2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
30 #define WIN32_NO_STATUS
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
53 struct list sender_entry
; /* entry in sender list */
54 struct message
*msg
; /* message the result is for */
55 struct message_result
*recv_next
; /* next in receiver list */
56 struct msg_queue
*sender
; /* sender queue */
57 struct msg_queue
*receiver
; /* receiver queue */
58 int replied
; /* has it been replied to? */
59 unsigned int error
; /* error code to pass back to sender */
60 unsigned long result
; /* reply result */
61 struct message
*callback_msg
; /* message to queue for callback */
62 void *data
; /* message reply data */
63 unsigned int data_size
; /* size of message reply data */
64 struct timeout_user
*timeout
; /* result timeout */
69 struct list entry
; /* entry in message list */
70 enum message_type type
; /* message type */
71 user_handle_t win
; /* window handle */
72 unsigned int msg
; /* message code */
73 unsigned long wparam
; /* parameters */
74 unsigned long lparam
; /* parameters */
75 unsigned long info
; /* extra info */
76 int x
; /* x position */
77 int y
; /* y position */
78 unsigned int time
; /* message time */
79 void *data
; /* message data for sent messages */
80 unsigned int data_size
; /* size of message data */
81 unsigned int unique_id
; /* unique id for nested hw message waits */
82 struct message_result
*result
; /* result in sender queue */
87 struct list entry
; /* entry in timer list */
88 timeout_t when
; /* next expiration */
89 unsigned int rate
; /* timer rate in ms */
90 user_handle_t win
; /* window handle */
91 unsigned int msg
; /* message to post */
92 unsigned long id
; /* timer id */
93 unsigned long lparam
; /* lparam for message */
98 struct object obj
; /* object header */
99 struct desktop
*desktop
; /* desktop that this thread input belongs to */
100 user_handle_t focus
; /* focus window */
101 user_handle_t capture
; /* capture window */
102 user_handle_t active
; /* active window */
103 user_handle_t menu_owner
; /* current menu owner window */
104 user_handle_t move_size
; /* current moving/resizing window */
105 user_handle_t caret
; /* caret window */
106 rectangle_t caret_rect
; /* caret rectangle */
107 int caret_hide
; /* caret hide count */
108 int caret_state
; /* caret on/off state */
109 struct list msg_list
; /* list of hardware messages */
110 unsigned char keystate
[256]; /* state of each key */
115 struct object obj
; /* object header */
116 struct fd
*fd
; /* optional file descriptor to poll */
117 unsigned int wake_bits
; /* wakeup bits */
118 unsigned int wake_mask
; /* wakeup mask */
119 unsigned int changed_bits
; /* changed wakeup bits */
120 unsigned int changed_mask
; /* changed wakeup mask */
121 int paint_count
; /* pending paint messages count */
122 int quit_message
; /* is there a pending quit message? */
123 int exit_code
; /* exit code of pending quit message */
124 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
125 struct list send_result
; /* stack of sent messages waiting for result */
126 struct list callback_result
; /* list of callback messages waiting for result */
127 struct message_result
*recv_result
; /* stack of received messages waiting for result */
128 struct list pending_timers
; /* list of pending timers */
129 struct list expired_timers
; /* list of expired timers */
130 unsigned long next_timer_id
; /* id for the next timer with a 0 window */
131 struct timeout_user
*timeout
; /* timeout for next timer to expire */
132 struct thread_input
*input
; /* thread input descriptor */
133 struct hook_table
*hooks
; /* hook table */
134 timeout_t last_get_msg
; /* time of last get message call */
137 static void msg_queue_dump( struct object
*obj
, int verbose
);
138 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
139 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
140 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
141 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
142 static void msg_queue_destroy( struct object
*obj
);
143 static void msg_queue_poll_event( struct fd
*fd
, int event
);
144 static void thread_input_dump( struct object
*obj
, int verbose
);
145 static void thread_input_destroy( struct object
*obj
);
146 static void timer_callback( void *private );
148 static const struct object_ops msg_queue_ops
=
150 sizeof(struct msg_queue
), /* size */
151 msg_queue_dump
, /* dump */
152 msg_queue_add_queue
, /* add_queue */
153 msg_queue_remove_queue
, /* remove_queue */
154 msg_queue_signaled
, /* signaled */
155 msg_queue_satisfied
, /* satisfied */
156 no_signal
, /* signal */
157 no_get_fd
, /* get_fd */
158 no_map_access
, /* map_access */
159 default_get_sd
, /* get_sd */
160 default_set_sd
, /* set_sd */
161 no_lookup_name
, /* lookup_name */
162 no_open_file
, /* open_file */
163 no_close_handle
, /* close_handle */
164 msg_queue_destroy
/* destroy */
167 static const struct fd_ops msg_queue_fd_ops
=
169 NULL
, /* get_poll_events */
170 msg_queue_poll_event
, /* poll_event */
172 NULL
, /* get_fd_type */
174 NULL
, /* queue_async */
175 NULL
, /* reselect_async */
176 NULL
/* cancel async */
180 static const struct object_ops thread_input_ops
=
182 sizeof(struct thread_input
), /* size */
183 thread_input_dump
, /* dump */
184 no_add_queue
, /* add_queue */
185 NULL
, /* remove_queue */
187 NULL
, /* satisfied */
188 no_signal
, /* signal */
189 no_get_fd
, /* get_fd */
190 no_map_access
, /* map_access */
191 default_get_sd
, /* get_sd */
192 default_set_sd
, /* set_sd */
193 no_lookup_name
, /* lookup_name */
194 no_open_file
, /* open_file */
195 no_close_handle
, /* close_handle */
196 thread_input_destroy
/* destroy */
199 /* pointer to input structure of foreground thread */
200 static struct thread_input
*foreground_input
;
201 static unsigned int last_input_time
;
203 static void free_message( struct message
*msg
);
205 /* set the caret window in a given thread input */
206 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
208 if (!win
|| win
!= input
->caret
)
210 input
->caret_rect
.left
= 0;
211 input
->caret_rect
.top
= 0;
212 input
->caret_rect
.right
= 0;
213 input
->caret_rect
.bottom
= 0;
216 input
->caret_hide
= 1;
217 input
->caret_state
= 0;
220 /* create a thread input object */
221 static struct thread_input
*create_thread_input( struct thread
*thread
)
223 struct thread_input
*input
;
225 if ((input
= alloc_object( &thread_input_ops
)))
230 input
->menu_owner
= 0;
231 input
->move_size
= 0;
232 list_init( &input
->msg_list
);
233 set_caret_window( input
, 0 );
234 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
236 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
238 release_object( input
);
245 /* release the thread input data of a given thread */
246 static inline void release_thread_input( struct thread
*thread
)
248 struct thread_input
