Fixed the OpenGL detection code.
[wine/multimedia.git] / debugger / Makefile.in
blob9711664a70e3118a0334e4bda6ce538bae8150f9
1 DEFS = -DWINELIB
2 TOPSRCDIR = @top_srcdir@
3 TOPOBJDIR = ..
4 SRCDIR = @srcdir@
5 VPATH = @srcdir@
6 MODULE = none
7 PROGRAMS = winedbg
8 IMPORTS = user32 gdi32 kernel32
10 C_SRCS = \
11 break.c \
12 db_disasm.c \
13 display.c \
14 editline.c \
15 expr.c \
16 hash.c \
17 info.c \
18 memory.c \
19 module.c \
20 msc.c \
21 registers.c \
22 source.c \
23 stabs.c \
24 stack.c \
25 types.c \
26 winedbg.c
28 SPEC_SRCS = winedbg.spec
30 EXTRA_SRCS = dbg.y debug.l
31 EXTRA_OBJS = y.tab.o lex.yy.o
33 all: $(PROGRAMS)
35 depend: y.tab.h
37 @MAKE_RULES@
39 y.tab.c y.tab.h: dbg.y
40 $(YACC) -d -t $(SRCDIR)/dbg.y
42 lex.yy.c: debug.l
43 $(LEX) -8 -I $(SRCDIR)/debug.l
45 winedbg: $(OBJS)
46 $(CC) -o $@ $(OBJS) $(DLL_LINK) $(LIBS)
48 install:: $(PROGRAMS)
49 [ -d $(bindir) ] || $(MKDIR) $(bindir)
50 $(INSTALL_PROGRAM) winedbg $(bindir)/winedbg
52 uninstall::
53 $(RM) $(bindir)/winedbg
55 ### Dependencies: