2 * IDirect3D9 implementation
4 * Copyright 2002 Jason Edmeades
5 * Copyright 2005 Oliver Stieber
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "d3d9_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9
);
27 static inline IDirect3D9Impl
*impl_from_IDirect3D9Ex(IDirect3D9Ex
*iface
)
29 return CONTAINING_RECORD(iface
, IDirect3D9Impl
, IDirect3D9Ex_iface
);
32 static HRESULT WINAPI
IDirect3D9Impl_QueryInterface(IDirect3D9Ex
*iface
, REFIID riid
, void **ppobj
)
34 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
36 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), ppobj
);
38 if (IsEqualGUID(riid
, &IID_IUnknown
)
39 || IsEqualGUID(riid
, &IID_IDirect3D9
)) {
40 IDirect3D9Ex_AddRef(iface
);
42 TRACE("Returning IDirect3D9 interface at %p\n", *ppobj
);
44 } else if(IsEqualGUID(riid
, &IID_IDirect3D9Ex
)) {
47 TRACE("Returning IDirect3D9Ex interface at %p\n", *ppobj
);
48 IDirect3D9Ex_AddRef((IDirect3D9Ex
*)*ppobj
);
50 WARN("Application asks for IDirect3D9Ex, but this instance wasn't created with Direct3DCreate9Ex\n");
51 WARN("Returning E_NOINTERFACE\n");
57 WARN("(%p)->(%s,%p),not found\n", This
, debugstr_guid(riid
), ppobj
);
62 static ULONG WINAPI
IDirect3D9Impl_AddRef(IDirect3D9Ex
*iface
)
64 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
65 ULONG ref
= InterlockedIncrement(&This
->ref
);
67 TRACE("%p increasing refcount to %u.\n", iface
, ref
);
72 static ULONG WINAPI
IDirect3D9Impl_Release(IDirect3D9Ex
*iface
)
74 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
75 ULONG ref
= InterlockedDecrement(&This
->ref
);
77 TRACE("%p decreasing refcount to %u.\n", iface
, ref
);
81 wined3d_decref(This
->WineD3D
);
82 wined3d_mutex_unlock();
84 HeapFree(GetProcessHeap(), 0, This
);
90 /* IDirect3D9 Interface follow: */
91 static HRESULT WINAPI
IDirect3D9Impl_RegisterSoftwareDevice(IDirect3D9Ex
*iface
,
92 void *pInitializeFunction
)
94 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
97 TRACE("iface %p, init_function %p.\n", iface
, pInitializeFunction
);
100 hr
= wined3d_register_software_device(This
->WineD3D
, pInitializeFunction
);
101 wined3d_mutex_unlock();
106 static UINT WINAPI
IDirect3D9Impl_GetAdapterCount(IDirect3D9Ex
*iface
)
108 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
111 TRACE("iface %p.\n", iface
);
113 wined3d_mutex_lock();
114 ret
= wined3d_get_adapter_count(This
->WineD3D
);
115 wined3d_mutex_unlock();
120 static HRESULT WINAPI
IDirect3D9Impl_GetAdapterIdentifier(IDirect3D9Ex
*iface
, UINT Adapter
,
121 DWORD Flags
, D3DADAPTER_IDENTIFIER9
*pIdentifier
)
123 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
124 struct wined3d_adapter_identifier adapter_id
;
127 TRACE("iface %p, adapter %u, flags %#x, identifier %p.\n",
128 iface
, Adapter
, Flags
, pIdentifier
);
130 adapter_id
.driver
= pIdentifier
->Driver
;
131 adapter_id
.driver_size
= sizeof(pIdentifier
->Driver
);
132 adapter_id
.description
= pIdentifier
->Description
;
133 adapter_id
.description_size
= sizeof(pIdentifier
->Description
);
134 adapter_id
.device_name
= pIdentifier
->DeviceName
;
135 adapter_id
.device_name_size
= sizeof(pIdentifier
->DeviceName
);
137 wined3d_mutex_lock();
138 hr
= wined3d_get_adapter_identifier(This
->WineD3D
, Adapter
, Flags
, &adapter_id
);
139 wined3d_mutex_unlock();
141 pIdentifier
->DriverVersion
= adapter_id
.driver_version
;
142 pIdentifier
->VendorId
= adapter_id
.vendor_id
;
143 pIdentifier
->DeviceId
= adapter_id
.device_id
;
144 pIdentifier
->SubSysId
= adapter_id
.subsystem_id
;
145 pIdentifier
->Revision
= adapter_id
.revision
;
146 memcpy(&pIdentifier
->DeviceIdentifier
, &adapter_id
.device_identifier
, sizeof(pIdentifier
->DeviceIdentifier
));
147 pIdentifier
->WHQLLevel
= adapter_id
.whql_level
;
152 static UINT WINAPI
IDirect3D9Impl_GetAdapterModeCount(IDirect3D9Ex
*iface
, UINT Adapter
,
155 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
158 TRACE("iface %p, adapter %u, format %#x.\n", iface
, Adapter
, Format
);
160 /* Others than that not supported by d3d9, but reported by wined3d for ddraw. Filter them out */
161 if(Format
!= D3DFMT_X8R8G8B8
&& Format
!= D3DFMT_R5G6B5
) {
165 wined3d_mutex_lock();
166 ret
= wined3d_get_adapter_mode_count(This
->WineD3D
, Adapter
, wined3dformat_from_d3dformat(Format
));
167 wined3d_mutex_unlock();
172 static HRESULT WINAPI
IDirect3D9Impl_EnumAdapterModes(IDirect3D9Ex
*iface
, UINT Adapter
,
173 D3DFORMAT Format
, UINT Mode
, D3DDISPLAYMODE
*pMode
)
175 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
178 TRACE("iface %p, adapter %u, format %#x, mode_idx %u, mode %p.\n",
179 iface
, Adapter
, Format
, Mode
, pMode
);
181 /* We can't pass this to WineD3D, otherwise it'll think it came from D3D8 or DDraw.
182 It's supposed to fail anyway, so no harm returning failure. */
183 if(Format
!= D3DFMT_X8R8G8B8
&& Format
!= D3DFMT_R5G6B5
)
184 return D3DERR_INVALIDCALL
;
186 wined3d_mutex_lock();
187 hr
= wined3d_enum_adapter_modes(This
->WineD3D
, Adapter
, wined3dformat_from_d3dformat(Format
),
188 Mode
, (struct wined3d_display_mode
*)pMode
);
189 wined3d_mutex_unlock();
191 if (SUCCEEDED(hr
)) pMode
->Format
= d3dformat_from_wined3dformat(pMode
->Format
);
196 static HRESULT WINAPI
IDirect3D9Impl_GetAdapterDisplayMode(IDirect3D9Ex
*iface
, UINT Adapter
,
197 D3DDISPLAYMODE
*pMode
)
199 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
202 TRACE("iface %p, adapter %u, mode %p.\n", iface
, Adapter
, pMode
);
204 wined3d_mutex_lock();
205 hr
= wined3d_get_adapter_display_mode(This
->WineD3D
, Adapter
, (struct wined3d_display_mode
*)pMode
);
206 wined3d_mutex_unlock();
208 if (SUCCEEDED(hr
)) pMode
->Format
= d3dformat_from_wined3dformat(pMode
->Format
);
213 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceType(IDirect3D9Ex
*iface
, UINT Adapter
,
214 D3DDEVTYPE CheckType
, D3DFORMAT DisplayFormat
, D3DFORMAT BackBufferFormat
, BOOL Windowed
)
216 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
219 TRACE("iface %p, adapter %u, device_type %#x, display_format %#x, backbuffer_format %#x, windowed %#x.\n",
220 iface
, Adapter
, CheckType
, DisplayFormat
, BackBufferFormat
, Windowed
);
222 wined3d_mutex_lock();
223 hr
= wined3d_check_device_type(This
->WineD3D
, Adapter
, CheckType
, wined3dformat_from_d3dformat(DisplayFormat
),
224 wined3dformat_from_d3dformat(BackBufferFormat
), Windowed
);
225 wined3d_mutex_unlock();
230 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormat(IDirect3D9Ex
*iface
, UINT Adapter
,
231 D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, DWORD Usage
, D3DRESOURCETYPE RType
,
232 D3DFORMAT CheckFormat
)
234 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
235 enum wined3d_resource_type wined3d_rtype
;
238 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, usage %#x, resource_type %#x, format %#x.\n",
239 iface
, Adapter
, DeviceType
, AdapterFormat
, Usage
, RType
, CheckFormat
);
242 case D3DRTYPE_VERTEXBUFFER
:
243 case D3DRTYPE_INDEXBUFFER
:
244 wined3d_rtype
= WINED3D_RTYPE_BUFFER
;
248 wined3d_rtype
= RType
;
252 wined3d_mutex_lock();
253 hr
= wined3d_check_device_format(This
->WineD3D
, Adapter
, DeviceType
, wined3dformat_from_d3dformat(AdapterFormat
),
254 Usage
, wined3d_rtype
, wined3dformat_from_d3dformat(CheckFormat
), WINED3D_SURFACE_TYPE_OPENGL
);
255 wined3d_mutex_unlock();
260 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceMultiSampleType(IDirect3D9Ex
*iface
, UINT Adapter
,
261 D3DDEVTYPE DeviceType
, D3DFORMAT SurfaceFormat
, BOOL Windowed
,
262 D3DMULTISAMPLE_TYPE MultiSampleType
, DWORD
*pQualityLevels
)
264 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
267 TRACE("iface %p, adapter %u, device_type %#x, format %#x, windowed %#x, multisample_type %#x, levels %p.\n",
268 iface
, Adapter
, DeviceType
, SurfaceFormat
, Windowed
, MultiSampleType
, pQualityLevels
);
270 wined3d_mutex_lock();
271 hr
= wined3d_check_device_multisample_type(This
->WineD3D
, Adapter
, DeviceType
,
272 wined3dformat_from_d3dformat(SurfaceFormat
), Windowed
, MultiSampleType
, pQualityLevels
);
273 wined3d_mutex_unlock();
278 static HRESULT WINAPI
IDirect3D9Impl_CheckDepthStencilMatch(IDirect3D9Ex
*iface
, UINT Adapter
,
279 D3DDEVTYPE DeviceType
, D3DFORMAT AdapterFormat
, D3DFORMAT RenderTargetFormat
,
280 D3DFORMAT DepthStencilFormat
)
282 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
285 TRACE("iface %p, adapter %u, device_type %#x, adapter_format %#x, rt_format %#x, ds_format %#x.\n",
286 iface
, Adapter
, DeviceType
, AdapterFormat
, RenderTargetFormat
, DepthStencilFormat
);
288 wined3d_mutex_lock();
289 hr
= wined3d_check_depth_stencil_match(This
->WineD3D
, Adapter
, DeviceType
,
290 wined3dformat_from_d3dformat(AdapterFormat
), wined3dformat_from_d3dformat(RenderTargetFormat
),
291 wined3dformat_from_d3dformat(DepthStencilFormat
));
292 wined3d_mutex_unlock();
297 static HRESULT WINAPI
IDirect3D9Impl_CheckDeviceFormatConversion(IDirect3D9Ex
*iface
, UINT Adapter
,
298 D3DDEVTYPE DeviceType
, D3DFORMAT SourceFormat
, D3DFORMAT TargetFormat
)
300 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
303 TRACE("iface %p, adapter %u, device_type %#x, src_format %#x, dst_format %#x.\n",
304 iface
, Adapter
, DeviceType
, SourceFormat
, TargetFormat
);
306 wined3d_mutex_lock();
307 hr
= wined3d_check_device_format_conversion(This
->WineD3D
, Adapter
, DeviceType
,
308 wined3dformat_from_d3dformat(SourceFormat
), wined3dformat_from_d3dformat(TargetFormat
));
309 wined3d_mutex_unlock();
314 void filter_caps(D3DCAPS9
* pCaps
)
