYPE_Audio))
440 return S_FALSE;
442 format = (WAVEFORMATEX*)pmt->pbFormat;
443 TRACE("Format = %p\n", format);
444 TRACE("wFormatTag = %x %x\n", format->wFormatTag, WAVE_FORMAT_PCM);
445 TRACE("nChannels = %d\n", format->nChannels);
446 TRACE("nSamplesPerSec = %d\n", format->nAvgBytesPerSec);
447 TRACE("nAvgBytesPerSec = %d\n", format->nAvgBytesPerSec);
448 TRACE("nBlockAlign = %d\n", format->nBlockAlign);
449 TRACE("wBitsPerSample = %d\n", format->wBitsPerSample);
451 if (!IsEqualIID(&pmt->subtype, &MEDIASUBTYPE_PCM))
452 return S_FALSE;
454 return S_OK;
457 static VOID WINAPI DSoundRender_OnStopStreaming(BaseRenderer * iface)
459 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
461 TRACE("(%p/%p)->()\n", This, iface);
463 IDirectSoundBuffer_Stop(This->dsbuffer);
464 This->writepos = This->buf_size;
465 SetEvent(This->blocked);
468 static VOID WINAPI DSoundRender_OnStartStreaming(BaseRenderer * iface)
470 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
472 TRACE("(%p)\n", This);
474 if (This->renderer.pInputPin->pin.pConnectedTo)
476 if (This->renderer.filter.state == State_Paused)
478 /* Unblock our thread, state changing from paused to running doesn't need a reset for state change */
479 SetEvent(This->blocked);
481 else if (This->renderer.filter.state == State_Stopped)
483 ResetEvent(This->renderer.evComplete);
484 This->renderer.pInputPin->end_of_stream = 0;
486 IDirectSoundBuffer_Play(This->dsbuffer, 0, 0, DSBPLAY_LOOPING);
487 ResetEvent(This->blocked);
491 static HRESULT WINAPI DSoundRender_CompleteConnect(BaseRenderer * iface, IPin * pReceivePin)
493 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
494 const AM_MEDIA_TYPE * pmt = &This->renderer.pInputPin->pin.mtCurrent;
495 HRESULT hr = S_OK;
496 WAVEFORMATEX *format;
497 DSBUFFERDESC buf_desc;
499 TRACE("(%p)->(%p)\n", This, pReceivePin);
500 dump_AM_MEDIA_TYPE(pmt);
502 TRACE("MajorType %s\n", debugstr_guid(&pmt->majortype));
503 TRACE("SubType %s\n", debugstr_guid(&pmt->subtype));
504 TRACE("Format %s\n", debugstr_guid(&pmt->formattype));
505 TRACE("Size %d\n", pmt->cbFormat);
507 format = (WAVEFORMATEX*)pmt->pbFormat;
509 This->buf_size = format->nAvgBytesPerSec;
511 memset(&buf_desc,0,sizeof(DSBUFFERDESC));
512 buf_desc.dwSize = sizeof(DSBUFFERDESC);
513 buf_desc.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN |
514 DSBCAPS_CTRLFREQUENCY | DSBCAPS_GLOBALFOCUS |
515 DSBCAPS_GETCURRENTPOSITION2;
516 buf_desc.dwBufferBytes = This->buf_size;
517 buf_desc.lpwfxFormat = format;
518 hr = IDirectSound_CreateSoundBuffer(This->dsound, &buf_desc, &This->dsbuffer, NULL);
519 This->writepos = This->buf_size;
520 if (FAILED(hr))
521 ERR("Can't create sound buffer (%x)\n", hr);
523 if (SUCCEEDED(hr))
525 hr = IDirectSoundBuffer_SetVolume(This->dsbuffer, This->volume);
526 if (FAILED(hr))
527 ERR("Can't set volume to %d (%x)\n", This->volume, hr);
529 hr = IDirectSoundBuffer_SetPan(This->dsbuffer, This->pan);
530 if (FAILED(hr))
531 ERR("Can't set pan to %d (%x)\n", This->pan, hr);
532 hr = S_OK;
535 if (FAILED(hr) && hr != VFW_E_ALREADY_CONNECTED)
537 if (This->dsbuffer)
538 IDirectSoundBuffer_Release(This->dsbuffer);
539 This->dsbuffer = NULL;
542 return hr;
545 static HRESULT WINAPI DSoundRender_BreakConnect(BaseRenderer* iface)
547 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
549 TRACE("(%p)->()\n", iface);
551 if (This->threadid) {
552 PostThreadMessageW(This->threadid, WM_APP, 0, 0);
553 WaitForSingleObject(This->advisethread, INFINITE);
554 CloseHandle(This->advisethread);
556 if (This->dsbuffer)
557 IDirectSoundBuffer_Release(This->dsbuffer);
558 This->dsbuffer = NULL;
560 return S_OK;
563 static HRESULT WINAPI DSoundRender_EndOfStream(BaseRenderer* iface)
565 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
566 HRESULT hr;
568 TRACE("(%p)->()\n",iface);
570 hr = BaseRendererImpl_EndOfStream(iface);
571 if (hr != S_OK)
573 ERR("%08x\n", hr);
574 return hr;
577 hr = DSoundRender_HandleEndOfStream(This);
579 return hr;
582 static HRESULT WINAPI DSoundRender_BeginFlush(BaseRenderer* iface)
584 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
586 TRACE("\n");
587 BaseRendererImpl_BeginFlush(iface);
588 SetEvent(This->blocked);
590 return S_OK;
593 static HRESULT WINAPI DSoundRender_EndFlush(BaseRenderer* iface)
595 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
597 TRACE("\n");
599 BaseRendererImpl_EndFlush(iface);
600 if (This->in_loop) {
601 ResetEvent(This->renderer.evComplete);
602 LeaveCriticalSection(This->renderer.pInputPin->pin.pCritSec);
603 LeaveCriticalSection(&This->renderer.filter.csFilter);
604 LeaveCriticalSection(&This->renderer.csRenderLock);
605 WaitForSingleObject(This->renderer.evComplete, -1);
606 EnterCriticalSection(This->renderer.pInputPin->pin.pCritSec);
607 EnterCriticalSection(&This->renderer.filter.csFilter);
608 EnterCriticalSection(&This->renderer.csRenderLock);
610 if (This->renderer.filter.state != State_Stopped)
611 ResetEvent(This->blocked);
613 if (This->dsbuffer)
615 LPBYTE buffer;
616 DWORD size;
618 /* Force a reset */
619 IDirectSoundBuffer_Lock(This->dsbuffer, 0, 0, (LPVOID *)&buffer, &size, NULL, NULL, DSBLOCK_ENTIREBUFFER);
620 memset(buffer, 0, size);
621 IDirectSoundBuffer_Unlock(This->dsbuffer, buffer, size, NULL, 0);
622 This->writepos = This->buf_size;
625 return S_OK;
628 static const BaseRendererFuncTable BaseFuncTable = {
629 DSoundRender_CheckMediaType,
630 DSoundRender_DoRenderSample,
631 /**/
632 NULL,
633 NULL,
634 NULL,
635 DSoundRender_OnStartStreaming,
636 DSoundRender_OnStopStreaming,
637 NULL,
638 NULL,
639 NULL,
640 DSoundRender_ShouldDrawSampleNow,
641 DSoundRender_PrepareReceive,
642 /**/
643 DSoundRender_CompleteConnect,
644 DSoundRender_BreakConnect,
645 DSoundRender_EndOfStream,
646 DSoundRender_BeginFlush,
647 DSoundRender_EndFlush,
650 HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
652 HRESULT hr;
653 DSoundRenderImpl * pDSoundRender;
655 TRACE("(%p, %p)\n", pUnkOuter, ppv);
657 *ppv = NULL;
659 if (pUnkOuter)
660 return CLASS_E_NOAGGREGATION;
662 pDSoundRender = CoTaskMemAlloc(sizeof(DSoundRenderImpl));
663 if (!pDSoundRender)
664 return E_OUTOFMEMORY;
665 ZeroMemory(pDSoundRender, sizeof(DSoundRenderImpl));
667 hr = BaseRenderer_Init(&pDSoundRender->renderer, &DSoundRender_Vtbl, (IUnknown*)pDSoundRender, &CLSID_DSoundRender, (DWORD_PTR)(__FILE__ ": DSoundRenderImpl.csFilter"), &BaseFuncTable);
669 pDSoundRender->IBasicAudio_iface.lpVtbl = &IBasicAudio_Vtbl;
670 pDSoundRender->IReferenceClock_iface.lpVtbl = &IReferenceClock_Vtbl;
671 pDSoundRender->IAMDirectSound_iface.lpVtbl = &IAMDirectSound_Vtbl;
672 pDSoundRender->IAMFilterMiscFlags_iface.lpVtbl = &IAMFilterMiscFlags_Vtbl;
674 if (SUCCEEDED(hr))
676 hr = DirectSoundCreate8(NULL, &pDSoundRender->dsound, NULL);
677 if (FAILED(hr))
678 ERR("Cannot create Direct Sound object (%x)\n", hr);
679 else
680 hr = IDirectSound_SetCooperativeLevel(pDSoundRender->dsound, GetDesktopWindow(), DSSCL_PRIORITY);
681 if (SUCCEEDED(hr)) {
682 IDirectSoundBuffer *buf;
683 DSBUFFERDESC buf_desc;
684 memset(&buf_desc,0,sizeof(DSBUFFERDESC));
685 buf_desc.dwSize = sizeof(DSBUFFERDESC);
686 buf_desc.dwFlags = DSBCAPS_PRIMARYBUFFER;
687 hr = IDirectSound_CreateSoundBuffer(pDSoundRender->dsound, &buf_desc, &buf, NULL);
688 if (SUCCEEDED(hr)) {
689 IDirectSoundBuffer_Play(buf, 0, 0, DSBPLAY_LOOPING);
690 IUnknown_Release(buf);
692 hr = S_OK;
696 if (SUCCEEDED(hr))
698 pDSoundRender->blocked = CreateEventW(NULL, TRUE, TRUE, NULL);
700 if (!pDSoundRender->blocked || FAILED(hr))
702 IUnknown_Release((IUnknown *)pDSoundRender);
703 return HRESULT_FROM_WIN32(GetLastError());
706 *ppv = pDSoundRender;
708 else
710 BaseRendererImpl_Release(&pDSoundRender->renderer.filter.IBaseFilter_iface);
711 CoTaskMemFree(pDSoundRender);
714 return hr;
717 static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID riid, LPVOID * ppv)
719 DSoundRenderImpl *This = impl_from_IBaseFilter(iface);
720 TRACE("(%p, %p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv);
722 *ppv = NULL;
724 if (IsEqualIID(riid, &IID_IBasicAudio))
725 *ppv = &This->IBasicAudio_iface;
726 else if (IsEqualIID(riid, &IID_IReferenceClock))
727 *ppv = &This->IReferenceClock_iface;
728 else if (IsEqualIID(riid, &IID_IAMDirectSound))
729 *ppv = &This->IAMDirectSound_iface;
730 else if (IsEqualIID(riid, &IID_IAMFilterMiscFlags))
731 *ppv = &This->IAMFilterMiscFlags_iface;
732 else
734 HRESULT hr;
735 hr = BaseRendererImpl_QueryInterface(iface, riid, ppv);
736 if (SUCCEEDED(hr))
737 return hr;
740 if (*ppv)
742 IUnknown_AddRef((IUnknown *)(*ppv));
743 return S_OK;
746 if (!IsEqualIID(riid, &IID_IPin) && !IsEqualIID(riid, &IID_IVideoWindow))
747 FIXME("No interface for %s!\n", qzdebugstr_guid(riid));
749 return E_NOINTERFACE;
752 static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
754 DSoundRenderImpl *This = impl_from_IBaseFilter(iface);
755 ULONG refCount = BaseRendererImpl_Release(iface);
757 TRACE("(%p)->() Release from %d\n", This, refCount + 1);
759 if (!refCount)
761 if (This->threadid) {
762 PostThreadMessageW(This->threadid, WM_APP, 0, 0);
763 WaitForSingleObject(This->advisethread, INFINITE);
764 CloseHandle(This->advisethread);
767 if (This->dsbuffer)
768 IDirectSoundBuffer_Release(This->dsbuffer);
769 This->dsbuffer = NULL;
770 if (This->dsound)
771 IDirectSound_Release(This->dsound);
772 This->dsound = NULL;
774 This->IBasicAudio_iface.lpVtbl = NULL;
776 CloseHandle(This->blocked);
778 TRACE("Destroying Audio Renderer\n");
779 CoTaskMemFree(This);
781 return 0;
783 else
784 return refCount;
787 static const IBaseFilterVtbl DSoundRender_Vtbl =
789 DSoundRender_QueryInterface,
790 BaseFilterImpl_AddRef,
791 DSoundRender_Release,
792 BaseFilterImpl_GetClassID,
793 BaseRendererImpl_Stop,
794 BaseRendererImpl_Pause,
795 BaseRendererImpl_Run,
796 BaseRendererImpl_GetState,
797 BaseRendererImpl_SetSyncSource,
798 BaseFilterImpl_GetSyncSource,
799 BaseFilterImpl_EnumPins,
800 BaseRendererImpl_FindPin,
801 BaseFilterImpl_QueryFilterInfo,
802 BaseFilterImpl_JoinFilterGraph,
803 BaseFilterImpl_QueryVendorInfo
806 /*** IUnknown methods ***/
807 static HRESULT WINAPI Basicaudio_QueryInterface(IBasicAudio *iface,
808 REFIID riid,
809 LPVOID*ppvObj) {
810 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
812 TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
814 return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj);
817 static ULONG WINAPI Basicaudio_AddRef(IBasicAudio *iface) {
818 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
820 TRACE("(%p/%p)->()\n", This, iface);
822 return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface);
825 static ULONG WINAPI Basicaudio_Release(IBasicAudio *iface) {
826 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
828 TRACE("(%p/%p)->()\n", This, iface);
830 return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
833 /*** IDispatch methods ***/
834 static HRESULT WINAPI Basicaudio_GetTypeInfoCount(IBasicAudio *iface,
835 UINT*pctinfo) {
836 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
838 TRACE("(%p/%p)->(%p): stub !!!\n", This, iface, pctinfo);
840 return S_OK;
843 static HRESULT WINAPI Basicaudio_GetTypeInfo(IBasicAudio *iface,
844 UINT iTInfo,
845 LCID lcid,
846 ITypeInfo**ppTInfo) {
847 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
849 TRACE("(%p/%p)->(%d, %d, %p): stub !!!\n", This, iface, iTInfo, lcid, ppTInfo);
851 return S_OK;
854 static HRESULT WINAPI Basicaudio_GetIDsOfNames(IBasicAudio *iface,
855 REFIID riid,
856 LPOLESTR*rgszNames,
857 UINT cNames,
858 LCID lcid,
859 DISPID*rgDispId) {
860 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
862 TRACE("(%p/%p)->(%s (%p), %p, %d, %d, %p): stub !!!\n", This, iface, debugstr_guid(riid), riid, rgszNames, cNames, lcid, rgDispId);
864 return S_OK;
867 static HRESULT WINAPI Basicaudio_Invoke(IBasicAudio *iface,
868 DISPID dispIdMember,
869 REFIID riid,
870 LCID lcid,
871 WORD wFlags,
872 DISPPARAMS*pDispParams,
873 VARIANT*pVarResult,
874 EXCEPINFO*pExepInfo,
875 UINT*puArgErr) {
876 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
878 TRACE("(%p/%p)->(%d, %s (%p), %d, %04x, %p, %p, %p, %p): stub !!!\n", This, iface, dispIdMember, debugstr_guid(riid), riid, lcid, wFlags, pDispParams, pVarResult, pExepInfo, puArgErr);
880 return S_OK;
883 /*** IBasicAudio methods ***/
884 static HRESULT WINAPI Basicaudio_put_Volume(IBasicAudio *iface,
885 LONG lVolume) {
886 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
888 TRACE("(%p/%p)->(%d)\n", This, iface, lVolume);
890 if (lVolume > DSBVOLUME_MAX || lVolume < DSBVOLUME_MIN)
891 return E_INVALIDARG;
893 if (This->dsbuffer) {
894 if (FAILED(IDirectSoundBuffer_SetVolume(This->dsbuffer, lVolume)))
895 return E_FAIL;
898 This->volume = lVolume;
899 return S_OK;
902 static HRESULT WINAPI Basicaudio_get_Volume(IBasicAudio *iface,
903 LONG *plVolume) {
904 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
906 TRACE("(%p/%p)->(%p)\n", This, iface, plVolume);
908 if (!plVolume)
