4 * Copyright (C) 1998 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __WINE_SERVER_OBJECT_H
22 #define __WINE_SERVER_OBJECT_H
24 #ifdef HAVE_SYS_POLL_H
29 #include "wine/server_protocol.h"
30 #include "wine/list.h"
43 struct wait_queue_entry
;
56 /* operations valid on all objects */
59 /* size of this object type */
61 /* dump the object (for debugging) */
62 void (*dump
)(struct object
*,int);
63 /* add a thread to the object wait queue */
64 int (*add_queue
)(struct object
*,struct wait_queue_entry
*);
65 /* remove a thread from the object wait queue */
66 void (*remove_queue
)(struct object
*,struct wait_queue_entry
*);
67 /* is object signaled? */
68 int (*signaled
)(struct object
*,struct thread
*);
69 /* wait satisfied; return 1 if abandoned */
70 int (*satisfied
)(struct object
*,struct thread
*);
71 /* signal an object */
72 int (*signal
)(struct object
*, unsigned int);
73 /* return an fd object that can be used to read/write from the object */
74 struct fd
*(*get_fd
)(struct object
*);
75 /* map access rights to the specific rights for this object */
76 unsigned int (*map_access
)(struct object
*, unsigned int);
77 /* lookup a name if an object has a namespace */
78 struct object
*(*lookup_name
)(struct object
*, struct unicode_str
*,unsigned int);
79 /* close a handle to this object */
80 int (*close_handle
)(struct object
*,struct process
*,obj_handle_t
);
81 /* destroy on refcount == 0 */
82 void (*destroy
)(struct object
*);
87 unsigned int refcount
; /* reference count */
88 const struct object_ops
*ops
;
89 struct list wait_queue
;
90 struct object_name
*name
;
96 struct wait_queue_entry
100 struct thread
*thread
;
103 extern void *mem_alloc( size_t size
); /* malloc wrapper */
104 extern void *memdup( const void *data
, size_t len
);
105 extern void *alloc_object( const struct object_ops
*ops
);
106 extern const WCHAR
*get_object_name( struct object
*obj
, data_size_t
*len
);
107 extern void dump_object_name( struct object
*obj
);
108 extern void *create_object( struct namespace *namespace, const struct object_ops
*ops
,
109 const struct unicode_str
*name
, struct object
*parent
);
110 extern void *create_named_object( struct namespace *namespace, const struct object_ops
*ops
,
111 const struct unicode_str
*name
, unsigned int attributes
);
112 extern void unlink_named_object( struct object
*obj
);
113 extern void make_object_static( struct object
*obj
);
114 extern struct namespace *create_namespace( unsigned int hash_size
);
115 /* grab/release_object can take any pointer, but you better make sure */
116 /* that the thing pointed to starts with a struct object... */
117 extern struct object
*grab_object( void *obj
);
118 extern void release_object( void *obj
);
119 extern struct object
*find_object( const struct namespace *namespace, const struct unicode_str
*name
,
120 unsigned int attributes
);
121 extern int no_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
122 extern int no_satisfied( struct object
*obj
, struct thread
*thread
);
123 extern int no_signal( struct object
*obj
, unsigned int access
);
124 extern struct fd
*no_get_fd( struct object
*obj
);
125 extern unsigned int no_map_access( struct object
*obj
, unsigned int access
);
126 extern struct object
*no_lookup_name( struct object
*obj
, struct unicode_str
*name
, unsigned int attributes
);
127 extern int no_close_handle( struct object
*obj
, struct process
*process
, obj_handle_t handle
);
128 extern void no_destroy( struct object
*obj
);
130 extern void dump_objects(void);
131 extern void close_objects(void);
134 /* event functions */
138 extern struct event
*create_event( struct directory
*root
, const struct unicode_str
*name
,
139 unsigned int attr
, int manual_reset
, int initial_state
);
140 extern struct event
*get_event_obj( struct process
*process
, obj_handle_t handle
, unsigned int access
);
141 extern void pulse_event( struct event
*event
);
142 extern void set_event( struct event
*event
);
143 extern void reset_event( struct event
*event
);
145 /* mutex functions */
147 extern void abandon_mutexes( struct thread
*thread
);
149 /* serial functions */
151 int get_serial_async_timeout(struct object
*obj
, int type
, int count
);
153 /* socket functions */
155 extern void sock_init(void);
157 /* debugger functions */
159 extern int set_process_debugger( struct process
*process
, struct thread
*debugger
);
160 extern void generate_debug_event( struct thread
*thread
, int code
, void *arg
);
161 extern void generate_startup_debug_events( struct process
*process
, void *entry
);
162 extern void debug_exit_thread( struct thread
*thread
);
164 /* mapping functions */
166 extern int get_page_size(void);
168 /* registry functions */
170 extern void init_registry(void);
171 extern void flush_registry(void);
173 /* signal functions */
175 extern void start_watchdog(void);
176 extern void stop_watchdog(void);
177 extern int watchdog_triggered(void);
178 extern void init_signals(void);
182 extern atom_t
add_global_atom( struct winstation
*winstation
, const WCHAR
*str
, data_size_t len
);
183 extern atom_t
find_global_atom( struct winstation
*winstation
, const WCHAR
*str
, data_size_t len
);
184 extern int grab_global_atom( struct winstation
*winstation
, atom_t atom
);
185 extern void release_global_atom( struct winstation
*winstation
, atom_t atom
);
187 /* directory functions */
189 extern struct directory
*get_directory_obj( struct process
*process
, obj_handle_t handle
, unsigned int access
);
190 extern struct object
*find_object_dir( struct directory
*root
, const struct unicode_str
*name
,
191 unsigned int attr
, struct unicode_str
*name_left
);
192 extern void *create_named_object_dir( struct directory
*root
, const struct unicode_str
*name
,
193 unsigned int attr
, const struct object_ops
*ops
);
194 extern void *open_object_dir( struct directory
*root
, const struct unicode_str
*name
,
195 unsigned int attr
, const struct object_ops
*ops
);
196 extern void init_directories(void);
198 /* symbolic link functions */
200 extern struct symlink
*create_symlink( struct directory
*root
, const struct unicode_str
*name
,
201 unsigned int attr
, const struct unicode_str
*target
);
204 extern void create_named_pipe_device( struct directory
*root
, const struct unicode_str
*name
);
205 extern void create_mailslot_device( struct directory
*root
, const struct unicode_str
*name
);
207 /* global variables */
209 /* command-line options */
210 extern int debug_level
;
211 extern int master_socket_timeout
;
212 extern int foreground
;
213 extern const char *server_argv0
;
215 /* server start time used for GetTickCount() */
216 extern struct timeval server_start_time
;
218 #endif /* __WINE_SERVER_OBJECT_H */