316 DWORD ps_minor_version
[] = {0, 4, 0, 0};
317 DWORD vs_minor_version
[] = {0, 1, 0, 0};
318 DWORD textureFilterCaps
=
319 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
320 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD
| D3DPTFILTERCAPS_MINFGAUSSIANQUAD
|
321 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
322 D3DPTFILTERCAPS_MAGFLINEAR
|D3DPTFILTERCAPS_MAGFANISOTROPIC
|D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
|
323 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD
;
324 pCaps
->TextureFilterCaps
&= textureFilterCaps
;
325 pCaps
->CubeTextureFilterCaps
&= textureFilterCaps
;
326 pCaps
->VolumeTextureFilterCaps
&= textureFilterCaps
;
329 D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
| D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
|
330 D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
| D3DDEVCAPS_TEXTUREVIDEOMEMORY
|
331 D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
| D3DDEVCAPS_TEXTURENONLOCALVIDMEM
|
332 D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
333 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
334 D3DDEVCAPS_HWRASTERIZATION
| D3DDEVCAPS_PUREDEVICE
| D3DDEVCAPS_QUINTICRTPATCHES
|
335 D3DDEVCAPS_RTPATCHES
| D3DDEVCAPS_RTPATCHHANDLEZERO
| D3DDEVCAPS_NPATCHES
;
338 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_SPECULARGOURAUDRGB
|
339 D3DPSHADECAPS_ALPHAGOURAUDBLEND
| D3DPSHADECAPS_FOGGOURAUD
;
342 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_FOGVERTEX
|
343 D3DPRASTERCAPS_FOGTABLE
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBUFFERLESSHSR
|
344 D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
| D3DPRASTERCAPS_WBUFFER
|
345 D3DPRASTERCAPS_WFOG
| D3DPRASTERCAPS_ZFOG
| D3DPRASTERCAPS_COLORPERSPECTIVE
|
346 D3DPRASTERCAPS_SCISSORTEST
| D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS
|
347 D3DPRASTERCAPS_DEPTHBIAS
| D3DPRASTERCAPS_MULTISAMPLE_TOGGLE
;
350 D3DDEVCAPS2_STREAMOFFSET
| D3DDEVCAPS2_DMAPNPATCH
| D3DDEVCAPS2_ADAPTIVETESSRTPATCH
|
351 D3DDEVCAPS2_ADAPTIVETESSNPATCH
| D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
|
352 D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH
| D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET
;
355 D3DCAPS2_FULLSCREENGAMMA
| D3DCAPS2_CANCALIBRATEGAMMA
| D3DCAPS2_RESERVED
|
356 D3DCAPS2_CANMANAGERESOURCE
| D3DCAPS2_DYNAMICTEXTURES
| D3DCAPS2_CANAUTOGENMIPMAP
;
358 pCaps
->VertexProcessingCaps
&=
359 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_DIRECTIONALLIGHTS
|
360 D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
| D3DVTXPCAPS_TWEENING
|
361 D3DVTXPCAPS_TEXGEN_SPHEREMAP
| D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER
;
363 pCaps
->TextureCaps
&=
364 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
365 D3DPTEXTURECAPS_SQUAREONLY
| D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
|
366 D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
367 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_VOLUMEMAP
|
368 D3DPTEXTURECAPS_MIPMAP
| D3DPTEXTURECAPS_MIPVOLUMEMAP
| D3DPTEXTURECAPS_MIPCUBEMAP
|
369 D3DPTEXTURECAPS_CUBEMAP_POW2
| D3DPTEXTURECAPS_VOLUMEMAP_POW2
| D3DPTEXTURECAPS_NOPROJECTEDBUMPENV
