jscript/tests: Use common wine_dbgstr_guid implementation from test.h.
[wine/multimedia.git] / include / d2d1.idl
blob8c9cdb33691a5a9f44b25eb889748fed11f03fed
1 /*
2 * Copyright 2013 Nikolay Sivov for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 import "unknwn.idl";
20 import "d2dbasetypes.h";
22 typedef D2D_POINT_2F D2D1_POINT_2F;
24 typedef enum D2D1_FILL_MODE
26 D2D1_FILL_MODE_ALTERNATE = 0,
27 D2D1_FILL_MODE_WINDING = 1,
28 D2D1_FILL_MODE_FORCE_DWORD = 0xffffffff
29 } D2D1_FILL_MODE;
31 typedef enum D2D1_PATH_SEGMENT
33 D2D1_PATH_SEGMENT_NONE = 0,
34 D2D1_PATH_SEGMENT_FORCE_UNSTROKED = 1,
35 D2D1_PATH_SEGMENT_FORCE_ROUND_LINE_JOIN = 2,
36 D2D1_PATH_SEGMENT_FORCE_DWORD = 0xffffffff
37 } D2D1_PATH_SEGMENT;
39 typedef enum D2D1_FIGURE_BEGIN
41 D2D1_FIGURE_BEGIN_FILLED = 0,
42 D2D1_FIGURE_BEGIN_HOLLOW = 1,
43 D2D1_FIGURE_BEGIN_FORCE_DWORD = 0xffffffff
44 } D2D1_FIGURE_BEGIN;
46 typedef struct D2D1_BEZIER_SEGMENT
48 D2D1_POINT_2F point1;
49 D2D1_POINT_2F point2;
50 D2D1_POINT_2F point3;
51 } D2D1_BEZIER_SEGMENT;
53 typedef enum D2D1_FIGURE_END
55 D2D1_FIGURE_END_OPEN = 0,
56 D2D1_FIGURE_END_CLOSED = 1,
57 D2D1_FIGURE_END_FORCE_DWORD = 0xffffffff
58 } D2D1_FIGURE_END;
61 local,
62 object,
63 uuid(2cd9069e-12e2-11dc-9fed-001143a055f9)
65 interface ID2D1SimplifiedGeometrySink : IUnknown
67 void SetFillMode(D2D1_FILL_MODE mode);
68 void SetSegmentFlags(D2D1_PATH_SEGMENT vertexFlags);
69 void BeginFigure(D2D1_POINT_2F startPoint, D2D1_FIGURE_BEGIN figureBegin);
70 void AddLines(const D2D1_POINT_2F *points, UINT32 count);
71 void AddBeziers(const D2D1_BEZIER_SEGMENT *beziers, UINT32 count);
72 void EndFigure(D2D1_FIGURE_END figureEnd);
73 HRESULT Close();