*input
= thread
->queue
->input
;
251 release_object( input
);
252 thread
->queue
->input
= NULL
;
255 /* create a message queue object */
256 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
258 struct msg_queue
*queue
;
261 if (!input
&& !(input
= create_thread_input( thread
))) return NULL
;
262 if ((queue
= alloc_object( &msg_queue_ops
)))
265 queue
->wake_bits
= 0;
266 queue
->wake_mask
= 0;
267 queue
->changed_bits
= 0;
268 queue
->changed_mask
= 0;
269 queue
->paint_count
= 0;
270 queue
->quit_message
= 0;
271 queue
->recv_result
= NULL
;
272 queue
->next_timer_id
= 1;
273 queue
->timeout
= NULL
;
274 queue
->input
= (struct thread_input
*)grab_object( input
);
276 queue
->last_get_msg
= current_time
;
277 list_init( &queue
->send_result
);
278 list_init( &queue
->callback_result
);
279 list_init( &queue
->pending_timers
);
280 list_init( &queue
->expired_timers
);
281 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
283 thread
->queue
= queue
;
284 if (!thread
->process
->queue
)
285 thread
->process
->queue
= (struct msg_queue
*)grab_object( queue
);
287 release_object( input
);
291 /* free the message queue of a thread at thread exit */
292 void free_msg_queue( struct thread
*thread
)
294 struct process
*process
= thread
->process
;
296 remove_thread_hooks( thread
);
297 if (!thread
->queue
) return;
298 if (process
->queue
== thread
->queue
) /* is it the process main queue? */
300 release_object( process
->queue
);
301 process
->queue
= NULL
;
302 if (process
->idle_event
)
304 set_event( process
->idle_event
);
305 release_object( process
->idle_event
);
306 process
->idle_event
= NULL
;
309 release_object( thread
->queue
);
310 thread
->queue
= NULL
;
313 /* get the hook table for a given thread */
314 struct hook_table
*get_queue_hooks( struct thread
*thread
)
316 if (!thread
->queue
) return NULL
;
317 return thread
->queue
->hooks
;
320 /* set the hook table for a given thread, allocating the queue if needed */
321 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
323 struct msg_queue
*queue
= thread
->queue
;
324 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
325 if (queue
->hooks
) release_object( queue
->hooks
);
326 queue
->hooks
= hooks
;
329 /* check the queue status */
330 static inline int is_signaled( struct msg_queue
*queue
)
332 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
335 /* set some queue bits */
336 static inline void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
338 queue
->wake_bits
|= bits
;
339 queue
->changed_bits
|= bits
;
340 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
343 /* clear some queue bits */
344 static inline void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
346 queue
->wake_bits
&= ~bits
;
347 queue
->changed_bits
&= ~bits
;
350 /* check whether msg is a keyboard message */
351 static inline int is_keyboard_msg( struct message
*msg
)
353 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
356 /* check if message is matched by the filter */
357 static inline int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
359 return (msg
>= first
&& msg
<= last
);
362 /* check whether a message filter contains at least one potential hardware message */
363 static inline int filter_contains_hw_range( unsigned int first
, unsigned int last
)
365 /* hardware message ranges are (in numerical order):
366 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
367 * WM_KEYFIRST .. WM_KEYLAST
368 * WM_MOUSEFIRST .. WM_MOUSELAST
370 if (last
< WM_NCMOUSEFIRST
) return 0;
371 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
372 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
373 if (first
> WM_MOUSELAST
) return 0;
377 /* get the QS_* bit corresponding to a given hardware message */
378 static inline int get_hardware_msg_bit( struct message
*msg
)
380 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
381 if (is_keyboard_msg( msg
)) return QS_KEY
;
382 return QS_MOUSEBUTTON
;
385 /* get the current thread queue, creating it if needed */
386 static inline struct msg_queue
*get_current_queue(void)
388 struct msg_queue
*queue
= current
->queue
;
389 if (!queue
) queue
= create_msg_queue( current
, NULL
);
393 /* get a (pseudo-)unique id to tag hardware messages */
394 static inline unsigned int get_unique_id(void)
396 static unsigned int id
;
397 if (!++id
) id
= 1; /* avoid an id of 0 */
401 /* try to merge a message with the last in the list; return 1 if successful */
402 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
404 struct message
*prev
;
405 struct list
*ptr
= list_tail( &input
->msg_list
);
408 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
409 if (prev
->result
) return 0;
410 if (prev
->win
!= msg
->win
) return 0;
411 if (prev
->msg
!= msg
->msg
) return 0;
412 if (prev
->type
!= msg
->type
) return 0;
413 /* now we can merge it */
414 prev
->wparam
= msg
->wparam
;
415 prev
->lparam
= msg
->lparam
;
418 prev
->time
= msg
->time
;
419 prev
->info
= msg
->info
;
423 /* free a result structure */
424 static void free_result( struct message_result
*result
)
426 if (result
->timeout
) remove_timeout_user( result
->timeout
);
427 free( result
->data
);
428 if (result
->callback_msg
) free_message( result
->callback_msg
);
432 /* remove the result from the sender list it is on */
433 static inline void remove_result_from_sender( struct message_result
*result
)
435 assert( result
->sender
);
437 list_remove( &result
->sender_entry
);
438 result
->sender
= NULL
;
439 if (!result
->receiver
) free_result( result
);
442 /* store the message result in the appropriate structure */
443 static void store_message_result( struct message_result
*res
, unsigned long result
,
446 res
->result
= result
;
451 remove_timeout_user( res
->timeout
);
456 if (res
->callback_msg
)
458 /* queue the callback message in the sender queue */
459 struct callback_msg_data
*data
= res
->callback_msg
->data
;
460 data
->result
= result
;
461 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
462 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
463 res
->callback_msg
= NULL
;
464 remove_result_from_sender( res
);
468 /* wake sender queue if waiting on this result */
469 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
470 set_queue_bits( res
->sender
, QS_SMRESULT
);
476 /* free a message when deleting a queue or window */
477 static void free_message( struct message
*msg
)
479 struct message_result
*result
= msg
->result
;
485 result
->receiver
= NULL
;
486 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
488 else free_result( result
);
494 /* remove (and free) a message from a message list */
495 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
496 enum message_kind kind
)
498 list_remove( &msg
->entry
);
502 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
505 if (list_empty( &queue
->msg_list
[kind
] ) && !queue
->quit_message
)
506 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
512 /* message timed out without getting a reply */
513 static void result_timeout( void *private )
515 struct message_result
*result
= private;
517 assert( !result
->replied
);
519 result
->timeout
= NULL
;
521 if (result
->msg
) /* not received yet */
523 struct message
*msg
= result
->msg
;
527 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
528 result
->receiver
= NULL
;
531 free_result( result
);
536 store_message_result( result
, 0, STATUS_TIMEOUT
);
539 /* allocate and fill a message result structure */
540 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
541 struct msg_queue
*recv_queue
,
542 struct message
*msg
, timeout_t timeout
)
544 struct message_result
*result
= mem_alloc( sizeof(*result
) );
548 result
->sender
= send_queue
;
549 result
->receiver
= recv_queue
;
552 result
->data_size
= 0;
553 result
->timeout
= NULL
;
555 if (msg
->type
== MSG_CALLBACK
)
557 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
564 callback_msg
->type
= MSG_CALLBACK_RESULT
;
565 callback_msg
->win
= msg
->win
;
566 callback_msg
->msg
= msg
->msg
;
567 callback_msg
->wparam
= 0;
568 callback_msg
->lparam
= 0;
569 callback_msg
->time
= get_tick_count();
572 callback_msg
->info
= 0;
573 callback_msg
->result
= NULL
;
574 /* steal the data from the original message */
575 callback_msg
->data
= msg
->data
;
576 callback_msg
->data_size
= msg
->data_size
;
580 result
->callback_msg
= callback_msg
;
581 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
585 result
->callback_msg
= NULL
;
586 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
589 if (timeout
!= TIMEOUT_INFINITE
)
590 result
->timeout
= add_timeout_user( timeout
, result_timeout
, result
);
595 /* receive a message, removing it from the sent queue */
596 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
597 struct get_message_reply
*reply
)
599 struct message_result
*result
= msg
->result
;
601 reply
->total
= msg
->data_size
;
602 if (msg
->data_size
> get_reply_max_size())
604 set_error( STATUS_BUFFER_OVERFLOW
);
607 reply
->type
= msg
->type
;
608 reply
->win
= msg
->win
;
609 reply
->msg
= msg
->msg
;
610 reply
->wparam
= msg
->wparam
;
611 reply
->lparam
= msg
->lparam
;
614 reply
->time
= msg
->time
;
615 reply
->info
= msg
->info
;
617 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
619 list_remove( &msg
->entry
);
620 /* put the result on the receiver result stack */
624 result
->recv_next
= queue
->recv_result
;
625 queue
->recv_result
= result
;
628 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
631 /* set the result of the current received message */
632 static void reply_message( struct msg_queue
*queue
, unsigned long result
,
633 unsigned int error
, int remove
, const void *data
, data_size_t len
)
635 struct message_result
*res
= queue
->recv_result
;
639 queue
->recv_result
= res
->recv_next
;
640 res
->receiver
= NULL
;
641 if (!res
->sender
) /* no one waiting for it */
649 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
650 store_message_result( res
, result
, error
);
654 /* retrieve a posted message */
655 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
656 unsigned int first
, unsigned int last
, unsigned int flags
,
657 struct get_message_reply
*reply
)
661 /* check against the filters */
662 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
664 if (win
&& msg
->win
&& msg
->win
!= win
&& !is_child_window( win
, msg
->win
)) continue;
665 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
666 goto found
; /* found one */
670 /* return it to the app */
672 reply
->total
= msg
->data_size
;
673 if (msg
->data_size
> get_reply_max_size())
675 set_error( STATUS_BUFFER_OVERFLOW
);
678 reply
->type
= msg
->type
;
679 reply
->win
= msg
->win
;
680 reply
->msg
= msg
->msg
;
681 reply
->wparam
= msg
->wparam
;
682 reply
->lparam
= msg
->lparam
;
685 reply
->time
= msg
->time
;
686 reply
->info
= msg
->info
;
688 if (flags
& PM_REMOVE
)
692 set_reply_data_ptr( msg
->data
, msg
->data_size
);
696 remove_queue_message( queue
, msg
, POST_MESSAGE
);
698 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
703 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
704 struct get_message_reply
*reply
)
706 if (queue
->quit_message
)
709 reply
->type
= MSG_POSTED
;
711 reply
->msg
= WM_QUIT
;
712 reply
->wparam
= queue
->exit_code
;
716 reply
->time
= get_tick_count();
719 if (flags
& PM_REMOVE
)
721 queue
->quit_message
= 0;
722 if (list_empty( &queue
->msg_list
[POST_MESSAGE
] ))
723 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
731 /* empty a message list and free all the messages */
732 static void empty_msg_list( struct list
*list
)
736 while ((ptr
= list_head( list
)) != NULL
)
738 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
739 list_remove( &msg
->entry
);
744 /* cleanup all pending results when deleting a queue */
745 static void cleanup_results( struct msg_queue
*queue
)
749 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
751 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
754 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
756 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
759 while (queue
->recv_result
)
760 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
763 /* check if the thread owning the queue is hung (not checking for messages) */
764 static int is_queue_hung( struct msg_queue
*queue
)
766 struct wait_queue_entry
*entry
;
768 if (current_time
- queue
->last_get_msg
<= 5 * TICKS_PER_SEC
)
769 return 0; /* less than 5 seconds since last get message -> not hung */
771 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
773 if (entry
->thread
->queue
== queue
)
774 return 0; /* thread is waiting on queue -> not hung */
779 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
781 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
782 struct process
*process
= entry
->thread
->process
;
784 /* a thread can only wait on its own queue */
785 if (entry
->thread
->queue
!= queue
)
787 set_error( STATUS_ACCESS_DENIED
);
790 /* if waiting on the main process queue, set the idle event */
791 if (process
->queue
== queue
)
793 if (process
->idle_event
) set_event( process
->idle_event
);
795 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* first on the queue */
796 set_fd_events( queue
->fd
, POLLIN
);
797 add_queue( obj
, entry
);
801 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
803 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
804 struct process
*process
= entry
->thread
->process
;
806 remove_queue( obj
, entry
);
807 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* last on the queue is gone */
808 set_fd_events( queue
->fd
, 0 );
810 assert( entry
->thread
->queue
== queue
);
812 /* if waiting on the main process queue, reset the idle event */
813 if (process
->queue
== queue
)
815 if (process
->idle_event