;
371 pCaps
->MaxVertexShaderConst
= min(D3D9_MAX_VERTEX_SHADER_CONSTANTF
, pCaps
->MaxVertexShaderConst
);
372 pCaps
->NumSimultaneousRTs
= min(D3D9_MAX_SIMULTANEOUS_RENDERTARGETS
, pCaps
->NumSimultaneousRTs
);
374 if (pCaps
->PixelShaderVersion
> 3)
375 pCaps
->PixelShaderVersion
= D3DPS_VERSION(3,0);
378 DWORD major
= pCaps
->PixelShaderVersion
;
379 pCaps
->PixelShaderVersion
= D3DPS_VERSION(major
,ps_minor_version
[major
]);
382 if (pCaps
->VertexShaderVersion
> 3)
383 pCaps
->VertexShaderVersion
= D3DVS_VERSION(3,0);
386 DWORD major
= pCaps
->VertexShaderVersion
;
387 pCaps
->VertexShaderVersion
= D3DVS_VERSION(major
,vs_minor_version
[major
]);
391 static HRESULT WINAPI
IDirect3D9Impl_GetDeviceCaps(IDirect3D9Ex
*iface
, UINT Adapter
,
392 D3DDEVTYPE DeviceType
, D3DCAPS9
*pCaps
)
394 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
395 HRESULT hrc
= D3D_OK
;
396 WINED3DCAPS
*pWineCaps
;
398 TRACE("iface %p, adapter %u, device_type %#x, caps %p.\n", iface
, Adapter
, DeviceType
, pCaps
);
401 return D3DERR_INVALIDCALL
;
403 pWineCaps
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(WINED3DCAPS
));
404 if(pWineCaps
== NULL
){
405 return D3DERR_INVALIDCALL
; /*well this is what MSDN says to return*/
407 memset(pCaps
, 0, sizeof(*pCaps
));
409 wined3d_mutex_lock();
410 hrc
= wined3d_get_device_caps(This
->WineD3D
, Adapter
, DeviceType
, pWineCaps
);
411 wined3d_mutex_unlock();
413 WINECAPSTOD3D9CAPS(pCaps
, pWineCaps
)
414 HeapFree(GetProcessHeap(), 0, pWineCaps
);
416 /* Some functionality is implemented in d3d9.dll, not wined3d.dll. Add the needed caps */
417 pCaps
->DevCaps2
|= D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
;
421 TRACE("(%p) returning %p\n", This
, pCaps
);
425 static HMONITOR WINAPI
IDirect3D9Impl_GetAdapterMonitor(IDirect3D9Ex
*iface
, UINT Adapter
)
427 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
430 TRACE("iface %p, adapter %u.\n", iface
, Adapter
);
432 wined3d_mutex_lock();
433 ret
= wined3d_get_adapter_monitor(This
->WineD3D
, Adapter
);
434 wined3d_mutex_unlock();
439 static HRESULT WINAPI DECLSPEC_HOTPATCH
IDirect3D9Impl_CreateDevice(IDirect3D9Ex
*iface
, UINT adapter
,
440 D3DDEVTYPE device_type
, HWND focus_window
, DWORD flags
, D3DPRESENT_PARAMETERS
*parameters
,
441 IDirect3DDevice9
**device
)
443 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
444 IDirect3DDevice9Impl
*object
;
447 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, device %p.\n",
448 iface
, adapter
, device_type
, focus_window
, flags
, parameters
, device
);
450 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
453 ERR("Failed to allocate device memory.\n");
454 return E_OUTOFMEMORY
;
457 hr
= device_init(object
, This
, This
->WineD3D
, adapter
, device_type
, focus_window
, flags
, parameters
, NULL
);
460 WARN("Failed to initialize device, hr %#x.\n", hr
);
461 HeapFree(GetProcessHeap(), 0, object
);
465 TRACE("Created device %p.\n", object
);
466 *device
= (IDirect3DDevice9
*)object
;
471 static UINT WINAPI
IDirect3D9ExImpl_GetAdapterModeCountEx(IDirect3D9Ex
*iface
,
472 UINT adapter
, const D3DDISPLAYMODEFILTER
*filter
)
474 FIXME("iface %p, adapter %u, filter %p stub!\n", iface
, adapter
, filter
);
479 static HRESULT WINAPI
IDirect3D9ExImpl_EnumAdapterModesEx(IDirect3D9Ex
*iface
,
480 UINT adapter
, const D3DDISPLAYMODEFILTER
*filter
, UINT mode_idx
, D3DDISPLAYMODEEX
*mode
)
482 FIXME("iface %p, adapter %u, filter %p, mode_idx %u, mode %p stub!\n",
483 iface
, adapter
, filter
, mode_idx
, mode
);
488 static HRESULT WINAPI
IDirect3D9ExImpl_GetAdapterDisplayModeEx(IDirect3D9Ex
*iface
,
489 UINT adapter
, D3DDISPLAYMODEEX
*mode
, D3DDISPLAYROTATION
*rotation
)
491 FIXME("iface %p, adapter %u, mode %p, rotation %p stub!\n",
492 iface
, adapter
, mode
, rotation
);
497 static HRESULT WINAPI DECLSPEC_HOTPATCH
IDirect3D9ExImpl_CreateDeviceEx(IDirect3D9Ex
*iface
,
498 UINT adapter
, D3DDEVTYPE device_type
, HWND focus_window
, DWORD flags
,
499 D3DPRESENT_PARAMETERS
*parameters
, D3DDISPLAYMODEEX
*mode
, IDirect3DDevice9Ex
**device
)
501 IDirect3D9Impl
*d3d9
= impl_from_IDirect3D9Ex(iface
);
502 IDirect3DDevice9Impl
*object
;
505 TRACE("iface %p, adapter %u, device_type %#x, focus_window %p, flags %#x, parameters %p, mode %p, device %p.\n",
506 iface
, adapter
, device_type
, focus_window
, flags
, parameters
, mode
, device
);
508 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
511 ERR("Failed to allocate device memory.\n");
512 return E_OUTOFMEMORY
;
515 hr
= device_init(object
, d3d9
, d3d9
->WineD3D
, adapter
, device_type
, focus_window
, flags
, parameters
, mode
);
518 WARN("Failed to initialize device, hr %#x.\n", hr
);
519 HeapFree(GetProcessHeap(), 0, object
);
523 TRACE("Created device %p.\n", object
);
524 *device
= &object
->IDirect3DDevice9Ex_iface
;
529 static HRESULT WINAPI
IDirect3D9ExImpl_GetAdapterLUID(IDirect3D9Ex
*iface
, UINT adapter
, LUID
*luid
)
531 IDirect3D9Impl
*This
= impl_from_IDirect3D9Ex(iface
);
532 struct wined3d_adapter_identifier adapter_id
;
535 TRACE("iface %p, adapter %u, luid %p.\n", iface
, adapter
, luid
);
537 adapter_id
.driver_size
= 0;
538 adapter_id
.description_size
= 0;
539 adapter_id
.device_name_size
= 0;
541 wined3d_mutex_lock();
542 hr
= wined3d_get_adapter_identifier(This
->WineD3D
, adapter
, 0, &adapter_id
);
543 wined3d_mutex_unlock();
545 memcpy(luid
, &adapter_id
.adapter_luid
, sizeof(*luid
));
551 const IDirect3D9ExVtbl Direct3D9_Vtbl
=
554 IDirect3D9Impl_QueryInterface
,
555 IDirect3D9Impl_AddRef
,
556 IDirect3D9Impl_Release
,
558 IDirect3D9Impl_RegisterSoftwareDevice
,
559 IDirect3D9Impl_GetAdapterCount
,
560 IDirect3D9Impl_GetAdapterIdentifier
,
561 IDirect3D9Impl_GetAdapterModeCount
,
562 IDirect3D9Impl_EnumAdapterModes
,
563 IDirect3D9Impl_GetAdapterDisplayMode
,
564 IDirect3D9Impl_CheckDeviceType
,
565 IDirect3D9Impl_CheckDeviceFormat
,
566 IDirect3D9Impl_CheckDeviceMultiSampleType
,
567 IDirect3D9Impl_CheckDepthStencilMatch
,
568 IDirect3D9Impl_CheckDeviceFormatConversion
,
569 IDirect3D9Impl_GetDeviceCaps
,
570 IDirect3D9Impl_GetAdapterMonitor
,
571 IDirect3D9Impl_CreateDevice
,
573 IDirect3D9ExImpl_GetAdapterModeCountEx
,
574 IDirect3D9ExImpl_EnumAdapterModesEx
,
575 IDirect3D9ExImpl_GetAdapterDisplayModeEx
,
576 IDirect3D9ExImpl_CreateDeviceEx
,
577 IDirect3D9ExImpl_GetAdapterLUID