909 return E_POINTER;
911 *plVolume = This->volume;
912 return S_OK;
915 static HRESULT WINAPI Basicaudio_put_Balance(IBasicAudio *iface,
916 LONG lBalance) {
917 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
919 TRACE("(%p/%p)->(%d)\n", This, iface, lBalance);
921 if (lBalance < DSBPAN_LEFT || lBalance > DSBPAN_RIGHT)
922 return E_INVALIDARG;
924 if (This->dsbuffer) {
925 if (FAILED(IDirectSoundBuffer_SetPan(This->dsbuffer, lBalance)))
926 return E_FAIL;
929 This->pan = lBalance;
930 return S_OK;
933 static HRESULT WINAPI Basicaudio_get_Balance(IBasicAudio *iface,
934 LONG *plBalance) {
935 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
937 TRACE("(%p/%p)->(%p)\n", This, iface, plBalance);
939 if (!plBalance)
940 return E_POINTER;
942 *plBalance = This->pan;
943 return S_OK;
946 static const IBasicAudioVtbl IBasicAudio_Vtbl =
948 Basicaudio_QueryInterface,
949 Basicaudio_AddRef,
950 Basicaudio_Release,
951 Basicaudio_GetTypeInfoCount,
952 Basicaudio_GetTypeInfo,
953 Basicaudio_GetIDsOfNames,
954 Basicaudio_Invoke,
955 Basicaudio_put_Volume,
956 Basicaudio_get_Volume,
957 Basicaudio_put_Balance,
958 Basicaudio_get_Balance
961 struct dsoundrender_timer {
962 struct dsoundrender_timer *next;
963 REFERENCE_TIME start;
964 REFERENCE_TIME periodicity;
965 HANDLE handle;
966 DWORD cookie;
968 static LONG cookie_counter = 1;
970 static DWORD WINAPI DSoundAdviseThread(LPVOID lpParam) {
971 DSoundRenderImpl *This = lpParam;
972 struct dsoundrender_timer head = { };
973 MSG msg;
975 TRACE("(%p): Main Loop\n", This);
977 PeekMessageW(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE);
978 SetEvent(This->thread_wait);
980 while (1)
982 HRESULT hr;
983 REFERENCE_TIME curtime = 0;
984 BOOL ret;
985 struct dsoundrender_timer *prev = &head, *cur;
987 hr = IReferenceClock_GetTime(&This->IReferenceClock_iface, &curtime);
988 if (FAILED(hr)) {
989 FIXME("Could not get time: %08x\n", hr);
990 continue;
992 TRACE("Time: %s\n", wine_dbgstr_longlong(curtime));
993 while (prev->next) {
994 cur = prev->next;
995 if (cur->start > curtime) {
996 TRACE("Skipping %p\n", cur);
997 prev = cur;
998 } else if (cur->periodicity) {
999 while (cur->start <= curtime) {
1000 cur->start += cur->periodicity;
1001 ReleaseSemaphore(cur->handle, 1, NULL);
1003 prev = cur;
1004 } else {
1005 struct dsoundrender_timer *next = cur->next;
1006 TRACE("Firing %p %s < %s\n", cur, wine_dbgstr_longlong(cur->start), wine_dbgstr_longlong(curtime));
1007 SetEvent(cur->handle);
1008 HeapFree(GetProcessHeap(), 0, cur);
1009 prev->next = next;
1012 if (!head.next)
1013 ret = GetMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4);
1014 else
1015 ret = PeekMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4, PM_REMOVE);
1016 while (ret) {
1017 switch (LOWORD(msg.message) - WM_APP) {
1018 case 0: TRACE("Exiting\n"); return 0;
1019 case 1:
1020 case 2: {
1021 struct dsoundrender_timer *t = (struct dsoundrender_timer *)msg.wParam;
1022 if (LOWORD(msg.message) - WM_APP == 1)
1023 TRACE("Adding one-shot timer %p\n", t);
1024 else
1025 TRACE("Adding periodic timer %p\n", t);
1026 t->next = head.next;
1027 head.next = t;
1028 break;
1030 case 3:
1031 prev = &head;
1032 while (prev->next) {
1033 cur = prev->next;