) reset_event( process
->idle_event
);
819 static void msg_queue_dump( struct object
*obj
, int verbose
)
821 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
822 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
823 queue
->wake_bits
, queue
->wake_mask
);
826 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
828 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
833 if ((ret
= check_fd_events( queue
->fd
, POLLIN
)))
834 /* stop waiting on select() if we are signaled */
835 set_fd_events( queue
->fd
, 0 );
836 else if (!list_empty( &obj
->wait_queue
))
837 /* restart waiting on poll() if we are no longer signaled */
838 set_fd_events( queue
->fd
, POLLIN
);
840 return ret
|| is_signaled( queue
);
843 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
845 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
846 queue
->wake_mask
= 0;
847 queue
->changed_mask
= 0;
848 return 0; /* Not abandoned */
851 static void msg_queue_destroy( struct object
*obj
)
853 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
857 cleanup_results( queue
);
858 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
860 while ((ptr
= list_head( &queue
->pending_timers
)))
862 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
863 list_remove( &timer
->entry
);
866 while ((ptr
= list_head( &queue
->expired_timers
)))
868 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
869 list_remove( &timer
->entry
);
872 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
873 if (queue
->input
) release_object( queue
->input
);
874 if (queue
->hooks
) release_object( queue
->hooks
);
875 if (queue
->fd
) release_object( queue
->fd
);
878 static void msg_queue_poll_event( struct fd
*fd
, int event
)
880 struct msg_queue
*queue
= get_fd_user( fd
);
881 assert( queue
->obj
.ops
== &msg_queue_ops
);
883 if (event
& (POLLERR
| POLLHUP
)) set_fd_events( fd
, -1 );
884 wake_up( &queue
->obj
, 0 );
887 static void thread_input_dump( struct object
*obj
, int verbose
)
889 struct thread_input
*input
= (struct thread_input
*)obj
;
890 fprintf( stderr
, "Thread input focus=%p capture=%p active=%p\n",
891 input
->focus
, input
->capture
, input
->active
);
894 static void thread_input_destroy( struct object
*obj
)
896 struct thread_input
*input
= (struct thread_input
*)obj
;
898 if (foreground_input
== input
) foreground_input
= NULL
;
899 empty_msg_list( &input
->msg_list
);
900 if (input
->desktop
) release_object( input
->desktop
);
903 /* fix the thread input data when a window is destroyed */
904 static inline void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
906 struct thread_input
*input
= queue
->input
;
908 if (window
== input
->focus
) input
->focus
= 0;
909 if (window
== input
->capture
) input
->capture
= 0;
910 if (window
== input
->active
) input
->active
= 0;
911 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
912 if (window
== input
->move_size
) input
->move_size
= 0;
913 if (window
== input
->caret
) set_caret_window( input
, 0 );
916 /* check if the specified window can be set in the input data of a given queue */
917 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
919 struct thread
*thread
;
922 if (!window
) return 1; /* we can always clear the data */
924 if ((thread
= get_window_thread( window
)))
926 ret
= (queue
->input
== thread
->queue
->input
);
927 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
928 release_object( thread
);
930 else set_error( STATUS_INVALID_HANDLE
);
935 /* make sure the specified thread has a queue */
936 int init_thread_queue( struct thread
*thread
)
938 if (thread
->queue
) return 1;
939 return (create_msg_queue( thread
, NULL
) != NULL
);
942 /* attach two thread input data structures */
943 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
945 struct desktop
*desktop
;
946 struct thread_input
*input
;
948 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
949 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
950 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
951 if (input
->desktop
!= desktop
)
953 set_error( STATUS_ACCESS_DENIED
);
954 release_object( input
);
955 release_object( desktop
);
958 release_object( desktop
);
960 if (thread_from
->queue
)
962 release_thread_input( thread_from
);
963 thread_from
->queue
->input
= input
;
967 if (!(thread_from
->queue
= create_msg_queue( thread_from
, input
))) return 0;
969 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
973 /* detach two thread input data structures */
974 void detach_thread_input( struct thread
*thread_from
)
976 struct thread_input
*input
;
978 if ((input
= create_thread_input( thread_from
)))
980 release_thread_input( thread_from
);
981 thread_from
->queue
->input
= input
;
986 /* set the next timer to expire */
987 static void set_next_timer( struct msg_queue
*queue
)
993 remove_timeout_user( queue
->timeout
);
994 queue
->timeout
= NULL
;
996 if ((ptr
= list_head( &queue
->pending_timers
)))
998 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
999 queue
->timeout
= add_timeout_user( timer
->when
, timer_callback
, queue
);
1001 /* set/clear QS_TIMER bit */
1002 if (list_empty( &queue
->expired_timers
))
1003 clear_queue_bits( queue
, QS_TIMER
);
1005 set_queue_bits( queue
, QS_TIMER
);
1008 /* find a timer from its window and id */
1009 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
1010 unsigned int msg
, unsigned long id
)
1014 /* we need to search both lists */
1016 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
1018 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1019 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1021 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1023 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1024 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1029 /* callback for the next timer expiration */
1030 static void timer_callback( void *private )
1032 struct msg_queue
*queue
= private;
1035 queue
->timeout
= NULL
;
1036 /* move on to the next timer */
1037 ptr
= list_head( &queue
->pending_timers
);
1039 list_add_tail( &queue
->expired_timers
, ptr
);
1040 set_next_timer( queue
);
1043 /* link a timer at its rightful place in the queue list */
1044 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1048 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1050 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1051 if (t
->when
>= timer
->when
) break;
1053 list_add_before( ptr
, &timer
->entry
);
1056 /* remove a timer from the queue timer list and free it */
1057 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1059 list_remove( &timer
->entry
);
1061 set_next_timer( queue
);
1064 /* restart an expired timer */
1065 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1067 list_remove( &timer
->entry
);
1068 while (timer
->when
<= current_time
) timer
->when
+= (timeout_t
)timer
->rate
* 10000;
1069 link_timer( queue
, timer
);
1070 set_next_timer( queue
);
1073 /* find an expired timer matching the filtering parameters */
1074 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1075 unsigned int get_first
, unsigned int get_last
,
1080 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1082 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1083 if (win
&& timer
->win
!= win
) continue;
1084 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1086 if (remove
) restart_timer( queue
, timer
);
1094 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1096 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1099 timer
->rate
= max( rate
, 1 );
1100 timer
->when
= current_time
+ (timeout_t
)timer
->rate
* 10000;
1101 link_timer( queue
, timer
);
1102 /* check if we replaced the next timer */
1103 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1108 /* change the input key state for a given key */
1109 static void set_input_key_state( struct thread_input
*input
, unsigned char key
, int down
)
1113 if (!(input
->keystate
[key
] & 0x80)) input
->keystate
[key
] ^= 0x01;
1114 input
->keystate
[key
] |= 0x80;
1116 else input
->keystate
[key
] &= ~0x80;
1119 /* update the input key state for a keyboard message */
1120 static void update_input_key_state( struct thread_input
*input
, const struct message
*msg
)
1123 int down
= 0, extended
;
1127 case WM_LBUTTONDOWN
:
1131 set_input_key_state( input
, VK_LBUTTON
, down
);
1133 case WM_MBUTTONDOWN
:
1137 set_input_key_state( input
, VK_MBUTTON
, down
);
1139 case WM_RBUTTONDOWN
:
1143 set_input_key_state( input
, VK_RBUTTON
, down
);
1145 case WM_XBUTTONDOWN
:
1149 if (msg
->wparam
== XBUTTON1
) set_input_key_state( input
, VK_XBUTTON1
, down
);
1150 else if (msg
->wparam
== XBUTTON2
) set_input_key_state( input
, VK_XBUTTON2
, down
);
1158 key
= (unsigned char)msg
->wparam
;
1159 extended
= ((msg
->lparam
>> 16) & KF_EXTENDED
) != 0;
1160 set_input_key_state( input
, key
, down
);
1164 set_input_key_state( input
, extended
? VK_RSHIFT
: VK_LSHIFT
, down
);
1167 set_input_key_state( input
, extended
? VK_RCONTROL
: VK_LCONTROL
, down
);
1170 set_input_key_state( input
, extended
? VK_RMENU
: VK_LMENU
, down
);
1174 set_input_key_state( input
, VK_CONTROL
, down
);
1178 set_input_key_state( input
, VK_MENU
, down
);
1182 set_input_key_state( input
, VK_SHIFT
, down
);
1189 /* release the hardware message currently being processed by the given thread */
1190 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1191 int remove
, user_handle_t new_win
)
1193 struct thread_input
*input
= queue
->input
;
1194 struct message
*msg
;
1196 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1198 if (msg
->unique_id
== hw_id
) break;
1200 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1202 /* clear the queue bit for that message */
1203 if (remove
|| new_win
)
1205 struct message
*other
;
1208 clr_bit
= get_hardware_msg_bit( msg
);
1209 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1211 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1217 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1220 if (new_win
) /* set the new window */
1222 struct thread
*owner
= get_window_thread( new_win
);
1225 if (owner
->queue
->input
== input
)
1228 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1231 release_object( owner
);
1236 update_input_key_state( input
, msg
);
1237 list_remove( &msg
->entry
);
1238 free_message( msg
);
1242 /* find the window that should receive a given hardware message */
1243 static user_handle_t
find_hardware_message_window( struct thread_input
*input
, struct message
*msg
,
1244 unsigned int *msg_code
)
1246 user_handle_t win
= 0;
1248 *msg_code
= msg
->msg
;
1249 if (is_keyboard_msg( msg
))
1251 if (input
&& !(win
= input
->focus
))
1253 win
= input
->active
;
1254 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1257 else /* mouse message */
1259 if (!input
|| !(win
= input
->capture
))
1261 if (!(win
= msg
->win
) || !is_window_visible( win
))
1263 if (input
) win
= window_from_point( input
->desktop
, msg
->x
, msg
->y
);
1270 /* queue a hardware message into a given thread input */
1271 static void queue_hardware_message( struct msg_queue
*queue
, struct message
*msg
)
1274 struct thread
*thread
;
1275 struct thread_input
*input
= queue
? queue
->input
: foreground_input
;
1276 unsigned int msg_code
;
1278 last_input_time
= get_tick_count();
1279 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1280 if (!win
|| !(thread
= get_window_thread(win
)))
1282 if (input
) update_input_key_state( input
, msg
);
1286 input
= thread
->queue
->input
;
1288 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( input
, msg
)) free( msg
);
1291 msg
->unique_id
= 0; /* will be set once we return it to the app */
1292 list_add_tail( &input
->msg_list
, &msg
->entry
);
1293 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1295 release_object( thread
);
1298 /* check message filter for a hardware message */
1299 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1300 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1302 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1304 /* we can only test the window for a keyboard message since the
1305 * dest window for a mouse message depends on hittest */
1306 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1308 /* the message code is final for a keyboard message, we can simply check it */
1309 return check_msg_filter( msg_code
, first
, last
);
1311 else /* mouse message */
1313 /* we need to check all possible values that the message can have in the end */
1315 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1316 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1318 /* all other messages can become non-client messages */
1319 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1321 /* clicks can become double-clicks or non-client double-clicks */
1322 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1323 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1325 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1326 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1333 /* find a hardware message for the given queue */
1334 static int get_hardware_message( struct thread
*thread
, unsigned int hw_id
, user_handle_t filter_win
,
1335 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1337 struct thread_input
*input
= thread
->queue
->input
;
1338 struct thread
*win_thread
;
1341 int clear_bits
, got_one
= 0;
1342 unsigned int msg_code
;
1344 ptr
= list_head( &input
->msg_list
);
1349 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1350 if (msg
->unique_id
== hw_id
) break;
1351 ptr
= list_next( &input
->msg_list
, ptr
);
1353 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1354 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1357 if (ptr
== list_head( &input
->msg_list
))
1358 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1360 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1364 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1365 ptr
= list_next( &input
->msg_list
, ptr
);
1366 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1367 if (!win
|| !(win_thread
= get_window_thread( win
)))
1369 /* no window at all, remove it */
1370 update_input_key_state( input
, msg
);
1371 list_remove( &msg
->entry
);
1372 free_message( msg
);
1375 if (win_thread
!= thread
)
1377 if (win_thread
->queue
->input
== input
)
1379 /* wake the other thread */
1380 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1385 /* for another thread input, drop it */
1386 update_input_key_state( input
, msg
);
1387 list_remove( &msg
->entry
);
1388 free_message( msg
);
1390 release_object( win_thread
);
1393 release_object( win_thread
);
1395 /* if we already got a message for another thread, or if it doesn't
1396 * match the filter we skip it */
1397 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1399 clear_bits
&= ~get_hardware_msg_bit( msg
);
1402 /* now we can return it */
1403 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1404 reply
->type
= MSG_HARDWARE
;
1406 reply
->msg
= msg_code
;
1407 reply
->wparam
= msg
->wparam
;
1408 reply
->lparam
= msg
->lparam
;
1411 reply
->time
= msg
->time
;
1412 reply
->info
= msg
->info
;
1413 reply
->hw_id
= msg
->unique_id
;
1416 /* nothing found, clear the hardware queue bits */
1417 clear_queue_bits( thread
->queue
, clear_bits
);
1421 /* increment (or decrement if 'incr' is negative) the queue paint count */
1422 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1424 struct msg_queue
*queue
= thread
->queue
;
1428 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1430 if (queue
->paint_count
)
1431 set_queue_bits( queue
, QS_PAINT
);
1433 clear_queue_bits( queue
, QS_PAINT
);
1437 /* remove all messages and timers belonging to a certain window */
1438 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1440 struct msg_queue
*queue
= thread
->queue
;
1448 ptr
= list_head( &queue
->pending_timers
);
1451 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1452 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1453 if (timer
->win
== win
) free_timer( queue
, timer
);
1456 ptr
= list_head( &queue
->expired_timers
);
1459 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1460 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1461 if (timer
->win
== win
) free_timer( queue
, timer
);
1465 /* remove messages */
1466 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1468 struct list
*ptr
, *next
;
1470 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1472 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1473 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1477 thread_input_cleanup_window( queue
, win
);
1480 /* post a message to a window; used by socket handling */
1481 void post_message( user_handle_t win
, unsigned int message
,
1482 unsigned long wparam
, unsigned long lparam
)
1484 struct message
*msg
;
1485 struct thread
*thread
= get_window_thread( win
);
1487 if (!thread
) return;
1489 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1491 msg
->type
= MSG_POSTED
;
1492 msg
->win
= get_user_full_handle( win
);
1494 msg
->wparam
= wparam
;
1495 msg
->lparam
= lparam
;
1496 msg
->time
= get_tick_count();
1504 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1505 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1507 release_object( thread
);
1510 /* post a win event */
1511 void post_win_event( struct thread
*thread
, unsigned int event
,
1512 user_handle_t win
, unsigned int object_id
,
1513 unsigned int child_id
, void *hook_proc
,
1514 const WCHAR
*module
, data_size_t module_size
,
1517 struct message
*msg
;
1519 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1521 struct winevent_msg_data
*data
;
1523 msg
->type
= MSG_WINEVENT
;
1524 msg
->win
= get_user_full_handle( win
);
1526 msg
->wparam
= object_id
;
1527 msg
->lparam
= child_id
;
1528 msg
->time
= get_tick_count();
1534 if ((data
= malloc( sizeof(*data
) + module_size
)))
1537 data
->tid
= get_thread_id( current
);
1538 data
->hook_proc
= hook_proc
;
1539 memcpy( data
+ 1, module
, module_size
);
1542 msg
->data_size
= sizeof(*data
) + module_size
;
1544 if (debug_level
> 1)
1545 fprintf( stderr
, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n",
1546 get_thread_id(thread
), event
, win
, object_id
, child_id
);
1547 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1548 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
1555 /* get the message queue of the current thread */
1556 DECL_HANDLER(get_msg_queue
)
1558 struct msg_queue
*queue
= get_current_queue();
1561 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1565 /* set the file descriptor associated to the current thread queue */
1566 DECL_HANDLER(set_queue_fd
)
1568 struct msg_queue
*queue
= get_current_queue();
1572 if (queue
->fd
) /* fd can only be set once */
1574 set_error( STATUS_ACCESS_DENIED
);
1577 if (!(file
= get_file_obj( current
->process
, req
->handle
, SYNCHRONIZE
))) return;
1579 if ((unix_fd
= get_file_unix_fd( file
)) != -1)
1581 if ((unix_fd
= dup( unix_fd
)) != -1)
1582 queue
->fd
= create_anonymous_fd( &msg_queue_fd_ops
, unix_fd
, &queue
->obj
, 0 );
1586 release_object( file
);
1590 /* set the current message queue wakeup mask */
1591 DECL_HANDLER(set_queue_mask
)
1593 struct msg_queue
*queue
= get_current_queue();
1597 queue
->wake_mask
= req
->wake_mask
;
1598 queue
->changed_mask
= req
->changed_mask
;
1599 reply
->wake_bits
= queue
->wake_bits
;
1600 reply
->changed_bits
= queue
->changed_bits
;
1601 if (is_signaled( queue
))
1603 /* if skip wait is set, do what would have been done in the subsequent wait */
1604 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1605 else wake_up( &queue
->obj
, 0 );
1611 /* get the current message queue status */
1612 DECL_HANDLER(get_queue_status
)
1614 struct msg_queue
*queue
= current
->queue
;
1617 reply
->wake_bits
= queue
->wake_bits
;
1618 reply
->changed_bits
= queue
->changed_bits
;
1619 if (req
->clear
) queue
->changed_bits
= 0;
1621 else reply
->wake_bits
= reply
->changed_bits
= 0;
1625 /* send a message to a thread queue */
1626 DECL_HANDLER(send_message
)
1628 struct message
*msg
;
1629 struct msg_queue
*send_queue
= get_current_queue();
1630 struct msg_queue
*recv_queue
= NULL
;
1631 struct thread
*thread
= NULL
;
1633 if (!(thread
= get_thread_from_id( req
->id
))) return;
1635 if (!(recv_queue
= thread
->queue
))
1637 set_error( STATUS_INVALID_PARAMETER
);
1638 release_object( thread
);
1641 if ((req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
1643 set_error( STATUS_TIMEOUT
);
1644 release_object( thread
);
1648 if ((msg
= mem_alloc( sizeof(*msg
) )))
1650 msg
->type
= req
->type
;
1651 msg
->win
= get_user_full_handle( req
->win
);
1652 msg
->msg
= req
->msg
;
1653 msg
->wparam