1034 if (cur->cookie == msg.wParam) {
1035 struct dsoundrender_timer *next = cur->next;
1036 HeapFree(GetProcessHeap(), 0, cur);
1037 prev->next = next;
1038 break;
1040 prev = cur;
1042 break;
1044 ret = PeekMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4, PM_REMOVE);
1046 MsgWaitForMultipleObjects(0, NULL, 5, QS_POSTMESSAGE, 0);
1048 return 0;
1051 /*** IUnknown methods ***/
1052 static HRESULT WINAPI ReferenceClock_QueryInterface(IReferenceClock *iface,
1053 REFIID riid,
1054 LPVOID*ppvObj)
1056 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1058 TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
1060 return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj);
1063 static ULONG WINAPI ReferenceClock_AddRef(IReferenceClock *iface)
1065 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1067 TRACE("(%p/%p)->()\n", This, iface);
1069 return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface);
1072 static ULONG WINAPI ReferenceClock_Release(IReferenceClock *iface)
1074 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1076 TRACE("(%p/%p)->()\n", This, iface);
1078 return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
1081 /*** IReferenceClock methods ***/
1082 static HRESULT WINAPI ReferenceClock_GetTime(IReferenceClock *iface,
1083 REFERENCE_TIME *pTime)
1085 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1086 HRESULT hr = E_FAIL;
1088 TRACE("(%p/%p)->(%p)\n", This, iface, pTime);
1089 if (!pTime)
1090 return E_POINTER;
1092 if (This->dsbuffer) {
1093 DWORD writepos1, writepos2;
1094 EnterCriticalSection(&This->renderer.filter.csFilter);
1095 DSoundRender_UpdatePositions(This, &writepos1, &writepos2);
1096 *pTime = This->play_time + time_from_pos(This, This->last_playpos);
1097 LeaveCriticalSection(&This->renderer.filter.csFilter);
1098 hr = S_OK;
1100 if (FAILED(hr))
1101 WARN("Could not get reference time (%x)!\n", hr);
1103 return hr;
1106 static HRESULT WINAPI ReferenceClock_AdviseTime(IReferenceClock *iface,
1107 REFERENCE_TIME rtBaseTime,
1108 REFERENCE_TIME rtStreamTime,
1109 HEVENT hEvent,
1110 DWORD_PTR *pdwAdviseCookie)
1112 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1113 REFERENCE_TIME when = rtBaseTime + rtStreamTime;
1114 REFERENCE_TIME future;
1115 TRACE("(%p/%p)->(%s, %s, %p, %p)\n", This, iface, wine_dbgstr_longlong(rtBaseTime), wine_dbgstr_longlong(rtStreamTime), (void*)hEvent, pdwAdviseCookie);
1117 if (when <= 0)
1118 return E_INVALIDARG;
1120 if (!pdwAdviseCookie)
1121 return E_POINTER;
1123 EnterCriticalSection(&This->renderer.filter.csFilter);
1124 future = when - This->play_time;
1125 if (!This->threadid && This->dsbuffer) {
1126 This->thread_wait = CreateEventW(0, 0, 0, 0);
1127 This->advisethread = CreateThread(NULL, 0, DSoundAdviseThread, This, 0, &This->threadid);
1128 WaitForSingleObject(This->thread_wait, INFINITE);
1129 CloseHandle(This->thread_wait);
1131 LeaveCriticalSection(&This->renderer.filter.csFilter);
1132 /* If it's in the past or the next millisecond, trigger immediately */
1133 if (future <= 10000) {
1134 SetEvent((HANDLE)hEvent);
1135 *pdwAdviseCookie = 0;
1136 } else {
1137 struct dsoundrender_timer *t = HeapAlloc(GetProcessHeap(), 0, sizeof(*t));
1138 t->next = NULL;
1139 t->start = when;
1140 t->periodicity = 0;