= req
->wparam
;
1654 msg
->lparam
= req
->lparam
;
1655 msg
->time
= get_tick_count();
1661 msg
->data_size
= get_req_data_size();
1663 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1666 release_object( thread
);
1672 case MSG_OTHER_PROCESS
:
1676 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
, req
->timeout
)))
1678 free_message( msg
);
1683 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1684 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
1687 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1688 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1690 case MSG_HARDWARE
: /* should use send_hardware_message instead */
1691 case MSG_CALLBACK_RESULT
: /* cannot send this one */
1693 set_error( STATUS_INVALID_PARAMETER
);
1698 release_object( thread
);
1701 /* send a hardware message to a thread queue */
1702 DECL_HANDLER(send_hardware_message
)
1704 struct message
*msg
;
1705 struct msg_queue
*recv_queue
= NULL
;
1706 struct thread
*thread
= NULL
;
1710 if (!(thread
= get_thread_from_id( req
->id
))) return;
1713 if (thread
&& !(recv_queue
= thread
->queue
))
1715 set_error( STATUS_INVALID_PARAMETER
);
1716 release_object( thread
);
1720 if ((msg
= mem_alloc( sizeof(*msg
) )))
1722 msg
->type
= MSG_HARDWARE
;
1723 msg
->win
= get_user_full_handle( req
->win
);
1724 msg
->msg
= req
->msg
;
1725 msg
->wparam
= req
->wparam
;
1726 msg
->lparam
= req
->lparam
;
1727 msg
->time
= req
->time
;
1730 msg
->info
= req
->info
;
1734 queue_hardware_message( recv_queue
, msg
);
1736 if (thread
) release_object( thread
);
1739 /* post a quit message to the current queue */
1740 DECL_HANDLER(post_quit_message
)
1742 struct msg_queue
*queue
= get_current_queue();
1747 queue
->quit_message
= 1;
1748 queue
->exit_code
= req
->exit_code
;
1749 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1752 /* get a message from the current queue */
1753 DECL_HANDLER(get_message
)
1755 struct timer
*timer
;
1757 struct msg_queue
*queue
= get_current_queue();
1758 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
1759 unsigned int filter
= req
->flags
>> 16;
1761 reply
->active_hooks
= get_active_hooks();
1764 queue
->last_get_msg
= current_time
;
1765 if (!filter
) filter
= QS_ALLINPUT
;
1767 /* first check for sent messages */
1768 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
1770 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1771 receive_message( queue
, msg
, reply
);
1775 /* clear changed bits so we can wait on them if we don't find a message */
1776 if (filter
& QS_POSTMESSAGE
)
1778 queue
->changed_bits
&= ~(QS_POSTMESSAGE
| QS_HOTKEY
| QS_TIMER
);
1779 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
&= ~QS_ALLPOSTMESSAGE
;
1781 if (filter
& QS_INPUT
) queue
->changed_bits
&= ~QS_INPUT
;
1782 if (filter
& QS_PAINT
) queue
->changed_bits
&= ~QS_PAINT
;
1784 /* then check for posted messages */
1785 if ((filter
& QS_POSTMESSAGE
) &&
1786 get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
1789 /* only check for quit messages if not posted messages pending.
1790 * note: the quit message isn't filtered */
1791 if (get_quit_message( queue
, req
->flags
, reply
))
1794 /* then check for any raw hardware message */
1795 if ((filter
& QS_INPUT
) &&
1796 filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
1797 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
1800 /* now check for WM_PAINT */
1801 if ((filter
& QS_PAINT
) &&
1802 queue
->paint_count
&&
1803 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
1804 (reply
->win
= find_window_to_repaint( get_win
, current
)))
1806 reply
->type
= MSG_POSTED
;
1807 reply
->msg
= WM_PAINT
;
1812 reply
->time
= get_tick_count();
1817 /* now check for timer */
1818 if ((filter
& QS_TIMER
) &&
1819 (timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
1820 req
->get_last
, (req
->flags
& PM_REMOVE
) )))
1822 reply
->type
= MSG_POSTED
;
1823 reply
->win
= timer
->win
;
1824 reply
->msg
= timer
->msg
;
1825 reply
->wparam
= timer
->id
;
1826 reply
->lparam
= timer
->lparam
;
1829 reply
->time
= get_tick_count();
1834 queue
->wake_mask
= req
->wake_mask
;
1835 queue
->changed_mask
= req
->changed_mask
;
1836 set_error( STATUS_PENDING
); /* FIXME */
1840 /* reply to a sent message */
1841 DECL_HANDLER(reply_message
)
1843 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
1844 else if (current
->queue
->recv_result
)
1845 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
1846 get_req_data(), get_req_data_size() );
1850 /* accept the current hardware message */
1851 DECL_HANDLER(accept_hardware_message
)
1854 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
1856 set_error( STATUS_ACCESS_DENIED
);
1860 /* retrieve the reply for the last message sent */
1861 DECL_HANDLER(get_message_reply
)
1863 struct message_result
*result
;
1865 struct msg_queue
*queue
= current
->queue
;
1869 set_error( STATUS_PENDING
);
1872 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
1874 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1875 if (result
->replied
|| req
->cancel
)
1877 if (result
->replied
)
1879 reply
->result
= result
->result
;
1880 set_error( result
->error
);
1883 data_size_t data_len
= min( result
->data_size
, get_reply_max_size() );
1884 set_reply_data_ptr( result
->data
, data_len
);
1885 result
->data
= NULL
;
1886 result
->data_size
= 0;
1889 remove_result_from_sender( result
);
1891 entry
= list_head( &queue
->send_result
);
1892 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
1895 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1896 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
1900 else set_error( STATUS_ACCESS_DENIED
);
1904 /* set a window timer */
1905 DECL_HANDLER(set_win_timer
)
1907 struct timer
*timer
;
1908 struct msg_queue
*queue
;
1909 struct thread
*thread
= NULL
;
1910 user_handle_t win
= 0;
1911 unsigned long id
= req
->id
;
1915 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1917 set_error( STATUS_INVALID_HANDLE
);
1920 if (thread
->process
!= current
->process
)
1922 release_object( thread
);
1923 set_error( STATUS_ACCESS_DENIED
);
1926 queue
= thread
->queue
;
1927 /* remove it if it existed already */
1928 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
1932 queue
= get_current_queue();
1933 /* look for a timer with this id */
1934 if (id
&& (timer
= find_timer( queue
, NULL
, req
->msg
, id
)))
1936 /* free and reuse id */
1937 free_timer( queue
, timer
);
1941 /* find a free id for it */
1944 id
= queue
->next_timer_id
;
1945 if (++queue
->next_timer_id
>= 0x10000) queue
->next_timer_id
= 1;
1947 while (find_timer( queue
, 0, req
->msg
, id
));
1951 if ((timer
= set_timer( queue
, req
->rate
)))
1954 timer
->msg
= req
->msg
;
1956 timer
->lparam
= req
->lparam
;
1959 if (thread
) release_object( thread
);
1962 /* kill a window timer */
1963 DECL_HANDLER(kill_win_timer
)
1965 struct timer
*timer
;
1966 struct thread
*thread
;
1967 user_handle_t win
= 0;
1971 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1973 set_error( STATUS_INVALID_HANDLE
);
1976 if (thread
->process
!= current
->process
)
1978 release_object( thread
);
1979 set_error( STATUS_ACCESS_DENIED
);
1983 else thread
= (struct thread
*)grab_object( current
);
1985 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
1986 free_timer( thread
->queue
, timer
);
1988 set_error( STATUS_INVALID_PARAMETER
);
1990 release_object( thread
);
1994 /* attach (or detach) thread inputs */
1995 DECL_HANDLER(attach_thread_input
)
1997 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
1998 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
2000 if (!thread_from
|| !thread_to
)
2002 if (thread_from
) release_object( thread_from
);
2003 if (thread_to
) release_object( thread_to
);
2006 if (thread_from
!= thread_to
)
2008 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
2011 if (thread_from
->queue
&& thread_to
->queue
&&
2012 thread_from
->queue
->input
== thread_to
->queue
->input
)
2013 detach_thread_input( thread_from
);
2015 set_error( STATUS_ACCESS_DENIED
);
2018 else set_error( STATUS_ACCESS_DENIED
);
2019 release_object( thread_from
);
2020 release_object( thread_to
);
2024 /* get thread input data */
2025 DECL_HANDLER(get_thread_input
)
2027 struct thread
*thread
= NULL
;
2028 struct thread_input
*input
;
2032 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2033 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2035 else input
= foreground_input
; /* get the foreground thread info */
2039 reply
->focus
= input
->focus
;
2040 reply
->capture
= input
->capture
;
2041 reply
->active
= input
->active
;
2042 reply
->menu_owner
= input
->menu_owner
;
2043 reply
->move_size
= input
->move_size
;
2044 reply
->caret
= input
->caret
;
2045 reply
->rect
= input
->caret_rect
;
2052 reply
->menu_owner
= 0;
2053 reply
->move_size
= 0;
2055 reply
->rect
.left
= reply
->rect
.top
= reply
->rect
.right
= reply
->rect
.bottom
= 0;
2057 /* foreground window is active window of foreground thread */
2058 reply
->foreground
= foreground_input
? foreground_input
->active
: 0;
2059 if (thread
) release_object( thread
);
2063 /* retrieve queue keyboard state for a given thread */
2064 DECL_HANDLER(get_key_state
)
2066 struct thread
*thread
;
2067 struct thread_input
*input
;
2069 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2070 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2073 if (req
->key
>= 0) reply
->state
= input
->keystate
[req
->key
& 0xff];
2074 set_reply_data( input
->keystate
, min( get_reply_max_size(), sizeof(input
->keystate
) ));
2076 release_object( thread
);
2080 /* set queue keyboard state for a given thread */
2081 DECL_HANDLER(set_key_state
)
2083 struct thread
*thread
= NULL
;
2084 struct thread_input
*input
;
2086 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2087 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2090 data_size_t size
= min( sizeof(input
->keystate
), get_req_data_size() );
2091 if (size
) memcpy( input
->keystate
, get_req_data(), size
);
2093 release_object( thread
);
2097 /* set the system foreground window */
2098 DECL_HANDLER(set_foreground_window
)
2100 struct thread
*thread
;
2101 struct msg_queue
*queue
= get_current_queue();
2103 reply
->previous
= foreground_input
? foreground_input
->active
: 0;
2104 reply
->send_msg_old
= (reply
->previous
&& foreground_input
!= queue
->input
);
2105 reply
->send_msg_new
= FALSE
;
2107 if (is_top_level_window( req
->handle
) &&
2108 ((thread
= get_window_thread( req
->handle
))))
2110 foreground_input
= thread
->queue
->input
;
2111 reply
->send_msg_new
= (foreground_input
!= queue
->input
);
2112 release_object( thread
);
2114 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2118 /* set the current thread focus window */
2119 DECL_HANDLER(set_focus_window
)
2121 struct msg_queue
*queue
= get_current_queue();
2123 reply
->previous
= 0;
2124 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2126 reply
->previous
= queue
->input
->focus
;
2127 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2132 /* set the current thread active window */
2133 DECL_HANDLER(set_active_window
)
2135 struct msg_queue
*queue
= get_current_queue();
2137 reply
->previous
= 0;
2138 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2140 if (!req
->handle
|| make_window_active( req
->handle
))
2142 reply
->previous
= queue
->input
->active
;
2143 queue
->input
->active
= get_user_full_handle( req
->handle
);
2145 else set_error( STATUS_INVALID_HANDLE
);
2150 /* set the current thread capture window */
2151 DECL_HANDLER(set_capture_window
)
2153 struct msg_queue
*queue
= get_current_queue();
2155 reply
->previous
= reply
->full_handle
= 0;
2156 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2158 struct thread_input
*input
= queue
->input
;
2160 reply
->previous
= input
->capture
;
2161 input
->capture
= get_user_full_handle( req
->handle
);
2162 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2163 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2164 reply
->full_handle
= input
->capture
;
2169 /* Set the current thread caret window */
2170 DECL_HANDLER(set_caret_window
)
2172 struct msg_queue
*queue
= get_current_queue();
2174 reply
->previous
= 0;
2175 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2177 struct thread_input
*input
= queue
->input
;
2179 reply
->previous
= input
->caret
;
2180 reply
->old_rect
= input
->caret_rect
;
2181 reply
->old_hide
= input
->caret_hide
;
2182 reply
->old_state
= input
->caret_state
;
2184 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2185 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2186 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2191 /* Set the current thread caret information */
2192 DECL_HANDLER(set_caret_info
)
2194 struct msg_queue
*queue
= get_current_queue();
2195 struct thread_input
*input
;
2198 input
= queue
->input
;
2199 reply
->full_handle
= input
->caret
;
2200 reply
->old_rect
= input
->caret_rect
;
2201 reply
->old_hide
= input
->caret_hide
;
2202 reply
->old_state
= input
->caret_state
;
2204 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2206 set_error( STATUS_ACCESS_DENIED
);
2209 if (req
->flags
& SET_CARET_POS
)
2211 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2212 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2213 input
->caret_rect
.left
= req
->x
;
2214 input
->caret_rect
.top
= req
->y
;
2216 if (req
->flags
& SET_CARET_HIDE
)
2218 input
->caret_hide
+= req
->hide
;
2219 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2221 if (req
->flags
& SET_CARET_STATE
)
2223 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2224 else input
->caret_state
= !!req
->state
;
2229 /* get the time of the last input event */
2230 DECL_HANDLER(get_last_input_time
)
2232 reply
->time
= last_input_time
;