1141 t->handle = (HANDLE)hEvent;
1142 t->cookie = InterlockedIncrement(&cookie_counter);
1143 PostThreadMessageW(This->threadid, WM_APP+1, (WPARAM)t, 0);
1144 *pdwAdviseCookie = t->cookie;
1147 return S_OK;
1150 static HRESULT WINAPI ReferenceClock_AdvisePeriodic(IReferenceClock *iface,
1151 REFERENCE_TIME rtStartTime,
1152 REFERENCE_TIME rtPeriodTime,
1153 HSEMAPHORE hSemaphore,
1154 DWORD_PTR *pdwAdviseCookie)
1156 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1157 struct dsoundrender_timer *t;
1159 TRACE("(%p/%p)->(%s, %s, %p, %p)\n", This, iface, wine_dbgstr_longlong(rtStartTime), wine_dbgstr_longlong(rtPeriodTime), (void*)hSemaphore, pdwAdviseCookie);
1161 if (rtStartTime <= 0 || rtPeriodTime <= 0)
1162 return E_INVALIDARG;
1164 if (!pdwAdviseCookie)
1165 return E_POINTER;
1167 EnterCriticalSection(&This->renderer.filter.csFilter);
1168 if (!This->threadid && This->dsbuffer) {
1169 This->thread_wait = CreateEventW(0, 0, 0, 0);
1170 This->advisethread = CreateThread(NULL, 0, DSoundAdviseThread, This, 0, &This->threadid);
1171 WaitForSingleObject(This->thread_wait, INFINITE);
1172 CloseHandle(This->thread_wait);
1174 LeaveCriticalSection(&This->renderer.filter.csFilter);
1176 t = HeapAlloc(GetProcessHeap(), 0, sizeof(*t));
1177 t->next = NULL;
1178 t->start = rtStartTime;
1179 t->periodicity = rtPeriodTime;
1180 t->handle = (HANDLE)hSemaphore;
1181 t->cookie = InterlockedIncrement(&cookie_counter);
1182 PostThreadMessageW(This->threadid, WM_APP+1, (WPARAM)t, 0);
1183 *pdwAdviseCookie = t->cookie;
1185 return S_OK;
1188 static HRESULT WINAPI ReferenceClock_Unadvise(IReferenceClock *iface,
1189 DWORD_PTR dwAdviseCookie)
1191 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1193 TRACE("(%p/%p)->(%p)\n", This, iface, (void*)dwAdviseCookie);
1194 if (!This->advisethread || !dwAdviseCookie)
1195 return S_FALSE;
1196 PostThreadMessageW(This->threadid, WM_APP+3, dwAdviseCookie, 0);
1197 return S_OK;
1200 static const IReferenceClockVtbl IReferenceClock_Vtbl =
1202 ReferenceClock_QueryInterface,
1203 ReferenceClock_AddRef,
1204 ReferenceClock_Release,
1205 ReferenceClock_GetTime,
1206 ReferenceClock_AdviseTime,
1207 ReferenceClock_AdvisePeriodic,
1208 ReferenceClock_Unadvise
1211 /*** IUnknown methods ***/
1212 static HRESULT WINAPI AMDirectSound_QueryInterface(IAMDirectSound *iface,
1213 REFIID riid,
1214 LPVOID*ppvObj)
1216 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1218 TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
1220 return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj);
1223 static ULONG WINAPI AMDirectSound_AddRef(IAMDirectSound *iface)
1225 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1227 TRACE("(%p/%p)->()\n", This, iface);
1229 return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface);
1232 static ULONG WINAPI AMDirectSound_Release(IAMDirectSound *iface)
1234 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1236 TRACE("(%p/%p)->()\n", This, iface);
1238 return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
1241 /*** IAMDirectSound methods ***/
1242 static HRESULT WINAPI AMDirectSound_GetDirectSoundInterface(IAMDirectSound *iface, IDirectSound **ds)
1244 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1246 FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
1248 return E_NOTIMPL;
1251 static HRESULT WINAPI AMDirectSound_GetPrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
1253 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1255 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1257 return E_NOTIMPL;
1260 static HRESULT WINAPI AMDirectSound_GetSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
1262 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1264 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1266 return E_NOTIMPL;
1269 static HRESULT WINAPI AMDirectSound_ReleaseDirectSoundInterface(IAMDirectSound *iface, IDirectSound *ds)
1271 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1273 FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
1275 return E_NOTIMPL;
1278 static HRESULT WINAPI AMDirectSound_ReleasePrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
1280 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1282 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1284 return E_NOTIMPL;
1287 static HRESULT WINAPI AMDirectSound_ReleaseSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
1289 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1291 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1293 return E_NOTIMPL;
1296 static HRESULT WINAPI AMDirectSound_SetFocusWindow(IAMDirectSound *iface, HWND hwnd, BOOL bgsilent)
1298 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1300 FIXME("(%p/%p)->(%p,%d): stub\n", This, iface, hwnd, bgsilent);
1302 return E_NOTIMPL;
1305 static HRESULT WINAPI AMDirectSound_GetFocusWindow(IAMDirectSound *iface, HWND hwnd)
1307 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1309 FIXME("(%p/%p)->(%p): stub\n", This, iface, hwnd);
1311 return E_NOTIMPL;
1314 static const IAMDirectSoundVtbl IAMDirectSound_Vtbl =
1316 AMDirectSound_QueryInterface,
1317 AMDirectSound_AddRef,
1318 AMDirectSound_Release,
1319 AMDirectSound_GetDirectSoundInterface,
1320 AMDirectSound_GetPrimaryBufferInterface,
1321 AMDirectSound_GetSecondaryBufferInterface,
1322 AMDirectSound_ReleaseDirectSoundInterface,
1323 AMDirectSound_ReleasePrimaryBufferInterface,
1324 AMDirectSound_ReleaseSecondaryBufferInterface,
1325 AMDirectSound_SetFocusWindow,
1326 AMDirectSound_GetFocusWindow
1329 static HRESULT WINAPI AMFilterMiscFlags_QueryInterface(IAMFilterMiscFlags *iface, REFIID riid, void **ppv) {
1330 DSoundRenderImpl *This = impl_from_IAMFilterMiscFlags(iface);
1331 return IUnknown_QueryInterface((IUnknown*)This, riid, ppv);
1334 static ULONG WINAPI AMFilterMiscFlags_AddRef(IAMFilterMiscFlags *iface) {
1335 DSoundRenderImpl *This = impl_from_IAMFilterMiscFlags(iface);
1336 return IUnknown_AddRef((IUnknown*)This);
1339 static ULONG WINAPI AMFilterMiscFlags_Release(IAMFilterMiscFlags *iface) {
1340 DSoundRenderImpl *This = impl_from_IAMFilterMiscFlags(iface);
1341 return IUnknown_Release((IUnknown*)This);
1344 static ULONG WINAPI AMFilterMiscFlags_GetMiscFlags(IAMFilterMiscFlags *iface) {
1345 return AM_FILTER_MISC_FLAGS_IS_RENDERER;
1348 static const IAMFilterMiscFlagsVtbl IAMFilterMiscFlags_Vtbl = {
1349 AMFilterMiscFlags_QueryInterface,
1350 AMFilterMiscFlags_AddRef,
1351 AMFilterMiscFlags_Release,
1352 AMFilterMiscFlags_GetMiscFlags